• Clad in thick Gravis armour, Heavy Intercessors secure ground and are immovable in defence. Always ready for any sign of enemy counter-attack, they stand firm, laying down volleys of heavy fire that keep all but the most determined or foolhardy enemies at bay. Heavy Intercessors are the final say in defensive warfare. Look no further than this super-tough Troops choice to hold objectives, all the while laying down long-range fire with a variety of heavy bolt rifles and heavy bolters. This 120-part plastic kit makes five Heavy Intercessors and is supplied with five Citadel 40mm Round Bases. The entire squad can be equipped with heavy bolt rifles, Hellstorm bolt rifles, or Executor bolt rifles, and a single member can be upgraded to carry a heavy bolter, Hellstorm heavy bolter, or Executor heavy bolter. The box also includes a Space Marines transfer sheet.
  • Noise Marines orchestrate riotous destruction on a massive scale. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psychosonic attacks. These hedonistic worshippers of Slaanesh are inured to most stimuli and seek to unleash ever-increasing cacophonous destruction to stir their jaded senses. This multipart plastic kit builds six Noise Marines, devastating fire support specialists for your Emperor's Children or Chaos Space Marines armies in games of Warhammer 40,000. These Heretic Astartes use their signature sonic weaponry to blast their enemies, shattering their sanity along with their bodies. They are ideal for adding deadly firepower to your force as it advances. One Noise Marine can be built as an optional Disharmonist, and two can be armed with an optional blastmaster. The Disharmonist has three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 9 helmeted heads, 5 bare heads, 6 Emperor's Children shoulder pads, and 12 standard ones. There are also different power packs, and speakers for their sonic blasters, making it simple to personalise your squad. This kit comprises 123 plastic components, 6x Citadel 40mm Round Bases, and 1x Emperor's Children Transfer sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive front-line troops who prioritise aggression and speed, always seeking new and greater experiences, and revelling in the gory deaths they inflict upon their enemies. This multipart plastic kit builds 10 Tormentors, aggressive infantry for your Emperor's Children armies in games of Warhammer 40,000. They make a solid core for your force, revelling in the pain they inflict on your enemies. The kit can alternatively be built as a unit of Infractors – a melee-focused squad that likes to get up close and personal with your foes. The Tormentors are armed with a boltgun and a close combat weapon, and two can be armed with an optional special weapon – there are two meltaguns and two plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes an Obsessionist to lead your squad – they have a choice of two different loincloths and can be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squad – interchangeable heads and shoulder pads – there are 12 helmeted heads, 8 bare heads, 12 Emperor's Children shoulder pads, and 20 standard ones. There's also different power packs, and a multitude of accessories, including grenades, pouches, and combat stims. This kit comprises 212 plastic components, 10x Citadel 32mm Round Bases, and 1x Emperor's Children Transfer Sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Broodcoven

    55.00
    The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generations to ensure their targets are torn down in short order. Every word spoken by the Magus or Primus is obeyed to the letter by their faithful congregation, for they speak on behalf of the Star Saviour himself. This cocktail of psychic power, inspirational presence and dark charisma is a potent stimulant to the cultists around them. Perhaps realising they would soon be doomed should their masters leave them, the lesser warriors of the cult will fight tooth and claw to defend them – and on the day of battle, the best form of defence is attack... This box contains all the parts necessary to assemble the Broodcoven, a formation found in Codex: Genestealer Cults. You’ll receive a Patriarch, a Primus armed with needle pistol, bonesword and toxin injector, and a Magus, armed with autopistol and force stave and including 2 Genestealer Familiars – a charismatic and deadly combination of Genestealer Cults miniatures.
  • Aeldari mythology is replete with noble heroes at one with their steeds, and in the Shining Spears, the glories of legend are made manifest. These Aspect Warriors live to joust, which they do at breathtaking speeds upon their jetbike mounts. Their chosen weapon is the long and formidable laser lance, which uses a powerful energy blast to burn an opening in the target – instants before the bulk of the weapon slams home with devastating, piercing force. This kit builds one unit of Shining Spears, each armed with a laser lance and riding a jetbike equipped with twin shuriken catapults. One model can be built as a Shining Spears Exarch, who can be armed with a star lance or paragon sabre as well as a protective shimmershield. The Exarch's jetbike can be fitted with a deadly shuriken cannon, and they have a choice of four heads, while each Shining Spear has a choice of helmeted or unhelmeted heads. This set comprises 84 plastic components with which you can assemble three Shining Spears, and is supplied with 3x 60mm flying bases, each with two ball-and-socket stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time. This pack contains cards, terrain, a gameboard, and supplement book for playing Spearhead games of Warhammer Age of Sigmar. The gameboard is 30” by 22.4” – the specified size for Spearhead games – and features pre-printed objective markers for your armies to fight over. The six pieces of terrain are ideal for adding extra dimensions to your games, creating opportunities for cover and ambush. Also included are themed twist cards that ensure games are close right until the final dice roll, and battle tactics cards, which dictate how to score victory points and offer powerful one-off effects. Contents: – 1x 24-page Spearhead: Sand and Bone book: Includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: Sand and Bone, plus rules for the Cities of Sigmar: Fusil-Platoon, Seraphon: Sunblooded Prowlers, Ossiarch Bonereapers: Mortisan Elite, and Ogor Mawtribes: Scrapglutt Spearheads, and more. – 1x Double-sided game board: This game board features four printed objectives on one side, and five on the other, and is designed for use in your Spearhead games. It depicts the barren Shyishan landscapes of Ossia – Sand, on one side, and Dolorum – Bone, on the other. – 6x Plastic pieces of terrain: This terrain depicts the morbid architecture found in the Realm of Death. Two pieces grant special abilities to nearby units. – 36x Spearhead cards:These cards contain twists and battle tactics ready for you to shuffle and draw during your Spearhead games. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. You will need a copy of the Warhammer Age of Sigmar Core Book to make full use of the contents of this set.
  • The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with cleansing holy sites of corruption, burning away the taint of Chaos and reconsecrating recaptured ground with blood, incense, and prayer. This multipart plastic kit builds 11 Sanctifiers. These miniatures can be used as zealous Sanctifiers operatives in games of Kill Team, or fielded in an Adepta Sororitas army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the flame-loving Conflagrator, stealthy Death Cult Assassin, unnatural Miraculist, and more. Inside the box, you will also find a sheet of 39 double-sided Sanctifiers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 88 plastic components, 1x Citadel 32mm Round Base, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include laser destroyer arrays for anti-armour duties, and so-called ‘thudd gun’ multi-launchers for siege warfare and suppressive fire. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either an armour-busting laser destroyer, or a siege specialist quad launcher. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include quad heavy bolters for anti-personnel duty, while less commonly, more exotic weaponry such as the graviton cannon are mounted for special operations. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either a heavy-infantry shredding quad heavy bolter battery, or a vehicle-killing graviton cannon. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Logan Grimnar is one of the longest‑serving Chapter Masters. Waging war against any who threaten the Space Wolves or the Imperium, Grimnar’s charisma and centuries of heroic victories have immortalised him as one of the most lauded warriors in the galaxy. This multipart plastic kit builds Logan Grimnar, a legendary warrior for your Space Wolves armies in games of Warhammer 40,000. Accompanied into battle by his two loyal thunderwolves – Tyrnak and Fenrir – and wielding the fabled Axe Morkai, he is a force of destruction at close range, a match for some of the toughest foes in the galaxy. This miniature makes a magnificent centrepiece to any Space Wolves collection – he is an absolute beast on the tabletop and a joy to paint. This kit comprises 50 plastic components, and 1x Citadel 80mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formations and harry prey, enabling their handlers to close in and dispense the Allfather’s justice. This multipart plastic kit builds three Wolf Guard Headtakers and three Hunting Wolves for your Space Wolves armies in games of Warhammer 40,000. These veteran warriors are ideal for taking out the toughest of enemy targets. Nothing can hide from the heightened senses of their pack. Each Headtaker can be armed with a pair of master-crafted power weapons, or equipped with a master-crafted power weapon and a storm shield. The kit includes a choice of nine different heads – three helmeted and six bare – making it easy to add character to your Headtakers. This kit comprises 65 plastic components, 3x Citadel 40mm Round Bases, 3x Citadel 60mm by 35mm Oval Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wolf Guard bedeck their Terminator armour with totems and marks of honour gained over years of battle. They fight at the spearhead of assaults, eagerly seeking glory as enemy fire deflects harmlessly from their relic armour, the earth shaking beneath their heavy tread as they slay with stunning skill. This multipart plastic kit builds five Wolf Guard Terminators, elite heavy infantry for your Space Wolves armies in games of Warhammer 40,000. Equipped with thick armour plating and the finest weapons available, they are a sledgehammer in your arsenal. Wolf Guard can soak up a punishing amount of fire while dishing out damage against even the toughest opponents. The kit includes parts to build an optional Pack Leader who can be armed with a relic greataxe, twin lightning claws, a storm bolter and master-crafted power weapon, or a storm shield and master-crafted power weapon. They have a choice of two heads, and three right shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. Each Wolf Guard Terminator can be armed with a master-crafted power weapon and either a storm bolter or a storm shield, and one can optionally take an assault cannon and power fist. There are 18 heads in the kit – 5 helmeted and 13 bare – and 11 shoulder pads, which are interchangeable across the miniatures, as are the weapons and shields, making it easy to customise your elite champions. This kit comprises 129 plastic components, 5x Citadel 40mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Hell Pit Abominations are the pinnacle of the Master Moulders’ sciences, created by melding and mutating the flesh of plentiful hapless subjects with warpstone. They are living mountains of pulsating muscle and grafted meat – a riot of appendages, rodent maws, and weapons both biological and technological. This multipart plastic kit builds a Hell Pit Abomination, a thundering beast to support your Skaven armies in games of Warhammer Age of Sigmar. Unsubtle in nature and application, these brutal creatures can break opposing front lines like so much rotten wood. Their gnashing teeth and flailing fists can dish out jaw-dropping amounts of punishment, and their twisted bodies can withstand the same, making them the lynchpin around which your offence can be built. This highly customisable kit lets you personalise your own Hell Pit Abomination with several options for limbs including a mechanical Clan Skryre limb, a plague censer, and a great grasping claw. The kit also contains optional jaws with giant tusks or a warpstone drill, Skaven and Rat Ogor heads, and other cosmetic accessories to make sure no two abominations look exactly alike. This kit comprises 78 plastic components, and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father, and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all Humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict Humanity has ever known. Civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction – from the knightly Dark Angels to the duplicitous Alpha Legion – or from the massed ranks of the Solar Auxilia and the war machines of the Legio Titanicus. Build your army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. This 352-page hardback book contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy and Psychic Powers for the six Psychic Disciplines.
  • The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy.

    This book is an essential guide for anyone who wants to command a Loyalist Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Loyalist forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Loyalist Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 328-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Loyalist Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Loyalist Legions: the Dark Angels, White Scars, Space Wolves, Imperial Fists, Blood Angels, Iron Hands, Ultramarines, Salamanders, and Raven Guard. – Primarch profiles: Rules to unleash Lion El’Johnson, Jaghatai Khan, Leman Russ, Rogal Dorn, Sanguinius, Ferrus Manus, Roboute Guilliman, Vulkan, and Corvus Corax on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Loyalist Legion. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Traitor forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 348-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion. – Primarch profiles: Rules to unleash Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus Lupercal, Lorgar, and Alpharius on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Traitor Legion. – Loyalists in the midst: Rules for Saul Tarvitz and Garviel Loken so that you can use forces still loyal to the Emperor. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • Kommandos aren't trusted by any right-thinking Orks – they sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people's backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This multipart plastic kit builds 12 Kommandos, sneaky gits for your Orks armies in games of Warhammer 40,000. Unlike most Orks, they use stealth to get close to the enemy before cutting them down in cold blood, which opens new tactical options for a cunning (but brutal) warlord. This highly customisable kit builds 9 Kommandos armed with sluggas and choppas and a Boss Nob, plus a Bomb Squig and Distraction Grot. There are loads of build options to customise your miniatures, along with ammo pouches, grenades, sheathed knives, holstered weapons, and some of the Kommandos also have head options. The kit contains: – 1x Boss Nob armed with a slugga and either power klaw or big choppa – 1x Kommando armed with a slugga and choppa, or a pair of choppas – 1x Kommando armed with a slugga and choppa, or a rokkit launcher – 1x Kommando armed with a slugga and choppa, or a custom sniper-style shoota – 1x Kommando armed with a slugga and choppa, or extra communication equipment – 1x Kommando armed with a slugga and choppa, or a breacher ram – 1x Kommando armed with a slugga and choppa, or a burna – 1x Kommando armed with a slugga and choppa, or a kustom shoota – 2x Kommandos, each armed with a slugga and choppa – 1x Distraction Grot – 1x Bomb Squig This kit comprises 150 plastic components, 10x Citadel 32mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • In the Ravener bioform, the Tyranid Hive Mind has created a serpentine and predatory terror capable of burrowing into the heart of an enemy position and ripping it to shreds in a flurry of razor-sharp talons and fangs. With vicious hyper-adaptations and horrific speed, there is almost nowhere safe from a Ravener’s reach. This multipart plastic kit builds 5 Raveners. These miniatures can be used as elite and aggressive killers in games of Kill Team, or fielded in a Tyranids army in games of Warhammer 40,000. The kit includes components to build five Ravener Warriors, or specialists like the brutal Wrecker, hypersensory Tremorscythe, ferocious Venomspitter, and more. Inside the box, you will also find a sheet of 39 double-sided Raveners tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 92 plastic components and 5x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The rules for using Raveners in games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
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