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The Legiones Astartes wield a staggering array of specialised war machines and weapon platforms, including heavy Dreadnoughts designed to add long ranged firepower, as well as line-breaking heavy assault variants. These assets are typically arranged as support detachments, deployed to enhance and complement the fearsome infantry and tanks of their Legion. This multipart plastic kit builds 24 epic scale Legiones Astartes miniatures, split over 16 bases. You'll find Leviathan and Deredeo Dreadnoughts sporting a variety of powerful weapons, alongside Rapier and Tarantula heavy weapons platforms. Add these support detachments to ensure your army punches above its weight, ready to take on some of the toughest targets in the Age of Darkness. The set includes 24 miniatures, split across the following: - 2x Leviathan Siege Dreadnoughts with Cyclonic Melta Lance - 2x Leviathan Siege Dreadnoughts with Leviathan Storm Cannon - 2x Deredeo Dreadnoughts with Anvilus Autocannon Battery - 2x Deredeo Dreadnoughts with Hellfire Plasma Cannonade - 2x Legion Rapier with Laser Destroyer Array - 2x Legion Rapier with Quad Launcher - 2x Legion Tarantula with Tarantula Lascannon Battery - 2x Legion Tarantula with Hyperios Air-defence Missile Launcher The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Legiones Astartes Support Detachments can be found in Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately. -
The Solar Auxilia are well equipped to engage in every theatre of battle, against every type of foe. Their adaptability is due in part to their training, but also the advanced wargear they bring to the front. When in need of heavy support from weapons too large for infantry to carry, their Tarantula and Rapier weapons platforms add additional firepower, while remote-controlled Cyclops tanks can be sent in to clear bunkers or even destroy heavy tanks. This multipart plastic kit builds 40 epic scale Solar Auxilia miniatures, split over 28 bases. You'll find Rapier heavy weapons platforms and Tarantula turrets sporting a variety of powerful weapons, alongside explosive Cyclops drone tanks. Add these support detachments to ensure your army punches above its weight, ready to take on some of the toughest targets in the Age of Darkness. The set includes 40 miniatures, split across the following: - 4x Auxilia Rapier with Quad Launcher - 4x Auxilia Rapier with Laser Destroyer Array - 4x Auxilia Rapier with Mole Mortar - 4x Solar Auxilia Cyclops - 6x Auxilia Tarantula with Tarantula Lascannon battery - 6x Auxilia Tarantula with Hyperios air-defence missile launcher The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Solar Auxilia Support Detachments can be found in Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately. -
Take to the shattered, war-torn battlefields of the Garmon Cluster with this expansion book for Warhammer: The Horus Heresy – Legions Imperialis. This 128-page hardback book explores the origins of the terrible clash that would later become known as the Great Slaughter of Beta-Garmon, and allows you to fight massive battles and bloody campaigns set within that apocalyptic conflict. Contained within this book you will find a comprehensive history of the Second Battle for Nyrcon City and the origin of the wars that would engulf the Garmon Cluster, detailing the Loyalist and Traitor forces that took part in that terrible conflict. As well as this complete narrative, this book includes new Formations and Detachments for both the Legiones Astartes and Solar Auxilia army lists, providing new weapons of war for these powerful forces. You will also find a full campaign system for linking Legions Imperialis battles together, including rules for using maps to simulate large scale conflict on the worlds of the Imperium, and to fight the battle for Nyrcon City. Plus, full rules are included for fighting Legions Imperialis battles that feature entire armies of Titans and Knights set against each other. In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately. -
Citadel Bases provide a stable, steady platform for your models to stand on, and can be painted any way you please to give your collection a unified look or to add character and atmosphere to your miniatures. Includes 20x Citadel 30mm x 60mm Rectangular Bases for use in games of Warhammer: The Old World. These bases are perfect for cavalry units such as Knights of the Realm, Empire Knights, Centigors, and Orc Boar Boy Mobs, all sold separately, Guidance for unit bases sizes can be found in Warhammer: The Old World - Ravening Hordes and Warhammer: The Old -
Dark Riders are most commonly employed to range ahead of the main warhost. In battle, they take delight in skirting the enemy flanks to attack war machines and cut off lines of supply. The Dark Riders are mounted on 5 Dark Steeds and are distinguished by the 5 cloaked torsos. There are a variety of options to add to the miniatures including 5 stowed repeater crossbows; 4 spears; 5 unique embossed shields; 5 sheathed swords; and a choice of 14 heads (6 helmeted, 5 masked, 2 with scarves over their mouths, and 1 with twin hair braids that can be used as the Herald). There are also additional parts to make a standard bearer and hornblower. The Dark riders come as 98 components, and are supplied with 5 60mm Oval bases. The kit can optionally be used to assemble 5 Doomfire Warlocks. -
Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name. Formal records of their exploits are not available - it is not known precisely how many worlds have been saved from destruction by these secretive killers, but it is safe to say billions of lives are owed to their selfless actions. The Assassins work silently and without thanks. They are the bloody-handed and secret saviours of the Imperium. Capable of infiltrating even the most highly-secure facilities, Callidus Assassins use shape-altering drugs to appear in almost any form they want, whether a beautiful human woman or a slightly less pleasing to the eye, hulking Ork. Preferring to attack with the element of surprise that this affords them, they are rarely found in the midst of battle, rather attacking suddenly and disappearing immediately. Panic, terror and confusion are their calling cards. This pack contains one multi-part Callidus Assassin, and is supplied with one Citadel 32mm Round base. -
The Vampire Lord on Zombie Dragon model is a large model that will have a dominating presence in any collection. The Zombie Dragon is an enormous skeletal beast, with ragged wings that stretch out between exposed bones, each of which possess thick muscle fibres. Its large, demonic skull features prominent teeth and a long tongue. A Vampire Lord sits atop the beast, bedecked with armour, chains, a shield and a lance. This multi-part plastic kit contains 85 components, a Citadel 130mm Round base and a Citadel 25mm Round base. When building the kit as Vampire Lord on Zombie Dragon, you can also assemble an Abhorrant Ghoul King on foot. Optionally, you can build the kit as Prince Vhordrai, a Terrorgheist, a Zombie Dragon, an Abhorrant Ghoul King on Terrorgheist, or an Abhorrant Ghoul King on Zombie Dragon. -
The Cryptguard are ghouls of uncommon tenacity and worth, elevated to an elite station by performing some great feat of endurance in the sight of their vampiric liege. Charged with protecting their unholy masters, these faithful mordants wield weapons gifted from the royal armoury – rusted, gore-caked blades, soaked in decades of maddening energies and infectious filth. This multipart plastic kit builds 10 Cryptguard, devoted ghoul retainers for the nobility of the Flesh-eater Courts. The Cryptguard carry a variety of cursed weapons into battle – you can outfit each ghoul with a chipped and battered sword, or a long-handled and well-worn halberd. The kit also provides components to build a drummer musician, a standard bearer waving a flag of flayed skin, and a Crypt Captain champion with uniquely grisly headgear. The kit includes plenty of cosmetic options to help you assemble a truly varied horde of ferocious ghouls. You'll find a variety of alternative arms and armaments, as well as loads of interchangeable heads – each more gruesome than the last. This kit contains 100 plastic components, and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Morbheg Knights are grisly ghoulish cavaliers, amongst the proudest and most skilled of any court’s mordant warriors. They bound to battle atop the half-living nightshriekers, monstrous predators descended from the ur-bat Morbheg, whose cackling screams inflict a gnawing madness on anyone unfortunate enough to hear them. This multipart plastic kit builds three Morbheg Knights, the nightmarish leather-winged cavalry of the Flesh-eater Courts. These ghoulish outriders swoop across the battlefield at terrifying speeds, charging down foes with grisly lances before their foul nightshrieker mounts tear apart any survivors. You'll also find components to build a hornblower musician, a standard bearer waving a flag of flayed skin, and a Champion of Morbheg with uniquely grisly headgear, a skull-helmed nightshrieker, and a knightly sword. The kit offers plenty of interchangeable cosmetic options to help ensure your cannibal cavaliers look unique on the battlefield – including five bat heads for the nightshriekers, eight heads for the ghouls, and six different shields decorated with bones, flayed skin, and other gruesome trophies. This kit contains 89 plastic components, and 3x Citadel 75x42mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints -
Royal Decapitators are the unholy executioners of the Flesh-eater Courts, viewed with unease even by fellow ghouls – more than hunger or duty, they care only for the dealing of death. Dragging huge, tarnished axes behind them, the Royal Decapitators serve their lieges as gibbering executioners, and delight in taking worthy heads. This multipart plastic kit builds a Royal Decapitator, a ghoulish headsman who serves the royalty of the Flesh-eater Courts. The Decapitator cleaves through the necks of the mightiest opponents with a massive, rusted axe, driving ghouls around them into a frenzy of slaughter. This kit offers a choice of two different heads – one strung with bone trinkets, the other masked by a grim executioner's hood. This kit contains nine plastic components and a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Grand Justice Gormayne is the highest magistrate in all of Ushoran's ghoul kingdoms. He ensures that the Carrion King’s laws and edicts are followed – no matter how insane they may be – and those who transgress are punished with grisly fates. A cunning orator, Gormayne spurs his ghoulish ‘juries’ into a frothing rage, condemning foes to be bloodily torn apart. This multipart plastic kit builds Grand Justice Gormayne, a horrifying vampiric arbiter of the Flesh-eater Courts. Swinging a gore-streaked gavel fashioned from well-gnawed bones, the Grand Justice calls for order and cracks unruly skulls. He pronounces judgement on Ushoran's enemies whilst dressed in what he believes to be the finest robes and wig of office, reading ancient laws from a ragged 'legal tome'. This kit contains 10 plastic components and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master of Feasts, the Mortarch of Delusion, and many titles besides. He is the father of abhorrants, and the origin of the accursed delusions that envelop the Flesh-eater Courts. His very presence can reduce mortals to slavering insanity and escalate the mania of his ghoul servants to terrifying heights, even as their king annihilates foes with truly monstrous strength. This multipart plastic kit builds Ushoran, the Mortarch of Delusion, the vampiric fountainhead of the Flesh-eater Courts. He's a towering figure, even when hunched over as if to greet a courtier – or personally destroy a smaller foe. Ushoran is clad in the finest royal regalia his ghoul servants can scavenge, from corroded jewellery and ragged robes to a fur cloak of nightshrieker pelts, and a crown of bone extends directly from his skull – a gift from his old master, Nagash. In battle, the Carrion King swings his royal sceptre like a massive, gore-streaked club, and in less lucid moments uses his monstrous claws and fangs to tear offenders limb from limb. The chalice that hangs at his waist grants Ushoran even greater reserves of vampiric resilience, and ghouls across the realms fight for the chance to drink from its bloody contents. The Mortarch of Delusion is the capstone of any Flesh-eater Courts collection, and a fitting centrepiece to even the largest of ghoulish armies. Whether you want to spread madness across the Mortal Realms or paint a stunning display piece for your shelves, Ushoran is a royal fit for the role. This kit contains 61 plastic components and comes with a Citadel 130mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Abhorrant Cardinals are vampiric preachers that seek to spread the glory of Ushoran across every land. Having drunk from the Carrion King’s chalice, the Cardinals can unconsciously influence the shared delusion of their court, using bloody rites and gibberish hymns to conjure miracles that stoke their flocks’ rabid fury. This multipart plastic kit builds an Abhorrant Cardinal, a bloodthirsty priest of the Flesh-eater Courts. The Cardinal raises aloft a cursed crosier lashed together from sacred bones – the perfect focus for their unholy power. Clad in a jumble of ragged robes and grisly trinkets, they spread and shape the madness of their ghoulish congregation, turning hungry mordants into frenzied fanatics. This kit contains nine plastic components and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden flesh, they bring full-blown rebellion to Necromunda. This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols. Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases. Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising. -
Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further. This 64-piece plastic kit includes: – 2x chain glaives – 4x axes – 2x two-handed axes – 2x flamers – 2x long Rifle – 2x sawn-off shotgun – 2x two-handed hammer – 2x heavy stubber – 2x combi-weapon (autogun/flamer) – 2x heavy flamer – 2x flail – 2x fighting knife – 2x incendiary charge – 2x reclaimed autopistol – 10x alternative heads (two copies each of five head variants) – 4x flak armour panels These parts are compatible with the Cawdor Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity. As long as Humanity is unable to control its sinful nature, it will not be able to unite and conquer the stars as the Emperor truly wishes them to. Sin must be purged from all by fire, blood, and faith, and the Redemptionists are only too happy to do it. Expand your Cawdor gang with these six fighters or start your own Redemptionist Crusade. The Redemptor Priest is a gang Leader, followed into battle by his Deacon (a gang Champion), three Brethren (Gangers), and a Zealot (Juve). Whether you field them as their own gang or add them to your existing Cawdor fighters, their unique weaponry will soon help you purge the underhive of sin. This 76-part plastic kit makes: – 2x Redemptor Priest or Brethren – 2x Deacon or Brethren – 2x Zealot or Brethren It is supplied with 10x 25mm Necromunda Round bases. Rules for using these models in games of Necromunda can be found in the House of Faith supplement. -
The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith – devotion to the Cult of the Redemption guides the actions of all members of House Cawdor, as they unearth and make use of ‘blessed’ relics from amongst the detritus of the underhive. Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included: - 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment; - Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end). Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic. -
A towering slab of muscle, teef and bad attitude, a Warboss leads the charge from the very front, with glee. With klaw, fist and dakka this green behemoths bulldozes a bloody path through enemy lines. Meanwhile, his ear-splitting war cry and weapons-grade glower motivate his boyz to ever more gratuitous violence. This kit makes one Ork Warboss armed with a power klaw, kombi-rokkit, two sluggaz, and stikkbombs. Alongside this preposterous array of weaponry that’s sure to make short work of any enemy, he is also joined by a slavering attack squig, hungry for action. This kit comprises 12 plastic components with which you can assemble one Ork Warboss with Attack Squig, and is supplied with 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the warband, it's his job to interpret the visions of the Wurrboyz and direct the mob towards its next hunt. Thanks to the uncountable scars and bionic replacements earned over a long life wrangling the most vicious monsters in the galaxy, Beastbosses are hardy individuals able to withstand extreme punishment while cutting their way through enemy lines. The natural authority they have over their fellow Beast Snaggas drives the mob onwards into combat and ignites its fury once prey comes within choppa reach. This kit comprises 22 plastic components with which you can assemble one Ork Beastboss, and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Commander Dante is among the most storied Space Marines in the Imperium, a beloved son of Sanguinius who has led the Blood Angels Chapter for more than a thousand years. Appointed by Guilliman himself as Lord Regent of the Imperium Nihilus, Dante soars over the battlefield in gleaming golden armour. Once in the fray, the piercing gaze of his death mask freezes enemies with unnatural fear, even as he cuts down foe after foe with perfect strikes from the Axe Mortalis. This multipart plastic kit builds Commander Dante, Chapter Master of the Blood Angels. This ancient hero has crossed the Rubicon Primaris, and goes to war clad in finely-wrought armour with sculpted musculature and angelic ornamentation. His helm incorporates the beautiful but terrifying Death Mask of Sanguinius himself, framed by his majestic iron halo. Descending from the skies on his custom jump pack, Dante aims the Perdition Pistol – an archeotech melta weapon of incredible power – and brandishes the lethal Axe Mortalis. This kit comprises 26 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Paint your own Commander Dante in glorious gold with help from the Citadel Colour painting guide.