• Book 1 in the Horus Heresy Saga After thousands of years of expansion and conquest, the Imperium is at its height. His dream for humanity accomplished, the Emperor hands over the reins of power to his Warmaster, Horus, and heads back to Terra. READ IT BECAUSE It all begins here. Witness Horus the hero, humanity's greatest champion and the Emperor's favoured son, before it all goes horribly, tragically wrong… THE STORY It is the 31st Millennium. Under the benevolent leadership of the Immortal Emperor, the Imperium has stretched out across the galaxy. It is a golden age of discovery and conquest. But now, on the eve of victory, the Emperor leaves the front lines, entrusting the great crusade to his favourite son, Horus. Promoted to Warmaster, can the idealistic Horus carry out the Emperor's grand plan, or will this promotion sow the seeds of heresy amongst his brothers? Horus Rising is the first chapter in the epic tale of the Horus Heresy, a galactic civil war that threatened to bring about the extinction of humanity. Written by Dan Abnett.
  • Book 2 in the Horus Heresy Saga The Great Crusade that has taken humanity into the stars continues. The Emperor of Mankind has handed the reins of command to his favoured son, the Warmaster Horus. Yet all is not well in the armies of the Imperium... READ IT BECAUSE The seeds of Horus' betrayal are planted here, and the true nature of the universe revealed. Also, one of the Warhammer 40,000 universe's most reviled villains, Dark Apostle Erebus of the Word Bearers, reveals his true colours, and becomes the Space Marine you love to hate. THE STORY The Great Crusade that has taken humanity into the stars continues. The Emperor has handed the reins of command to his favoured son, the Warmaster Horus. Yet all is not well in the armies of the Imperium. Horus is still battling against the jealousy and resentment of his brother primarchs and, when he is injured on the planet Davin, he must also battle his inner daemons. With all the temptations that Chaos has to offer, can the weakened Horus resist? Written by Graham McNeill.
  • A Necrons Novel Trazyn the Infinite and Orikan the Diviner return, continuing their rivalry for better or worse. Fate has given them a gift – an ancient world from the necrons' past has returned, but uncovering its secrets may prove more difficult than they anticipated. READ IT BECAUSE It's another chance to see the scintillating relationship between these two luminaries of the necron race, and another glimpse into their unique view of time and the upstarts that populate the galaxy. THE STORY Trazyn the Infinite and Orikan the Diviner hate each other. Orikan is a master astromancer, not content with merely observing the future when the opportunity to shape it is within his grasp. Trazyn is an egotistical historian and meddler, stealing people and events out of the present to forever preserve them in his gallery. Their feud has lasted millennia, destroyed worlds, and defined their immortality. When the opening of the Great Rift delivers a mysterious world from the necrons' past back into realspace, Trazyn sees an opportunity – this is his chance to not only mend his quarrel with the embittered Orikan, but to uncover the fate of the last expedition to the Chaos-corrupted planet of Amenthis. What horrors of the past will they unearth in its depths, and what will their discoveries mean for their future? Written by Robert Rath.
  • A Necrons Novel Trazyn the Infinite and Orikan the Diviner are opposites. Each is obsessed with their own speciality, and their rivalry spans millennia. Yet together, they may hold the secret to saving the necron race… READ IT BECAUSE Explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship, and their plans for the galaxy. THE STORY Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence. Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. But when an artefact emerges that may hold the key to the necrons’ next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race or destroy it? Written by Robert Rath.
  • Orks bring a motley horde of troops to battle, from rushing tides of Ork and Gretchin warriors, to roaring ramshackle vehicles and lumbering walking machines bristling with weapons. Command Your Waaagh! This Command Pack includes 94 cards and 36 double-sided tokens to help you reference and track your Ork army’s special rules in games of Warhammer 40,000. You'll find a double-sided token reference card, and cards for 15 detachments, including all their special rules, stratagems, and enhancements. Contents: – 15 Detachment Rule cards – 39 Enhancement cards – 40 Stratagem cards – 36 Double-sided tokens – 1 Token reference card All cards measure 63mm by 88mm. You'll need a copy of Codex: Orks, which is available separately, to make full use of this set. This Command Pack is only available while stocks last.
  • The gargants of the Sons of Behemat are on the warpath: tribes of huge, belligerent marauders determined to stomp any pipsqueak and smash any fortress in their way. This set of 17 cards will help you keep track of your Sons of Behemat in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 17 Cards: – 11 warscroll cards – 6 Spearhead cards with battle traits, regiment abilities, and enhancements for the Stone Lobbas and Wallsmasher Stomp Spearheads All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Destruction Battletome: Sons of Behemat, available separately, to make full use of these cards.
  • A Warhammer 40,000 Novel An Astra Militarum regiment has been reassigned after a draining war on an icy, joyless planet. Their morale is low, and they lack the zeal expected of Humanity's defenders. A handful of them hatch a plan to go it alone when they find out they're being sent to a death world. They have no idea what they're setting in motion. READ IT BECAUSE It's a fascinating look at a regiment that's not famous or particularly heroic, and what conditions they're expected to endure. You'll see the pressure they're under, what makes them crack, and ultimately discover the fate of those who turn from the God-Emperor. THE STORY Bad blood after good, with honour, for honour lost. The 27th Halgarth Brine Dogs will never be remembered among the finest of the Astra Militarum. While countless regiments serve the God-Emperor with valour and pride, the Brine Dogs fight because they must, with little faith or fire. After months stationed on Oblazt, a remote planet ruled by a corrupt aristocracy, they are finally due to depart for a new war zone. Few are eager to go. Four will defy their fate. Discovering their regiment is bound for a death world, three veterans and an enigmatic enginseer conspire to desert. They will seed a spiral of tragedy and terror that will cast a long shadow, for Oblazt harbours a primal darkness drawn to sin. On this frozen world, wickedness never fades, and ghosts will not be silenced. Written by Peter Fehervari.
  • Book 2 in The Scouring Series The Horus Heresy is over, but the war for the future of the Imperium is just beginning. Loyalists scramble to rebuild before their enemies regroup and return, all the while debating about how to run an empire without an Emperor. The Traitors are fleeing for their lives, their faith in the dark gods shaken. The fate of Mars has yet to be decided. How will the remains of the Legions respond to the demands of a new age? READ IT BECAUSE The final moments of the Horus Heresy tore a wound in the fabric of the Imperium from which it would never fully recover. In the aftermath, Humanity had to find a new way forward. This book offers another glimpse into the repercussions of the war, and the beginning of what would become the grim darkness of the far future. THE STORY The Emperor is silent. Sacred Mars is a desecrated world of nightmare machines and the forge fanes of the Dark Mechanicum. In the emptiness between the stars, the Traitor Legions are running for their lives. In this cauldron of ruin, Titus Prayto fights to secure the future of the Imperium, a future which only the Space Marines can protect. Ortag Theokon of the Iron Warriors seeks sanctuary amongst the wasteland of a lost war. Apollyon of the Blood Angels fights for salvation with the shadow of his father’s death clinging to his back. While primarchs and High Lords scramble for power, Mouhausen, once Chosen of Malcador, seeks to balance the needs of the future against the fury of the present. The angels of the past are now the monsters of an age of ashes. A 544 page The Scouring novel, written by John French.
  • Book 4 in the Horus Heresy Saga Having witnessed the terrible massacre on Isstvan III, Death Guard captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus’s treachery. READ IT BECAUSE Not only does this novel continue the story from the epic opening trilogy, it also introduces one of the key figures of the series to come: Nathaniel Garro. His destiny might be murky (and clad in grey), but for now he's a simple Death Guard captain. Find out what drove him from his Legion. THE STORY When Garro's fleeing ship, the Eisenstein, is damaged by enemy fire, it becomes stranded in the warp – the realm of the Dark Powers. Can Garro and his men survive the depredations of Chaos and get his warning to the Emperor before Horus's plans reach fruition? A 384-page Horus Heresy novel written by James Swallow.
  • Sale!

    BLOOD BOWL: GOBLIN TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Scarcrag Snivellers made a decision a long time ago to make an attempt at playing Blood Bowl without all the sneaky tricks employed by most Goblin teams. Eleven Goblins line up at the start of the match – no Trolls, no Secret Weapons – and do their very best to last at least a couple of drives before they’re stomped into the ground. Bizarrely, this doesn’t always end as badly for them as it probably should, and somehow the Scarcrag Snivellers seem to make it from season to season without being utterly wiped out… Pick up a Goblin team for your games of Blood Bowl with this set of plastic miniatures. In it, you’ll find 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 (eight!) team re-rolls and Fan Factor 4! Rules for Goblin teams can be found in Blood Bowl Death Zone Season Two.
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    BLOOD BOWL: ELVEN UNION TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Elfheim Eagles are notable for eschewing the fancy outfits and extravagant parties of Elven teams past in favour of drills, training sessions and even more drills. The fans may have disapproved at first, but after the Elfheim Eagles nudged out Nurgle’s Rotters to win Blood Bowl XX they became known as one of the finest passing play teams to ever grace the pitch. This multi-part plastic kit contains the components needed to assemble The Elfheim Eagles, an Elven Union Blood Bowl team. The team consists of 6 Linemen (4 of which are actually Linewomen), 2 Blitzers, 2 Throwers and 2 Catchers, each of whom are as impressively-cheekboned and beautiful as you might expect from an Elven team. The heads and shoulder pads are interchangeable between the miniatures, meaning your team can look unique. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins and 6 balls, 4 of which are encrusted with opulent gemstones. Supplied with 12 32mm Blood Bowl bases and an Elven Union transfer sheet.
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    BLOOD BOWL: SHAMBLING UNDEAD TEAM

    Original price was: €42.00.Current price is: €29.40.
    Shambling Undead teams are drawn from a mix of vicious undead creatures and former Blood Bowl players that died on the pitch and – through the art of necromancy – have been given the chance of a second career! Most famous of all the Shambling Undead teams that have graced (or stained) the pitch over the years are the mighty Champions of Death. The Champions of Death team set contains 14 multipart plastic players covered in rusted armour, and eight thematic gaming accessories: - 2 Mummies - 2 Wights - 2 Ghouls - 4 Zombies - 4 Skeletons - 4 Shambling Undead Blood Bowl Balls - 2 Turn Markers - 2 Double-sided Score Coins In addition, the set includes a Champions of Death transfer sheet, with decals that feature player numbers and the team’s logo, and a sample team roster to get you started.
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    BLOOD BOWL: HALFLING TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Greenfield Grasshuggers are one of the most esteemed teams in the game. After all, who doesn't love an underdog? Formed back in 2418, these eager and earnest Halflings have had to fight twice as hard to make a name for themselves. They're full of heart, determination, and enough sausage and ale to choke a troll. They’re a joy to face off against on the pitch, not least of which because you might be able to nick one of the best mince pies you've ever had when they're not looking. If you catch yourself thinking Blood Bowl is too easy, or you want to impress your friends with your impeccable coaching skills, there are few challenges greater than running a Halfling team. They might not be the most competitive in the game, but they're certainly one of the most fun. If you have a defiant streak, or just enjoy a fun and chaotic game, pick up a box for yourself and get ready for the good times. This multipart plastic kit contains all the components you need to assemble the Greenfield Grasshuggers, a Halfling team for use in games of Blood Bowl. You'll receive 2 Catchers, 2 Hefties and 8 Hopefuls, plus a roster sheet. Supplied with a transfer sheet, 2 sausage-wielding turn markers, 3 extra “balls”, and 12 Citadel 32mm Round bases featuring holes in which to place the ball. Rules for using Halfling teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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    Sale!

    BLOOD BOWL: WOOD ELF TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Athelorn Avengers exemplify everything that makes Wood Elves some of the best teams in Blood Bowl: stunning speed and agility, unexpected savagery and natural talent. Star Players like Jordell Freshbreeze and Gloriel Summerbloom have become household names for Blood Bowl fans everywhere. Wood Elf teams are incredibly popular, as they're known to put on an impressive show – they're just as likely to (literally) dance circles around their rivals as they are to get smashed in (literally) spectacular fashion. They play the game better than just about anyone else, and they look stunning while they're at it. Wood Elves hit hard and fast, but they're not known for their endurance and resilience, alas. They’re the proverbial glass dagger, but in the hands of a skilled coach they can produce impressive results. If you're content to scrape by with minimal effort, this isn't the team for you – it takes finesse and skill to win games, but when you succeed, you know you've earned it. For their part, Wardancers are amongst the most impressive starting players in the game, all your Wood Elf players start with at least 7 Movement, and they have access to one of the wildest collections of Star Players to be found anywhere. This multipart plastic kit contains all the components you need to assemble the Athelorn Avengers, a Wood Elf team for use in games of Blood Bowl, containing 2 Catchers, 2 Throwers, 2 Wardancers and 6 Line Elves, plus a roster sheet. Also included are a transfer sheet, 2 turn markers featuring a Wood Elf motif, 3 thematic balls, and 14 Citadel 32mm Round bases featuring holes in which to place the ball. Rules for using Woold Elf teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Biomancer

    €29.99

    Box Contents

    ●    1 Resin Miniature ●    1 Base ●    1 Command Card

    Product Information

    ●    Assembly: Required. ●    Box size: 7.4x10.4x3.7cm; 50grs ●    Material: Resin ●    Scale: 38mm, Miniature Height: 5.4cm
  • Box Contents

    ●    1 Resin Miniature ●    1 Infantry Plastic Base

    Product Information

    ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Termagants are scuttling predators that attack in huge swarms, spitting living ammunition from their symbiotic weapons. Ripper Swarms squirm alongside them as living carpets of teeth and flesh, devouring whatever they come across. This box is the perfect way to start your collection of Tyranids. You’ll get three plastic Termagants, each with a distinct pose, plus a plastic Ripper Swarm, all the paints you need to prepare them for battle, and a paint brush to get you started. These models are push fit, only requiring clippers to assemble – no glue, no mess. Each Termagant is armed with a fleshborer and, like the Ripper Swarm, features vicious claws and teeth. They are posed as though stalking their prey. These miniatures are supplied with appropriate bases. The six Citadel Colour paints are supplied in 12ml pots and feature the essential colours needed to paint the miniatures in the colours of Hive Fleet Leviathan, as well as a Technical paint to create textured bases: - Corax White (Base) - Wraithbone (Base) - Naggaroth Night (Base) - Thunderhawk Blue (Layer) - Magos Purple (Contrast) - Armageddon Dust (Technical) The box also includes a Citadel Starter Brush included to get you painting quickly.
  • Infernus Marines are close assault specialists, sending jets of burning promethium into enemy trench lines and bunkers with their pyreblasters, ensuring no foe escapes their fiery wrath. This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them for battle and a paintbrush to get you started. These models are push-fit, requiring only clippers to assemble – no glue, no mess. Each Infernus Marine is armed with a pyreblaster and a holstered bolt pistol, posed as though standing firm in the face of the enemy. Their armour includes moulded squad markings and Ultramarines Chapter iconography, making these details easy to paint. These miniatures are supplied with appropriate bases. The six Citadel Colour paints are supplied in 12ml pots, and feature the essential colours needed to paint these miniatures as Ultramarines as well as a Technical paint to create textured bases: - Corax White (Base) - Macragge Blue (Base) - Balthasar Gold (Base) - Abaddon Black (Base) - Agrax Earthshade (Shade) - Armageddon Dust (Technical) The box also includes a Citadel Starter Brush included to get you painting quickly.
  • While the jokes and songs of Plaguebearers infected by the Chortling Murrain find little purchase amidst the glum Plaguebearers, Nurgle’s other daemons find the antics of the Sloppity Bilepipers hilarious. Unfortunately for their foes, this disease is incredibly infectious, and can cause mortals to laugh until their sides literally split. Despite their roles amusing the warbands of Nurgle as they march to war, the Sloppity Bilepiper is resigned to grim fate, eventually being reshaped into a set of pestilent gutpipes for the next victim of the Chortling Murrain to take up. This multi-part plastic kit contains the components necessary to assemble a Sloppity Bilepiper. Surprisingly lithe and cheerful, he is posed in a somewhat capering manner, holding his marotter aloft and his gutpipes in the crook of his arm. The marotter is a strange weapon, essentially a big stick with a Plaguebearers head stuck on the end, clad in a jester’s cap with spiked censers at the end of each of the three flaps. The gutpipes are another thing entirely – a large, miscellaneous organ with a bunch of ramshackle valves and pipes jammed into it, tied together with bits of rag and leather. The Bilepiper himself features jolly bells tied to his ankles and wrists, an icon-adorned hood and a split in his pot belly through which his guts dangle hilariously. A Nurgling is included, which can be placed at the Bilepiper’s feet, dancing joyously along to the wheezing and groaning noises issued from the sphincters of his gutpipes. The Sloppity Bilepiper comes as 9 components, and is supplied with a Citadel 32mm Round base. This model can be added to Warhammer Age of Sigmar and Warhammer 40,000 armies.
  • In the long-lost world-that-was, Gotrek Gurnisson was a monster slayer without peer. Seeking a valiant death to atone for a mysterious sin, he travelled the world, his poet companion Felix by his side, seeking the mightiest doom he could find. When the End Times came, Gotrek finally met his fate – guarding the gates of the Realm of Chaos against all the Daemonic servants of the Dark Gods. Now, spat into the Mortal Realms, he seeks new purpose, the last dwarf in a world of duardin and other strange creatures. Armed with the legendary Fyreslayer axe Zangrom-Thaz and bearing the Master Rune of Krag Blackhammer, he has become a veritable demigod of battle. Gotrek makes a fearsome addition to Order armies. His skill with the mighty axe Zangrom-Thaz makes him (as you would expect) a superlative monster hunter, and a threat to any Hero – even the largest beasts of the Mortal Realms should beware the Slayer's wrath. If, by some chance, anyone survives to hit him back, the Shoulder Plate of Edassa will guard against their blows. Basically, if you want a Hero who will kill everything in his path, you want Gotrek. Gotrek Gurnisson is a plastic kit supplied in 15 components. He comes with two options for bases – a 32mm round base for using him in your games, and a 40mm round base with scenic detailing depicting dead Skaven, scattered weapons, discarded shields, and splintered wood – perfect for a display model worthy of Golden Demon! You'll find a warscroll for Gotrek in the box, allowing you to use him in your games of Warhammer Age of Sigmar.
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