• Formulated for crisp highlights and building up layers Smooth matt finish Water-based formula Pot size: 12ml Pick up a Layer brush for best results
  • KANTOR BLUE

    3.60
    Specially formulated to provide a solid basecoat with a high pigment count Smooth matt finish Pot size: 12ml Pick up a Base brush for best results
  • Formulated for crisp highlights and building up layers Smooth matt finish Water-based formula Pot size: 12ml Pick up a Layer brush for best results
  • Bases, shades, and highlights your models with a single application Water-based formula Pot size: 18ml Pick up a Shade brush for best results
  • Orpheon Katakros is the emperor of an undying elite, and he goes to war with all of the pomp and circumstance that befits his station. Distrusting steeds since the disastrous chariot charge that cost him his life, he simply strides to battle with the surety of a god. Katakros stands in the centre of a sculpted base surrounded by his most trusted retainers – the Prime Necrophoros, the Liege-Immortis, the Gnosis Scrollbearer and the Aviarch Spymaster. Armed with Inda-Khaat and the Shield Immortis, he towers above them all. He forms the perfect centrepiece of any Ossiarch Bonereapers army. This 46-part plastic kit makes one Katakros, Mortarch of the Necropolis model and comes supplied with a 120mm Citadel oval base.
  • Aetheric Navigators are an invaluable presence on any Kharadron skyvessel, masters of the guiding winds who use cutting-edge aethermatic science to decipher the ever-changing wind patterns of the Mortal Realms. These aero-cartographers employ arcane instruments to read patterns both meteorological and magical, plotting the optimal course for allied skyvessels and disrupting hostile flows of sorcerous power. This multipart plastic kit builds an Aetheric Navigator, a duardin wayfinder of arcane insight. He strikes a dramatic pose, clutching his zephyrscope and peering into an analytical gadget with a ranging pistol at his hip. The Navigator's sealed suit is covered head to toe in other devices used to gauge the aeronautical conditions and guide skyvessels to their goal – including magical lenses, filters, map cases, a sextant, and an anemometer mounted on his backpack. He's a striking example of Kharadron science and ingenuity. This kit comprises 10 plastic components, and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Arkanaut Companies are the backbone of the Kharadron airfleets, grizzled privateers who crew the skyvessels, repel boarders, and put duardin boots on the ground. Armed with aether-powered firearms and a motley assortment of deck tools, Arkanauts rush from their ship's hold to win glory – and shares of aether-gold – through daring deeds in battle. This multipart plastic kit builds an Arkanaut Company of 10 duardin privateers, clad in sealed suits of armoured leather. Each Arkanaut wields a privateer pistol alongside an Arkanaut cutter, and the kit also includes three special weapons – a long-handled skypike, a multi-barrelled aethermatic volley gun, and a light skyhook. One Arkanaut can be built as a Company Captain armed with either a volley pistol or aetherflare pistol – the Captain also has a choice of two unique heads and two unique cutters, including a bladed anchor! This kit provides a boatload of possible builds, ensuring that your Arkanauts stay distinct no matter how large your airfleet grows. All of the Arkanaut heads, bodies, backpacks, and pistols can be combined with each other however you like, as can their cutters – which come in the form of duardin axes or naval cutlasses. This kit comprises 83 plastic components, and comes with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Drekki Flynt is one of the most famous skyfarers in Kharadron society, a rogue and opportunist whose feats grow ever more outrageous in the telling. Captain of the Frigate the Aelsling, Flynt has lent the services of his vessel and his crew to many causes over the years – few of them entirely noble. This boxed set builds Drekki's Privateers – a Regiment of Renown for your Cities of Sigmar, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Lumineth Realm-lords, Ogor Mawtribes, Seraphon, Stormcast Eternals, or Sylvaneth armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Kharadron Overlords collection – or expand an existing army – and save money compared to buying the kits individually. The legendary Drekki Flynt is ready for swashbuckling action, and his crew are happy to follow him into battle, knowing that treasure will follow in his wake. Their Arkanaut Frigate ensures they can get exactly where they need to be – or make a hasty exit! This boxed set builds 12 multipart plastic Kharadron Overlords miniatures: – 1x Drekki Flynt – 1x Arkanaut Frigate – 10x Arkanaut Company miniatures The miniatures in this box are easy to customise. The Arkanaut Frigate comes with a choice of heavy sky cannon or heavy sky hook as its primary weapon. The Arkanaut Company can have an optional champion, armed with either a pick or a sword, a choice of two different pistols, and two heads. The squad can be armed with either a sword or an axe, and three members of the unit can take an optional special weapon – a skypike, light skyhook, and aethermatic volley gun. The heads, weapons, and backpacks are interchangeable across the miniatures. The kit comprises 183 plastic components, 10x Citadel 25mm Round Bases, 1x Citadel 32mm Round Base, 1x Citadel 120mm by 92mm Oval Base, and 1x Citadel 50mm Ball Stem. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Null-Khemists are clad from head to toe in the latest aether-powered anti-magic suits – prepared to enter the most hostile environments in the Mortal Realms. Spells and arcane bolts sputter and die in the face of their null-gas emitters, while anyone foolish enough to stray too close finds their extremities crushed by a pneumatic clamp. This multipart plastic kit builds one Null-Khemist, a powerful flying warrior for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. They make ideal assassins, targeting enemy priests and wizards with their null-gas extinguishers and prospecting clamps. They're fast, difficult to kill, and excellent for leading an aggressive charge along with other airborne elements of your force. This kit comprises 21 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Endrinriggers are daring sky-mechanics, floating alongside a Kharadron airfleet in order to conduct vital field repairs on damaged ships. Carried aloft by the personal aether-endrins strapped to their backs, these steely-nerved duardin have no problem with putting their aether-powered tools to violent use when danger approaches, riddling foes with red-hot rivets or slicing through armour and bone with whirring sawblades. This multipart plastic kit builds three Endrinriggers – flying duardin tasked with skyvessel repairs. Each Endrinrigger is armed with a rapid-fire rivet gun and an aethermatic saw, mechanical tools that can take apart enemies as easily as ship hulls. One Endrinrigger can instead be armed with an aethermatic volley gun, and another can be armed with a choice of skyhook, drill cannon, or grapnel launcher. There's also a unique head to mark out a Mizzenmaster champion. This kit offers a boatload of customisation options – three different designs for heads, saws, and guns that can be combined as you see fit, as well as interchangeable aether-endrins, rigs, backpacks, and rudders. There's also a selection of cosmetic tools to hang from belts and bandoliers, allowing you to build a varied team of Endrinriggers. This kit can alternatively build three Skywardens, pike-wielding airborne Arkanaut warriors. This kit comprises 88 plastic components and comes with 3x Citadel 32mm Round Bases, as well as 3x flying stems of differing heights – 30mm, 32.5mm, and 35mm. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Zontari Endrin Docks are cutting-edge innovations from the finest endrineering minds in the sky-empire. They're designed to allow the Kharadron to defend their most precious assets. Each dock deploys aether-powered Auto-Endrins that seek out enemy formations before detonating or deploying anti-magic measures. This multipart plastic kit builds a Zontari Endrin Dock, a faction terrain piece for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. The floating dock supports your force, and its primary function is to release and control three Auto-Endrins. Each of these drones has its own speciality – the Nullifier Auto-Endrin cancels enemy magic, the Stuncloud Auto-Endrin is a great harassment tool, and the Grudgeblast Auto-Endrin softens up tough targets or finishes off damaged units. The rudders are interchangeable across the three Auto-Endrins, and there are several optional cosmetic pieces for the dock, including tankards and a toolbox, offering a degree of customisation for your floating defence system. The kit comprises 54 plastic components, 1x Citadel 80mm Round Base, and 3x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Lords of Skulls are insane, monolithic creations – a mechanical vessel for a truly mighty daemon, fuelled by boiling blood and dedicated to slaughtering in the name of Khorne. These colossal constructs plough through the enemy’s ranks, crushing infantry into paste beneath their tracks, hacking tanks into kindling with careless cleaver-strikes, and hurling brazen projectiles or burning ichor at the survivors. This multipart plastic kit builds a Khorne Lord of Skulls – a massive daemon engine measuring almost 6" tall, and just over 7" in length. Its right arm grips a many-toothed great cleaver of Khorne, while its left arm features your choice of integrated guns – either an infantry-shredding hades gatling gun, or the daemonic and explosive skull hurler. The Lord of Skulls also boasts one of three different belly-mounted weapons – a daemongore cannon, ichor cannon, or gorestorm cannon. This huge kit is covered in hellish mechanical details, features a poseable head and arms, and includes a choice of two head-crests and two head designs – a fully enclosed helm, and a warped daemonic visage. This kit comprises 99 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • KHORNE RED

    3.60
    Specially formulated to provide a solid basecoat with a high pigment count Smooth matt finish Pot size: 12ml Pick up a Base brush for best results
  • Farstalker Kinbands are opportunistic mercenaries, often operating years from the Kroot home world. They are experienced raiders, scouts, and infiltrators, setting masterful ambushes from which to unleash the deadly weapons they have amassed over long careers as ruthless bounty hunters. This pack contains the rules you'll need to deploy your Farstalker Kinband in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Angels of Death kill teams emphasise speed and savagery – any patrols that dare stand in their way are swiftly pulverised by a hail of explosive bolt shells and bone-shattering blows.While squads are small, a handful of Space Marines in the right place at the right time can make history. This pack contains the rules you'll need to deploy your Angels of Death in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, and faction and universal equipment rules. Contains 35 Cards: – 9x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Blades of Khaine are elite Aeldari fighting formations assembled for one purpose – severing a precise strand of fate to ensure a terrible future for their craftworld, or their race as a whole, never comes to pass. This pack contains the rules you'll need to deploy your Blades of Khaine in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 46 Cards: – 6x Operative datacards – 16x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women who have fallen to promises of temporal power. Under the command of vile Accursed Cultists and fanatical Dark Communes, they enter a killzone armed with a motley collection of improvised, stolen, and makeshift weapons. This pack contains the rules you'll need to deploy your Chaos Cult operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: – 7x Operative datacards – 8x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • The Death Korps of Krieg are uncompromising warriors who disdain such ideas as retreat or surrender. They excel in long battles of attrition and trench warfare, and their siege regiments are renowned for their zeal. Individual squads are also deployed as kill teams deep behind enemy lines. This pack contains the rules you'll need to deploy your Death Korps in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 39 Cards: – 12x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive. This pack contains the rules you'll need to deploy your Exaction Squad in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 39 Cards: – 12x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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