• The armies of the Adeptus Mechanicus consist of cohorts of Skitarii cyborgs, bizarre war engines, and other fanatical followers of the Machine God, led into holy war by their robed Tech-Priests. This set of 35 cards will help you keep track of your Adeptus Mechanicus forces in-game, with individual datasheets for every unit, detailing their profiles, wargear, options, and special abilities. You'll also find a reference card for the Adeptus Mechanicus army rules as well as special datasheet cards for use in Combat Patrol games. Contents: - 1x Army Rules Card - 30x Adeptus Mechanicus Datasheet Cards - 4x Combat Patrol Datasheet Cards All cards measure 161.5mm by 107.1mm, and feature an eye-catching red foil glint edge. You'll need a copy of Codex: Adeptus Mechanicus to make full use of these cards.
  • Out of stock!
    The Adeptus Mechanicus march to war as a disturbing fusion of flesh and machine, ruling Tech-Priests and fanatical cyborg followers raising modified voices in binharic praise of the Machine God. Purge Corps Deltic-9 are equipped to scour the contamination of enemy presence from locations of strategic or exploratory importance, employing cybernetic speed and terrifying weapons. Cavalry and winged Pteraxii unleash gouts of purging flame, before radioactive Skitarii bring up the rear to reclaim whatever remains. Fight for the Omnissiah with Combat Patrol: Adeptus Mechanicus! This boxed set contains all the units you need to start your army or expand an existing collection, and will save you money compared to buying the contents individually. These miniatures provide a balanced fast-moving core for any Adeptus Mechanicus army, and can also be used as a complete force for Combat Patrol games of Warhammer 40,000 – the Combat Patrol rules are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Tech-Priest Manipulus - 3x Serberys Sulphurhounds (which can alternatively be built as 3x Serberys Raiders) - 5x Pteraxii Sterylizors (which can alternatively be built as 5x Pteraxii Skystalkers) - 10x Skitarii Vanguard (which can alternatively be built as 10x Skitarii Rangers) All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Sydonian Skatros is a sinister cybernetic sentinel, stoic and unmoving until the moment an enemy strays into range of their huge rifle. Mechanical, stilt-like limbs allow them to traverse hazardous terrain and survey the environment, shrouded by a smog of incense-exhaust. With protocol-driven precision and an advanced scanner known as the achillan eye, they lock on to their foes’ weakpoints and unleash pinpoint fire that sows panic and agony – all the better for eroding enemy morale. This multipart plastic kit builds one Sydonian Skatros, an augmented sniper created by the Adeptus Mechanicus. This Skitarii sharpshooter can be armed with one of two long-barrelled guns – a radium jezzail, which fires radioactive bullets that pierce armour and poison flesh, or a high-powered transuranic arquebus. Each weapon comes with its own bionic loader-arm, as well as an ammunition pack for the Skatros' belt, which sports a holstered pistol for closer foes. The kit also includes a choice of two different headset designs for the Skatros – a sinister mono-visor, or a pair of staring goggle-lenses – which can be worn over their cyborg facemask or pushed up onto their forehead. This kit comprises 21 plastic components, and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Omnibus A selection of titles featuring the towering Titans and Knights of the Adeptus Titanicus curated in one edition for the first time. READ IT BECAUSE Leap into the pilot's seat (or mind impulse unit) of the mightiest war machines to walk the worlds of the Imperium, with an omnibus of tales featuring Knights, Titans, and the mortal souls who harness them for battle. THE STORY The Titans and the Knights of the Adeptus Titanicus are towering war engines, each an effigy of the Omnissiah bristling with weapons enough to lay armies to waste. For ten thousand years these behemoths have stood and fought in service to the Emperor, unleashing righteous might upon the heretic, the mutant and the alien. In Gav Thorpe's Imperator: Wrath of the Omnissiah, Imperator Titan Casus Belli must fight the enemy within as well as without, as Chaos hordes engulf the forge world of Nicomedua. In Kingsblade and Knightsblade, Andy Clark tells the story of Knights Errant Danial and Luk, who must take control when tragedy strikes on the Imperial World of Donatus. And in Warlord: Fury of the God-Machine by David Annandale, the demi-legio of Pallidus Morr is sent to save a forge world from the ravages of Chaos, but find they must put aside their differences with the allies they've been sent to fight alongside. This omnibus also features the novella Knights of the Imperium by Graham McNeill and short stories by Ian St. Martin, Andy Clark, and David Annandale, curated in one edition for the first time. CONTENTS – Imperator: Wrath of the Omnissiah, by Gav Thorpe – Vengeance of the Immortal, by Gav Thorpe – Warlord: Fury of the God-Machine, by David Annandale – Gates of the Devourer, by David Annandale – Kingsblade, by Andy Clark – Becoming, by Andy Clark – Knightsblade, by Andy Clark – Defiant, by Andy Clark – Knights of the Imperium, by Graham McNeill – Hunting Ground, by Ian St. Martin
  • An Orks Novel Witness a battle royale between feuding ork bosses in a fight for the position of warboss – and access to a legendary gate that will help the orks conquer the galaxy. READ IT BECAUSE It’s a raucous and bloody boyz-eye-view of a war for succession between six clans, told with typically orky flair by Mike Brooks. THE STORY With only one bastion still standing on the once unconquerable fortress world of Aranua, Warboss Gazrot Goresnappa should be basking in the light of impending victory. Instead, he lies ‘proppa dead’ beneath a decapitated Gargant’s head. The biggest and baddest bosses from each of the six (no-longer-united) clans step forward to duke it out to become the next warboss – but the ork gods have other plans. A prophecy foretells of a mysterious gate that lies beneath a human city. The one true warboss will be the first to find it, and will use it to turn the galaxy green. Da Genrul of the Blood Axes knows only he is worthy, but it seems Evil Sunz Speedboss Zagnob and Goff Big Boss Mag Dedfist didn't get the memo. To add insult to injury, neither did the leader of the grot uprising, the one true prophet of Gork and Mork (or so he claims), Snaggi Littletoof, who seeks to use this opportunity to turn the tide of grot oppression. Who will the green gods deem worthy? Written by Mike Brooks.
  • Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will listen, Delaque silently waits and watches, leaving others to wonder what dark thoughts the House of Secrets harbours. Lovingly designed to update the classic Necromunda gang, this kit allows you to build a deadly squad of Delaque gangers. Inside, you'll find a huge range of customisation options, allowing you to equip each ganger with deadly and unusual weapons, including exotic options like the longrifle and flechette pistol. A host of heads and accessories, meanwhile, allow you to personalise each ganger and ensure no two look alike. In short – if you've got your rules and you're raring to kick off your Delaque gang or you're bolstering an existing force, this is the place to start. This box contains 10 multipart plastic Delaque gangers and 10x 25mm Necromunda bases. Rules for your Delaque gang can be found in Necromunda Gangs of the Underhive and the December 2018 issue of White Dwarf.
  • A Nacht-Ghul is an assassin and saboteur without peer. Crafted by psychic-science and esoteric chems, they are the edge of the blade in the dark that cuts away the enemies of the Delaque – or the enemies of their friends if it suits their purposes. Delaque gangs will often include these talented agents, though they do so with the knowledge that the Nacht-Ghul ultimately answers to the Star Chamber and the whispers of the Psychoterica. Expand your Delaque Gang with these seven additional fighters. These secretive agents of House Delaque are equipped with a variety of specialist wargear to better enable them to perform their shadowy purpose. The two Nacht-Ghuls can be armed with either a shivver blade and serpent’s fang, while one of the Psy-Gheists is clad in a psychomancer's harness. With the exception of the Psychoteric Wyrms, who act as psychic nodes for their masters, all of the other fighters are psykers, and will offer your gang an enormous tactical advantage. This kit is supplied as 98 components that make the following seven miniatures: - 2x Nacht-Ghul (Champions, supplied with 2x 25mm Necromunda Bases) - 2x Psy-Gheists (Prospects, supplied with 1x 32mm Necromunda Base and 1x 25mm Necromunda Base - 2x Psychoterric Wyrms (Exotic Beasts, supplied with 2x 25mm Necromunda Bases) - 1x Piscean Spektor (a Brute, supplied with 1x 40mm Necromunda Base and 1x 45mm Groove Stem set Rules for using the Nacht-Ghul, Psy-Gheists, Psychoteric Wyrm, and Piscean Spektor in games of Necromunda can be found in Necromunda: House of Shadow. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • While other Clan Houses proudly proclaim their strengths – and their dominance – to all who will listen, the underhive denizens of Delaque silently wait and watch, leaving others to wonder what dark thoughts the House of Secrets harbours. Upgrade your Delaque fighters with a selection of devastating weaponry allowing you to create a truly unique and formidable gang. Also included in this set are alternate heads and arms, allowing you to personalise your gang even further. This 86-piece plastic kit includes: - 2x Flamer - 4x Lasguns - 2x Long Rifle - 2x Web Pistol - 2x Plasma Pistol - 2x Plasma Gun - 2x Web Gun - 2x Meltagun - 2x Throwing Knives - 2x Heavy Flamer - 2x Grav Gun - 10x Alternative Heads - 4x Scopes These parts are compatible with the Delaque Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. Please note that the House Delaque ganger shown in some images on this page is for illustrative purposes only and is not included in this product.
  • Sanctioners are semi-sentient servo-automata, employed by Palanite Enforcers in times of particular crisis. These hulking cybernetic brutes are controlled by the salvaged cranial remains of particularly merciless Enforcers, psycho-conditioned for utter dedication to the letter of the law. As such, they are known on the streets of Necromunda as ‘Lawtomata’, relentless armoured constructs protected by thick carapace plating, shrugging off small arms fire and putting down whole uprisings with heavier weaponry than any flesh-and-blood Enforcer could bring to bear. This multipart plastic kit builds two Enforcer 'Sanctioner' Pattern Automata, armoured robots that can be used by any Palanite Enforcer gang. Each of these cybernetic sluggers sports a built-in grenade launcher and can be armed with a variety of fearsome weaponry – the kit includes two right-handed pacifier assault claws, as well as two heavy shock batons, two concussion cannons, two assault rams, and two mancatchers that can be mounted on either arm, or even both. Each Sanctioner's arms can be posed as you see fit, and the kit offers multiple ways to pose their legs, adding extra variety to your robot reinforcements. The kit comprises 104 plastic components, and comes with 2x Necromunda 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Enforcer 'Sanctioner' Pattern Automata in your games of Necromunda can be found in The Aranthian Succession: Vaults of Temenos supplement.
  • The First. The Son of the Forest. The Master of Caliban. The Primarch of the Dark Angels. Lion El'Jonson stalks from mist-wreathed shadow realms like an ancient questing knight, hunting the galaxy's myriad terrors. With his immense blade, Fealty, the Primarch cleaves apart the most heinous of monstrosities, while the Emperor's Shield erupts in blazes of light and force in response to his foes' savage blows. This is a jaw-dropping miniature befitting the legendary status of a Primarch, striding over battlefield rubble in ornate, knightly armour adorned with personal heraldry and the symbols of the Dark Angels. He's joined by a pair of mysterious Watchers in the Dark, and can be built with one of four different head options – a bare head, a hooded head, a crested helm, and a hooded helm. This miniature makes an incredible centrepiece for any Dark Angels army. Painters will enjoy the level of detail and the different textures that make up his robes, armour, and weapons. Meanwhile, gamers will enjoy setting the Lion upon the enemies of the Imperium and proving his prowess as a duelist. This kit comprises 43 plastic components, and is supplied with a 60mm Citadel Round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Paint your own Lion El'Jonson in a manner befitting a Primarch with help from the Citadel Colour painting guide – including painting his variant heads.
  • The diseased skaven of Skabbik’s Plaguepack plan to usher in the birth of one of the Great Plagues – an apocalyptic disease prophecised amongst the fanatical verminkin of the Clans Pestilens. Their foulsome quest has taken the Plaguepack deep into the heart of Wyrdhollow, to seek one of the arcane ingredients in this foul brew. Should Skabbik's noisome flock succeed in their task, great swathes of the Mortal Realms may be reduced to rancid rotting mulch. Let their enemies beware – a sickening death awaits any who stand against the children of the Great Corruptor. Skabbik’s Plaguepack employ special rules to Corrupt areas of the map – this foul process is vital to the warband's success, and the Plaguepack's fighters can Inspire, gain new abilities, and score Glory by doing so, inexorably creeping their way to victory. This set includes a full Rivals deck to use straight out of the box, and the models are all push-fit – so you can get playing in no time. This set includes: - 6x push-fit Skabbik’s Plaguepack miniatures – no glue required to assemble, cast in putrid green plastic - 6x double-sided fighter cards, one for each member of the warband – Skabbik Plagueseeker, Rabidius Skench, Itchitt, Poxlix, Rikkit, and Skritter - 1x Skabbik's Plaguepack background and plot card, with additional rules for using Skabbik's Plaguepack Plus, a 32-card Rivals deck consisting of: - 12x Skabbik's Plaguepack objective cards - 10x Skabbik's Plaguepack upgrade cards - 10x Skabbik's Plaguepack gambit ploy cards These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints to make them your own.
  • Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or become Wyld Runners, reckless and bold explorers and beast wranglers. Death Maidens are fallen warriors of the Escher, raised from their graves in order to seek revenge for the House of Blades. Expand your Escher gang with these six fighters and their cute but deadly pets. Wyld Runners may be armed with low-tech weaponry, in the form of whips and bows, but are no less lethal for it. Death Maidens come armed with a needle pistol and venom claw, allowing them to kill their enemies with the finest poisons from the House of Blades. This 138-part plastic kit makes: – 2x Death Maidens with needle pistols and venom claws – 4x Wyld Runners, two with wyld bows and two with whips – 4x Phelynx This kit is a treat for customisers and converters. Each Phelynx can be kitted out with a choice of interchangeable heads, while the Death Maidens and Wyld Runners feature the same arm and head fittings as the Escher Gang kit, allowing you to mix and match them for greater variety! It is supplied with 10 Necromunda 25mm round bases. Rules for using these models in games of Necromunda can be found in House of Blades.
  • Box Contents

    ●    Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models) ●    3 Infantry Plastic Stands ●    12 Bases ●    2 Command Cards  

    Product Information

    ●    Assembly: Required. ●    Box size: 30x15x6cm; 410gr ●    Material: Plastic ●    Scale: 38mm
  • Box Contents

    ●    1 Resin Officer Miniature ●    1 Infantry Plastic Base

    Product Information

    ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Box Contents

    ●    3 Plastic Miniatures ●    3 Brute Plastic Stands ●    3 Brute Bases ●    1 Command Card

    Product Information

    ●    Assembly: Required. ●    Box size: 18x18x9cm; 410gr ●    Material: Plastic ●    Scale: 38mm
  • Box Contents

    ●    1 Resin Miniature ●    1 Monster Stand ●    1 Brute Base and Stand ●    1 Command Card

    Product Information

    ●    Assembly: Required ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Box Contents

    ●    1 Resin Miniature ●    1 Infantry Plastic Base

    Product Information

    ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Chaos Knights ride at the forefront of any ruinous host, and their coming heralds the death of empires. These dreaded champions charge into the deadliest of battles without a moment's fear, seeking the glory that is theirs by right. Impaling enemies on ensorcelled lances and trampling formations beneath frenzied hooves, Chaos Knights sow havoc in an avalanche of blood and iron. This multipart plastic kit builds five Chaos Knights – elite, bone-crushing cavalry sworn to the Ruinous Powers. These mounted warriors wield cursed lances and Chaos runeshields, outfitted with menacing armour and ornate barding. Cloaks billowing behind them, hooves kicked up in a charge, these models convey a terrifying momentum atop their warped war steeds. The kit includes components to build one model as a Doom Knight champion, who can be armed with a cursed flail or ensorcelled warhammer instead of a lance, and comes with a choice of alternate helmets as well as a unique runeshield and steed head. You can also build one model as a Hornblower musician, and another as a Standard Bearer with a large flag topped by one of five Chaotic sigils – one each for Khorne, Nurgle, Slaanesh, Tzeentch, and Chaos Undivided. This kit comprises 74 plastic components, and is supplied with 5x Citadel 75x42mm Oval Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Assault Squads are the rapid attack infantry of the Space Marine Legions. Armed with wargear optimised for close-quarter fighting and hit-and-run tactics, equipped with jump packs that allow them to soar quickly across the battlefield, these squads strike at vulnerable targets or impact the enemy line with shocking force. These abilities make them a devastating tactical asset, as they leap past intervening terrain and fortified positions to engage their adversaries in savage melee combat. This multipart plastic kit builds 10 Space Marine Assault Legionaries, clad in Mark VI 'Corvus' armour. Every Legionary is equipped with a warhawk jump pack, and wields a bolt pistol alongside a chainsword. The kit also includes optional combat shields for each warrior, held in their left hand. One model can be built as a Legion Assault Sergeant with alternative heads, accessories, and extra weapon options – a power fist, a lightning claw, or paired lightning claws, as well as a melta bomb. This kit includes a variety of interchangeable heads, arms, poses, and pauldrons to mix up your Assault Squad, as well as accessories such as grenades, pouches, and pistol holsters to customise each Legionary's look. These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose. However, the box includes a transfer sheet with 293 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This kit comprises 200 plastic components, and comes with 10x Citadel 32mm Round Bases and 1x Legiones Astartes Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • From gore-drenched daemon worlds to the fiery lands of Aqshy, the flora found throughout the worlds of Warhammer is far from ordinary. While many retain their hues of green and brown, some have evolved to take on a much more vivid colour palette – and they may (or may not) turn out to be as deadly to any army marching among them as the enemy. Bring vibrant colour and detail to your armies’ bases with Brimstein Firegrass Tufts. They make it easy to visually tie your army together and create bold, vivid bases in minutes. The tufts attach to bases with strong adhesive backing and can stick to a variety of paints and basing materials. Each can be easily cut or torn into various shapes as needed, and they are perfect for armies deployed to strange, alien worlds, the Realm of Aqshy, or hellish daemon landscapes. This pack contains 155 grassy tufts split as follows: - 48x large curved tufts - 48x small tufts - 35x medium tufts - 24x large long tufts Miniatures displayed in images are for illustrative purposes only and are not included with this product.
  • Celebrate Warhammer this festive season with the Grotmas Gitz – a festive grot riding a present-packed squig, surrounded by seasonal goodies, and snotling 'helpers'. Designed as a diorama, fans of all stripes will enjoy this highly collectable miniature, only available for the 2023 holiday season. This multipart plastic kit builds Grotmas Gitz – the rival of Da Red Gobbo! It's a great collector's piece, perfect for display, and can be used in games of Warhammer Age of Sigmar and Warhammer 40,000 with free downloadable rules on the Warhammer Community website. Giant Cave Squigs are especially huge and ferocious beasts that make excellent steeds for the more daring grot Loonbosses. They hurtle into battle like rubbery meteors, all fangs, prodding spikes and shrieking war cries. This kit comprises 18 plastic components, including a scenic base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This product will only be available until 8am GMT on Monday 8th January 2024 – if we run out of our initial stock, it may take up to 180 days to dispatch.
  • Sale!

    WHITE DWARF 495 (DEC-23)

    Original price was: €9.00.Current price is: €6.30.
    White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the December issue: Contact! – Letters, questions, and pictures of miniatures sent in by you, our readers. Inside the Studio – A look at the games we've been playing and the models we've been painting recently. WHITE DWARF BUNKER? Access Granted! – An introduction to this month’s action in the White Dwarf Bunker. Challenges – Take part in our Gods of War painting challenge. The Slidecrown Sundering – The Warhammer Age of Sigmar narrative campaign continues. Who has conquered the great lakes? Scenario of the Month – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus new gaming content for Warhammer 40,000: Kill Team. Basic Training – Gaming and tactical advice. This issue is about the Charge Phase in Warhammer Age of Sigmar. Hobby Hangout – Emily Ridding explains the mysteries of zenithal highlighting. Satellite Uplink – Qui Commence? Besançon are our club of the month. Plus, four big painting challenge entries. WARHAMMER 40,000 A Tale of Four Warlords – Our warlords recruit some allies for their growing armies. Conversions abound! A Strong Defence – Bring your gangplank, it’s time for a Boarding Action. Let’s hope they're not waiting for us… The Fourth Tyrannic War – Tendrils of Hive Fleet Leviathan begin to enter the galaxy from the galactic west. The Great Devourer: Designer's Notes – An in-depth look at the design of the Tyranids range over the last four decades. Industrial Evolution – Machine intelligence is rife! Can the Imperium stamp it out before it's too late? The Cursed Sons – We showcase Chris Lewis’s stunning army of Lamenters Space Marines. WARHAMMER AGE OF SIGMAR Seize the Crown – A trio of narrative battles and campaign rules set in the Slidecrown Sundering campaign. Ark Arcana – Hold on to your magic hats – it’s an article all about spellcasting and sorcery. The Chasms of Gallet – More-more explosions! The Kharadron join a battle against the Skaven. Perhaps unwisely. Heroes of Civilisation – The Cities of Sigmar venture into the world of Warcry with new quests and background. NECROMUNDA Iron and Chains – The House of Chains and the House of Iron come to blows over the ash gates. SPECIAL FEATURES – Black Library Mother of Invention – It's Carnevale! A time to rejoice and celebrate. Or is it? This short story suggests otherwise. Each copy of issue 495 also comes with a cardboard insert which includes 1x Photo backdrop, 1x Bunker Bingo Card, 2x Bunker Achievement cards, 6x Kill Team Jungle Warfare cards and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.
  • The Gaunt Summoners are strange daemon-sorcerers of Tzeentch, custodians of the mysterious Silver Towers that link the Realm of Chaos to the mortal plane. Warping space and time with a mere gesture and a fickle whim, these master arcanists consume their foes in cascades of wyrdflame, while opening rifts in reality through which their daemonic minions pour. This multipart plastic kit builds a Gaunt Summoner – a sinister daemonic sorcerer with mastery over secret realmgates. Wielding a curved warptongue blade alongside a changestaff topped with the symbol of the Architect of Fate, this many-eyed cabalist is draped in flowing robes, avian armour, and fine feathers, with a burning book of profane secrets clutched in its third hand. The Gaunt Summoner can be fielded in Disciples of Tzeentch or Slaves to Darkness armies in games of Warhammer Age of Sigmar. This kit comprises 10 plastic components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • As the revered Lord-Celestant of the Hallowed Knights and a living symbol of hope to all citizens of Order, Gardus Steel Soul shines like a beacon of divine light at the head of his Stormcast Eternals war host. Wielding his faith as surely as he does his runeblade and warhammer, Steel Soul never tires in service of his God-King and the innocents he's pledged to safeguard. Gardus Steel Soul is just as adept at leading his Hallowed Knights as he is cutting down the enemies of Order in close combat, so don't be afraid to let him get stuck into the fray. He is depicted mid-landing having been projected from Azyr upon a Sigmarite thunderbolt, with his war cloak billowing up behind him from the force of impact, recreating the iconic artwork from Black Library novel Hallowed Knights: Black Pyramid. This stunning model can be assembled either wearing a helmet or without. This multipart plastic kit is comprised of 15 components, with which you can assemble one Gardus Steel Soul, and is supplied with 1x Citadel 50mm Round Base.
  • The Questor Soulsworn exist outside the chamber structure of Sigmar's heavenly armies, wandering fellowships bound together by prophecies and omens from the God-King himself. Each of these elite Stormcast Eternals is a storied champion in their own right, expected to overcome impossible odds as they undertake quests of the grandest import. This multipart plastic kit builds a full warband of Questor Soulsworn, for use in games of Warcry. First among equals, the Questor-Prime brings the light of Azyr to the darkest places in the Mortal Realms, advised by a Soulsworn Knight-Relictor clad in the sinister Mortis armour of their order. The rest of this highly customisable warband is composed of Errant-Questors, armed with a variety of heavy, two-handed weapons or paired twinblades. These miniatures can also be used as part of a Stormcast Eternals army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains six plastic miniatures: - 2x Errant-Questors armed with a choice of grandaxes or grandspears, each of which can alternatively be built as a Questor-Prime - 2x Errant-Questors armed with a choice of grandhammers or grandblades, each of which can alternatively be built as a Soulsworn Knight-Relictor - 2x Errant-Questors armed with a choice of grandhammers or grandaxes, each of which can alternatively be built as an Errant-Questor Duellist with Twinblades This set also includes: - A Questor Soulsworn abilities card, to aid you in executing your noble quest in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Questor Soulsworn fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 130 plastic components, and comes with 6x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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