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Hellions are airborne killers. Feral Drukhari, they descend upon their prey in a flurry of hooked blades before hurtling away to safety. Hellions ride to war upon skyboards, single-pilot anti-gravity boards, and pump their systems full of combat drugs. They are crazed terror troops who swoop into the midst of the foe, screaming curses and severing limbs with their murderously sharp hellglaives. This box set contains five multi-part plastic Drukhari Hellions. This 83-piece set includes: three variations of skyboard, 10 different heads, five different bodies (three male and two female). Also included are weapon options including Hellglaives and an agoniser. Models supplied with small flying bases. -
Corsairs are hardened fighters who have spent their whole lives plundering the lands of others. They are armed with a wide variety of vicious cutlasses, serrated blades and handbows. Plying their bloody trade across the seas they seek out fresh slaughter and loot. This boxed set contains 10 multi-part plastic Black Ark Corsairs that can be assembled with a combination of vicious blades, wicked cutlasses and repeater handbows. It includes options for a Reaver, standard bearer and hornblower. Models supplied with 20mm square bases. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine the batches of diseased slurry brewed by the Foul Blightspawn, and distil them to the utmost potency. From their backs dangle racks of blight grenades, churning with the latest strains of noxious plagues. With each volley of hurled ordnance, their epidemic spreads; injector pistols unleashing concentrated doses of foulness into their targets. This multi-part plastic kit contains the components necessary to assemble a Biologus Putrifier. He’s clad in the usual corrupted, rusting armour of the Death Guard, with plenty of the Nurgle symbolism and sinister emerging tentacles you’d expect (as well as burn marks and melting panels, possibly due to the caustic potions he experiments with) – but the standout feature is the enormous rack of blight grenades that hangs from his back, covered in a dozen or more plague-filled explosive containers ripe for the picking. He wields an injector pistol, which he is posed in the act of reloading with a vial of some unpleasant concoction; a tentacle also grips a plague knife. Even the breathing apparatus on his helmet features a proboscis-like extrusion – all the better for sensing the results of his experiments. This kit comes as 10 components, and is supplied with a Citadel 40mm Round base. -
Embracing the role of Death in its entirety, there is no mercy in the heart of a Death Jester. His outsize shuriken cannon reaps a deadly toll on his enemies as each round, impregnated with virulent biotoxins, causes its victims’ metabolisms to spectacularly detonate. This 10-piece plastic kit makes one Harlequin Death Jester armed with a shrieker cannon, and has a choice of 2 face masks. The model is supplied with a 25mm round base. -
Technoarcheologists are seekers of divine mechanical arcana, driven to uncover that which is hidden, and to analyse its capabilities. Hardened to life on the Imperium’s dangerous frontiers, these priests employ cogitative instincts to detect approaching foes and awaken their servitor guardians to effective modes of attack. Even in the midst of battle, Technoarcheologists guide their servants through vital procedures with a machine-like focus. This multipart plastic kit builds one Technoarcheologist, a specialist Tech-Priest of the Adeptus Mechanicus. Armed with a powerful eradication pistol and clad in hooded robes, this bionic sage is festooned with the tools, pouches, and sensors of their profession – including a disruptive omni-scrambler and the sparking servo-arc claw affixed to their backpack. The kit comprises five plastic push-fit components, and is supplied with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints -
The Chaos Space Marines go to war armed with corrupted versions of the already-potent weapons and wargear they used as loyal warriors of the Imperium. They're accompanied by foul daemons, twisted war engines, and hordes of cultist thralls. This set of 53 cards will help you keep track of your motley Chaos Space Marines army in your games, with individual datasheets for every type of unit – detailing their profiles, wargear, options, and special abilities. You'll also find a reference card for the Chaos Space Marines army rule, and special datasheet cards for use in Combat Patrol games. Contents: - 1x Army Rules Card - 48x Chaos Space Marines Datasheet Cards - 4x Combat Patrol Datasheet Cards All cards measure 161.5mm by 107.1mm, and feature a metallic red edge. You'll need a copy of Codex: Chaos Space Marines, which is available separately, to make full use of these cards. -
A Warhammer 40,000 Novel Vraks is an armoury world that is vital to the struggling Imperium and its efforts to resist the wider threats to humanity. The planet is a key link in the long supply chain that keeps the beleaguered Imperial regiments stationed around the Eye of Terror and ready for war. The stoic Death Korps of Krieg have been assigned to this desperate world's defence. The grim soldiers of this regiment are born to serve the Emperor, as below Krieg’s irradiated surface is a human factory, existing only to produce soldiers destined for the front line in the Imperium’s most toxic and gruelling warzones. These indoctrinated soldiers are unflinchingly loyal and willing to sacrifice themselves without question or regard to ultimately win victory. And they will need all these qualities to face the horrors awaiting them on Vraks… READ IT BECAUSE Understand just how the Death Korps of Krieg have earned their reputation as the Imperium’s most ruthless fighters in this gripping tale of desperate defence and defiant loyalty. Even when all seems lost, new ways to survive and fight are unearthed, as an officer named Tyborc, expecting to die, finds a new way to live. THE STORY Vraks has fallen. Mustering an army from the ranks of the Death Korps of Krieg, the Astra Militarum embarks on a long and desperate siege to save the planet from the madness of an apostate preacher. It will last seventeen years, cost the lives of millions, and attract the attention of daemons and heretics alike, but the Death Korps must claw back victory, inch by bloody inch, from the hands of the enemy. Written by Steve Lyons. -
A Lord of Blights is a brutish figure who creates and destroys in equal measure. Swollen with muscle, he lumbers into the midst of the foe swinging his bubotic hammer in thunderous arcs. Every impact shatters bone and ruptures organs, leaving his victims lying like bruised and rotten fruit on the ground. Yet this brutality has a purpose beyond simple murder – the Lord of Blights cultivates fine crops of death’s heads that he hands out to his warriors, enabling them to fling volleys of diseased projectiles. The Lord of Blights keeps the finest specimens for himself, hanging them from his gallowrack to hurl during battle. This multi-part plastic kit contains the components necessary to assemble a Lord of Blights. Bloated and bursting, like most of the Rotbringers, his silhouette is noticeably dominated by the makeshift gallowrack nailed to his back, from which 3 ripening heads dangle. He wields an enormous, dented bubotic hammer along with a vermid shield – these are both covered in the appropriate Nurgle icons, with the shield being especially spiked and disease-ridden. His belt, overwhich his unpleasantly distended and torn belly flops, features a plague knife. The aforementioned belly is disgorging maggots at an alarming rate – it’s difficult to tell how the Lord of Blights feels about this, as his face is covered almost entirely by his helmet, through which one eye socket peers curiously. The Lord of Blights comes as 7 components, and is supplied with a Citadel 40mm Round base. -
Inquisitor Katarinya Greyfax is a powerful psyker, and her abilities allow her to detect any lie. This talent allows her to hunt with impunity, knowing that those she condemns as heretics have already damned themselves with their tainted thoughts. Working as judge, jury, and executioner, she travels the galaxy, protecting the Imperium from the forces of Chaos, and is feared even by many within her own order. This multipart plastic kit builds Inquisitor Greyfax, a high-ranking Agent of the Imperium from the Ordo Hereticus. This incredibly imposing figure is clad head to toe in ornate power armour, and carries a master-crafted condemnor boltgun with which she fires sanctified silver stakes into the hearts of heretics. Her psyocculum eyepiece allows her to detect the work of witches, wherever they try to hide. This set comprises 13 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Warhammer 40,000 Adepta Sororitas Novel Morvenn Vahl is the Abbess Sanctorum and a High Lord of Terra, a warrior born and a faithful daughter of the Emperor. Yet she is only mortal, performing no miracles, untouched by divinity, and though she was chosen not by the Master of Mankind but by his living thralls, the faith is hers to command and to protect. READ IT BECAUSE It’s a story of doubt and faith. It’s a story of the light of the God-Emperor against the darkness of the Night Lords. Can Morvenn Vahl lead the faithful to triumph, or will Ophelia VII fall to the traitors? THE STORY When a monster from myth threatens the cardinal world of Ophelia VII, Morvenn Vahl defies the Senatorum Imperialis and heads to the planet's defence. There, she finds a world in terror – the warlord Kol Rakhul, known as the Death of Saints, has come for the faithful and, with his Heldrake and a host of Night Lords at his back, plans to enshroud the world in flame and blood. This is a reckoning. A holy world is being defiled, and in its defence, Morvenn Vahl must wield an army of Living Saints to stand a hope of survival, let alone victory. Written by Jude Reid. -
Rrevolting stench wafts around the Foul Blightspawn, his corruption clotting the air itself. Breath rattles through pus-slick tubes as he cranks the rusted handle of his malignant churn, bellows wheezing and plague slop roiling in the incubatum upon his back. Some foes stare in bewilderment at this strange performance. Some direct their fire at the Blightspawn, shots rebounding from his armour or thumping harmlessly through rotten flesh in sprays of effluence. The wise, however, flee for their lives. This multi-part plastic kit contains the components necessary to assemble a Foul Blightspawn. He carries an enormous, sinister tank on his back – the incubatum – brimming with foul and noxious disease, which he squirts indiscriminately with malign cheerfulness. His plague sprayer in his left hand drips this vile concoction with no thought for where it may land. A crack in his armour shows the unpleasant extent of his modifications; the gears and pistons of a malignant churn are forcibly driven into his guts. His armour, as well as being covered in rot, features plenty of icons of Nurgle, skulls and rust. There’s even an optional Nurgling clutching a blight grenade to be added to the base. This kit comes as 8 components, and is supplied with a Citadel 40mm Round base. -
A Black Templars Novel The Black Templars of the Second Dornean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer. -
The massive engagements of the Horus Heresy saw entire columns of armour, vast armies of infantry, and massive engines of war engaging across all fronts. The commanders of these epic battles would issue orders to entire groups of units, moving their positions, digging in to unleash their weapons, or sending them charging into melee combat. This set of double-sided plastic tokens makes it easy to keep track of your units' orders during games of Legions Imperialis. You'll find tokens for First Fire, Advance, March, Charge, and Fall Back, with a Legions Imperialis icon on the reverse so they can be easily concealed. There are also six Objective tokens, labelled A, B, C, D, E, and F. They are cast in relief, allowing you to use them with or without painting them. Keep your mind on the game at hand while these tokens keep track of your key units. Contents: – 20x First Fire Order tokens – 20x Advance Order tokens – 16x March Order tokens – 16x Charge Order tokens – 14x Fall Back Order tokens – 6x Objective markers This set includes 92 plastic components. These tokens are supplied unpainted – we recommend using Citadel Colour paints. -
Drukhari who cannot fight and win will soon fall prey to those who can. Masters of misdirection and manipulation, the Kabal of the Poisoned Tongue – led by Aurelia Malys – specialise in outmanoeuvring and out‑thinking their victims. Wherever the Fangs of Malys sink deep, confusion and calamity follow. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Drukhari. They are cast in pearlised blue acrylic plastic with yellow ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the Kabal of the Poisoned Tongue icon. -
The White Scars crave speed and freedom. They run circles around their opponents with bikes and Land Speeders, allowing troops to take and hold objectives and complete their mission. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the White Scars. They are cast in pearlised white acrylic plastic with red ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the lightning bolt icon of the White Scars. -
The Iron Hands appear cold and reserved, but their fury is revealed when they fight. They are ferocious in their efficiency, utilising the blessings of the Omnissiah in ways few other Chapters do. None can withstand their dedicated attention as they dismantle the opposition. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Iron Hands. They are cast in metallic grey swirl acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the stylised gauntlet icon of the Iron Hands. -
The Helsmiths of Hashut worship their dark god through acts of industry and destruction, twisting their gifts for engineering into the creation of infernal engines of war. This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Helsmiths of Hashut. They are cast in marbled purple acrylic plastic with green ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the bull-head icon of the Bullfather. -
The regimented Ultramarines rely on their training and well-drilled discipline to carry the battle, honouring both their Primarch and their long history with victory after hard-won victory. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Ultramarines. They are cast in pearlised blue acrylic plastic with gold ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the proud icon of the Ultramarines. This dice set is only available while stocks last. -
A Warhammer 40,000 Novel The Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before, they will rise to the occasion and complete their mission – or die trying. READ IT BECAUSE Jump into the cockpit with elite pilots for a different perspective on the Astra Militarum. This thrill-ride has it all, from high-flying action, to down and dirty combat, along with a heaping dose of behind-the-scenes drama from the point of view of the crucial air crew. THE STORY Valkyrie pilots are among the finest aviators in the Imperium, and few more so than Vagabond Squadron, the elite of the 901st Tactical Wing. Hard flying, hard fighting, and defiance in the face of all odds are trademarks of the Vagabond. But their latest deployment – against the overwhelming might of the ork invasion of Kanai Tertius – will test them like never before. The integration of a new, fledgling aviator, divisions among high command, and the rising threat of xenos air superiority mean the Vagabonds now face their most desperate mission yet, its full details known only to squadron leader Cassandra Elza. The fate of the planet-spanning campaign to hold the line on Kanai Tertius will be decided by the skill, daring and dedication of Vagabond Squadron. But this time, not all of them will be coming home. Written by Robbie MacNiven. -
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.