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The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the brutal Wrecka Boss Nob, destructive Tankbusta Rokkiteer, expendable Bomb Squigs, and more. Inside the box, you will also find a sheet of 38 double-sided Wrecka Krew tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 129 plastic components, 1x Citadel 40mm Round Base, 5x Citadel 32mm Round Bases, and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet, containing 438 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Ash Wastes Nomads cobble together a motley arsenal of weapons from scavenged scraps, but woe betide any who assume they're not effective. The nomads rely on these implements for survival in one of the harshest environments on the planet, and they know how to get the most out of them. This multipart plastic kit makes it easy to upgrade your Ash Waste Nomads fighters with a selection of scavenged weaponry and equipment, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to personalise your fighters even further. This 64-piece plastic kit includes: – 10x heads – 6x shoulder pads – 4x sky mantles – 4x blast carbines – 2x left arms – 2x right arms – 2x heavy blasters – 2x mono-hooks – 2x scavenged stub guns – 2x web pistols – 2x long blades – 2x scavenged autoguns – 2x web guns – 2x venom casters These parts are compatible with the Ash Wastes Nomads kit, available separately. These components are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sha’dar Hunters are experts at hiding among the dunes, even by the standards of the Ash Waste Nomads. They move in advance of the rest of their war party, accompanied by vicious trained Arthromite Spinewyrms, to eliminate opposing scouts and ensure the nomads have an advantageous position. This multipart plastic kit builds six Sha'dar Hunters, and four Arthromite Spinewyrms, adding some serious melee punch to your Ash Waste Nomads gangs in games of Necromunda. Armed with a mix of weapons – mostly crafted from bits of giant insects – they are ideal ambush warriors, keeping your opponent on edge throughout a battle. Combined with their 'pets', they are capable of disrupting plans and tearing apart most foes up close, leaving the rest of your gang to pick off opponents at range. This kit comprises 110 plastic components, 4x Citadel 25mm Round Bases, and 6x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Sha'dar Hunters and Arthromite Spinewyrms in your games of Necromunda can be found in the Tribes of the Wasteland book, available separately. -
The blasted ash wastes of Necromunda are a polluted desert – the remnants of whatever flora and fauna had existed before the planet was desolated by industry. Tribes of nomads have made this inhospitable environment their home, launching daring raids against interlopers, and learning to live with the massive insects and mutated creatures that thrive in the blasted wasteland. This supplement expands the rules, tactics, and abilities available to the Ash Waste Nomads in games of Necromunda. It's packed full of fascinating lore, inspiring artwork, and insight into these enigmatic warriors, making it vital for anyone looking to defeat the trespassers coming to the lands that rightfully belong to you. This supplement contains: – Ash Waste Nomads: An extensive background on the history of the Ash Waste Nomads. – Ash Waste Nomads List: The rules you need to field an Ash Waste Nomads gang in games of Necromunda. – Hangers-on: Includes rules for using Nomad Arthromite Herders. – Brutes: Includes rules for using Arthromite Duneskuttlers. – Exotic Beasts: Includes rules for using Arthromite Spinewyrms, Unbound Helamites, and Ashwing Helamites. – Hired Guns: Includes rules for using Nomad Outcasts and Nomad Harriers, and for petitioning Ash Waste Nomads House Agents. – Additional Rules: Contains a variety of new options and skills, along with two gang-specific scenarios. – Nomad Trading Post: An exclusive Trading Post only usable by the Ash Waste Nomads, with a plethora of unique weapons and equipment. – Weapon Reference Chart: A comprehensive weapons reference chart for the weapons and wargear available to the Ash Waste Nomads. – Tribes of the Wasteland Gang Tactics: A D66 table of 18x Tribes of the Wastelands Gang Tactics. – Dramatis Personae: Rules for adding the legendary House Agent Asun'ghar, the Lady of Ash to your roster. You'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book. -
A Warhammer Age of Sigmar Novel Hannivor Toll, together with Armand Callis – warrior and confidante – plunges into Cinderfall’s dirty underbelly, to solve a mystery at the heart of which lies an evil that will take all their courage and cunning to overcome. READ IT BECAUSE The world-wise experience of witch hunter Hanniver Toll comes together with the rugged determination and heavy firepower of the former Freeguild officer Armand Callis. Can they get to the bottom of a brutal murder, and what other secrets will they discover buried in the ash of Cinderfall? THE STORY Cinderfall district, Hammerhal Aqsha. The Twin-tailed City belches fire day and night, smoke chokes the skies, and ash lines the streets like so much filthy snow. Life is brutal in Cinderfall – crime is rife, and death is cheap. But even here, the ritualistic murder of a supremely powerful ganglord is out of the ordinary. Dispatched by the Order of Azyr, witch hunter Hanniver Toll arrives in Cinderfall to investigate alongside his ex-Freeguild companion Armand Callis. Is this the work of a rival gang, or is something much darker afoot? Written by David Annandale. -
Snarlbosses lead the Gitmobs from the backs of ravenous Snarlfangs. Those lucky grots of a Snarlboss’s retinue are often hand-picked from the least cowardly of the pack. These canny and adaptable fighters are a cut above the rest of their wofl-riding kin, staying close to their leader and fending off attackers with stikkas and bows. This multipart plastic kit builds a cunning Snarlboss and two of his most 'trusted' warriors riding Snarlfangs for Gloomspite Gitz armies in games of Warhammer Age of Sigmar. Their speed, sneakiness, and savagery are ideal to support any Gitmob charge. This kit comprises 25 plastic components, including 3 scenic bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. -
A Snarlboss in the back of a War-Wheela is able to concentrate on bashing the heads of the enemy rather than steering. Though all Gitmob chariots are capable of inflicting horrendous damage on the charge, those of a Snarlboss do so in style – their paths of destruction marked by scorchmarks left by the flames that jet from jars fitted to the back of their ride. This multipart plastic kit builds a heavy War-Wheela chariot for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. It can be ridden by a Snarlboss – who's ideal for leading the charge and inspiring the rest of your gitz – or a Frazzlegit Shaman, who's able to fling fiery conjurations. The Snarlboss has a choice of two heads and banner toppers, and the Shaman can be built with one of two different magic sticks. This chariot, and its pair of large Snarlfangs, provides superb hitting power to any Gitmob. This kit comprises 80 plastic components and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Doom Diver Catapults could only be created by the Gloomspite Gitz – no one else would strap bombs and spiked helmets to their heads and launch themselves into battle via catapult, let alone expect to have a chance of surviving the ordeal. Of course, this is rarely the case, but the carnage they cause upon ‘landing’ is so fantastic that there are always more who prefer taking the risk to displeasing the boss. This multipart plastic kit builds a Doom Diver Catapult, a gleefully savage piece of artillery for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. These truly bizarre creations fling live grots into the air, who then plummet down into enemy units in the hopes of wreaking destruction where they fall – they're ideal for adding some heavy firepower to your Gitmob. The catapult can be built with the doom diver in the process of being launched, or stood waiting for the contraption to fire. Each of the crew comes with a choice of two heads, and the doom diver has a choice of three bomb-topped hats, making it easy to customise your artillery. This kit comprises 64 plastic components and 1x Citadel 170mm by 109mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sunsteala Wheelas are favoured by the Gitmobs – built with lightweight wicker frames, allowing them to close down on the foe quickly and hit hard before deftly weaving out of combat. Their drivers favour stikkas and bows, weapons perfect for sneaky strikes from a reasonably safe distance. This multipart plastic kit builds two Sunsteala Wheelas, light chariots pulled by ravening Snarlfangs, for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. Armed with scything blades, and crewed by wicked grots armed with spears and bows, they're ready to careen wildly across the battlefields of the Mortal Realms, striking where your opponent is most vulnerable. They're able to keep up with your packs of Snarlfangs, and are ideal for adding extra hitting power to the lighter cavalry. These miniatures have numerous options, making them easy to customise. The chariots can be assembled with your choice of two different harnesses, and can further be personalised with different wheels and carriage decorations. Chariot drivers have a choice of heads, and can be built with a whip or a sword, while the other crew can be armed with your choice of wicked blade, spear, or bow. The banner pole has a choice of two different tops, and there are even more accessories to add to your chariots. This kit comprises 146 plastic components and 2x Citadel 105mm by 70mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Snarlpack Cavalry make use of giant Snarlfangs – particularly large and impressive specimens of their kind. They're so big that a pair of grots can ride each one into battle. Riders guard their mount’s flanks with jabs from their ‘skewas’, freeing up the Snarlfang to tear into enemies directly in front with their teeth and claws. This multipart plastic kit builds three Snarlpack Cavalry, a fast and deadly unit for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. The unit opens up lots of tactical options for a canny Snarlboss – their speed means they can arrive where your enemy least expects it, and they're more than happy to feast on small objective-holding units or wounded enemies. This kit comprises 61 plastic components and 3x Citadel 75mm by 42mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Gloomspite Gitz are a motley collection of grots, squigs, and troggoths – all eager to wreak havoc. Should they have their way, the Mortal Realms would be plunged into eternal dankness – a musty fungal twilight without end. When their lunar deity appears in the skies, they emerge from their holes upon giant arachnids, cunning lupines, and all manner of squiggly beasts to form an unstoppable horde. Destruction Battletome: Gloomspite Gitz is a vital book for collectors and gamers who enjoy a little backstabbing now and then. This impressive tome is packed with atmospheric artwork, madcap background material, stunning photography, and the rules you'll need to wreak your own trail of carnage on the surface dwellers of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will be your constant companion in the dank depths, no matter how you like to collect, paint, and play with your Gloomspite Gitz. This 122-page hardback book contains: – Background, art, and fiction giving you an overview of the Gloomspite Gitz and their various subfactions – A description of their many units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 43 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Destruction armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section This book also contains a one-use code to unlock Destruction Battletome: Gloomspite Gitz content in Warhammer Age of Sigmar: The App. -
Spiritseer Kygharil guides their small band of determined Aeldari through the Webway to defend their craftworld's hidden gateways and ancient, precious ruins. Lightning-fast Dire Avengers make up the bulk of this swift and deadly Combat Patrol. Joining them are a squad of elite Wraithblades armed with deadly ghostaxes, and a unit of Warp Spiders who attack by making short but dangerous leaps through the Immaterium before firing clouds of razor-sharp monofilament wire at the foe. This box contains 24 plastic miniatures that represent a complete Kygharil's Protectors force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Aeldari army or easily add to an existing collection, and save money compared to buying the contents separately. The Wraithblades can be armed with either a pair of ghostswords or with a ghost axe and forceshield. They can alternatively be built as Wraithguard, which can be armed with a wraith cannon or a D-scythe to banish foes into the warp. Two of the Dire Avengers can be assembled as an optional Exarch who can be armed with a shuriken catapult, two shuriken catapults, a diresword and a shuriken pistol, or a power weapon and shimmershield. Each Exarch also has an optional back banner, and a choice of two heads – one helmeted and one bare, making it easy to personalise your squad leaders. One of the Warp Spiders can be assembled as an optional Warp Spider Exarch who can be armed with powerblades and death weavers, a powerblade array, death weavers and spinneret rifle, or an Exarch's death spinner. The Warp Spiders can each take one of various head options, including bare heads, and there are also decorative base parts to further customise your miniatures. This set includes the following multipart plastic miniatures: – 1x Spiritseer – 5x Wraithblades (which can alternatively be built as Wraithguard) – 5x Warp Spiders with 1x Aspect Shrine token – 10x Dire Avengers with 2x Aspect Shrine tokens This kit comprises 320 plastic components, 15x Citadel 28.5mm Round Bases, 5x Citadel 40mm Round Bases, and 4x Citadel 25mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The most aggressive High Elf Lords will ride a Dragon into battle, where few can withstand their onslaught. These mighty and noble creatures hail from Ulthuan, and can be found slumbering in colossal caverns, deep within the Dragon Spine Mountains. This multipart plastic kit builds a Lord on a Moon or Sun Dragon, who can be used to represent a Prince in High Elf Realms armies in Warhammer: The Old World. Both terrible and graceful, these ferocious creatures are feared by any who would oppose the High Elves, and their riders make ideal generals for larger armies. You can alternatively build the rider as an Archmage on a Moon or Sun Dragon, or a Dragon Mage on a Star Dragon, combining magic and a monster to open up even more tactical options for your force. The Lord has a choice of two heads, can be armed with a lance, hand weapon, great weapon, or bow, and can be equipped with a shield or horn. The Mage has two head options, and a choice of different magical staffs. The dragon has different cosmetic options for the head, spine, and tail, and there are also optional basing accessories. However you choose to build the kit, you'll be able to personalise it as you wish. This kit contains 75 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Swordmasters of Hoeth are exemplars of the martial arts, capable of incredible feats of arms. Trained at the White Tower, the greatest seat of learning in the world, these warrior-scholars master every nuance and facet of sword fighting. This multipart plastic kit builds 30 Swordmasters of Hoeth, an elite heavily armoured infantry unit for your High Elf Realms armies in games of Warhammer: The Old World. They are designed to be fielded as two units of 15, each with their own champion, standard bearer, and musician. The champion can be built with his arm raised or with his sword at rest, the standard bearer has a choice of two banners, and the musician can take one of two different horns, making it easy to customise both units. This kit contains 44 plastic components, and 30x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The White Lions of Chrace have served the Phoenix Kings since the time of Caledor the First. A warrior can only join the ranks of the White Lions after displaying considerable valour and skill upon the battlefield. They must then also complete the traditional rite of a Chracian warrior – to hunt and kill a white lion. This multipart plastic kit builds 20 White Lions of Chrace, tough and hard-hitting elite infantry for your High Elf Realms armies in games of Warhammer: The Old World. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The champion has multiple head and arm options to choose from, and the standard bearer has a choice of two different banner toppers, making it easy to customise your units. This kit contains 204 plastic components, and 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The High Elf Realms are able to muster some of the finest fighting forces across the World of Legend. Clad in scale armour with gleaming peaked helms and wielding long spears, elegantly curved bows, and tall shields, they are a sight to behold. This boxed set builds a solid core of a High Elf Realms army for Warhammer: The Old World. It's ideal if you're looking to start a new collection or bolster an existing one, and features units offering a good deal of tactical versatility. The Spearmen are a fantastic defensive force, well protected and difficult to shift. The Archers are some of the best you can field, unleashing withering hails of accurate arrows. You'll also find a pair of chariots, which can be built as either Tiranoc Chariots, or fierce Lion Chariots of Chrace. This boxed set contains 66 multipart plastic miniatures: – 2x Tiranoc Chariots (which can alternatively be built as Lion Chariots of Chrace) – 32x Elven Spearmen – 32x Elven Archers This kit contains 946 plastic components, 2x Citadel 50mm by 100mm Rectangle Bases, and 73x Citadel 25mm Square Bases. This set also includes 1x High Elf Realms Transfer Sheet, containing 356 high-quality waterslide transfers to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date. -
Eagle-claw Bolt Throwers are used for heavy support. Its clever design allows its crews to alternate between different modes of fire – one moment shooting single shots capable of disembowelling a rampaging Giant, the next unleashing clutches of smaller bolts to mow down massed infantry before they reach the High Elf lines. This multipart plastic kit builds two Eagle-claw Bolt Throwers, each with two crew, for your High Elf Realms armies in games of Warhammer: The Old World. These mighty, yet refined, engines of war are ideal for taking out your enemies from afar, and also come with four Sea Guard crew – two for each artillery piece. The bolt throwers can be assembled armed with either a single bolt or a volley, and come with an optional spear and case of bolts to use as scenery accessories. The arms and heads are interchangeable across the crew members, making it easy to customise your Sea Guard. This kit contains 70 plastic components, 2x Citadel 50mm Square Bases, and 4x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The High Elves march to war from the ten kingdoms of Ulthuan, the mysterious island paradise where their race was birthed, to their colonies and outposts upon the infinite coastlines of distant lands. They have defended this world for millennia, battling hosts of Daemons, worshippers of the Dark Gods, and all who would try to defile and pillage it. This essential guidebook studies the rich history and background of the various cultures of High Elves, and offers rules to use them in your games of Warhammer: The Old World. When used alongside The Old World – Forces of Fantasy, this book gives you more options and in-depth rules, allowing you to muster a mighty collection of noble warriors, and get the most out of them on the tabletop. Within this 48-page supplement, you will find: – Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection. – Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost. – Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle. – High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need a copy of Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book. -
Across the Iron Kingdoms, where powerful steam engines and arcane magics intertwine, the factions of WARMACHINE clash in a relentless struggle for dominance. With the world teetering on the brink of chaos, mighty warcasters and warlocks command brutal machines and savage creatures into battle, forging the fates of their unyielding nations in the fires of war.
Stride into the Iron Kingdoms with this Starter Set. Inside, you’ll find two opposing armies depicted as detailed HIPS miniatures and terrain to fight across. Choose advanced Cygnar or militaristic Khador, give control of the other to a friend, and go head-to-head in cinematic battles for hours of entertainment. This box is an excellent way to get into Warmachine or expand your existing collection.
What’s in the box?
- Major Allister Caine (Cygnar waracaster)
- Deuce (Cygnar character warjack)
- Captain Bastian Falk (Cygnar character solo)
- The Black 13th (Cygnar character 3-model unit)
- Kapitan Zahara Vilkul (Khador warcaster)
- Razor (Khador character warjack)
- Sergeant Goran Lazarenko, the Jackal (Khador character solo)
- The Hounds (Khador character 3-model unit)
- Scatter Terrain (4x Walls and 2x Shallow Water/Hazards)
Models supplied unpainted
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Captains of the Empire are trusted officers chosen to lead their province’s forces. Many such officers will also be of noble birth, educated in martial pursuits from an early age, whereas others have risen through the ranks from humble origins. This multipart plastic kit builds a Captain of the Empire for use in Empire of Man armies in games of Warhammer: The Old World. Lead your force from the front and inspire your warriors to victory with this experienced commander. The kit comes with options for either a fine feathered helm or hat. This kit contains 7 plastic components, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Invasion Begins The Nachmund Gauntlet is the largest and most stable of the known routes across the Great Rift. Once a lifeline to deliver reinforcements to those cut off from Holy Terra, it is now a channel through which the destructive treachery of the Traitor Legions can flow from the Imperium Nihilus. The forces of Abaddon the Despoiler have bludgeoned their way through the Nachmund Gauntlet, with his herald – Haarken Worldclaimer – at their speartip. Only the hastily defended Sanctus Wall of loyal systems stand poised to resist, already weakened by heretical agents. On the fortified world of Sangua Terra, grand strategies of conquest and defiance are entwined with bold heroism and darkest betrayal. This 120-page hardback book is a Crusade expansion for Warhammer 40,000. It captures the rich narrative of the battle for the Nachmund Gauntlet as Haarken Worldclaimer unveils his grand strategies of conquest and defiance. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. PATHS OF RUINATION A narrative introduction to the setting, the trail of destruction leading to the heretic assault on the Sanctus Wall, and the strategies made in preparation. The story of this frantic battle for survival is told through stories, maps, illustrations, and a comprehensive bestiary of the Warlords of Sangua Terra. CRUSADE RULES The rules you will need to take your army on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources – and injuries – with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. THE SANGUA TERRAN WAR A wealth of exciting Crusade rules content to help you play out a Nachmund Gauntlet campaign on the tabletop, as any number of players form alliances between Guardians, Despoilers, and Marauders. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Sangua Terran War. MISSIONS 15 immersive and exciting Crusade missions, perfect for narrative games and for your Nachmund Gauntlet campaign. These include Purge After Inload, Heralds of Vengeance, Beachhead Offensive, and All-out War. ADDITIONAL FEATURES Included with the book are a set of photocopiable assets comprising two Crusade cards and an Order of Battle, as well as a double-sided A2 poster depicting the Urbanosprawl Alpha which can be used to track Campaign progress. The reverse side shows artwork of the Adepta Sororitas battling the Night Lords. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion. -
Twisted by the energies of Chaos, many predators and scavengers across the Mortal Realms possess an unsettling cunning. These beasts will often follow warbands into battle in return for fresh meat or some other, darker incentive. Furies are spiteful daemonic imps that throng lands under the sway of Chaos, swarming weakened victims in opportunistic hit-and-run attacks, while Raptoryx are vicious and ill-tempered beasts that cross the land in vast flocks, pulling down prey many times their size in a frenzy of talons and beaks. This multipart plastic kit builds a flock of Furies and Raptoyrx – corrupted chaotic beasts that can be fielded in Slaves to Darkness armies in Warhammer Age of Sigmar, or used as Thralls for Chaos warbands in games of Warcry. Sneering Furies glide on bat-like wings, manes whipping in the wind as they brandish razor-sharp daggers in their clawed paws. Raptoryx race forward, flightless wings raised in an aggressive screech. This set contains 12 plastic miniatures: - 6x Furies - 6x Raptoryx This kit comprises 84 plastic components, and comes supplied with 6x Citadel 32mm Round bases, and 6x Citadel 60x35mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Furies and Raptoryx in games of Warcry can be found in the Warcry: Compendium book and downloaded from the Warhammer Community website. -
War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can strike back. This multipart plastic kit builds two War Walkers – fast, versatile weapons platforms for your Aeldari armies in Warhammer 40,000. Armed with shuriken cannons as standard, one or both can be replaced with a missile launcher, bright lance, scatter laser, or starcannon, giving you the weapon options to take on all foes. This kit comprises 68 plastic components, 2x clear plastic components, and 2x Aeldari 60mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. These miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints. -
The Arvus Lighter is a utility shuttle used by the Imperialis Armada for transferring supplies or small groups of personnel. It's a workhorse, used to insert infantry sections and command units into a war zone with pinpoint accuracy. This multipart plastic kit builds an Arvus Lighter, a utility vehicle that can ferry small units for your Solar Auxilia army in games of Warhammer: The Horus Heresy. This kit includes several customisation options including an optional rear door gunner with multi-laser, as well as full interior detail. The "little pig" just might win you a battle by getting elite troops or command sections to the right place at the right time. This kit contains 105 plastic components, plus 5 clear plastic canopy components, 1x Citadel 120mm by 92mm Oval Base, and 1x 115mm Ball Socket Flight Stand. This set also includes 1x Age of Darkness Divisio Aeronautica Transfer Sheet containing 149x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Malcador Infernus is, in effect, a huge flamer on tracks, with a fuel trailer towed behind it. They are generally deployed to lead advances against enemy forces occupying especially dense terrain, such as trench lines, city ruins, or heavily forested areas. This multipart plastic kit builds the Malcador Infernus, an infantry-roasting heavy tank for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. This kit includes options to customise your tank, including auxiliary weapons and support systems. Two side sponsons can mount heavy bolters, lascannons, autocannons, multi-lasers, or heavy flamers. You'll also find a flare shield, hunter-killer missile, dozer blade, and other optional accessories. The top hatch can be built closed, or with a crew-member, and can also sport a pintle-mounted heavy flamer, multi-laser, or heavy stubber. This kit contains 201 plastic components and 1x Solar Auxilia Vehicle Transfer Sheet containing 180x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Valdor Tank Destroyer mounts a devastating neutron laser – each a meticulously wrought iteration of a recovered relic of the Dark Age of Technology. Though rare, they're in high demand as the Solar Auxilia are called upon to fight the Legiones Astartes and their fighting vehicles. This multipart plastic kit builds the Valdor Tank Destroyer, an armour-busting heavy tank for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. This kit includes options for customising your tank, including auxiliary weapons and support systems. One side sponson can mount a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. You'll also find a flare shield, hunter-killer missile, dozer blade, and other optional accessories. The top hatch can be built closed, or with a Tank Commander with loads of options - they can be armed with a pintle-mounted heavy flamer, multi-laser, or heavy stubber. This kit contains 179 plastic components and 1x Solar Auxilia Vehicle Transfer Sheet containing 180x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Helstorm Rocket Battery was inspired by a particularly impressive fireworks display. Early prototypes blew apart some of the Imperial Engineers School, but the engineers persevered and created a deadly, if unpredictable, weapon. The Helblaster Volley Gun, meanwhile, is one of the most infamous black powder weapons ever invented – its devastating firepower can tear apart an entire regiment in one thunderous volley. This multipart plastic kit builds two Helblaster Volley Guns or two Helstorm Rocket Batteries, or one of each for Empire of Man armies in games of Warhammer: The Old World. It also builds six crew members – three for each artillery piece. However you choose to field these deadly creations, you'll be able to pick off your foes from afar. The kit also comes with optional extras, such as tools and weaponry, making it easy to customise your artillery. This kit contains 114 plastic components, 2x Citadel 50mm x 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Empire Archers are organised into small groups of skirmishers who support regimented units in battle. These units scout ahead of the main body of the army to gather intelligence, disrupt enemy movements, and pick off war machine crews with deadly accurate bowfire. This multipart plastic kit builds 20 Empire Archers for use in Empire of Man armies in games of Warhammer: The Old World. They can be fielded as one large 20 man unit, or two units of 10 archers each. Armed with warbows, they can take down enemies from afar. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit also includes a pair of unfortunate Orcs who have been caught in the crossfire – they can be used as scenery, or to decorate a base. This kit contains 214 plastic components, and 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Empire Greatsword regiments are made up of distinguished and decorated State Troops veterans. They are personally chosen to serve amongst the ranks of the elite by their commanding officers. This multipart plastic kit builds 20 Empire Greatswords for use in Empire of Man armies in games of Warhammer: The Old World. These elite melee soldiers may be fielded as one large unit of 20, or two smaller units of 10, each with an optional Champion, musician, and standard bearer. Both the horn-blowing musician and the standard bearer come with a choice of an axe or a sword as their hand weapon, and you can choose between two different tops for your banner poles. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit contains 264 plastic components, and 20x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Flagellants are hordes of penniless zealots who band together under the leadership of some ranting preacher of apocalyptic doom. They travel the towns and cities of the Old World, following in the wake of marching armies to spread their nightmarish vision of doom and despondency. This multipart plastic kit builds 30 Flagellants for use in Empire of Man armies in games of Warhammer: The Old World. These can be fielded as one huge mob of 30, or two smaller groups of 15, each with an optional Champion and standard bearer to goad these zealots into fits of fury. The arms and heads in the kit are interchangeable across the miniatures, and a wealth of accessories and weapon options makes it easy to customise your units. This kit contains 414 plastic components, and 30x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
State Missile Troops go to war carrying deadly ranged weapons. Handgunners and crossbowmen fell the foes of The Empire from afar with withering volleys and shredding salvoes of missile fire, even before the army's melee fighters can reach them. This multipart plastic kit builds 30 State Missile Troops for use in Empire of Man armies in games of Warhammer: The Old World. These deadly ranged soldiers may be fielded as one large unit of 30, or two smaller units of 15, each with an optional Champion, musician, and standard bearer. Every miniature can be armed with either a crossbow or handgun, and the Champion can take a Hochland long rifle and powder monkey. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit contains 273 plastic components, and 30x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Empire State Troops march forth from every province and city-state. They are well-drilled to fight together – swordsmen fight shoulder to shoulder with spearmen, the close range parries and ripostes of swords complementing the longer reach of the spear. This multipart plastic kit builds 30 Empire State Troops for use in Empire of Man armies in games of Warhammer: The Old World. They can be fielded as one large 30 man unit, or two units of 15 soldiers each. The kit includes components to build optional Champions, standard bearers, and musicians for both units. Every miniature can be armed with a halberd or a spear – giving you the flexibility to take on any foe. This kit contains 291 plastic components, and 30x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Deredeo Dreadnought is a walking heavy weapons platform, designed to combine superior firepower with the flexibility and durability of a Dreadnought chassis. Though highly resource-intensive to produce and maintain, its undoubted survivability and killing power ensures the Deredeo is in high demand by Traitor and Loyalist Legions alike from the few Forge Worlds able to fashion them. This multipart plastic kit builds a Deredeo Dreadnought in the Boreas configuration. This intimidating combat engine can be assembled with either a heavy-infantry shredding volkite falconet or an armour-killing Arachnus heavy lascannon battery for its primary, arm-mounted weapons, along with either twin-linked heavy bolters or twin-linked heavy flamers embedded in its torso. As if this wasn't enough firepower, the walking gun platform also has four powerful Boreas air defence missiles mounted on top of its hull. The kit comes with multiple cosmetic build options. Different leg poses, knee pads, armour panels, carapace armour, and head options allow you to enjoy customising this miniature into the perfect fit for your Legiones Astartes force – whether you've thrown your lot in with the Loyalists, or Traitors. This kit contains 140 plastic components, 1x Citadel 80mm Round Base, and 1x Legiones Astartes Vehicle Transfer Sheet containing 44x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Wulf has sworn vengeance upon the King of Rohan and intends to end Helm's bloodline. Banished from Rohan following his father's death, Wulf has since raised an army of Hill Tribesmen. He has proclaimed himself their High Lord, and is now prepared to unleash them upon Edoras. General Targg has long been Wulf's trusted advisor and is one of only a few who can quell the hot-headed nature of the young warrior and keep his recklessness in check. This multipart plastic kit builds mounted and on-foot variations of Wulf, High Lord of the Hill Tribes, and General Targg – Dunland Heroes for use in Usurpers of Edoras and Besiegers of the Hornburg armies in the Middle-earth Strategy Battle Game. Lead your force to victory with these aggressive commanders and claim the throne for the Hill Tribes. This kit contains 50 plastic components, 2x Citadel 40mm Round Hex Hole Bases, and 2x Citadel 25mm Round Bases to build four models. These miniatures are unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in The War of the Rohirrim – Battle of Edoras boxed set. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S25) -
Haleth is the eldest son of Helm Hammerhand, and heir to the throne of Rohan. When armies of the Hill Tribes come to bring ruin, Haleth takes up arms without hesitation. Unlike his older brother, Háma would rather sing of epic battles than partake in them. However, he is still more than capable in his own right and is particularly adept with the use of a bow. This multipart plastic kit builds both Haleth & Háma, on foot and mounted, as skillful leaders for an Army of Edoras force. All four miniatures have multiple head options with choices between helmeted and unhelmeted. Both versions of Haleth may be built with either a sword, spear, or axe, and with various options for a sheathed or unsheathed sword, making it easy to customise your pair of princes. This kit contains 60 plastic components, 2x Citadel 40mm Round Hex Hole Bases, and 2x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour Plastic Glue and Citadel Colour paints. These miniatures are also available in The War of the Rohirrim – Battle of Edoras boxed set. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S25) -
Rohan is a proud realm that has ever stood against evil, yet it is no stranger to war and turmoil. Even now, bands of Dunlendings and scouting Uruk-hai raid the villages and settlements, killing people, destroying farms, and burning whatever buildings remain standing. This multipart plastic kit builds a significant Rohan Stronghold for your armies to fight over in the Middle-earth Strategy Battle Game. The six houses offer a number of assembly options with double-sided house walls – each with different details – and a choice of decorations for the timber roof lintels. Each can be built with one of three porch options, and the kit also includes a number of fences, barrels, and ropes for you to further decorate your houses. Both watchtowers include a warning bell with which defenders can sound the alarm, and are proudly adorned with the horse-head icons of Rohan. Each palisade includes a walkway that is 25mm wide to accommodate archers or fighters manning the walls. The palisade gate can be assembled to open or close freely, and can hold a removable crossbeam to allow defenders to lock the gate. This kit also includes eight ladders to reach the palisades, of which four can be connected to make a pair of taller ladders for infantry to reach the watchtowers. This set contains: – 2x Rohan Watchtowers – 8x Palisade Walls – 6x Rohan Houses – 8x Palisade Ladders (pairs of which can alternatively be connected to make Watchtower Ladders) – 6x Dormer windows – 6x Porches – 12x Barrels – 36x Ropes – 24x Fences This kit contains 680 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S25) -
Emperor Carver Ultimus Esquire III & War Boar MMD47Down, but not out…
After suffering life-threatening injury at the hands of the warcaster Asheth Magnus, Emperor Carver Ultimus Esquire III once again takes to the battlefield thanks to the surgery of Dr. Egan Arkadius. His destroyed body has been augmented with limbs of iron and steam. To complement Carver on the battlefield, Arkadius has produced the pinnacle of his fusion of meat and metal—the Most Massive Destruction. Together, they will grind all enemies of the Thornfall Alliance beneath an iron hoof.
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GREYGORE BOOMHOWLERGreygore Boomhowler is a veteran trollkin mercenary of countless wars. A fellcaller like his sister, Admiral Thorga Boomhowler of the Brineblood Marauders, Greygore is skilled at using his powerful voice as a weapon. As the world has grown stranger and more dangerous, Greygore has had to travel farther afield seeking work, extending his ample ring of contacts across the whole of western Immoren and beyond.
ADDITIONAL DETAILS:
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Greygore Boomhowler will work for the Brineblood Marauders as well as a forthcoming army.
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Boomhowler’s Fellcall ranged attack is a spray weapon menu of Attack Types.
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ZACCHAEUS, WINTER'S CHILLA fearsome rider on the winter’s wind, Zacchaeus and his great snow hare have terrified wayward children in the far north for generations immemorial. It is said that where the hare takes him, deathly cold and starvation follow. Bound for a time in the service of an ancient hag, Zacchaeus missed the Wicked Harvest and recently slipped his bondage. He now moves through a world much changed and seeks purpose amongst its ashes.
ADDITIONAL DETAILS:
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Zacchaeus will work for the Shadowflame Shard as well as a forthcoming army.
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Zacchaeus is a grymkin cavalry model with Dual Attack, Pathfinder, Resistance: Cold, and Unstoppable.
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His attacks freeze enemy models in their tracks.
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