• A Gotrek Gurnisson Novel The Slayer returns. Spat out of the Realm of Chaos after an eternity of battle, Gotrek Gurnisson finds himself in the unfamiliar surroundings of the Mortal Realms. With no axe, no oaths, and no Felix, he sets out to find his place in this new universe… READ IT BECAUSE This is the novelisation of the Realmslayer audio dramas, spinning yarns of exhilarating adventure that take Gotrek across the realms and introduces him to new companions and enemies. THE STORY Gotrek Gurnisson was the greatest monster slayer of the age, who met his doom at the End Times. The heroic Slayer stepped forth into the Realm of Chaos to fight the daemons gnawing at the world's ending and satisfy his death oath, leaving behind his companion Felix Jaeger. Now Gotrek has returned, having outlived the old gods and the Old World. Spat from the ruinous depths with his redemption unfulfilled, he emerges into the Mortal Realms, a strange new world where gods walk the earth and dark forces are ascendant. Nothing is as he remembers. His oaths are dust, and the lands are torn asunder by Chaos. Yet when Gotrek learns of human champions being elevated to immortality for Sigmar’s fight against this darkness, the so-called 'Stormcast Eternals', he knows why fate has brought him into this new age. To find Felix. For only then can he find the peace in death he seeks, but is there more to Gotrek's apotheosis than even he can fathom? Has he truly been chosen by Grimnir, and for what purpose? Written by David Guymer.
  • Harness the full magical might of the Gloomspite Gitz with these endless spells – powerful summoned sorceries unique to the shamans of the moon-worshipping grot tribes. This set includes four endless spells: - Malevolent Moon – a visage of the Bad Moon itself that crashes through enemies and emanates a lunatic light - Mork’s Mighty Mushroom – a gigantic fungal phantasm that melts whole armies with mutating spores - Scrapskuttle's Arachnacauldron – a sentient, hungering cauldron that enhances magical abilities – for a price - Scuttletide – a sorcerous swarm of scurrying spiders that bites anything in reach This kit comprises 15 plastic components, and comes with 2x Citadel 50mm Round Bases and 1x Citadel 60mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Technoarcheologists are seekers of divine mechanical arcana, driven to uncover that which is hidden, and to analyse its capabilities. Hardened to life on the Imperium’s dangerous frontiers, these priests employ cogitative instincts to detect approaching foes and awaken their servitor guardians to effective modes of attack. Even in the midst of battle, Technoarcheologists guide their servants through vital procedures with a machine-like focus. This multipart plastic kit builds one Technoarcheologist, a specialist Tech-Priest of the Adeptus Mechanicus. Armed with a powerful eradication pistol and clad in hooded robes, this bionic sage is festooned with the tools, pouches, and sensors of their profession – including a disruptive omni-scrambler and the sparking servo-arc claw affixed to their backpack. The kit comprises five plastic push-fit components, and is supplied with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • Plaguebearers are the rank and file of Nurgle's legions. These loathsome Lesser Daemons are crafted from the blighted soul-stuff of mortals who have been slain by Nurgle's Rot. A Plaguebearer carries the marks of Nurgle's Rot through eternity. What little of its skin that can be seen beneath the discharge of innumerable sores tinged with suppurant greens and vile browns. Each of these ten Plaguebearers of Nurgle can be constructed in their own unique stomach-churning manner. Each combination possesses several disgusting details of note: sores of varying sizes; severed heads for trophies, which they carry in their hands; the occasional Nurgling somehow poking through their skin, or yanking on entrails; exposed tendons and bones; horns protruding from their heads. Each possesses many rows of sharp teeth and, for the most part, just the one eye – though some have more – and they each grasp rusted, infectious blades called Plagueswords. This multi-part plastic kit contains the 74 components, with which to make 10 Plaguebearers of Nurgle. The kit contains enough components to assemble a command group, including a Herald of Nurgle, a musician and a standard bearer. Supplied with 10 Citadel 32mm Round bases.
  • Marshals lead the maniples and cohorts of Skitarii soldiery. They are veteran warriors of countless crusades, privileged to bear enhanced augmentations. Marshals stand as intermediaries between Skitarii formations and their priestly masters, employing sacred uplinks to refine their warriors’ doctrines closer to holy perfection. If you're after a suitable commander for your Skitarii maniple, look no further than a Marshal to lead them into battle. As a senior officer of the Skitarii, a Marshal not only makes the perfect choice thematically, but their presence bolsters the efficiency of nearby units under their command. This kit builds 1x Skitarii Marshal. It comes in 9 plastic components and includes a Citadel 32mm Round Base.
  • Gnomes frankly have a tough time winning a game of Blood Bowl – but bringing along a Treeman is a great way to close the height gap. And the strength gap. And the skill gap. These mighty arboreal players give the Gnomes half a shot against most serious teams. This kit builds a plastic Altern Forest Treeman, ideal for giving your Gnome team vital strength and resilience. You'll find cosmetic options to mix them up, so you can feel free to hire two with no worries about them looking the same. The Treeman's features are full of character, making a fitting addition to your whimsical team of tricksters. This plastic model is supplied in 17 components, including a 40mm Blood Bowl Base. The rules you need to use them in your games of Blood Bowl are supplied with the miniature, and can also be found in Spike! Journal Issue 17, which is available separately. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, Gnomes are quite fond of the game. While individual players are hardly paragons of athleticism, their mastery of magical illusions and the befriending of forest beasts gives them certain advantages not enjoyed by less gloriously bearded teams. This multipart plastic kit builds the Glimdwarrow Groundhogs, a Gnome team for use in games of Blood Bowl. The team comprises eight Gnome Linemen, two Woodland Foxes, two Gnome Illusionists, and two Gnome Beastmasters. You'll find four head options that can be used with any of the four different Lineman bodies, as well as two alternative heads for each of the other positions. The Beastmasters have a choice of staff toppers, as well as either goose or badger friends. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four balls, and a transfer sheet. Rules for using Gnome teams in your games of Blood Bowl can be found in Spike! Journal: Issue 17, which is sold separately. This kit comprises 102 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Gnome Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • Manticores fire their limited supply of storm eagle rockets from incredible distances, unleashing furious salvos of firepower and laying waste to enemy formations. Multiple warheads release a moment before each rocket’s impact, signalling the panicking foe’s doom no matter how far they try to flee. This multipart plastic kit builds one Manticore – a long-range artillery vehicle armed with an arsenal of four storm eagle rockets. The Manticore also sports a hull-mounted heavy bolter or heavy flamer, and features a hatch that can be built closed, open with a raised blast shield, or fully open to reveal a crew member with a choice of heads. Other accessories are included to customise your vehicle and complement its riveted armour panels and detailed treads, including a spotlight and radar dish. This kit can alternatively be used to build a Deathstrike – an Astra Militarum tank armed with a single massive missile. This kit comprises 85 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Embracing the role of Death in its entirety, there is no mercy in the heart of a Death Jester. His outsize shuriken cannon reaps a deadly toll on his enemies as each round, impregnated with virulent biotoxins, causes its victims’ metabolisms to spectacularly detonate. This 10-piece plastic kit makes one Harlequin Death Jester armed with a shrieker cannon, and has a choice of 2 face masks. The model is supplied with a 25mm round base.
  • Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
  • The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine the batches of diseased slurry brewed by the Foul Blightspawn, and distil them to the utmost potency. From their backs dangle racks of blight grenades, churning with the latest strains of noxious plagues. With each volley of hurled ordnance, their epidemic spreads; injector pistols unleashing concentrated doses of foulness into their targets. This multi-part plastic kit contains the components necessary to assemble a Biologus Putrifier. He’s clad in the usual corrupted, rusting armour of the Death Guard, with plenty of the Nurgle symbolism and sinister emerging tentacles you’d expect (as well as burn marks and melting panels, possibly due to the caustic potions he experiments with) – but the standout feature is the enormous rack of blight grenades that hangs from his back, covered in a dozen or more plague-filled explosive containers ripe for the picking. He wields an injector pistol, which he is posed in the act of reloading with a vial of some unpleasant concoction; a tentacle also grips a plague knife. Even the breathing apparatus on his helmet features a proboscis-like extrusion – all the better for sensing the results of his experiments. This kit comes as 10 components, and is supplied with a Citadel 40mm Round base.
  • A Blade Champion is a living weapon in the Emperor’s hand. His role is to identify the greatest battlefield threat – be that a mighty leader, a host of killers, or a deadly war engine – then to employ his archeotech blades and specialised fighting styles to ensure their swift and absolute destruction. This kit is comprised of 19 plastic components, with which you can assemble one Blade Champion model with a choice of three different head options – 2x bare, one with a stoic expression and the other with gritted teeth, and 1x plumed helmet. This model is supplied with one Citadel 40mm round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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    None fight with more grim determination than the battle-brothers of the Dark Angels, who are held in awe by allies and enemies alike. Yet behind their devotion to the Imperium lies a shadowy obsession. Adorned with ancient relics and honours dating back to the Great Crusade, clad in knightly helms and solemn hoods, the Dark Angels are a sight that few could ever forget... unless compelled to do so. This multipart plastic upgrade set allows you to customise your Space Marine models – including infantry, bikers, and vehicles – to give them even more Dark Angels flavour and personality. You'll find extra accessories, cosmetic details, characterful heads, and sculpted shoulder pads for a variety of armour types. It even includes upgrades unique to Deathwing Terminators, allowing you to give your Terminator Squad a plasma cannon and a Watcher in the Dark! This upgrade set includes: Heads - 2x helmeted heads for models in Tacticus armour - 2x hooded, helmeted heads for models in Tacticus armour - 2x hooded, helmeted heads for Bladeguard Veterans - 2x hooded heads - 1x bare head Shoulder Pads - 6x shoulder pads for models in Tacticus armour, including 1x Sergeant's shoulder pad - 5x shoulder pads for models in Gravis armour, including 1x Sergeant's shoulder pad - 5x shoulder pads for models in Phobos armour - 3x shoulder pads for Aggressors, including 1x Sergeant's shoulder pad - 3x shoulder pads for Bladeguard Veterans Infantry Accessories - 5x relics and honours - 1x backpack-mounted Chapter icon - 1x tilting shield for models in Tacticus armour - 1x Sergeant's power sword for models in Tacticus armour Deathwing Terminator Upgrades - 5x Terminator shoulder pads, including a variety of designs - 2x decorated tassets - 1x Sergeant's helmeted head - 1x bare head - 1x Sergeant's power sword - 1x Sergeant's breastplate - 1x tilting plate - 1x ornamental dagger - 1x storm bolter decoration - 1x Watcher in the Dark, carrying a book - 1x plasma cannon Outriders and Vehicles - 6x Ravenwing icons, including two different designs - 3x Dark Angels icons, including two different designs - 1x Ravenwing biker rear wing-fitting - 1x book relic Transfer Sheet - 1x Dark Angels Transfer Sheet featuring 217 transfers for infantry and vehicles, including Chapter icons, campaign badges, gothic script, and symbols of rank This upgrade set comprises 87 plastic components, and is designed to be assembled with a variety of other plastic Space Marine kits, which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Asmodai is a legendary Interrogator-Chaplain of the Dark Angels Chapter. Relentless and humourless, the Master of Repentance suffers no weakness or compromise amongst his allies. In battle, he incites the fighting spirit of his brothers to new heights, rendering them unstoppable killing machines by chanting litanies of hate with unshakeable zeal. This multipart plastic kit builds Asmodai, the iconic Interrogator-Chaplain of the Dark Angels. He's clad in stylised armour and heavy robes, crowned by a spiked iron halo. Asmodai has a heavy bolt pistol holstered at his side, and wields a great power sword alongside a crozius arcanum – a symbol of his grim office and a weapon in its own right, decorated with the Angel of Darkness. This stunning kit allows you to build Asmodai with his skull-faced helmet fully exposed, or shrouded beneath a raised hood, as well as optional clouds of incense smoke that billow dynamically from his backpack censers. This kit contains 17 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tubes and pipes erupt in profusion from the Lord of Virulence’s armour. These gout noxious fumes are putrid eruptions whose hue and stench guide the fire of artillery engines behind the lines. In their wake, their flensefrond cloaks leave a trail of sickening mucosal slime for hungry Daemon Engines to follow. Lead your Death Guard army with the disgustingly awesome Lord of Virulence. Clad in his mutilated Terminator armour, he is adorned with the signs of symbols of Grandfather Nurgle's many blessings. Armed with a twin plague spewer and plague claw, he is ready to spread these diseases across the galaxy. Covered in many different textures, the Lord of Virulence makes both an excellent painting project and spearpoint for your next Death Guard invasion. This 20-piece plastic kit makes one Lord of Virulence. It is supplied with a 50mm Citadel round base.
  • The Incubi are an order of Drukhari that hone themselves for war and war alone. Warriors of the highest calibre, they dedicate themselves to the perfection of the killing strike. Despite the Incubi’s monk-like asceticism, no shred of virtue exists in their bloodstained souls, for though they profess a desire to achieve perfection in every aspect of their existence, their true goal is simply to kill as often as possible. Often employed in Commorragh as bodyguards, Incubi are considered as more trustworthy than other Drukhari. More heavily armoured than their kin and carrying lethal blades, many Archons consider the use of Incubi as a status symbol. Add these elite warriors to your army and ensure the success of your realspace raids. This kit is supplied in 68 plastic components and comes with 5 28.5mm Citadel round bases and a 25mm round base. It builds either 5 Incubi or 4 Incubi and a Klaivex. The Klaivex can be assembled either with a pair of joined demiklaives or separated demiklaives and also has a choice of two heads. The kit also includes a single-piece Drukari symbol that could optionally be used as an objective marker.
  • Citadel Bases provide a stable, steady platform for your models to stand on, and can be painted any way you please to give your collection a unified look or to add character and atmosphere to your miniatures. Includes 20x Citadel 30mm x 60mm Rectangular Bases for use in games of Warhammer: The Old World. These bases are perfect for cavalry units such as Knights of the Realm, Empire Knights, Centigors, and Orc Boar Boy Mobs, all sold separately, Guidance for unit bases sizes can be found in Warhammer: The Old World - Ravening Hordes and Warhammer: The Old
  • Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master of Feasts, the Mortarch of Delusion, and many titles besides. He is the father of abhorrants, and the origin of the accursed delusions that envelop the Flesh-eater Courts. His very presence can reduce mortals to slavering insanity and escalate the mania of his ghoul servants to terrifying heights, even as their king annihilates foes with truly monstrous strength. This multipart plastic kit builds Ushoran, the Mortarch of Delusion, the vampiric fountainhead of the Flesh-eater Courts. He's a towering figure, even when hunched over as if to greet a courtier – or personally destroy a smaller foe. Ushoran is clad in the finest royal regalia his ghoul servants can scavenge, from corroded jewellery and ragged robes to a fur cloak of nightshrieker pelts, and a crown of bone extends directly from his skull – a gift from his old master, Nagash. In battle, the Carrion King swings his royal sceptre like a massive, gore-streaked club, and in less lucid moments uses his monstrous claws and fangs to tear offenders limb from limb. The chalice that hangs at his waist grants Ushoran even greater reserves of vampiric resilience, and ghouls across the realms fight for the chance to drink from its bloody contents. The Mortarch of Delusion is the capstone of any Flesh-eater Courts collection, and a fitting centrepiece to even the largest of ghoulish armies. Whether you want to spread madness across the Mortal Realms or paint a stunning display piece for your shelves, Ushoran is a royal fit for the role. This kit contains 61 plastic components and comes with a Citadel 130mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breaking stride, laughing cruelly as his weapon – the Wailing Doom – cleaves flesh and tastes the blood of his foes with each strike. The Avatar's mere presence incites a merciless rage in the Asuryani around him, his fearsome aura eradicating fear or hesitation in favour of a nigh insatiable murderlust. In these moments, the Aeldari seem transformed into a vision of the glorious and terrible conquerors who once ruled the galaxy. This kit builds one Avatar of Khaine, who can be constructed with a choice of three different heads – a classic helmet with plume and headdress, a more martial helm with an ornate crest, or a bare head with a wild mane and flowing topknot. The Avatar's divine weapon, the Wailing Doom, can also be built in one of three forms – a gigantic sword, a vicious axe, or a sweeping spear, each marked with eldritch runes of power. This set comprises 53 plastic components and is supplied with 1x 80mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints
  • Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fiends, reducing their foes to a stupor, and sapping them of their will to fight. Fiends of Slaanesh are deadly combatants who excel at cutting down larger foes. Whether they’re slaying monsters in Warhammer Age of Sigmar or slicing up heavy infantry in Warhammer 40,000, these beasties are great for any Slaanesh or Daemons army. They'll play havoc with your opponent’s Psykers and Wizards, too! This kit builds 3 Fiends of Slaanesh, and includes options to turn one of them into a Blissbringer. It is supplied in 63 plastic components, and comes with 3 x 75mm oval bases.
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