• The Questor Soulsworn exist outside the chamber structure of Sigmar's heavenly armies, wandering fellowships bound together by prophecies and omens from the God-King himself. Each of these elite Stormcast Eternals is a storied champion in their own right, expected to overcome impossible odds as they undertake quests of the grandest import. This multipart plastic kit builds a full warband of Questor Soulsworn, for use in games of Warcry. First among equals, the Questor-Prime brings the light of Azyr to the darkest places in the Mortal Realms, advised by a Soulsworn Knight-Relictor clad in the sinister Mortis armour of their order. The rest of this highly customisable warband is composed of Errant-Questors, armed with a variety of heavy, two-handed weapons or paired twinblades. These miniatures can also be used as part of a Stormcast Eternals army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains six plastic miniatures: - 2x Errant-Questors armed with a choice of grandaxes or grandspears, each of which can alternatively be built as a Questor-Prime - 2x Errant-Questors armed with a choice of grandhammers or grandblades, each of which can alternatively be built as a Soulsworn Knight-Relictor - 2x Errant-Questors armed with a choice of grandhammers or grandaxes, each of which can alternatively be built as an Errant-Questor Duellist with Twinblades This set also includes: - A Questor Soulsworn abilities card, to aid you in executing your noble quest in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Questor Soulsworn fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 130 plastic components, and comes with 6x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ridgeways that criss-cross Necromunda's ash wastes. The Enforcers only have a limited presence beyond the hive cities, so these swift but well-armed vehicles are vital for traversing the outlands at speed and bringing brutal justice to those who would threaten wealthy guild convoys or respectable hiver travellers. This multipart plastic kit builds an Enforcer Tauros Venator – a sturdy, six-wheeled vehicle employed by Palanite Enforcers. The Venator's turret sports a choice of heavy weapons – twinned heavy stubbers or concussion cannons – and can be assembled without glue, allowing you to swivel it around mid-battle. The Palanite Ranger in the driver's seat can be built with two different poses, while the gunner comes with a choice of helmet or rebreather mask. The kit also includes three items of stowage to accessorise your Venator, such as spare fuel and wasteland gear. This set comprises 97 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Enforcer Tauros Venator can be found in the Necromunda: The Aranthian Succession – Ruins of Jardlan supplement, which is available separately.
  • A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls. This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys. This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
  • Labouring through the air on buzzing turbines and driven by the trapped essence of a Nurgle Daemon, the Foetid Bloat-drone drifts toward the enemy like an armoured plague fly. This hideous war engine bears monstrous weapons onto the battlefield to annihilate the enemies of the Death Guard. Clad in rusting plates of rot-iron armour, their hulls overflowing with flabby foulness, Foetid Bloat-drones can withstand ferocious amounts of punishment and still keep fighting. They are designed to hover in close, drifting lazily through the most treacherous of terrain to provide supporting fire. This multi-part plastic kit contains the components necessary to assemble a Foetid Bloat-drone. A huge, intimidating amalgamation of machine and rotting meat, the front of the model is dominated by a carapace which can be assembled as 1 of 3 options – one featuring a Nurgle symbol picked out in skulls, one featuring the symbol carved into the carapace, and one featuring a hideous toothed maw covered in pustules, tentacles and hoses dangling from within. It comes armed with 2 plague spitters and a plague probe; whichever carapace you pick, the plague spitters can be replaced with either a heavy blight launcher or a flesh mower (which looks as utterly ghastly as it sounds…) The back of the model is a riot of horrendous detail, with obscenely stretched skin spilling over the metal structures that barely contain it The kit comes as 44 components, and is supplied with a Citadel 60mm Round base.
  • Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unharmed through waves of incoming fire before bringing their own destructive weaponry to bear at close range. Completely eradicate anything that stands against you with these destructive warriors. Each member of the squad can be armed with a melta rifle or a heavy melta rifle and one can be alternately armed with a multi-melta. There is also the option to make one of the squad into a sergeant. There are 20 heads in the kit, along with a range of other various accessories. This 122-part plastic kit makes three Eradicators and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet.
  • Many Orks dedicate themselves to the pursuit of one obsession over all others, which for the Beast Snaggas is the thrill of the hunt. Their gnarled and scarred appearance speaks of a lifetime spent wrangling horrific beasts and tackling the largest foes they can find, dragging down their prey before hacking them to pieces with brutal choppas. Beast Snagga Boyz take to the battlefield on foot in great roiling mobs, overwhelming enemy lines in a tide of primal, unsophisticated violence. This kit builds 10 Beast Snagga Boyz, a strong and tough Troops choice for your Ork army. As the foot troops of the Beast Snaggas subkultur, they are perfect for advancing across the battlefield in a solid wall of muscle and belligerence, ploughing directly into your opponent's forces. The Boyz are armed with sluggas and choppas, while one may be assembled as the Nob unit leader with a power snappa. One Beast Snagga Boy also has the option of being built with a thump gun, a crude weapon firing explosive cannonball-like shells into enemy ranks. This set comprises 87 plastic components and is supplied with 10x Citadel 32mm Round Bases and 1x Ork Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Brôkhyr are the artisans of the Kin, makers of technological marvels – when one of these seasoned engineers hooks into a powerful exo-frame, they become Thunderkyn. Adapted from void-rigs used to maintain the spacecraft of the Leagues, the armoured exo-skeletons worn by the Thunderkyn exchange repair tools for massive heavy weapons, which the Brôkhyr use to pick off enemy armour and lay down covering fire for their Oathband. This multipart plastic kit builds three Brôkhyr Thunderkyn, combat engineers wielding powerful ranged weapons. These Kin are encased in hefty exo-frames that help support their heavy armaments, and wear advanced omni-visors for scanning the battlefield. Each model can be armed with a rugged and reliable bolt cannon, a graviton blast cannon that turns the enemy's weight against them, or a powerful SP conversion beamer. The kit includes seven different heads – including an Ironkin head! – as well as four different, interchangeable omni-visor designs, providing you with loads of different ways to build your Thunderkyn. This set comprises 74 plastic components, and is supplied with 3x Citadel 40mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Morbheg Knights are grisly ghoulish cavaliers, amongst the proudest and most skilled of any court’s mordant warriors. They bound to battle atop the half-living nightshriekers, monstrous predators descended from the ur-bat Morbheg, whose cackling screams inflict a gnawing madness on anyone unfortunate enough to hear them. This multipart plastic kit builds three Morbheg Knights, the nightmarish leather-winged cavalry of the Flesh-eater Courts. These ghoulish outriders swoop across the battlefield at terrifying speeds, charging down foes with grisly lances before their foul nightshrieker mounts tear apart any survivors. You'll also find components to build a hornblower musician, a standard bearer waving a flag of flayed skin, and a Champion of Morbheg with uniquely grisly headgear, a skull-helmed nightshrieker, and a knightly sword. The kit offers plenty of interchangeable cosmetic options to help ensure your cannibal cavaliers look unique on the battlefield – including five bat heads for the nightshriekers, eight heads for the ghouls, and six different shields decorated with bones, flayed skin, and other gruesome trophies. This kit contains 89 plastic components, and 3x Citadel 75x42mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • Infernus Squads purge swathes of enemy ranks with the incandescent firestorms they unleash from their pyreblasters. They are close-assault specialists, sending jets of burning promethium into trench lines and bunkers, through dense ruins, and concealing vegetation, ensuring no foe escapes their Chapter’s fiery wrath. This multipart plastic kit builds 10 Infernus Marines, armed with pyreblasters for flushing foes out of cover. These push-fit models include a variety of different poses, braced to fire their lethal flame weapons. Two of the Infernus Marines also offer a choice of bare heads or helmets, as well as cosmetic arm options, allowing you to field them as Sergeants for your Infernus Squads. This kit comprises 74 plastic components, and comes with 10x Citadel 32mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • The Inner Circle Companions are some of the most skilled and sinister warriors in the entire Dark Angels Chapter. They are chosen, some whisper, by Lion El'Jonson himself, and arrive unannounced to guard heroes of the Unforgiven or pursue secret quests. Wielding their Calibanite greatswords with breathtaking skill, wreathed in the incense smoke of their braziers of judgement, the Companions cut a crimson path through their foes. At all times they fight in silence, save for the whine of their armour servos and the crunch of their blades through flesh and bone. This multipart plastic kit builds three Inner Circle Companions, secretive close combat elites from the Dark Angels Chapter. These warriors wield mighty Calibanite greatswords alongside heavy bolt pistols, clad in ornate power armour and draped in concealing robes. Each Companion can be built in two different poses, allowing one to swing a smoking censer, and another to carry an elaborate standard depicting the Angel of Darkness. The kit also includes three bare heads and three helmeted heads, all with sinister hoods, and a choice of smoking or smokeless censers for each Companion's backpack. This kit contains 68 plastic components, 3x CItadel 32mm Round Bases, and a Dark Angels Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Please note, additional detail has been added to the back of the banner since pre-release promotional images were created.
  • Aethon Heavy Sentinels are a common sight among the ranks of the Solar Auxilia and are most often piloted by grizzled veterans adept at identifying key enemy targets. These robust machines are able to traverse void station interiors and ruined cityscapes with ease, often forming the lynchpin around which many a successful close-quarters assault has swung. This multipart plastic kit builds one Aethon Heavy Sentinel, an armoured combat walker for the Solar Auxilia. The Sentinel comes with an arsenal of heavy weaponry, and can be armed with one of six dorsal guns – a volkite culverin, autocannon, heavy incinerator, lascannon, multi-laser, or a melta lance. It also features paired ordnance systems on its sides – either an Aethon missile battery, or a set of four hunter-killer missiles. The Aethon Heavy Sentinel's weapon mounts allow for glueless assembly, so you can adjust their positions mid-game. Its legs can also be assembled in different poses to add variety and character to your squadrons – an adventurous hobbyist can even remove the pegs, for full poseability on every leg-joint! This kit comprises 75 plastic components, a Citadel 80mm Round Base, and a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Veletaris Storm Sections are an elite amongst the Solar Auxilia, assigned the most potent weaponry and the most arduous missions. Deployed as shock troops, their discipline and firepower can overwhelm even the most fearsome of enemies in a storm of concentrated heat rays. Other commanders utilise the Veletarii as a skilled and determined line reserve, able to react quickly to enemy breakthroughs and bolster a wavering defence, or as an axe-wielding honour guard for high-ranking Solar Auxilia officers. This multipart plastic kit builds a Veletaris Storm Section of 10 Veletarii, elite Solar Auxilia shock troops clad in reinforced void armour. These soldiers can each be equipped with devastating volkite chargers for incinerating targets with thermal beams, or two-handed storm axes that can slice clean through the toughest foes. You can mix-and-match arm and body poses for both weapon types, offering loads of visual variety as your cohort expands. The kit also includes command gear to outfit your Storm Section with a proud Auxilia vexilla, a vox interlock, and a Veletarii Prime with a plumed helmet, alternative chestplate, and loads of extra weaponry – a power fist, power sword, charnabal tabar, or ceremonial blade, as well as a blast pistol, needle pistol, plasma pistol, or hand flamer. This kit comprises 184 plastic components, 10x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tzaangor Enlightened are arrogant creatures who can see the lessons of the past as easily as mortals see daylight. Some even soar into battle atop the bizarre bladed constructs known as Discs of Tzeentch, gleefully unnerving foes by cawing out their most terrible failures and sins as they strike with gilded spears. This multipart plastic kit builds three Tzaangor Enlightened. These avian mutants are armed with ornate long spears, and each can be built on foot, or riding atop a daemonic Disc of Tzeentch. The kit allows you to build one Enlightened as an Aviarch, brandishing a burning wand, and includes a range of components to customise your models – three different fanged Discs, three plumes of flame for them to fly atop, a selection of arcane tools, and eight different heads with six different sets of horns. This kit can alternatively build three Tzaangor Skyfires – prophetic mutant warriors equipped with ornate greatbows. This kit comprises 62 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. These models can also be used for Thousand Sons armies in games of Warhammer 40,000. They are compatible with the Tzaangor Upgrade Pack, which is available separately and provides chainswords and autopistols as weapon options.
  • Swift, strong, and tenacious beyond mortal reason, Flesh Hounds run their prey to the ground without mercy. Those who seek to trick or destroy these daemonic beasts with sorcery find their powers flickering to nothing, extinguished by the wrath of Khorne. Flesh Hounds are fast, deadly and especially effective at slaying those who would dare dabble in sorcery. Usable in both Warhammer 40,000 and Warhammer Age of Sigmar, they're excellent for killing your opponent’s favourite characters or launching deadly flanking attacks. This kit contains everything you need to build five Flesh Hounds. Each is armed with blood-dark claws and wears a collar of Khorne. The set is provided in 20 plastic components and is supplied with 5 x 60mm oval bases.
  • The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding individually crafted weapons of incredible potency, even a small band of these terrifying exemplars can carve a bloody path through hordes of foes. They fight side by side upon the battlefield with the cold-eyed witch seekers of the Sisters of Silence. Theirs is an eternal war, for the threats to the Master of Mankind are manifold and spread across the stars, but they wage it with breathtaking skill and ferocity, for to falter is to doom all of Humanity. Codex: Adeptus Custodes is your essential guide to using the Adeptus Custodes and Sisters of Silence in your games of Warhammer 40,000, as well as collecting, building, and painting them. You'll find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and immersive background material to inspire you. Inside this 112-page hardback book, you'll find: – Background material exploring the role of the Adeptus Custodes and Sisters of Silence, their sub-factions, and how they're recruited and trained – Majestic artwork and photography showcasing the awe-inspiring beauty of the Adeptus Custodes, each a work of art in its own right – 18 datasheets with the profiles, weapons, and potent abilities of every Adeptus Custodes and Sisters of Silence unit – Four themed Detachments, like the Auric Champions and Null Maiden Vigil, each with their rules and specialisations – Crusade rules for sending your force on vital missions all across the galaxy, in the name of the Emperor – Combat Patrol rules and painting guide for Tristraen’s Gilded Blades – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring plenty of gleaming gold armour and deep, rich reds, along with variant colour schemes This book also contains a one-use code to unlock Codex: Adeptus Custodes content in Warhammer 40,000: The App.
  • CODEX: ORKS

    47.50
    Orks are brutal and violent aliens who love nothing more than to fight. They are tough, with hulking physiques, thick skulls, and toothy maws. When gathered in an excitable crush of noise and death, Orks become infused with a strange energy that drives them to even greater acts of unrestrained ferocity. They gleefully pile into the fight, bellowing their deafening war cry – ‘Waaagh!’. This 152-page book contains a trove of background information covering prominent Ork conflicts from the past and present, accompanied by spectacular artwork and galleries of painted miniatures. Codex: Orks grants you a detailed look into the organisation of Ork armies, be they small planetary raiding forces or monstrous Waaagh!s, as well as the troops, leaders, and war machines that fight among them. The book also contains the rules for leading a brutally effective Orks army in Combat Patrol, Crusade, and Matched Play games of Warhammer 40,000. Inside this hardback codex, you'll find: – Thrilling tales of legendary Ork escapades, from war on a galactic scale to smaller, more 'covert' operations – All of the army rules you need to play games of Warhammer 40,000 with your Ork miniatures – Lore on the Ork kulturs and how they structure their armies – Detailed matched play rules, including dedicated secondary objectives – A full suite of rules for playing narrative Crusade campaigns and intense Combat Patrol games This book also contains a one-use code to unlock Codex: Orks content in Warhammer 40,000: The App.
  • The T'au Empire is amongst the most dynamic and determined powers in the 41st Millenium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, to potent energy weapons and formidable battlesuits. Their territories expand with every victory, be it military or diplomatic. Yet the T'au Empire's greatest strength is its unifying philosophy – they believe it is their duty to spread the doctrine of the Greater Good to every corner and culture of this dark galaxy, and will let none stop them from bringing enlightenment to the stars. Codex: T'au Empire is a vital guide for collecting and playing games with the T'au Empire and its alien allies in Warhammer 40,000. You'll find an absolute treasure trove of information to help you muster, paint, and command your armies – including rules for narrative Crusade campaigns, Combat Patrol skirmishes, and matched play games. There's also a stunning spread of painted miniatures, evocative artwork, and immersive background material to inspire you for the Greater Good. Inside this 136-page hardback book, you'll find: – Background material detailing the T'au Empire, including its rigid caste system, varied sept worlds, and meteoric expansion, as well its long-time allies amongst the Kroot – Inspiring artwork that sheds light on the sleek aesthetic, complex technology, and alien auxiliaries of the T'au Empire – 38 datasheets detailing the profiles, wargear, and unique abilities of every T'au Empire unit, from Stealth Battlesuits to savage Krootox Rampagers – Four themed Detachments, including the Kauyon and Mont'ka metastrategies, as well as dedicated Kroot Hunting Packs, each with their own set of special rules – Crusade rules to launch a Sphere Expansion of your own, as you assimilate new systems through diplomacy and conquest – Combat Patrol rules and a painting guide for playing fast-paced games with the Sudden Dawn Cadre – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring different T'au septs and Kroot kindreds This book also contains a one-use code to unlock Codex: T'au Empire content in Warhammer 40,000: The App.
  • A Nexus Chaotica is a shrine to ruin. Constructed at a confluence where magical ley lines converge, it draws power from the realms and into a floating crucible. Within are bound captive daemons, whose own infernal energies are exchanged with the ley lines – transmitting the corruptive energies of Chaos far and wide. This multipart plastic boxed set builds a Nexus Chaotica, a realm-tainting terrain piece for Slaves to Darkness armies. This hellish construct is loaded with dramatic details, from dark runes and a floating obelisk to the daemonic flames at its core. The kit includes options for dedicating this infernal shrine to one of the four major Chaos Gods, or to Chaos Undivided. This kit comprises 23 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Krethusa is the Croneseer, a renegade aelven prophet touched by the divine essence of a long-forgotten goddess – Morai-Heg, the Keeper of Souls. Her rise to prominence has rocked the cult of Khaine to its core, and Krethusa's followers only grow with each victory. Calling upon her powers of foresight and uncanny shadow magic, the Croneseer annihilates all who would stand in the path of her chosen destiny. This multipart plastic kit builds Krethusa the Croneseer, an outcast prophet of the Daughters of Khaine. Krethusa carries the Staff of Morai-Heg, and wears the barbed circlet of her goddess over her sightless eyes. Shrouded by her divine wings, she perches over a sacrificial brazier, surrounded by crow familiars as she gazes into the future. This kit comprises 18 plastic components and a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Vargheists are the darkness in a Vampire's soul made manifest. They are towering winged humanoids, each several times the size of a man. Though the Vargheists were once noble Vampires, they have since devolved into ravening predators desperate for the taste of blood. Vargheists feature hideous, wiry musculature and clawed feet, and they possess strange fang-filled faces, crests and enormous fibrous wings. The kit comes with a variety of heads (none of which are handsome), and six sets of arms - three clinging on to a variety of decayed body parts, and three with wings, giving you plenty of modelling options. This multi-part plastic set contains 62 components and three Citadel 50mm Round bases with which to construct three Vargheists, three Crypt Flayers or three Crypt Horrors. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints
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