• As war once again descends upon the Iron Kingdoms, Khador’s great army is on the move. March forth in the name of the Motherland, and punish all enemies that threaten her people and borders!

    Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your Battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with new units, command attachments, and a solo, and increase the size of your force to play 75pt games.

    Includes:

    • Warcaster Kommander Valerii Savaryn

    • Medveditsa Character Heavy Warjack (Character Parts & Variant Chassis)

    • Winter Korps Infantry Unit

    • Winter Korps Infantry Unit

    • Winter Korps Sniper Unit

    • Winter Korps Standard Command Attachment

    • Winter Korps Hunting Dog Command Attachment

    • Winter Korps Officer Solo

    • Mortar Team Solo

    Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.

  • Led by Morayne, the Blade of Twilight, the Ghosts of Ios are a ragtag band of refugee mage hunters who have devoted themselves to the protection of all living Iosans. Ranging between the refugee camps of Llael and Rhul and the former Skorne territories in the Bloodstone Marches, the Ghosts operate at the fringes of the Empire of Eternal Dusk. Working in loose coordination with House Kallyss and the other members of the Court of Dusk, these former members of the Retribution of Scyrah strike at their shared enemies to preserve the legacy of the Vanished Gods.

    The Dusk Ghosts of Ios Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Dusk House Kallyss army and other forthcoming Dusk armies.

    What’s in the Box?

    • Morayne, the Blade of Twilight (warcaster)

    • Mage Hunter Assassins (3-model unit)

    • Mage Hunter Rangers (3-model unit)

    • Mage Hunter Sniper Team (weapon crew solo)

    • Vaelyss, the Hand of Mourning (2-model character solo)

    • Specter (light warjack)

    Models supplied unpainted.

  • From the ashes of the Iosan empire has risen the Kingdom of Eternal Dusk, their deathly armies sweeping across the land like a dark and foreboding shadow.

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them.

    Includes:

    • Warcaster Hellyth, Scyir of Nightfall

    • Eidolon Heavy Warjack

    • Ghast Light Warjack

  • Those who have existed within the shadows step forth once more, irrevocably changed by the death of their civilisation, and in search only of salvation from their tragic and dark fate.

    Specialise your existing force with new tactical options, including a new Warcaster, three units, and three solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warcaster Tyrrus, Nis-Arsyr of Spiders
    • Dreadguard Archers Unit
    • Dreadguard Cavalry Unit
    • Dreadguard Slayer Unit
    • Dyssiss, the Eye of Darkness Solo
    • Dreadguard Scyir Solo
    • Void Shaper Solo
  • House Kallyss have departed their Iosan courts and returned to the lands of the Iron Kingdoms once more, in search of redemption for their doomed people, the tragic soulless vessels…

    Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with a variety of new units and a command attachment, and increase the size of your force to play 75pt games.

    Includes:

    • Warcaster Hazaroth, Narcissar of Ruin

    • Israfyl Character Heavy Warjack (Character Parts & Variant Chassis)

    • Soulless Guardians Unit

    • Soulless Hunters Unit

    • Soulless Blademasters Unit

    • Seeker Adepts Unit

    • Seeker Warden Command Attachment

    Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.

  • While most members of the elite Celestian Order take to the battlefield on foot, a privileged few are afforded the honour of making war in mighty Paragon Warsuits. The machine spirits of such powerful war engines are fickle indeed, and the pilot must have both immense faith and incredible skill to control the warsuits effectively. Those who master the art, however, are capable of fighting some of the Imperium's largest foes and emerging victorious. Paragon Warsuits are the epitome of the Adepta Sororitas' heavy infantry, carrying heavy firepower and massive close-combat weapons into the fray. Whether it's scouring away hordes of enemy infantry or dueling their strongest warriors, the pilots of these warsuits can tackle any challenge, all while trusting in the machine's thick armour plating to protect them from harm. The kit is comprised of 179 plastic components, with which you can assemble three Paragon Warsuits, and is supplied with 3x Citadel 50mm Round Bases. This kit includes options to equip the warsuits with two different melee weapons, three different ranged weapons, two different carapace weapons, and includes helmeted and unhelmeted head options.
  • Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a scrap, they also have a few magical tricks up their iron-shod sleeves. Harness the full weirdness of Gorkamorka with these magical Manifestations for the Orruk Warclans. Inside this multipart plastic kit, you’ll find a total of four miniatures, which make three Manifestations, and can be used by both Ironjawz and Kruleboyz Orruk Warclans armies in games of Warhammer Age of Sigmar. The mighty Foot of Gork is brutality made manifest – a vast green foot formed of magic that squashes anything beneath it flat. The jaws of a Gork-Roara spew forth the destructive magic of the Waaagh! to be absorbed by Shamans. Morkspit Marshes are squelchy spells that transform hard earth into bogland from which emerge tendrils of glowing protoplasm that drag enemies to their doom. The Morkspit Marsh can be assembled with either Kruleboyz or Ironjawz iconography to match the rest of your army. Contains: – 1x Gork-Roara – 1x Morkspit Marsh – 2x Foot of Gork components, one as a foot, and the other as a smouldering footprint The kit comprises 21 plastic components and 1x Citadel 60mm Round Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous marauders, for they live for combat – and the harder an enemy fights back, the more satisfying they are to crush. Destruction Battletome: Orruk Warclans is crucial for collectors and gamers alike. This impressive tome is packed with inspiring artwork, background material, stunning photography, and the rules needed to unleash the Ironjawz and Kruleboyz upon the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory, and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you start playing small, fast-paced, and intense games quickly. This book is for you no matter how you like to collect, paint, and play with your Orruk Warclans. This 128-page hardback book contains: – Provides an overview of the Orruk Warclans faction and fiction focusing on the Kruleboyz and Ironjawz – A thorough description of each unit, combining detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations for both Ironjawz and Kruleboyz – Ironjawz and Kruleboyz warscrolls, covering units, terrain, and Manifestations – Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for three thematic Armies of Renown and two Regiments of Renown that can be added to other Destruction armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Destruction Battletome: Orruk Warclans content in Warhammer Age of Sigmar: The App.
  • Tzaangor Shamans are born under dark omens, blessed with eldritch intelligence and prodigious sorcerous abilities. Soaring above the battlefield atop the bizarre Discs of Tzeentch, these bestial prophets fling bolts of mutagenic magical power and inspire their warflocks to greater heights of violence. This multipart plastic kit builds a Tzaangor Shaman – an avian sorcerer riding an ornate, bladed Disc of Tzeentch. This screeching spellcaster wears an elaborate war-mask and feathered headdress, hefting a ritual dagger and a burning staff of change. Arcane scrolls, talismans, and a sorcerous elixir hang at the Shaman's waist, with a wizardly half-robe flowing in the winds kicked up by their otherworldy mount. This kit comprises 16 components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This model can also be used for Thousand Sons armies in games of Warhammer 40,000.
  • The cannons of the Imperial Gunnery School are the terror of the Empire’s foes. Their thunderous fire sends iron balls hammering into the ranks of enemy warriors, each impact ploughing bloody furrows through tightly packed regiments. This multipart plastic kit builds two powerful artillery pieces for your Empire of Man armies in Warhammer: The Old World. Each can be built as either a Great Cannon, or a Mortar, each with three crew members. The crew feature interchangeable arms and heads, making it easy to customise them, and you'll also find other cosmetic accessories, including barrels, buckets, and cannon balls to decorate your artillery pieces. This kit contains 98 plastic components, 2x Citadel 50mm by 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Pistoliers act as light cavalry who gallop around the enemy flanks, disrupting formations, and launching devastating hit-and-run attacks with their pistols blazing. Equipped from the opulent armouries of their noble families, each Pistolier cuts a dashing figure with their flamboyant livery, plumed helmet, and brace of pistols. This multipart plastic kit builds 10 Empire Pistoliers or 10 Empire Outriders. Alternatively, you can build 5 of each for use in your Empire of Man army in games of Warhammer: The Old World. These fast-moving cavalry units are ideal for harassing and disrupting enemy flanks with their black-powder weapons. There's a selection of arms, heads, and accessories that you can use across the miniautres to personalise your unit, and there are parts to add a champion and muscian. This kit contains 236 plastic components, and 10x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Empire Knights are magnificent figures, clad in gleaming suits of heavy plate armour and armed with weapons of the finest quality. As they thunder onwards, they are an avalanche of steel and muscle, and those enemies not spitted on the end of sharpened lances are crushed beneath the trampling of iron-shod hooves. This multipart plastic kit builds 12x Empire Knights, for use in Empire of Man armies in games of Warhammer: The Old World. Each mounted Knight may be armed with either a hand weapon or a lance. Two of them can be built as a champion, two more as standard bearers, and another two as musicians – that means you can build them as either two units of six, each with their own optional command, or as one large unit of 12. You'll also find options for heads, and, depending on how you build and paint your miniatures, they can be used to represent different Knightly Orders of the Empire, such as the Knights Panther, and Knights of the White Wolf. This kit contains 213 plastic components, and 12x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This set also includes 1x Empire Knights Transfer Sheet, containing 440 high-quality waterslide transfers you to add even more individual flavour to your miniatures.
  • Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The cataclysmic necroquake of Shyish has flooded the Mortal Realms with the powers of the aether. Incantations summon forth new conjurations of unprecedented power and frightful sentience, but beware – such endless spells can be treacherous, as likely to turn upon their caster as they are to devastate the enemy. From unleashing disembodied gnashing jaws to devour your foes, to raising prismatic barricades to protect your flanks, doing battle in the time of the Arcanum Optimar is unlike anything that has come before. This multi-part plastic kit contains the components necessary to assemble 3 Endless Spells usable by Stormcast Eternals wizards in games of Warhammer Age of Sigmar.  Included: - A Celestian Vortex: this is a whirling tornado of Azyrite magic, which carries a storm of hammers cast in the image of Ghal Maraz, the Great Shatterer. Anyone caught in the vortex’s path is hurled, smashed and broken, into the dirt; - A Dais Arcanum: this circular platform inscribed with icons of the 8 winds of magic and orbited by 3 twin-tailed comets bears a rider upon the winds of Azry and bolsters their mastery of the arcane arts; - An Everblaze Comet: a shooting star plucked from the firmament and slammed down into enemy lines, this is a large meteoric rock with a sculpted base depicting its devastating impact. This kit comes as 12 components supplied on gold-coloured plastic, and includes 2 Citadel 65mm Round bases and a Citadel 50mm Round base. Warscrolls are found in Battletome: Stormcast Eternals.
  • Stalker Constructs are a stark example of the Dark Mechanicum’s pervasive touch. Numerous designs became common sights during the Horus Heresy, and the most significant concern amongst the Loyalists was the apparent gestalt consciousness located within each one. This multipart plastic kit builds 30 epic-scale Stalker Construct miniatures across 14 bases for Dark Mechanicum armies in games of Legions Imperialis. The armour plating on each features iconography that links them to the Mechanicum but is offset with the addition of spikes and clawed feet. The three patterns of stalker, Errax 'Butcher' Assault Stalker, Tenebrax 'Archer' Battle Stalker, and Scintillax 'Cyclops' Noospheric Stalker, each perform different battlefield roles while supported by swarms of Harpax 'Swarmer' Scout hosts acting as massed, frontline troops. Contains 30 epic scale miniatures: – 24x Harpax 'Swarmer' Scout Host miniatures across 8x bases – 2x Errax 'Butcher' Assault Stalker Cohort miniatures across 2x bases – 2x Tenebrax 'Archer' Battle Stalker Cohort miniatures across 2x bases – 2x Scintillax 'Cyclops' Noospheric Stalker Network miniatures across 2x bases The kit also comes with Command Terminals for the Errax, Tenebrax, and Scintillax so they can be used in games of Adeptus Titanicus. This kit comprises 120 plastic components, 6x Legions Imperialis 50mm Round Bases, and 8x Legions Imperialis 25mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in search of wealth and resources. This multipart plastic kit builds 10 Hearthkyn Salvagers, stalwart Kin prospectors who operate in the riskiest conditions. These miniatures can be used as Hearthkyn Salvager operatives in games of Kill Team, or fielded in Leagues of Votann armies in Warhammer 40,000. The kit includes different heads, helmets, and accessories to customise your Kin, plus components to build specialists for Kill Team, such as a soaring Jump Pack Warrior and analytical Kognitâar. Inside the box, you will also find a sheet of 39 double-sided Hearthkyn Salvager tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 199 plastic components and 10x Citadel 28.5mm Round Bases. This set also includes 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Imperial Navy Breachers are aggressive elite fighting troops. They are blunt instruments instructed extensively in close-quarter fighting techniques, and excel in the confines of mighty spaceships or sprawling hive cities. This pack contains the rules you'll need to deploy your Imperial Navy Breachers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive. This multipart plastic kit builds 10 Adeptus Arbites, accompanied by a faithful R-VR Cyber-mastiff. These miniatures can be used as Exaction Squad operatives in games of Kill Team or fielded in Imperial Agents armies in games of Warhammer 40,000. The kit includes options and accessories to customise your kill team, plus components to build specialists like the zealous Castigator, icily calm Malocator, the brutal Subductor, and more. Inside the box, you will also find a sheet of 39 double-sided Exaction Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 203 plastic components, and comes with 10x Citadel 28.5mm Round Bases and 2x Citadel 25mm Round Bases. This set also includes 1x Adeptus Arbites Transfer Sheet containing 297x high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the course of entire engagements. This pack contains the rules you'll need to deploy your Tempestus Aquilons in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Plague Marine kill teams are sent to spread mayhem and despair, either advancing ahead of the Legion’s vast armies or remaining behind enemy lines when the front lines roll back. They are akin to a deadly parasite moving through the body of an unsuspecting host, poisoning vital supply lines, spreading plagues, and laying traps wherever they go. This pack contains the rules you'll need to deploy your Plague Marines in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, and faction and universal equipment rules. Contains 33 Cards: – 7x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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