• Guided by the Daemon Loth'shar, Glutos Orscollion is on a quest to sample the most exotic tastes in the Mortal Realms. Riding atop an opulent palanquin and surrounded by his devoted court, he can unmake whole armies through his loathsome magics. Glutos Orscollion not only augments those around him with powerful abilities, but he is also a formidable Wizard and certainly no slouch in combat. If you’re after a consummate all-rounder to lead and bolster your Hedonite forces, look no further. This kit comprises 101 plastic components, with which you can assemble Glutos Orscollion and his favoured retainers on an opulent palanquin. The model comes supplied with a Citadel 170mm Oval Base
  • Bretonnia is one of the great realms of the Old World, and its vast armies counted amongst the most powerful of all the nations of mankind. This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways. Within this 48-page supplement book, you will find: Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples. War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea. Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne. Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • Leadbelchers are generally regarded as unhinged by most other Ogors, but also highly entertaining. They are obsessed with destruction and noise, and arm themselves with great portable Leadbelcher guns. Before battle, Leadbelchers fill their gun's barrel with crude black powder, metal shot, rusty nails, an assortment of wickedly bladed weapons and even the occasional cannon ball. Suffice to say, their approach to warfare is unsubtle, though entirely effective. If a volley of fast-moving, sharp missiles doesn't kill their foe, then a quick beating with their guns should finish the job. This multi-part plastic set contains 107 components with which to build four Leadbelchers armed with Leadbelcher guns. The set comes with plenty of optional extras including powder Grots and plenty of spiky ammunition to ram into the cannons. These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey worlds, until such time as intruders come within range of their deadly weapons. The Hive Guard can be armed with either an impaler cannon or shockcannon. There are enough weapons to arm the complete unit with either option. This plastic kit contains 102 components with which to make either 3 Hive Guard or 3 Tyrant Guard. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • High in the mountains of Shyish, the Realm of Death, a desperate battle plays out between the Stormcast Eternals of Xandire's Truthseekers and the Soulblight vampires of the Crimson Court. Both warbands seek the treasures of the Crypt Noctis, imbued with arcane might that could see the forces of Nagash dominate the realm forever more. Will the champions of the Stormcast Eternals prevail under the leadership of Calthia Xandire, or will the Soulblight Gravelords of Prince Duvalle gain the untold necrotic power they seek? As powerful warriors clash in epic combat, your games will decide the fate of Shyish! Warcry is a fast-paced skirmish game between two battling warbands, set in the fantastical realms of Warhammer Age of Sigmar. This boxed set contains everything you need to get started, including two full warbands and scenery to fight over – the noble Stormcast Eternals of Xandire’s Truthseekers, and the fiendish Soulblight vampires of the Crimson Court. The box contains a double-sided folding game board, a set of scenery pieces, tokens, dice, a range ruler, and a Crypt of Blood booklet with rules, lore, and scenarios to get you started. This boxed set contains: - 72-page softcover Crypt of Blood book – a guide to getting started with Warcry, including the core rules of the game, full rules for both warbands, plus lore, artwork, and battleplans to play through - 8x plastic push-fit miniatures, including: – Xandire’s Truthseekers – four warriors of the Stormcast Eternals, heroes all. These push-fit miniatures are cast in noble blue plastic, can be assembled without the need for glue, and include scenic bases – The Crimson Court – four sinister vampires, each graceful, fast, and utterly deadly. These push-fit miniatures are cast in blood red plastic, can be assembled without the need for glue, and include scenic bases - Crypt of Blood Scenery – six pieces of plastic terrain depicting a ruined crypt in Shyish, the Realm of Death - A double-sided 22" x 30" folding gaming board, depicting a desolate snow-covered ruin - 10x warband cards, including 2x ability cards, 4x fighter cards for Xandire’s Truthseekers, and 4x fighter cards for The Crimson Court - 18x dice, 63x card tokens, and a range ruler Crypt of Blood is a fantastic way to start playing games of Warcry quickly, with two balanced warbands, and includes everything you need to get started. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters are seldom the stablest or safest of rides – but leave any rivals choking on clouds of dust and trails of corrosive chem-exhaust. Soaring over obstacles and barricades, a descending Cutter can slice through the enemies of the House of Blades with a hail of gunfire, then jink away before the foe can respond. This multipart plastic kit builds four Escher Cutters, lightning-fast jetbikes that can be added to any Escher gang. These ferocious flying machines boast a powerful front turbine with exposed engine cylinders, providing thrust for their sleek, bladed chassis. Each Cutter has a deadly gas trap launcher installed on its undercarriage, and sports a pair of mounted weapons on either side of the jetbike – you can choose between twin-linked grenade launchers, twin-linked heavy stubbers, or twin-linked plasma guns. The kit includes a choice of two different head designs and four interchangeable hairstyles, to give each of your Escher riders their own distinct appearance. This set consists of 124 plastic components, and is supplied with 4x Citadel 60x35mm Oval Bases, each with a ball top flying stem. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Escher Cutters in your games of Necromunda can be found in The Aranthian Succession: Cinderak Burning supplement.
  • In the long-lost world-that-was, Gotrek Gurnisson was a monster slayer without peer. Seeking a valiant death to atone for a mysterious sin, he travelled the world, his poet companion Felix by his side, seeking the mightiest doom he could find. When the End Times came, Gotrek finally met his fate – guarding the gates of the Realm of Chaos against all the Daemonic servants of the Dark Gods. Now, spat into the Mortal Realms, he seeks new purpose, the last dwarf in a world of duardin and other strange creatures. Armed with the legendary Fyreslayer axe Zangrom-Thaz and bearing the Master Rune of Krag Blackhammer, he has become a veritable demigod of battle. Gotrek makes a fearsome addition to Order armies. His skill with the mighty axe Zangrom-Thaz makes him (as you would expect) a superlative monster hunter, and a threat to any Hero – even the largest beasts of the Mortal Realms should beware the Slayer's wrath. If, by some chance, anyone survives to hit him back, the Shoulder Plate of Edassa will guard against their blows. Basically, if you want a Hero who will kill everything in his path, you want Gotrek. Gotrek Gurnisson is a plastic kit supplied in 15 components. He comes with two options for bases – a 32mm round base for using him in your games, and a 40mm round base with scenic detailing depicting dead Skaven, scattered weapons, discarded shields, and splintered wood – perfect for a display model worthy of Golden Demon! You'll find a warscroll for Gotrek in the box, allowing you to use him in your games of Warhammer Age of Sigmar.
  • Aetheric Navigators are an invaluable presence on any Kharadron skyvessel, masters of the guiding winds who use cutting-edge aethermatic science to decipher the ever-changing wind patterns of the Mortal Realms. These aero-cartographers employ arcane instruments to read patterns both meteorological and magical, plotting the optimal course for allied skyvessels and disrupting hostile flows of sorcerous power. This multipart plastic kit builds an Aetheric Navigator, a duardin wayfinder of arcane insight. He strikes a dramatic pose, clutching his zephyrscope and peering into an analytical gadget with a ranging pistol at his hip. The Navigator's sealed suit is covered head to toe in other devices used to gauge the aeronautical conditions and guide skyvessels to their goal – including magical lenses, filters, map cases, a sextant, and an anemometer mounted on his backpack. He's a striking example of Kharadron science and ingenuity. This kit comprises 10 plastic components, and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Endrinriggers are daring sky-mechanics, floating alongside a Kharadron airfleet in order to conduct vital field repairs on damaged ships. Carried aloft by the personal aether-endrins strapped to their backs, these steely-nerved duardin have no problem with putting their aether-powered tools to violent use when danger approaches, riddling foes with red-hot rivets or slicing through armour and bone with whirring sawblades. This multipart plastic kit builds three Endrinriggers – flying duardin tasked with skyvessel repairs. Each Endrinrigger is armed with a rapid-fire rivet gun and an aethermatic saw, mechanical tools that can take apart enemies as easily as ship hulls. One Endrinrigger can instead be armed with an aethermatic volley gun, and another can be armed with a choice of skyhook, drill cannon, or grapnel launcher. There's also a unique head to mark out a Mizzenmaster champion. This kit offers a boatload of customisation options – three different designs for heads, saws, and guns that can be combined as you see fit, as well as interchangeable aether-endrins, rigs, backpacks, and rudders. There's also a selection of cosmetic tools to hang from belts and bandoliers, allowing you to build a varied team of Endrinriggers. This kit can alternatively build three Skywardens, pike-wielding airborne Arkanaut warriors. This kit comprises 88 plastic components and comes with 3x Citadel 32mm Round Bases, as well as 3x flying stems of differing heights – 30mm, 32.5mm, and 35mm. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Rough Riders are potent cavalry troops fielded by the Astra Militarum – the most famous of which are recruited from the steppes of Attila. Their combat skill and sheer mobility makes these horsemasters a powerful force, whether spearheading an attack or outflanking the foe. When the moment comes to launch a charge, the Rough Riders plunge their hunting lances into the foe and detonate the deadly tips, lending an explosive impact to the assault. This multipart plastic kit builds five Attilan Rough Riders. These rugged warriors are mounted on horses loaded with battlefield gear, from flasks and bedrolls to holstered laspistols and saddle-slung lasguns. Each Rough Rider wields an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. One Rough Rider can also be built with an electrical goad lance, and the kit includes components to assemble a Rough Rider Sergeant with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. There are loads of cosmetic choices and interchangeable options to make each squad of Rough Riders your own – you'll find different lance-wielding arm poses, a huge variety of multipart heads, and a host of front and rear bandoliers, laden with items like grenades, pouches, and a curved Attilan dagger. This kit comprises 122 plastic components, and is supplied with 5x Citadel 60x35mm Oval Bases. Also included is a Cadian Infantry Transfer Sheet with 597 transfers, and an Astra Militarum Vehicle Transfer Sheet with 475 transfers from a variety of regiments. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wherever the servants of Nurgle gather in large numbers and the blessed rot begins to set in, Feculent Gnarlmaws push their way up through the blighted soil. These disgusting trees ring with the sorrowful tolling of entropic chimes, belch clouds of daemonic spores, and shed rot-wet blossom to carpet the maggot-churned earth beneath their boughs. This multi-part plastic kit contains the components necessary to assemble a Feculent Gnarlmaw. Dominated by 3 large bulbs describing a Nurgle icon, covered in chitinous bumps and boils (this is not a model for the tryptophobic!), the Gnarlmaw looks almost like some struggling creature rather than the twisted tree it allegedly is. An enormous mouth runs up the centre of the trunk, with dozens of razor-sharp teeth lining it, while the few stunted branches that grow from it feature dismal bells, tentacles and more pustulent boils. A Nurgling is depicted emerging from the rear, and the base of the model is detailed with the skulls of those who have been foolish enough to venture near… The Feculent Gnarlmaw comes as 6 components, and can be used in games of Warhammer 40,000 and Warhammer Age of Sigmar.
  • As Orlock gangs grow, they need Arms Masters to support the Road Captain and keep the Gunners and Greenhorns in line. As well as enforcing order, they lead by example, either cracking heads or unleashing their Cyber-mastiffs on enemy fighters. Wreckers, on the other hand, are young hot-headed prospects that court danger. Equipped with jump boosters, they can often cause as much damage to themselves as they do to enemy gangs. Expand your Orlock gang with these six fighters alongside their faithful and deadly cyber companions. The Wreckers are armed with a selection of pistols, knives, and demolition charges. They come with a groove stem so that they can be assembled to give the impression that they are airborne. Either Arms Master can be armed with a combat shotgun, or they can don a full servo harness and carry a deadly arc hammer into battle. Both Cyber-mastiffs are modelled running forward, hunting down their underhive prey. This 120-part plastic kit makes two Arms Masters, two Cyber-mastiffs, and four Wreckers. It comes supplied with four 25mm round Necromunda bases, four 32mm round Necromunda bases, and a 45mm groove stem set. Rules for using these models in games of Necromunda can be found in Necromunda: House of Iron.
  • As the revered Lord-Celestant of the Hallowed Knights and a living symbol of hope to all citizens of Order, Gardus Steel Soul shines like a beacon of divine light at the head of his Stormcast Eternals war host. Wielding his faith as surely as he does his runeblade and warhammer, Steel Soul never tires in service of his God-King and the innocents he's pledged to safeguard. Gardus Steel Soul is just as adept at leading his Hallowed Knights as he is cutting down the enemies of Order in close combat, so don't be afraid to let him get stuck into the fray. He is depicted mid-landing having been projected from Azyr upon a Sigmarite thunderbolt, with his war cloak billowing up behind him from the force of impact, recreating the iconic artwork from Black Library novel Hallowed Knights: Black Pyramid. This stunning model can be assembled either wearing a helmet or without. This multipart plastic kit is comprised of 15 components, with which you can assemble one Gardus Steel Soul, and is supplied with 1x Citadel 50mm Round Base.
  • The Gaunt Summoners are strange daemon-sorcerers of Tzeentch, custodians of the mysterious Silver Towers that link the Realm of Chaos to the mortal plane. Warping space and time with a mere gesture and a fickle whim, these master arcanists consume their foes in cascades of wyrdflame, while opening rifts in reality through which their daemonic minions pour. This multipart plastic kit builds a Gaunt Summoner – a sinister daemonic sorcerer with mastery over secret realmgates. Wielding a curved warptongue blade alongside a changestaff topped with the symbol of the Architect of Fate, this many-eyed cabalist is draped in flowing robes, avian armour, and fine feathers, with a burning book of profane secrets clutched in its third hand. The Gaunt Summoner can be fielded in Disciples of Tzeentch or Slaves to Darkness armies in games of Warhammer Age of Sigmar. This kit comprises 10 plastic components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Box Contents

    ●    1 Resin Miniature ●    1 Infantry Plastic Base

    Product Information

    ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Box Contents

    ●    1 Resin Miniature ●    1 Monster Stand ●    1 Brute Base and Stand ●    1 Command Card

    Product Information

    ●    Assembly: Required ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Box Contents

    ●    3 Plastic Miniatures ●    3 Brute Plastic Stands ●    3 Brute Bases ●    1 Command Card

    Product Information

    ●    Assembly: Required. ●    Box size: 18x18x9cm; 410gr ●    Material: Plastic ●    Scale: 38mm
  • Box Contents

    ●    1 Resin Officer Miniature ●    1 Infantry Plastic Base

    Product Information

    ●    Assembly: Required. ●    Box size: 3.7x7.4x10.4cm; 114grs ●    Material: Resin ●    Scale: 38mm
  • Box Contents

    ●    Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models) ●    3 Infantry Plastic Stands ●    12 Bases ●    2 Command Cards  

    Product Information

    ●    Assembly: Required. ●    Box size: 30x15x6cm; 410gr ●    Material: Plastic ●    Scale: 38mm
  • Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or become Wyld Runners, reckless and bold explorers and beast wranglers. Death Maidens are fallen warriors of the Escher, raised from their graves in order to seek revenge for the House of Blades. Expand your Escher gang with these six fighters and their cute but deadly pets. Wyld Runners may be armed with low-tech weaponry, in the form of whips and bows, but are no less lethal for it. Death Maidens come armed with a needle pistol and venom claw, allowing them to kill their enemies with the finest poisons from the House of Blades. This 138-part plastic kit makes: – 2x Death Maidens with needle pistols and venom claws – 4x Wyld Runners, two with wyld bows and two with whips – 4x Phelynx This kit is a treat for customisers and converters. Each Phelynx can be kitted out with a choice of interchangeable heads, while the Death Maidens and Wyld Runners feature the same arm and head fittings as the Escher Gang kit, allowing you to mix and match them for greater variety! It is supplied with 10 Necromunda 25mm round bases. Rules for using these models in games of Necromunda can be found in House of Blades.
Go to Top