• The Manifestations of the Idoneth Deepkin bring the horrors of the deep to the Mortal Realms. Conjured through elemental ritual and empowered by the spirits of the ocean, an Incarnate of the Deep is a ship-breaking tempest given physical form. Reaching out with serpent-like Abyssal Tendrils, it seizes its prey and draws them inexorably in, drowning them within its turbulent mass. This multipart plastic kit builds an Incarnate of the Deep and two Abyssal Tendrils for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. These Manifestations give you new tactical options to catch your opponents off guard and disrupt their plans. The powerful Incarnate of the Deep is able to crush even the toughest of enemies as the bladed tips of its snaking tendrils harass enemy units. This kit comprises 17 plastic components, 2x Citadel 50mm Round Bases, and 1x Citadel 130mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Drop pods are self-contained, recoverable orbital descent capsules, each designed to deliver a squad of Space Marines. They are used for surprise attacks and combat drops into the midst of active war zones, with Legiones Astartes warships showering them down like ordnance from the edge of space towards their target. Drop pods are armoured and reinforced to withstand the rigours of re-entry, but their true defence is speed. This multipart plastic kit builds one Drop Pod, a transport option for Legiones Astartes armies in games of Warhammer: The Horus Heresy. If you favour disruption, harassment, and aggressive tactics, the Drop Pod will open up new tactical options for your forces. As standard, the Drop Pod is equipped with a Pintle Mounted combi-bolter. The miniature features detailed internal systems such as a console and harnesses, as well as glueless assembly on all five doors, allowing you to open and close them as necessary. This miniature has no Legion-specific markings, so you can use it in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. However, it does come with optional Imperial Aquila, Space Wolves, Ultramarines, Dark Angels, and Blood Angels icons. This kit comprises 89 plastic components, and 1x Legiones Astartes Vehicle Transfer sheet containing 288 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Cthonian Earthshakers undermine enemy positions with subterranean artillery fire. Some batteries use tremor shells to destabilise strongpoints with deadly quakes. Breacher ordnance, meanwhile, drills to the surface before detonating in a storm of shrapnel, whilst those payloads which initially fail to lock onto their targets hunt them down using geomantic echolocation. This multipart plastic kit builds two Cthonian Earthshaker siege weapons, and their crew, for your Leagues of Votann armies in games of Warhammer 40,000. These deadly weapons send their payloads tunnelling underground, like a reverse mortar, detonating either just below the surface or just after breaking ground. They are ideal for supporting the rest of your advancing force and devastating opponents from afar. Each weapon is crewed by three Cthonian mining guild members who load the weapon and direct its fire. The barrels of the weapons can be customised to reflect one of two different types of ordnance, and the Ironkin crew can be built holding either of the different types of ammunition. The other crew have some interchangeable parts, offering a degree of customisation. The sculpted base toppers can be used with either Earthshaker, and there are optional cosmetic accessories for the bases, including an axe and ammo cases. Two breacher shells bursting from the ground are also included. This kit comprises 87 plastic components, 2x Citadel 80mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Box Contents

    ●    Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models) ●    3 Infantry Plastic Stands ●    12 Bases ●    2 Command Cards  

    Product Information

    ●    Assembly: Required. ●    Box size: 30x15x6cm; 410gr ●    Material: Plastic ●    Scale: 38mm
  • Squig Hoppers bound madly into battle, wreaking havoc on anything they collide with. Each hurtling squig has a cackling grot clinging to its back, flailing wildly at nearby enemies as he tries vainly to steer his weird steed. Squig Hoppers are unpredictable and mobile, capable of leaping over terrain and enemy units in pursuit of prey. They're great for catching fleeing foes or chasing down vulnerable units in your opponent’s backline. Squig riders who have managed to survive more than a single, violently short-lived battle, Boingrot Bounderz wear loon helms and skewer their enemies with wickedly pointed pokin’ lances. Boingrot Bounderz are mobile and deadly front-line units. They're fast enough to get stuck into combat quickly – once there, they'll make short work of their enemies between biting squigs and stabs with their pokin’ lances. This set builds 10 Squig Hoppers or 10 Boingrot Bounderz, and includes a huge variety of options for customisation. Heads, weapons, riders and squigs are all interchangeable, meaning that no two models need look alike, even in the hugest of hordes. This kit is supplied in 140 components and contains 10 x 32mm round bases.
  • Deadwalker Zombies are created from the bodies of the recently dead, given strength through the power of dark necromancy and sent onto the battlefield in shambling hordes. Utterly mindless and driven by a collective instinct alone, zombie migrations have become an ever-present plague following the necroquake, and many cities have instituted roving 'pyre-gangs' to burn out an infestation before it grows too large. Despite being slow, clumsy, and fragile on their own, a sufficiently large mob of Deadwalker Zombies can threaten even the most skilled enemy soldiers by weight of numbers alone. Their single-minded hunger even gives them a surprising turn of speed when prey strays too close, and anyone unlucky enough to be brought down by one may find themselves joining the Soulblight ranks before the battle is over. The kit is comprised of 94 plastic components, with which you can assemble 20 Deadwalker Zombies. These models are supplied with 20x Citadel 25mm Round Bases.
  • Reliable, resilient and easily repaired, the Rhino has been the mainstay transport of the Space Marine Legions since time immemorial. The Rhinos maintained by the Chaos Space Marines and their various Traitor Legions are grotesque shadows of these loyal troop carriers, daubed with terrifying symbols, smeared with the blood of the slain and covered in spikes – all the better to impale and intimidate the enemies of Chaos. This multipart plastic kit builds a Chaos Rhino – a transport vehicle that adds much-needed mobility to Chaos infantry, be they frothing Berzerkers, plodding Plague Marines, or well-armed Havocs. In addition to its armoured bulk, the Chaos Rhino is armed with a pintle-mounted combi-bolter or combi-flamer, and includes options for a Chaos Space Marine gunner, spotter, or closed hatch. It can also sport a rooftop havoc launcher for additional long-ranged firepower. This kit offers plenty of cosmetic options, including a variety of Chaos icons, trophy racks, chains, hooks, dozer spikes, and corrupted armour plates. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • ORKS: TRUKK

    €45.00
    Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job. This box set contains one multi-part plastic Ork Trukk, and includes a bolt-on big shoota, boarding plank, wrecker ball and reinforced ram.
  • The Executioners are one of the most feared of all the Darkling Coven regiments. They are reputed to kill an enemy with every swing of their massive Executioner’s Draichs. The Executioners miniatures have a choice of 10 heads, and 10 two-handed executioner’s draichs. A Draich Master can be made using a single-handed axe, spiked collar, and holds a decapitated head in his left hand; whilst the standard bearer holds the banner in his left hand, and carries a single-handed sword in his right. Also included is the option to build a drummer. This plastic kit contains 60 components with which to make either 10 Executioners or 10 Black Guard. Also included is 1 transfer sheet with which to add a variety of banner designs. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Syll Lewdtongue has inspired thousands of warlords to acts of tyranny and misrule, but since uniting their powers with the megalomaniacal Daemon monarch Esske, the Herald of Slaanesh has become a force of conquest like no other. Combine the might of a Daemon Prince and the cunning of a Herald of Slaanesh, and you get Syll’Esske – a terrifying tag-team skilled at carving a bloody path across the battlefields of Warhammer 40,000 and Warhammer Age of Sigmar alike. Capable of piling in and attacking twice, Syll’Esske is fantastic as a front-line combatant, as well as being armed with an arsenal of support abilities that’ll empower the Daemons they fight alongside. This kit is supplied in 20 plastic components, and includes 1 x 50mm round base.
  • The Contorted Epitome writhes across the battlefield on lashing metallic tentacles, twisting under the control of its Daemonette attendants to reflect its enemy’s darkest desires and deepest fears. The Contorted Epitome is a deadly Slaanesh spellcaster that spells doom for any enemies that dare come close! Felling foes with magical spells in Warhammer Age of Sigmar and psychic powers in Warhammer 40,000, this magical mirror possess a number of tricksy abilities, negating some of your enemy’s most dangerous attacks as well as hypnotising nearby units. This kit is supplied in 25 plastic components, and is supplied with 1x 75mm oval base.
  • Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fiends, reducing their foes to a stupor, and sapping them of their will to fight. Fiends of Slaanesh are deadly combatants who excel at cutting down larger foes. Whether they’re slaying monsters in Warhammer Age of Sigmar or slicing up heavy infantry in Warhammer 40,000, these beasties are great for any Slaanesh or Daemons army. They'll play havoc with your opponent’s Psykers and Wizards, too! This kit builds 3 Fiends of Slaanesh, and includes options to turn one of them into a Blissbringer. It is supplied in 63 plastic components, and comes with 3 x 75mm oval bases.
  • Blissbarb Archers are the lowest class of Sybarite, but no less deadly for it. Even when running pell-mell across the field, they fire with deadly accuracy, laughing with glee as their sharp and toxin-laced projectiles strike home. The Blissbarb Archers dance around the battlefield, loosing volleys of deadly arrows. One model may be assembled as a High Tempter while the kit also includes a Blissbrew Homonculus, who can add even more potent toxins to your ranged attacks. This 70-part plastic kit makes 10 Blissbarb Archers and one Blissbrew Homonculus for use in Warhammer Age of Sigmar. It comes supplied with 10 28.5mm Citadel Round bases and a 25mm Citadel Round base.
  • Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos Space Marines do battle alongside growling battle tanks, monstrous Daemon Engines, and thronging masses of cultist thralls. Some are possessed by daemonic allies, others bear Chaos-tainted artefacts or wield warp sorcery. No matter what form they take, they pursue their Long War with pitiless brutality, slaughtering any who stand in their path in an ever-escalating campaign of vengeance, conquest and apocalyptic violence. Codex: Chaos Space Marines is an essential tome for building and painting a collection of Heretic Astartes, and using them in games of Warhammer 40,000. Inside this book you'll find an infernal hoard of inspirational background material and art to inspire you, along with rules for waging your own galactic war with narrative Crusade campaigns, skirmish-sized Combat Patrol games, and plenty of rules for matched play games. This grimoire is also packed with photography to evoke the horror of facing down this terrible foe, as well as more detailed examples of single miniatures. Inside this 160-page hardback book, you'll find: – Background material about the many hosts of Chaos Space Marines, including some of the most notorious warlords of the Black Legion – Macabre artwork revealing the horrible truth of these infernal soldiers at war, including their daemonic allies and insane, gibbering cultists – 48 datasheets detailing each unit, including their wargear, profiles, and unique abilities, from nightmare Spawn to immortal Daemon Princes – A massive eight themed Detachments, each with their own detachments rules, Enhancements and Stratagems – Crusade rules to lead your warband on a furious campaign to seek the favour of the Dark Gods – Combat Patrol rules to use Zarkan’s Daemonkin in fast-paced skirmish games – An ‘Easy Metal showcase of stunning Citadel miniatures from the incredible Chaos Space Marines range
  • Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
  • A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lines. This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or fielded in Drukhari armies in games of Warhammer 40,000. The kit includes loads of components to customise your models and build specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more. Inside the box, you will also find a sheet of 38 double-sided Hand of the Archon tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 126 plastic components and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the densely wooded isle of Neos, potent nexuses of life magic pulse. Armies now gather to battle under those vibrant boughs, slipping along hidden paths and seizing sites of Ghyranite power to preserve or turn to their own ends. In this season’s General’s Handbook, you will find all the information you need to gather your forces and dive straight into the Matched Play environment of the Realm of Life. The General's Handbook 2025-2026 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 72-page softcover book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2025-2026. Includes a section on the special rules for the Ghyranite Objectives – Oakenbrow, Gnarlroot, Winterleaf, and Heartwood. – Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x brand-new Matched Play battleplans. – The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models. This pack also contains the following: – 1x Deck of battlepack cards, including 1x double-sided rules reference card, 6x battle tactics cards and 6x double-sided battleplan cards. The cards measure 161.5mm by 107.1mm. – 13x Double-sided universal manifestation warscroll cards and spell lore cards. The warscroll cards measure 70mm by 121mm. – 6x Objective mats, featuring a 40mm central objective, and a 3" circle around the outside. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface. The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App.
  • Tarantula Missile Batteries are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Missile Batteries, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with either a Hyperios missile launcher to take on armour and aircraft, or Orias frag missiles to blast apart hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 58 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • "Good news, Bob – it’s the start of a new season!" "I thought the weather had changed, Jim." "No, it’s a new season of Blood Bowl, Bob!" Blood Bowl is a fantasy football tabletop game for two players where you coach your own team – be they vicious Orcs, stubborn Dwarfs, mystical Elves, blood-chilling Undead, or stalwart Men – and lead them to glory. Expect big plays, gory violence, and wild antics. Ready to coach your team of sports enthusiasts to victory on the pitch? Blood Bowl is a tactical and beautiful game of big scores and maniacal violence. How you choose to coach your team is entirely up to you – will you go for agility and speed, or buckle down with some bruisers? Victory and violence are the names of the game, and if you're lucky, you may find yourself showered with fame, fortune, and fan adoration along the way. This rulebook is essential for all coaches! It includes the rich history of Nuffle and his sacred game, along with the rules and game mechanics you'll need to play Blood Bowl, either in a league or a tournament setting. There is also a list of Skills and Traits used by the players, the rosters for the various races that play the game, and the rules for many Star Players – the greatest sporting stars to step onto the gridiron! Inside this 200-page hardback book, you'll find: – The Grand History of Blood Bowl: The awe-inspiring history of Nuffle’s Great Game, detailing over a century of non-stop sporting action. – The Rules: The full rules of the modern game of Blood Bowl, covered in great detail and accompanied by examples and diagrams. – League and Matched Play: Rules for running and playing in Blood Bowl leagues, how to develop a team over the course of the season, improve your players, and deal with injuries. – Blood Bowl Teams: Rosters for 29 different teams, along with the special rules associated with them – Amazon, Black Orc, Bretonnia, Chaos Chosen, Chaos Dwarf, Chaos Renegade, Dark Elf, Dwarf, Elven Union, Gnome, Goblin, Halfling, Human, Imperial Nobility, Khorne, Lizardmen, Necromantic Horror, Norse, Nurgle, Ogre, Old World Alliance, Orc, Shambling Undead, Skaven, Snotling, Tomb Kings, Underworld Denizens, Vampire, and Wood Elf teams are included. – Star Players and Inducements: Rules for some of the most celebrated stars to ever lace up their boots, along with how to use Inducements, including Wizards, Cheerleaders, and more.
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