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Bipedal wrecking balls that charge ahead of the Ork lines, Smasha Squigs live in a state of near permanent concussion thanks to their tendency to headbutt everything. Only the surliest and most aggressive Orks can wrangle them towards enemy lines, but the resulting impact of a charging unit of Squighog Boyz is worth it as they crumple metal, flesh, and bone alike. If their impressive charges weren't enough, units of Squighog Boyz also hurl explosive, rokkit-propelled stikkas at their enemies, softening up any tough armour in the process. Behind each boy clings an unfortunate saddlegit, who pelts foes with anything it can get its grubby mitts on – while praying to Gork that they don't end up being flung off and trampled in the process. Packs of Squighog Boyz are often accompanied by Bombsquigs – living weapons that demonstrate an alarming lack of self-preservation as they careen into the thick of combat before detonating with killer intent. If you need to crack a fortified enemy line or blow a hole in a phalanx of vehicles, look no further than this squig-powered maelstrom of carnage. This kit builds one Nob on Smasha Squig, three Squighog Boyz, and one Bomb Squig. The Nob can be built wielding either a slugga or a big choppa, with the other option mounted on the squig's back. Other cosmetic options let you customize your Nob on Smasha Squig with a choice of two heads and two pauldrons. The Squighog Boyz are armed with rokkit-propelled stikkas, and many of their limbs – and those of their mounts – have been replaced with bionic enhancements. The kit is comprised of 104 plastic components which allows you to assemble one Nob on Smasha Squig, three Squighog Boyz, and one Bomb Squig, and is supplied with 1x 90mm Oval Base, 3x 75mm Round Base, and 1x 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Stormboyz, the shock troops of many successful warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to war strapped to rokkit packs that, when activated propel their wearers forward on great tongues of oily black flame. This box set contains 5 multipart plastic Ork Stormboyz, including: 10 head variations, 5 different torso-fronts and 5 body variations allowing you to assemble a unique looking squad. This set contains a host of accessories and additional parts allowing to further customise your squad, and even includes a Gretchin with his very own rocket pack. Models supplied with 32 mm round bases. -
Trukks are built primarily for speed, and usually have little in the way of armour plating. No two Trukks look the same, but they're typically covered with a mass of excessive pipework, sheet metal, afterburners, exhausts, and other exposed gubbinz. They are also fitted with rails and runners so Orks can hang onto any bit they can reach while they hurtle towards the front lines. Get the Boyz to the Front This multipart plastic kit builds a Trukk, a ramshackle transport for your Ork armies in games of Warhammer 40,000. This fast, lightly armoured vehicle is intended to get your Boyz to wherever the fighting is thickest so they can get stuck in. Equipped with a dual big shoota and an optional grabbin' klaw or buzzsaw, they can also join in the fun of battle. Every self-respecting Orks player will want one of these impressive miniatures in their collection to open up new tactical options for their army and look extra Orky in the process. Kustomise Your Ride This versatile kit gives you loads of options that can be mixed and matched to get a variety of different designs – ideal for anyone with more than one Trukk in their army. – A heavy spiked ram or dozer blade can be added to the front – Wheel axles can be tilted left, right, or kept level – The shooting platform can be located on the vehicle's left or right – The dual big shoota can be replaced with a rokkit launcha – A Grot can be added hanging from the side – A flag with a choice of 2 toppers can be added – An optional grabbin' klaw or buzzsaw can be added – Comes with a choice of 2 air intakes – Each of the 3 Ork crew comes with a choice of 2 heads Contents: – 115 plastic components – 1 construction guide – 1 Orks Transfer Sheet The Orks Transfer Sheet features 385 high-quality waterslide transfers. These include symbols and icons for the Goffs, Bad Moons, Snakebites, Evil Suns, Blood Axes, and Deathskulls, as well as universal Ork glyphs, symbols, and decorations. This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job. This box set contains one multi-part plastic Ork Trukk, and includes a bolt-on big shoota, boarding plank, wrecker ball and reinforced ram. -
Ork Warbikers ride rumbling kustom attack bikes armed with rapid-firing dakkaguns, spraying the foe with ragged bursts of shells as the bike bucks wildly under the reckless riders. As they close in, the spikes and crude blades mounted to their bikes cut a bloody trail through enemy units, while the riders hack what’s left with choppas. The Mainstay of the Kults of Speed This multipart plastic kit builds 3 Warbikers, fast and deadly mounted warriors for your Ork armies in games of Warhammer 40,000. Each bike is a heavily modified and personalised steed with jagged armour plates, jutting tailpipes, and chunky tyres, armed with dual dakkaguns mounted to the front. The Biker Nob is equipped with a dual combi-rokkit for added firepower. If you're looking for a fast unit that's effective both at range and in melee, these brutal bikers are for you. Kustomise Your Warbikes One of the riders can be assembled as an optional Biker Nob, with 2 boss poles and 2 different heads to choose from, unique arms, larger tailpipes, a distinctive front armour plate, handlebars, and rokkits. This versatile kit also includes several interchangeable parts, allowing you to customise your Warbikers in a variety of ways. Interchangeable parts: – 3 front-wheel forks – 3 sets of guns – 3 handlebars – 4 front armour plates – 3 tailpipes – 6 heads Contents: – 85 plastic components – 3 Citadel 75mm by 41.5mm Oval Bases – 1 construction guide – 1 Orks Transfer Sheet The Orks Transfer Sheet features 385 high-quality waterslide transfers. These include symbols and icons for the Goffs, Bad Moons, Snakebites, Evil Suns, Blood Axes, and Deathskulls, as well as universal Ork glyphs, symbols, and decorations. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
A Warbiker treats his personal steed with real care, because a warbike is not only a thing of great prestige but also a direct conduit to the adrenaline-rich thrill of speed. Nothing short of dive-bombing the foe in a fighta-bomma can compare to the raw excitement of hurtling towards the enemy on a warbike with all guns blazing. This boxed set contains 3 multi-part plastic Ork Warbikes, and includes options for an Ork Nob on Warbike, a variety of wargear options and extra details. Models supplied with 75 mm oval bases. -
A Warboss towers above his Boyz, reigning as a belligerent general and unleashing destructive violence in battle to inspire his ladz and terrify the foe. Warbosses are the most powerful of all the Orks in their tribe, and it is they who rule the warbands. They maintain their position thanks to their size and prowess in the savage arts of war, and carry the best wargear their Meks can provide. Might is Right This multipart plastic kit builds a Warboss, a muscle-bound leader for your Ork armies in games of Warhammer 40,000, along with an Ammo Runt token. Brutal and kunnin' in equal measure, this huge beast aptly demonstrates that Orks get bigger as they win fights. Leading from the front, he inspires nearby troops, whipping them into a killing frenzy. Brutality Incarnate This kit is highly customisable. Your Warboss can be armed with a kustom choppa or power klaw in one hand, and a kustom shoota in the other, with optional upgrades to make it a kombi-rokkit or kombi-skorcha. The kit also includes: – 3 boss pole topper options – 2 leg options featuring different armour details – 1 optional attack squig – 4 different heads, including 4 different jaw options Contents: – 35 plastic components – 1 Citadel 50mm Round Base – 1 Citadel 25mm Round Base – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Wartrakks are part warbike, part gun rig, and all Orkish mayhem. The Nob that rides atop the platform gains the benefit of speed, without having to worry about steering, and he gets to fire armour-busting rokkits. The Wartrakk’s rugged design makes it an ideal vehicle for operating in urban ruins and ravaged battlefields, where it can outmanoeuvre more heavily armoured targets. A Nob for Your Speed Freeks! This multipart plastic kit builds a Wartrakk, a mobile but stable firing platform for your Ork armies in games of Warhammer 40,000. Just as fast as a Warbike, but equipped with more dakka and a vicious Nob, this light vehicle is perfect for riding alongside your Speed Freek units to add some extra hitting power. The multi-busta launcha makes quick work of enemy heavy infantry and other light vehicles. Contents: – 30 plastic components – 1 Citadel 105mm by 70mm Oval Hex Hole Base – 1 construction guide – 1 Orks Transfer Sheet The Orks Transfer Sheet features 385 high-quality waterslide transfers. These include symbols and icons for the Goffs, Bad Moons, Snakebites, Evil Suns, Blood Axes, and Deathskulls, as well as universal Ork glyphs, symbols, and decorations. This push-fit miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
Wazdakka Gutsmek thunders into battle astride the colossal Big Revva, grinning with lunatic glee as the wind screams around him and his enemies scatter in dismay. He is the leader of a massive Speedwaaagh! who lend their strength to Ghazghkull’s Great Waaagh! on Armageddon. Bad Ork Bikeboss This multipart plastic kit builds Wazdakka Gutsmek, a bike-riding warboss for your Orks armies in games of Warhammer 40,000. This dynamic miniature will look amazing riding at the head of your force, especially if you favour a lot of fast, aggressive, and noisy units. Gutsmek asks just one thing of the Boyz that follow in his wake – can they keep up? It's Kustom or it's Nuffin' Big Revva, Gutsmek’s kustom warbike, is equipped with a psyko-gatler that can scrap even heavy infantry, and a throttlerokkit shokka engine. Wazdakka himself is armed with the grabba dragga, a unique snagga klaw he uses to drag enemies behind him, and is accompanied by Fixit da Grot, who keeps the warbike in tip-top shape. The kit comes with an optional shockwave – with a blast ring and smoke effects – that can be attached to the rear of the warbike, to show off its power. Contents: – 51 plastic components – 1 Citadel 120mm by 92mm Oval Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Citadel Colour paints Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Weirdboyz are psychically sensitive Oddboyz who serve as focal points for the power unconsciously generated by other Orks. They unwillingly act like a lightning rod for Waaagh! energy, and discharge this power in destructive blasts of force, lest it accumulate and cause their heads to explode. 'Ead Banger This multipart plastic kit builds a Weirdboy, a support character for your Ork armies in games of Warhammer 40,000. Capable of blasting the foe with a torrent of power vomit at mid-range, and whacking them with his copper staff in melee, he deserves a place in your front lines. His powers can enhance nearby Orks and open up new tactical options for the savvy general. Contents: – 6 plastic components – 1 Citadel 50mm Round Hex Hole Base – 1 construction guide This push-fit miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
No two gangs operated by House Orlock look the same. Each one is shaped by their road captain’s strengths and desires – some focusing on terrorising shipments to increase their own wealth, some on claiming every bit of scrap possible, and others on growing their infamy. Rule the Roads of Necromunda This multipart plastic kit builds up to 6 House Orlock Road Sergeants, and up to 2 Cyber-Mastiff miniatures for your games of Warhammer Necromunda Skirmish. These miniatures can be used to represent a variety of Orlock leaders, including Road Captains, Road Sergeants, Demolitions Captains, Demolitions Masters, Arms Masters, Road Engineers, and more. The miniatures can also be used to represent other types of Fighters in your gang list. This kit includes the following: – 2 miniatures can be assembled as Road Captains, with optional Guard mastiffs on their base. Alternatively, you can build the Guard mastiffs on their own bases as Cyber-Mastiffs. The Road Captains may be armed with a fighting knife and with a grenade launcher or a trophy mace in their left hand. Their right hands may be assembled in a fist or holding a Guard mastiff leash. – 2 miniatures can be assembled as Road Sergeants with an optional hip-mounted bolt pistol, a pointing hand or bolt pistol for their right arm, and either a spud-jacker or a scrap shield in their left hands. – 2 miniatures can be assembled as either a Road Sergeant with partial servo-harness equipped with a harpoon launcher, or as a Road Sergeant with full servo-harness wielding a pair of servo-claws. – 2 miniatures may be built as either Guard mastiffs on the bases of your Road Captains, or on their own as Cyber-Mastiffs. The miniatures in this kit are customisable, with head, shoulder-pad, and cosmetic options included to let you mix things up. This kit is supplied with: – 140 plastic components – 4 Necromunda 28.5mm Round Bases – 4 Necromunda 32mm Round Bases – 1 Orlock Gang Transfer Sheet – 1 construction guide The Orlock Gang Transfer Sheet features 160 high-quality waterslide transfers containing icons for House Orlock, Sump Dogs, Ashtown Angels, Iron Skulls, and Sons of Iron. These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish. -
The Beast-skewer Killbow is a cruel ballista with one purpose – slaying the largest of beasts with brutal efficiency. Manned by Kruleboyz hand-picked for their proficiency with ranged weapons, the killbow can topple even the sturdiest of Monsters. On the battlefield, a Beast-skewer Killbow crew will pick out the biggest target they can find and bring it down with a barrage of savage, ramshackle bolts. The orruk marksman wears a gutplate depicting Kragnos with one eye closed, as if aiming himself, whilst harried grots bully each other in between reloading. This misshapen siege weapon is the perfect ranged addition to any Orruk Warclans army. This 28-piece push-fit kit builds a single Beast-skewer Killbow, complete with crew, it comes with one 90mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Bossrokk Towers are filled with the raucous energy of Gork, and make excellent vantage points for an Ironjawz boss. An orruk who stands upon its platform finds their boisterous yelling and ill-tempered insults carrying far across the battlefield, crashing down on both friend and foe like the fist of the Great Green God. This multipart plastic kit builds one Bossrokk Tower terrain piece for use in Orruk Warclans armies in games of Warhammer Age of Sigmar. When your leader climbs to the top, they'll feel like a proper boss, able to yell insults at enemies and inspire your army. The kit can also be built as a Skaregob Totem – Faction Terrain specific to the Kruleboyz and acting as a lodestone of Morkish magic, spiralling with energies of sinister cunning. The kit comprises 24 plastic components and 1x Citadel 100mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Slittabosses command the Hobgrot kompanies that maraud across the realms in search of plunder. They are not only the most physically imposing and dark-hearted of their kind but also the canniest. Each is a master swindler and murderous in ripping loot from the battlefield, no matter who currently possesses it. This multipart plastic kit allows you to build a Hobgrot Slittaboss for use in Orruk Warclans armies in games of Warhammer Age of Sigmar. They're great for inspiring their underlings and thanks to sneaky underhand tactics, and no shortage of toxins, they're a threat for enemy characters in a duel. This miniature can be built with a choice of two head options – one with a helmet and another sporting an eye patch. This kit comprises eight plastic components and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a scrap, they also have a few magical tricks up their iron-shod sleeves. Harness the full weirdness of Gorkamorka with these magical Manifestations for the Orruk Warclans. Inside this multipart plastic kit, you’ll find a total of four miniatures, which make three Manifestations, and can be used by both Ironjawz and Kruleboyz Orruk Warclans armies in games of Warhammer Age of Sigmar. The mighty Foot of Gork is brutality made manifest – a vast green foot formed of magic that squashes anything beneath it flat. The jaws of a Gork-Roara spew forth the destructive magic of the Waaagh! to be absorbed by Shamans. Morkspit Marshes are squelchy spells that transform hard earth into bogland from which emerge tendrils of glowing protoplasm that drag enemies to their doom. The Morkspit Marsh can be assembled with either Kruleboyz or Ironjawz iconography to match the rest of your army. Contains: – 1x Gork-Roara – 1x Morkspit Marsh – 2x Foot of Gork components, one as a foot, and the other as a smouldering footprint The kit comprises 21 plastic components and 1x Citadel 60mm Round Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields. This multipart plastic kit builds 10 Orruk Ardboys, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handled stikka. You can build one model as an Ardboy Boss to lead the mob with a unique choppa and a choice of heads, and another model as a Gorkamorka Glyph Bearer who carries one of two different back-mounted glyphs. You'll find a wide variety of different heads, shields, hands, and weapons, all of which are totally interchangeable – no matter how big your Waaagh! grows, you can ensure that your Ironjawz look like a proppa motley mob. This kit comprises 98 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tide of green skin, angry shouting and tiny-minded aggression. After all, as they say – if smashing it ain’t working, get more boys to smash it with! Brutes seek out the largest enemies – or trees, or walls – that they can find, and set about them with determination, often being joined by dozens more, all clamouring to bring down whatever enemy (or object) has the temerity to be bigger than them. This multi-part plastic kit contains the components you’ll need in order to assemble five orruk Brutes! Festooned with trophies of war, featuring massive metal or bone jaws, they can be armed with two choppas, or a double-handed jagged gore-hacka. One in five can be armed with a massive gore-choppa, and one model can be assembled as a Brute Boss, armed with either a boss choppa or a boss klaw and brute smasha. 102 Components in total, with 5 Citadel 40mm Round bases. -
The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach. The more fights an orruk wins, the bigger they get; Megabosses are understandably massive, and more than happy to use their immense, muscular bulk to kick in the heads of anything and everything in their path. Covered in scraps of iron taken from bested foes, festooned with trophies of war and armed with some utterly brutal weaponry, orruk Megabosses are absolutely terrifying to even behold, let alone actually take on in battle. This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base.