• Blood Angels Terminator Assault Squads take on the most vital of missions - facing down enemy elites, striking at mighty warlords, or hunting down super-heavy tanks and towering monsters. This 76-piece kit contains everything you need to make a 5 man Blood Angels Terminator Assault Squad armed with either lightning claws or thunder hammer and storm shield. There are 5 pairs of Lightning Claws, each with matching details on the gauntlets. Each thunder hammer and storm shield features a unique design, whilst the Sergeant’s storm shield is easily identified as it’s the largest in the box. There are 5 Crux Terminatus shoulder pads designed to fit on the left shoulders, and 8 unique shoulder pads featuring Blood Angels iconography for the right shoulders. A choice of 12 tilting plates can fit on the front of the shoulder pads. Four of the torso fronts come with helmeted heads sculpted into them while the fifth has the option for one of the 5 spare heads in the set to be added. In addition to this, one model can be assembled as the Company Standard bearer and there’s even a teleport homing device included. Also included are 5 x 40mm round bases and a 25mm round base.
  • Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their ill-fated homeworld, the soldiers who became known as Gaunt's Ghosts are expert woodsmen marked by their distinctive camouflage cloaks, which allow them to perform feats of incredible stealth worthy of their moniker. Featuring six of the most well-known characters from the early books of the Gaunt's Ghosts series, this squad of specialists is the equal of any elite unit among the forces of Humanity. Each member contributes a unique skill, and all are rendered nigh-invisible upon entering even the lightest of terrain. Such is their stealth capability that their enemies have trouble even spotting the Ghosts from all but the closest distances. Colonel-Commissar Ibram Gaunt is armed with a bolt pistol and chainsword, Hlaine Larkin takes aim with his long-las, 'Try Again' Bragg carries an autocannon, while Corbec, Rawne, and Mkoll wield lascarbines. Each model is also equipped with frag grenades and bears the signature straight silver knife and camo-cloak of the Tanith First and Only. The kit is comprised of 35 plastic components, with which you can assemble one Colonel-Commissar Ibram Gaunt, one Colonel Colm Corbec, one Major Elim Rawne, one Master Sniper Hlaine Larkin, one 'Try Again' Bragg, and one Sergeant Scout Oan Mkoll. This kit is supplied with 6x Citadel 28.5mm Round Bases.
  • Owing its origin to the lost knowledge of millennia, the Onager Dunecrawler is based on the Mars Universal Land Engine; itself inspired by the bad-tempered beasts of burden that transported their masters across Holy Terra in ancient times. The Onager Dunecrawler, rather than being a mere people-carrier, is absolutely brimming with advanced, powerful weaponry capable of reducing worlds to wastelands. A light walking tank, the Onager Dunecrawler features four crab-like legs with optional armour plating. The armoured cabin and reactor are complemented by a huge variety of modelling options, with searchlights, smoke launchers, cognis manipulators and mindscanner probes; and the cupola can be modelled closed or open, featuring a Princeps wielding a heavy stubber. You get a massive amount of configuration and customisation available even before applying weaponry. On the subject of weaponry, included in the box are four variants: an eradication beamer, twin phosphor blasters with sensors, a neutron laser featuring a coaxial cognis heavy stubber or an Icarus array - an awesome anti-air assault package comprising twin autocannons, a gatling flak launcher, an armour-piercing missile launcher and a radar dish. Included with this 119-component multi-part plastic kit, making one Onager Dunecrawler, is a small Adeptus Mechanicus transfer sheet and a 130mm round base.
  • The Ossiarch Bonereapers are one of the mightiest achievements of the Great Necromancer Nagash – an elite army of soldiers crafted from the bones and souls of the dead. These terrible constructs are efficient, loyal, and inexorable, and they grow stronger with every enemy army they defeat, harvesting their very bone matter in death. If you want to claim a grisly tithe of bones across the Mortal Realms, then this box is an ideal place to start a new army or grow your existing Ossiarch Bonereapers force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can conquer the living on the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Mortisan Soulreaper – 1x Gothizzar Harvester – 5x Kavalos Deathriders – 20x Mortek Guard All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Siege of Terra Book 8 The arch-traitor Horus Lupercal's forces have bombarded Terra, and the Imperial Palace lies in ruins. With the Emperor's dream in tatters, he now seeks only to rob Chaos of its ultimate victory… READ IT BECAUSE It's the beginning of the climax of the Horus Heresy, and hope still remains for the Loyalists! The Emperor plans a gambit that could snatch victory from the jaws of defeat – but at what cost? THE STORY There is no way out. The walls have fallen, the gates are breached, and the defenders are slain. It is the end and the death. After seven brutal years of civil war, the Warmaster stands on the verge of victory. Horus Lupercal, once-beloved son, has come to murder his father. The Emperor, a shining beacon of hope to many, an unscrupulous tyrant to others, must die. The lives of uncountable numbers have been extinguished and even primarchs, once thought immortal, have been laid low. The Emperor's dream lies in tatters, but there remains a sliver of hope. Now, at the final hour of the final day, the Emperor rises. With him come his Angel, his Praetorian, and his Captain, all determined to enact terrible vengeance. Yet the hope is slim, for the Warmaster sees all and knows all, and the ultimate victory of Chaos is at hand. There is no way out. Written by Dan Abnett.
  • Having declared its secession from Imperial rule at the very dawn of the Horus Heresy, Mars sat like a viper upon the doorstep of the Loyalist Throneworld – a locus of industry which toiled ceaselessly in preparation for the inevitable Traitor assault upon Terra. Loyalist incursions throughout the civil war would attempt to stymie these efforts, but eventually, the power of Mars would be unleashed against the Sol System in a maelstrom of violence. This expansion book for Warhammer: The Horus Heresy digs deep into the conflict on Mars, home to some of the most bitter fighting in the Age of Darkness. Recreate the key battles with thematic Relic Hunt missions, a new campaign, and rules for additional units. Inside this 168-page hardback book, you'll find: In-depth Lore and Background: Timelines, maps, and more covering the cataclysmic events on Mars during the Age of Darkness. From the Schism of Mars, the birth of the Mechanicum, and the key conflicts involved in the the Martian Civil War. The Mars Campaign: The Onslaught Campaign System allows you to play linked battles of Warhammer: The Horus Heresy. Includes 10x core campaign stratagems, optional rules, and the Mars Civil War Campaign. Core Missions: Provides 5x Core Missions: The Crucible of War; The Heart of Battle; Sudden Strike; Take and Hold; and Strike and Fade. Apex Missions: Provides 3x Apex Missions which can be played as a linked set of campaign games using the Onslaught Campaign rules, or as one-off missions. Dark Scions of the Questoris: Includes options for the Divisio Tactica: Questoris Household list found in Liber Mechancium. Automata Malefica: Rules for using Corrupted Engines within a Traitor Mechanicum force. Relic Hunt Missions: 5x Relic Hunt Missions: Data Coil Download; Unlock the Vault; Secure the Crash Site; Relic Extraction; and Convoy Raid. Techno-heresies of the Dark Age: Rules for Proscribed Techno-arcana, accessible by some Traitor forces: Malefikite; Machin Malefica; Ruinous Cybernetica; Nekrotek; Ephemera Nekrotek; Malamina; Æthertek; and Anima Malefica. Additional Unit Profiles: Includes 3x Legiones Astartes Army List profiles and 1x Mechancium Army List profile for the Krios Squadron. Miniatures Showcase: A full-colour showcase featuring various Mechanicum miniatures. In order to use the contents of this book, you will require the Warhammer: The Horus Heresy – The Age of Darkness Rulebook and one of the Army Books for Warhammer: The Horus Heresy, which are all available separately.
  • Who can say when Chaos first cast its darkness upon the world? Only the most ancient scrolls of the High Elves, locked deep within the twisting and labyrinthine libraries of the Tower of Hoeth, dimly recall the coming of Chaos. But even these records are incomplete, for too much knowledge has been lost to long centuries of war and hardship. This supplement embarks upon the Path to Glory, exploring the beliefs of the innumerable Marauder tribes and the mighty Warriors of Chaos that battle endlessly in the frozen north. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and content, allowing you to use your collection of Chaos-worshipping barbarians in new and exciting ways. Inside this 48-page supplement, you will find: The Chaos Wastes: An in-depth exploration of the accursed shadowland at the top of the world where the inhospitable wilderness meets the Realm of Chaos. The Saga of the Chainmaker: The tale of Frydaal the Chainmaker's conquest of the doomed town of Hollum and the creation of a Chaos wasteland within the borders of the Empire. The Lost and The Damned: Background and rules for two infamous characters – Frydaal the Chainmaker and Galrauch, the Great Drake. Armies of Infamy: Rules to field two unique Chaos Armies of Infamy – Wolves of the Sea and Heralds of Darkness. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books, both available separately, to use the contents of this book.
  • Manticores are huge, leonine beasts that soar through the skies of the Old World on leathery wings. They are amongst the most powerful of all the predators that inhabit the bleak mountain ranges of the frozen north, and they are often ridden into battle by the most powerful Chaos Lords, or bound to the will of mighty Sorcerer Lords. This multipart plastic kit builds a Chaos Lord or Sorcerer Lord mounted on a Manticore, to lead Warriors of Chaos armies in games of Warhammer: The Old World. The Manticore is a ferocious mutant behemoth with a barbed tail, bat-like wings, and a terrifying leonine appearance. The Chaos Lord is clad in baroque plate armour, and can be armed with a sword or spiked flail, with a lance, shield, or a gauntlet-mounted blade in their off-hand. The Sorcerer Lord instead carries a sinister reaping staff, their heavy armour draped in a voluminous cloak. This kit includes a selection of other options to personalise your monstrous warlord, including two different tails and two different manes for the Manticore, a choice of bare head or helmet for the Chaos Lord, and a choice of two faces to sit beneath the Sorcerer Lord's mysterious hood. This kit contains 62 plastic components, and a Citadel 60mm x 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Champions of Chaos are powerful warriors who have walked a long road of bloodshed and accursed ambition, combining the strength of a Troll with the speed of a striking snake. Each Champion’s abilities are enhanced further by gifts from the Dark Gods – to stand against one of their number is to invite a sudden and brutal death. This multipart plastic kit builds a Champion of Chaos for use in Warriors of Chaos armies in games of Warhammer: The Old World. Armed with a pair of wicked blades, this Champion is ready to lead your army, and slay in the name of the Dark Gods. This kit contains 8 plastic components, and 1x Citadel 30mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Chaos Warriors who torment the Old World are no longer truly human. Rather, they are living weapons of the Ruinous Powers, honed to perfection upon the anvil of hardship and tempered in the fires of battle. They have no family other than the fellow warriors who trample the land at their side – butchers and maniacs all. This multipart plastic kit builds 32 Chaos Warriors, heavily armoured elites sworn to the service of the Ruinous Powers in games of Warhammer: The Old World. Each Chaos Warrior can be armed with a one-handed weapon and a shield, or paired weapons. This kit also provides all the command upgrades you'll need, whether you choose to field your Chaos Warriors in small groups or in a single mighty horde – you can build champions with a choice of impressive helmets and blades, hornblowing musicians, and standard bearers with a choice of different banners and icons. The kit includes a variety of different weapon designs, shields marked with the eight pointed star, and intimidating helmeted heads, all of which are interchangeable – so you can give your hordes of Chaos a varied look, no matter how large they grow. This kit contains 310 plastic components, and 35x Citadel 30mm Square Bases. This set also includes 1x Warriors of Chaos Transfer Sheet containing 621x high-quality waterslide transfers for you to further customise your forces. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Sorcerers wield the wild energies of Chaos itself, reshaping reality to serve the whims of their dark masters. Where others glean their arcane skill through diligent study, a Chaos Sorcerer’s understanding of the Winds of Magic is instant and innate. This multipart plastic kit builds a Sorcerer of Chaos for use in Warriors of Chaos armies in games of Warhammer: The Old World. Deploy this dark wizard to strike down your foes and alter reality itself through the raw power of Chaos magic. This kit contains 6 plastic components, and 1x Citadel 30mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Warriors of Chaos are merciless killers possessing brute strength and skill in fearsome measure. These indomitable killers have been charged by their dark masters to lay waste to the Old World. This boxed set gives you the solid core of a mighty Warriors of Chaos army. At its centre are the Chaos Knights – favoured champions of the Ruinous Powers, clad in dark iron armour and mounted atop maddened steeds. These mighty warriors are supported by Chaos Warriors – elite infantry armed with lethal weapons. Both the Chaos Warriors and Knights include a variety of weapon options, as well as additional components to mark members of their units out as champions, standard bearers, and musicians. These relentless killers are joined in battle by a pair of Chaos Chariots. Wrought of iron and drenched in blood, nothing short of a castle wall can halt their charge. You can alternatively build them as Gorebeast Chariots. This boxed set contains 44 multipart plastic Citadel miniatures: – 2x Chaos Chariots (which can alternatively be built as Gorebeast Chariots) – 10x Chaos Knights – 32x Chaos Warriors – 1x New Warriors of Chaos transfer sheet This set comprises 636 plastic components and is supplied with 2x Citadel 50mm x 100mm Rectangular Bases, 10x Citadel 30mm x 60mm Rectangular Bases, and 35x Citadel 30mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this set will be available separately at a later date.
  • The Castellax Battle-automata are general purpose combat robots, developed from older designs during the Great Crusade. Primarily intended for siege work and shock assaults, these terrifying, humanoid machines stand three times the height of a man, with notoriously aggressive and responsive machine spirits. The Castellax class is a mainstay of both the Legio Cybernetica and the elite defensive formations of many forge worlds, who rely on its formidable power, armoured endoskeleton, and atomantic shielding technology for their protection. This multipart plastic kit builds two Castellax Battle-automata, core constructs of the Mechanicum in the age of the Horus Heresy. Each Castellax Battle-automata can be equipped with a pair of claw-like shock charges, or one may be equipped with circular power blades, and each may equip a choice of in-built bolters or flamers for either weapon. The kit also contains a choice of shoulder-mounted weapon options – you'll find two mauler bolt cannons, as well as a darkfire cannon and a multi-melta. You can further customise your mechanical monsters with a choice of three different arm joints for each automaton, plus joints in their waist and shoulders, allowing you to create a variety of poses. Should you choose to arm your automata with shock chargers, you can choose to have their claws gripped shut, or open and ready to grab the enemy. This kit contains 191 plastic components, and 2x Citadel 60mm Round Bases. This set also includes 1x Mechanicum Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tech-thralls are a source of expendable labour on many forge worlds, typically created from those poor souls who transgress against their Tech-Priest masters. In times of war, this same fate befalls many in order to quickly raise a form of disposable militia, known as the adsecularis. The organic human bodies of the tech-thralls, already altered to lift heavy loads and function in hostile environments, are fitted with basic weapons systems and bodily protection. On the battlefield they serve as expendable troops, unskilled but relentless and indefatigable – an army of the alive-yet-dead, puppeted by the magi who command them. This multipart plastic kit builds 20 Adsecularis Tech-thralls, shambling cyborg militia fielded by the Mechanicum in the age of the Horus Heresy. Each Tech-thrall is (literally) armed with a cybernetic las-lock, connected to its power pack by trailing cables, and you'll also find optional bayonets to fit each las-lock's barrel. The kit provides 11 head designs and six styles of left arm, ranging from grasping hands to mechanical claws, which can be mix-and-matched across five different body designs to add variety to even the largest cybernetic covenant. To further customise your unit, four of these Tech-thralls may be built with either a mechanical or an organic right leg. This kit contains 284 plastic components, and 20x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Thanatar Siege-automata is a mobile artillery platform rather than a general battle unit, with a heavy frame built to accommodate its huge weaponry and requisite power systems. The Thanatar-Cavas configuration is armed with a Hellex pattern plasma mortar, a terrifying weapon that launches spheres of plasma into the heart of enemy fortifications. The origins of the Thanatar-Cavas remain uncertain, save that its armament is known to be the product of the forge world of Ryza, the sole locale where Hellex pattern weaponry is produced. This multipart plastic kit builds a Thanatar-Cavas Siege-automata, a hulking demolisher robot fielded by the Mechanicum in the age of the Horus Heresy. The Thanatar's primary weapon is a huge shoulder-mounted plasma mortar, which can be built with its firing aperture open or closed. Its arms are tipped with claw-like shock chargers, and its left arm also features a wrist-mounted twin mauler bolt cannon. The kit features plenty of posing options to personalise your Thanatar-Cavas, including joints for the waist and shoulders, three right arm poses, two left arm poses with ammo feeds to match, and the ability to build the shock chargers in different grabbing positions. This kit contains 175 plastic components and a Citadel 120mm Round Base. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata in the Age of Darkness, relying on unique technologies held as arcana by the magos autokrator and never divulged for wider Imperial use, even by the Legiones Astartes. Its galvanic traction drives and hermetically sealed storage bay allow it to operate in hard vacuums and hostile environments, delivering Tech-thralls and even light automata into combat. Layered wardings, interlocking energy shields, and independently animated weapons servitors keep the Triaros protected from harm, while its reactor-fed shock ram can shatter and incinerate whatever it touches. This multipart plastic kit builds a Triaros Armoured Conveyor, an imposing heavy transport fielded by the Mechanicum in the age of the Horus Heresy. This awesome vehicle features a transport hatch on either side of its hull, with arcane mechanisms visible beneath its armoured frame. Its prow is dominated by a huge shock ram, with a pair of volkite calivers and a double-barrelled mauler bolt cannon mounted to its roof and sides. The rear of the Triaros features its advanced flare shield generators and a servo-guided searchlight, and the kit also contains two optional hunter-killer missiles that can be attached to the hull. This kit contains 119 plastic components. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Thallax are hulking, heavily augmented cyborg shock troops originating within the Ordo Reductor faction of the Mechanicum. They are distinguished by the Lorica Thallax which encases their major organs, nervous system, and cerebrum, and entirely replaces the skeleton and limbs with armoured mechanical systems. Carried into battle by their Incunabulan jet packs, the Thallax operate with a surgical lack of emotion, leveraging their remaining capacity for independent thought to destroy the enemies of the Omnissiah. This multipart plastic kit builds six Thallax, elite bionic destroyers created by the Mechanicum in the age of the Horus Heresy. Each Thallax is armed with a powerful lightning gun, which can be outfitted with a chain bayonet. The kit includes optional melta bombs for every model, as well as an arsenal of special weapons to replace the lightning guns – you'll find a pair of phased plasma-fusils, photon thrusters, and multi-meltas. The kit includes five different designs of faceplate, as well as three poses for legs and arms, which you can mix-and-match to squeeze more variety out of your terrifying cohorts. This kit contains 232 plastic components, and 6x Citadel 40mm Round Bases. This set also includes 1x Mechancium Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • An Archmagos Prime is a commander of the Taghmata Omnissiah – a high adept of the Machine Cult, chosen from amongst their peers to lead in battle, armed and girded for war with the finest armaments and defences their arcane arts can provide. Each is as formidable in their own way as the superhuman Legiones Astartes, and their inhuman intelligence and power spawned of ancient science is not to be underestimated. This multipart plastic kit builds an Archmagos Prime, an intimidating leader of the Mechanicum in the age of the Horus Heresy. This mighty Tech-Priest is more machine than mortal flesh, their inhuman cybernetics shrouded in flowing ritual robes. They hoist a crackling corposant stave in one mechanical hand, while an ornate volkite serpenta and advanced conversion beamer protrude from their armoured exoskeleton, powered by the generator fitted to their back. This kit contains 33 plastic components, and a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field in huge Cultist Mobs. This blasphemous militia charges headlong into battle with a motley collection of improvised, stolen and makeshift weapons, overwhelming even determined enemies through sheer weight of numbers. This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol. This set comprises 41 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. These models are designed to be visually compatible with the Cultists of the Abyss set, allowing you to expand your Cultist Mob with even more models and ranged weapon options.
  • Book 8 in the Dawn of Fire Series As the Indomitus Crusade rages on, Inquisitor Rostov discovers vital intelligence that could reveal the plan of the notorious Hand of Abaddon, and hastily gathers together those loyal to his cause. READ IT BECAUSE The dark schemes of the Hand of Abaddon near fruition. Can the already stretched forces of the Imperium manage to hunt down and prevent this new threat? THE STORY Defending the Anaxian Line, Ultramarines Lieutenant Ferren Areios uncovers a dread vision that has ties to the mission of an old ally. Meanwhile, Magda Kesh campaigns alongside the 84th Mordian. Though she refutes her fate as something more than a mere soldier, is she truly touched by the Emperor? Despite a fractious alliance, the Hand’s scheme is reaching culmination. Amidst the infighting, Tharador Yheng yearns to be free of her master Tenebrus’ shadow and claim her destiny. But another acolyte has embarked on his own path, the Red Corsair Graeyl Herek. Both vie for the favour of the Dark Gods, and the means to harness an ancient evil that could reshape the war between the Imperium and Chaos. Written by Nick Kyme.
  • The Salamanders Ombibus The Salamanders – fire-born sons of Vulkan – unite to face a threat to their very existence in this collection of action-packed tales from Nick Kyme. READ IT BECAUSE Dive into the thrilling Tome of Fire trilogy with this collection of all three novels in the series, alongside an anthology of short stories and novellas, revealing further untold tales of the Salamanders Space Marines, their ways of waging war, and some of the Chapter's greatest heroes. THE STORY After the death of their captain at the hands of a traitorous brother, Da’kir and Tsu’gan – battle-brothers and rivals – face enemies from within and without the Chapter. As their paths diverge and they face trials that will test them to their very limits, their destinies draw them back together for one final confrontation that will decide the very fate of the Salamanders. CONTENTS – Salamander (Novel) – Firedrake (Novel) – Nocturne (Novel) – Tome of Fire (Anthology) Written by Nick Kyme.
  • Warpspark Clawpacks are formed when the teeming multitudes of the Clans Verminus are wielded alongside the volatile war machines of the Clans Skryre. The Clanrats serve to die at a Grey Seer’s discretion and provide an opportunity for devastating Skryre technology to be brought to bear. This multipart boxed set builds 25x plastic Skaven miniatures, for use in games of Warhammer Age of Sigmar. The set contains a complete Warpspark Clawpack Skaven Spearhead force, and is perfect for adding to an existing force or starting afresh. This disheveled but deadly force is led by a cruel and calculating Grey Seer, with a horde of 20 Clanrats clambering over each other to do their bidding. Meanwhile three twisted and mutated Stormfiends, and a powerful Warp Lightning Cannon, fire volleys of warpstone-tainted projectiles at their foes, picking them off from afar. This box also allows you to save money compared to buying each kit individually, making it an excellent way to start your army or expand an existing collection. These miniatures can also be used as a complete Warpspark Clawpack force for use in Spearhead games of Warhammer Age of Sigmar – the rules for this Spearhead are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: – 1x Grey Seer – 20x Clanrats – 3x Stormfiends – 1x Warp Lightning Cannon This kit contains 212 plastic components, 20x Citadel 25mm Round Bases, 3x Citadel 60mm Round Bases, 1x Citadel 32mm Round Base, and 1x Citadel 120mm Large Oval Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Skaven make ingenious use of warpstone, harnessing its power in myriad ways, including carving it into trinkets imbued with the very essence of Chaos. This set of 16 dice are designed to remind you of warpstone, giving you the manic confidence you need to take down your enemies in games of Warhammer Age of Sigmar. Each dice is 16mm cubed with rounded edges, cast in a deep green. The markings are picked out in a bright green, and the '6'-face bears the icon of the Skaven.
  • The Skaven menace is a motley amalgamation of a wide variety of clans that often fight together, but also retain their independence. In a large pitched battle, you'll find warriors from every one, each with their own ways of war. This set of Skaven Warscroll Cards offer a handy set of references to use during games of Warhammer Age of Sigmar. You'll find cards for your units, faction terrain, endless spells, and a set of Spearhead cards for the Gnawfeast Clawpack. Packed with detail, they'll make it a breeze to find your stats, weapon profiles, and special abilities during your game, so you can focus on the action instead of flipping through rulebooks. They've been designed to put the most important information front and center, and they measure 70mm by 121mm. This set of 50 cards includes: - 43x Warscroll Cards - 7x Spearhead Cards with battle traits, regiment abilities, and enhancements for the Gnawfeast Clawpack You'll need a copy of Chaos Battletome: Skaven, which is available separately, to make full use of these cards.
  • Rat Ogors are rabid war-mutants created by grafting nimble Skaven to the muscled bulk of ogorkind through strange flesh-crafting, sorcery and infusing them with warpstone shards. These misbegotten warriors are then pumped full of all manner of toxic serums designed to magnify both their regenerative properties and their natural frenzy. This multipart plastic kit builds three Rat Ogors, frenzied shock troops for your Skaven horde. You can arm one of these hulking monstrosities with a warpfire gun, and there are helmeted and unhelmeted head options for each one. This kit contains 48 plastic components, and 3x Citadel 50mm Round Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
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