• Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fiends, reducing their foes to a stupor, and sapping them of their will to fight. Fiends of Slaanesh are deadly combatants who excel at cutting down larger foes. Whether they’re slaying monsters in Warhammer Age of Sigmar or slicing up heavy infantry in Warhammer 40,000, these beasties are great for any Slaanesh or Daemons army. They'll play havoc with your opponent’s Psykers and Wizards, too! This kit builds 3 Fiends of Slaanesh, and includes options to turn one of them into a Blissbringer. It is supplied in 63 plastic components, and comes with 3 x 75mm oval bases.
  • Blissbarb Archers are the lowest class of Sybarite, but no less deadly for it. Even when running pell-mell across the field, they fire with deadly accuracy, laughing with glee as their sharp and toxin-laced projectiles strike home. The Blissbarb Archers dance around the battlefield, loosing volleys of deadly arrows. One model may be assembled as a High Tempter while the kit also includes a Blissbrew Homonculus, who can add even more potent toxins to your ranged attacks. This 70-part plastic kit makes 10 Blissbarb Archers and one Blissbrew Homonculus for use in Warhammer Age of Sigmar. It comes supplied with 10 28.5mm Citadel Round bases and a 25mm Citadel Round base.
  • Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos Space Marines do battle alongside growling battle tanks, monstrous Daemon Engines, and thronging masses of cultist thralls. Some are possessed by daemonic allies, others bear Chaos-tainted artefacts or wield warp sorcery. No matter what form they take, they pursue their Long War with pitiless brutality, slaughtering any who stand in their path in an ever-escalating campaign of vengeance, conquest and apocalyptic violence. Codex: Chaos Space Marines is an essential tome for building and painting a collection of Heretic Astartes, and using them in games of Warhammer 40,000. Inside this book you'll find an infernal hoard of inspirational background material and art to inspire you, along with rules for waging your own galactic war with narrative Crusade campaigns, skirmish-sized Combat Patrol games, and plenty of rules for matched play games. This grimoire is also packed with photography to evoke the horror of facing down this terrible foe, as well as more detailed examples of single miniatures. Inside this 160-page hardback book, you'll find: – Background material about the many hosts of Chaos Space Marines, including some of the most notorious warlords of the Black Legion – Macabre artwork revealing the horrible truth of these infernal soldiers at war, including their daemonic allies and insane, gibbering cultists – 48 datasheets detailing each unit, including their wargear, profiles, and unique abilities, from nightmare Spawn to immortal Daemon Princes – A massive eight themed Detachments, each with their own detachments rules, Enhancements and Stratagems – Crusade rules to lead your warband on a furious campaign to seek the favour of the Dark Gods – Combat Patrol rules to use Zarkan’s Daemonkin in fast-paced skirmish games – An ‘Easy Metal showcase of stunning Citadel miniatures from the incredible Chaos Space Marines range
  • Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
  • A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lines. This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or fielded in Drukhari armies in games of Warhammer 40,000. The kit includes loads of components to customise your models and build specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more. Inside the box, you will also find a sheet of 38 double-sided Hand of the Archon tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 126 plastic components and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the densely wooded isle of Neos, potent nexuses of life magic pulse. Armies now gather to battle under those vibrant boughs, slipping along hidden paths and seizing sites of Ghyranite power to preserve or turn to their own ends. In this season’s General’s Handbook, you will find all the information you need to gather your forces and dive straight into the Matched Play environment of the Realm of Life. The General's Handbook 2025-2026 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 72-page softcover book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2025-2026. Includes a section on the special rules for the Ghyranite Objectives – Oakenbrow, Gnarlroot, Winterleaf, and Heartwood. – Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x brand-new Matched Play battleplans. – The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models. This pack also contains the following: – 1x Deck of battlepack cards, including 1x double-sided rules reference card, 6x battle tactics cards and 6x double-sided battleplan cards. The cards measure 161.5mm by 107.1mm. – 13x Double-sided universal manifestation warscroll cards and spell lore cards. The warscroll cards measure 70mm by 121mm. – 6x Objective mats, featuring a 40mm central objective, and a 3" circle around the outside. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface. The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App.
  • Tarantula Missile Batteries are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Missile Batteries, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with either a Hyperios missile launcher to take on armour and aircraft, or Orias frag missiles to blast apart hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 58 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • "Good news, Bob – it’s the start of a new season!" "I thought the weather had changed, Jim." "No, it’s a new season of Blood Bowl, Bob!" Blood Bowl is a fantasy football tabletop game for two players where you coach your own team – be they vicious Orcs, stubborn Dwarfs, mystical Elves, blood-chilling Undead, or stalwart Men – and lead them to glory. Expect big plays, gory violence, and wild antics. Ready to coach your team of sports enthusiasts to victory on the pitch? Blood Bowl is a tactical and beautiful game of big scores and maniacal violence. How you choose to coach your team is entirely up to you – will you go for agility and speed, or buckle down with some bruisers? Victory and violence are the names of the game, and if you're lucky, you may find yourself showered with fame, fortune, and fan adoration along the way. This rulebook is essential for all coaches! It includes the rich history of Nuffle and his sacred game, along with the rules and game mechanics you'll need to play Blood Bowl, either in a league or a tournament setting. There is also a list of Skills and Traits used by the players, the rosters for the various races that play the game, and the rules for many Star Players – the greatest sporting stars to step onto the gridiron! Inside this 200-page hardback book, you'll find: – The Grand History of Blood Bowl: The awe-inspiring history of Nuffle’s Great Game, detailing over a century of non-stop sporting action. – The Rules: The full rules of the modern game of Blood Bowl, covered in great detail and accompanied by examples and diagrams. – League and Matched Play: Rules for running and playing in Blood Bowl leagues, how to develop a team over the course of the season, improve your players, and deal with injuries. – Blood Bowl Teams: Rosters for 29 different teams, along with the special rules associated with them – Amazon, Black Orc, Bretonnia, Chaos Chosen, Chaos Dwarf, Chaos Renegade, Dark Elf, Dwarf, Elven Union, Gnome, Goblin, Halfling, Human, Imperial Nobility, Khorne, Lizardmen, Necromantic Horror, Norse, Nurgle, Ogre, Old World Alliance, Orc, Shambling Undead, Skaven, Snotling, Tomb Kings, Underworld Denizens, Vampire, and Wood Elf teams are included. – Star Players and Inducements: Rules for some of the most celebrated stars to ever lace up their boots, along with how to use Inducements, including Wizards, Cheerleaders, and more.
  • In his mortal life, Awlrach promised aid and safe transport to desperate travellers, only to send his victims to a grisly death in the briny deeps. When Awlrach’s spirit made its way to Nagash, the reward for his treachery was an eternity of service. Now this sinister boatman dredges up wayward souls to bolster the Nighthaunt hosts, and ferries them through the ethereal plane to wherever they will cause the most terror. This multipart plastic kit builds one Awlrach the Drowner, a unique Hero and Totem for Nighthaunt armies. Propelling his odious, decaying skiff with a deathwood oar, this ghastly figure offers a tremendous boost to his army's mobility by delivering units across the battlefield. He’s also a worthy painting challenge, loaded with grisly nautical details and a variety of textures to experiment with, from rusted iron and rotting wood to vengeful, ethereal spirits. This kit comprises 29 plastic components, and is supplied with a Citadel 80mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel paints. As a push-fit kit, this miniature can be assembled without Citadel Plastic Glue.
  • Tzaangors surge into battle to the sound of brayhorn blasts and avian shrieks – the mutated shock troops wield baroque blades or roaring chainswords with vicious skill. Whirling skeins of dark sorcery deflect return shots and blows, for these creatures belong to Tzeentch, body and soul. This multipart plastic kit builds 10 Tzaangors, mutant melee units for your Thousand Sons armies in games of Warhammer 40,000, or your Disciples of Tzeentch armies in games of Warhammer Age of Sigmar. These twisted warriors are ideal for grabbing objectives. The Tzaangors can each be armed with a blade and a shield or a pair of blades, and there are parts to build an optional champion, standard bearer, and musician. The beaks, horns, manes, weapons and shields are interchangeable across the miniatures. You can optionally build two heavily mutated Tzaangors, and you can arm up to four miniatures with vicious two-handed blades, making the unit easy to customise. This kit comprises 142 plastic components, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Helbrecht is the living embodiment of his Chapter's warrior spirit. Wielding the Sword of the High Marshals, he storms into the fray, bellowing oaths of vengeance as he leads the unstoppable charge. His battle-brothers follow him without question, for they believe where High Marshal Helbrecht treads, so too walks the Emperor himself. High Marshal Helbrecht is accompanied by two attendant thralls, one of which carries his powerful combi-melta, Ferocity, while the other wipes clean the Sword of the High Marshals. Helbrecht rouses the Black Templars who fight alongside him to great feats of valour, turning the battlefield around him into a bloody melee. High Marshal Helbrecht can be built with a choice of three different heads – two unhelmeted – and an optional impaled Ork at his feet. The kit is comprised of 39 plastic components, with which you can assemble one High Marshal Helbrecht, and is supplied with one Citadel 60mm round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The High Elves are known for their love of expensive things. Their Blood Bowl stadia are no different, with nobles eagerly erecting marble edifices in an attempt to outdo their neighbours. No expense is spared – concession stands stock the finest fast foods, tuxedo-sporting familiars deliver drink orders directly to the stands, and Cabalvision screens showcase action replays of the best passes. This set contains a double-sided, fold-out card Blood Bowl pitch, depicting the home stadium of a High Elf team. One side features beautiful marble flooring, polished to perfection, while the other shows perfectly manicured grass. You'll also find a pair of matching double-sided Dugouts to complete the theme. Each Dugout features score, turn, and Re-roll trackers, plus Reserves, Knocked-out, and Casualty boxes. This pitch and Dugouts set is only available while stocks last. The pitch measures 906mm by 538mm when fully opened, with reinforced folds, while the two Dugouts each measure 302mm by 135mm. Rules for using each side of the pitch in your games of Blood Bowl are included – you can also find these rules in Spike! Journal: Issue 21 or in the High Elf Team Reference Card Pack, both of which are available separately.
  • The core of the Silent Sisterhood are its Prosecutors, mercilessly effective both in attack and defence. No normal soldiers are these, each is a precious resource that cannot be squandered, a living weapon whose unnatural aura can scramble the minds and wound the souls of those who channel Chaos energy. The Prosecutors advance in tight bands, Umbra-pattern bolters booming more stridently than any possible vocal challenge. This multi-part plastic kit contains the parts necessary to assemble a 5-model Prosecutor Squad, Silent Sisterhood warriors who specialise in longer-range combat with their powerful Umbra-pattern bolters. One model can be assembled as a Sister Superior, with her own loincloth, shoulder pad, seal and choice of 2 heads. The kit can be optionally be assembled as Vigilators, who specialise in melee and carry executioner greatswords, and Witchseekers, who carry flamers for devastating multi-target assaults. It includes 6 executioner greatswords, 5 Umbra-pattern boltguns and 5 flamers. This kit comprises 67 components, and is supplied with 5 Citadel 32mm Round bases and a Burning of Prospero transfer sheet.
  • So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths, but when called upon, they don their war masks and take to the battlefield. This Guardian militia is a match even for elite Human soldiers, and supports the craftworld's Aspect Warriors as infantry, artillery gunners, or vehicle crews. This kit builds 10 Guardian Defenders, accompanied by a Heavy Weapon Platform. Guardian Defenders are versatile support troops, suited to holding objectives as they unleash withering hails of fire from their shuriken catapults. Their hovering Heavy Weapon Platforms can be fitted with a variety of powerful guns to sunder enemy armour or mow down swathes of infantry. This kit comes with a variety of accessories and 11 unhelmeted heads. You can also choose to build this kit as close-combat focused Storm Guardians. This set comprises 152 plastic components and is supplied with 10x Citadel 28.5mm Round Bases, 1x Citadel 40mmm Round base, and 1x Aeldari Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates. This box contains everything you need to make a highly personalised 10 man Tactical Squad, including Sergeant and Special Weapon. There are so many options and extra details provided that we recommend that you take some time to look through the photos above to fully appreciate them all. Space Marines In order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder pads; 10 backpacks (of which 9 are individual designs); and 10 sets of left and right arms. Weapons There are 10 unique boltguns, a gravgun, a meltagun, a plasma gun, a flamer, a missile launcher (including backpack and spare missiles). The squad Sergeant can be armed with a combination of power fist, power sword or chainsword, and plasma pistol, grav pistol or bolt pistol. You can also make any 1 of the following combi-bolters – combi-grav, combi-melta, combi-plasma, or combi-flamer. The squad can also be armed with a melta bomb, a selection of combat knives, and enough Frag and Krak grenades to arm each Space Marine. Extra equipment As if that wasn’t enough, you also get: a back banner for the squad sergeant (with the choice of 3 different banner tops); a holstered bolt pistol; targeting scopes for the boltguns; parchments and purity seals; ammo pouches; an auspex; and 3 spare hands (1 pointing, 1 holding a grenade, and 1 holding a boltgun cartridge). This plastic kit contains 179 components with which to make a 10 man Tactical Squad (and so much more!). Also included are 2 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the Chapter’s most ancient and revered melee weapons. The 5 man Space Marine Vanguard Veteran Squad are sculpted with a great sense of action and energy and contains a huge variety of weapon options with which to arm the unit. When building the squad there are 5 different sets of running legs; 5 unique torso fronts; 16 different shoulder pads; 9 heads (8 helmeted, 1 bare); and 5 individual jump packs; Every member of the squad can be armed with either chainsword and bolt pistol (each individual weapon bears a unique design); there are 4 sets of lightning claws; 4 pairs of thunder hammer and storm shield. The Sergeant has choice of relic blade, power sword, power fist or power axe; and there is also a grav pistol; a plasma pistol; a melta bomb; and a selection of frag and krak grenades. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Depending on how they are assembled, this box set can make hundreds of varieties of Vanguard Veterans. If you want your squad to include alternative shoulder pads, heads or weapons then grab them from any other Space Marine plastic kit and they’ll fit. This allows the opportunity for truly unique collections of miniatures. This plastic kit contains 98 components with which to make a 5 man Space Marine Vanguard Veteran Squad (and so much more!). This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of these vastly experienced Space Marines has fought to preserve the Imperium across uncounted worlds. Lead the charge with these close combat masters. Each is armed with a master-crafted power sword and equipped with a storm shield. There is an option to make one of the squad into a sergeant. The kit also includes multiple head, tilting plate, pistol, and holster variants as well as plasma pistol and neo-volkite pistol options for the sergeant. These grizzled veterans are clad in the finest plate, which looks great in the colours of any Chapter. This 78-part plastic kit makes three Bladeguard Veterans and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet.
  • Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making them versatile troops; while they are often employed in specific circumstances or on certain terrain, Aggressor Squads are used as reserves to plug breaches in gun lines or to spearhead an advance. The range of their weaponry is not too long, but when they get close enough to open fire, the result is a sweeping fusillade of large-calibre bolter shells that can shatter enemy charges. This multi-part plastic kit contains the components necessary to assemble a 3-man Primaris Aggressor Squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher. You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls. The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
  • Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away looking for their next prey. Each model in this squad can be armed either with a las fusil, which is perfect for taking out the toughest targets, or a bolt sniper rifle, which provides a choice of ammunition to suit any situation. The Sergeant can also be armed with an instigator bolt carbine. All three models can be assembled with or without helmets and the kit comes with a number of optional parts allowing you to individualise the unit. The plastic kit is made up of 60 components and makes three Eliminators. Each model is supplied with a Citadel 40mm Round base. The set also includes a Primaris Space Marines Infantry transfer sheet.
Go to Top