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The Stormvault Skirmish Case is ideal for transporting and protecting your Citadel miniatures. The revolutionary miniature shock absorption system has been specially designed to fit skirmish squad-size collections quickly and easily without the chore of cutting and shaping foam to fit. The case is lined with smooth silicone bristles that close together with the lid and grip your miniatures in place securely, protecting them from damage. The two halves allow you to use one side like a tray to place models in before sealing the case with the other, using the clips located around the edge, and each half of the case features a rubber top to help prevent it from falling or sliding off a table. The bristles are precisely spaced to hold any type of miniature on a 25-40mm round base and up to a 75mm oval base. The bristles have been designed to follow the path of least resistance, moving around even the thinnest piece of plastic, and are completely smooth, so there is no snagging, even with the pointiest spear or a delicate leaf. Measuring 278x220x41.5mm, the Stormvault Skirmish Case is an ideal way to carry a Kill Team squad, Warcry warband, Blood Bowl team, Necromunda gang, Warhammer Underworlds warband, or any small, but elite, force of miniatures. -
Freeguild Fusiliers are disciplined gunners, trained to plant their heavy pavise shields in the ground and form a defensive line that is effectively a fortress battlement brought to the field. From this position, ranked Fusiliers can unleash continuous volleys of fire, their sturdy fusil-cannons belching hot death and drifting clouds of blackpowder smoke. This multipart plastic kit builds 10 Freeguild Fusiliers, accompanied by a Blackpowder Squire. Each Fusilier carries a huge pavise shield, on which they mount a fusil-cannon tipped with a bayonet. You can build one model as a Fusil-Sergeant, armed with either a brace of pistols or a triple-barrelled slaughter-fusil, and another model as a Fusilier Herald, who a carries a standard and torch with a choice of icons and flames. The accompanying Blackpowder Squire runs up and down the firing line, supplying shot and powder wherever it's needed. The kit includes plenty of different poses, heads, and shield designs, all of which are interchangeable between models, plus two curious gargoylian creatures – you'll be able to keep your Freeguild forces distinct and varied, no matter how many Fusiliers you recruit. This kit comprises 115 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases and 1x Citadel 25mm Round Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Deep in the city of Excelsis lie several wards sealed off on pain of death, areas forever blighted by Tzeentchian sorceries left in the wake of the traitor Ortam Vermyre's uprising. To deal with the magical creatures and haphazard spells that found their way out of these quarantined zones, the Order of Azyr was formed, with veteran witch hunter Galen ven Denst at its head. Together with his daughter Doralia, a peerless markswoman who's perfected the art of banishing rogue daemons with her rune-engraved crossbow bolts, he dedicates his life to snuffing out all manner of arcane threats to Excelsis. The unique fighting styles of this father-daughter combo come to the fore when they deploy on the battlefield, with Galen plunging into furious close combat while Doralia picks off her targets at range. Both possess weapons ideally suited to hunting arcane foes, and they're capable of dissipating magical energies and rendering the greatest of endless spells harmless. The kit is comprised of 18 plastic components, with which you can assemble one Galen ven Denst and one Doralia ven Denst. Galen can be assembled with a choice of weapon arms holding a pistol and torch, or a sword and pistol. Doralia can be assembled either with or without her tall, wide-brimmed witch hunter's hat. These models are supplied with 2x Citadel 28mm Round Base. -
Little is known of the mysterious First of the Vyrkos. When she and her lupine packs hunt, the enemy is overcome by a storm of savage claws and slavering fangs, their champions hideously transfigured by the cruel and ancient matriarch. This ancient Soulblight vampire is as deadly as they come. Her scimitar and lupine companions reap a fearsome tally, but Belladamma is also a skilled practitioner of magic and a master of the Lycancurse, transforming her prey into Dire Wolves under her command. This 27-part plastic kit makes one Belladamma Volga model (including her mount and accompanying wolf) and comes supplied with a Citadel 60mm Round Base. -
It is said that to hear a Dire Wolf's howl is to be damned. These lupine undead are tireless hunters, and when they finally run their prey to the ground, their powerful jaws ensure that the kill comes swiftly indeed. Dire Wolves are a fast Battleline unit that deserves a place (or a few places) in every Soulblight Gravelords army. They hit hard on the charge, making them the perfect choice to harass and distract your enemy or overwhelm them with numbers. The kit is comprised of 74 plastic components, with which you can assemble 9 Dire Wolves, and 1 Doom Wolf. These models are supplied with 10x Citadel 60mm Oval Bases. -
he Necrons are a deathless species of The Necrons are a deathless species of alien androids who dominated the galaxy in ages past. After millions of years in self-imposed slumber, they are rising from their hidden tomb complexes to march in conquest once more. Clad in self-repairing bodies of living metal, armed with weapons that harness the devastating energies of the cosmos, the Necrons are a terrifying enemy. They are without fear or mercy, soulless mechanoids who advance in eerie lockstep to lay down an annihilating storm.
These phalanxes are joined by techno-sorcerous war engines, scuttling constructs, and shards of shattered star gods, led to war by undying nobles with wills and bodies of unyielding metal, driven by the absolute conviction that they are the rightful rulers of the galaxy. Ravaged by their long sleep, many Necrons have been reduced to murderous monsters or delusional demigods. Yet their madness only makes them an even greater and more inescapable threat. Codex: Necrons is an essential guide for anyone who wants to collect Necrons and display the might of their phaeron on the tabletop. In this book you'll find the rules you need to play a Necrons army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as detailed background material and stunning art showcasing their ancient origins, impossibly advanced technology, and dynastic courts. Inside this 136-page hardback book, you’ll find: – Terrifying background information exploring the awakened Necrons, from their unfathomably ancient history to the structure of the tyrannical dynasties – Stunning artwork that brings these undying legions and ancient tomb worlds to life (of a sort) – 47 datasheets detailing the profiles, wargear, and unique abilities of every Necrons unit, from mindless Necron Warriors to Imotekh the Stormlord – Five themed Detachments for Necrons armies, such as the Annihilation Legion and Canoptek Court, each with their own set of special rules – Crusade rules for steadily awakening the systems of your slumbering tomb world, earning ever-greater mechanical powers – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Amonhotekh's Guard – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Necron dynasty colour schemes This book also contains a one-use code to unlock Codex: Necrons content in Warhammer 40,000: The App.READ LESS
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The Adeptus Mechanicus are the fanatical worshippers of the Machine God of Mars. For thousands of years the robed priests of the Machine Cult have presided over the fabrication, maintenance, and preservation of Humanity’s surviving technological wonders with reverence and ritual. Led by Tech-Priests whose weak organic flesh has been replaced with metallic augmentations, their armies fight to defend forge worlds and strike out across the galaxy in search of ancient archeotech. Among the Machine Cult's ranks are cohorts of obedient cybernetic soldiers, lumbering warrior robots, and battle servitors. They bear an array of esoteric weapons, capable of annihilating foes in volleys of irradiated ammunition or incinerating them with torrents of searing energy. Those who seek to sabotage the divine works of the Omnissiah must face the might of this merciless mechanical war machine, devoid of both pity and remorse. Codex: Adeptus Mechanicus is an invaluable guide to collecting and gaming with the Adeptus Mechanicus. Within its pages you’ll find the rules you need to play an Adeptus Mechanicus army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – plus a treasure trove of information on their mysterious techno-dogma, bizarre bionics, prominent forge worlds, and their role within the Imperium. Inside this 120-page hardback book, you’ll find: – Background information detailing the Adeptus Mechanicus, from the ancient birth of the Machine Cult to the specialties and traditions of forge worlds across the galaxy – Evocative artwork that brings to life the mechanical mystique, strange cyborg forms, and massive scale of the Adeptus Mechanicus – 30 datasheets detailing the profiles, wargear, and unique abilities of every Adeptus Mechanicus unit, from the sinister Sydonian Skatros to Belisarius Cawl himself – Five themed Detachments, such as the Explorator Maniple and Cohort Cybernetica, each with their own set of special rules – Crusade rules for seeking lost archeotech and rebuilding ancient machine-relics to augment your leaders – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Purge Corps Deltic-9 – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of forge worlds This book also contains a one-use code to unlock Codex: Adeptus Mechanicus content in Warhammer 40,000: The App. -
The Questor Soulsworn exist outside the chamber structure of Sigmar's heavenly armies, wandering fellowships bound together by prophecies and omens from the God-King himself. Each of these elite Stormcast Eternals is a storied champion in their own right, expected to overcome impossible odds as they undertake quests of the grandest import. This multipart plastic kit builds a full warband of Questor Soulsworn, for use in games of Warcry. First among equals, the Questor-Prime brings the light of Azyr to the darkest places in the Mortal Realms, advised by a Soulsworn Knight-Relictor clad in the sinister Mortis armour of their order. The rest of this highly customisable warband is composed of Errant-Questors, armed with a variety of heavy, two-handed weapons or paired twinblades. These miniatures can also be used as part of a Stormcast Eternals army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains six plastic miniatures: - 2x Errant-Questors armed with a choice of grandaxes or grandspears, each of which can alternatively be built as a Questor-Prime - 2x Errant-Questors armed with a choice of grandhammers or grandblades, each of which can alternatively be built as a Soulsworn Knight-Relictor - 2x Errant-Questors armed with a choice of grandhammers or grandaxes, each of which can alternatively be built as an Errant-Questor Duellist with Twinblades This set also includes: - A Questor Soulsworn abilities card, to aid you in executing your noble quest in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Questor Soulsworn fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 130 plastic components, and comes with 6x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ridgeways that criss-cross Necromunda's ash wastes. The Enforcers only have a limited presence beyond the hive cities, so these swift but well-armed vehicles are vital for traversing the outlands at speed and bringing brutal justice to those who would threaten wealthy guild convoys or respectable hiver travellers. This multipart plastic kit builds an Enforcer Tauros Venator – a sturdy, six-wheeled vehicle employed by Palanite Enforcers. The Venator's turret sports a choice of heavy weapons – twinned heavy stubbers or concussion cannons – and can be assembled without glue, allowing you to swivel it around mid-battle. The Palanite Ranger in the driver's seat can be built with two different poses, while the gunner comes with a choice of helmet or rebreather mask. The kit also includes three items of stowage to accessorise your Venator, such as spare fuel and wasteland gear. This set comprises 97 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Enforcer Tauros Venator can be found in the Necromunda: The Aranthian Succession – Ruins of Jardlan supplement, which is available separately. -
A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls. This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys. This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints. -
Labouring through the air on buzzing turbines and driven by the trapped essence of a Nurgle Daemon, the Foetid Bloat-drone drifts toward the enemy like an armoured plague fly. This hideous war engine bears monstrous weapons onto the battlefield to annihilate the enemies of the Death Guard. Clad in rusting plates of rot-iron armour, their hulls overflowing with flabby foulness, Foetid Bloat-drones can withstand ferocious amounts of punishment and still keep fighting. They are designed to hover in close, drifting lazily through the most treacherous of terrain to provide supporting fire. This multi-part plastic kit contains the components necessary to assemble a Foetid Bloat-drone. A huge, intimidating amalgamation of machine and rotting meat, the front of the model is dominated by a carapace which can be assembled as 1 of 3 options – one featuring a Nurgle symbol picked out in skulls, one featuring the symbol carved into the carapace, and one featuring a hideous toothed maw covered in pustules, tentacles and hoses dangling from within. It comes armed with 2 plague spitters and a plague probe; whichever carapace you pick, the plague spitters can be replaced with either a heavy blight launcher or a flesh mower (which looks as utterly ghastly as it sounds…) The back of the model is a riot of horrendous detail, with obscenely stretched skin spilling over the metal structures that barely contain it The kit comes as 44 components, and is supplied with a Citadel 60mm Round base. -
Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unharmed through waves of incoming fire before bringing their own destructive weaponry to bear at close range. Completely eradicate anything that stands against you with these destructive warriors. Each member of the squad can be armed with a melta rifle or a heavy melta rifle and one can be alternately armed with a multi-melta. There is also the option to make one of the squad into a sergeant. There are 20 heads in the kit, along with a range of other various accessories. This 122-part plastic kit makes three Eradicators and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet. -
Many Orks dedicate themselves to the pursuit of one obsession over all others, which for the Beast Snaggas is the thrill of the hunt. Their gnarled and scarred appearance speaks of a lifetime spent wrangling horrific beasts and tackling the largest foes they can find, dragging down their prey before hacking them to pieces with brutal choppas. Beast Snagga Boyz take to the battlefield on foot in great roiling mobs, overwhelming enemy lines in a tide of primal, unsophisticated violence. This kit builds 10 Beast Snagga Boyz, a strong and tough Troops choice for your Ork army. As the foot troops of the Beast Snaggas subkultur, they are perfect for advancing across the battlefield in a solid wall of muscle and belligerence, ploughing directly into your opponent's forces. The Boyz are armed with sluggas and choppas, while one may be assembled as the Nob unit leader with a power snappa. One Beast Snagga Boy also has the option of being built with a thump gun, a crude weapon firing explosive cannonball-like shells into enemy ranks. This set comprises 87 plastic components and is supplied with 10x Citadel 32mm Round Bases and 1x Ork Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Brôkhyr are the artisans of the Kin, makers of technological marvels – when one of these seasoned engineers hooks into a powerful exo-frame, they become Thunderkyn. Adapted from void-rigs used to maintain the spacecraft of the Leagues, the armoured exo-skeletons worn by the Thunderkyn exchange repair tools for massive heavy weapons, which the Brôkhyr use to pick off enemy armour and lay down covering fire for their Oathband. This multipart plastic kit builds three Brôkhyr Thunderkyn, combat engineers wielding powerful ranged weapons. These Kin are encased in hefty exo-frames that help support their heavy armaments, and wear advanced omni-visors for scanning the battlefield. Each model can be armed with a rugged and reliable bolt cannon, a graviton blast cannon that turns the enemy's weight against them, or a powerful SP conversion beamer. The kit includes seven different heads – including an Ironkin head! – as well as four different, interchangeable omni-visor designs, providing you with loads of different ways to build your Thunderkyn. This set comprises 74 plastic components, and is supplied with 3x Citadel 40mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Morbheg Knights are grisly ghoulish cavaliers, amongst the proudest and most skilled of any court’s mordant warriors. They bound to battle atop the half-living nightshriekers, monstrous predators descended from the ur-bat Morbheg, whose cackling screams inflict a gnawing madness on anyone unfortunate enough to hear them. This multipart plastic kit builds three Morbheg Knights, the nightmarish leather-winged cavalry of the Flesh-eater Courts. These ghoulish outriders swoop across the battlefield at terrifying speeds, charging down foes with grisly lances before their foul nightshrieker mounts tear apart any survivors. You'll also find components to build a hornblower musician, a standard bearer waving a flag of flayed skin, and a Champion of Morbheg with uniquely grisly headgear, a skull-helmed nightshrieker, and a knightly sword. The kit offers plenty of interchangeable cosmetic options to help ensure your cannibal cavaliers look unique on the battlefield – including five bat heads for the nightshriekers, eight heads for the ghouls, and six different shields decorated with bones, flayed skin, and other gruesome trophies. This kit contains 89 plastic components, and 3x Citadel 75x42mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints -
Infernus Squads purge swathes of enemy ranks with the incandescent firestorms they unleash from their pyreblasters. They are close-assault specialists, sending jets of burning promethium into trench lines and bunkers, through dense ruins, and concealing vegetation, ensuring no foe escapes their Chapter’s fiery wrath. This multipart plastic kit builds 10 Infernus Marines, armed with pyreblasters for flushing foes out of cover. These push-fit models include a variety of different poses, braced to fire their lethal flame weapons. Two of the Infernus Marines also offer a choice of bare heads or helmets, as well as cosmetic arm options, allowing you to field them as Sergeants for your Infernus Squads. This kit comprises 74 plastic components, and comes with 10x Citadel 32mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. -
The Inner Circle Companions are some of the most skilled and sinister warriors in the entire Dark Angels Chapter. They are chosen, some whisper, by Lion El'Jonson himself, and arrive unannounced to guard heroes of the Unforgiven or pursue secret quests. Wielding their Calibanite greatswords with breathtaking skill, wreathed in the incense smoke of their braziers of judgement, the Companions cut a crimson path through their foes. At all times they fight in silence, save for the whine of their armour servos and the crunch of their blades through flesh and bone. This multipart plastic kit builds three Inner Circle Companions, secretive close combat elites from the Dark Angels Chapter. These warriors wield mighty Calibanite greatswords alongside heavy bolt pistols, clad in ornate power armour and draped in concealing robes. Each Companion can be built in two different poses, allowing one to swing a smoking censer, and another to carry an elaborate standard depicting the Angel of Darkness. The kit also includes three bare heads and three helmeted heads, all with sinister hoods, and a choice of smoking or smokeless censers for each Companion's backpack. This kit contains 68 plastic components, 3x CItadel 32mm Round Bases, and a Dark Angels Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Please note, additional detail has been added to the back of the banner since pre-release promotional images were created. -
Aethon Heavy Sentinels are a common sight among the ranks of the Solar Auxilia and are most often piloted by grizzled veterans adept at identifying key enemy targets. These robust machines are able to traverse void station interiors and ruined cityscapes with ease, often forming the lynchpin around which many a successful close-quarters assault has swung. This multipart plastic kit builds one Aethon Heavy Sentinel, an armoured combat walker for the Solar Auxilia. The Sentinel comes with an arsenal of heavy weaponry, and can be armed with one of six dorsal guns – a volkite culverin, autocannon, heavy incinerator, lascannon, multi-laser, or a melta lance. It also features paired ordnance systems on its sides – either an Aethon missile battery, or a set of four hunter-killer missiles. The Aethon Heavy Sentinel's weapon mounts allow for glueless assembly, so you can adjust their positions mid-game. Its legs can also be assembled in different poses to add variety and character to your squadrons – an adventurous hobbyist can even remove the pegs, for full poseability on every leg-joint! This kit comprises 75 plastic components, a Citadel 80mm Round Base, and a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Veletaris Storm Sections are an elite amongst the Solar Auxilia, assigned the most potent weaponry and the most arduous missions. Deployed as shock troops, their discipline and firepower can overwhelm even the most fearsome of enemies in a storm of concentrated heat rays. Other commanders utilise the Veletarii as a skilled and determined line reserve, able to react quickly to enemy breakthroughs and bolster a wavering defence, or as an axe-wielding honour guard for high-ranking Solar Auxilia officers. This multipart plastic kit builds a Veletaris Storm Section of 10 Veletarii, elite Solar Auxilia shock troops clad in reinforced void armour. These soldiers can each be equipped with devastating volkite chargers for incinerating targets with thermal beams, or two-handed storm axes that can slice clean through the toughest foes. You can mix-and-match arm and body poses for both weapon types, offering loads of visual variety as your cohort expands. The kit also includes command gear to outfit your Storm Section with a proud Auxilia vexilla, a vox interlock, and a Veletarii Prime with a plumed helmet, alternative chestplate, and loads of extra weaponry – a power fist, power sword, charnabal tabar, or ceremonial blade, as well as a blast pistol, needle pistol, plasma pistol, or hand flamer. This kit comprises 184 plastic components, 10x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tzaangor Enlightened are arrogant creatures who can see the lessons of the past as easily as mortals see daylight. Some even soar into battle atop the bizarre bladed constructs known as Discs of Tzeentch, gleefully unnerving foes by cawing out their most terrible failures and sins as they strike with gilded spears. This multipart plastic kit builds three Tzaangor Enlightened. These avian mutants are armed with ornate long spears, and each can be built on foot, or riding atop a daemonic Disc of Tzeentch. The kit allows you to build one Enlightened as an Aviarch, brandishing a burning wand, and includes a range of components to customise your models – three different fanged Discs, three plumes of flame for them to fly atop, a selection of arcane tools, and eight different heads with six different sets of horns. This kit can alternatively build three Tzaangor Skyfires – prophetic mutant warriors equipped with ornate greatbows. This kit comprises 62 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. These models can also be used for Thousand Sons armies in games of Warhammer 40,000. They are compatible with the Tzaangor Upgrade Pack, which is available separately and provides chainswords and autopistols as weapon options.