• The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity. As long as Humanity is unable to control its sinful nature, it will not be able to unite and conquer the stars as the Emperor truly wishes them to. Sin must be purged from all by fire, blood, and faith, and the Redemptionists are only too happy to do it. Expand your Cawdor gang with these six fighters or start your own Redemptionist Crusade. The Redemptor Priest is a gang Leader, followed into battle by his Deacon (a gang Champion), three Brethren (Gangers), and a Zealot (Juve). Whether you field them as their own gang or add them to your existing Cawdor fighters, their unique weaponry will soon help you purge the underhive of sin. This 76-part plastic kit makes: – 2x Redemptor Priest or Brethren – 2x Deacon or Brethren – 2x Zealot or Brethren It is supplied with 10x 25mm Necromunda Round bases. Rules for using these models in games of Necromunda can be found in the House of Faith supplement.
  • The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the warband, it's his job to interpret the visions of the Wurrboyz and direct the mob towards its next hunt. Thanks to the uncountable scars and bionic replacements earned over a long life wrangling the most vicious monsters in the galaxy, Beastbosses are hardy individuals able to withstand extreme punishment while cutting their way through enemy lines. The natural authority they have over their fellow Beast Snaggas drives the mob onwards into combat and ignites its fury once prey comes within choppa reach. This kit comprises 22 plastic components with which you can assemble one Ork Beastboss, and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Blissbarb Archers are the lowest class of Sybarite, but no less deadly for it. Even when running pell-mell across the field, they fire with deadly accuracy, laughing with glee as their sharp and toxin-laced projectiles strike home. The Blissbarb Archers dance around the battlefield, loosing volleys of deadly arrows. One model may be assembled as a High Tempter while the kit also includes a Blissbrew Homonculus, who can add even more potent toxins to your ranged attacks. This 70-part plastic kit makes 10 Blissbarb Archers and one Blissbrew Homonculus for use in Warhammer Age of Sigmar. It comes supplied with 10 28.5mm Citadel Round bases and a 25mm Citadel Round base.
  • The endless spells of the Hedonites of Slaanesh are sinister sorceries said to have been summoned from the Palace of Slaanesh itself. Possessed of a vindictive sentience and an appetite for torture, woe betide those who try and resist their siren lure… These Slaanesh Endless Spells offer diverse and powerful tactical options to your Slaanesh army, designed to slay your foes and offer helpful boons to your own units. This set contains all three Slaanesh Endless Spells: - The Wheels of Excruciation – a flock of lacerating blades that excel at shredding lightly armoured enemies. - The Mesmerising Mirror – a sinister looking glass that can snare units and slike Heroes dead. - The Dreadful Visage – a horrifying mask that flays foes, strikes terror into their hearts and emboldens Slaanesh units. This set is supplied in 18 plastic components and with 2x 90mm oval bases.
  • A Fane of Slaanesh is a focus of worship wrought in precious metal. Around it are laid offerings to the Dark Prince, but in truth it is one of his most exalted greater daemons that peers through. Those whose offerings meet with the creature’s approval are rewarded highly – but those who offend are justly punished. Available at no matched play points to all Slaanesh armies in Warhammer Age of Sigmar, the Fane of Slaanesh is a key tactical lynchpin in your army. By sacrificing their life force or their artefact of power, your Heroes can empower themselves, making your Keepers of Secrets, Heralds or any other champions you choose even deadlier. What’s more, summoning Daemons near the Fane of Slaanesh will reward you with depravity points, allowing you to bring even more onto the battlefield. This kit is supplied in 10 plastic components.
  • Lords of Pain are champions of Slaanesh who have sampled countless vices and excesses. Armed with wicked soulpiercer maces, they lead warbands of devoted followers and are always eager to demonstrate their mastery of all forms of agony. These hard-hitting leaders inspire other mortal Hedonites to fight with even greater enthusiasm, and being inured to pain means they're able to ignore wounds that would lay a normal warrior low. They're nothing if not generous, imbued with a magical power to reflect the pain of their injuries back unto those that inflicted them! Woe betide any opponent that marks them for an easy target. The kit is comprised of 8 plastic components, with which you can assemble one single-pose Lord of Pain, and is supplied with a Citadel 40mm Round Base.
  • The Contorted Epitome writhes across the battlefield on lashing metallic tentacles, twisting under the control of its Daemonette attendants to reflect its enemy’s darkest desires and deepest fears. The Contorted Epitome is a deadly Slaanesh spellcaster that spells doom for any enemies that dare come close! Felling foes with magical spells in Warhammer Age of Sigmar and psychic powers in Warhammer 40,000, this magical mirror possess a number of tricksy abilities, negating some of your enemy’s most dangerous attacks as well as hypnotising nearby units. This kit is supplied in 25 plastic components, and is supplied with 1x 75mm oval base.
  • Guided by the Daemon Loth'shar, Glutos Orscollion is on a quest to sample the most exotic tastes in the Mortal Realms. Riding atop an opulent palanquin and surrounded by his devoted court, he can unmake whole armies through his loathsome magics. Glutos Orscollion not only augments those around him with powerful abilities, but he is also a formidable Wizard and certainly no slouch in combat. If you’re after a consummate all-rounder to lead and bolster your Hedonite forces, look no further. This kit comprises 101 plastic components, with which you can assemble Glutos Orscollion and his favoured retainers on an opulent palanquin. The model comes supplied with a Citadel 170mm Oval Base
  • From the arid deserts of ancient Nehekhara, vast legions of skeletal soldiers heed the commands of their kings and the incantations of their hierophants, rising up from beneath the baking sands to slaughter those that would claim the distant reaches of their forgotten empire. This set includes 20 Tomb Kings of Khemri faction themed dice. They are cast in etched bone colouring, with dark red ink markings. The D6 dice proudly feature a Tomb Kings of Khemri faction icon, on the '6' face of each dice. Contains 20x 16mmx16mmx16mm dice: – 18x Tomb Kings of Khemri D6 dice – 1x Artillery dice (labelled 2, 4, 6, 8, 10, Misfire) – 1x Scatter dice
  • Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pass, the Stalkers burst from hiding, impaling foes on polearms and writhing tails before they even realise they are under attack. It is their cursed gaze for which the Stalkers are most feared, however – those who meet their hollow eyes wither into pillars of sand, to be scattered by the desert wind. This multipart plastic kit builds three Sepulchral Stalkers, snake-like constructs animated by the Tomb Kings of Khemri. Crafted from stone, metal, and bone, these ornate creations are nigh-impervious to lesser weapons, and slither across the battlefield with surprising speed. You can customise your constructs with three different segmented tails, poses for the Stalkers' polearms, and four different heads – three fanged skulls, and one with a noble death mask. This kit can alternatively build three Necropolis Knights, elite skeletons mounted atop Necroserpent constructs. This kit comprises 94 plastic components, and comes with 3x Citadel 50x100mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all their discipline and martial skill in death. In battle, they form unwavering ranks of armoured warriors. They have spilled the blood of their enemies for countless centuries, and numerous armies have been dashed against their implacable shieldwalls. This multipart plastic kit builds 20 Tomb Guard, the elite skeletal infantry of the Tomb Kings of Khemri. Each Tomb Guard is clad in light armour and scraps of mummified wrappings, carries a finely decorated shield, and can be armed with a bladed hand weapon or a sweeping halberd. This kit also provides components for all the command upgrades you'll need, whether you choose to field your Tomb Guard in small groups or as one large phalanx – you can build musicians, standard bearers with optional vultures to sit atop their icons, and Tomb Captains with ornate wargear and death masks. The kit includes a wide variety of different skeletal heads, shield designs, poses, bony torsos, and weapon arms, all of which are entirely interchangeable – so you can ensure your undead phalanx looks totally unique, no matter how large it grows. This kit contains 176 plastic components, and comes with 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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    ARCANE JOURNAL: KINGDOM OF BRETONNIA

    Original price was: €21.50.Current price is: €15.05.
    Bretonnia is one of the great realms of the Old World, and its vast armies counted amongst the most powerful of all the nations of mankind. This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways. Within this 48-page supplement book, you will find: Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples. War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea. Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne. Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • Leadbelchers are generally regarded as unhinged by most other Ogors, but also highly entertaining. They are obsessed with destruction and noise, and arm themselves with great portable Leadbelcher guns. Before battle, Leadbelchers fill their gun's barrel with crude black powder, metal shot, rusty nails, an assortment of wickedly bladed weapons and even the occasional cannon ball. Suffice to say, their approach to warfare is unsubtle, though entirely effective. If a volley of fast-moving, sharp missiles doesn't kill their foe, then a quick beating with their guns should finish the job. This multi-part plastic set contains 107 components with which to build four Leadbelchers armed with Leadbelcher guns. The set comes with plenty of optional extras including powder Grots and plenty of spiky ammunition to ram into the cannons. These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey worlds, until such time as intruders come within range of their deadly weapons. The Hive Guard can be armed with either an impaler cannon or shockcannon. There are enough weapons to arm the complete unit with either option. This plastic kit contains 102 components with which to make either 3 Hive Guard or 3 Tyrant Guard. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Possessed are bestial slaughter incarnate – Astartes warriors merged with fell daemons of the Chaos Gods in a blasphemous union. Warped and mutated by their empyric parasites, the armoured forms of the Possessed flow like wax, shrugging off lethal blows as they manifest talons, snapping maws, and vestigial wings to unleash an unholy orgy of bloodshed. This multipart plastic kit builds five Possessed, monstrous close combat fighters who bear a host of repulsive mutations, from claws and tentacles to bladed limbs. Each model comes with a variety of cosmetic choices – including alternative heads, daemonic limbs, interchangeable backpacks, and other accessories – to ensure that no two models look the same, even within larger units or multiple squads of half-daemon monstrosities. The kit also includes an optional Chaos icon, for a Possessed Champion to invoke the dark blessings of the Ruinous Powers. This set comprises 56 plastic components and is supplied with 5x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • High in the mountains of Shyish, the Realm of Death, a desperate battle plays out between the Stormcast Eternals of Xandire's Truthseekers and the Soulblight vampires of the Crimson Court. Both warbands seek the treasures of the Crypt Noctis, imbued with arcane might that could see the forces of Nagash dominate the realm forever more. Will the champions of the Stormcast Eternals prevail under the leadership of Calthia Xandire, or will the Soulblight Gravelords of Prince Duvalle gain the untold necrotic power they seek? As powerful warriors clash in epic combat, your games will decide the fate of Shyish! Warcry is a fast-paced skirmish game between two battling warbands, set in the fantastical realms of Warhammer Age of Sigmar. This boxed set contains everything you need to get started, including two full warbands and scenery to fight over – the noble Stormcast Eternals of Xandire’s Truthseekers, and the fiendish Soulblight vampires of the Crimson Court. The box contains a double-sided folding game board, a set of scenery pieces, tokens, dice, a range ruler, and a Crypt of Blood booklet with rules, lore, and scenarios to get you started. This boxed set contains: - 72-page softcover Crypt of Blood book – a guide to getting started with Warcry, including the core rules of the game, full rules for both warbands, plus lore, artwork, and battleplans to play through - 8x plastic push-fit miniatures, including: – Xandire’s Truthseekers – four warriors of the Stormcast Eternals, heroes all. These push-fit miniatures are cast in noble blue plastic, can be assembled without the need for glue, and include scenic bases – The Crimson Court – four sinister vampires, each graceful, fast, and utterly deadly. These push-fit miniatures are cast in blood red plastic, can be assembled without the need for glue, and include scenic bases - Crypt of Blood Scenery – six pieces of plastic terrain depicting a ruined crypt in Shyish, the Realm of Death - A double-sided 22" x 30" folding gaming board, depicting a desolate snow-covered ruin - 10x warband cards, including 2x ability cards, 4x fighter cards for Xandire’s Truthseekers, and 4x fighter cards for The Crimson Court - 18x dice, 63x card tokens, and a range ruler Crypt of Blood is a fantastic way to start playing games of Warcry quickly, with two balanced warbands, and includes everything you need to get started. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters are seldom the stablest or safest of rides – but leave any rivals choking on clouds of dust and trails of corrosive chem-exhaust. Soaring over obstacles and barricades, a descending Cutter can slice through the enemies of the House of Blades with a hail of gunfire, then jink away before the foe can respond. This multipart plastic kit builds four Escher Cutters, lightning-fast jetbikes that can be added to any Escher gang. These ferocious flying machines boast a powerful front turbine with exposed engine cylinders, providing thrust for their sleek, bladed chassis. Each Cutter has a deadly gas trap launcher installed on its undercarriage, and sports a pair of mounted weapons on either side of the jetbike – you can choose between twin-linked grenade launchers, twin-linked heavy stubbers, or twin-linked plasma guns. The kit includes a choice of two different head designs and four interchangeable hairstyles, to give each of your Escher riders their own distinct appearance. This set consists of 124 plastic components, and is supplied with 4x Citadel 60x35mm Oval Bases, each with a ball top flying stem. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Escher Cutters in your games of Necromunda can be found in The Aranthian Succession: Cinderak Burning supplement.
  • In the long-lost world-that-was, Gotrek Gurnisson was a monster slayer without peer. Seeking a valiant death to atone for a mysterious sin, he travelled the world, his poet companion Felix by his side, seeking the mightiest doom he could find. When the End Times came, Gotrek finally met his fate – guarding the gates of the Realm of Chaos against all the Daemonic servants of the Dark Gods. Now, spat into the Mortal Realms, he seeks new purpose, the last dwarf in a world of duardin and other strange creatures. Armed with the legendary Fyreslayer axe Zangrom-Thaz and bearing the Master Rune of Krag Blackhammer, he has become a veritable demigod of battle. Gotrek makes a fearsome addition to Order armies. His skill with the mighty axe Zangrom-Thaz makes him (as you would expect) a superlative monster hunter, and a threat to any Hero – even the largest beasts of the Mortal Realms should beware the Slayer's wrath. If, by some chance, anyone survives to hit him back, the Shoulder Plate of Edassa will guard against their blows. Basically, if you want a Hero who will kill everything in his path, you want Gotrek. Gotrek Gurnisson is a plastic kit supplied in 15 components. He comes with two options for bases – a 32mm round base for using him in your games, and a 40mm round base with scenic detailing depicting dead Skaven, scattered weapons, discarded shields, and splintered wood – perfect for a display model worthy of Golden Demon! You'll find a warscroll for Gotrek in the box, allowing you to use him in your games of Warhammer Age of Sigmar.
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    Nords: Conquest 1 player Starter Set

    Original price was: €149.99.Current price is: €104.99.
    ●    1 Blooded ●    3 Ugr ●    3 Fenr Beaspack ●    12 Stalkers ●    12 Trolls ●    25 Infantry Bases and Stands ●    6 Cavalry Bases and Stands ●    5 Command Cards ●    Conquest: The Last Argument of Kings Paperback Rulebook ●    Conquest: First Blood paperback Rulebook ●    Path of Conquest Guide ●    Assembly Instructions
  • ●    12 Hold Warriors/Hold Ballistae ●    12 Dragonslayers/Hold Thanes ●    12 Fireforged ●    12 Initiates/Wardens ●    1 Hold Raegh ●    8 Command Cards ●    49 Infantry Bases and Stands ●    Conquest: The Last Argument of Kings Paperback Rulebook ●    Conquest: First Blood Paperback Rulebook ●    Path of Conquest Guide ●    Assembly Instructions
  • Aetheric Navigators are an invaluable presence on any Kharadron skyvessel, masters of the guiding winds who use cutting-edge aethermatic science to decipher the ever-changing wind patterns of the Mortal Realms. These aero-cartographers employ arcane instruments to read patterns both meteorological and magical, plotting the optimal course for allied skyvessels and disrupting hostile flows of sorcerous power. This multipart plastic kit builds an Aetheric Navigator, a duardin wayfinder of arcane insight. He strikes a dramatic pose, clutching his zephyrscope and peering into an analytical gadget with a ranging pistol at his hip. The Navigator's sealed suit is covered head to toe in other devices used to gauge the aeronautical conditions and guide skyvessels to their goal – including magical lenses, filters, map cases, a sextant, and an anemometer mounted on his backpack. He's a striking example of Kharadron science and ingenuity. This kit comprises 10 plastic components, and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Endrinriggers are daring sky-mechanics, floating alongside a Kharadron airfleet in order to conduct vital field repairs on damaged ships. Carried aloft by the personal aether-endrins strapped to their backs, these steely-nerved duardin have no problem with putting their aether-powered tools to violent use when danger approaches, riddling foes with red-hot rivets or slicing through armour and bone with whirring sawblades. This multipart plastic kit builds three Endrinriggers – flying duardin tasked with skyvessel repairs. Each Endrinrigger is armed with a rapid-fire rivet gun and an aethermatic saw, mechanical tools that can take apart enemies as easily as ship hulls. One Endrinrigger can instead be armed with an aethermatic volley gun, and another can be armed with a choice of skyhook, drill cannon, or grapnel launcher. There's also a unique head to mark out a Mizzenmaster champion. This kit offers a boatload of customisation options – three different designs for heads, saws, and guns that can be combined as you see fit, as well as interchangeable aether-endrins, rigs, backpacks, and rudders. There's also a selection of cosmetic tools to hang from belts and bandoliers, allowing you to build a varied team of Endrinriggers. This kit can alternatively build three Skywardens, pike-wielding airborne Arkanaut warriors. This kit comprises 88 plastic components and comes with 3x Citadel 32mm Round Bases, as well as 3x flying stems of differing heights – 30mm, 32.5mm, and 35mm. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Grundstok Thunderers are heavily armoured marines, hired by Kharadron airfleets to fight off any hostiles who might threaten their voyage. Expert gunners trained at the Grundstok Company's academies, Thunderers march, wheel and ready their aim with awe-inspiring speed and precision, obliterating their foes in a storm of aethershot, mortar rounds, and even more exotic munitions. This multipart plastic kit builds five Grundstok Thunderers, the professional fighting force of the Kharadron Overlords. Each Thunderer is clad in a heavy suit of atmosphere-sealed armour and equipped with a powerful aethershot rifle. The kit also includes a variety of impressively chunky special weapon options – a gas-spewing aetheric fumigator, a Grundstok mortar with a spare bomb for the base, a five-barrelled decksweeper gun, and an aethercannon with a blast shield for its wielder. One model can be built as an Gunnery Sergeant champion, with a double-barrelled aethershot rifle, a choice of two helmeted heads, an optional prosthetic leg, and a drillbill – an aethermatic cog-familiar in the shape of a bird. Another model can also be built as an Honour Bearer, carrying a keystone on their backpack that signifies the squad's proud history. This kit comprises 61 plastic components, and comes with 5x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Rough Riders are potent cavalry troops fielded by the Astra Militarum – the most famous of which are recruited from the steppes of Attila. Their combat skill and sheer mobility makes these horsemasters a powerful force, whether spearheading an attack or outflanking the foe. When the moment comes to launch a charge, the Rough Riders plunge their hunting lances into the foe and detonate the deadly tips, lending an explosive impact to the assault. This multipart plastic kit builds five Attilan Rough Riders. These rugged warriors are mounted on horses loaded with battlefield gear, from flasks and bedrolls to holstered laspistols and saddle-slung lasguns. Each Rough Rider wields an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. One Rough Rider can also be built with an electrical goad lance, and the kit includes components to assemble a Rough Rider Sergeant with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. There are loads of cosmetic choices and interchangeable options to make each squad of Rough Riders your own – you'll find different lance-wielding arm poses, a huge variety of multipart heads, and a host of front and rear bandoliers, laden with items like grenades, pouches, and a curved Attilan dagger. This kit comprises 122 plastic components, and is supplied with 5x Citadel 60x35mm Oval Bases. Also included is a Cadian Infantry Transfer Sheet with 597 transfers, and an Astra Militarum Vehicle Transfer Sheet with 475 transfers from a variety of regiments. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Archmagos Dominus Belisarius Cawl was already old at the dawn of the Imperium, over ten thousand years ago. During that span of ages the Tech-Priest has served as a Forge Lord, a Lexico Arcanus and a renowned Magos Biologis. On the battlefield Cawl is a force to be reckoned with, fearlessly scuttling into the thick of the fighting, assessing threats and broadcasting carefully planned orders to his troops. Most enemy fire is thwarted by his force field; however even when parts of his mechanised body are blown off, cables snake out in a whir of activity to effect immediate repairs, or swarm anything that dares comes close… This multi-part plastic kit contains the components necessary to assemble Belisarius Cawl, Prime Conduit of the Omnissiah. Towering over his Adeptus Mechanicus brethren, he stands much taller than even other favoured Tech-Priests of the Omnissiah, with countless augmentations distorting his barely-human frame. He carries an Omnissian axe, which acts as a convenient mounting point for an array of sensors and his voice broadcasting unit, and an arc scourge – this arcane energy weapon is covered in cables, sensors and extra appendages. This theme of augmentation is continued throughout – Cawl’s robes are not-quite covering a massive amount of robotic extensions, with several extra legs, prehensile arms and cables dragging along behind him. A scryerskull hovers above, and there are several symbols of the Machine God dotted about the miniature. Belisarius Cawl comes as 42 components, and is supplied with a Citadel 105mm x 70mm Oval base
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