• Book 11 in the Ciaphas Cain Series Ciaphas Cain is nearing retirement, but of course his fate leads him into a twisted web of deception, corruption, and an unfortunate amount of mortal peril. This time, it’s the Adeptus Mechanicus throwing spanners into his future plans of heroic rest and relaxation. READ IT BECAUSE The darkly hilarious saga of a reluctant hero continues – packed with all the action, wit, and hijinks you’ve come to expect from Ciaphas and his comrades. THE STORY When the flow of desperately needed weapons for the Astra Militarum slows to nothing from a newly founded forge world, there’s only one man able and (un)willing to investigate… Ciaphas Cain, Hero of the Imperium. With Cain’s desperately sought-after retirement on the line, the Imperium’s most reluctant commissar must navigate insidious assassination attempts against his person, legions of mutinous skitarii, heresy within the upper echelons of the Adeptus Mechanicus itself… and a hidden foe, pulling the strings, with an agenda that could threaten the future of Imperial rule in the Damocles Gulf. Written by Sandy Mitchell.
  • Plaguebearers are the rank and file of Nurgle's legions. These loathsome Lesser Daemons are crafted from the blighted soul-stuff of mortals who have been slain by Nurgle's Rot. A Plaguebearer carries the marks of Nurgle's Rot through eternity. What little of its skin that can be seen beneath the discharge of innumerable sores tinged with suppurant greens and vile browns. Each of these ten Plaguebearers of Nurgle can be constructed in their own unique stomach-churning manner. Each combination possesses several disgusting details of note: sores of varying sizes; severed heads for trophies, which they carry in their hands; the occasional Nurgling somehow poking through their skin, or yanking on entrails; exposed tendons and bones; horns protruding from their heads. Each possesses many rows of sharp teeth and, for the most part, just the one eye – though some have more – and they each grasp rusted, infectious blades called Plagueswords. This multi-part plastic kit contains the 74 components, with which to make 10 Plaguebearers of Nurgle. The kit contains enough components to assemble a command group, including a Herald of Nurgle, a musician and a standard bearer. Supplied with 10 Citadel 32mm Round bases.
  • A Warhammer Age of Sigmar Omnibus I have a story to tell you… I shall start at the breaking of the Tempest, where history begins… READ IT BECAUSE Follow the tumultuous saga of the Mortal Realms in a single volume – from the battles against the forces of Chaos, through the Soul Wars against the hordes of Nagash, to the chosen warriors of Sigmar fighting in the Era of the Beast. THE STORY The Mortal Realms are lost. From the ashes of the World-that-Was, the God-King Sigmar plucks from oblivion the souls of warriors that die in his name, and on the Anvil of Apotheosis reforges them anew. These brave but damaged Stormcast Eternals face near-insurmountable odds to bring Sigmar’s light back to the Mortal Realms, and reclaim them from the grasp of the ascendant Ruinous Powers of Chaos. CONTENTS: - The Gates of Azyr (Novella) by Chris Wraight - Soul Wars (Novel) by Josh Reynolds - Dominion (Novel) by Darius Hinks
  • The Adeptus Custodes are demigods of war, sworn to defend the Emperor until death. They are among the most elite warriors in the Imperium, clad in auramite armour and wielding some of the finest weapons ever created by Humanity. This set of 23 cards will help you keep track of your Adeptus Custodes forces in your games, with individual datasheets for every unit, detailing their profiles, wargear, options, and special abilities. You'll also find a reference card for the Adeptus Custodes army rule and special datasheet cards for use in Combat Patrol games. Contents: - 1x Army Rule Card - 18x Adeptus Custodes Datasheet Cards - 4x Combat Patrol Datasheet Cards All cards measure 161.5mm by 107.1mm, and feature a luxurious golden foil edge. You'll need a copy of Codex: Adeptus Custodes, which is available separately, to make full use of these cards.
  • Gnomes frankly have a tough time winning a game of Blood Bowl – but bringing along a Treeman is a great way to close the height gap. And the strength gap. And the skill gap. These mighty arboreal players give the Gnomes half a shot against most serious teams. This kit builds a plastic Altern Forest Treeman, ideal for giving your Gnome team vital strength and resilience. You'll find cosmetic options to mix them up, so you can feel free to hire two with no worries about them looking the same. The Treeman's features are full of character, making a fitting addition to your whimsical team of tricksters. This plastic model is supplied in 17 components, including a 40mm Blood Bowl Base. The rules you need to use them in your games of Blood Bowl are supplied with the miniature, and can also be found in Spike! Journal Issue 17, which is available separately. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, Gnomes are quite fond of the game. While individual players are hardly paragons of athleticism, their mastery of magical illusions and the befriending of forest beasts gives them certain advantages not enjoyed by less gloriously bearded teams. This multipart plastic kit builds the Glimdwarrow Groundhogs, a Gnome team for use in games of Blood Bowl. The team comprises eight Gnome Linemen, two Woodland Foxes, two Gnome Illusionists, and two Gnome Beastmasters. You'll find four head options that can be used with any of the four different Lineman bodies, as well as two alternative heads for each of the other positions. The Beastmasters have a choice of staff toppers, as well as either goose or badger friends. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four balls, and a transfer sheet. Rules for using Gnome teams in your games of Blood Bowl can be found in Spike! Journal: Issue 17, which is sold separately. This kit comprises 102 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Gnome Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
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    WARCRY: WILDERCORPS HUNTERS

    Original price was: €51.25.Current price is: €35.88.
    The Wildercorps are trackers, scouts, and outdoorsmen – experts who attack from the cover of thick foliage and broken ground. They act as rangers for the Cities of Sigmar, identifying and tackling threats before they can grow to threaten their homes. Their tracking hounds surge forward, sinking fangs into flesh even as skilled sharpshooters pick out their targets and loose their bolts. This multipart plastic kit builds a full warband of Wildercorps Hunters, for use in games of Warcry. Guided by an experienced Warden and their vicious Trailhounds, the lightly-armoured Trailblazer and Scouts set upon enemies with blades and light crossbows, while burly Leatherhides bring up the heavier armaments, and an Arbalester draws beads on tough targets with a large braced crossbow. You'll find loads of cosmetic options and weapons to mix your warband up, including heads and gargoylians. These models can also be used as part of a Cities of Sigmar army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains 11 plastic miniatures: - 1x Wildercorps Warden, who can be armed with a double-bitted axe or hunting crossbow - 1x Arbalester - 1x Trailblazer, who can be armed with twin crossbows or a crossbow and duelling sabre - 2x Wildercorps Leatherhides, who can each be armed with a hunting crossbow or troggslayer spear - 2x Wildercorps Scouts, who can each be armed with a hunting crossbow or paired hatchets - 4x Trailhounds This set also includes: - A Wildercorps Hunters abilities card, to guide you on the path to victory in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 11x Wildercorps Hunters fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 91 plastic components, and comes with 2x Citadel 40mm Round Bases, 3x Citadel 32mm Round Bases, and 6x Citadel 28mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Manticores fire their limited supply of storm eagle rockets from incredible distances, unleashing furious salvos of firepower and laying waste to enemy formations. Multiple warheads release a moment before each rocket’s impact, signalling the panicking foe’s doom no matter how far they try to flee. This multipart plastic kit builds one Manticore – a long-range artillery vehicle armed with an arsenal of four storm eagle rockets. The Manticore also sports a hull-mounted heavy bolter or heavy flamer, and features a hatch that can be built closed, open with a raised blast shield, or fully open to reveal a crew member with a choice of heads. Other accessories are included to customise your vehicle and complement its riveted armour panels and detailed treads, including a spotlight and radar dish. This kit can alternatively be used to build a Deathstrike – an Astra Militarum tank armed with a single massive missile. This kit comprises 85 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The gangers that fight in the name of House Goliath are hulking brutes, each a pillar of muscle and pent-up violence ready to be unleashed. The weapons and equipment that they use reflect this brutality. Upgrade your Goliath fighters with a selection of deadly weaponry allowing you to create a truly unique and formidable gang. Also included are alternate heads and arms, meaning that you can personalise your gang even further. This 64-piece plastic kit includes: – 2x Flamer – 2x Meltagun – 2x Boltgun – 2x Shotgun – 2x Maul – 2x Brute Cleaver – 2x Two-handed Hammer – 2x Two-handed Axe – 2x Hand Flamer – 2x Bolt Pistol – 10x Alternative Hair – 10x Alternative Heads – 2x Furnace Plate – 2x Pointing Hand Arm – 2x Cigar Hand Arm These parts are compatible with the Goliath Gang kit and the Goliath Stimmers and Forge-born kit.
  • The gangers that fight in the name of House Goliath are hulking brutes, each a pillar of muscle and pent-up violence ready to be unleashed. Far larger and stronger than an ordinary human, they flaunt their strength wherever they go and it is difficult to ignore the air of brutality which Goliaths wear like a mantle. Assemble your own Goliath gang – or add to the miniatures found in the Necromunda: Underhive box – with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang will be unique. Included: - 10 bodies – 2 each of 5 unique designs – each wearing furnace plate armour. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 20 heads – 2 each of 10 unique designs – 4 featuring respirator masks. There are 10 mohawks, which can fit onto whichever head you choose; - 10 chest plates, in 5 unique designs, with shoulder pads and leg plates for each miniature; - Weapons! There are quite a lot of these: 2 brute cleavers, 2 pud-jackers, 4 stub cannon, 2 combat shotguns, 2 ‘Renderizer’ serrated axes, 2 automatic grenade launchers, 2 power hammers, 2 plasma combi-stubbers, 2 ‘Krumper’ rivet cannon and 2 stub guns are included, along with additional frag and krak grenades, 2 sheathed knives and 4 sets of stim stashes. Supplied with 10 32mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
  • The tunnels of the Wintermaw are said to conceal ancient treasures, lost secrets, and even mortal souls trapped within eternal ice. However, those foolhardy enough to claim such prizes will soon encounter the hideous burrowing abominations that slew these poor souls in the first place... The ultimate competitive miniatures game dives deeper into the Deathgorge with the Warhammer Underworlds: Wintermaw boxed set. This box has everything you need to start playing, including two complete warbands, four decks of cards, dice, tokens, boards, and more. Warhammer Underworlds is a deck-based strategy game of skirmish battles set in Warhammer Age of Sigmar’s Mortal Realms. It’s full of action, clever combinations and tricks, and fast-paced gameplay. You’ll be able to get started right away with the four complete 32-card Rivals decks included in the box – one for Bretherin of the Bolt, one for The Skinnerkin, and two universal Rivals decks for any warband. If you wish, you can even tailor your own deck using universal cards from other Warhammer Underworlds expansions for near-endless strategic depth. This set contains: – A complete and concise rulebook for Warhammer Underworlds – reformatted to make getting started even easier. Wintermaw emphasises Rivals decks, offering new ways to mix up your games and keep things fresh and balanced. The riveting background material delves deeper into the icy Deathgorge, and the terrifying rimewyrm nests of the Wintermaw. – The complete Brethren of the Bolt warband. Each acolyte of this religious order from the Cities of Sigmar has been struck by lightning, and continues to seek fresh storms to prove their devotion to Sigmar. Quickly assemble your warband with five push-fit models, cast in light grey to stand out even when unpainted, complete with fighter cards and a full Rivals deck – The complete Skinnerkin warband. Delusional ghouls with mangy hair, bone-studded skin, and vicious teeth, the Skinnerkin believe themselves to be royal cooks and fine gourmets. The ancient frozen corpses in the Wintermaw present a bounty of exotic meats, fit for the Summerking's banquet hall. With five push-fit models, cast in a sickly green colour, plus fighter cards and a pre-made Rivals deck, you’ll be ready to battle immediately. – Two additional universal Rivals decks, usable by any warband – unleash the true horrors of the Wintermaw with Rimewyrm's Bite, and deal further abominations upon your foes with Hungering Parasite. – A pair of double-sided game boards to represent the icy pitfalls and frozen graveyards deep within the Wintermaw. – Warhammer Underworlds tokens, including objectives, wound markers, glory points, and many, many more ​ – 11 dice: five Attack dice, three Defence dice, and three Magic dice, enough for the most devastating blows, desperate dodges, and cataclysmic spells Wintermaw is perfect for getting new players started faster than ever with the streamlined rulebook and additional Rivals decks, and is ideal for bringing Warhammer Underworlds veterans up to date for the new season. This box contains push-fit miniatures, which are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • The Arvus Lighter is a solid and reliable workhorse shuttle, affectionately referred to as ‘Little Pig’ among air crews. The Solar Auxilia employ these durable craft as unarmed combat transports, to insert officers and specialists into a war zone with pinpoint accuracy. This multipart plastic kit builds eight epic scale Auxilia Arvus Lighters. These squad flyers can ferry your Solar Auxilia infantry to secure far-flung objectives, and though they lack firepower, they add new tactical options to your games of Legions Imperialis. These models can also be used in games of Aeronautica Imperialis by mounting them on appropriate Aeronautica Imperialis bases, sold separately. This kit contains 100 plastic components, 8x Legions Imperialis 40mm Round Flying Bases, and a Solar Auxilia Vehicle Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Please note that the base designs shown in the imagery may differ to those supplied in this product.
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    LEGIONS IMPERIALIS: DIRE WOLF HEAVY SCOUT TITANS

    Original price was: €62.50.Current price is: €43.75.
    Dire Wolf Heavy Scout Titans are sturdier and more heavily armoured than their Warhound cousins, and function as ambushers in Legio Titanicus battlegroups. Dire Wolves hunker down in forward positions to ambush and obliterate key targets with precise shots from their primary dorsal weapon, while their pintle-mounted arm weapons offer some defence against lesser targets, allowing the Heavy Scout Titans to focus on lining up a firing solution. This multipart plastic kit builds two epic scale Dire Wolf Heavy Scout Titans, swift and highly destructive god-engines. Each of these roving hunters is equipped with a pair of arm-mounted Ardex mega-bolters, and features a single super-heavy weapon mounted on its hunched carapace – the kit includes a choice of neutron laser, volcano cannon, and conversion beam dissipator for each Titan. The kit also allows you to customise your Heavy Scout Titans with different leg poses and glueless adjustable positions for the arm weapons, as well as a transfer sheet featuring 118 high-quality transfers to decorate their armour. These models can be used in games of Legions Imperialis, as well as games of Adeptus Titanicus using the included Adeptus Titanicus Command Terminals and Weapon Cards. The set includes: - 2x Dire Wolf Heavy Scout Titans - 4x Ardex mega-bolters - 2x neutron lasers - 2x volcano cannons - 2x conversion beam dissipators - 2x Legions Imperialis 80mm Oval Bases - 1x Adeptus Titanicus Warhound Titan Transfer Sheet - 2x Adeptus Titanicus Dire Wolf Heavy Scout Titan Command Terminals - 1x Adeptus Titanicus Dire Wolf Heavy Scout Titan Weapon Card Sheet This kit comprises 148 plastic components and a transfer sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Solar Auxilia squadrons of Basilisk and Medusa tanks can both lay down fearsome barrages ahead of the advancing ranks of infantry. The Medusa siege gun can crack open mighty fortifications, while the Basilisk's earthshaker cannon hurls explosive shells at great distances. Their hulls, derived from the Solar pattern Leman Russ, offer enhanced protection from all but the most potent enemy weapons. This kit builds a column of eight epic scale artillery tanks, to add fire support to your Solar Auxilia armies for games of Legions Imperialis. Each tank can be built as either a bunker-busting Medusa or a long-ranged Basilisk, and comes with a choice of different crew poses or a closed top hatch. These versatile tanks will win you battles when used properly, adding loads of tactical options to your toolkit. This kit contains 128 plastic components, and a Solar Auxilia Vehicle Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Solar Auxilia Tactical Command Sections are specialists in battlefield command and control. Led by a Captain or similar sub-commander, these expert sections facilitate the flow of orders, direct the tercios, and co-ordinate artillery and orbital operations. This vital role is mirrored by the junior Line Command Sections who lead frontline troops, while the most powerful and celebrated officers of the Solar Auxilia, known broadly as Legate Marshals, instead go to war with personal guards equipped from their private armouries. This multipart plastic kit builds a Solar Auxilia Tactical Command Section, comprising one Auxilia Captain and four Auxilia Companions. These soldiers are clad in finely decorated void armour, and carry command gear alongside their lasrifles – the kit includes an augury scanner, a command vox, and a proud cohorts vexilla, as well as a lethal melta bomb. The Captain comes with a choice of heads, and loads of extra weaponry – a power fist, power sword, or charnabal sword, as well as a laspistol, blast pistol, needle pistol, plasma pistol, or hand flamer. This highly versatile kit can alternatively build a lower-ranking Line Command Section, wearing less ornate armour and carrying a more austere vexilla. It can also be used to build a Legate Marshal, accompanied by four Lifewards. You'll find even more weapons for the Legate Marshal – a volkite serpenta, inferno pistol, or archeotech pistol, and a thunder hammer or paragon blade – and the Lifewards can be armed with some of their lord's spare wargear! This kit comprises 137 plastic components, 5x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that this kit includes enough components to build an additional Auxilia Companion, if you have a spare Citadel 25mm Round Base.
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