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A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lines. This pack contains the rules you'll need to deploy the Hand of the Archon in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 35 Cards: – 9x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Farstalker Kinbands are opportunistic mercenaries, often operating years from the Kroot home world. They are experienced raiders, scouts, and infiltrators, setting masterful ambushes from which to unleash the deadly weapons they have amassed over long careers as ruthless bounty hunters. This pack contains the rules you'll need to deploy your Farstalker Kinband in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Vespid Stingwings thrum into battle on membranous wings, their airborne agility leaving the enemy nowhere to hide. Resilient enough to shrug off incoming fire, they unleash punishing salvoes from their advanced weaponry. This pack contains the rules you'll need to deploy your Vespid Stingwings in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 7x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in search of wealth and resources. This pack contains the rules you'll need to deploy your Hearthkyn Salvagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Out of stock!
The Aeldari are one of the galaxy's most ancient species. Their warhosts utilise advanced technology and their warriors' natural speed and agility to achieve victory – to underestimate them is to invite a swift and terrible death. This is a set of 16 square-cornered six-sided dice for games of Warhammer 40,000, themed around the Aeldari. These dice are cast in orange plastic with dark red markings. The 1-5 facings are traditionally pipped, but each '6' face is instead decorated with an icon of the Aeldari. Contents: – 16x square-cornered D6 dice, each measuring 16x16x16mm, in an orange colour with dark red ink -
The Astra Militarum uses the crushing weight of numbers to overwhelm their foes, and that means you're going to be rolling a lot of dice. We can't guarantee your Commissar will be satisfied with your efforts, but you'll certainly look good while you're playing. This is a set of 16 square-cornered six-sided dice for use in games of Warhammer 40,000, themed around the Death Korps of Krieg. They are cast in pearlised deep blue acrylic plastic with metallic silver ink pips and designs, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the icon of the Astra Militarum. -
The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This set of 33 cards will help you keep track of your Wrecka Krew in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 33 Cards: – 7x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 38 Cards: – 13x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Out of stock!
The armies of the Soulblight Gravelords go to war under the gaze of their vampiric masters, marching with no fatigue and laying waste to their living enemies without hesitation. This is a set of 16 round-cornered six-sided dice for use in games of Warhammer Age of Sigmar, themed around the Soulblight Gravelords. They are cast in black acrylic plastic with red ink pips and designs, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the terrifying icon of the Soulblight Gravelords. -
The Thousand Sons are masters of sorcery, manipulating even time and space to bend the universe to the will of their god, Tzeentch. This is a set of 16 square-cornered six-sided dice for use in games of Warhammer 40,000, themed around the Thousand Sons. They're cast in pearlised blue acrylic plastic with yellow ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the bizarre icon of Tzeentch. -
Chaos Knights are weapons of terror, and the sight of one stalking through the rubble is enough to send most opponents fleeing before the battle has even begun. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Chaos Knights. They are cast in pearlised off-white acrylic plastic with green ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the stylised helmet icon of the Chaos Knights. -
Sanctifier kill teams wear no uniform and follow no formal discipline. Little more than a rabble of zealous cultists, they go to war wielding a wild array of weapons, most of which incorporate some form of flamer with which to purify the unclean. This set of 37 cards will help you keep track of your Sanctifiers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Grey Knights pay heed to their Prognosticars, who use mysterious auguries to divine the future and set a course for where the Chapter goes to fend off the next daemonic incursion. In battle, they trust in their predictions as much as their own skills and the might of their machines. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Grey Knights. They are cast in pearlised grey acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the daemon-banishing icon of the Grey Knights. -
Out of stock!
The Nighthaunt are ethereal horrors – the souls of the dead twisted into bitter and hateful creatures who despise the living. They vent their fury on the battlefield, tearing at the foe with ghostly claws and rusted iron weapons. This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Nighthaunt. They are cast in starry-effect turquoise acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the ghostly skull icon of the Nighthaunt. -
Sale!
The Har Kuron Hurricane has descended on the Gnarlwood, and Gryselle the Slaughterer leads her band of gladiators on a mission of sanctified murder to hone their skills. The Arenai are masterful warriors, each a veteran of countless mortal duels – but they are also peerless performers, their acrobatic leaps and dazzling flourishes making every act of carnage a prayer to their bloody god. Gryselle’s coterie of killers each has her own speciality – Retaria vaults across the battlefield while Kalexis launches lightning-fast attacks with her bladed armour. Thrialla uses a barbed whip to toy with her victims, as Traxya punishes each misstep made by her opponent with her blade and buckler. Gryselle's Arenai are an aggressive warband seeking to drown the Gnarlwood in blood. Thanks to their persistent Flourish ploys and deadly Combo attacks, these fast-moving aelves can put out a huge amount of damage while nimbly dancing away from any reprisals. This set includes a full Rivals deck to use straight out of the box, and the models are all push-fit – so you can get playing nice and quick. This set includes: – 5x push-fit Gryselle's Arenai miniatures – no glue required to assemble, cast in bloody red plastic to stand out even when unpainted – 5x double-sided fighter cards, one for each warrior in the warband – Gryselle the Slaughterer, Retaria the Entangler, Kalexis the Silvered Blur, Thrialla the Lash, and Traxya the Aegis – 1x Gryselle's Arenai Warband Background / Rivals Deck Card A 32-card Rivals deck consisting of: – 12x Gryselle's Arenai objective cards – 10x Gryselle's Arenai gambit cards – 10x Gryselle's Arenai upgrade cards Miniatures in this box are supplied unpainted and require assembly – we recommend using Citadel Colour paints. -
ZACCHAEUS, WINTER'S CHILLA fearsome rider on the winter’s wind, Zacchaeus and his great snow hare have terrified wayward children in the far north for generations immemorial. It is said that where the hare takes him, deathly cold and starvation follow. Bound for a time in the service of an ancient hag, Zacchaeus missed the Wicked Harvest and recently slipped his bondage. He now moves through a world much changed and seeks purpose amongst its ashes.
ADDITIONAL DETAILS:
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Zacchaeus will work for the Shadowflame Shard as well as a forthcoming army.
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Zacchaeus is a grymkin cavalry model with Dual Attack, Pathfinder, Resistance: Cold, and Unstoppable.
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His attacks freeze enemy models in their tracks.
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Fireblades are the most grizzled and seasoned Fire Warriors of their cadre, whose skill at the Fire Warrior's art leads them to eschew battlesuit technology. They are excellent field leaders and their long experience has taught them exactly where to place shots to maximise damage. The Cadre Fireblade model brings an extra dynamism and level of detail to a T'au collection. The figure is incredibly elaborate, with unique fine-panelled combat armour bearing T'au symbols. With a triumphant expression, in one hand it holds aloft a large bonding knife while in the other it grips a pulse rifle with marker light. Standing on a sculpted base displaying ruined architecture, it wears a long flowing cloak and has long hair that is bound by several clasps in a pony tail. This plastic kit contains 9 components, one of which is a sculpted base, with which to make Cadre Fireblade. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.