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Grotesque monsters that prey upon the blood of the unfortunate souls they catch, Fell Bats are an amalgamation of deathly magics and the Soulblight curse brought into being by their vampire masters. Often seeking out victims to drain for their lord's own sustenance, the grossly oversized wingspan of these bats is often the last thing someone will see before razor-sharp fangs sink into their flesh. Not only are they a useful delivery service for blood, but they're also excellent scouts and flanking troops for the Soulblight Gravelords. As their lust for blood drives them to ever more savage feats of violence, the Fell Bats repeatedly dive in and out of combat in a frenzy of bloodshed that only ends when they, or more often their victim, expires completely. The kit is comprised of 15 plastic components, with which you can assemble 3 Fell Bats. These models are supplied with 3x 40mm Citadel Round Bases.
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Armed and armoured with the kingdom’s finest equipment, the Grave Guard are the elite warriors of tomb and barrow. They carry cursed blades woven through with the magic of darkness and despair. This multi-part plastic boxed set contains the components needed to make 10 Grave Guard, and includes options for a Seneshal, standard bearer and hornblower. Supplied with 10 Citadel 25mm Round bases.
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Aggressive and bold, there is no foe the Fulminators dare not charge. A surge of celestial energy builds before the ground-shaking impetus of their onset, a crackling war-cloud that travels like a bow wave before their lowered stormstrike glaives. They are the tip of the Dracothian Guard spear, and they clear a path for all who follow. This multi-part plastic kit contains all the components necessary to assemble two Dracothian Guard Fulminators armed with stormstrike glaives and sigmarite shields and each mounted on a ferocious Dracoth. This kit also allows you to make any of the following Dracothian Guard variants: - Tempestors, armed with volleystorm crossbows, warblade and sigmarite shields; - Concussors, armed with lightning hammers and sigmarite shields; - Desolators, armed with thunderaxes and sigmarite shields. One Dracothian Guard can also be optionally assembled as Lord-Celestant on Dracoth armed with a selection of weapons including tempestos hammer, thunderaxe, lightning hammer, stormstrike glaive and sigmarite shield. This kit comes in 80 components and is supplied with two 90x52mm Citadel Oval bases.
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Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines and stab wildly at everything in their path. Stabbas are the core unit for many Gloomspite Gitz army, thanks to their ability to overwhelm foes with vast numbers. You’ll find them great for capturing objectives or shielding the squishier elements of your army – or for concealing some well-placed Loonsmasha Fanatics... Inside the set, you’ll find enough stabbas, pokin’ spears and Moon Shields to build a unit of Stabbas, or enough Moonclan bows and slittas to build a unit of Shootas. You’ll also find a choice of Icon Bearers, a Gong Basher, 2 barbed nets and a special stabba for denoting the unit’s Moonclan Boss. This kit is supplied in 111 Components and contains 20 x 25mm round bases. These miniatures are supplied unpainted and require assembly.
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Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields. This multipart plastic kit builds 10 Orruk Ardboys, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handled stikka. You can build one model as an Ardboy Boss to lead the mob with a unique choppa and a choice of heads, and another model as a Gorkamorka Glyph Bearer who carries one of two different back-mounted glyphs. You'll find a wide variety of different heads, shields, hands, and weapons, all of which are totally interchangeable – no matter how big your Waaagh! grows, you can ensure that your Ironjawz look like a proppa motley mob. This kit comprises 98 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Chaos Warriors are the bane of the Mortal Realms, clad in hellforged iron and swollen with dark blessings. Entire legions of these armoured killers march to battle in search of divine favour, sworn by bloody rituals to the service of a mighty warlord. Each Chaos Warrior is the equal of several lesser mortals, and each harbours ambitions to become mightier still. This multipart plastic kit builds 10 Chaos Warriors – the armoured core of the Everchosen's legions, formidable on the defence and fearsome on the assault. Each Chaos Warrior carries a Chaos runeshield, and can be armed with either a murderous weapon – in the form of a sword, axe, maul, or hammer – or a long-handled, ensorcelled halberd. The kit also provides components to build one model as an Aspiring Champion with a unique murderous weapon and a choice of unique heads, as well as a Hornblower musician and a Standard Bearer with a choice of two banners and two Chaotic sigils. The kit includes a wide variety of different helmets, bare heads, poses, runeshields, weapons, and halberd heads, all of which are entirely interchangeable – allowing you to ensure your Chaos Warriors look totally unique no matter how large your Chaotic legion grows. This kit comprises 97 plastic components, and is supplied with 10x Citadel 32mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Pathfinders are deployed to wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or drive the enemy back with gravitic waves. This pack contains the rules you'll need to deploy your Pathfinders in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 16x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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Inquisitor Coteaz is a Puritan of the Ordo Malleus – he spends every waking moment studying reports made by his countless agents, or facing down daemons, heretics, and aliens in open battle. He wields the power of the warp and his mighty Nemesis daemon hammer to combat the daemonic and prosecute those who lack purity. This plastic kit builds one Inquisitor Coteaz miniature—a stoic and fearsome leader for Imperial Agents armies in Warhammer 40,000, and his Glovodan Psyber-eagle. Hunt down the enemies of the Imperium with this legendary character. This kit comprises 20 plastic components and two 40mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This pack contains the rules you'll need to deploy your Inquisitorial Agents in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 49 Cards: – 18x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
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The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to protect them in the most dangerous killzones. This pack contains the rules you'll need to deploy your Kasrkin in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 8x Operative datacards – 5x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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Chaos Lords have spent countless mortal life spans leading their traitorous warriors, demanding nothing but utter ruthlessness from those they command. Some go to war equipped with jump packs, favouring the mobility these devices provide. These savage hunters bear an array of accursed weapons as they relentlessly pursue their quarry across the battlefield. This kit builds one Chaos Lord with Jump Pack miniature – a nimble airborne leader for Chaos Space Marine armies in Warhammer 40,000. The fearsome hero comes with a range of customisation options, including a choice of helmeted or unhelmeted head, plus multiple weapon options. Their right hand can be built with either a bolt or plasma pistol, and their left hand can be built with a power fist or an accursed weapon. Alternatively, the Chaos Lord can be equipped with twin lightning claws. This multipart kit comprises 26 plastic components and a Citadel 40mm Round Base. The miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women who have fallen to promises of temporal power. Under the command of vile Accursed Cultists and fanatical Dark Communes, they enter a killzone armed with a motley collection of improvised, stolen, and makeshift weapons. This pack contains the rules you'll need to deploy your Chaos Cult operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: – 7x Operative datacards – 8x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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Legionaries are Space Marines that have fallen to the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or have recently turned traitor, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers. This pack contains the rules you'll need to deploy your Legionaries in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 10x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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The Mechanicum has access to resources on a scale unmatched in the Age of Darkness, not as numerous as some, nor as highly trained as others, but heavily augmented with technology to make up for both. For numbers, they create countless Tech-thralls, repurposed from the labouring workforces of forge worlds. For fire support, their battle-automata carry the heaviest of weapons with no thought of exhaustion or inconvenience. Commanded by brilliant, if eccentric, Archmagos Primes, they operate as a well-oiled machine – each cog in its place. This box contains a massive collection of Mechanicum miniatures to act as either the core of a new Mechanicum or Dark Mechanicum army, or as a versatile pool of allied Detachments for your existing collection. You'll find everything from dependable, yet disposable, infantry and transports, to specialised shock troops, and heavy support. This boxed set contains 146x epic scale plastic Citadel miniatures, which combine to build 56x Mechanicum or Dark Mechanicum models as follows: – 2x Archmagos Prime on Abeyant – 2x Vultarax Stratos-Automata – 2x Arlatax Battle-Automata – 2x Myrmidon Secutor Host bases – 2x Domitar Battle-Automata – 2x Tech-Priest Auxilia bases – 2x Vorax Battle-Automata bases – 4x Ursarax Cohort bases – 4x Triaros, and accessories – 4x Castellax Battle-Automata bases – 4x Myrmidon Destructor Host bases – 8x Thallax Cohort bases – 8x Thanatar Siege-Automata, weapon options, and accessories – 10x Adsecularis Tech-Thrall bases This kit includes 530 plastic components, 16x Legions Imperialis 32mm Round Bases, and 38x Legions Imperialis 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The individual miniatures in this set will be available separately at a later date.
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The Mechanicum fights like no other force in the Age of Darkness. Their armies rely on the esoteric power of barely understood machines to unleash terrible destructive energies upon their foes. They have little regard for the effects on the human components of their army, or what's left of them. This set of Legions Imperialis reference cards makes it quick and easy to build Mechanicum and Dark Mechanicum Formations for your armies. During your games, you can use the Detachment Datasheet Cards to reference the rules and profiles of your Detachments at a glance, allowing you to focus on larger strategic concerns. This pack contains: – 4x Mechanicum Taghmata Formation Cards – 19x Mechanicum Taghmata Detachment Datasheet Cards – 4x Dark Mechanicum Formation Cards – 5x Dark Mechanicum Detachment Datasheet Cards In order to use the contents of this pack, you'll need a copy of Warhammer: The Horus Heresy – Legions Imperialis Rulebook and Warhammer: The Horus Heresy – Legions Imperialis – The Rise of the Dark Mechanicum, both available separately.
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During the Age of Darkness, the Mechanicum of Mars split in two, just as the Astartes did. Fueled by righteous fury on both sides, they tore into each other with the most devastating weaponry unleashed during those bleak times, holding nothing back. Contained within this 128-page hardback book you will find a comprehensive history of the rift that tore the Mechanicum apart, detailing the corrupt technologies employed by the Dark Mechanicum, as they came to be known. You'll learn of the Doom of Magma City, the largest conflict of this internecine war, and the forces that took part. Also included are rules for both the loyal Mechanicum, and the traitorous Dark Mechanicum, plus their Formations, and Detachments. This supplement book presents a full campaign system for linking Legions Imperialis battles together, including an Escalation Campaign that sees the forces ramping up to a final apocalyptic battle. You'll also find rules for three Formations of Legend, with their own unique special rules, plus army lists for Collegia Titanica and Questoris Familia forces. In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.
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Across the war-torn worlds of the Age of Darkness, massive armies battle among ruined cities. Some of the most hotly contested battlefields are industrial sectors – their resources greatly desired to repair and refuel the mighty war machines and their allies. This box is packed with enough modular industrial epic scale terrain to give your armies a worthy set of strategic assets to fight over. The multipart plastic kit includes pipe lines, cranes, massive fuel tankers, turbines, power generators, vents, and more. These can be arranged and stacked in a variety of configurations – you can assemble multiple small buildings, several medium structures, or a structure large enough to provide cover for your Titans! This kit includes the following 104 terrain pieces: – 4x Crane Grapples – 4x Crane Hooks – 4x Refinery Hubs – 4x Storage Silos – 4x Generator Silos – 4x Generator Towers – 4x Large Generator Towers – 4x Generator Interlock Hubs – 4x Generator Multi-capacitors – 12x Generator Capacitors – 12x Promethium Barrels and Supply Crates – 16x Storage Tank Containers – 24x Generator Terminals These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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A Cities of Sigmar Anthology To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. Contents: – On the Shoulders of Giants, by Adrian Tchaikovsky – The Wanderer, by Hal Wilson – Hounds, by Christopher Allen – Roadwarden, by Liane Merciel – Murder by Moonlight, by Noah Van Nguyen – The Manse of Mirrors, by Nick Horth – Past Returns, by Hal Wilson – False Dawn, by Christopher Allen – River of Death, by Anna Stephens – The Siege of Greenspire, by Anna Stephens – The Book of Transformations, by Matt Keefe – The Nameless, by Hal Wilson
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A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas.
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The Reclusians are the warriors of the Ruination chambers, their identities eroded by countless Reforgings over centuries in service to the God-King. Though they are close to becoming more engine of war than human, their lightning-scoured souls are extremely resistant to Chaos, allowing them to tread where no other servant of Sigmar could hope to survive. This multipart plastic kit builds three Reclusians and a pair of shadowy Memorians for use in Stormcast Eternals armies in Warhammer Age of Sigmar. These morose warriors are ideal for hacking through the toughest of enemies. One miniature can be built as a Champion, armed with a pair of rune-etched axes, while all miniatures can be built with an axe and shield or a two-handed mace. Helmed or unhelmed head options are included for all Reclusians. This kit contains 48 plastic components, 3x Citadel 40mm Round Bases, and 2x Citadel 25mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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A Lord-Terminos is armed with a mighty blade with which they cut down enemies in great numbers, but they also take the heads of fellow Stormcasts. These grim figures are responsible for ushering the afflicted members of the Ruination chamber whose time in the Mortal Realms has come to its inevitable end. This multipart plastic kit builds a Lord-Terminos – an executioner of the Ruination chamber. Their mighty blades cut down both the foes of God-King and their fellow warriors when needs must. This miniature can be customised with two different heads, and a choice of either a slab-like axe or wide, blunt-tipped sword – a Blade Terminos, which defines their role as much as anything else. A hooded Memorian accompanies them into battle. This kit contains 15 plastic components, a Citadel 40mm Round Base, and a Citadel 25mm Round Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Lord-Relictors are the high priests of the God-King's armies, calling upon the fulminating energies of Azyr to annihilate the foe, and energise their flagging brethren. As battle rages, these grim champions ward the souls of their kin and use their strange powers to guide them safely back to the realm of Azyr. This multipart plastic kit builds a Lord-Relictor, a macabre priest to lead your Stormcast Eternals into battle. Not only do they safeguard the spiritual health of their brothers and sisters, they defend them in battle with a massive Relic Hammer, leading the charge into the heaviest fighting. You'll find two skull helm options in the kit, one with a transverse crest, and the other hooded. This kit contains 13 plastic components, and a Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Ratling Warpblasters were developed expressly to cull massed infantry. A complex series of rotary cannons mounted upon a stocky wooden frame, the device is powered by a ludicrously overcharged warpstone accelerator battery. Once wheeled into place, its gunner flicks the levers that draw power from this reserve, and the barrels begin to revolve before spitting out a torrent of warpstone-infused missiles. This multipart plastic kit builds one Ratling Warpblaster, a war machine for Skaven armies. Much loved by Clans Skyre for their overwhelming firepower, these loud, dangerous, and unstable machines are ideal for blasting through lines of enemy troops. This kit contains 16 plastic components, and 1x Citadel 105mm x 70mm Oval Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.