-
Homo sapiens gigantus, commonly called Ogryns, are one of the most frequently seen strains of abhuman within the Imperium. What they lack in intelligence and guile, they more than make up for with raw strength and unthinking determination. Protect Your Spoils This multipart plastic kit builds 2 Orlock Ogryn Minders for your games of Warhammer Necromunda Skirmish. These miniatures can be used to add a pair of huge brutes to your gang, along with new skills and tactical options. The miniatures can also be used to represent other types of Fighters in your gang list. This kit is highly customisable and includes the following assembly options: – 2 right toe caps – 2 left toe caps – 3 loincloths – 4 shoulder pads – 3 right shin pads – 3 left shin pads – 3 face options – 4 scalp options – Additional belt accessories, including a fuel can and ammo pouches One Orlock Ogryn Minder must be assembled brandishing knuckledusters, with a ripper gun slung over their back. The other may be built with a choice of two right arms, one holding a ripper gun and the other holding a cigar, and with a choice of either a maul or a spud-jacker in their left hand. This kit is supplied with: – 56 plastic components – 2 Necromunda 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish. -
No two gangs operated by House Orlock look the same. Each one is shaped by their road captain’s strengths and desires – some focusing on terrorising shipments to increase their own wealth, some on claiming every bit of scrap possible, and others on growing their infamy. Rule the Roads of Necromunda This multipart plastic kit builds up to 6 House Orlock Road Sergeants, and up to 2 Cyber-Mastiff miniatures for your games of Warhammer Necromunda Skirmish. These miniatures can be used to represent a variety of Orlock leaders, including Road Captains, Road Sergeants, Demolitions Captains, Demolitions Masters, Arms Masters, Road Engineers, and more. The miniatures can also be used to represent other types of Fighters in your gang list. This kit includes the following: – 2 miniatures can be assembled as Road Captains, with optional Guard mastiffs on their base. Alternatively, you can build the Guard mastiffs on their own bases as Cyber-Mastiffs. The Road Captains may be armed with a fighting knife and with a grenade launcher or a trophy mace in their left hand. Their right hands may be assembled in a fist or holding a Guard mastiff leash. – 2 miniatures can be assembled as Road Sergeants with an optional hip-mounted bolt pistol, a pointing hand or bolt pistol for their right arm, and either a spud-jacker or a scrap shield in their left hands. – 2 miniatures can be assembled as either a Road Sergeant with partial servo-harness equipped with a harpoon launcher, or as a Road Sergeant with full servo-harness wielding a pair of servo-claws. – 2 miniatures may be built as either Guard mastiffs on the bases of your Road Captains, or on their own as Cyber-Mastiffs. The miniatures in this kit are customisable, with head, shoulder-pad, and cosmetic options included to let you mix things up. This kit is supplied with: – 140 plastic components – 4 Necromunda 28.5mm Round Bases – 4 Necromunda 32mm Round Bases – 1 Orlock Gang Transfer Sheet – 1 construction guide The Orlock Gang Transfer Sheet features 160 high-quality waterslide transfers containing icons for House Orlock, Sump Dogs, Ashtown Angels, Iron Skulls, and Sons of Iron. These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish. -
A 304-page Warhammer Age of Sigmar Novel Whisperblade Zelef Eryx has joined the search for the lost fortress of Udriste, whose near-mythical weapons and knowledge could save Lethis – if Udriste still exists. But haunted by his own grief and hounded by hidden threats, Eryx struggles against the ever-more urgent questions preying on his mind: Will they discover Udriste in time, and will its secrets be worth the journey? READ IT BECAUSE Surrounded by the growing madness of the Realm of Death, insubordination and infighting brew amongst the crusade's troops. This desperate mission will test the sanity of both Eryx himself and his comrades. THE STORY As a Whisperblade, Zelef Eryx is a spy and enforcer who hunts for danger and corruption within his Freeguild’s ranks. When the Raven City – Lethis – is endangered by a mysterious menace, Eryx must join a crusade that will venture into the darkest reaches of Shyish. Written by Hal Wilson. -
Fjori travels the Mortal Realms seeking vengeance as he wrestles with the fall of the Fyreslayer kingdom. The last survivor of Guzanhold, he is joined by a band of like-minded Grimmdron who will sell their services to the highest bidder – as long as they can slake their desire for vengeance against those who laid their kinfolk low. Stoke the Flames of Retribution This multipart plastic kit builds Fjori's Vengeance – a powerful Regiment of Renown for your Cities of Sigmar, Daughters of Khaine, Idoneth Deepkin, Kharadron Overlords, Lumineth Realm-lords, Seraphon, Stormcast Eternals, and Sylvaneth armies in games of Warhammer Age of Sigmar. The units can also be used in your Khazalite Holds army, and you'll save money compared to buying them individually. The force is headed up by a Grimhold Exile, a mighty warrior who strikes out on their own to take on the largest enemy targets. In the wake of this destruction, an Auric Flamekeeper stands by to empower a band of elite Hearthguard Berzerkers armed with huge double-handed weapons. This boxed set builds 7 multipart plastic Khazalite Holds miniatures: – 1 Grimhold Exile – 1 Auric Flamekeeper – 5 Hearthguard Berzerkers The Hearthguard Berzerkers include a number of options to customise your miniatures. You'll find the necessary parts to assemble one of them as an optional champion, with one of 2 unique mohawks and a choice of either a twin-flailed flamestrike poleaxe or a broadaxe. Each of the Hearthguard Berzerkers can be customised with your choice of the following interchangeable parts: – 5 mohawks – 5 flamestrike poleaxes – 5 broadaxes – 5 handaxes – 10 belt accessories The miniatures in this boxed set are intended to be assembled as Regiment of Renown: Fjori's Vengeance. Instructions on how to assemble the alternate build options for the Auric Hearthguard are not included. Contents: – 98 plastic components – 7 Citadel 32mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints This box is only available while stocks last. -
The Magmic Fyrds of the Grimmdron burn with vengeance for the destruction of their former holds and lands, seeking out foes wherever they can find them. The Runefathers of these warbands are stoic warleaders, surrounding themselves with veteran warriors and zealots, ever eager to slake their fyresteel axes with the blood of their enemies. Stoke the Fires of Retribution This box is an ideal way to start a new Khazalite Holds collection – or expand an existing army with the might of the Grimmdron. Led by a powerful Runefather riding atop a fearsome Magmadroth, they are a force burning with desire to demolish their avowed enemies. Elite Auric Hearthguard spit bolts of molten stone from their magmapikes, before closing in for the kill with the ornate blades on the tips of their weapons. A band of Vulkyn Flameseekers covers the rest of the battlefield, securing and holding objectives, while their Kyndledroth darts around them to confound and harass the enemy. Rounding out the army is an Auric Runesmiter on foot, a priest who's able to awaken the runes hammered into the flesh of nearby Grimmdron to empower them. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and settle your grudges across the Mortal Realms. This boxed set builds 16 multipart plastic Khazalite Holds miniatures: – 1 Auric Runefather on Magmadroth – 1 Auric Runesmiter – 9 Vulkyn Flameseekers – 5 Auric Hearthguard The miniatures in this box offer a number of options for customisation. The Auric Runefather on Magmadroth includes 2 different sets of horns for the beast, and 2 crests with yet more horns. The Auric Runesmiter has a choice of holding either a flaming hooked baton in his right hand or a runic key, in addition to his heavy latch-axe. The Auric Hearthguard include a number of options to customise your miniatures. One of them can be built as a champion, with a choice of 2 majestic mohawks and a unique magmapike. Each of the Auric Hearthguard can be customised with your choice of the following interchangeable parts: – 5 mohawks – 5 handaxes – 10 belt accessories 4 of the Vulkyn Flameseekers, including the champion, can be equipped with your choice of either two-handed axes or shovel-like bokaz. The kit includes 5 interchangeable hand axes and 9 belt accessories. The miniatures in this boxed set are intended to be assembled as a Magmic Fyrd Spearhead. Instructions on how to assemble the alternate build options for the Hearthguard Berzerkers, the Auric Runesmiter on Magmadroth, Auric Runeson on Magmadroth, Auric Runefather on foot, and Auric Runeson on foot, are not included. Contents: – 243 plastic components – 10 Citadel 32mm Round Bases – 5 Citadel 28.5mm Round Bases – 1 Citadel 120mm by 92mm Oval Base – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints -
Valayan Guardians are protectors of the hearth, and counted among the fiercest warriors of the karak. They fight to honour their goddess, Valaya, and to march beside them is a great privilege. They wield the finest weapons, and they're well protected by thick gromril plate. Some carry halberds to shear through heavy armour and take down monstrous foes. Others carry rune axes and heavy shields to ward off blows and aggressively wrongfoot the enemy before striking with eternally sharp blades. Warriors of the Hearth This multipart plastic kit builds 5 Valayan Guardians, heavy infantry for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Clad in plate armour and wielding rune-enhanced weapons, they are both resilient and powerful, capable of taking down the toughest of targets while sparing their kin from tremendous amounts of damage. When equipped with axe and shield, they are ideal for defending vital positions, while halberds allow them to be used more aggressively. No matter how you choose to arm them, they deserve a place in any Khazalite Holds front line. Customise Your Elite Infantry This kit includes a few options to customise your miniatures. Each of them can be equipped with either a two-handed runic halberd, or a runic axe in one hand and a shield in the other. Both variants allow you to build one of them as a unit champion – the halberd-wielding champion has a unique base topper, head, and pauldrons, while the champion with a rune axe has a unique head, a helmet in one hand, and a shield strapped to her back. A unit armed with axes includes a few additional options, with 2 of the miniatures having a choice of 2 heads, and one having a choice of 2 different axe-wielding arms. Contents: – 93 plastic components – 5 Citadel 28.5mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints -
Clangunners unleash deadly salvoes with a thunderous boom, piercing armour and gouging flesh with their finely wrought firearms. Those with particularly steely nerves prefer to dispatch foes up close with Thrundrin Shotcannons – their heavy short-range blasts are favoured for clearing dilapidated halls and narrow defiles. Clangunners who wield Thrundok Rifles are said to painstakingly inscribe every one of their stone-tipped bullets with runes to enhance their potency, allowing them to deliver long-range salvoes and force targets to take cover. Bring the Thunder This multipart plastic kit builds 10 Clangunners, deadly ranged infantry for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Equip them with sturdy long rifles to loose deadly hails of firepower that will send your enemies scrambling to keep their heads down. Arm them with blunt hand-held cannons to stop aggressive units in their tracks, and mow down units of weaker soldiers with indiscriminate firepower. No matter which option you choose, they will help swing the battle in your favour. When deployed in numbers, your foe will hesitate to approach with all but the hardiest of their units. Customise Your Gunners Each gunner can be equipped with either a Thrundrin Shotcannon or Thrundok Rifle, with a unique champion for each type, marked out with a distinctive head, choice of 2 pauldrons, base topper, and unique arms. This versatile kit also allows you to build an optional musician with your choice of 2 different styles of drums, and a standard bearer with one of 2 different banner toppers. There's also an optional back banner that can be added to any of the miniatures. Each model includes a choice of heads, with a total of 30 to choose from in the kit. Contents: – 154 plastic components – 10 Citadel 28.5mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints -
Ormyr is a Grimmdron beastmaster of some renown. Wearing a mantle of drothscales and wielding a double-bladed axe and punchblade fashioned from his saurian kills, he is also resourceful. Accompanied by his Kyndledroth, Ashtongue, the nomadic Fyreslayer will often appear on the eve of battle ready to lend his fyresteel to the duardin cause. Unleash the Fury of Vulcatrix This multipart plastic kit builds Ormyr and Ashtongue, a vengeful hero and companion for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Ormyr has a natural affinity for drothmastery and willingly shares his gifts with his kin. When added to your forces, Ormyr’s desire for vengeance can be channelled through Ashtongue, inducing a volcanic fury in nearby Magmadroths. Up close, Ormyr stands ready to hack foes down with his double-bladed axe and a brutal punchblade, and woe betide any who find themselves on the wrathful end of Ashtongue's fiery maw and shredding claws. Contents: – 16 plastic components – 1 Citadel 50mm Round Base – 1 Citadel 32mm Round Base – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints -
Scuttling, repugnant creatures whose insanity pushes them over the brink of madness into the belief that they are glorious, stout soldiers of a magnificent empire, Crypt Ghouls seek out fresh, raw meat – usually by killing anything in their path. Dangerous even as individual enemies, they tend to hunt in packs, each mordant competing with the other for scraps of flesh torn from the unfortunate dying. Should they catch a glimpse of their king they will fight all the harder – after all, who would not wish to be noticed by a court so glorious? This multi-part plastic kit contains 20 Crypt Ghouls, and are supplied with 20 Citadel 25mm Round bases. -
The Tomb Kings of Khemri march forth in unending hordes of skeletal warriors to overwhelm their foes. These deathless legions know no hunger, fear, or fatigue, and do not require the resources mortal armies need to sustain long campaigns. There's no effective limit to their size, beyond the bodies at their disposal and the potency of the magic that animates them. Rise Up Against the Living This boxed set is an ideal way to start a new Tomb Kings of Khemri collection – or expand an existing army – to unleash in games of Warhammer: The Old World. The core of the force is comprised of massive amounts of infantry, split into archers and soldiers, supported by swift and deadly chariots. All of these miniatures are new, and this is your first chance to get your bony hands on them. You'll be able to assemble them into huge units, or smaller ones, each with their own command sections. This boxed set builds 78 multipart plastic Tomb Kings of Khemri miniatures: – 36 Skeleton Warriors – 36 Skeleton Archers – 6 Skeleton Chariots These miniatures are easy to customise. The Skeleton Warriors can be armed with tall shields and either swords or spears. They can be assembled with up to 2 champions, including a choice of two different hand weapons and upper torsos. 2 more can be built as musicians with a choice of two different horns, and 2 can be assembled as standard bearers, with a choice of 2 different toppers. The kit includes 44 interchangeable shields. For every 18 Skeleton Archers miniatures, you can build up to 2 different champions, 2 standard bearers with a choice of 2 toppers, and 2 musicians with a choice of either a drum or horn. The kit includes a staggering number of interchangeable parts, including 28 heads, 32 quivers, 10 sets of arrows stuck in the ground, and 14 decorative swarms of scarabs. The Skeleton Chariots kit includes a number of options to add variety. For every 2 chariots, you'll be able to build an optional champion in one of 2 different poses, an optional musician, and an optional standard bearer. You'll find 3 different decorative plates for the front of the chariot itself, with 2 additional wings for the champion's chariot, 3 different crests for the horse's yoke, and 3 different blades mounted to the draft pole. The horses themselves also have additional crests for the champion's chariot. Each chariot can be assembled with a quiver of arrows and a bundle of spears mounted to the frame. The crew can be assembled with either a spear or a bow, and the drivers can be built with one of 2 different poses, each with 2 heads to choose from. The horses can be placed in either left or right positions. Contents: – 476 plastic components – 72 Citadel 25mm Square Bases – 6 Citadel 60mm by 120mm Rectangle Bases – 1 construction guide – 2 Tomb Kings of Khemri Transfer Sheets Each Tomb Kings of Khemri Transfer Sheet features 498 waterslide transfers. These include symbols and icons for Geheb, Ptra, Sokth, Djaf, and Asaph, as well as Nehekaran Hieroglyphs to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for using these miniatures in your games of Warhammer: The Old World can be found in Warhammer: The Old World – Ravening Hordes, available separately. This boxed set is only available while stocks last. These miniatures will be available separately at a later date. -
Out of stock!
The necromantic lords of the Tomb Kings of Khemri are heir to the legacy of an ancient empire, steeped in traditions and magical practices that have seen them endure far beyond their mortal limits. This is a set of 20 six-sided dice with rounded edges for use in games of Warhammer: The Old World, themed around the Tomb Kings of Khemri. They are cast in bone-coloured acrylic plastic with black markings, and measure 16mm along each edge. On the standard D6s, the 1-5 facings are traditionally pipped, and each '6' face is decorated with the noble icon of a leering skull with an elaborate headdress. Contents: – 18 D6 dice with a Tomb Kings of Khemri icon on the '6' face – 1 Artillery dice (labelled 2, 4, 6, 8, 10, Misfire) – 1 Scatter dice These themed dice are only available while stocks last. -
Led by High Priest Ashurtak, Settra’s legions advance inexorably towards the realm of Bretonnia in their quest for vengeance. Beyond the Vaults, they discover Athel Loren. Drawn to the great forest, the Undead face vigorous resistance. The Power of Death Versus the Living Spirit of the Forest This supplement ventures into the primordial forest of Athel Loren as Settra the Imperishable, his armies having ravaged the Border Princes, sets his sights upon the lands that lie beyond the peaks of the mountainous Vaults. This book provides new rules and content for Warhammer: The Old World, allowing you to use your collection of implacable Tomb Kings of Khemri and noble Wood Elves in new and exciting ways. This 48-page softcover supplement contains: – A Quest for Vengeance: Background describing the ambitions of Settra's forces as they set their deathless gaze upon Bretonnia – but first they must pass through Athel Loren, meeting the resistance of the Wood Elves that call it home. – New Scenarios: The Mondidier Pass, a Battle March Scenario, and The Battle of Crystal Mere, a historical recreation scenario. – Magic in the Wilderness: New rules for enchanted terrain, as well as new common magic items. – Ancient Armies: New rules for the Tomb Kings of Khemri, including a Barrow Kingdoms Army of Infamy, and adding unique characters to your Battle March armies. – Fury of the Great Forest: New rules for the Wood Elf Realms, including Kinbands, Gargantuan Treemen and Gargantuan Treemen Ancients, and the Spirits of the Forest Army of Infamy. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Forces of Fantasy, and Warhammer: The Old World – Ravening Hordes, all available separately, to use the contents of this supplement. -
A 288-page Warhammer 40,000 novel Lieutenant Kallisto Rytsar did not set out to be a hero. Unfortunately for him, a massive ork warband led by a kunnin’ and ambitious big boss has targeted the manufactorum that Rystar and his Astra Militarum crews have sought refuge within. Suddenly assaulted from all sides, can these desperate defenders hold out? READ IT BECAUSE As the Ork threat grows and the xenos close in, the hard-pressed Lieutenant Rytsar is forced to arm the workers and wounded from the manufactorum they are defending in their frantic attempt to repel the xenos attacks. Will such desperate measures be enough? THE STORY When Lieutenant Kallisto Rytsar’s company is decimated, they must lead a ragtag group of surviving Astra Militarum tanks and their crews to a manufactorum crucial to the war effort in an attempt to hold out until reinforcements can arrive. However, an ork warband has decided that this very manufactorum is ripe for looting, and suddenly Rytsar and his fellow survivors must fight to defend the critical Imperial asset they were sheltering within. Written by Tom R Pike. -
A 368-page Warhammer 40,000 novel Solomon Akurra is a Harrowmaster of the Alpha Legion that dreams of empire. Many renegade warlords seek to enslave humanity, but the Ghost wants more – he seeks to shatter the Imperium and rebuild mankind anew. READ IT BECAUSE To achieve his aims, the Harrowmaster must test his martial prowess and intrigue to the limit. He is prepared to play the long game, but as Imperial assassins lurk in the shadows and fury and dissent festers within the ranks of his Legion, will the terrible price of Solomon’s vision prove too high a cost? THE STORY He has united feuding forces within the Alpha Legion under his command and conquered entire star systems. Now, wielding what he claims to be his primarch’s weapon, the Pale Spear, Solomon is carving a new future. However, ambition attracts enemies, and the Imperium rises in force to destroy Solomon’s Ghost Legion and his burgeoning new world. Written by Mike Brooks. -
A 368-page Death Korps of Krieg novel Commissar Valian Hesh of the Death Korps of Krieg has to prevent the 472nd Siege Regiment of Krieg from attempting a suicidal final assault on enemy lines. Can Hesh bring the 472nd to heel, or will he lose himself in the process? READ IT BECAUSE As the T’au tighten their grasp on the planet, Commissar Hesh’s time is running short. With few allies, save for his cryptic prefectus militant, he must risk everything to save his soldiers. THE STORY The battle for Rezlan VI may be over, but for Commissar Valian Hesh of the Death Korps of Krieg, the war has just begun. After an Imperial battleship condemns the ravaged world to an agonising death, the T’au Empire and the Imperium are locked in a bitter stalemate. Written by Rhuairidh James. -
A 384-page Warhammer 40,000 novel Armageddon is dying, and Tartarus will fall. The orks are coming, and to stand any chance against the green tide, three soldiers must fight to their last. Facing annihilation, each of them must decide what their sacrifice will be worth. READ IT BECAUSE Experience tales of desperation and determination in the face of seemingly insurmountable odds right from the front lines of one of the 41st Millennium's most hard-fought conflicts. THE STORY In the dying days of the Second War for Armageddon, Major Roth faces a task that seems destined to fail – to hold the walls of the doomed hive, Tartarus, against a massive xenos assault. Elsewhere within Tartarus, Sister Superior Sabreen of the Order of Our Martyred Lady finds herself as the last protector of a saint’s precious relics, and Brother Gavriel, a headstrong young Blood Angel, finds death and glory in equal measure amid the ruins of the broken hive. Written by Jude Reid. -
A Horus Heresy Novel Horus has revealed his dark plans, but nobody is prepared for just how far he will go. The force sent to end the Warmaster's rebellion doesn't realise they are heading towards a slaughter unlike anything the galaxy has seen. READ IT BECAUSE It's the deepest exploration so far of one of the most horrific battles of the Horus Heresy. You may know what happened during the Dropsite Massacre, but you don't know it all. It's far worse than you thought as the treachery is revealed. THE STORY Horus has rebelled against the Emperor by purging his and his brother’s Legions, but what was supposed to be a secret act of murder has been revealed. In the Emperor’s name, Rogal Dorn and Malcador the Sigillite dispatch the largest force of legionaries and primarchs ever assembled to end Horus’ rebellion before it can begin. But the loyalists, on their way to enact vengeance, do not know the depth of the betrayal they face. They will not be the perpetrators of a massacre, but its victims. The last hope of returning to the Great Crusade and the unity of the Imperium will die in the dust of Isstvan V, and those who survive will live in a new age of darkness. Written by John French. -
A Warhammer 40,000 Novel An Astra Militarum regiment has been reassigned after a draining war on an icy, joyless planet. Their morale is low, and they lack the zeal expected of Humanity's defenders. A handful of them hatch a plan to go it alone when they find out they're being sent to a death world. They have no idea what they're setting in motion. READ IT BECAUSE It's a fascinating look at a regiment that's not famous or particularly heroic, and what conditions they're expected to endure. You'll see the pressure they're under, what makes them crack, and ultimately discover the fate of those who turn from the God-Emperor. THE STORY Bad blood after good, with honour, for honour lost. The 27th Halgarth Brine Dogs will never be remembered among the finest of the Astra Militarum. While countless regiments serve the God-Emperor with valour and pride, the Brine Dogs fight because they must, with little faith or fire. After months stationed on Oblazt, a remote planet ruled by a corrupt aristocracy, they are finally due to depart for a new war zone. Few are eager to go. Four will defy their fate. Discovering their regiment is bound for a death world, three veterans and an enigmatic enginseer conspire to desert. They will seed a spiral of tragedy and terror that will cast a long shadow, for Oblazt harbours a primal darkness drawn to sin. On this frozen world, wickedness never fades, and ghosts will not be silenced. Written by Peter Fehervari. -
A Warhammer 40,000 Novel Cerastes, Dark Apostle of the Word Bearers, is bowed but not broken. He returns to finish what he started – converting a holy Imperial world to the worship of Chaos. READ IT BECAUSE David Annandale brings back Cerastes, star of his short story Sacred Hate, and this time he's filled with righteous vengeance. But has he taken on more than he can handle as he contends with the hated Adepta Sororitas of the Order of the Thorn? THE STORY Legitur is a world devoted to the sacred writings of the Imperial Creed. Endlessly producing mountains of scripture, it considers itself an exemplar of piety. But there are deep secrets here – undreamt of by the ruling Ecclesiarchy, hidden amongst the shadows of the towering paper hives – and one being who was born of these secrets. Cerastes, Dark Apostle of the Word Bearers, has returned to the world he once called home. Though his host has been crushed by the fearsome Palatine Aesura and her Sororitas of the Order of the Thorn, Cerastes’ dark ambition is undaunted. He will have his revenge. He will resurrect the Eightfold Bane. And he will convert the world he despises to the worship of Chaos. Legitur is about to receive the Word, and it will burn with the fires of revolution. Written by David Annandale.