• Traitor Legions, Renegades, and daemons rampage across the worlds of the Cadian Gate, all waging their own campaigns of butchery and conquest. As the warlords of these armies do battle with isolated Imperial remnants, an infernal intellect looks upon their region with greater ambition. Amidst the spires of the Iron Warrior’s home world, Medrengard, an intricate plan of conquest is pieced together. Join the War for the Cadian Gate This explosive expansion for Warhammer 40,000 gives you new ways to play games in the 41st Millennium, including massive-scale Apocalypse games. These books explore the Eye of Terror, what remains of the Cadian Gate, and the brutal wars of conquest waged by the Iron Warriors. Inside the slipcase, you'll find 2 separate books and a booklet, offering something for every type of gamer. Contents: – Eye of Terror: Reign of Iron – An 80-page hardcover book featuring lore and background about the Eye of Terror, nearby worlds, the Iron Warriors, the Adeptus Mechanicus forces of Thulia Ghuld, and more. – Eye of Terror: Reign of Iron – Apocalypse – A 72-page hardcover book with special rules for playing large-scale Apocalypse battles, including new Stratagems for every faction, five missions, and campaign rules. – Eye of Terror: Reign of Iron – Detachments – A 16-page booklet including new detachments for Chaos Space Marines (Warpstrike Champions and Cult of the Arkifane), Space Marines (Ceramite Sentinels), Chaos Knights (Helhunt Lance), Imperial Knights (Freeblade Company), and the Adeptus Mechanicus (Eradication Cohort). This expansion is only available while stocks last.
  • Branchwraiths are the oldest of the Dryads – shapeshifters that have protected their forest home and served the Ancients of Athel Loren since the world itself was young. In the earliest days, it was they who ruled within the forest and tamed the Winds of Magic to bring sustenance to bough and branch. This multipart metal kit builds one Branchwraith, a twisted Wizard for your Wood Elf Realms armies in games of Warhammer: The Old World. Stronger and tougher than a standard mage, this creature of the forest makes a fantastic addition to an aggressive force, providing you with magical support. This kit comprises 2 metal components, and 1x Citadel 30mm Square Slotta Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Colour paints.
  • The Scáthborn are the true daughters of Morathi-Khaine. Born from tortured souls, they are twisted and mutated. When the Shadow Queen goes to war, these loyal servants accompany her, seeking to impress their god with acts of cruelty and bloodshed. This packed box is ideal for starting a new Daughters of Khaine collection – or expanding an existing army – to unleash in games of Warhammer Age of Sigmar, and save money compared to buying the kits separately. This intimidating force is led by Morathi-Khaine herself, alongside her towering Shadow Queen form. Blood Sisters and Blood Stalkers, mutated serpentine warriors capable of taking on the toughest of enemies, form the core of the force. Rounding out the army are Khinerai Heartrenders or Khinerai Lifetakers, winged warriors who strike fast before darting out of danger. This box is also ideal for representing the Zainthar Kai Army of Renown, the rules for which are found in Order Battletome: Daughters of Khaine, available separately. This boxed set builds 17 multipart plastic Daughters of Khaine miniatures: – 1 Morathi-Khaine – 1 The Shadow Queen – 5 Khinerai Heartrenders (which can alternatively be built as Khinerai Lifetakers) – 10 Blood Sisters (which can alternatively be built as Blood Stalkers) The miniatures in this box are easy to customise. The Shadow Queen can be assembled holding a heart or with an empty hand. One of the Khinerai Heartrenders can be built as an optional champion with a unique helmet. The unit can also be assembled as Khinerai Lifetakers, fast-moving melee specialists armed with vicious barbed sickles. The Blood Sisters and Blood Stalkers share the same frames, so you can build one unit of each, or all as the same type. Each unit can build an optional champion, and the Blood Stalkers also have interchangeable masks, quivers, and cosmetic accessories. This kit comprises 320 plastic components, 1 Citadel 100mm Round Base, and 16 Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.
  • Each Shrine of Dark Tribute is a locus for sorcerous energy, collecting and imparting that power to those with the knowledge and skill to harness it. They are the centre of many a twisted ritual practised by the worshippers of the Murder God. This multipart plastic kit builds a Shrine of Dark Tribute, a faction terrain piece for your Daughters of Khaine armies in games of Warhammer Age of Sigmar. Call forth the dark blessings of Khaine in the heat of battle and make your army even more murderous. The cruel-looking bladed structure features a pool of swirling blood over a ball of mysterious energy, making it a characterful painting project and fitting centrepiece for your collection. There is a choice of icon – representing either Morathi-Khaine or Morai-Heg – for the top of the structure, and the swirling blood in the altar's basin can be replaced with trailing smoke. This kit comprises 30 plastic components and 1 Citadel 130mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel plastic glue and Citadel Colour paints.
  • The Daughters of Khaine assemble for war with a variety of deadly units, each more savage and cruel than the last. They fight as if taking part in a gladiatorial ritual, shedding blood in honour of the Murder God and dancing across the battlefield in a dazzling display of martial ability and athleticism. This set of 31 cards will help you keep track of your Daughters of Khaine in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 31 Cards: – 24 Warscroll cards – 7 Spearhead cards with battle traits, regiment abilities, and enhancements for the Khainite Shadow Coven All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Order Battletome: Daughters of Khaine, available separately, to make full use of these cards.
  • A Khainite Shadow Coven is assembled when Morathi-Khaine needs to dispose of an enemy host swiftly. They wheel a potent Cauldron of Blood into battle, surrounded by fearsome Sisters of Slaughter, and a pack of Khainite Shadowstalkers. They are accompanied by a Bloodwrack Medusa, whose malevolent gaze is capable of rendering nearby foes vulnerable to a well-aimed knife. To Battle and Bloodshed! This box is an ideal way to start a new Daughters of Khaine collection – or expand an existing army – and save money compared to buying the kits individually. This savage force is led by a Slaughter Queen on Cauldron of Blood, a Hag Queen, and a Bloodwrack Medusa, powerful units that hit hard. A unit of Sisters of Slaughter is vital for holding objectives, and Khainite Shadowstalkers are adept at taking distant ones, allowing you to control the flow of battle. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and dominate the Mortal Realms. This boxed set builds 22 multipart plastic Daughters of Khaine miniatures: – 1 Slaughter Queen on Cauldron of Blood, 1 Hag Queen, and 1 Bloodwrack Medusa (which can alternatively be built as 1 Hag Queen on Cauldron of Blood, 1 Slaughter Queen, and 1 Bloodwrack Medusa, or as 1 Bloodwrack Shrine, 1 Hag Queen, 1 Slaughter Queen, and 1 Avatar of Khaine) – 9 Khainite Shadowstalkers – 10 Sisters of Slaughter (which can alternatively be built as Witch Aelves) The miniatures in this box are easy to customise. The Khainite Shadowstalkers include parts to build an optional champion, and every other miniature in the unit has a choice of different weapons, including swords, spears, and crossbows. The Sisters of Slaughter include parts to build an optional champion, a musician, and a standard bearer with a choice of 2 banner toppers. Each fighter can be equipped with a knife or a buckler, and there are 14 interchangeable heads (in 7 designs) to choose from. They can alternatively be built as Witch Aelves. This kit comprises 253 plastic components, 1 Citadel 120mm by 92mm Oval Base, 2 Citadel 40mm Round Bases, 9 Citadel 28.5mm Round Bases, and 12 Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Grove Guardians are the keepers of the sacred soulpod groves – fey wardens whose powers of rejuvenation can grant new life to fallen Sylvaneth. In battle, they slay their foes with deft strikes of their sickles or leaf-bladed shears while regenerating the life energy of harvested lamentiri within the amniotic pods of their genesis trees. This multipart plastic kit builds a Grove Guardian, a savage priest for your Sylvaneth armies in Warhammer Age of Sigmar. They are responsible for nurturing new life and ensuring the future of the Sylvaneth, and will protect their soulpods with lethal force when necessary. They can also unleash a portion of the Everqueen’s divine power, and life unbound can be as deadly a threat as the darkest necromancy. The miniature comes with a choice of weapon – a grove sickle or leaf-bladed shears – and 3 optional spites that can be added to the base. This kit comprises 23 plastic components and 1 Citadel 105mm by 70mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Sylvaneth are fey forest spirits who inhabit the wild places of the realms and defend their glades with blade, bow, and spell. They are the children of Alarielle the Everqueen, a deadly and wondrous goddess of nature who seeks to protect her Jade Realm against the depredations of predatory gods. Many Sylvaneth have the appearance of aelf-kin, with a natural grace that makes them formidable in battle. Others have more in common with plants than beings of flesh and blood. They take advantage of their affinity for the deep forests of the realms to stalk and ambush their foes, slaughtering those who dare invade and despoil their ancient lands. Order Battletome: Sylvaneth is a brilliant tome for collectors and gamers who want to protect the green places of the Mortal Realms. This vital book is filled with beautiful artwork, mystifying background material about these wild spirits, stunning photography, and the rules you'll need to grow your forces. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will help you cultivate your forest creatures, no matter how you like to collect, paint, and play with your Sylvaneth. This 98-page hardback book contains: – Background, art, and fiction exploring the forests of these angry spirits – A description of their many diverse units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Manifestations, Prayers, and Spells – 25 warscrolls, covering every unit – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for the Spitewing Flight – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section, featuring a map of Ghyran, as well as details about the Greenholds, the Jadewound, and the Hidden Vale This book also contains a one-use code to unlock Order Battletome: Sylvaneth content in Warhammer Age of Sigmar: The App.
  • A Warhammer 40,000 Anthology Two novels, two novellas, and four short stories packed with ork action against some of their staunchest enemies. Dig deep into what makes facing the green tide such a daunting prospect. READ IT BECAUSE In this epic collection, see all sides of the green tide collide. From the brilliant minds of some of Black Library’s favourite authors come tales of propa kunnin' and a whole lot of Waaagh!. THE STORIES Even one ork is a terrifying threat – so what happens when there are thousands? Orks are a relentless force that overwhelms planets with their insatiable appetite for a good krumpin’. Warboss takes us deep into an ork power vacuum as a half-dozen would-be leaders seek to complete a quest ordained by Gork and Mork to determine who will lead the Waaagh!. In Catachan Devil, a planet is all but lost to the green tide, forcing the newly arrived Astra Militarum regiment to go on the offensive in an attempt to take it back. In Iron Resolve, the Mordian Iron Guard are pitted against a massive horde of feral orks sweeping through their hastily built defences. Prisoners of Waaagh! tells the tale of a daring prison break as a contingent of Astra Militarum throw down their tools and take up whatever arms they can find to fight off their ork captors. In Where Dere's Da Warp Dere's a Way, a daring Bad Moon boss sees an opportunity to lead a raid against an Adeptus Mechanicus vessel. In Painboyz, a group of orks end up in the den of a drukhari haemonculus and nearly lose their hides attempting to escape. Mad Dok sets the stage for the galaxy-shaking return of Ghazghkull Thraka. In the short story The Enemy of My Enemy an Astra Militarum regiment considers the unthinkable – allying with a hated ork warboss to repel a tyranid invasion. CONTENTS – Warboss (novel) by Mike Brooks – Catachan Devil (novel) by Justin Woolley – Iron Resolve (novella) by Steve Lyons – Prisoners of Waaagh! (novella) by Justin Woolley – Where Dere's Da Warp Dere's a Way (short story) by Mike Brooks – Painboyz (short story) by Mike Brooks – Mad Dok (short story) by Nate Crowley – The Enemy of My Enemy (short story) by Nate Crowley
  • A Warhammer 40,000 Novel In the cold dark between distant stars, the Carcharodon Astra hunt. These Space Marines are the Imperium’s exiled protectors, merciless predators who prey on the enemies of mankind at the edges of the galaxy. Yet there are times when they must set aside their insular practices and come in from the depths, a duty that Bail Sharr and the Carcharodon’s Third Company must now fulfil. READ IT BECAUSE The Carcharodons are a Space Marine Chapter unlike any other. Get a window into their inner workings as they navigate a protracted war and their relationship with Adeptus Mechanicus allies. THE STORY The isolated forge world of Diamantus faces a threat of apocalyptic proportions – a warped and mutated space hulk infested by the forces of Chaos, commanded by the monstrous datagnost Voldire, disciple of the dread demigod Vashtorr the Arkifane. As the battle-weary Carcharodons make their stand alongside the Adeptus Mechanicus, horrors and nightmares raining down around them, the Space Marines must confront their place within this new Imperium, and destroy the hulk before Diamantus is lost. Written by Robbie MacNiven.
  • The Red Corsairs are a scourge on the galaxy. Striking out from the Maelstrom, they raid and pillage where they will, scavenging to grow their illicit empire. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Red Corsairs. They are cast in pearlised red acrylic plastic with black ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the intimidating icon of the Red Corsairs. These themed dice are only available while stocks last.
  • The Kroot are pledged to the T'au Empire, but often form their own hunting parties that range far ahead of the main forces. They wield weapons unique to their culture, combining their own preferred tactics with advanced technology, and granting the T'au a contingent of melee specialists. Kroot is a general term for a range of different creatures, including everything from muscled Krootox beasts to agile Kroot Hounds. Get Ready To Hunt This packed box is the perfect way to start a new Kroot-themed T'au Empire collection – or expand an existing army – and save money compared to buying the kits individually. The army is led from the front by a Kroot Lone-spear sitting on the back of a lizard-like Kalamandra. Behind him charge Krootox Rampagers, an elite melee line-breaker unit. The core of the force is composed of a Farstalker Kinband, deadly hunters and versatile warriors capable of taking and holding vital objectives. Supporting the force is a Krootox Rider equipped with a heavy weapon. These 17 multipart plastic miniatures represent a complete T'au Empire force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set is only available while stocks last. This boxed set builds 17 multipart plastic T'au Empire miniatures: – 1x Kroot Lone-spear – 1x Krootox Rider – 3x Krootox Rampagers – 12x Farstalker Kinband warriors The miniatures in this box are easy to customise. The Kroot Lone-spear can be armed with either a massive Kroot long gun for sniping prey at a distance, or an explosive blast javelin and a quiver of razor-tipped hunting javelins for taking out high-value victims up-close. There’s a choice of two heads for the Lone-spear, as well as two head options and two poses for their Kalamandra. The Krootox Rider carries one of two heavy weapons into battle – either a rapid-fire repeater cannon or a tanglecannon. The Krootox and rider both have a choice of two heads. One of the Krootox Rampagers has a choice of two heads for both the rider and the mount, and the rider can be armed with a pistol or a blade. Another rider can choose between a blade and an axe. The Farstalker Kinband is a versatile kit. The Kill-broker leader can be armed with either a Farstalker firearm or a T'au-tech rifle. Six of the Farstalkers have a choice of two different firearms, one can be optionally equipped for melee, one can take a Pech'ra, and another can take a Dvorgite skinner or a Londaxi tribalest. There are 13 interchangeable heads, 13 optional accessories, and the two Kroot Hound heads are interchangeable. This kit comprises 297 plastic components, 1 Citadel 90mm by 52.5mm Oval Base, 1 Citadel 32mm Round Base, 4 Citadel 50mm Round Bases, and 11 Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Voidreavers are skilled and agile warriors who make up the bulk of most Corsair warbands. With precise volleys of lethal shuriken fire, they can tear through enemy infantry or draw their power swords and storm hostile positions to engage in furious hand-to-hand fighting. This multipart plastic kit builds 10 Corsair Voidreavers, elite infantry for your Aeldari armies in games of Warhammer 40,000. Each warrior can be armed with either a shuriken pistol and power sword, or a shuriken rifle, making them ideal for tearing through enemy troops and storming hostile positions. The Voidreaver Felarch can optionally be upgraded to carry a neuro disruptor and mistshield. They also have a choice of two heads, plus a choice of a back banner or vane. One of the Voidreavers can be armed with a blaster, another with a shredder, and another with a wraithcannon or shuriken cannon to provide extra firepower for your unit. There are also interchangeable cosmetic parts that make it easy to customise your piratical Aeldari. The kit includes these interchangeable parts: – 9 helmeted heads – 4 bare female heads – 5 bare male heads – 9 back vanes These miniatures can alternatively be built as veteran Corsair Voidscarred, skilled piratical raiders with options to take multiple skilled operatives. This kit is supplied with 1 Aeldari Craftworlds Transfer Sheet, containing 378 high-quality waterslide transfers. These include symbols for the Alaitoc, Biel-Tan, Iyanden, Saim-Hann, and Ulthwé Craftworlds, along with Aspect Runes and other markings to decorate your miniatures. This kit comprises 159 plastic components and 10 Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Myrmidon Destructors view combat as a method by which they might divine the will of the Omnissiah. However, they do so through the thunder of heavy guns, the blast of plasma, and the searing pulse of rad-flame. For these towering ancients, each salvo is a prayer, and each battle won a humble offering to the Omnissiah. Such is the power of their onslaught that the Magos Militant of a Forge World will go to great lengths to seek out and recruit such warriors when conflict looms and the horns of war sound. This multipart plastic kit builds six Myrmidon Destructors, elite heavy infantry for your Mechanicum armies in games of Warhammer: The Horus Heresy. They can be equipped with armour-busting darkfire cannons or infantry-melting irradiation engines. When the fighting gets close, they employ their shock chargers to crush their foes. This durable unit is a great way to provide ranged support as it advances alongside the rest of your army. Each Myrmidon Destructor has a choice of two heads – hooded or unhooded – and there are six servo-skulls, which are interchangeable across the miniatures. These miniatures have no allegiance-specific markings, so you can use them in any Mechanicum force, whether you believe the Emperor to be the true Omnissiah or a false prophet. This kit comprises 244 plastic components and 6x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Skitarii Battle-Pilgrym Marshals are selected from the most compatible, often veteran, ordinators within a particular conclave. They lead the warriors of a battle pilgrimage, acting as both a field commander and representative of the Fabricator General’s authority. This multipart plastic kit builds a Skitarii Battle-Pilgrym Marshal, an experienced leader for your Skitarii Conclave armies in games of Warhammer: The Horus Heresy. They are formidable warriors in their own right, able to lead a Skitarii force from the front. As befits their position, they have access to the holiest of weaponry. They can be armed with a voltlock handgun or archaeotech pistol, and a phase claw, corposant stave, or auctorit sceptre, giving them the tools to take on any foe. The miniature also comes with two optional servo-skulls and a choice of three heads – hooded, bare, and helmeted with a crest – making it easy to customise your Marshal. This miniature has no allegiance-specific markings, so you can use it in any Mechanicum force, whether you believe the Emperor to be the true Omnissiah or a false prophet. This kit comprises 31 plastic components and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Vultarax automata make use of a complex cortex unit that allows them to control the various gravitic impellers and jets that hold them aloft, and grant them more affinity for independent action. While the Magos of the Mechanicum employ the Vultarax as a forward unit, ranging ahead to engage and harass the foe, those automata they grant the Skitarii Conclaves are employed primarily as scout surveyors. In this secondary role, the Mechanicum permit some Stratos-automata to be retrofitted with additional auspex scanning arrays. This multipart plastic kit builds a Vultarax Stratos-Automata, a floating weapons platform for your Mechanicum and Skitarii Conclave armies in games of Warhammer: The Horus Heresy. Armed with an arc blaster, Vultarax missile launcher, and dendrite talons, this fast unit is a threat at range and at close quarters. There are a variety of different dendrite talons and tendril designs, offering a degree of customisation. This miniature has no allegiance-specific markings, so you can use it in any Mechanicum force, whether you believe the Emperor to be the true Omnissiah or a false prophet. This kit is supplied with 1x Mechanicum Constructs Transfer Sheet, containing 558 high-quality waterslide transfers. These include symbols for Opus Machina, Opus Taghmata, Iungum Cybernetica, Covenant Cybernetica, and Fracta Aedificium, along with other lines, markings, and cogs to decorate your miniatures. This kit comprises 92 plastic components, 1x Citadel 100mm Round Base, and 1x 115mm Ball Stem Adapter. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Skitarii Battle-Pilgryms are bound together as conclaves, and each of these war formations is led by an ordinator, an individual through which the will of the marshal is conducted. They are singularly focused on the defence of the domains of the Omnissiah and the acquisition of lost technology, to prevent it from falling into the hands of the unworthy. This multipart plastic kit builds 16 Skitarii Battle-Pilgryms, fast infantry for your Skitarii Conclave armies in games of Warhammer: The Horus Heresy. Each equipped with a voltlock arquebus, they are prepared to take on even the toughest enemy infantry. Their augmentations and armour make them difficult to kill, resulting in a tough, hard-hitting unit. They can be assembled as one large unit or two units of 8 Battle-Pilgryms, each with their own optional squad leader armed with a voltlock handgun and power sword. There are 16 heads (of 8 designs), which are interchangeable across the miniatures. Two of the models each have a choice of two pieces of rubble to stand on. These miniatures have no allegiance-specific markings, so you can use them in any Mechanicum force, whether you believe the Emperor to be the true Omnissiah or a false prophet. This kit comprises 190 plastic components and 16x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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