• Pathfinders are deployed to wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or drive the enemy back with gravitic waves. This pack contains the rules you'll need to deploy your Pathfinders in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 16x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • A Black Templars Novel The Black Templars of the Second Dornean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer.
  • An Ufthak Blackhawk Novel Ufthak Blackhawk reckons he’s in for it. Da Meklord has summoned him, and the Gargantsmasha just knows his boss wants to kick his teef in and be done with it. READ IT BECAUSE Follow Ufthak Blackhawk as he faces the drukhari in the teeming fighting pits of their dark city of Commorragh and he finds himself challenged to gladiatorial combat against the masters of pain. THE STORY Out of options, Ufthak leads his Waaagh! through the mysterious webway, to a place where kunnin’, sneakin’, and thinkin’ are the name of the game. A place with little truck for muscle and brawn – Commorragh, the Dark City. Here, where kabals and haemonculus covens pump psychic viscera into the warp, Ufthak is thrown into gladiatorial combat and soon finds himself up against an archon who will stop at nothing to prove she deserves to rule the Dark City – even if it means bringing Commorragh down around her. But the drukhari are about to discover that while orks may be simple, very little about them is ever straightforward. Written by Mike Brooks.
  • Auric Runesmiters are war priests of unrivalled power and renown amongst the Fyreslayers, channeling the spirit of Grimnir into the lodge's warriors through ur-gold runes. Mounted atop a fearsome Magmadroth, a Runesmiter tears their way into the heart of battle in a wave of sacred flame, incinerating gathered foes even as they imbue their kin with uncanny strength and resilience. This multipart plastic kit builds one Auric Runesmiter on Magmadroth, stood atop an imposing chimney-saddle, clad in a ceremonial mask, and armed with a latch-axe, fyresteel throwing axes, and either a runic iron or forge key. The spectacular Magmadroth comes with three crest options and a massive array of additional components – pipes, bundles of axes, a drinking horn, and bundles of ancestral jewelry – perfect for creating a truly unique flame-scaled monster. This kit can alternatively be assembled as an Auric Runefather on Magmadroth or an Auric Runeson on Magmadroth. The additional components in this kit can also be used to build an Auric Runefather or Auric Runeson on foot. This kit comprises 95 plastic components, and is supplied with a Citadel 120mm Large Oval Base as well as 2x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Embergard was supposed to be a new hope – a gateway to the east of the Great Parch and a cornerstone in the ever-expanding empire of Sigmar’s people. Unfortunately, it was on the edge of the apocalypse as the Ruinous powers of Chaos tore the Parch asunder. Beneath the ruins of this once-great city snakes a crumbling warren of mining tunnels which echo once more with the sound of brutal battle! Brave this perilous labyrinth, battle rival warbands, and claim the lost treasures buried within. Warhammer Underworlds is a deck-based skirmish game of strategy and combat for two players set upon the hidden battlefields of the Mortal Realms. Each player commands a warband and pits them against their rivals for glory. The rules are easy to learn but difficult to master, so muster your warband, grab your Rivals deck, and prepare to delve into the darkest recesses of the realms! This core box for Warhammer Underworlds has everything you need to start playing, including two complete warbands – the brave Stormcast Eternals of the Emberwatch and insidious Skaven of Zikkit’s Tunnelpack – four decks of cards, dice, tokens, a game board, and more. This boxed set contains: – 7x Citadel Miniatures, consisting of – 3x The Emberwatch miniatures in blue-coloured plastic – Ardorn Flamerunner – Farasa Twice-risen – Yurik Velzaine – 5x Zikkit's Tunnelpack miniatures in green-coloured plastic – Zikkit Rockgnaw – Rittak Verm – Krittatok – Nitch Singe-snout – Tik Tik – 1x 36-page softcover rulebook – 1x double-sided Quick Start Sheet – 1x double-sided game board – 1x Warhammer Underworlds token sheet – 8x Warhammer Underworlds dice, consisting of five attack dice and three defence dice – 2x Warband warscroll cards – 4x Rivals Decks – Blazing Assault – Emberstone Sentinels – Countdown to Cataclysm – Pillage and Plunder This box contains push-fit miniatures, which are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • The Legiones Astartes have access to vast arsenals of death-dealing wargear, often equipping leaders with specialised weapons for close-quarters fighting, and Despoiler Squads, sent in to butcher their opponents in the swirl of melee combat. This plastic upgrade kit can be used to equip Legionaries from the MKIII and MKVI miniatures with a versatile set of melee weapons, suitable to arm squad leaders, and equip a 10-man Despoiler Squad. You'll find a huge variety, allowing you to choose weapons that fit your Legion's style of war and add character to your army. You'll also find a set of arms that can be used to vary your poses and hold two-handed weapons. This kit contains: – 2x Sheathed chainswords – 2x Heavy chainswords – 2x Charnabal sabres – 2x Thunder hammers – 2x Power swords being drawn – 2x Power swords – 2x Power lances – 2x Hand flamers – 2x Plasma pistols – 2x Augury scanners – 2x Melta bombs – 2x Slung boltguns – 4x Power axes – 4x Power mauls – 4x Power fists – 4x Lightning claw components – 4x Volkite serpenta – 4x Phobos bolt pistols – 4x Umbra bolt pistols – 4x Tigrus bolt pistols – 10x Chainswords – 8x Hands (2 sets of four variants) – 10x Heads (2 sets of five variants) – 42x Arms (2 sets of 21 variants) This upgrade kit comprises 130 plastic components and is designed to be assembled with the plastic MKIII and MKVI Space Marines kits, which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Misshapen, lumpen and inhumanly strong, the Aberrants are the repugnant offshoots of the brood cycle. Though dim-witted, their instinctive need to defend their broodkin makes them valuable assets to the cult. With heavy industrial tools raised, they cause impressive carnage with only their brute force and single-minded determination. Aberrants form terrifying packs of warriors that excel in delivering huge amounts of damage in close combat. Their heavy melee weapons are used to bludgeon their enemies into submission, and if those don't do the job, their rending claws add a lethal coup de grace. Combined with their ability to shrug off much of the damage dealt to them, this unit can dominate their enemies with ease. This plastic box set contains 41 components, enough to build 5 Aberrants with a choice of power picks or power hammers. Also included are options to build a Hypermorph armed with a power hammer or heavy improvised weapon, and 11 different heads. This set has been designed to offer a high degree of interchangeability between parts. Supplied with 5x 32mm round bases.
  • Chaos Warriors are the bane of the Mortal Realms, clad in hellforged iron and swollen with dark blessings. Entire legions of these armoured killers march to battle in search of divine favour, sworn by bloody rituals to the service of a mighty warlord. Each Chaos Warrior is the equal of several lesser mortals, and each harbours ambitions to become mightier still. This multipart plastic kit builds 10 Chaos Warriors – the armoured core of the Everchosen's legions, formidable on the defence and fearsome on the assault. Each Chaos Warrior carries a Chaos runeshield, and can be armed with either a murderous weapon – in the form of a sword, axe, maul, or hammer – or a long-handled, ensorcelled halberd. The kit also provides components to build one model as an Aspiring Champion with a unique murderous weapon and a choice of unique heads, as well as a Hornblower musician and a Standard Bearer with a choice of two banners and two Chaotic sigils. The kit includes a wide variety of different helmets, bare heads, poses, runeshields, weapons, and halberd heads, all of which are entirely interchangeable – allowing you to ensure your Chaos Warriors look totally unique no matter how large your Chaotic legion grows. This kit comprises 97 plastic components, and is supplied with 10x Citadel 32mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields. This multipart plastic kit builds 10 Orruk Ardboys, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handled stikka. You can build one model as an Ardboy Boss to lead the mob with a unique choppa and a choice of heads, and another model as a Gorkamorka Glyph Bearer who carries one of two different back-mounted glyphs. You'll find a wide variety of different heads, shields, hands, and weapons, all of which are totally interchangeable – no matter how big your Waaagh! grows, you can ensure that your Ironjawz look like a proppa motley mob. This kit comprises 98 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines and stab wildly at everything in their path. Stabbas are the core unit for many Gloomspite Gitz army, thanks to their ability to overwhelm foes with vast numbers. You’ll find them great for capturing objectives or shielding the squishier elements of your army – or for concealing some well-placed Loonsmasha Fanatics... Inside the set, you’ll find enough stabbas, pokin’ spears and Moon Shields to build a unit of Stabbas, or enough Moonclan bows and slittas to build a unit of Shootas. You’ll also find a choice of Icon Bearers, a Gong Basher, 2 barbed nets and a special stabba for denoting the unit’s Moonclan Boss. This kit is supplied in 111 Components and contains 20 x 25mm round bases. These miniatures are supplied unpainted and require assembly.
  • Aggressive and bold, there is no foe the Fulminators dare not charge. A surge of celestial energy builds before the ground-shaking impetus of their onset, a crackling war-cloud that travels like a bow wave before their lowered stormstrike glaives. They are the tip of the Dracothian Guard spear, and they clear a path for all who follow. This multi-part plastic kit contains all the components necessary to assemble two Dracothian Guard Fulminators armed with stormstrike glaives and sigmarite shields and each  mounted on a ferocious Dracoth. This kit also allows you to make any of the following Dracothian Guard variants: - Tempestors, armed with volleystorm crossbows, warblade and sigmarite shields; - Concussors, armed with lightning hammers and sigmarite shields; - Desolators, armed with thunderaxes and sigmarite shields. One Dracothian Guard can also be optionally assembled as Lord-Celestant on Dracoth armed with a selection of weapons including tempestos hammer, thunderaxe, lightning hammer, stormstrike glaive and sigmarite shield. This kit comes in 80 components and is supplied with two 90x52mm Citadel Oval bases.
  • FELL BATS

    47.50
    Grotesque monsters that prey upon the blood of the unfortunate souls they catch, Fell Bats are an amalgamation of deathly magics and the Soulblight curse brought into being by their vampire masters. Often seeking out victims to drain for their lord's own sustenance, the grossly oversized wingspan of these bats is often the last thing someone will see before razor-sharp fangs sink into their flesh. Not only are they a useful delivery service for blood, but they're also excellent scouts and flanking troops for the Soulblight Gravelords. As their lust for blood drives them to ever more savage feats of violence, the Fell Bats repeatedly dive in and out of combat in a frenzy of bloodshed that only ends when they, or more often their victim, expires completely. The kit is comprised of 15 plastic components, with which you can assemble 3 Fell Bats. These models are supplied with 3x 40mm Citadel Round Bases.
  • Diminutive, keen-eyed and instinctively stealthy, the abhuman Ratlings serve the Astra Militarum primarily as outstanding snipers – they can take the head off a heretic with their rifles from over a mile away. Get ready to celebrate with this incredibly detailed diorama showing two Ratling sniper specialists right in the middle of their two most important jobs – fighting and eating. Thoroughly dug in behind a sturdy barricade, the sniper is shown taking cover and getting ready to shoot. Their colleague, meanwhile, prepares to reload both their bellies and their weaponry, equipped as they are with tasty sausages, a turkey, fresh drinks, grenades, and more, all within easy reach. This kit comprises 22 plastic components, including a scenic round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This Warhammer Commemorative Series miniature is available to order while stocks last.
  • A Warhammer Age of Sigmar Novel Beyond the mountain range of the Adamantine Chain, Aqshy lies destroyed. Noxious fires light up the horizon, death skitters in the smoke, and a wasteland of horror threatens the entire realm. Humanity has but a single hope: the Reclusians of the Ruination Chamber. These Stormcast Eternals, though few in number, are the only force capable of enduring the perils of this dark era, for their souls are already broken. READ IT BECAUSE Experience a desperate race against time as Stormcast Eternals of the Ruination Chamber find themselves fighting not only the scheming and skittering Skaven, but also the cruel realities of their own shattered souls, and inevitable destinies. THE STORY Deep in the heart of the Skaven apocalypse, where survival lies on a knife edge, ratmen and Reclusians alike race towards a prize that will turn the tide of war – a lost Stormcast brother. Should the enemy uncover his forbidden knowledge, Aqshy will surely fall, so, for the chosen of Sigmar, failure is not an option. The journey is long and full of strife, and for the mortal acolytes who accompany the Reclusians – guardians of their memories and faith – it may be the last steps they take. Yet together, they are hope when hope is dying, a truth they all must seize upon. For without it, they are victims of nightmares and shadow, ushering in this new Hour of Ruin. Written by Gary Kloster.
  • A Warhammer Age of Sigmar Novel When a long-lost crew member returns from seemingly certain death, Drekki Flynt is thrown into an adventure that could make his fortune – or doom him and all the crew of the Aelsling to eternal torment. READ IT BECAUSE Drekki Flint's adventures continue as he embarks on a quest to find the legendary Barak-Minoz. Can he walk away with its riches or has the swashbuckler bitten off more than he can chew? THE STORY Drekki Flynt is in trouble… again. Believed lost after falling into the deadly maelstrom known as the Eye of Testudinous, Evtorr, one of Flynt’s old crew, is found alive and well. Kind of. He’s raving mad, won't shut up about the fabled Dead Air, and worse, shadowy assassins from Ulgu seem dead set on making sure Evtorr doesn't rejoin his fellows aboard the Aelsling. There is something in Evtorr’s ravings that piques Drekki’s interest and that he can't let go – the Dead Air is the last known location of the famed Barak-Minoz. If they can just get there… Well, Drekki Flynt can smell aether-gold a realm off, and surely Barak-Minoz is dripping with riches just ripe for the taking. But there are forces at work that would stop Drekki from finding out what happened to Barak-Minoz. To even locate it, he must do what no captain has ever done before – navigate the Eye of Testudinous, and live to tell the tale! Written by Guy Haley.
  • A Warhammer 40,000 Novel Across the warp storms of the Great Rift, a distress beacon calls for aid. The Rock is listening, for the Dark Angels have only their oaths to remind them of who they are. READ IT BECAUSE See what happens when the Dark Angels encounter a planet that might have even more secrets than they do! Can Master Lazarus cope with discovering what it really means to be defined by your oaths? THE STORY Supreme Grand Master Azrael summons Lazarus and his Fifth Company to honour an old debt on the Knight world of Reis – a planet upon which the warp has set its hungry gaze. But Lazarus is not so sure Reis wants to be saved – its Knights are long lost, its governance is dogged by political strife, and internecine conflict hampers the world’s defence against an ancient evil. ­An evil which, like Lazarus himself, refuses to die. Written by Gary Kloster.
  • The warriors of the Darkoath are trained in battle from a young age, born into tribes that take pride in strength and survival above all else. These ferocious raiders swear bloody oaths to the patron gods that they strive to fulfil by any means necessary. This brutal and savage force is led by a Darkoath Warqueen who has truly earned the favour of the Dark Gods. Behind her, the deadly cavalry of the Darkoath Fellriders speed headlong into the fray as hordes of barbarian Darkoath Savagers and ruthless Darkoath Marauders seek to curry the favour of their twisted deities. This box contains 26 plastic miniatures with various build options, saving you money compared to buying the contents separately. It's an ideal way to start a Slaves to Darkness army or easily add to an existing collection. These miniatures represent a complete Darkoath Raiders force for use in Spearhead games of Warhammer Age of Sigmar – the rules for this Spearhead are available as a free download on the Warhammer Community website. This set contains: – 1x Darkoath Warqueen – 5x Darkoath Fellriders – 10x Darkoath Savagers – 10x Darkoath Marauders This kit contains 291 plastic components, 4x Citadel 32mm Round Bases, 5x Citadel 60mm Oval Bases, and 17x Citadel 28.5mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Slaves to Darkness are champions clad in hellforged armour, fearsome chieftains, and cabalistic sorcerers who lead daemons, monsters, and madmen into battle under the banner of Archaon the Everchosen. Their ranks are swollen by those who turned to the Dark Gods during the Age of Chaos to survive – traitorous murderers all – and each walks the precarious Path to Glory. Chaos Battletome: Slaves to Darkness is crucial for collectors and gamers – regardless of which ruinous power they favour. This essential tome is positively seething with inspiring artwork, loads of background material, stunning photography, and the rules you need to unleash your barbaric hordes on the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help get you up and running faster. No matter how you like to play or paint Slaves to Darkness, this book is for you. This 128-page hardcover book contains: – Background material detailing the history, culture, and organisation of the Slaves to Darkness, and how these mortals came to be followers of Chaos – A thorough description of each unit, combining detailed photography, artwork, and background material – Faction rules including seven battle traits, four battle formations, three heroic traits, and three artefacts of power – Three Spells, three Manifestations, and five Ensorcelled Banners – 43 warscrolls for units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice for the Darkoath Raiders, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for one thematic Army of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, spells, and battle traits This book contains a unique digital code for use with Warhammer Age of Sigmar: The App.
  • Sorcerer Lords are surrounded by sinister swirls of dark magic, emanating a miasma of doom. With their command of daemonic powers and gift of foresight, these warlocks bolster the power of their allies while unleashing their own devastating spellcraft on the enemy. This multipart plastic kit builds a Chaos Sorcerer Lord, a savage-looking warrior-wizard to bolster your Slaves to Darkness armies. Wearing heavy armour, and wielding a heavy runeblade and blade-tipped Sorcerer Staff, they are prepared to crush their enemies from the frontlines. In the box you'll find two equally terrifying heads, as well as two distinct toppers for the staff – making it easy to customise your miniature. This kit contains 16 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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