-
Designed to match and complement the Realm of Battle: Sector Imperialis gameboard, these highly detailed plastic bases are ideal for the infantry in your Warhammer 40,000 collection. You’ll receive 60 32mm Round bases – these moulded bases will help you theme your armies to match the Sector Imperialis! -
The Cutting Mat is made of highly durable PVC material and is used as a base for all modeling, assembling and conversions of wargaming miniatures. It will protect your workstation from unnecessary damage. The Cutting Mat is self-healing and comes with cutting/measuring lines for precise cuts.- Self healing 3 layer design with PVC material.
- Includes scale lines measured in millimeters.
- Protects your blades from becoming dull.
- 3mm thick and measures 22x30 cm.
-
Sale!
Raptadon Hunters are deadly harassment cavalry – cunning skinks who dart across the battlefield on stealthy, agile, and unnervingly intelligent raptadon mounts. By the time an enemy realises that Raptadon Hunters are pursuing them, it is often too late. The riders close in with predatory speed, bombarding the foe with volleys of javelins and luring them to their doom. This multipart plastic kit builds five Raptadon Hunters – swift and predatory Seraphon light cavalry. Every Hunter carries a star-buckler and wields a javelin-throwing starstone atlatl – the skinks and their raptadon steeds each have distinctive, dynamic poses, and the kit also includes five moonstone clubs that can hang from belts or saddles. One model can be built as an Alpha champion with a unique javelin-arm, shield, and atlatl, one as a Hornblower musician, and one as an Icon Bearer carrying a feather-tasseled idol with a choice of two heads. This kit can alternatively build five Raptadon Chargers, holy skink paladins wielding arcane lances. This kit comprises 89 plastic components and comes with five Citadel 60x35mm Oval Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react. This multi-part plastic kit gives you the components needed to assemble twenty-four Skinks. Some carry meteoric javelins and star-bucklers, some shoot forth crackling projectiles from boltspitters, and others fight up close with moonstone clubs; plenty of variety to choose from! One model can be optionally assembled as an Alpha. 132 components in total, with twenty-four Citadel 25mm Round bases. -
Sha’dar Hunters are experts at hiding among the dunes, even by the standards of the Ash Waste Nomads. They move in advance of the rest of their war party, accompanied by vicious trained Arthromite Spinewyrms, to eliminate opposing scouts and ensure the nomads have an advantageous position. This multipart plastic kit builds six Sha'dar Hunters, and four Arthromite Spinewyrms, adding some serious melee punch to your Ash Waste Nomads gangs in games of Necromunda. Armed with a mix of weapons – mostly crafted from bits of giant insects – they are ideal ambush warriors, keeping your opponent on edge throughout a battle. Combined with their 'pets', they are capable of disrupting plans and tearing apart most foes up close, leaving the rest of your gang to pick off opponents at range. This kit comprises 110 plastic components, 4x Citadel 25mm Round Bases, and 6x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Sha'dar Hunters and Arthromite Spinewyrms in your games of Necromunda can be found in the Tribes of the Wasteland book, available separately. -
A Maleneth Witchblade Novel Abandoned by her allies and hunted by the Order of Azyr, master assassin Maleneth Witchblade searches for purpose in a place from her past: Nightcliff, the City of Echoes. READ IT BECAUSE Maleneth Witchblade steps out from Gotrek Gurnisson's shadow in her first full-length solo adventure! Of course, she soon finds other shadows as she sneaks around Nightcliff, seeking to avenge her sisters. THE STORY Maleneth's return to the City of Echoes is not a happy one – Nightcliff has collapsed into violent, decadent debauchery. Khaine himself is usurped, and her precious coven lies in tatters. Accompanied by an ogor mercenary and a Kharadron anarchist, Maleneth sets out to avenge her sisters, but soon finds herself embroiled in a conspiracy, the ramifications of which threaten not just the city, but the Realm of Shadow itself. To stop it, she must ascend to the blood-soaked summit of Nightcliff’s Bladed Spire, and face an enemy of sky-cracking power before time itself slips out of reach. Written by Evan Dicken. -
Aeldari mythology is replete with noble heroes at one with their steeds, and in the Shining Spears, the glories of legend are made manifest. These Aspect Warriors live to joust, which they do at breathtaking speeds upon their jetbike mounts. Their chosen weapon is the long and formidable laser lance, which uses a powerful energy blast to burn an opening in the target – instants before the bulk of the weapon slams home with devastating, piercing force. This kit builds one unit of Shining Spears, each armed with a laser lance and riding a jetbike equipped with twin shuriken catapults. One model can be built as a Shining Spears Exarch, who can be armed with a star lance or paragon sabre as well as a protective shimmershield. The Exarch's jetbike can be fitted with a deadly shuriken cannon, and they have a choice of four heads, while each Shining Spear has a choice of helmeted or unhelmeted heads. This set comprises 84 plastic components with which you can assemble three Shining Spears, and is supplied with 3x 60mm flying bases, each with two ball-and-socket stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Shugengan Lords are generals in the armies of Grand Cathay, and are often descendants of the Celestial Dragon’s own offspring – natural sorcerers who take to mastery of the Elemental Winds as easily as wielding a blade. The most powerful of the Dragon-blooded are revered within the Celestial Court. They lead from the front in battle, their presence in the thick of the fighting inspiring the armies of the Dragon Emperor. This multipart plastic kit builds a Shugengan Lord mounted on a Great Spirit Longma – a powerful leader for your Armies of Grand Cathay in games of Warhammer: The Old World. Thanks to their Great Spirit Longma, they can swiftly fly wherever they are needed most on the battlefield, bringing their skill at arms to bear on any who would dare to oppose the will of the Celestial Dragon. This highly customisable kit includes the following build options for your elite warrior: – 2x Shugengan Lord heads – 2x Great Spirit Longma heads – 1x iron talons or dragon fire pistol – 1x Celestial blade or Cathayan lance The kit comprises 42 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Siege of Terra Book 1 After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol System. Powerful fleets and cunning defences bar their path – but can anything hope to halt the advance of the Traitor armada? READ IT BECAUSE The final act of the long-running, bestselling series starts here, with a brutal and uncompromising look at the first stage of the Siege of Terra, the war to conquer the solar system. Armies will fall, heroes will rise and legends will be written… THE STORY After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. Written by John French -
A Warhammer 40,000 Novel Vraks is an armoury world that is vital to the struggling Imperium and its efforts to resist the wider threats to humanity. The planet is a key link in the long supply chain that keeps the beleaguered Imperial regiments stationed around the Eye of Terror and ready for war. The stoic Death Korps of Krieg have been assigned to this desperate world's defence. The grim soldiers of this regiment are born to serve the Emperor, as below Krieg’s irradiated surface is a human factory, existing only to produce soldiers destined for the front line in the Imperium’s most toxic and gruelling warzones. These indoctrinated soldiers are unflinchingly loyal and willing to sacrifice themselves without question or regard to ultimately win victory. And they will need all these qualities to face the horrors awaiting them on Vraks… READ IT BECAUSE Understand just how the Death Korps of Krieg have earned their reputation as the Imperium’s most ruthless fighters in this gripping tale of desperate defence and defiant loyalty. Even when all seems lost, new ways to survive and fight are unearthed, as an officer named Tyborc, expecting to die, finds a new way to live. THE STORY Vraks has fallen. Mustering an army from the ranks of the Death Korps of Krieg, the Astra Militarum embarks on a long and desperate siege to save the planet from the madness of an apostate preacher. It will last seventeen years, cost the lives of millions, and attract the attention of daemons and heretics alike, but the Death Korps must claw back victory, inch by bloody inch, from the hands of the enemy. Written by Steve Lyons. -
Magical Gnawholes allow a seemingly endless stream of Skaven to be funnelled up from the depths of Blight City and overwhelm enemy lines. Their unstable nature makes them incredibly dangerous to pass near, as warp lightning skitters around the rupture. This multipart plastic kit builds a set of three Gnawholes, faction terrain for your Skaven armies in games of Warhammer Age of Sigmar. These bizarre magical rifts offer several benefits to your army, from damaging nearby enemy units, to allowing you to deploy reinforcements straight into the heat of battle. They are also a fantastic addition to your collection, replete with verminous details, bells, and braziers that fit right into the Skaven aesthetic. This kit comprises 102 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Acolyte Globadiers of the Clans Skryre are a step above the thrall-rats that toil on the production lines or serve as fodder for weapons testing. They are tinkers, miners, and munitionists, who constantly scheme in hopes of attaining the status of Warlock – a fact which sees their masters hurl them into battle carrying fragile spheres of volatile toxic gas, the better to thin out any future rivals. This multipart plastic kit builds five Acolyte Globadiers, noxious gas-wielding infantry of the Clans Skryre. Each Globadier carries a payload of poisoned wind globes, ready to shatter and unleash a toxic cloud of death, alongside a rusty knife for foes who get too close. The kit includes five different masked heads, robed bodies, and pressurised back-tanks, which can all be used in any combination to create loads of variety amongst your Skryre skirmishers. You'll also find an extra crested head and a more impressive knife, which can be used to build a champion from one of your Acolytes. This kit contains 45 plastic components, and 5x Citadel 28.5mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
An Arch-Warlock crouches at the head of every Skryre clan. They are masters of lethal science, and they have personally overseen the creation of all manner of temperamental, but utterly deadly, techno-arcane superweapons. An Arch-Warlock's mind is a thing of whirring brass gears, constantly churning out new schematics of death. This mulitpart plastic kit builds an Arch-Warlock, a hero of the Clans Skryre, for use in your Skaven army. Both a scientist and a wizard, their equipment and weaponry are truly bizarre, replete with unfathomable generators, alchemical alembics, bits of warpstone, and the like. Their warpfire gauntlets spit death at close range, before they close in and finish the job with piston-driven claws and cruel blades. This kit contains 19 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.