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The Manifestations of the Idoneth Deepkin bring the horrors of the deep to the Mortal Realms. Conjured through elemental ritual and empowered by the spirits of the ocean, an Incarnate of the Deep is a ship-breaking tempest given physical form. Reaching out with serpent-like Abyssal Tendrils, it seizes its prey and draws them inexorably in, drowning them within its turbulent mass. This multipart plastic kit builds an Incarnate of the Deep and two Abyssal Tendrils for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. These Manifestations give you new tactical options to catch your opponents off guard and disrupt their plans. The powerful Incarnate of the Deep is able to crush even the toughest of enemies as the bladed tips of its snaking tendrils harass enemy units. This kit comprises 17 plastic components, 2x Citadel 50mm Round Bases, and 1x Citadel 130mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Mathaela, Oracle of the Abyss, is mysterious and terrifying, rising from their lightless domain only when the existence of the Deepkin is threatened. Wielding the crushing magic of the deepest ocean planes, they annihilate the Idoneth’s foes and stir the realmseas into violent motion. This multipart plastic kit builds Mathaela, Oracle of the Abyss, a wizard from the depths for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. They can harness the pressure of the oceans and unleash it upon enemies, making them ideal assassins to take on even the toughest enemy units. They also wield the deadly Staff of the Abyss and are protected by the Dark Shoal. This kit comprises 13 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ikons of the Sea channel the unfathomable calm and foreboding immensity of the deepest waters when they surge into battle alongside their Idoneth kin. They overwhelm the enemy with their unwavering focus and terrifying momentum. To witness such martial perfection is an inspiration to any Idoneth warrior. This multipart plastic kit builds an Ikon of the Sea, a powerful warrior for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. With the terrifying force of a riptide, the Ikon pulls nearby units toward the target before their tidal glaives reap a harvest of souls. This kit can alternatively build an Ikon of the Storm, a dual-bladed warrior who attacks with the relentless energy of the ocean. This kit comprises 16 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Idoneth Deepkin rise from the black depths of the oceans, intent upon reaping the souls of land-dwellers. This strange race of aelves dwell far below the surface of the seas, emerging only to raid the lands and steal the life-essence of mortals – a grim resource they require in order to ensure the survival of their people. Order Battletome: Idoneth Deepkin is an essential book for collectors and gamers who wish to claim souls across the Mortal Realms. This darkly beautiful tome is packed with atmospheric artwork, thrilling background material about the soul-withered aelves, epic photography, and the rules you'll need to reap a harvest of vital essence. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide to through unleashing the churning fury of the ethersea, no matter how you like to collect, paint, and play with your Idoneth Deepkin. This 98-page softback book contains: – Background, art, and fiction giving you an overview of the Idoneth Deepkin's history and unusual ways of war – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 21 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Akhelian Tide Guard – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Order Battletome: Idoneth Deepkin content in Warhammer Age of Sigmar: The App. -
An Akhelian King or Queen always rides the current to battle accompanied by a Tide Guard of their finest warriors. These figureheads of the Idoneth military are far too vital to leave unprotected, even with their prodigious skill at arms. Akhelian bodyguards and Namarti warriors alike stand ready to put beast and body in the path of any blows intended for their master. If you want to raid the Mortal Realms and claim the souls of the living, this box is the perfect way to start a new Idoneth Deepkin collection – or expand an existing army – and save money compared to buying the kits individually. A valiant Akhelion King leads the force, ready to engage the enemy. In their wake come elite eel-riding units, ready to savage the foe with fang and blade. Rounding out the force is a unit of Namarti Reavers, claiming objectives and raining arrows down upon enemies from afar. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box, and launch your next raid from the depths. This boxed set builds 17 multipart plastic Idoneth Deepkin miniatures: – 1x Akhelian King (which can alternatively be built as Volturnos, High King of the Deep) – 3x Akhelian Ishlaen Guard (which can alternatively be built as Akhelian Morrsarr Guard) – 3x Akhelian Morrsarr Guard (which can alternatively be built as Akhelian Ishlaen Guard) – 10x Namarti Reavers The miniatures in this box are easy to customise. The Akhelian King has a choice of two different weapons and three heads. The kit can alternatively be assembled as the legendary Volturnos, ruler of the Idoneth Deepkin. The six Akhelion Ishlaen Guard can alternatively be assembled as Morrsarr Guard – whichever you choose, you can build an optional champion, musician, and standard bearer for the unit. There are also cosmetic accessories to further customise your miniatures, including pouches, sheathed knives, and more. The Namarti Reavers can be built firing their whisperbows or with their keening blades drawn. You can also build an optional champion for the unit. The miniatures in this box are also available separately. The kit comprises 298 plastic components, 6x Citadel 60mm by 35mm Oval Bases, 1x Citadel 60mm Round Base, 10x Citadel 32mm Round Bases, and 6x Citadel Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Lucille Von Shard Novel An Imperial propagandist joins the flying ace legend he created to prepare her for the most difficult battle of her storied career. READ IT BECAUSE This novel offers insight into some of the lesser-known, but no less important, aspects of the Imperial war machine – the agents who move in the shadows to rouse and inspire the masses of soldiers across every branch of the war effort. THE STORY Flight Commander Lucille von Shard: Hero of Bacchus, fighter ace, and a living legend heralded for her valour and piety. Propagandist Kile Simlex, responsible for her fame, shares none of this renown. Condemned to the ignominy of a scribe’s cubicle cell, his chance at liberation comes as a cryptic vid message claiming to be from Shard herself, requesting his aid. Under the von Shard family’s patronage, Simlex journeys to Deighton, a world in open rebellion from the Imperium, where he finds the commander a shadow of her former self. Near broken by eternal war, her confidence and reputation crumbling, Shard must somehow steel herself for her deadliest battle yet, against a xenos mercenary of unparalleled skill. Can Simlex help her overcome this near-invincible enemy, or merely watch as she is finally defeated? Written by Denny Flowers. -
A Warhammer 40,000 Novel Zealous and uncompromising, Inquisitor Torquemada Coteaz is the scourge of cultist and daemon alike, striking fear into the hearts of the Emperor’s foes. As lord inquisitor and High Protector of the Formosa Sector, he wields terrible power, able to purge entire systems of the taint of Chaos and heresy, with a legion of agents and interrogators at his disposal. READ IT BECAUSE What happens when the long decades of horror start to take their toll? Find out whether the legendary Inquisitor Coteaz can continue to spread the God-Emperor’s judgement as his body reaches the limits of its endurance. THE STORY When sinister tidings from a forgotten corner of the Formosa Sector hint at spectres from his past, Inquisitor Coteaz must face a terrible choice – abandon his throne to those who covet it or cling to power by shattering the very bounds of mortality. All the while, other forces are at work in the darkness, and should Coteaz succumb to their alluring power, billions will fall with him. Written by Darius Hinks. -
Wolf Guard Battle Leaders are mighty champions with an exceptional gift for strategic command, entrusted by their Wolf Lords with the responsibility of leadership. They have access to a range of relic weapons, enabling them to lead their warriors into the fray, as Fenrisian tradition demands. This multipart plastic kit builds one Wolf Guard Battle Leader, a ferocious commander for your Space Wolves armies in games of Warhammer 40,000. They are ideal for leading from the front and inspiring their fellow warriors. This leader can be armed with your choice of thunder hammer or master-crafted power weapon in one hand, and equipped with a master-crafted heavy bolt pistol, plasma pistol, or storm shield in the other. They also have a choice of three heads – one helmeted and two bare – making it easy to customise your hand-picked warrior. This kit comprises 23 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Grey Hunters are patient, cunning, and adaptable – their instinctive raw aggression tempered, but never quashed, by countless battlefield victories. Some packs take and hold ground, unleashing volleys of disciplined firepower, while others stalk the flanks, ready to leap in for the kill. This multipart plastic kit builds 10 Grey Hunters, cunning infantry for your Space Wolves armies in games of Warhammer 40,000. Armed with bolt carbines, bolt pistols, and Astartes chainswords, they excel at medium to close range firefights, charging in to cut down whatever is left in melee. The kit includes parts to build an optional Pack Leader who can be armed with a bolt carbine or plasma pistol in one hand, and a chainsword, power sword, power axe, or power fist in the other. They have a choice of two heads, two backpack icons, and three shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. Two members of the squad can be optionally built carrying their bolt carbines in both hands. There are 24 heads in the kit – 10 helmeted and 14 bare – and 26 shoulder pads, which are all interchangeable across the miniatures, as are the weapons. There is also a selection of pistol holsters, pouches, and knives to further personalise your relentless predators. This kit comprises 218 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Blood Claws are young and fiery warriors full of belligerent enthusiasm, eager to prove themselves in savage battle. They plunge headlong into the foe with relentless exuberance, straddling the line between sheer heroism and recklessness. This multipart plastic kit builds 10 Blood Claws, eager young warriors for your Space Wolves armies in games of Warhammer 40,000. With more bravery and rage than good sense, they rush into the thickest fighting with barely a thought for their own safety – ideal for breaking through enemy lines and perfect if you favour an aggressive play style. The kit includes parts to build an optional Pack Leader who can be armed with a chainsword, power sword, power axe, or lightning claw in one hand, while the other hand can be empty or carry a plasma pistol or bolt pistol. They have a choice of three heads – one helmeted and two bare – two backpack icons, and three shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. The kit includes 24 heads and 22 shoulder pads, which are interchangeable across the rest of the squad, as are the weapons. There are also 14 combat knife sheaths, 16 pistol holsters, and four wolf tooth necklaces to further customise your impetuous warriors. This kit comprises 246 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tarantula Missile Batteries are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Missile Batteries, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with either a Hyperios missile launcher to take on armour and aircraft, or Orias frag missiles to blast apart hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 58 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include quad heavy bolters for anti-personnel duty, while less commonly, more exotic weaponry such as the graviton cannon are mounted for special operations. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either a heavy-infantry shredding quad heavy bolter battery, or a vehicle-killing graviton cannon. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include laser destroyer arrays for anti-armour duties, and so-called ‘thudd gun’ multi-launchers for siege warfare and suppressive fire. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either an armour-busting laser destroyer, or a siege specialist quad launcher. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Warhammer 40,000 Background and Art Book This stunning art and background book brings each of the First Founding Chapters to life with in-depth lore and phenomenal new illustrations. READ IT BECAUSE Take a deep dive into the background of the nine loyalist Chapters of the First Founding, legendary heroes who have remained true to the Emperor for 10,000 years. DESCRIPTION Following the Age of Strife, with Humanity teetering on the brink of annihilation, the Emperor of Mankind unleashed a weapon of unimaginable power. His Space Marines. These mighty warriors, forged in the furnace of war, were marshalled together into the twenty Legions known as the First Founding. In the Era Indomitus, nine of the warrior brotherhoods remain true. Once Legions, now Chapters, they stand defiant as mankind's bulwark against the heretic, the xenos and the daemon. This art and background book explores the iconic loyalist Chapters of the First Founding in depth, bringing to life their distinct identities, cultures, and doctrines of warfare through more than thirty specially commissioned illustrations, including nine phenomenal double-page artworks. Within its pages, you'll find detailed lore, background information, and stunning artwork for: – Dark Angels – White Scars – Space Wolves – Imperial Fists – Blood Angels – Iron Hands – Ultramarines – Salamanders – Raven Guard Written by Guy Haley, Nick Kyme, John French, David Guymer, and Callum Davis. -
Shugengan Lords are generals in the armies of Grand Cathay, and are often descendants of the Celestial Dragon’s own offspring – natural sorcerers who take to mastery of the Elemental Winds as easily as wielding a blade. The most powerful of the Dragon-blooded are revered within the Celestial Court. They lead from the front in battle, their presence in the thick of the fighting inspiring the armies of the Dragon Emperor. This multipart plastic kit builds a Shugengan Lord mounted on a Great Spirit Longma – a powerful leader for your Armies of Grand Cathay in games of Warhammer: The Old World. Thanks to their Great Spirit Longma, they can swiftly fly wherever they are needed most on the battlefield, bringing their skill at arms to bear on any who would dare to oppose the will of the Celestial Dragon. This highly customisable kit includes the following build options for your elite warrior: – 2x Shugengan Lord heads – 2x Great Spirit Longma heads – 1x iron talons or dragon fire pistol – 1x Celestial blade or Cathayan lance The kit comprises 42 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Gate Masters of the Celestial Cities lead the Jade Warriors, the professional soldiers of Grand Cathay. Like their soldiers, a Gate Master is trained to defend the walls of their city. They are a vital link in enacting the will of their Lord Magistrate, who trusts their Gate Masters above all other officers in their armies. This multipart plastic kit builds two Gate Masters of the Celestial Cities – one on foot and one atop a Cathayan Warhorse – distinguished leaders that can represent a Gate Master or a Gate Keeper for your Armies of Grand Cathay in games of Warhammer: The Old World. They are ideal for commanding from the front, inspiring your forces to victory in the World of Legend. This highly customisable kit lets you build just the right Gate Masters for your force. The kit includes the following interchangeable parts: – 2x heads with impressive plumes – 1x right arm with Celestial blade – 1x right arm with shield – 1x left arm with battle standard – 1x left arm with Celestial blade The kit comprises 33 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangular Base. This set also includes 1x Gate Master Transfer Sheet containing 216 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Charged with the defence of the Great Bastion, the Armies of Grand Cathay are experienced and battle-tested warriors. For centuries, they have kept the legions of the Ruinous Powers at bay. Though the Empire of the Celestial Dragon lies far from the nations of the Old World, Cathayan merchants have plied the ocean waves for hundreds of years, and vast armies of Jade Warriors and Lancers pledge to fight alongside or against the armies of the west in times of peril. This essential guidebook studies the rich history, background, and culture of the Armies of Grand Cathay, and offers rules to use them in your games of Warhammer: The Old World. It includes inspiring lore, artwork, and photography, along with rules allowing you to muster a mighty collection of the Celestial Dragon's warriors, and get the most out of them on the tabletop. Within this 48-page softback supplement book, you will find: – Background and lore: Wild Grand Cathay is a distant land. They have centuries-long ties to the Old World, offering trade and military assistance to the many empires at war. – Armies of Nan-Gau: Rules to field the Armies of Grand Cathay in all their glory. – Special Character & Unit Profiles: Background and rules for units and characters, including Miao Ying, The Storm Dragon, and three other character types. – The Spell Lores of Yin and Yang: Learn the powers associated with both sides of Feng Shi sorcery. – Armies of Grand Cathay Armoury and Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, Arcane Items, and weapons exclusive to the army. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book. -
The Shamans of the Beastmen are vile to behold, their filthy bodies covered in matted fur into which all manner of crude fetishes and grim charms are woven. Not even the mightiest Beastlord would harm a Bray-Shaman, for they speak the will of the Dark Gods, and those that defy the gods pay the highest price of all. This multipart plastic kit builds one Beastman Shaman, a wild wizard for your Beastmen Brayherds armies in Warhammer: The Old World. Armed with a Braystaff, and clad in robes, it can be used as either a Bray-Shaman or Great Bray-Shaman to provide magical support to your true Children of Chaos. This kit comprises 8 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Disorganised raiding parties more than a disciplined army, the hosts of the Beastmen Brayherds are filled with slavering, savage creatures hell-bent on destruction and blood-spilling. These otherworldly monsters surge forward in vicious hordes armed with axes, crude spears, and shields. This boxed set builds a solid core of a Beastmen Brayherds army for use in games of Warhammer: The Old World. It's ideal if you're looking to start a new collection or bolster an existing one, and you'll save money compared to buying the kits separately. A wizard-hating Cygor – which can alternatively be built as a hulking Ghorgon – is the lynchpin of the force, ready to crush your biggest threats. Around its feet, hordes of Ungors skirmish forwards. These flexible warriors can be armed with crude bows, spears, or hand weapons and shields to take on any foes. Brutal Gors fill out your numbers in a flood of hard-hitting soldiers with paired hand weapons, or hand weapons and shields, to smash through enemy lines. This boxed set contains 61 multipart plastic miniatures: – 1x Cygor (which can alternatively be built as a Ghorgon) – 30x Gor – 30x Ungor This kit comprises 603 plastic components, 1x Citadel 60mm by 100mm Rectangular Base, and 60x Citadel 25mm Square Bases. This set also includes 2x Beastmen Brayherds Transfer sheets, each containing 204 high-quality waterslide transfers to decorate your miniatures. The miniatures in this box are also available separately. -
Gors form the great mass of the Warherds. With the head and legs of a goat, the upper torso of a Man, the savage fangs of wolves – with which to tear great chunks of flesh from their foes – and muscular, robust bodies, they are well-suited to acting out their primal urges. One thing all true Beastmen have in common is their horns, without which they cannot be considered real Gors. This multipart plastic kit builds 30 Gors, bloodthirsty infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. They are an ideal core for your force – both stalwart in defence and dangerous in attack. They can be assembled as one large unit, or two units of 15 warriors, each with their own optional champion, standard bearer, and musician. The horns, heads, hand weapons, and shields in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 222 plastic components, 30x Citadel 25mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Beastmen Brayherds Battalion boxed set. -
Bestigors are the strongest and most vicious of Beastmen. They typically carry massive axes and wear solid, heavy plates of armour and chainmail adorned with all manner of grisly trophies taken from those that have put up a fight before being cut into pieces. This multipart plastic kit builds 20 Bestigors, elite melee infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. These savage warriors make ideal line breakers, able to hack their way through foes with their great weapons. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The standard bearer has a choice of two different banner toppers, and the horns, heads, and weapons in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 184 plastic components, 20x Citadel 30mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Beastmen Brayherds live by the base laws of nature, twisted beyond recognition by the corrupting influence of the Ruinous Powers. Domination is enforced with terrible violence, and every member of the herd quickly learns their place in its brutal and bloody hierarchy. From the primordial forests in which they dwell, they raid and pillage in the name of their Dark Gods. This essential guidebook delves into the dark background and lore of the Beastmen Brayherds, the true Children of Chaos, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Ravening Hordes, available to purchase separately, you'll have plenty of options and more in-depth rules to get the most out of the Cloven Ones on the tabletop. Within this 48-page supplement book, you will find: – Background and lore: The history of the Cloven Ones, their current territories, some of the warlords that lead them, and a breakdown of the Dark Tongue. – Hordes of the Beastmen: Rules to field two unique Armies of Infamy – the Guardians Of The Blood Grounds and Primal Gatherings. – Special Character & Unit Profiles: Background and rules for units and characters including Kralmaw, The Prophet Of Ruin and Ghorros Warhoof, Sire of a Thousand Young. – Beastmen Brayherds Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is a supplement for Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books, both available separately, to use the contents of this book. -
Héra, the daughter of Helm, is a wild and headstrong young woman who learned to ride a horse before she could walk. She has no interest in settling down, preferring to seek a life of adventure and excitement. When Edoras is attacked, Héra protects her people against the invasion of Wulf's army, and ensures those who can not fight are able to escape the city and reach the sanctuary of the Hornburg. This multipart plastic kit builds Héra, both on foot and mounted, for your Army of Edoras forces in the Middle-earth Strategy Battle Game. As a daughter of Rohan, she's deadly in combat, and riding Ashere massively increases her threat range. She can be assembled with or without her cloak, and is equipped with armour, her sword, and a spyglass that allows her to pick out lurking enemies. This kit comprises 38 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Héra, Daughter of Helm in the Middle-earth Strategy Battle Game can be found in the Armies of The Lord of the Rings™ publication, which is available separately. -
Prince Imrahil is the Lord of Dol Amroth and the brother-in-law of Denethor. A warrior of almost unrivalled skill, valour and honour, Imrahil immediately answers the call of Minas Tirith, mustering the armies of the Fiefdoms and riding to the defence of the White City. It is he who leads the charge out from the gates of Minas Tirith, bringing aid to Aragorn and Éomer and playing a major part in ensuring victory upon the Pelennor. This multipart plastic kit builds Prince Imrahil, both on foot and mounted, for your Grief of Éomer, The Fiefdoms, Defenders of the Pelennor, or Men of the West armies in the Middle-earth Strategy Battle Game. Whichever version you use, this inspiring hero is an ideal leader for your knightly forces. This kit comprises 31 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Prince Imrahil of Dol Amroth in The Fiefdoms can be found in the Armies of Middle-earth publication, which is available separately. Rules for using him in Grief of Éomer, Defenders of the Pelennor, and Men of the West armies can be found in the Armies of The Lord of the Rings™ publication, also available separately. -
Bolg is a savage and ruthless Orc who fights with staggering strength and brutality, aiming to sever limbs and shed blood with every swing of his huge war pick. He will follow any task his father sets him with complete loyalty, whether that be to track and hunt the company of Thorin Oakenshield through the forest of Mirkwood and beyond, or to command the vast legions of Mount Gundabad to wage war upon the Lonely Mountain. This multipart plastic kit builds Bolg, both on foot and mounted on a Fell Warg, for your Army of Gundabad or Azog's Hunters armies in the Middle-earth Strategy Battle Game. The Orc bow on his back is optional, but he always carries a massive two-handed weapon to bludgeon his way through enemy warriors. This burly hero deals in slaughter and torture and is ideal for anyone looking for an unsubtle approach to battle. This kit comprises 33 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Bolg, Spawn of Azog in the Middle-earth Strategy Battle Game can be found in the Armies of The Hobbit™ publication, which is available separately. -
Armies of Middle-earth is a gaming supplement for the Middle-earth Strategy Battle Game. It contains rules, unit profiles and army lists for the characters and units seen throughout Middle-earth, adding new units and armies to the game, and expanding on those found within Armies of The Lord of the Rings™ and Armies of The Hobbit™. Assemble vast armies using your collection and recreate some of the most defining battles from throughout the history of Middle-earth. From the verdant gardens of the Shire, to the sun-blasted lands of Harad, gather your armies and prepare for the greatest battle of our time. This 192-page hardback gaming supplement features 132 profiles, 14 forces of Good Army Lists, and 14 forces of Evil Army Lists. Contents: Forces of Good: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units. – 22x The Free Peoples profiles – 2x Rohan profiles – 14x Gondor profiles – 14x Kingdoms of Men profiles – 7x Elven Kingdoms profiles – 11x Dwarven Holds profiles Good Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 14 armies – Battle of Bywater, Arathorn’s Stand, The Grey Company, The Beornings, Fords of Isen, Paths of the Drúadan, The Fiefdoms, The Grief of Éomer, Arnor, Army of Dale, Battle of Fornost, Kingdom of Khazad-dûm, Army of Erebor, and Defenders of Erebor. Forces of Evil: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units. – 5x Mordor profiles – 10x Isengard profiles – 8x The Misty Mountains profiles – 39x Fallen Realms profiles Evil Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 14 armies – Army of the Great Eye, Sharkey’s Rogues, Moria, Dragons of the North, Host of the Witch-king, Shadows of Angmar, Buhrdûr’s Horde, Wolf Pack of Angmar, Army of Carn Dûm, The Easterlings, Host of the Dragon Emperor, The Serpent Horde, Umbar, and Grand Army of the South. You will need a copy of the Middle-earth Strategy Battle Game Rules Manual, Armies of The Lord of the Rings™, and Armies of The Hobbit™, all available separately, to make full use of this gaming supplement. -
The Silver Helms are seen as the exemplars of martial grace and valour to which young Elves should aspire. They are willing to throw themselves into the most dangerous of battles, understanding that glory awaits those who prevail, and they are confident enough in their prowess as warriors to believe they can succeed, no matter the odds. This multipart plastic kit builds 12 Silver Helms, elite heavy cavalry for your High Elf Realms armies in games of Warhammer: The Old World. These mighty mounted warriors and their horses are clad in gleaming scale mail, with tall shields and lances for riding down their quarry. They are ideal for leading charges and smashing through enemy lines. They can be assembled as one large unit or two smaller units of six Silver Helms, each with their own optional champion, standard bearer, and musician. The standard bearer has a choice of two different banners. The helmet crests, heads, torsos, shields, lances, and swords are interchangeable across the miniatures, making it easy to customise your units. This kit comprises 192 plastic components, 12x Citadel 30mm by 60mm Rectangular Slotta Bases, and 1x High Elf Realms Transfer sheet containing 356 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Loremasters are those within the Tower of Hoeth who practise both the mystical and martial arts as one. Such dedication marks them out from the other seers and scholars who reside there. Originally from the noble families of Ulthuan, they are as adept at fighting blade to blade in the press of combat as they are at commanding vast armies from a distance. This multipart plastic kit builds a Loremaster, a powerful warrior wizard, to lead your High Elf Realms armies in games of Warhammer: The Old World. Armed with an enchanted sword, they are skilled in both the martial arts and the arcane magic taught at the Tower of Hoeth. They can be used as a Prince or Noble High Elf Lord with the Loremaster Elven Honours upgrade. This kit comprises 7 plastic components, 1x Citadel 25mm Square Base, and a scenic base that must be trimmed as per the construction guide before use. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Eternal Guard are responsible for the defence of the forest of Athel Loren during the long winter months. Only skill on the field of battle can earn an honoured place within their ranks, for their duty is a difficult and dangerous one. This multipart plastic kit builds 20 Eternal Guard, spear-wielding infantry for your Wood Elf Realms armies in games of Warhammer: The Old World. They are an incredible defensive unit, able to stand strong and use their long Asrai spears to full effect. They can alternatively be built as Wildwood Rangers, fearless warriors adept at taking on monstrous foes with their heavy two-handed glaives. For either option, they can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, making it easy to customise your units, and the Eternal Guard can each take an optional shield. This kit comprises 204 plastic components, 20x Citadel 25mm Square Bases, and 1x Wood Elf Realms transfer sheet containing 186 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Wood Elf Realms Battalion boxed set. -
Glade Guard form the core of Wood Elf armies, for all are trained in the arts of the longbow as soon as they can hold one. In Athel Loren, archery is not just a tool of battle, but one of many hunter’s skills vital for survival. This multipart plastic kit builds 32 Glade Guard, deadly archers for your Wood Elf Realms armies in games of Warhammer: The Old World. Wielding rank upon rank of versatile Asrai longbows, they can rain down destruction on your enemies from afar. These miniatures can also be used to represent Deepwood Scouts, skirmishers that can perform hit-and-run attacks. For either option, they can be assembled as one large unit, or two units of 16 archers, each with their own optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures, making it easy to customise your units. This kit comprises 400 plastic components, and 32x Citadel 25mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Wood Elf Realms Battalion boxed set. -
The Glade Riders are perhaps the greatest light cavalry of the Old World – their Elven reflexes allow them to perform an incredible variety of seemingly reckless acts that are far beyond the abilities of younger races. They routinely survive their escapades unscathed through a formidable combination of graceful skill and unflappable confidence. This multipart plastic kit builds 12 Glade Riders, light cavalry for your Wood Elf Realms armies in games of Warhammer: The Old World. These flexible warriors are a deadly threat at range with their longbows, but won't hesitate to run down weak or unprepared foes at with their cavalry spears. They can be assembled as one large unit, or two units of six warriors, each with their own optional champion, standard bearer, and musician. The heads, legs, torsos, capes, and weapons are interchangeable across the miniatures, making it easy to customise your cavalry. Each Glade Rider can be assembled wielding either a bow or spear and decorative spirits are included in the kit to personalise your bases. This kit comprises 189 plastic components, and 12x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Knives of the Crone are fanatical believers in the creed of the prophetic goddess Morai-Heg, and they exist to serve fate’s will. They are led by the seer Kaerna Vix, who reads the viscera of slain foes to glean her deity’s desires. A cadre of killers ensure Vix’s visions come to pass – Tazari is Kaerna’s strong right hand, while Krieta eagerly butchers those who draw her master’s gaze. Finally, Azphel stands ready to put a crossbow bolt through distant foes. This multipart plastic kit builds the Knives of the Crone – a complete warband for use in games of Warhammer Underworlds. It comes with fighter cards and warscroll cards for the warband. The Knives of the Crone are a Mastery-style warband that would synergise well with one of the Mastery Rivals decks, which are available separately. This set contains 4 plastic miniatures: – 1x Tazari – 1x Krieta, Wing of the Crone – 1x Kaerna Vix – 1x Azphel, the Hag's Eye This set also includes: – 4x double-sided fighter cards – 7x warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The fighter cards measure 63mm x 88mm, and the warscroll cards measure 106mm x 145mm. This kit contains 23 plastic components, including 4x integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
For most souls, there is only one reason to travel to Embergard – to collect emberstone. Within each bright, burning coal of Aqshian realmstone flickers power that anyone would long to possess. Everything is secondary to collecting more of it. Even killing an enemy might be forgotten in favour of seizing the arcane fragments they bear. Realmstone Raiders is a complete and ready-to-play Rivals deck, usable by any warband in your games of Warhammer Underworlds. Just open the pack, shuffle the cards, and you're good to go! The deck is classed under the Mastery playstyle, which encourages you to attack your foes to harness the power of Emberstone Ploys and Upgrades, and would work well with a Mastery-style warband. Use these cards on their own, or mix and match them with another set to create a custom Nemesis format deck. This deck contains a 33-card universal Rivals deck, consisting of: – 1x Plot Card – 12x Objective Cards – 10x Ploy Cards – 10x Upgrade Cards Each card measures 63mm x 88mm. -
A Gunnar Brand Novel Gunnar Brand and his people are survivors. Enduring the predations of madmen, monsters, and the gods themselves, the Brands have earned survival through grit and fortitude, each fell deed they perform bringing the blessings of the Dark Gods. READ IT BECAUSE Explore the struggles of a Darkoath Chieftain desperately trying to balance the survival of his tribe, his own ambitions, and the will of the Dark Gods. THE STORY When calamity befalls their home, Gunnar Brand must step up to lead his tribe, embarking on a grim and perilous exodus through a Realm of Fire ravaged by war. Haunted by an unfulfilled oath, his duties as chieftain soon conflict with his deep-rooted sense of destiny, and he discovers that the attentions of the Dark Gods are not so easily ignored. Even now they whisper to him, for they know the road Gunnar Brand travels, and call his exodus by another name – the Path to Glory. Written by Chris Thursten. -
A Tahlia Vedra Novel Rogue. Mercenary. Champion. Tahlia Vedra is all these things and more. But overcoming the new threat facing Hammerhal Aqsha will require more than just her battlefield experience. READ IT BECAUSE It’s a gripping tale where the legendary Tahlia Vedra must use all her skills to overcome a new threat. But what can she do against a Chaos Warlord and master strategist who can seemingly anticipate her every move? THE STORY When Chaos Warlord Mausolus Ebonpyre’s forces annihilate a well-defended citadel, Tahlia is thrown into the bloody arena of Sigmarite politics. Surrounded by uncertain allies and hidden foes, Tahlia must forge common ground with old rivals, overcome betrayal from within, and learn the arts of diplomacy to face down Ebonpyre, a master schemer and strategist. To save Hammerhal from total war, Tahlia must become more than just a soldier – she must become a leader. She must become the Lioness of the Parch. Written by Evan Dicken. -
A Cado Ezechiar Novel The Hollow King's hunt for vengeance brings him to Lethis, the capital city of the Realm of Death, as he finds himself caught in a war of deception. READ IT BECAUSE Follow the legendary Soulblight Gravelords vampire Cado Ezechiar as he continues his hunt for vengeance. How will the Hollow King cope when he finds himself stuck between Neferata, the Mortarch of Blood, and Mannfred, the Mortarch of Night? THE STORY Cado Ezechiar, the Hollow King, once watched as his kingdom burned and his family were butchered. His endless hunt for the Chaos cult responsible – the mysterious Burning Hand – has led him all over Shyish, and now finally brings him to Lethis, capital city of the Realm of Death. But as he closes in on his quarry, and the shadowy metropolis that harbours them, old debts emerge from the gloom. Pressed back into the service of Neferata, Cado is sent to the kingdom of Calyx, where the queen’s thralls are mired in conflict with Mannfred von Carstein. There, he finds himself caught up in a war of deception, and soon faces a terrible choice – leave Calyx and its people to drown in the crimson tides of war, or defy the Queen of Blood. Written by John French. -
Barrow Knights, the finest warriors of a Deathrattle kingdom, are granted a prestigious place at the side of their undead monarch. These skeletal cavaliers ride forth to conquer in the name of their liege, and rare are the warriors who can withstand their charge. Even if knocked from the saddle or shattered by cannonfire, these elite riders shall eventually rise again, for the oaths they have sworn will last until the end of time itself. This multipart plastic kit builds five Barrow Knights, a Deathrattle cavalry unit for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Mounted on skeletal steeds, they are armed with lances and equipped with shields. These fast, flexible warriors are excellent harassment units, or line-breakers in larger numbers. The kit includes parts to make an optional champion, standard bearer, and musician. The helmets and shields are interchangeable across the miniatures, making it easy to customise your unit. This kit comprises 67 plastic components, and 5x Citadel 60mm by 35.5mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.