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Demetrian Titus was Captain of the Ultramarines Second Company more than two centuries ago. He lost his position due to the machinations of Chaos worshippers on Graia and the extreme paranoia of an Inquisitor. Titus’s return to captaincy has been hard‑earned, yet he remains the same warrior he has always been. He seeks to surround himself with good counsel, like his battle-brothers Gadriel and Metaurus, Commodore Silva, Legatus Minervas, Astropath Kornelius, and plenipotentiary Vestha. This multipart plastic kit builds 7 miniatures, including Captain Demetrian Titus, his closest advisors, and his battle-brothers for your Space Marine armies in games of Warhammer 40,000. Decked out in the finery of his newly reclaimed position as Captain, he cuts a fine figure. Ancient Gadriel bears a company standard at his side, and Veteran Sergeant Metaurus is equipped as a Bladeguard Veteran. In addition to these tried and true warriors, you'll find a handful of other figures that are vital to Titus's plans for the Five Hundred Worlds. Gaius Silva commands the flagship of Titus's fleet, and Dainal Kornelius is the chief Astropath. Aemelia Minervas is a respected Legatus of the Ultramar Defence Auxilia, and Lucia Vestha is a peerless negotiator. None are strangers to battle. If you're looking for a fearless leader for your Ultramarines, look no further. This kit also gives you a handful of fascinating characters for an exciting painting project. Contents: – 1x Captain Titus – 1x Plenipotentiary Lucia Vestha – 1x Astropath Dainal Kornelius – 1x Legatus Aemelia Minervas – 1x Commodore Gaius Silva – 1x Veteran Sergeant Metaurus – 1x Ancient Gadriel The miniatures in this box offer a degree of customisation. Astropath Dainal Kornelius has a choice of two heads – one with his visor up and one with it down. Veteran Sergeant Metaurus has a choice of two heads – one helmeted and one bare. This kit comprises 67 plastic components, 3x Citadel 40mm Round Bases, and 4x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in Warhammer 40,000 are available as a free download on the Warhammer Community website. -
In the wake of the Great Gun's reverberations, alien growths are discovered among the foundations of the great city of Hive Fissilicus. Bionically augmented Tech-Priests lead Battleclades of their cyborg servants beneath the hive city to halt the spread, but awaken monstrous aliens, leading to furious fighting. This expansion includes two multipart plastic and push-fit kill teams, a set of Tyranid-themed terrain features, a horde of non-player operatives for solo and cooperative play, rules, datacards, and accessories for your games of Kill Team. It continues the ongoing narrative on Volkus, and introduces fresh ways to play, more operatives, and strategies – it's an ideal way to add even more variety to your games. This boxed set contains: – 80-page softcover Typhon Dossier: All the background, artwork, and rules for both of the two kill teams in the box, plus an overview of the planet Volkus, the Tyranid infestation underneath Hive Fissilicus, and the kill teams clashing amidst the growths. This book includes two new Mission Packs – one for solo or cooperative play, and another to add Tyranid non-player operatives for both teams to contend with. – Battleclade Kill Team: The Adeptus Mechanicus let their tech thralls loose to cleanse the infestation, led by a Technoarcheologist and a Servitor Underseer. These 10x multipart plastic and push-fit miniatures include a variety of weapons and cosmetic options, as well as an Adeptus Mechanicus Transfer Sheet. You'll find all the bits you need to build specialists like the Technomedic Servitor, Breacher Servitor, and Auto-Proxy Servitor. – Raveners Kill Team: Hulking, multi-limbed xenos creatures that attack by bursting from underground tunnels. These 5x multipart plastic miniatures can be built as Ravener Warriors, and specialist bits are included to build a Ravener Prime, Wrecker, Tremorscythe, Felltalon, and Venomspitter. – Hormagaunts and Ripper Swarm: This set of multipart plastic miniatures builds 10x small but vicious Tyranid Hormagaunts, along with 1x Ripper Swarm, to use as non-player operatives in solo play and cooperative games. – Killzone Upgrade: Tyranid Infestation: This terrain set includes 2x gestation sacs, 2x shardspewer growths, 2x capillary towers, 1x brood nest, 2x underbrood mounds, 2x capillary roots, 2x spore vents, and one piece that builds either 1x brood nest or 1x spore chimney. This set is designed to work with the Typhon Mission Pack within the Typhon Dossier. – Battleclade Datacards: 32x Datacards covering operative rules, abilities, faction rules, ploys, faction equipment, universal equipment, and more. – Ravener Datacards: 33x Datacards covering operative rules, abilities, faction rules, ploys, faction equipment, universal equipment, and more. – Typhon Card Pack: Includes 10x Typhon Event Cards, and 6x non-player operative datacards – Combined Token Sheet: Easily track abilities, objectives, equipment, and points throughout your games with team-themed tokens. The sheet contains 78x tokens – 39x double-sided cardboard tokens for the Battleclade kill team, and 39x double-sided cardboard tokens for the Raveners kill team. This set comprises 298 plastic components, 1x Citadel 32mm Round Slotta Base, 3x Citadel 32mm Round Bases, 6x Citadel 25mm Round Bases, 6x Citadel 40mm Round Bases, and 10x Citadel 28.5mm Round Bases. This set also includes 1x Adeptus Mechanicus Transfer Sheet containing 320 high-quality waterslide transfers for you to use to decorate your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Kill Teams, datacards, tokens, terrain pieces, and other elements of this product will be available separately at a later date. You will need a copy of the Kill Team: Core Book and Killzone: Volkus, both available separately, to make full use of the contents of this box. -
Fulgrim embodies the depravity and corruption of his once-noble Legion. His sinuous serpentine form towers over the battlefield and moves with quicksilver speed, lashing whip and thrashing tail scattering those beguiled by the grotesque magnificence of his daemonic form. Any who possess the wherewithal to resist the Daemon Primarch’s stupefying aura are cut down with casual ease. This multipart plastic kit builds Fulgrim, Daemon Primarch of Slaanesh, for your Emperor's Children armies in games of Warhammer 40,000. Granted a form capable of wielding several kinds of devastating weaponry by his dark patron, he is a force to be reckoned with on the battlefield – aggressive, exceptionally hard to kill, and capable of taking on anything from enemy hordes to mighty war machines. Thanks to his wings, nowhere is safe from his horrifying serpentine form – your enemies can run, but they cannot hide. Fulgrim comes with a choice of five different faces, making it easy to personalise your nightmarish Daemon Primarch. Standing 160mm tall and with a wingspan of 190mm, this model towers over the tabletop, making an ideal centrepiece for your Emperor's Children collection. Painters will love the crisp details and variety of textures – from the exquisite armour to the slick serpentine body – while gamers will appreciate the new tactical options such a mighty warrior opens up. This kit comprises 52 plastic components, and 1x Citadel 130mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Death Korps of Krieg's grim regiments excel in the most gruelling of conditions – their famous siege troops holding key positions no matter the onslaught unleashed upon them. They're not unlike a pitiless cult of sacrifice – with their legendary endurance, death often claims their foes first. This multipart plastic kit builds 10 stalwart Death Korps of Krieg troopers for your Astra Militarum armies in games of Warhammer 40,000. Armed with utilitarian lasguns and equipped with gas masks, they are ready to enter the meatgrinder of war. This kit is extremely versatile, with lots of options to customise your unit. One miniature can be built as a Watchmaster – armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon in the other hand. One miniature can be equipped with a sharpshooter's long-las, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. The vox-operator can be assembled with either binoculars or a grenade in their left hand, and one miniature can be built carrying a medi-pack. There are also plenty of cosmetic accessories to further decorate your miniatures, including bayonets, pickaxes, belt pouches, grenades, and more. This kit comprises 130 plastic components, and 10x Citadel 25mm Round Bases. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the course of entire engagements. This multipart plastic kit builds 10 Tempestus Aquilons and a servo-sentry for use in games of Kill Team, or fielded in an Astra Militarum army in games of Warhammer 40,000. The kit includes options, accessories, and interchangable parts to customise your kill team, plus components to build specialists like the quick-drawing Gunfighter, explosive Grenadier, and servo-sentry, which can be armed with a flamer, grenade launcher, or a hot-shot volley gun. Inside the box, you will also find a sheet of 28 doulbe-sided Tempestus Aquilons tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 181 plastic components, 10x Citadel 28.5mm Round Bases, and 1x Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Imperial Agents emerge from the shadows when heresy threatens to destabilise worlds, cultists seek to summon daemonic abominations, and xenos corruption endangers Humanity's realm. Some are Inquisitors of the Holy Ordos and their motley cadres, but this umbrella term also encompasses terrifying Assassins, swashbuckling Rogue Traders, fanatical priests of the Imperial faith, and other more specialised individuals. Some join more conventional Imperial armies to either further their own ends or lend their resources to an important battle. No matter the cause or nature, Imperial agents are amongst the most secretive and esoteric servants of the Golden Throne. Codex: Imperial Agents delves deeply into the murky origins of these clandestine organisations, offering insight into their methods of war. This also includes the mysterious Deathwatch Chapter of Space Marines, seconded as they are to the Ordo Xenos, and other key units attached to various agencies, including the Sisters of Battle, Grey Knights, Imperial Navy, Adeptus Arbites, and more. You'll find loads of grim and sinister artwork to inspire you, along with beautiful galleries of painted miniatures. This hallowed tome gives you all the rules you'll need for engaging in the shadow war for the heart of the Imperium, whether it's in Combat Patrol, narrative Crusade campaigns, or matched play games of Warhammer 40,000. Inside this 128-page hardback book, you'll find: – Background material and lore for the various different types of Imperial Agents, from the Assassin temples, to the Ordos of the Inquisition, and the forces that commonly fight alongside them – Evocative artwork and photography that will inspire your own collection and unleash your creativity – Full rules for using Imperial Agents in your games, with 26 datasheets for each available unit, including Deathwatch, Assassins, Grey Knights, Sisters of Battle, Imperial Navy, Adeptus Arbites, and more, plus four Detachments – A full set of rules for running your own Shadow Operations narrative Crusade campaign, as well as playing fast-paced Combat Patrol skirmishes This book also contains a one-use code to unlock Codex: Imperial Agents content in Warhammer 40,000: The App -
Clan Toreador are artists and divas, obsessed with beauty and passion. They are the social elite among the undead, mesmerizing and awestriking to behold. This deck tries to take political control over the game, using diversion and other tricks to pass enemy defenses. It does damage with both bleeds and political actions. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (6 cards) 1 Carmelita Neillson (New card) 1 Catalina Vega 1 Flávio Gonçalves 1 Mateo García (New card) 1 Mkhokheli 1 Nik Sikko Library (49 cards) 1 Art Museum 1 Dummy Corporation 2 Minion Tap 4 Toreador Grand Ball 5 Enchant Kindred 1 Entrancement 1 Conservative Agitation 1 Domain Challenge 3 Kine Resources Contested 3 Parity Shift 2 Aire of Elation 2 Bewitching Oration (New art) 1 Scorn of Adonis 2 Voter Captivation 4 Resist Earth’s Grasp 1 Scalpel Tongue 6 Majesty (New art) 2 On the Qui Vive (New art) 3 Second Tradition: Domain (New art) 2 Telepathic Counter 2 Telepathic Misdirection 1 rules reference card Note: Cellophane wrapped only – no tuckbox. -
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.This deck takes a defensive stance, planning for the late game while occasionally hitting opponents with precise attacks where it hurts the most. Your strengths are animal companions, Anarch tactics and the Protean shape-changing powers of your minions, which help to pass blockers, intercept enemies and excel in combat. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12 cards) 1 Crow 1 Dario Ziggler 1 Hanna Nokelainen 1 Indira 1 Joaquín de Cádiz 1 Kamile Paukstys 2 Martina Srnankova 2 Massimiliano 1 Nathan Turner 1 Ruslan Fedorenko Library (77 cards) 1 Anarch Railroad 1 Backways 4 Blood Doll 1 Ecoterrorists 1 Fame 1 Haven Uncovered 1 Rack, The 1 Smiling Jack, The Anarch 1 Zoo Hunting Ground 2 Constant Revolution 6 Deep Song 1 Rewilding 4 Thing 1 Double Deuce 2 Murder of Crows 2 Raven Spy 4 Earth Control 2 Form of the Bat 2 Bear’s Skin 6 Carrion Crows 2 Claws of the Dead 2 Form of the Wolf 4 Hidden Strength 4 Cats’ Guidance 6 Deep Ecology 6 Eyes of the Wild 5 On the Qui Vive 4 Protection Racket
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The Adepta Sororitas are the armed wing of the Imperial faith. They defend the Emperor's cathedrums, chapels, and holy shrines from the heretic, the mutant, the witch, and the alien. Encased within power armour, the Battle Sisters of the Orders Militant wield boltguns, flamers, and chainswords as they march relentlessly towards their enemies, bearing relics of fallen martyrs and singing prayers above the din of battle. Their tanks and wargear are bedecked with the iconography of the Adeptus Ministorum, a demonstration of their zeal to any who would opposed them. Where the Adepta Sororitas tread, so does the light of the Emperor shine. This 129-page book is richly embellished with art and background information celebrating the courage, strength, and zeal of the Sisters of Battle. You'll find within these pages all the rules, inspiration, and reference material you'll need to collect, build, and play games with your mighty armies, including datasheets for every unit in the army, and a Combat Patrol for playing fast-paced games of Warhammer 40,000. This hardback Codex contains: – Background material illustrating the rich history, organization, and ethos of these holy warriors – Stunning art capturing the majesty of the Adepta Sororitas, and the horrors into which they charge headlong, plus a showcase of beautifully painted miniatures to inspire you – Full rules for every unit in the army, including 30 datasheets, and four specialised Detachments – A full complement of rules for launching a cleansing crusade with your Adepta Sororitas, even resulting in one of them possibly becoming a living saint – Concise datasheets and rules for fast-paced Combat Patrol games This book also contains a one-use code to unlock Codex: Adepta Sororitas content in Warhammer 40,000: The App -
The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'. Morgrim's Butchas are a ferocious warband of Beast Snaggas, rugged Orks eager to prove their toughness by bringing down the biggest, baddest prey the galaxy has to offer. Whether they ride atop bad-tempered Squighogs or rush forward in bellowing mobs of Boyz, no foe is safe from becoming a Beast Snagga's next trophy. Kickstart the Waaagh! with Combat Patrol: Orks! This boxed set contains all the units you need to start your army or expand an existing collection, and will save you money compared to buying the contents individually. These miniatures provide an aggressive, hard-bitten core for any Orks army, and can also be used as a complete force in Combat Patrol games of Warhammer 40,000 – the Combat Patrol rules are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Beastboss - 4x Squighog Boyz, accompanied by 1x Bomb Squig - 20x Beast Snagga Boyz All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
An iconic rendering of T'au technological progress and ingenuity, the XV8 Crisis Battlesuit is a thing of joy to behold in battle - unless you're its target. Skimming along on the jets of their repulsor engines, Crisis Battlesuits close on their enemy with a surprising speed, unloading their diverse weaponry and leaping away in a split second. Only the best T'au warriors are allowed to pilot these machines, spending years on the front line before even being considered for this honour. Able to be dropped from a planet's upper atmosphere, slamming into ranks of enemies like a tidal wave, the XV8 Crisis Battlesuit is the ultimate balance of firepower, speed and resilience. This multi-part plastic kit contains everything needed to build three XV8 Crisis Battlesuits, with six accompanying drones. There's an impressive level of customisation available, with ball fittings allowing unprecedented posability. One miniature can be optionally assembled as a Shas'vre, with special head and chest plate, and there's a prodigious amount of advanced T'au weaponry in the box: four plasma rifles, three flamers, four fusion blasters, four burst cannons, three missile pods and three shield generators. The accompanying drones have options for gun, shield or marker variants, and you can build a total of six drones, with up to three of any one type. The kit also includes an assortment of battlesuit electronics systems. One model in the kit can even be built as the new, experimental Iridium-class XV8-02 Crisis Battlesuit - distinguishable by its thicker armour and aggressive appearance. Huge variety! 152 components are included in total, with three Citadel 50mm Round bases and three Citadel small Flying bases. -
Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servo-arms and mechadendrites. Techmarines specialise in repairing tanks and war machines, so if you favour armoured warfare, never leave home without a Techmarine or two in order to keep them in tip-top shape! This kit builds one Primaris Techmarine. He is equipped with a grav-pistol, Omnissian power axe, servo-arm, mechadendrite, and a shoulder-mounted forge bolter. It is supplied in 24 plastic components and comes with a Citadel 40mm Round Base. -
The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerous hull-mounted guns are crushed mercilessly beneath their heavy treads. These reliable and formidable tanks can be found in nearly every Astra Militarum regiment in the galaxy, and have become synonymous with the Imperium's fury. This multipart plastic kit builds a Leman Russ Battle Tank – a versatile armoured vehicle with a wide range of variants. This tank can be built with one of seven powerful turret weapons – a battle cannon, demolisher battle cannon, eradicator nova cannon, executioner plasma cannon, exterminator autocannon, punisher gatling cannon, or vanquisher battle cannon – allowing you to arm your Leman Russ for busting open tanks, shredding alien swarms, or anything in between. It also sports a hull-mounted secondary weapon – a lascannon, heavy bolter, or heavy flamer – and can be equipped with two optional sponson-mounted guns – a pair of heavy bolters, heavy flamers, multi-meltas, or plasma cannons. The kit includes cosmetic options such as a searchlight, handles, and a choice of an exposed crewman or closed hatch. It can alternatively build a Tank Commander – a skilled squadron officer for the Astra Militarum, mounted in a Leman Russ. This kit comprises 150 plastic components and includes an Astra Militarum Vehicle Transfer Sheet, with 475 transfers featuring numerals, sigils, and a variety of regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Sydonian Skatros is a sinister cybernetic sentinel, stoic and unmoving until the moment an enemy strays into range of their huge rifle. Mechanical, stilt-like limbs allow them to traverse hazardous terrain and survey the environment, shrouded by a smog of incense-exhaust. With protocol-driven precision and an advanced scanner known as the achillan eye, they lock on to their foes’ weakpoints and unleash pinpoint fire that sows panic and agony – all the better for eroding enemy morale. This multipart plastic kit builds one Sydonian Skatros, an augmented sniper created by the Adeptus Mechanicus. This Skitarii sharpshooter can be armed with one of two long-barrelled guns – a radium jezzail, which fires radioactive bullets that pierce armour and poison flesh, or a high-powered transuranic arquebus. Each weapon comes with its own bionic loader-arm, as well as an ammunition pack for the Skatros' belt, which sports a holstered pistol for closer foes. The kit also includes a choice of two different headset designs for the Skatros – a sinister mono-visor, or a pair of staring goggle-lenses – which can be worn over their cyborg facemask or pushed up onto their forehead. This kit comprises 21 plastic components, and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
he Necrons are a deathless species of The Necrons are a deathless species of alien androids who dominated the galaxy in ages past. After millions of years in self-imposed slumber, they are rising from their hidden tomb complexes to march in conquest once more. Clad in self-repairing bodies of living metal, armed with weapons that harness the devastating energies of the cosmos, the Necrons are a terrifying enemy. They are without fear or mercy, soulless mechanoids who advance in eerie lockstep to lay down an annihilating storm.
These phalanxes are joined by techno-sorcerous war engines, scuttling constructs, and shards of shattered star gods, led to war by undying nobles with wills and bodies of unyielding metal, driven by the absolute conviction that they are the rightful rulers of the galaxy. Ravaged by their long sleep, many Necrons have been reduced to murderous monsters or delusional demigods. Yet their madness only makes them an even greater and more inescapable threat. Codex: Necrons is an essential guide for anyone who wants to collect Necrons and display the might of their phaeron on the tabletop. In this book you'll find the rules you need to play a Necrons army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as detailed background material and stunning art showcasing their ancient origins, impossibly advanced technology, and dynastic courts. Inside this 136-page hardback book, you’ll find: – Terrifying background information exploring the awakened Necrons, from their unfathomably ancient history to the structure of the tyrannical dynasties – Stunning artwork that brings these undying legions and ancient tomb worlds to life (of a sort) – 47 datasheets detailing the profiles, wargear, and unique abilities of every Necrons unit, from mindless Necron Warriors to Imotekh the Stormlord – Five themed Detachments for Necrons armies, such as the Annihilation Legion and Canoptek Court, each with their own set of special rules – Crusade rules for steadily awakening the systems of your slumbering tomb world, earning ever-greater mechanical powers – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Amonhotekh's Guard – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Necron dynasty colour schemes This book also contains a one-use code to unlock Codex: Necrons content in Warhammer 40,000: The App.READ LESS
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Biovores are living artillery pieces, swollen with the clutch of explosive Spore Mines that they nurture within their bodies. Upon anchoring itself to the ground with chitinous spurs, a Biovore undergoes violent spasms that expel its volatile offspring in high arcs as living ammunition. From there, the gas-bloated Spore Mines detonate in a shower of bone shards and acid rain, or else drift languidly down onto the battlefield, primed to explode whenever prey draws near. This multipart plastic kit builds a Biovore – a sentient Tyranid mortar – as well as three floating Spore Mines. The Biovore's lumbering form supports a symbiotic dorsal launcher, its spore-sac bulging with biological explosives waiting to be fired. The Spore Mines can be launched onto the battlefield by the Biovore, or simply rain down from the skies. The kit offers several alternate leg poses and basing elements for the Biovore, as well as three distinct designs of Spore Mine, allowing you to maintain variety in your brood as you build a whole battery of artillery-beasts. The Biovore in this kit can alternatively be built as a Pyrovore, a fire-spewing Tyranid creature. This kit comprises 37 plastic components, and comes with a Citadel 80mm Round Base and 3x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Clonefather. Primogenitor. Spider. Fabius Bile has laboured under many epithets during his long and wicked life, but none truly convey the unrepentant evil of this heretic crypto-scientist. A twister of flesh and a sculptor of nightmares, Fabius Bile is one of the most abominable renegades to blight the Emperor's realm. In command of Fabius, you can unleash gene-spliced horrors upon an unsuspecting galaxy, bringing your enemies to their knees. Bile is also more than capable of taking care of himself too, carrying as he does the deadly Rod of Torment. He can be accompanied by a Surgeon Acolyte, who assists him in his twisted work. This pair make an excellent modelling or painting project and are an excellent addition to a Chaos Space Marines army. This 21-piece kit creates one Fabius Bile and one Surgeon Acolyte. It comes supplied with a 40mm Citadel round base and a 32mm Citadel round base. -
The Drukhari rely heavily on surprise and raw speed, and hence their skycraft are all fast and manoeuvrable. The most deft of all Commorite transports is the Venom, an arrow-swift skimmer that carries an elite cadre of warriors into battle to strike like a poisoned dart at the heart of the foe. Should even a single Venom penetrate the enemy defences it can be enough to sow the seeds of destruction, laying down supporting fire as its lethal cargo goes to work. For this reason, the Venom is the perfect transport vehicle for Archons, Succubi and their respective bodyguards. This multi-part plastic kit contains one Drukhari Venom in 62 components. The kit includes two Wyches that represent a unit being transported into battle, a third Wych firing the on-board splinter cannon and a clear plastic canopy, giving you the option to paint the pilot and still be able to see him once the kit is fully assembled. It is also supplied with a ball and socket flying stand and a large flying base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Chaos Lords are the most powerful of the Chaos Space Marines. With the genetic advantages of a Space Marine and the blessings of the Dark Gods there are few more dangerous entities in the galaxy. This Lord is clad in Terminator armour and can be armed with a variety of weapons. This boxed set contains 1 multi-part plastic Chaos Space Marines Terminator Lord, and includes options for a Chaos Space marines Terminator Sorcerer, combi-weapons, power weapons and more. -
The Rhino is the most widely used armoured personnel carrier in the Imperium. Based on ancient STC technology, the fundamental design is robust, reliable, and easy to maintain, with an adaptive power plant that can run off a wide variety of fuels, making it perfect for the wide-ranging armies of the Great Crusade – and the wars of the Horus Heresy. As such, the Rhino chassis serves as a basis for many other war machines, and these transports are produced in their thousands – several distinct patterns are in common use throughout the galaxy, with the heavily-armed Deimos being the most widespread amongst the Space Marine Legions. This multipart plastic kit builds one Legion Rhino Transport, in the distinctive Deimos pattern. This efficient transport vehicle has the capacity to carry a 10-man squad of Legionaries across the battlefields of the 31st Millennium, with room for characters to join the unit. Protected from enemy fire by thick armour plating and its defensive smoke launchers, the Legion Rhino Transport is armed with twin-linked bolters, and can be further customised with a range of weapons and utility gear. This kit includes the components to add a pintle-mounted havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite), as well as a searchlight, a dozer blade, and a hunter-killer missile. It also offers a number of cosmetic options, such as towing hooks and a choice of a Space Marine gunner, spotter, or closed hatch. This model has no Legion markings, allowing Warhammer hobbyists to paint it in whichever colours they choose – however, the box includes a transfer sheet with 42 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This kit comprises 102 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of this model. -
Chaplains rouse Space Marines to war with their litanies of faith, and never is this spiritual fortification more vital than amidst the blood and horror of boarding actions and beachhead strikes. Thus, Chaplains are trained to wear formidable Terminator armour so they can fight alongside veteran battle-brothers in the heaviest combat. This multipart plastic kit builds one Space Marine Chaplain clad in durable Terminator armour. This inspiring orator stomps into battle, crushing skulls with a crozius arcanum – his deadly staff of office. In his other hand, he carries either a shell-spitting storm bolter or a massive bone-bedecked relic shield, offering him further protection in battle. The kit also offers the choice of a helmet or a bare head with rebreather, both in the skeletal style of the Chaplains, as well as two different heads for the crozius. This kit contains 25 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Termagants are scuttling predators that attack in huge swarms, spitting living ammunition from their symbiotic weapons. Ripper Swarms squirm alongside them as living carpets of teeth and flesh, devouring whatever they come across. This box is the perfect way to start your collection of Tyranids. You’ll get three plastic Termagants, each with a distinct pose, plus a plastic Ripper Swarm, all the paints you need to prepare them for battle, and a paint brush to get you started. These models are push fit, only requiring clippers to assemble – no glue, no mess. Each Termagant is armed with a fleshborer and, like the Ripper Swarm, features vicious claws and teeth. They are posed as though stalking their prey. These miniatures are supplied with appropriate bases. The six Citadel Colour paints are supplied in 12ml pots and feature the essential colours needed to paint the miniatures in the colours of Hive Fleet Leviathan, as well as a Technical paint to create textured bases: - Corax White (Base) - Wraithbone (Base) - Naggaroth Night (Base) - Thunderhawk Blue (Layer) - Magos Purple (Contrast) - Armageddon Dust (Technical) The box also includes a Citadel Starter Brush included to get you painting quickly. -
Equipped with a wide variety of close combat and ranged weapons, the Grey Knight Terminators are teleported into the thick of battle, where they can exterminate their foes quickly and efficiently. These Grey Knights Terminator models feature an array of staggering detail, from the rich iconography, books and skulls through to elegant purity seals, chains, rippled garments, and the personal heraldry upon their shoulder. Their armour-style, whilst clearly that of a Space Marine, suggests a more ancient design influence, and their wide-standing poses indicates the immense power of the Grey Knights. This multi-part plastic boxed set contains 153 components and five 40mm round bases with which to make either a Grey Knight Terminator Squad or a Grey Knight Paladin Squad. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, a psycannon, a psilencer and an incinerator. This kit is unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Amongst the most honoured Space Marines of a Chapter are its Apothecaries. It is their role to to mind the physical well-being of their battle-brothers – this is seen most obviously on the battlefield, where an Apothecary serves as an emergency medic. Their most important duty, though, concerns the dead; an Apothecary can harvest the progenoid organs from a fallen Space Marine, ensuring the creation of further warriors and the continuation of the Chapter. This multi-part plastic kit contains the components necessary to assemble a Primaris Apothecary. Strikingly detailed, clad as he is in Mk X power armour, this miniature features far more accoutrements and gadgets than the standard Primaris Space Marine – as befits his battlefield role. Strung around the chest plate are several canopic jars, bearing purity seals: these are filled with progenoid organs that have passed his scrutiny, and will be used in the creation of further Primaris Space Marines. In his right hand he clutches a freshly-hewn organ upon which his gaze is fixed; another canopic jar hangs from his arm, ready. His left arm holds a narthecium, the grisly instrument of his craft, though this can be replaced with an optional absolver pistol (often the last thing a fallen brother will see…) Adding to the detail and options of this kit are a selection of lamps and surgical inspection lenses, with a chainsaw, injector servo arm, drill and stapler amongst the possible modelling options. As a macabre narrative extra, a slain Space Marine is included with a huge incision made by the Apothecary’s narthecium, to be added to the base. The Primaris Apothecary comes as 28 components, and is supplied with a Citadel 40mm Round base. The kit also includes a Ultramarines-Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography. -
The Ravenwing Black Knights are the 2nd Company’s greatest warriors, elite fighters who style themselves after the monster-hunting knights of old Caliban. They speed towards the foe, swinging their corvus hammers with such force that the spiked end punctures even the thickest armour. Black Knights are the elite of the Ravenwing. Between their bike-mounted plasma talons and the variety of powerful melee weapons they carry, they're capable of downing enemies many times their size, making them a swift and deadly addition to your collection. This kit is comprised of 122 plastic components with which to make a unit of three Ravenwing Black Knights. It is also supplied with a Dark Angels Transfer Sheet, and 3x Citadel 75mm x 41.5mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
A Warhammer Chronicles Omnibus Of all the heroes of the world-that-was, Gotrek and Felix may be the greatest – and this collection of novels and short stories showcases their earliest adventures. READ IT BECAUSE The saga of Gotrek and Felix starts here, with three novels that introduce a host of fan-favourite characters and feature some of the heroic duo's most memorable adventures. DESCRIPTION Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere inbetween, and depends entirely on who you ask… Relive the early adventures of the Slayer and his human companion. From the haunted forests of the Empire to the darkness beneath the Worlds Edge Mountains, Gotrek and Felix face demented cultists, sinister goblins and a monstrous troll. In the city of Nuln, they get involved in an invasion by the sewer-dwelling skaven. And in the frozen north, an expedition to the lost dwarf hold of Karag Dum brings Gotrek and Felix face-to-face with a dread Bloodthirster of Chaos… This omnibus contains the first three Gotrek & Felix novels by William King, plus five additional short stories that take the heroic duo into dark adventures in the depths of the Old World. CONTENTS Trollslayer, Skavenslayer, Daemonslayer & Death and Glory by William King A Place of Quiet Assembly by John Brunner Blood Sport by Josh Reynolds Kineater by Jordan Ellinger Mind-Stealer by C L Werner Also includes a Gotrek & Felix Gazetteer, a guide to the characters and locations of the series. -
The Cutting Mat is made of highly durable PVC material and is used as a base for all modeling, assembling and conversions of wargaming miniatures. It will protect your workstation from unnecessary damage. The Cutting Mat is self-healing and comes with cutting/measuring lines for precise cuts.- Self healing 3 layer design with PVC material.
- Includes scale lines measured in millimeters.
- Protects your blades from becoming dull.
- 3mm thick and measures 22x30 cm.
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Heavy pigment, old paint or a combination thereof: the Mixing Balls will make your paints perfect again. The 5.5 mm stainless steel high-grade Mixing Balls will blend medium and pigment perfectly together, with a few shakes of your paint bottle.- Perfect for Warpaints bottle.
- 5.5mm diameter stainless steel.
- 100x Mixing Balls
- For fast and effortless mixing of paint.
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The Vehicle brush has a flat stiff end making it perfect for highligting edges on tanks and drybrushing anything from scenery to most vehicles. Also large monsters benefit from this brush where it is used as an enormous drybrush.- Large head for large paintjobs – The Vehicle brush has a flat stiff end making it perfect for highligting edges on tanks and drybrushing anything from scenery to most vehicles.
- Ideal for texturing – The synthetic nylon bristles on this brush are coarser than on our smaller brushes, making this a very good brush for drybrushing large models and terrain pieces, where texture means more than refined detail.
- Comfortable ergonomic grip – We have given our larger brushes a full round handle to allow for a looser grip when doing broad strokes across your favourite models.
- European quality – All our brushes are handmade and quality checked in Germany to ensure the best possible quality. The brushes have ferrules made of strong, rust-resistant nickel that prevents corroding and rotting.
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The Army Painter Airbrush Cleaner is a non-toxic, water-based cleaning product specially formulated to remove any acrylic paint residue from hard-to-reach areas of your airbrush. The Airbrush Cleaner ensures optimal long term performance of your airbrush.- Clean and care for your airbrush
- Avoid clogs in your airbrush
- Specially formulated to be used with our high-quality Warpaints™ Air
- Non-toxic and water-based
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The Great Unclean Ones are Nurgle’s mightiest daemons. Towering over their enemies, these living hillocks of rotting flesh lumber across the battlefield swinging their rusted weapons, vomiting streams of filth and unleashing diseased magics upon the foe. Great Unclean Ones are terrifying when roused to wrath, wading through enemy ranks, crushing foes beneath their bulk and pulping survivors with their enormous swords and flails. Some toll rusted summoning bells to draw forth fresh daemons, while others unleash terrible outbreaks of magical plague. This multi-part plastic kit contains the components necessary to assemble a Great Unclean One. This is a truly vile model (in the most positive sense of the word!) – it celebrates its corpulence, with rotten, torn flesh slipping aside on its enormous gut to reveal winding intestines within. 2 different heads are available – one with symmetrical antlers and a foul grin, and one cyclopæan, featuring a hideous daemon tongue which ends in a sinister head – itself featuring a sinister daemon tongue! It can be armed with a massive bilesword or doomsday bell in the right hand, and a large bileblade or plague flail (a remarkable object which is essentially 3 skulls attached to lengths of heavy chain) in its left hand. 6 Nurglings are included, clutching items such as censers, or just hanging about – these can be added to the kit in any way that you see fit. This model comes as 59 components, and is supplied with a Citadel 130mm Round base. The Great Unclean One can be added to both Warhammer 40,000 and Warhammer Age of Sigmar armies, and the kit can optionally be used to assemble the special character Rotigus. -
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Composed of entirely synthetic bristles for durability (this brush will see a lot of use!) and ideal for basecoating, this brush (L Base) features a large, wide side and a fine pointed edge - ideal for both fast coverage and tricky to reach areas. -
To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shattered terrain, while their riders are mag-locked in gyro-stabilised positions. Serberys Raiders are long-range scouts and outriders. They excel at outflanking enemy forces and picking off unprotected assets. Advanced ocular arrays implanted into the riders’ skulls are noospherically linked with their mounts, ensuring maximum accuracy, while finely calibrated olfactory sensors and a suite of sensitive augury equipment make them dogged and feared trackers. Serberys Raiders are well equipped for combat at every distance, with galvanic carbines offering ranged punch and finely crafted cavalry sabres for melee combat. The squad’s alpha is also armed with a hard-hitting archeo-revolver. They make for a versatile vanguard unit, able to ride ahead of their fellow Skitarii and even snipe at enemy command assets. This kit can alternatively be used to build a unit of Serberys Sulphurhounds instead, meaning that regardless of which unit you assemble, you'll end up with plenty of spare components for customising your collection. This kit is supplied in 103 plastic components with which to assemble three models, each supplied with a Citadel 60mm x 35mm Oval Bases. Also included is an Adeptus Mechanicus transfer sheet. -
With a distinctive two-legged walking tank-shape, the artillery platform known as the Ironstrider Balistarius is a fearsome sight indeed. Gyroscopically balanced, with downlinks providing them with the sum knowledge of their enemies, the deadly accuracy of the Ironstrider Ballistarius would be the stuff of legend, were any survivors ever left to recall it. As a mobile artillery weapons platform, the Ironstrider Ballistarius can be fitted with one of two armament options: a twin-linked cognis autocannon or a twin-linked cognis lascannon. The split-toed legs can be posed in two different configurations, with suspensors that can be modelled at differing angles, and the entire surface of the machine crawls with sensors, data collection modules and antennae. The gunner has four head options; three hooded and one rebreather. This multi-part, 80-component plastic kit contains all the parts necessary to build either one Ironstrider Ballistarius or a Sydonian Dragoon, and features a small transfer sheet and a 105x70mm oval base. -
Harnessing the destructive energies of forge worlds within their weaponry, the Vanguard are so soaked in radiation that even to approach them is to confer a death sentence upon yourself. Victory for them is pyrrhic, as this radiation burns through even their heavy armour plate, slowly poisoning them to death even as their carbines bring about the(much quicker) demise of their enemies. Skitarii Vanguard, featuring helmets and rebreathers, obliterate foes with radium carbines. Each trooper is sealed in heavy, industrialised Skitarii warplate, emblazoned with the symbol of the Adeptus Mechanicus, bristling with data-collecting sensors, antennae and environmental monitors. Mindful of the harsh terrain of Mars, their legs have been removed from the knees down, with bionic replacements lending each model an air of cold, cybernetic augmentation The unit can include an Alpha, armed with either a radium or arc pistol and a close combat weapon (either a power sword, taser goad or arc maul) and three models can carry special weapons - available to you are a transuranic arquebus, an arc rifle and a plasma caliver, the last of which includes a specific head and backpack. One model can be made into an Alpha, fitted with an enhanced data-tether or an omnispex - the box truly portrays the compulsive data-gathering nature of the Adeptus Mechanicus. This multi-part plastic kit contains everything needed to make either ten Skitarii Rangers or ten Skitarii Vanguard. Included in the box are 124 components - twenty-three heads, twelve of which are variants on the Vanguard helmet/rebreather, twenty-five weapons, a small transfer sheet, one Citadel 60x35.5mm Oval Base and ten Citadel 25mm Round Bases. -
Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Powerful warrior organisms in their own right, each Hive Tyrant is also possessed of a depth of sentient autonomy and strategic cunning that makes them truly deadly foes. Every part of their body is perfectly sculpted to maim, kill, and consume – and guide lesser bioforms in doing the same. This multipart plastic kit builds one Hive Tyrant, an impressive and incredibly versatile leader-beast that can be built to take on a variety of battlefield roles. This looming creature is a fitting centrepiece for any Tyranid army – it boasts a distinctive chitinous shell studded with chimneys, a snarling head with a cruel horn, and a hideous skeletal underbody. The kit features a huge variety of weapons options, including two scything talons, a heavy venom cannon, a stranglethorn cannon, and a bonesword and a lash whip – as well as biomorphs like adrenal glands and toxin sacs, plus other components for customising your Hive Tyrant. You can also choose to build this kit as flying Winged Hive Tyrant, or the insidious Swarmlord. This set comprises 59 plastic components and is supplied with a Citadel 60mm Round Base. This miniature is supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
The Repulsor armoured transport is a deadly combination of manoeuvrability and raw brute force. Due to the turbine array at its rear, it has tremendous motive power, held aloft by powerful anti-gravitic generators. The Repulsor is so heavily armed and armoured that is doesn’t skim over the landscape but instead crushes the ground below it. The tank grinds forward with a deep bass thrum, reducing rock to gravel and fallen bodies to smears of gore and powdered bone. This multi-part plastic kit contains the components necessary to assemble a Space Marines Primaris Repulsor, an armoured transport not only capable of ferrying 10 Primaris Space Marines into battle, but also defending itself with the vast array of weaponry at its disposal. The Repulsor has a choice of: - a turret-mounted heavy onslaught gatling cannon, which can be replaced with a las-talon; - a front-mounted twin heavy bolter, which can be replaced with a twin lascannon; - a pintle-mounted ironhail heavy stubber, which can be replaced with an onslaught gatling cannon; - a rear-mounted Icarus ironhail heavy stubber, which can be replaced with an an Icarus rocket pod, storm bolter or - fragstorm grenade launcher; - 2 storm bolters, which can be replaced 2 fragstorm grenade launchers; - Auto Launchers, which can be replaced 2 fragstorm grenade launchers. The repulsor is also equipped with a pair of krakstorm grenade launchers and may take an additional ironhail heavy stubber. The body of the Repulsor itself features numerous modelling options – there are 6 stowage assemblies, which are entirely modular, configurable in countless different ways with cases of grenades and rocket pods modelled open or closed. The top hatch can be modelled closed or open; should you choose the open option, you can place a Tech-marine in the hatch either pointing toward the foe or operating the pintle-mounted weapon. There are also the usual details you would expect from an Imperial craft – lights, radar arrays, huge exhaust vents and an aquila displayed proudly at the fore. The Primaris Repulsor comes as 168 components, and includes a transfer sheet and a Citadel 100mm Round base – this features a clear hover stand, which can be set at an angle, adding a certain degree of camber to your model. -
The spiritual leaders of their Chapters, Chaplains are awe-inspiring warrior priests who administer rites, preserve rituals and perform ancient ceremonies of initiation, vindications and redemption that are as important to a Space Marine Chapter as its roll of honour or skill at arms. Every Chapter has its own Chaplain, acting as leader in both devotions and combat and second only to the company Captain in rank. This multi-part plastic kit contains the parts necessary to assemble a Primaris Chaplain. Wearing iconic jet-black Mk X power armour featuring unique greaves, he fights fiercely using his absolver bolt pistol and crozius arcanum. His hooded cassock lends him an air of sinister intensity, with plenty of spikes, chains, skulls and purity seals dotted all about. His helmet features a skull design and the chestplate of his armour is modified to portray an exposed ribcage – a reminder of the mortality that his enemies face. His backpack has an attached iron halo, whose 12 points aptly represent the High Lords of Terra. The Primaris Chaplain comes as 12 components, and is supplied with a Citadel 40mm Round base. The kit also includes a Space Marines Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography. -
Bullgryns are recruited from most obstinate of the Ogryn strain of abhumans, clad in heavy armour and armed with rugged assault weaponry built to withstand their unwieldy strength. A line of these heavily-muscled humanoids is a frightening sight, advancing in shield-lines from which shots bounce harmlessly, issuing thunderous blows with heavy mauls and lobbing explosives as they charge. This multipart plastic kit builds three Bullgryns – bulky, armoured auxiliaries equipped with heavy shields and combat weapons. Each Bullgryn can be armed with either an explosive grenadier gauntlet or a hefty maul, and carries either a towering slabshield or more manoeuvrable brute shield. The kit features a variety of accessories and interchangeable components to customise your abhuman squads – including four masked or bearded heads, three shield designs of each type, and a selection of spare ammo, frag bombs, pouches, and flasks. It also includes a special cybernetic head for a Bone 'ead squad leader. This kit can alternatively build three gun-toting Ogryns, or it can be used to build Nork Deddog or an Ogryn Bodyguard, as well as two Ogryns or Bullgryns. This kit comprises 121 plastic components, and is supplied with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. The heart of these arcane armies is comprised of Rubricae – implacable warriors who level salvo after salvo against the foe, marching at the command of the mighty Sorcerers and diabolic Infernal Masters who rule their fractured Legion. Around them come shrieking herds of Tzaangor, mutant shock troops armed with cursed blades and dark sorcery. Expand the dominion of Magnus the Red with Combat Patrol: Thousand Sons! This boxed set provides you with all the units you need to get started or build on an existing force. The contents of this set have been specifically chosen to provide you with an ideal Thousand Sons force for Combat Patrol-sized games – approximately 25 Power Level's worth of models – and will also save you money compared to buying the contents individually. This set includes the following multipart plastic models: – 1x Infernal Master – 5x Scarab Occult Terminators – 20x Tzaangors It also includes 4x Tzaangor Upgrade Frames and 1 x Chaos Space Marine Transfer Sheet. All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbours eldritch powers. Worlds burn in his shadow as he plucks these treasures from their owners by any means necessary. Resistance is the last error his enemies can make – Tzeentchian magic reshapes reality around them, a pass of the Black Staff twisting their bodies unnaturally until nothing remains but bubbling flesh. Ahriman, lord of a broken Legion; his determination is such that destiny itself bends to his whim. This multi-part plastic kit contains the components necessary to assemble Ahriman, Arch-Sorcerer of the Thousand Sons. Armed with an Inferno bolt pistol and the Black Staff of Ahriman, he comes elevated upon a Disc of Tzeentch. Supplied with a Citadel 40mm Round base.