• The barbaric Hill Tribesmen reside within the lands to the West of Rohan. Living in fractured communities, the tribesmen have long nurtured a hatred of the Rohirrim and, when rallied to a unified cause, this mindless rabble of dishevelled barbarians can turn into an army capable of threatening even Edoras itself. This multipart plastic kit builds 24 Hill Tribesmen infantry, ideal for flooding the battlefield with overwhelming numbers. They can be taken in a variety of Evil armies, including the Army of the White Hand, Usurpers of Edoras, and Besiegers of the Hornburg, and they can also be used to represent the Wildmen of Dunland. As they're not part of a standing army, they're equipped with a mix of different types of weapons, some of them improvised. Eight of the models may carry spears or two-handed weapons, another eight can wield flaming brands or hand weapons, along with optional shields. The last eight can be armed with bows. This kit contains 226 plastic components and 24x Citadel 25mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
  • In times of war, the warriors of Rohan will take up arms to protect their homes and villages against any who would seek to invade their lands. When the armies of the hill tribes gather outside Edoras, these hardy warriors stand defiant, felling Hill Tribesmen with sword, axe, bow, and spear. This multipart plastic kit builds 24 Rohan Warrior infantry, ideal for defending positions while the nimble cavalry attacks. They can be taken by a variety of Good armies, including Kingdom of Rohan, Defenders of Helm's Deep, Army of Edoras, Defenders of the Hornburg, Men of the West, and Realms of Men. They can also be used to represent an Evil Rohirrim Traitor unit. Well equipped and trained, they retain individual character without a formal uniform. Armed with a mix of weapons and gear, eight of them carry a spear and shield, another eight wield a mix of hand weapons and shields, and the last eight hold bows. The shields have a mix of Rohan-themed markings, and are fully interchangeable across the miniatures that can take them. This kit contains 182 plastic components and 24x Citadel 25mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
  • Situated on the shores of the Long Lake, Lake-town is a place of wooden jetties and houses standing upon wooden pillars. It is a place of busy trade, with packed fish markets making up the bulk of its narrow streets. Creaking wooden jetties jab out into the Long Lake itself – these wooden structures were infamously swamped in flame by the great Smaug the Terrible, who met his final fate here at the hands of Bard the Bowman. This detailed scenery piece allows you to build a Lake-town house. The Lake-town House features a great deal of modularity, meaning multiple kits can be easily converted to create your own Lake-town settlement. The house itself features reversible gable ends, and the kit includes a ton of extras: - 1 rowing boat with separate oars; - 2 barrels; - 2 fish baskets; - 1 glass float; - 3 lanterns; - 1 hanging sign board; - 1 outhouse, including seat and door; - 1 loading hook; - 3 long walkways and 1 short walkway. © 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.       (s20)
  • The Thanatar Siege-Automata is a mobile artillery platform built to accommodate an array of heavier weapons. It is primarily utilised in siege warfare, or urban engagements where its formidable weapons could sunder the strongest fortifications with unrelenting barrages. This multipart plastic kit builds eight epic scale Thanatar Siege-Automata miniatures for use in Mechanicum Taghmata and Dark Mechanicum armies, or as allies in Solar Auxilia armies, in games of Legions Imperialis. Four miniatures can be built with Sollex heavy-las, mauler bolt cannons, and graviton rams, while the other four can be equipped with plasma mortars, which can be built with open or closed muzzles, and mauler bolt cannons. This kit comprises 120 plastic components and 8x Legions Imperialis 32mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Serperos Heavy Stalker is a heavily armoured and heavily armed siegebreaker for the Dark Mechanicum. Thick armour plates and several shield generators provide protection against all but the heaviest of firepower. Its most commonly employed weapon is the exo-planar bombard – a deadly ætherpowered weapon capable of shredding armour and flesh with equal ease. This multipart plastic kit builds four epic scale Serperos 'Overlord' Heavy Stalkers for Dark Mechanicum armies in games of Legions Imperialis and Adeptus Titanicus. These four daemon-cursed walkers can be armed with a vast selection of powerful weaponry, including anti-tank Serperos lascutters and exo-planar bombard, while their construct shields make them ideal siegebreakers. Contains: – 4x Serperos 'Overlord' Heavy Stalkers – 1x Legions Imperialis Dark Mechanicum Transfer Sheet The kit also comes with two Command Terminals so the Serperos 'Overlord' Heavy Stalker can be used in games of Adeptus Titanicus. This kit comprises 84 plastic components and 4x Legions Imperialis 60mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Stalker Constructs are a stark example of the Dark Mechanicum’s pervasive touch. Numerous designs became common sights during the Horus Heresy, and the most significant concern amongst the Loyalists was the apparent gestalt consciousness located within each one. This multipart plastic kit builds 30 epic-scale Stalker Construct miniatures across 14 bases for Dark Mechanicum armies in games of Legions Imperialis. The armour plating on each features iconography that links them to the Mechanicum but is offset with the addition of spikes and clawed feet. The three patterns of stalker, Errax 'Butcher' Assault Stalker, Tenebrax 'Archer' Battle Stalker, and Scintillax 'Cyclops' Noospheric Stalker, each perform different battlefield roles while supported by swarms of Harpax 'Swarmer' Scout hosts acting as massed, frontline troops. Contains 30 epic scale miniatures: – 24x Harpax 'Swarmer' Scout Host miniatures across 8x bases – 2x Errax 'Butcher' Assault Stalker Cohort miniatures across 2x bases – 2x Tenebrax 'Archer' Battle Stalker Cohort miniatures across 2x bases – 2x Scintillax 'Cyclops' Noospheric Stalker Network miniatures across 2x bases The kit also comes with Command Terminals for the Errax, Tenebrax, and Scintillax so they can be used in games of Adeptus Titanicus. This kit comprises 120 plastic components, 6x Legions Imperialis 50mm Round Bases, and 8x Legions Imperialis 25mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Squat clans of Necromunda have mined, traded, and survived on this dangerous planet for 10,000 years. When they locate a dig site, these abhuman delvers settle in to extract all the wealth they can plunder. Gangs of Prospectors patrol tightly guarded excavations or scout for fresh finds in the ash wastes, armed with finely engineered weapons and powerful mining tools rigged to serve as improvised armaments. This supplement expands the rules, tactics, and abilities available to Ironhead Squat Prospectors in games of Necromunda, introducing a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive and ash wastes. This 128-page hardback book contains: – Ironhead Squats: An extensive background on the history of the Ironhead Squats. – Ironhead Squat Prospectors List: The rules you need to field an Ironhead Squat prospectors gang in games of Necromunda. – Hangers-on: Includes rules for using Hangers-on – Claim Jumper, Slopper, Rogue Docs, Ammo-Jacks, Gang Lookout, and Dome Runner. – Brutes: Includes rules for using Brutes – Ironhead Squat Vartijan Exo-Driller, Luther Pattern Excavation Automata (Ambot), and 'Jotunn' H-Grade Servitor Ogryn. – Vehicles: Includes rules for adding the Ironhead Squat Svenotar Scout Trike and Skalvian Explorator vehicles to your roster. – Hired Guns: Includes rules for using Bounty Hunters, House Agents, and Hive Scum. Also included are the costs, available equipment, and drawbacks (where necessary) for including hired guns, as well as rules and background for petitioning Orrin Grimjarl, Last Charter Lord of Jardlan. – Additional Rules: Contains a variety of new options, skills, and post-battle actions, as well as two gang-specific scenarios. – Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to the Ironhead Squat prospectors, and their allies. – Halls of the Ancients Gang Tactics: A D66 table of 18x Halls of the Ancients Gang Tactics. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book.
  • Exo-kyn wear armour based on the ancient void suits used by the ancestors of the mining clans. They provide unmatched protection against environmental hazards – something Necromunda has in abundance. While equipped for deep core mining, they are equally adept at turning their drills, claws, and saws against any hostile wildlife or aggressive gangers they might encounter. This multipart plastic kit builds four Exo-kyn, which can also be used as Exo Masters, and two Techmite Exovator 078b miniatures for use in Ironhead Squat Prospector gangs in games of Necromunda. The doughty Exo-kyn can be armed with a selection of weapons, including two-handed hammers, storm-welders, hydraulic drills, rock saws, or Ironhead power fists. A choice of heads with open-face helmets or mask inserts is also included. The Techmite Exovator 078b are clad in the same layered ferramite armour coating as the exo-suits of their handlers and can also be armed with a variety of weaponry. The kit contains 132 plastic components, plus 2x Citadel 28mm Round Bases and 6x Citadel 32mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Svenotar scout trike is a fast reconnaissance vehicle. With its high speed and manoeuvrability, it can roam out ahead of the mining clan’s laagers and eliminate any lightly armoured enemies encountered with its deadly weaponry. This multipart plastic kit builds a pair of swift and mobile Svenotar Scout Trikes, accompanied by two hovering Techmite Oculi, for use in Ironhead Squat Prospector gangs in games of Necromunda. The trikes can be armed with a choice of twin-linked weapons – meltaguns, autoguns, or boltguns – while their crew can be customised with different arms, heads, and torsos to fit the aesthetic of your gang. The Techmite Oculi are linked to the trikes and provide an ‘eye-in-the-sky’ for the trike riders, giving them advanced warning of any potential threats lying in wait. This kit comprises 116 plastic components, 2x Citadel 90mm by 52.5mm Oval Bases, 2x Citadel 25mm Round Bases, and a set of three clear flying stems. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata. Designed for use in hostile environments, it incorporates multiple galvanic traction drives, thick armour plating, interlocking energy shields, and independently animated weapon servitors to function at the fore of a Taghmata assault. This multipart plastic kit contains 4x Triaros Armoured Conveyors, armed with twin-linked volkite calivers and twin-linked mauler bolt cannons for use in Mechanicum Taghmata and Dark Mechanicum armies, or for use as allies in Solar Auxilia and Legiones Astartes forces in games of Legions Imperialis. A Triaros Squadron will help you move your troops around the battlefields of the Age of Darkness with greater speed to secure those all-important objectives. Includes the option to equip your Triaros Armoured Conveyors with hull-mounted hunter-killer missiles. This box contains 80 plastic components and a Mechanicum Transfer Sheet containing 394x individual decals. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Maniples of semi-autonomous battle-automata fight at the forefront of Mechanicum armies in the Age of Darkness. They carry the heaviest of weapons with no thought of exhaustion or inconvenience, and will crush everyone and everything in their path. This box contains a comprehensive selection of key Mechanicum battle-automata miniatures, across several common patterns. It will act as the heavy-fire support core of a Mechanicum or Dark Mechanicum army in games of Legions Imperialis. Alternatively, the contents can also be fielded as Allied Detachments in Legiones Astartes or Solar Auxilia armies. This boxed set contains 24x epic scale plastic Citadel miniatures, which combine to build 12x Mechanicum or Dark Mechanicum models as follows: – 2x Vultarax Stratos-Automata – 2x Arlatax Battle-Automata – 2x Domitar Battle-Automata – 2x Vorax Battle-Automata – 4x Castellax Battle-Automata This kit includes 178 plastic components, 4x Legions Imperialis 25mm Round Bases, and 8x Legions Imperialis 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The mysterious infantry of the Mechanicum march to war armed with esoteric and arcane science – their hosts of battle-automata and cybernetic soldiers guided by the cold iron logic of their Tech-Priest overlords. With access to resources on a scale unmatched in the Age of Darkness, they operate as a well-oiled machine – with each cog perfectly slotted in its place. This box contains a comprehensive selection of key Mechanicum infantry miniatures to act as the core of a Mechanicum or Dark Mechanicum army in games of Legions Imperialis. Alternatively, they can also be fielded as Allied Detachments in Legiones Astartes or Solar Auxilia armies. This boxed set contains 110x epic scale plastic Citadel miniatures, which combine to build 32x Mechanicum or Dark Mechanicum models as follows: – 2x Archmagos Prime on Abeyant – 2x Myrmidon Secutor Host – 2x Tech-Priest Auxilia – 4x Ursarax Cohort – 4x Myrmidon Destructor Host – 8x Thallax Cohort – 10x Tech-Thrall Covenant This kit includes 152 plastic components and 32x Legions Imperialis 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • C'tan Shards are beings of near-unlimited power. They can manifest energy blasts, control the minds of lesser beings, manipulate the flow of time, and banish foes to alternate realities. Indeed, a C'tan Shard's abilities are limited only by two things: its imagination - which is immense - and glimmering memories of the being from which it was severed many years ago. While no C'tan Shard has full recall of the omnipotent creature it once was, each carries the personality and hubris of that far vaster and more puissant being. As such, these eccentric and unpredictable Shards will often dispatch their foes in an unexpected, though surprisingly pragmatic way. They could project a transdimensional thunderbolt from their finger-tips, bombard their enemies with rocks and boulders, turn themselves into a singularity and destabilise gravity, or just fling their adversary backwards through time until they disintegrate. This box contains one C'tan Shard of The Deceiver - a finely detailed resin cast kit that comes as nine components, and is supplied with a 40mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints
  • Hormagaunts

    41.00
    Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, wearing down defence lines and forcing the prey to expend lives and ammunition. Many formidable bastions have been buried in literal mountains of these chitinous horrors, driven by the will of a terrible synapse beast. This multipart plastic kit builds 10 Hormagaunts, as well as a Ripper Swarm to expand your skittering tide. These aggressive creatures each feature different poses – some leaping, some stalking, and some lunging, as befits their predatory speed and role as close-quarters killers. These poses can be combined with a variety of different head designs, allowing you to keep your Hormagaunts looking varied no matter how big your swarm grows. This kit comprises 68 plastic components, and comes with 10x Citadel 28.5mm Round Bases and a Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Haleth is the eldest son of Helm Hammerhand, and heir to the throne of Rohan. When armies of the Hill Tribes come to bring ruin, Haleth takes up arms without hesitation. Unlike his older brother, Háma would rather sing of epic battles than partake in them. However, he is still more than capable in his own right and is particularly adept with the use of a bow. This multipart plastic kit builds both Haleth & Háma, on foot and mounted, as skillful leaders for an Army of Edoras force. All four miniatures have multiple head options with choices between helmeted and unhelmeted. Both versions of Haleth may be built with either a sword, spear, or axe, and with various options for a sheathed or unsheathed sword, making it easy to customise your pair of princes. This kit contains 60 plastic components, 2x Citadel 40mm Round Hex Hole Bases, and 2x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour Plastic Glue and Citadel Colour paints. These miniatures are also available in The War of the Rohirrim – Battle of Edoras boxed set. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S25)
  • Wulf has sworn vengeance upon the King of Rohan and intends to end Helm's bloodline. Banished from Rohan following his father's death, Wulf has since raised an army of Hill Tribesmen. He has proclaimed himself their High Lord, and is now prepared to unleash them upon Edoras. General Targg has long been Wulf's trusted advisor and is one of only a few who can quell the hot-headed nature of the young warrior and keep his recklessness in check. This multipart plastic kit builds mounted and on-foot variations of Wulf, High Lord of the Hill Tribes, and General Targg – Dunland Heroes for use in Usurpers of Edoras and Besiegers of the Hornburg armies in the Middle-earth Strategy Battle Game. Lead your force to victory with these aggressive commanders and claim the throne for the Hill Tribes. This kit contains 50 plastic components, 2x Citadel 40mm Round Hex Hole Bases, and 2x Citadel 25mm Round Bases to build four models. These miniatures are unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in The War of the Rohirrim – Battle of Edoras boxed set. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S25)
  • Death Korps Heavy Weapons Squads are deployed to support infantry assaults, forming overlapping fields of fire to pin down the enemy and enable waves of infantry to advance. Fire coordinators direct the gunners under their command and ensure they keep up a punishing rate of fire. This multipart plastic kit builds a Krieg Heavy Weapons Squad – consisting of three Heavy Weapons Gunners and one Fire Coordinator – for use in your Astra Militarum armies in games of Warhammer 40,000. With a choice of heavy weapons, you'll be able to thin out enemy units in support of the rest of your force. Each Heavy Weapons Gunner may be equipped with either a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber. Interchangeable backpacks and accessories can be used on the Heavy Weapons Gunners, making it easy to customise your unit. The Fire Coordinator can be built either leaning on their knee, or consulting a map of the battlefield. This kit comprises 111 plastic components, 3x Citadel 50mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your squad. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Death Korps of Krieg's grim regiments excel in the most gruelling of conditions – their famous siege troops holding key positions no matter the onslaught unleashed upon them. They're not unlike a pitiless cult of sacrifice – with their legendary endurance, death often claims their foes first. This multipart plastic kit builds 10 stalwart Death Korps of Krieg troopers for your Astra Militarum armies in games of Warhammer 40,000. Armed with utilitarian lasguns and equipped with gas masks, they are ready to enter the meatgrinder of war. This kit is extremely versatile, with lots of options to customise your unit. One miniature can be built as a Watchmaster – armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon in the other hand. One miniature can be equipped with a sharpshooter's long-las, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. The vox-operator can be assembled with either binoculars or a grenade in their left hand, and one miniature can be built carrying a medi-pack. There are also plenty of cosmetic accessories to further decorate your miniatures, including bayonets, pickaxes, belt pouches, grenades, and more. This kit comprises 130 plastic components, and 10x Citadel 25mm Round Bases. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The blasted ash wastes of Necromunda are a polluted desert – the remnants of whatever flora and fauna had existed before the planet was desolated by industry. Tribes of nomads have made this inhospitable environment their home, launching daring raids against interlopers, and learning to live with the massive insects and mutated creatures that thrive in the blasted wasteland. This supplement expands the rules, tactics, and abilities available to the Ash Waste Nomads in games of Necromunda. It's packed full of fascinating lore, inspiring artwork, and insight into these enigmatic warriors, making it vital for anyone looking to defeat the trespassers coming to the lands that rightfully belong to you. This supplement contains: – Ash Waste Nomads: An extensive background on the history of the Ash Waste Nomads. – Ash Waste Nomads List: The rules you need to field an Ash Waste Nomads gang in games of Necromunda. – Hangers-on: Includes rules for using Nomad Arthromite Herders. – Brutes: Includes rules for using Arthromite Duneskuttlers. – Exotic Beasts: Includes rules for using Arthromite Spinewyrms, Unbound Helamites, and Ashwing Helamites. – Hired Guns: Includes rules for using Nomad Outcasts and Nomad Harriers, and for petitioning Ash Waste Nomads House Agents. – Additional Rules: Contains a variety of new options and skills, along with two gang-specific scenarios. – Nomad Trading Post: An exclusive Trading Post only usable by the Ash Waste Nomads, with a plethora of unique weapons and equipment. – Weapon Reference Chart: A comprehensive weapons reference chart for the weapons and wargear available to the Ash Waste Nomads. – Tribes of the Wasteland Gang Tactics: A D66 table of 18x Tribes of the Wastelands Gang Tactics. – Dramatis Personae: Rules for adding the legendary House Agent Asun'ghar, the Lady of Ash to your roster. You'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book.
  • Sha’dar Hunters are experts at hiding among the dunes, even by the standards of the Ash Waste Nomads. They move in advance of the rest of their war party, accompanied by vicious trained Arthromite Spinewyrms, to eliminate opposing scouts and ensure the nomads have an advantageous position. This multipart plastic kit builds six Sha'dar Hunters, and four Arthromite Spinewyrms, adding some serious melee punch to your Ash Waste Nomads gangs in games of Necromunda. Armed with a mix of weapons – mostly crafted from bits of giant insects – they are ideal ambush warriors, keeping your opponent on edge throughout a battle. Combined with their 'pets', they are capable of disrupting plans and tearing apart most foes up close, leaving the rest of your gang to pick off opponents at range. This kit comprises 110 plastic components, 4x Citadel 25mm Round Bases, and 6x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Sha'dar Hunters and Arthromite Spinewyrms in your games of Necromunda can be found in the Tribes of the Wasteland book, available separately.
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