• For two hundred years, the Imperium of Mankind has laid siege to the galaxy, its all-conquering armies spreading outwards from Terra to unite all humanity under the Emperor's banner. Now, as the galaxy burns in a brutal civil war, the Horus Heresy takes to the skies in the ultimate test of aerial supremacy. This Aeronautica Imperialis rulebook provides complete rules for bringing the dogfights and airborne sorties of the Horus Heresy to life on the table, as players pit Loyalist and Traitor aircraft against each other in deadly aerial warfare. It's everything a newcomer to Aeronautica Imperialis will need to learn how to play games set in the Age of Darkness, and a great reference book for veteran players. Inside this 112-page hardback book, you'll find: - A complete set of core rules for playing games of Aeronautica Imperialis, from shooting down enemy aircraft to giving your pilots ace skills - A timeline of air battles in the Age of Darkness, from the War in the Webway to the Inwit Blockade - Detailed narrative of the Fall of Vanaheim, a battle between Iron Warriors and invading Imperials in the skies of a crucial Forge World - A collection of eight scenarios suited to re-enacting key moments in the Fall of Vanaheim, such as The Dogfight, Canyon Attack Run, and Troop Landing - Full-colour illustrations of various Imperial aircraft, depicting the heraldry of the Space Marine Legions and other markings common to the 31st Millennium - Rules for fielding a force of Legiones Astartes drawn from either the Traitor or Loyalist Legions, with a unique upgrade for each Legion - Rules for the Divisio Aeronautica, the Imperial Navy of the 31st Millennium, who were split between the Warmaster and the Emperor - Rules for the Ares Gunship, a terror weapon that can be fielded alongside Legiones Astartes or Divisio Aeronautica, or in a full Legio Custodes force - Photocopiable assets including a quick reference sheet, a movement diagram, and tokens
  • A Gotrek Gurnisson Omnibus Gotrek Gurnisson is a relic of the World-that-Was. His long-time companion Felix is gone, and the oaths the Slayer once clung to are ash, like the lands across which he once raged. Gotrek is truly a stranger to this age, and now, branded with the Master Rune of Grimnir – the god that betrayed him – he seeks new purpose among the Mortal Realms. READ IT BECAUSE Adventure with a legendary character as he tries to find his place in unfamiliar lands. As always with Gotrek, there will be action, adventure, and solving a lot of problems with a huge axe. This packed omnibus features three full-length novels, a novella, and four short stories. THE STORY Accompanied by aelven assassin Maleneth Witchblade – a Daughter of Khaine and an agent of the Order of Azyr – Gotrek sets out, hell-bent on removing the Master Rune of Grimnir now buried in his chest, and facing down any and all foes who may stand in his path. Even in this new world, Gotrek has plenty of foes. CONTENTS – The Bone Desert (Novella) by Robbie MacNiven – The Neverspike (Short story) by Darius Hinks – Ghoulslayer (Novel) by Darius Hinks – Gitslayer (Novel) by Darius Hinks – Death on the Road to Svardheim (Short story) by Darius Hinks – Soulslayer (Novel) by Darius Hinks – The Crown of Karak-Khazhar (Short story) by Darius Hinks – The Dead Hours (Short story) by David Guymer
  • The Masque

    €31.50
    The Masque once entertained Slaanesh, but then displeased him, and was exiled. Since then the Herald has been cursed to dance endlessly. Those drawn into this endless performance are doomed to a swift and spectacular death. Few warriors can keep up with the lightning-swift attacks of The Masque! This combat-focused character excels at downing slower foes, capable of crossing vast distances rapidly and striking where they're most effective. Whether you're stalking your prey across the war-torn battlefields of the 41st Millennium or striking out in the Mortal Realms, you'll find The Masque perfect for picking off enemy heroes and support units. This kit is supplied in 10 plastic components, including a choice of masks for the Staff of Masks. It is supplied with a 32mm round base.
  • The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the brutal Wrecka Boss Nob, destructive Tankbusta Rokkiteer, expendable Bomb Squigs, and more. Inside the box, you will also find a sheet of 38 double-sided Wrecka Krew tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 129 plastic components, 1x Citadel 40mm Round Base, 5x Citadel 32mm Round Bases, and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet, containing 438 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his brothers to victory as he bellows his catechisms and charges headlong into the foe, crozius arcanum swinging. Zealotry just got faster. Every Space Marines player knows the value of a Chaplain, enhancing nearby troops with a suite of powerful abilities – but how do you keep pace with the fastest elements of your army? Simple – you grab one of these guys. The Primaris Chaplain on Bike is part tactical lynchpin, part ceramite-clad comet of righteous fury, and the ideal accompaniment to your Outriders or forward units like Incursors. This kit builds one Primaris Chaplain on bike. It is supplied with helmeted and unhelmeted heads. It comes in 33 plastic components and includes a 90mm oval base and a Primaris Character Transfer Sheet.
  • The Ursarax are heavy, rapid-moving close combat killing machines. Like the Thallax, Ursarax are thralls rather than servitors – selected from suitable human candidates for conversion. Their living components retain a consciousness and dim recollection of their former humanity, providing them with superior tactical abilities and the instinct to kill. This multipart plastic kit builds 6 Ursarax, a terrifying elite melee unit for your Mechanicum armies or as allies in your Legiones Astartes or Solar Auxilia armies in games of Warhammer: The Horus Heresy. Their utan jump boosters make them swift, and their lightning claws and volkite incinerators make them deadly – allowing them to range ahead of your army to disrupt enemy plans. Two of the six may alternatively be built with power fists, making them even more devastating when they get up close and personal. This kit comprises 262 plastic components and 6x Citadel 40mm Round Bases. This set also includes 1x Mechanicum Constructs Transfer Sheet containing 558 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Monolith

    €150.00
    Nothing is so emblematic of Necron implacability as the Monolith. Like all Necron constructs, it is composed of living metal – a complex semi-sentient alloy that ripples and flows to repair damage in a blink of an eye. When combined with the vehicle’s slab-sided armour plates, this makes the Monolith an incredibly daunting opponent for any enemy. Support your Necron army's implacable advance with a Monolith. Not only can it provide covering fire with its gauss flux arcs, but it can also bring in reinforcements through its eternity gate. The gauss flux arcs can be replaced with death rays, while the kit also comes with a choice of eternity gate. This 123-part plastic kit makes one Necron Monolith. It is supplied with a 160mm round Citadel base and a clear hover stand.
  • A Warhammer Age of Sigmar Omnibus Forever cursed to carry a restive taint in their blood, the vampiric carriers of the Soulblight hold sway over legions of the unquiet dead. Packs of dire wolves, scores of zombies, and phalanxes of skeletons follow the aristocracy of blood into battle over the dark places of the Mortal Realms, and while some resist the call of the curse in their veins, others relish it, wishing only to spread their dark gifts to a grateful populace. READ IT BECAUSE Get ready to sink your teeth into a host of stories in which the vampiric overlords of the Mortal Realms take centre stage, featuring three novels, and a selection of blood-steeped short stories. The stakes are raised as the legendary Mortarch of Blood, Neferata, and the Mother of Nightmares, Lauka Vai, take centre stage, so settle into your crypt and enjoy. THE STORIES Neferata: Mortarch of Blood tells the tale of the Blood Queen as she holds her domain together through an era of upheaval and internecine warfare. In Neferata: The Dominion of Bones, the undead queen fights a war on two fronts, fending off the forces of Chaos and Order, even as a mysterious menace threatens to rise and fill the power vacuum that seems imminent. The novel A Dynasty of Monsters shifts the focus to the corrupted, monstrous Lauka Vai, who rules her dynasty in a very different way. She joins forces with an enemy to overcome an existential threat in Ghur, the Realm of Beasts. Also included is a trio of short stories revealing the constant scheming that Neferata is known for as she manipulates her court to her will. CONTENTS – Neferata: Mortarch of Blood (Novel) – Neferata: The Dominion of Bones (Novel) – A Dynasty of Monsters (Novel) – The Threshold (Short story) – Obsidian (Short story) – The Dance of the Skulls (Short story) Written by David Annandale.
  • Noise Marines orchestrate riotous destruction on a massive scale. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psychosonic attacks. These hedonistic worshippers of Slaanesh are inured to most stimuli and seek to unleash ever-increasing cacophonous destruction to stir their jaded senses. This multipart plastic kit builds six Noise Marines, devastating fire support specialists for your Emperor's Children or Chaos Space Marines armies in games of Warhammer 40,000. These Heretic Astartes use their signature sonic weaponry to blast their enemies, shattering their sanity along with their bodies. They are ideal for adding deadly firepower to your force as it advances. One Noise Marine can be built as an optional Disharmonist, and two can be armed with an optional blastmaster. The Disharmonist has three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 9 helmeted heads, 5 bare heads, 6 Emperor's Children shoulder pads, and 12 standard ones. There are also different power packs, and speakers for their sonic blasters, making it simple to personalise your squad. This kit comprises 123 plastic components, 6x Citadel 40mm Round Bases, and 1x Emperor's Children Transfer sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive front-line troops who prioritise aggression and speed, always seeking new and greater experiences, and revelling in the gory deaths they inflict upon their enemies. This multipart plastic kit builds 10 Tormentors, aggressive infantry for your Emperor's Children armies in games of Warhammer 40,000. They make a solid core for your force, revelling in the pain they inflict on your enemies. The kit can alternatively be built as a unit of Infractors – a melee-focused squad that likes to get up close and personal with your foes. The Tormentors are armed with a boltgun and a close combat weapon, and two can be armed with an optional special weapon – there are two meltaguns and two plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes an Obsessionist to lead your squad – they have a choice of two different loincloths and can be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squad – interchangeable heads and shoulder pads – there are 12 helmeted heads, 8 bare heads, 12 Emperor's Children shoulder pads, and 20 standard ones. There's also different power packs, and a multitude of accessories, including grenades, pouches, and combat stims. This kit comprises 212 plastic components, 10x Citadel 32mm Round Bases, and 1x Emperor's Children Transfer Sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Omnibus The feral warrior-kings of Fenris. The sons of Leman Russ. Savage heroes of the Imperium. This is the saga of Járnhamar pack. READ IT BECAUSE Follow Járnhamar pack across the galaxy as they fight against the enemies of the Allfather and fate itself. Chris Wraight presents their saga with the skill of a Fenrisian skjald as he dives into what makes the Space Wolves such a beloved Chapter – ferocity, loyalty, and the unique culture of Fenris. THE STORY In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart. In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself. The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass. CONTENTS – Blood of Asaheim (novel) – Stormcaller (novel) – The Helwinter Gate (novel) – Kraken (short story) Written by Chris Wraight.
  • Broodcoven

    €55.00
    The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generations to ensure their targets are torn down in short order. Every word spoken by the Magus or Primus is obeyed to the letter by their faithful congregation, for they speak on behalf of the Star Saviour himself. This cocktail of psychic power, inspirational presence and dark charisma is a potent stimulant to the cultists around them. Perhaps realising they would soon be doomed should their masters leave them, the lesser warriors of the cult will fight tooth and claw to defend them – and on the day of battle, the best form of defence is attack... This box contains all the parts necessary to assemble the Broodcoven, a formation found in Codex: Genestealer Cults. You’ll receive a Patriarch, a Primus armed with needle pistol, bonesword and toxin injector, and a Magus, armed with autopistol and force stave and including 2 Genestealer Familiars – a charismatic and deadly combination of Genestealer Cults miniatures.
  • The Soulblight Gravelords are vampiric tyrants who see mortals as little more than prey with which to sate their thirst for blood. They possess unnatural swiftness, inhuman strength, and an innate command of death magic. For all their might, these vampires are fated to serve the God of Death, Nagash. In his name, they raise teeming armies containing all manner of revenant horrors – leather-winged beasts, blood-thirsting cavaliers, and rank after rank of skeletal warriors. Death Battletome: Soulblight Gravelords is a vital book for collectors and gamers who wish to drain the Mortal Realms of all life. This stately tome is packed with atmospheric artwork, fascinating background material about the vampiric Soulblight dynasties, darkly beautiful photography, and the rules you'll need to carve your trail of blood. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through spreading your curse, no matter how you like to collect, paint, and play with your Soulblight Gravelords. This 122-page hardback book contains: – Background, art, and fiction giving you an overview of Soulblight dynasties, history, and politics – A description of their many undead units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 37 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section This book also contains a one-use code to unlock Death Battletome: Soulblight Gravelords content in Warhammer Age of Sigmar: The App.
  • The Wood Elves made the great forest of Athel Loren their home in the ancient days, and have defended it from Orcs, Beastmen, Dwarfs, and anyone else who would violate their sacred groves. Rejecting heavy armour, they are light on their feet, moving through the forest with ease and grace to ambush their clumsy foes. This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Forces of Fantasy, you'll have plenty of options and more in-depth rules to get the most out of your Asrai warriors and mystical woodland spirits on the tabletop. Within this 48-page supplement, you will find: – Background and lore: The history of the Wood Elves is tied to Athel Loren, their arboreal home – you'll learn all about where they came from, who they fought and when, and the rise of Orion and his Wild Hunt. – Monarchs of the Wood: Rules to field two unique Armies of Infamy – Orion's Wild Hunt and the Host of Talsyn. – Special Character & Unit Profiles: Background and rules for units and characters including Orion, the King in the Woods and Araloth, the Lord of Talsyn. – Wood Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this supplement.
  • Yvraine

    €34.00
    Yvraine, known as the Daughter of Shades, is a fearsome warrior and psyker. She was once brought back to life by the power of the Aeldari God of the Dead and now operates as their emissary. In battle she wields the Cronesword Kha-vir, the Sword of Sorrows, which can turn an enemy to ash with the slightest touch. The power of Ynnead manifests when she fights, lending strength to the warriors around her such that they appear as blurs of violence. This kit builds Yvraine and her Gyrinx familiar. Formidable in combat and an exemplary psyker, her poise and grace mask her merciless nature in battle. When her allies fall, she gains strength from them, thanks to her pact with Ynnead, the Aeldari God of the Dead. This set comprises 19 plastic components and is supplied with a Citadel 75mm x 42mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into being, and from its cursed depths flood torrents of empyric energy and tides of bloodthirsty daemons. As the corruption spreads, Armageddon's hives seethe with heretic uprisings and rebellions. Crusade: Armageddon is a narrative expansion for Warhammer 40,000. It details the brutal next chapter in the ongoing saga of the conflict raging around Armageddon, and the bleak state of the war efforts. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. This 128-page hardback book contains: – Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes. – In-depth Crusade rules to grow and evolve your forces as you play battles, writing your own story. – An exciting Crusade campaign designed to evoke the brutal battle over the Fire Wastes, with new Crusade Badges, Battle Traits, champions, and Crusade Relics. – 16 thrilling missions to play through on your conquest to save or destroy this beleaguered world. – A six-page gatefold section, including rules references and blank pages you can copy for your own use. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
  • The Blood Claws are the youngest and most inexperienced of all the Space Wolves, and most eager to prove themselves in battle. They are savage and aggressive without exception and will plunge headlong into battle against maniacs and monsters alike, for they are young enough to still believe in their own invincibility. Each Blood Claw miniature is furnished with an abundance of fur, skulls, wolf tail talismans, knives and icons that give them a feral appearance. Within this kit are a selection of weapon options including: plasma pistols, chainswords and boltguns. It also includes: power swords, thunder hammers and storm shields, wolf claws, plasma guns, storm bolters and power fists. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack. This multi-part plastic kit contains 327 components with which to build 15 Blood Claws miniatures, and includes 15 Citadel 32mm Round bases.
  • Magical Gnawholes allow a seemingly endless stream of Skaven to be funnelled up from the depths of Blight City and overwhelm enemy lines. Their unstable nature makes them incredibly dangerous to pass near, as warp lightning skitters around the rupture. This multipart plastic kit builds a set of three Gnawholes, faction terrain for your Skaven armies in games of Warhammer Age of Sigmar. These bizarre magical rifts offer several benefits to your army, from damaging nearby enemy units, to allowing you to deploy reinforcements straight into the heat of battle. They are also a fantastic addition to your collection, replete with verminous details, bells, and braziers that fit right into the Skaven aesthetic. This kit comprises 102 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sky Lanterns are wonders of Cathayan ingenuity used by the Celestial Dragon’s armies to observe enemies from on high and direct troops in battle. Beneath the lantern hangs an armoured gondola, from which one of Grand Cathay’s many Magistrates uses fans and banners to signal troops, or direct the fire of the army’s war machines. Should enemy flyers or missile troops get too close, pairs of Crane Gunners snipe from their exceptional vantage point. This multipart plastic kit builds one imposing Sky Lantern, an unusual engine of war for your Armies of Grand Cathay in games of Warhammer: The Old World. These floating gondolas can be equipped to suit a variety of battlefield roles, from ranged airborne artillery to bomb-dropping platforms. The kit includes parts to build a Magistrate who can be mounted on the Sky Lantern or assembled on foot. The crew can be armed with Sky Lantern Crane Guns, or iron hail guns and gunpowder or dragon fire bombs. An optional rack for Sky Lantern bombs can be added to the gondola. No matter how you equip it, this miniature is effective on the tabletop and a centrepiece for your collection. The kit comprises 128 plastic components, 1x Citadel 100mm Square Base, 1x Citadel 25mm Square Base, 1x Citadel Large Flying Stem, and 1x Sky Lantern Transfer Sheet containing 115 high-quality waterslide transfers to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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