• The Battle of Edoras brings the Hill Tribes into open conflict with the proud warriors of Rohan as the fractious and dishevelled tribesmen mount a dedicated campaign. A once noble Lord, now an exile of Rohan, Wulf rallies the Hill Tribes to his banner, but the princes Haleth and Háma, sons of the noble and mighty King Helm Hammerhand, lead the Rohirrim in defence of their home and holdings. The War of the Rohirrim – Battle of Edoras, is the ideal way to begin, or continue, your adventures in Middle-earth. Take command of the mighty warriors of Rohan, or the bitter and aggressive tribesmen of the hills, both led by characterful heroes, and reenact your favourite scenes from The Lord of the Rings: The War of the Rohirrim™. This box contains 56 miniatures split into two balanced armies – one Good, one Evil – and everything you need to play, including a rules manual, dice, and accessories. The Miniatures The Forces of Good – 1x Haleth, Prince of Rohan on foot – 1x Haleth, Prince of Rohan mounted on an armoured horse – 1x Háma, Prince of Rohan on foot – 1x Háma, Prince of Rohan mounted on a horse – 24x Warriors of Rohan, armed with a mix of spears, hand weapons, shields, and bows The Forces of Evil – 1x Wulf, High Lord of the Hill Tribes on foot – 1x Wulf, High Lord of the Hill Tribes mounted on a horse – 1x General Targg on foot – 1x General Targg mounted on a horse – 24x Hill Tribesman, armed with a mix of weapons, flaming brands, and bows The Scenery – 2 sets of modular Rohan Houses, building two large pieces, plus a variety of accessories and fences The Rules This box contains the complete, unabridged 176-page hardback Middle-earth Strategy Battle Game Rules Manual, covering both Narrative and Matched Play games with your Middle-earth miniatures. Everything from the basic fundamentals of movement and combat, through to fielding siege engines and casting magical powers is here, in an updated format, plus photos of beautifully-painted armies to inspire you! The box also contains a 48-page booklet containing all the scenarios and profiles you need to recreate the Battle of Edoras with your miniatures. Four Scenarios allow you to play through a linked mini campaign – The First Assault, The Gates Fall, Torch the City, and Last Stand of the Princes. For full unit profiles, you'll need a copy of Armies of The Lord of The Rings, available separately. The Accessories – 12 6-sided dice in two colours – 1x range ruler – 1x 3'x3' square double-sided play mat – 2x Quick Reference Guides This kit contains 678 plastic components, and 2 Citadel 40mm Round Bases with Hex Holes and 52x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
  • Ashwing Helamites are smaller and less domesticated than Dustbacks. Ash Waste Nomads use them as guard creatures, controlling these flying macro-insects using large lures. Once their lure has been placed on the ground, Ashwings will treat the area as their territory and attack any who come near. This multipart plastic kit builds two Ashwing Helamites, a pair of vicious, winged creatures, and a lure for your Ash Waste Nomads gangs in games of Necromunda. Their speed makes them ideal for ambushing unsuspecting enemy fighters, while the Ashwing Lure can be used to set up ambushes, or to create a no-go area for your opponent's gangers on the battlefield. Both of the Ashwing Helamites can be built on a scenic base, or mounted on a flying stand. There is also a head and Ashwing Lure with sky mantle backpack that can be used with a member of the Ash Waste Nomads War Party, available separately, to represent which member of your gang is responsible for these beasts. The kit comprises 46 plastic components, 2x Citadel 60mm by 35mm Oval Bases, 1x Citadel 25mm Round Base, and 3x 45mm Groove Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Palanite Enforcers are the mailed hand wrapped around Necromunda's throat, struggling to keep the hive down even as it rages against their grip. They are led by brave, promising veterans of the force who have shown they have what it takes to be ruthless and thorough in their judgment. Often, they are given special equipment and a certain amount of license to act as they wish. This multipart plastic kit builds two Palanite Enforcer Captains, two Palanite Enforcer Sergeants, two Palanite Enforcer Subjugator Sergeants, and a pair of Hardcase Cyber-mastiffs for your Palanite Enforcer gangs in games of Necromunda. Armed with the precinct's best weaponry and carrying advanced equipment, they'll give you the edge against anyone you declare to be criminals. This kit is loaded with options so you can customise your miniatures. The Palanite Enforcer Sergeants can each be armed with either an autopistol and power maul, or an Enforcer boltgun with optional las-projector or combi-grenade launcher. They also have three head designs and two neck options each. The Subjugator Sergeants can be armed with a repulsion pattern chem-thrower, or a heavy stubber with a bio-scanner, grenade, or magazine in their left hand. They also have a choice of two different heads and necks each. The Palanite Enforcer Captains can each be armed with either a bolt pistol or plasma pistol, and a helmet, sheathed power sword, or drawn power sword in the other hand. They also come with a choice of two heads and two necks. The Hardcase Cyber-mastiffs each have a choice of two different head options, offering even more opportunities for personalisation as you track down the criminals of Necromunda. The kit comprises 158 plastic components, 2x Necromunda 25mm Round Bases, 6x Necromunda 32mm Round Bases, and 1x Enforcer Patrol Transfer Sheet containing 220 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Necromunda exists on the brink of complete societal collapse and revolution. The teeming masses outnumber their noble masters many times over, and even the staunchest defence wouldn't be enough to hold them back if they ever united. Enter the Palanite Enforcers – loyal to the spires, ruthless, and well-equipped, they suppress and subjugate the lawless, protecting their patrons by ensuring the status quo remains firmly in place. No depths of the underhive are truly safe from their domineering presence. This book peels back the veneer to uncover the brutal truth of the Palanite Enforcers, merciless soldiers whose remit is to impose law and order on the chaotic underhives in service to their noble masters. You'll find rules for different precincts, an exhaustive armoury, new scenarios to get them into the action, a fresh set of Hangers-on and Hired Guns, and loads more. This 128-page hardback book contains: – Background of the Palanite Enforcers: In-depth background material for the callous lawmen who patrol Necromunda with impunity, including their organisation and hierarchy. – Palanite Enforcer Patrols: Rules for running your own patrol, including an extensive list of weapons and Wargear. – Hangers-on, Hired Guns, and Dramatis Personae: Add everything from psychic Haunts to the Scrutinator-Primus Servalen to your gang. – Additional Rules: Palanite Drill skills, rules for different Prefectures, and forming alliances with the Imperial House. – Palanite Enforcer Scenarios: Two scenarios involving the Enforcers – Asset Seizure and The Getaway. – Badzone Enforcer Gangs: Rules for creating Enforcers from isolated or abandoned fortress-precincts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book.
  • When claiming new lands for their pack, a Snarlboss will ride out ahead alongside a handpicked scouting party known as Snarlpack Huntaz. Accompanying their boss are the loyal Wolfgit Retinue, Snarlpack Cavalry, and Sunsteala Wheelas. They strike out at high speed in a chaotic flurry of fangs, claws, and spears. If you want to conquer the Mortal Realms under the watchful eye of Glareface Frazzlegit, this box is an ideal way to start a new Gloomspite Gitz collection – or expand an existing army – and save money compared to buying the kits individually. Led by a vicious wolf-riding Snarlboss and his Wolfgit Retinue, this force is blindingly fast. Aggressive Snarlpack Cavalry rush forward to take objectives and soften up enemy units, while the Sunsteala Wheelas slice and dice tough targets. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and claim new lands right out of the box. This boxed set builds 11 multipart plastic Gloomspite Gitz miniatures: – 1x Snarlboss – 2x Wolfgit Retinue – 2x Sunsteala Wheelas – 6x Snarlpack Cavalry The miniatures in this kit offer a degree of customisation. The Sunsteala Wheelas have cosmetic options, including wheels, harnesses, weapons, and heads. The wolves' heads of the Snarlpack Cavalry are interchangeable, and you can build up to two optional champions for your elite mounted troops. The kit comprises 232 plastic components, including 3x scenic bases, 2x Citadel 105mm by 70mm Oval Bases, and 6x Citadel 70mm by 41.5mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sekhetar Robots are often employed by their sorcerous masters as prophetic sentinels to guard sites of power or stalk unwary interlopers. Inscribed with spells of illusion and obfuscation, Sekhetar Robots can be hidden, awaiting the moment to activate and turn their arcane weapons on the foe in bursts of empyric energy and sorcerous missiles. This multipart plastic kit builds two Sekhetar Robots, powerful battle automata for your Thousand Sons armies in games of Warhammer 40,000. These looming mechanical constructs are equipped with heavy warpflamers and hellfyre missile racks. They are also both armed with a pyreflux meltagun, which can optionally be replaced with a warpflame projector and power claw. They are ideal for guarding key objectives, easily keeping enemy warriors away with their lethal firepower. This kit comprises 40 plastic components and 2x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Imperial Knights are towering war machines – more than a match for vast swathes of enemy infantry, massive monsters, and heavy battle tanks. Bold and ever willing to risk peril, Knights plunge into the fiercest fighting, dealing death with cannons, whirring chain blades, and an arsenal of additional weapons. This multipart plastic kit builds a mighty Imperial Knight in one of six configurations for your Imperial Knights armies in games of Warhammer 40,000. They can also be fielded as a Freeblade for your Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents armies. The kit can alternatively build a Knight Despoiler for your Chaos Knight army, which can also be fielded as a Dreadblade in your Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. This kit can build one of the following miniatures: – Knight Defender, armed with conversion beam obliterator, plasma executor, twin incendine combustor, and phosphor blaster – Knight Paladin, armed with rapid-fire battle cannon, Questoris heavy stubber, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Errant, armed with thermal cannon, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Gallant, armed with thunderstrike gauntlet, reaper chainsword, and meltagun (which can be replaced with a Questoris heavy stubber) – Knight Warden, armed with avenger gatling cannon, heavy flamer, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Crusader, armed with avenger gatling cannon, heavy flamer, thermal cannon, and meltagun (which can be replaced with a Questoris heavy stubber) – Knight Despoiler, armed with a reaper chainsword (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), warpstrike claw (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), and a daemonbreath meltagun (which can be replaced with a diabolus heavy stubber). Can also be armed with an optional havoc missile pod, ruinspear rocket pod, or hellstorm autocannons The Knight Paladin, Errant, Gallant, Warden, and Crusader can also be armed with an optional ironstorm missile pod, stormspear rocket pod, or twin Icarus autocannon. All based around the same towering chassis, each configuration brings an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the outcome of an entire battle. With different noble faceplates, tilting shields, and other accessories, you'll be able to create a truly unique engine of war. This kit comprises 237 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Knight Questoris Transfer Sheet, containing 302 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Grand Master piloting a Nemesis Dreadknight wields the kind of ordnance usually restricted to battle tanks. Augmented with his psychic might and the servo-driven strength to wield huge and devastating melee weapons, the sheer killing power of such a warrior is terrifying indeed. This multipart plastic kit builds one Grand Master in Nemesis Dreadknight, a mighty commander for your Grey Knights armies in games of Warhammer 40,000. With a wide variety of ranged and melee weapons to choose from, they can easily smash their way through your enemies. The miniature offers a degree of posability, and the ranged weapons can be attached to either arm. The kit can also build a Nemesis Dreadknight with a different harness, knee pads, and a choice of two heads – helmeted and bare. Both variants can be further customised with cosmetic options, including purity seals and honour markings. The kit includes the following weapons: – 2x dreadfists – 1x Nemesis daemon greathammer – 1x Nemesis flail – 1x Nemesis greatsword – 1x Nemesis mace – 1x gatling psilencer – 1x heavy incinerator – 1x heavy psycannon – 1x sublimator – 1x fragstorm grenade launcher This kit comprises 125 plastic components and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Weirdbrute Wrekkaz carve a path of destruction through the enemy lines, sent into a frenzy by the Waaagh!'s anarchic energy. Their strange Weirdbrute masks pulsate with the same maddening power, numbing the Wrekkaz to all but the most grievous of wounds and ensuring they can unleash absolute carnage upon the foe in all directions before they are finally laid low. This multipart plastic kit builds three Weirdbrute Wrekkaz – berserker orruks infused with magical madness. These fearless fighters race into battle without the heavy breastplates worn by most Ironjawz, wielding deadly chain-smasha flails. Each Wrekka wears a terrifying Weirdbrute mask of iron and bone – the kit includes six different masks for your orruks, allowing you to customise your maniacal mob. This set can alternatively build three Brute Ragerz, armed with a variety of heavy two-handed weapons. This kit comprises 50 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sisters Novitiate are young recruits to the Adepta Sororitas. Trained by the Drill Abbots of the Schola Progenium, they are assigned to an Order Militant to gain combat experience and prove their mettle in the crucible of war. This multipart plastic kit builds 10 Sisters Novitiate, inexperienced but deadly warriors for your Adepta Sororitas armies in games of Warhammer 40,000. Ideal for taking and holding objectives, they are a vital asset for the Sisters of Battle. The kit is highly customisable, with your choice of either autoguns, or the more melee-oriented swords and pistols. Led by a Novitiate Superior in full power armour, they hit harder than your opponents might suspect, and open up new tactical options for your Adepta Sororitas armies. The kit contains: – 1x Novitiate Superior, armed with a bolt pistol, boltgun, or plasma pistol and a close combat weapon, with three head options and two backpack icons – 2x Novitiates with an autogun, or autopistol and close combat weapon – 2x Novitiates with an autogun, or autopistol and close combat weapon, or a double-handed Novitiate melee weapon – 2x Novitiates with an autogun, or autopistol and close combat weapon, or a pair of Novitiate melee weapons – 1x Novitiate with an autogun, or autopistol and close combat weapon, or a Simulacrum Imperialis and autopistol – 1x Novitiate with an autogun, or autopistol and close combat weapon, or a Ministorum flamer – 1x Novitiate with an autogun, or autopistol and close combat weapon, or sacred banner and autopistol, or a Ministorum flamer This kit comprises 128 plastic components, 1x Citadel 32mm Round Base, 10x Citadel 28.5mm Round Bases, and 1x Adepta Sororitas Transfer Sheet containing 290 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A High Gladiatrix is a living conduit of Khaine’s wrath. Striding at the head of their sisters’ advance, these paragons of combat ride the wave of fanaticism that spreads through a war coven, channelling it into acts of gruesome murder. The Gladiatrix's every movement is a paean to the Bloody-Handed God, her every kill equal parts execution and performance art, intended for a screaming audience – and screaming foes. This multipart plastic kit builds one High Gladiatrix, a pit-fighting Hero for Daughters of Khaine armies. Twirling her barbed whip around herself, this elegant and intimidating figure comes with a choice of two heads – one wearing a mask in the style of the Sisters of Slaughter, and one bare head. She can also be built with one of two styles of gladiatrix blade – either a curved dagger or a double-bladed spear – allowing for loads of variety in your murderous aelves. In battle, the High Gladiatrix is a powerful fighter who seeks out enemy Heroes to decapitate them in a single blow, and inspires nearby fighters to hit even harder. This kit is comprised of plastic 10 components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • A Warhammer Chronicles Omnibus From a humble tribesman to the founder of a great empire to God-King, the journey of Sigmar begins here in an epic trilogy of novels. READ IT BECAUSE Nowadays, he's the God-King, ruling a Celestial realm and sending out gold-armoured heroes to reconquer the Mortal Realms from Chaos. But once he was a man, and this is the story of how he went from the son of a tribal leader to the most powerful warrior in the world. One of the books in the series – Empire – won the David Gemmell Legend Award as well. THE STORY Sigmar is the greatest leader of men the world has ever known. By saving the High King of the dwarfs, he earned the eternal friendship of the mountain folk. When a mighty horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. In defeating the Great Necromancer Nagash, he saved mankind and secured the future of his empire. His deeds are legend. This is his story. CONTENTS – Heldenhammer (novel) – Empire (novel) – God King (novel) – Let the Great Axe Fall (short story) – Gods of Flesh and Blood (short story) – Sword Guardian (short story) Written by Graham McNeill.
  • None may escape Ushoran’s justice – to ensure this, one must occasionally ally with uncouth outsiders. Such is the belief of Grand Justice Gormayne, who can be found travelling the realms with his pack of ‘jurors’. Those who understand the nature of the ghouls’ affliction may play along, taking advantage of the chance to direct their frenzy in battle. Gormayne can be surprisingly reasonable, at least some of the time. This boxed set builds The Scarlet Jury – a Regiment of Renown for your Cities of Sigmar, Kharadron Overlords, Slaves to Darkness, Nighthaunt, Ossiarch Bonereapers, Soulblight Gravelords, Ironjawz, Kruleboyz, Ogor Mawtribes, or Sons of Behemat armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Flesh-eater Courts collection – or expand an existing army – and save money compared to buying the kits individually. They are led by the Grand Justice Gormayne, a deluded magistrate of Ushoran's court, and a Royal Decapitator who carries out his sentences. The 'jury' is formed from a unit of Cryptguard – elite warriors eager to execute their lord's will without question. This boxed set builds 12 multipart plastic Flesh-eater Courts miniatures: – 1x Grand Justice Gormayne – 1x Royal Decapitator – 10x Cryptguard The miniatures in this box are easy to customise. The Royal Decapitator comes with a choice of two heads – one with a grisly executioner's hood. The Cryptguard includes parts to build an optional champion, musician, and standard bearer. Each warrior can be armed with either a sword or a halberd, and there are other cosmetic options, including interchangeable heads. The kit comprises 119 plastic components, 10x Citadel 25mm Round Bases, and 2x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately.
  • High Falconer Felgryn is beloved by the serf masses and reviled by his fellow abhorrants as an especially beastly example of an already monstrous lineage. It is fitting that this blood-crazed vampire has a particular affinity with wild creatures. These delusion-wracked beasts heed his garbled commands, spying hidden foes and setting on them with flashing talons. This multipart plastic kit builds High Falconer Felgryn – a fiendish leader – and his 'hunting falcon' Grype, for your Flesh-eater Courts armies in games of Warhammer Age of Sigmar. This twisted warrior uses his beasts to great effect, supporting your army and inspiring nearby serfs to fight all the harder. These dynamic miniatures are a great way to add even more character to your collection and help you to victory on the tabletop. The kit comprises 14 plastic components, 1x Citadel 32mm Round Base, and 1x Citadel 28mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Flesh-eater Courts lurk in dark and dismal places. These cannibal ghouls and degenerate vampires are trapped in a terrible delusion – a madness where they believe themselves to be noble and virtuous, despite all their monstrous deeds to the contrary. Now war-horns blare and drums of stretched flesh beat, as their Summerking gathers his loathsome hordes. This set of 40 cards will help you keep track of your Flesh-eater Courts armies in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find two sets of special warscroll cards for use in Spearhead games. Contains 40 Cards: – 27x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Charnel Watch and Carrion Retainers Spearheads – 1x Faction Rule card All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Flesh-eater Courts, which is available separately, to make full use of these cards.
  • The Flesh-eater Courts are accursed and terrifying. Neither fully dead nor alive, ruled by bestial vampire monarchs, these ghouls are trapped in a reality-warping delusion that blinds them to their grim nature. In the dark places of the realms, the Flesh-eater Courts congregate – festering wherever war and tragedy has ripped apart proud kingdoms. Stooped and malformed, these cannibals tear at living flesh with savage abandon, all while believing themselves to be noble knights and feudal lords. Death Battletome: Flesh-eater Courts is a macabre tome for collectors and gamers who wish to lead a crusade to liberate the Mortal Realms. This hardcover book is packed with twisted artwork, chilling background material about the debased cannibals, epic photography, and the rules you'll need to do your liege lord proud. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your deluded campaigns, no matter how you like to collect, paint, and play with your Flesh-eater Courts. This 98-page hardcover book contains: – Background, art, and fiction giving you an overview of the Flesh-eater Courts' tragic history and deluded culture – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 27 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Charnel Watch – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Flesh-eater Courts content in Warhammer Age of Sigmar: The App.
  • The Charnel Watch serve as border guardians for the sovereign domains of the Flesh-eater Courts. An Abhorrant Gorewarden commands the detachment as winged Crypt Flayers patrol the skies. Crypt Horror 'knights' take up residence in the keeps, guarding them from trespassers, while a Royal Beastflayer warband harries their prey through the hills and furrows of their hunting grounds. If you desire to protect the domains of your liege lord, this box is an ideal way to start a new Flesh-eater Courts collection – or expand an existing army – and save money compared to buying the kits individually. Led by a savage Abhorrant Gorewarden, and protected by elite Crypt Flayers, they are a force to be reckoned with. Crypt Horrors surge forward to take on tough units, while the Royal Beastflayers control the battlefield and take objectives. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and protect your lands right out of the box. This boxed set builds 17 multipart plastic Flesh-eater Courts miniatures: – 1x Abhorrant Gorewarden – 3x Crypt Flayers (which can alternatively be built as Crypt Horrors) – 3x Crypt Horrors (which can alternatively be built as Crypt Flayers) – 10x Royal Beastflayers The miniatures in this kit offer a degree of customisation. The Crypt Flayers and Crypt Horrors have cosmetic options, including optional trophy racks and improvised bone weapons. The Royal Beastflayers also have cosmetic weapon options, making it easy to personalise your deluded force. The kit comprises 210 plastic components, 3x Citadel 25mm Round Bases, 3x Citadel 28.5mm Round Bases, 2x Citadel 32mm Round Bases, 3x Citadel 40mm Round Bases, and 6x Citadel 50mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Lords Vitriolic are arch poisoners who create all manner of potions to hurl at their foes. Fear-inducing gases, scorching acids, and spirit-withering elixirs are all part of their deadly alchemical arsenal, each baleful concoction blighting the soul as well as the flesh. This multipart plastic kit builds a Lord Vitriolic, a gruesome poison-wielding hero for your Nighthaunt armies in games of Warhammer Age of Sigmar. This characterful creature brews a variety of concoctions on the fly, hurling them at the foe to disastrous effect. Send them to the front lines and watch your opponent squirm as you weaken their units and disrupt their plans. This kit contains 11 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Nighthaunt are cursed spirits, reshaped by Nagash's malice into a plague upon the living. Dwelling in lands wherever the touch of death lies heavy, these unquiet gheists exist only to torment mankind and spread fear across the realms. Billowing forth in shrieking hordes and clutching grave-iron blades, they reap the souls of the living with frenzied abandon. This set of 42 cards will help you keep track of your Nighthaunt armies in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find two sets of special warscroll cards for use in Spearhead games. Contains 42 Cards: – 29x Warscroll cards – 13x Spearhead cards with battle traits, regiment abilities, and enhancements for the Cursed Shacklehorde and Slasher Host Spearheads All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Nighthaunt, which is available separately, to make full use of these cards.
  • The Nighthaunt gather across graveyards and battlefields. Ethereal horrors, they seek to visit their agonies upon the living and turn all the lands into a lifeless Necrotopia. Coalescing in dread processions, they descend upon their foes in a frenzied and incorporeal horde. Embittered and consumed by misery, they hate the living and vent their fury with ghastly talons and grave-iron blades. Surging from the lightless underworlds in their spectral masses, they will drown the realms in fear. Death Battletome: Nighthaunt is a chilling book for collectors and gamers who wish to punish the living throughout the Mortal Realms. This hardcover tome is packed with macabre artwork, hair-raising background material about the tortured souls, epic photography, and the rules you'll need to enact the will of Nagash. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your campaigns of terror, no matter how you like to collect, paint, and play with your Nighthaunt. This 106-page hardcover book contains: – Background, art, and fiction giving you an overview of the calamitous fate of the Nighthaunt – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 29 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Cursed Shacklehorde – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Nighthaunt content in Warhammer Age of Sigmar: The App.
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