• Unleash the terrifying death magic of the Ossiarch Bonereapers with these endless spells! Available only to Ossiarch Bonereapers Wizards, these powerful summoned sorceries can turn the tide of a battle in your favour. In this set you'll find: – Bone-tithe Shrieker – a four-headed monstrosity that spreads fear through enemy ranks while buffing the Bonereapers – Soulstealer Carrion – a flying construct, soul-linked to a Wizard, that takes the souls from enemy warriors to either heal the caster or cause more damage – Nightmare Predator – a massive skeletal construct that stalks a targeted enemy Hero and won't stop until they are dead This 24-piece plastic kit makes three endless spells and comes with one 90mm Citadel oval base and two 60mm Citadel oval bases.
  • This is your kill team – steel-eyed operatives facing down the worst the galaxy can throw at them using advanced equipment and all their wits to complete the mission at hand. No matter how tough they are, or how experienced, they're up against the veteran elite of the enemy army, both sides vying for the same goals that could turn the tide in entire war zones. This card pack is a key supplement for both casual and competitive games of Kill Team. This deck of reference cards includes Tac Ops, victory conditions, and mission maps for all the current killzones. This is the most balanced way to play for anyone looking for a fun and fair game – use them to generate a mission on the fly, ready to test your mettle. This set of 37 reference cards and four leaflets includes: – 1x Approved Ops mission pack leaflet detailing the best way to use this pack – 4x Initiative cards – 12x Tac Op cards – 9x Crit Op cards – 1x Kill Op card – 6x Primary Op cards – 4x Map Key cards – 3x Mission Map leaflets – 1x Art card All cards measure 121mm by 70mm. You will need a copy of the Kill Team: Core Book, available separately, to use the contents of this pack.
  • In the Ravener bioform, the Tyranid Hive Mind has created a serpentine and predatory terror capable of burrowing into the heart of an enemy position and ripping it to shreds in a flurry of razor-sharp talons and fangs. With vicious hyper-adaptations and horrific speed, there is almost nowhere safe from a Ravener’s reach. This multipart plastic kit builds 5 Raveners. These miniatures can be used as elite and aggressive killers in games of Kill Team, or fielded in a Tyranids army in games of Warhammer 40,000. The kit includes components to build five Ravener Warriors, or specialists like the brutal Wrecker, hypersensory Tremorscythe, ferocious Venomspitter, and more. Inside the box, you will also find a sheet of 39 double-sided Raveners tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 92 plastic components and 5x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The rules for using Raveners in games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • The Slaughterbound share their forms with the possessing spirit of a Bloodthirster. Such an infernal fusion lends the host colossal strength and insatiable rage, driving them to reckless butchery. Containing such power requires a great force of will, however, and the demise of such a warrior is often explosive. This multipart plastic kit builds one Slaughterbound, a mighty daemon-possessed warrior for your World Eaters armies in games of Warhammer 40,000. This savage leader offers a bloodthirsty way to add even more hitting power to your charge, and inspires nearby warriors to even greater acts of skull-taking. He can be assembled with one of two different heads, and with or without an icon of Khorne rising over his head, offering a degree of customisation to your Bloodthirster-possessed brute. This kit comprises 25 plastic components, and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • On the eve of battle, the Black Templars gather to be led in prayer and contemplation by their champions. United in their hatred of the foe, they swear a mighty vow to uphold in the battle ahead. After being visited by visions of greatness, it now falls to Vedrenn, the Emperor’s Champion, to ensure his brethren do not break this vow. If you want to zealously spread faith in the God-Emperor, this box is the perfect way to start a new Black Templars collection – or expand an existing army – and save money compared to buying the kits individually. A mighty Emperor's Champion, capable of cutting down any foe with their Black Sword, leads the force. Following him into the heart of the action is a squad of Bladeguard Veterans, while a veteran Sword Brethren Squad provides powerful close support. Rounding out the army is a Crusader Squad – a unit ideal for claiming objectives. These 19 plastic miniatures represent a complete Vow-sworn of Vedrenn Combat Patrol for use in tight, tactical games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 19 multipart plastic Black Templars miniatures: – 1x Emperor's Champion – 3x Bladeguard Veterans – 5x Sword Brethren – 10x Crusaders The miniatures in this box are easy to customise. The Bladeguard Veterans can each be equipped with a heavy bolt pistol and sword, a heavy bolt pistol and shield, or a sword and shield. The veteran sergeant has a choice of heavy bolt pistol, plasma pistol, or neo-volkite pistol. The heads, arms, and tilting plates are interchangeable across the squad. The elite Sword Brethren are each armed with a bolt pistol and either a chainsword or master-crafted power weapon. One member of the squad can be armed with a thunder hammer, one with a plasma pistol, two with pyre pistols, and one with twin lightning claws. You can also build an optional Castellan armed with a bolt pistol or combi-weapon, and a chainsword or master-crafted power weapon. The backpacks, backpack toppers, shoulder pads, tilting plates, and heads are interchangeable across the miniatures. The Crusader Squad features four Neophytes armed with either Neophyte firearms or bolt pistols and chainswords. The six Initiates can be armed with a bolt rifle or bolt pistol and a chainsword. Two can be armed with a pyreblaster, and two with a bolt pistol and power fist. One of the Initiates can be built as an optional Sword Brother, armed with a master-crafted power weapon and either a bolt pistol or pyre pistol. The heads and shoulder pads are interchangeable across the Initiates, and they also have optional purity seals, tilting plates, and relics. This kit comprises 468 plastic components, 10x Citadel 40mm Round Bases, 4x Citadel 28mm Round Bases, 6x Citadel 32mm Round Bases, and 2x Black Templars Upgrades Transfer Sheets, each containing 240 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Fyrri Askar has participated in countless battles, winning honour and glory with blade and boltgun. Now, he serves as Battle Leader for his task force, utilising his hard‑earned battlefield experience to guide his warriors and lead by example as they hunt their prey across the stars. If you want to write an epic saga that sings of foes bested and glorious deeds done, this box is the perfect way to start a new Space Wolves collection – or expand an existing army – and save money compared to buying the kits individually. Leading the force is an experienced Wolf Guard Battle Leader, accompanied by a bodyguard of elite Wolf Guard Terminators. Charging ahead of them is a headstrong pack of Blood Claws and a unit of berserk Wulfen, competing with each other to slay the most foes. These 21 plastic miniatures represent a complete Askar’s Wolfpack for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download from the Warhammer Community website. This boxed set builds 21 multipart plastic Space Wolves miniatures: – 1x Wolf Guard Battle Leader – 5x Wolf Guard Terminators – 5x Wulfen – 10x Blood Claws The miniatures in this box are easy to customise. The Wolf Guard Battle Leader can be equipped with a thunder hammer or master-crafted power weapon, and a master-crafted heavy bolt pistol, plasma pistol, or storm shield. They also have three different heads to choose from. The Wolf Guard Terminators are armed with a master-crafted power weapon and either a storm bolter or storm shield. One can be assembled as an optional Pack Leader, who can alternatively be armed with a relic greataxe or twin lightning claws. One Wolf Guard can be armed with an assault cannon and power fist, and there are 18 heads that are interchangeable across the squad. The Blood Claws can have an optional Pack Leader armed with either a plasma pistol or bolt pistol, and a lightning claw, Astartes chainsword, power axe, or power sword. The kit includes 24 heads, which are interchangeable across the squad, plus optional accessories including knife sheaths, pistol holsters, and more. The Wulfen can be armed with a choice of thunder hammer and storm shield, great frost axe, or twin frost claws. Each miniature has a choice of two heads, and their backpacks can feature a stormfrag auto-launcher or death totem. This kit comprises 563 plastic components, 10x Citadel 32mm Round Bases, 11x Citadel 40mm Round Bases, and 1x Space Wolves Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical or diabolical leader, entire lances of Chaos Knights can shatter armies and conquer worlds. These nightmarish machines – and their heretical pilots – are death to any who face them on the field of battle. Codex: Chaos Knights is a vital book for collectors who enjoy the thunderous steps of infernal war machines. This impressive tome is packed with twisted artwork, heretical background material, stunning photography, and the rules you need to set these hulking brutes on a path to destruction in games of Warhammer 40,000. You’ll find datasheets, Detachments, rules for using Dreadblades in your other Chaos armies, and narrative Crusade rules. This book will bring glory to the Dark Gods, no matter your allegience, or how you like to collect, paint, and play with your Chaos Knights. Inside this 104-page hardback book, you'll find: – Riveting background material about the Chaos Knight Houses, including how they operate, and their infernal heraldry – Photography of massed Knight charges, and artwork that will set your imagination ablaze – Rules for using Chaos Knights in games of Warhammer 40,000, with four Detachments, and 11 datasheets to cover the available configurations – A set of rules for working out your own twisted narrative campaign This book also contains a one-use code to unlock Codex: Chaos Knights content in Warhammer 40,000: The App.
  • Knights Ruinator charge the enemy lines amidst searing torrents of cursed flame and salvoes of shocking terrorpulse missiles. Fixating on a single foe or enemy formation until it is utterly destroyed, then moving on to the next, these ghastly war engines burn and drill a trail of utter devastation for their comrades to follow into the very heart of their foes' position. This multipart plastic kit builds a mighty Chaos Knight in one of four configurations for your Chaos Knight armies in games of Warhammer 40,000. They can also be fielded as allied Dreadblades in your other Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. The Knight Ruinator specialises in causing maximum damage at shorter ranges, but whichever class you choose to build will bring an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the course of an entire battle. With different vicious faceplates and optional chains, pipes, spikes, and horns, you'll be able to create a truly unique engine of malice. This kit can build one of the following miniatures: – Knight Ruinator, armed with darkflame lance, fellbore, and terrorpulse missiles – Knight Abominant, armed with volkite combustor, balemace, electroscurge, and diabolus heavy stubber – Knight Rampager, armed with reaper chainsword, warpstrike claw, and diabolus heavy stubber – Knight Desecrator, armed with desecrator laser destructor, diabolus heavy stubber, and either a reaper chainsword or a warpstrike claw This kit comprises 207 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Chaos Knight Transfer Sheet, containing 339 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Knights are weapons of terror, and the sight of one stalking through the rubble is enough to send most opponents fleeing before the battle has even begun. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Chaos Knights. They are cast in pearlised off-white acrylic plastic with green ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the stylised helmet icon of the Chaos Knights.
  • Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time. This pack contains cards, terrain, a gameboard, and supplement book for playing Spearhead games of Warhammer Age of Sigmar. The gameboard is 30” by 22.4” – the specified size for Spearhead games – and features pre-printed objective markers for your armies to fight over. The six pieces of terrain are ideal for adding extra dimensions to your games, creating opportunities for cover and ambush. Also included are themed twist cards that ensure games are close right until the final dice roll, and battle tactics cards, which dictate how to score victory points and offer powerful one-off effects. Contents: – 1x 24-page Spearhead: Sand and Bone book: Includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: Sand and Bone, plus rules for the Cities of Sigmar: Fusil-Platoon, Seraphon: Sunblooded Prowlers, Ossiarch Bonereapers: Mortisan Elite, and Ogor Mawtribes: Scrapglutt Spearheads, and more. – 1x Double-sided game board: This game board features four printed objectives on one side, and five on the other, and is designed for use in your Spearhead games. It depicts the barren Shyishan landscapes of Ossia – Sand, on one side, and Dolorum – Bone, on the other. – 6x Plastic pieces of terrain: This terrain depicts the morbid architecture found in the Realm of Death. Two pieces grant special abilities to nearby units. – 36x Spearhead cards:These cards contain twists and battle tactics ready for you to shuffle and draw during your Spearhead games. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. You will need a copy of the Warhammer Age of Sigmar Core Book to make full use of the contents of this set.
  • The Space Wolves are a feral and bestial breed. Hailing from the death world Fenris, they are a Chapter of the Emperor’s Space Marines like no other. Headstrong and savage, they go to war bearing thick pelts, tribal talismans and totems, howling like the wolves of their frigid home. The feral and impetuous Blood Claws, stern and disciplined Grey Hunters, and mighty champions of the Wolf Guard gather to tear the Allfather's enemies apart and earn their place in the sagas of their noble Chapter. This box builds the core of a new Space Wolf army, or an expansion for your existing collection. A Wolf Guard Battle Leader leads from the front, ready to write his own saga. A Wolf Priest stands by to support the troops spiritually, and heal their wounds. A trio of mighty Wolf Guard Headtaker veterans underpin the infantry, along with their loyal Hunting Wolves. Grey Hunters and Blood Claws form the battle line, ready to plunge headlong into the fray. The miniatures in this box are easy to customise. The Wolf Guard Battle Leader has a choice of three heads and can be armed with your choice of thunder hammer or master-crafted power weapon, along with a plasma pistol, master-crafted bolt pistol, or storm shield. The Wolf Priest also has a choice of three heads, and you can replace his absolvor bolt pistol with a ritual dagger. Wolf Guard Headtakers have a choice of nine heads, and can be armed with a pair of master-crafted power weapons, or a storm shield and master-crafted power weapon. The Blood Claws and Grey Hunters both feature numerous interchangeable parts, including heads – 24 for the Grey Hunters and 24 for the Blood Claws – shoulder pads, and weapons. The Pack Leaders of both units can be armed with a plasma pistol and lethal close combat weapons, and the squads also include lots of optional accessories including necklaces, knife sheaths, pistol holsters, pouches, and more to make your warriors as unique as any true son of Fenris. No matter how you choose to build them, this box makes for a fantastic way to start a new Space Wolves army, or expand your exisitng collection. This box is also the first place to find the new Codex Supplement: Space Wolves, a 104-page hardback book with a special cover, packed with awe-inspiring lore, updated rules, and thrilling artwork. In addition to the supplement and miniatures, you'll find a deck of datasheet cards and a Space Wolves Army Set Transfer Sheet. The set includes the following multipart plastic miniatures: – 1x Wolf Guard Battle Leader – 1x Wolf Priest – 3x Wolf Guard Headtakers with 3x Hunting Wolves – 10x Blood Claws – 10x Grey Hunters Also included: – Codex Supplement: Space Wolves – a 104-page hardback book with soft-touch lamination, cover artwork unique to this boxed set with gold foil blocking, and a black ribbon bookmark – Datasheet Cards: Space Wolves – 25 cards with a gold foil edge This kit comprises 572 plastic components, 3x Citadel 60mm by 35.5mm Oval Bases, 20x Citadel 32mm Round Bases, and 5x Citadel 40mm Round Bases. This set also includes 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date. The supplement also contains a one-use code to unlock Codex Supplement: Space Wolves content in Warhammer 40,000: The App, which can be used when the Codex goes on general release.
  • The armies of the Wood Elf Realms rise up naturally in times of strife. Wide-ranging troops converge on the source of the conflict as the common folk take up their longbows and spears to march under the banner of their Glade Lords. Even the lowliest warriors are possessed of grace and skill, making them a deadly foe to face. This boxed set builds a solid core of a Wood Elf Realms army for use in games of Warhammer: The Old World. Wild Riders and Sisters of the Thorn – elite cavalry – lead the charge, while specialist Wildwood Rangers and spear-wielding Eternal Guard act as shock troops. A sizable unit of Glade Guard wielding Asrai longbows supports the rest of the army. The miniatures in this box are easy to customise. The Wild Riders, or Sisters of the Thorn, can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The kit includes cosmetic accessories, and the Wild Riders can each take an optional shield. The Wildwood Rangers, or Eternal Guard, can be assembled as one large unit or two units of 10 warriors – each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, and the Eternal Guard can each take an optional shield. The Glade Guard can be assembled as one large unit or two units of 16 archers – each with their own optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. These miniatures can also be used to represent Deepwood Scouts. No matter how you choose to build them, this box makes for a fantastic way to start a new Wood Elf Realms army, or expand your collection and save money over buying each kit separately. This boxed set contains 62 multipart plastic miniatures: – 10x Wild Riders (which can alternatively be built as Sisters of the Thorn) – 20x Wildwood Rangers (which can alternatively be built as Eternal Guard) – 32x Glade Guard This kit comprises 824 plastic components, 10x Citadel 30mm by 60mm Rectangle Bases, and 52x Citadel 25mm Square Bases. This set also includes 2x Wood Elf Realms Transfer sheets, each containing 186 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately.
  • The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyric rituals are made all the more potent should he consume a sliver of soulstuff from a fallen underling. He is accompanied by Kaa'skrek, a Tzaangor Shaman who unleashes ferocious psychic bombardments against the foe as they soar high upon their daemonic Disc. Three Tzaangor Enlightened protect their leader, while a unit of Rubric Marines march forward to claim territory by laying down a punishing hail of Inferno bolts and sorcerous warpfire. This box contains 15 plastic miniatures that represent a complete Prism of Zadophon force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start a Thousand Sons army, or easily add to an existing collection, and save money compared to buying the contents separately. The Daemon Prince can be built in a wide variety of ways to suit your Chaos God and preferred style. It can be armed with an infernal cannon and a hellforged sword or daemonic axe, or with a pair of malefic talons. The Tzaangor Enlightened can alternatively be built as Tzaangor Enlightened with Fatecaster Greatbows – prophetic mutant warrior archers. The Rubric Marines can be armed with either inferno boltguns or warpflamers. One can be built with a deadly soulreaper cannon, and another can carry an icon of flame. The Aspiring Sorcerer who leads them can be armed with either an inferno bolt pistol or a warpflame pistol. This set includes the following multipart plastic miniatures: – 1x Daemon Prince – 1x Tzaangor Shaman – 3x Tzaangor Enlightened (which can alternatively be built as Tzaangor Enlightened with Fatecaster Greatbows) – 10x Rubric Marines This kit comprises 358 plastic components, 1x Citadel 60mm Round Bases, 4x Citadel 40mm Round Base, 10x Citadel 32mm Round Bases, and 1x Chaos Space Marines transfer sheet containing 364 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The notorious Callous Blades warband is led by Lord Kaphrael, a figure whose arrogance is matched only by his skill at arms. As he calls out his victims and cuts them down in duels, he inspires his cavorting cohort to greater acts of debauched butchery. Surrounded by six Flawless Blades, few foes can withstand his attentions for long. The Infractors rush to fill in the gaps with a flurry of poisoned blades and point-blank bolt shells. This box contains 17 plastic miniatures that represent a complete Callous Blades force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Emperor's Children army, or easily add to an existing collection, and save money compared to buying the contents separately. The Lord Exultant has several weapon options – a power fist, rapture lash, or plasma pistol in one hand, and a Phoenix power spear, power sword, or screamer pistol in the other. The Infractors are led by an Obsessionist who can be armed with either a plasma pistol or bolt pistol, and a rapture lash or power sword, and feature lots of cosmetic options to make it easy to customise your squad. They can alternatively be built as bolter-armed Tormentors. The Blissblades can be built with either a pair of blades or a single longer weapon, which is just as deadly. They come with 18 different heads, shoulder pad options, and interchangeable grenades. This set includes the following multipart plastic miniatures: – 1x Lord Exultant – 6x Flawless Blades – 10x Infractors (which can alternatively be built as Tormentors) This kit comprises 283 plastic components, 7x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Lords Exultant embody the Emperor’s Children’s obsessive desire to experience new and terrible sensations. Their enhanced forms possess all manner of sensory augmentations, allowing them to indulge in the thrill of battle on a level that would drive lesser mortals to insanity. With lash and pistol, they lead from the front, slaughtering their foes in exquisitely lurid fashion. This multipart plastic kit builds one Lord Exultant, a decadent leader for your Emperor's Children armies in games of Warhammer 40,000. This flexible kit can be built with your choice of power fist, plasma pistol, or rapture lash in one hand, and power spear, power sword, or screamer pistol in the other. You can also assemble the miniature with a choice of bare or helmeted heads to further customise your model. However you build them, this hedonistic character is ideal for cutting down enemy warriors in the name of Slaanesh. This kit comprises 19 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Krieg Combat Engineers are renowned for their skill as demolitions experts, sappers, and close-quarters trench fighters. It is their task to accompany the first waves of a Death Korps assault, clearing razorwire and defusing mines before bringing their shotguns and trench clubs to bear upon the enemy. This multipart plastic kit builds five Krieg Combat Engineers, along with a remote mine miniature, for your Astra Militarum armies in games of Warhammer 40,000. This unit is great for getting up close and personal with the enemies of the God-Emperor, and is ideal for clearing trenches ahead of your main assault. The kit comes with lots of options, making it easy to customise the look of your miniatures, and ensure they have the right tools for any mission. Each Combat Engineer can be built armed with a combat shotgun, or an autopistol and a trench club. Alternatively, one can be armed with a flamer, and one equipped with a remote mine controller. Finally, one can be built as a Watchmaster who can be armed with a bolt pistol, autopistol, plasma pistol, hand flamer, or combat shotgun, and a chainsword, power weapon, trench club, or grenade. This kit comprises 109 plastic components, 5x Citadel 25mm Round Bases, and 1x Citadel 40mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Death Korps Heavy Weapons Squads are deployed to support infantry assaults, forming overlapping fields of fire to pin down the enemy and enable waves of infantry to advance. Fire coordinators direct the gunners under their command and ensure they keep up a punishing rate of fire. This multipart plastic kit builds a Krieg Heavy Weapons Squad – consisting of three Heavy Weapons Gunners and one Fire Coordinator – for use in your Astra Militarum armies in games of Warhammer 40,000. With a choice of heavy weapons, you'll be able to thin out enemy units in support of the rest of your force. Each Heavy Weapons Gunner may be equipped with either a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber. Interchangeable backpacks and accessories can be used on the Heavy Weapons Gunners, making it easy to customise your unit. The Fire Coordinator can be built either leaning on their knee, or consulting a map of the battlefield. This kit comprises 111 plastic components, 3x Citadel 50mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your squad. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Harbingers of Decay trot into battle atop vile steeds more dead than alive. These champions draw the gaze of Nurgle himself, and where they ride, the Plague God’s sinister will is soon made manifest. This multipart plastic kit builds one sinister and pestilent Harbinger of Decay, a heavily armoured Priest for your Maggotkin of Nurgle army, mounted on a boil-infected daemonic steed. Armed with a grim rotsword, and either a plague scythe or doom bell, they are well-equipped to mix it up in the front lines. You'll also find three distinct head options so you can customise it to match your army's aesthetic. This kit comprises 31 plastic components, and comes with a Citadel 90x52.5mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Fuegan has dedicated himself to the destruction of the enemies of the Asuryani, and the trail of corpses he has left in his wake spans the galaxy. Those foes he sets his fiery gaze upon are either eradicated from existence with burning blasts from his firepike, Searsong, or cut apart by furious blows from the Fire Axe. This multipart plastic kit builds Fuegan – the legendary Phoenix Lord of the Fire Dragons Aspect Warriors – for use in your Aeldari armies in games of Warhammr 40,000. As with the warriors of the Aspect shrine he founded, he specialises in taking on the toughest targets or amoured assets using overwhelming melta energy. Unleash his burning fury and bring excrutiating death to his foes. This kit contains 18 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • “Only in Death Does Duty End” The claiming of war trophies by victorious forces has been commonplace for millennia. While in centuries past, these souvenirs may have taken the form of flags, art, weapons, or other trinkets, in the grim darkness of the 41st Millennium, the spoils of war are much more macabre. Customise your miniatures with the contents of this morbid kit, featuring a huge variety of components that can be added to bases or used as narrative elements. This collection includes skulls – human, alien, and other – as well as severed heads, some still wearing the helmets of their previous owner. Also included are other grim tokens such as parts of servo skulls, and an – almost – complete fallen Space Marine. Contains 288 plastic components: – 1x crushed Space Marine base topper – 1x Adeptus Custodes helmeted head – 2x Death Guard helmeted heads – 2x Chaos Terminator helmeted heads – 2x Vespid Stingwing heads – 2x bird skulls – 3x Terminator helmets – 3x Thousand Sons helmeted heads – 3x World Eaters helmeted heads – 3x Ur-ghul skulls – 4x large creature skulls – 4x horned animal skulls – 4x Ork jaws – 5x Genestealer Cult mutated skulls – 5x Ork Gretchin skulls – 5x Adeptus Arbites helmeted heads – 5x Kroot heads – 6x T'au Fire Warrior helmeted heads – 6x Aeldari helmeted heads – 6x Chaos Space Marine helmeted heads – 8x Adepta Sororitas helmeted heads – 10x Tyranid heads – 12x Space Marine helmeted heads – 12x T'au Empire skulls – 15x Ork skulls – 16x Servo Skull components – 23x Astra Militarum helmeted heads – 25x mutated human skulls – 40x human skulls – 55x damaged human skulls The plastic components in this kit are designed to be used alongside other Warhammer 40,000 kits, available separately. They require assembly and are unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Bossrokk Towers are filled with the raucous energy of Gork, and make excellent vantage points for an Ironjawz boss. An orruk who stands upon its platform finds their boisterous yelling and ill-tempered insults carrying far across the battlefield, crashing down on both friend and foe like the fist of the Great Green God. This multipart plastic kit builds one Bossrokk Tower terrain piece for use in Orruk Warclans armies in games of Warhammer Age of Sigmar. When your leader climbs to the top, they'll feel like a proper boss, able to yell insults at enemies and inspire your army. The kit can also be built as a Skaregob Totem – Faction Terrain specific to the Kruleboyz and acting as a lodestone of Morkish magic, spiralling with energies of sinister cunning. The kit comprises 24 plastic components and 1x Citadel 100mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Hierotek Circle comprises deathless warriors of the xenos Necrons, gathered to further the immortal agendas of their arcane Cryptek masters. Made of living metal, they employ eldritch science to complete their clandestine missions. This multipart plastic kit builds eight Necrons, which can be used as Hierotek Circle operatives in games of Kill Team, or fielded in Necron armies in games of Warhammer 40,000. Five can be built as sniping Deathmarks or relentless Immortals, and there are parts to build a Technomancer, Plasmacyte Accelerator, and Plasmacyte Reanimator. There are also components to build specialists like the disciplined Despotek and arcane Apprentek. Inside the box, you will also find a sheet of 38 double-sided Hierotek Circle tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 125 plastic components, 1x Citadel 50mm Round Base, 2x Citadel 25mm Round Bases, and 5x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • This Servo-Skull-inspired paint palette is made of soft, washable silicone, a sustainable alternative to disposable palette sheets. The grooves create 24 paint wells, which means less time cleaning and more time painting. A polished finish ensures the wells are non-stick, helping your paints flow and mix easily. The silicone is designed to be stain-free, ensuring the paint's colour is easy to see and accurate. Great for custom mixing. It is also easy to clean. Once the paint has dried, flex the well from the reverse and pop out the dried paint before washing it with warm, soapy water, ready for your next painting session.
  • The Slaves to Darkness march across the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever-fighting to crush Sigmar's oppressive notions of peace. They have suffered and sacrificed to conquer this land – and inflicted untold suffering in turn. Now none will halt their renewed advance – the armoured tread of their warriors, bone-shaking hooves of knights, and grinding chariot wheels storm across the battlefield in a relentless tide. If you want to claim the Mortal Realms for the Ruinous Powers, then this box is an ideal place to start a new army or expand your existing Slaves to Darkness force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a Chaos-worshipping Slaves to Darkness army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Chaos Lord – 1x Chaos Chariot (which can alternatively be built as a Gorebeast Chariot) – 10x Chaos Warriors – 5x Chaos Knights All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Sanguinor is a mysterious figure who fights only on battlefields of paramount importance, when the Blood Angels’ need is greatest. He inspires as much courage in the sons of Sanguinius as he does fear in the enemy, and surges across the field as if he were Sanguinius’ will made manifest. This multipart plastic kit builds the Sanguinor, a powerful and mysterious figure of the Blood Angels Chapter. Fast, deadly, and incredibly hard to kill – he's the ultimate tool of disruption, capable of appearing out of nowhere and decimating even the strongest enemy units. He's also a fantastic centrepiece model, floating above your army like an avenging angel. This kit contains 13 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This multipart plastic kit allows you to build 10 Space Marines Scouts, skilled reconnaissance and infiltration specialists. These miniatures can be used as Scout Squad kill team operatives in games of Kill Team, or fielded with Space Marines armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a cunning Scout Tracker, deadly Scout Sniper, and vicious Scout Hunter. Inside the box you will also find a set of 38 Scout Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 218 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. This set also includes 1x Space Marines Transfer Sheet containing 758 high-quality waterslide transfers, and 2x Raven Guard Primaris Transfer Sheets, each containing a further 93 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • A Horus Heresy novel Unaware of the wider Heresy and following the Warmaster’s increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. READ IT BECAUSE It's the beginning of one of the Horus Heresy's most infamous and epic battles. Dan Abnett's story grabs you by the shoulders and throws you into the midst of the Betrayal at Calth. The moment when the build-up ends and the battle begins is breathtaking and brutal and the rest of the novel doesn't let up. THE STORY Unaware of the wider Heresy and following the Warmaster's increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. Without warning, their supposed allies in the Word Bearers Legion launch a devastating invasion of Calth, scattering the Ultramarines fleet and slaughtering all who stand in their way. This confirms the worst scenario Guilliman can imagine – Lorgar means to settle their bitter rivalry once and for all. As the traitors summon foul daemonic hosts and all the forces of Chaos, the Ultramarines are drawn into a grim and deadly struggle in which neither side can prevail. Written by Dan Abnett
  • Rrevolting stench wafts around the Foul Blightspawn, his corruption clotting the air itself. Breath rattles through pus-slick tubes as he cranks the rusted handle of his malignant churn, bellows wheezing and plague slop roiling in the incubatum upon his back. Some foes stare in bewilderment at this strange performance. Some direct their fire at the Blightspawn, shots rebounding from his armour or thumping harmlessly through rotten flesh in sprays of effluence. The wise, however, flee for their lives. This multi-part plastic kit contains the components necessary to assemble a Foul Blightspawn. He carries an enormous, sinister tank on his back – the incubatum – brimming with foul and noxious disease, which he squirts indiscriminately with malign cheerfulness. His plague sprayer in his left hand drips this vile concoction with no thought for where it may land. A crack in his armour shows the unpleasant extent of his modifications; the gears and pistons of a malignant churn are forcibly driven into his guts. His armour, as well as being covered in rot, features plenty of icons of Nurgle, skulls and rust. There’s even an optional Nurgling clutching a blight grenade to be added to the base. This kit comes as 8 components, and is supplied with a Citadel 40mm Round base.
  • Warpspark Weapon Batteries are members of the Clans Skryre, who often go to war unnoticed among hordes of slavering Clanrats. When the time is right, they reveal themselves, unleashing their bizarre but mighty machines on an unsuspecting foe. Whether through a hail of bullets, gouts of eerie warpflame, or bolts of warp lightning, they reap a deadly harvest for the glory of the Horned Rat. This multipart plastic kit builds three weapons teams wielding one of three different machines of death. All of them can be somewhat unreliable, but are tailored to taking down different foes. Ratling Guns produce a potential hailstorm of hot lead for mowing down enemy hordes. Warpfire Throwers spew out an unquenchable green flame, and Warpvolt Scourgers are excellent at taking down foes with arcs of warp lightning. You'll find loads of cosmetic parts to swap around, including head options for each gunner, plus different weapon tips, backpacks, and more so you can easily personalise your units. This kit contains 63 plastic components, and 3x Citadel 60mm x 35mm Oval Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Stormvermin are easily identifiable by their relative bulk and aura of malice. Hand-picked from the most promising spawn of the litter – usually due to devouring many of their brood-mates – they are subjected to especially brutal training regimes by their Clawlords. This results in soldiers who are able to fight with a degree of precision and focus uncommon to their kin. This multipart plastic kit builds ten Stormvermin, an elite melee unit for your Skaven armies. You can assemble one as a champion, with arm and head options to personalise them. You can also build a standard bearer and a musician for your squad. Stormvermin are excellent defensive warriors, with better armour and equipment than their peers, and long polearms that help keep their opponents at bay. This makes them some of the best bodyguards in a Skaven army. This kit contains 74 plastic components, and 10x Citadel 28.5mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Warpspark Clawpacks are formed when the teeming multitudes of the Clans Verminus are wielded alongside the volatile war machines of the Clans Skryre. The Clanrats serve to die at a Grey Seer’s discretion and provide an opportunity for devastating Skryre technology to be brought to bear. This multipart boxed set builds 25x plastic Skaven miniatures, for use in games of Warhammer Age of Sigmar. The set contains a complete Warpspark Clawpack Skaven Spearhead force, and is perfect for adding to an existing force or starting afresh. This disheveled but deadly force is led by a cruel and calculating Grey Seer, with a horde of 20 Clanrats clambering over each other to do their bidding. Meanwhile three twisted and mutated Stormfiends, and a powerful Warp Lightning Cannon, fire volleys of warpstone-tainted projectiles at their foes, picking them off from afar. This box also allows you to save money compared to buying each kit individually, making it an excellent way to start your army or expand an existing collection. These miniatures can also be used as a complete Warpspark Clawpack force for use in Spearhead games of Warhammer Age of Sigmar – the rules for this Spearhead are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: – 1x Grey Seer – 20x Clanrats – 3x Stormfiends – 1x Warp Lightning Cannon This kit contains 212 plastic components, 20x Citadel 25mm Round Bases, 3x Citadel 60mm Round Bases, 1x Citadel 32mm Round Base, and 1x Citadel 120mm Large Oval Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Thanatar Siege-automata is a mobile artillery platform rather than a general battle unit, with a heavy frame built to accommodate its huge weaponry and requisite power systems. The Thanatar-Cavas configuration is armed with a Hellex pattern plasma mortar, a terrifying weapon that launches spheres of plasma into the heart of enemy fortifications. The origins of the Thanatar-Cavas remain uncertain, save that its armament is known to be the product of the forge world of Ryza, the sole locale where Hellex pattern weaponry is produced. This multipart plastic kit builds a Thanatar-Cavas Siege-automata, a hulking demolisher robot fielded by the Mechanicum in the age of the Horus Heresy. The Thanatar's primary weapon is a huge shoulder-mounted plasma mortar, which can be built with its firing aperture open or closed. Its arms are tipped with claw-like shock chargers, and its left arm also features a wrist-mounted twin mauler bolt cannon. The kit features plenty of posing options to personalise your Thanatar-Cavas, including joints for the waist and shoulders, three right arm poses, two left arm poses with ammo feeds to match, and the ability to build the shock chargers in different grabbing positions. This kit contains 175 plastic components and a Citadel 120mm Round Base. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Siege of Terra Book 8 The arch-traitor Horus Lupercal's forces have bombarded Terra, and the Imperial Palace lies in ruins. With the Emperor's dream in tatters, he now seeks only to rob Chaos of its ultimate victory… READ IT BECAUSE It's the beginning of the climax of the Horus Heresy, and hope still remains for the Loyalists! The Emperor plans a gambit that could snatch victory from the jaws of defeat – but at what cost? THE STORY There is no way out. The walls have fallen, the gates are breached, and the defenders are slain. It is the end and the death. After seven brutal years of civil war, the Warmaster stands on the verge of victory. Horus Lupercal, once-beloved son, has come to murder his father. The Emperor, a shining beacon of hope to many, an unscrupulous tyrant to others, must die. The lives of uncountable numbers have been extinguished and even primarchs, once thought immortal, have been laid low. The Emperor's dream lies in tatters, but there remains a sliver of hope. Now, at the final hour of the final day, the Emperor rises. With him come his Angel, his Praetorian, and his Captain, all determined to enact terrible vengeance. Yet the hope is slim, for the Warmaster sees all and knows all, and the ultimate victory of Chaos is at hand. There is no way out. Written by Dan Abnett.
  • Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their ill-fated homeworld, the soldiers who became known as Gaunt's Ghosts are expert woodsmen marked by their distinctive camouflage cloaks, which allow them to perform feats of incredible stealth worthy of their moniker. Featuring six of the most well-known characters from the early books of the Gaunt's Ghosts series, this squad of specialists is the equal of any elite unit among the forces of Humanity. Each member contributes a unique skill, and all are rendered nigh-invisible upon entering even the lightest of terrain. Such is their stealth capability that their enemies have trouble even spotting the Ghosts from all but the closest distances. Colonel-Commissar Ibram Gaunt is armed with a bolt pistol and chainsword, Hlaine Larkin takes aim with his long-las, 'Try Again' Bragg carries an autocannon, while Corbec, Rawne, and Mkoll wield lascarbines. Each model is also equipped with frag grenades and bears the signature straight silver knife and camo-cloak of the Tanith First and Only. The kit is comprised of 35 plastic components, with which you can assemble one Colonel-Commissar Ibram Gaunt, one Colonel Colm Corbec, one Major Elim Rawne, one Master Sniper Hlaine Larkin, one 'Try Again' Bragg, and one Sergeant Scout Oan Mkoll. This kit is supplied with 6x Citadel 28.5mm Round Bases.
  • KRIEG PB

    12.50
    A Death Korps Novel The Death Korps of Krieg are deployed to a soul-crushing siege in the Octarius War Zone. They’re the right regiment for the job – though victory may come at a price that some might baulk to pay. READ IT BECAUSE Steve Lyons lifts the mask on the enigmatic Death Korps of Krieg, to show us the true horror that lies at the heart of this storied regiment. If you’re looking for a meat-grinder war, you’ve found it. THE STORY Krieg is a dead world. Fifteen hundred years ago, it declared its independence from the Imperium of Man, and paid the price. One loyal soul defied its treacherous rulers, and laid the world to waste. From these ashes emerged a unique fighting force, forged and tempered in nuclear fire… Today, the Death Korps of Krieg lay siege to a captured hive ctiy on the outskirts of the system-spanning Octarius War, in a desperate attempt to secure the cordon that stops untold masses of Orks and Tyranids from spilling out into the Imperium at large. The Korpsmen are relentless, ruthless, implacable, and unstoppable, even in the face of a war that seems unwinnable. How far will they go to achieve victory, and is history doomed to repeat itself? Written by Steve Lyons
  • The Malstrain is an insidious mutation of the Genestealer Curse. Experiments meant to create a vaccine against the xenos plague merely warped it into something new and terrible, an alien cancer that still lurks within Hive Secundus. The Genestealers of the Malstrain are terrible evolutionary missteps possessed of extreme speed and aggression, capable tearing a full-grown Goliath into bloody meat in seconds. They accompany the gangs and Brood Scum they have infected, joined by Malstrain Tyramites – overgrown insectoid parasites, bloated on Malstrain infection, who follow their chosen masters like faithful chittering hounds. This multipart plastic kit allows you to build your own Malstrain or Malstrain Corrupted gang, including six Malstrain Genestealers and four Malstrain Tyramites. Each of the Malstrain Genestealers sports razor-sharp claws and a range of head options, including drooling tongues, barbed ovipositors, and tentacles. The Malstrain Tyramites float around after them, with two tentacle options and two bodies. The kit also includes 10 mutated heads for creating Brood Scum, designed to be used with the Hive Scum models, which are sold separately. Contains: – 6x Malstrain Genestealer bodies in three designs, each with four chitinous alien arms that can produce a variety of skulking poses – 14x Malstrain Genestealer heads in seven different designs – 4x Malstrain Tyramites in two designs, with interchangeable tentacles in two different designs – 10x Brood Scum heads in five designs, perfectly suited to transforming Hive Scum bodies This set comprises 90 plastic components and is supplied with 6x Necromunda 40mm Bases, 4x Necromunda 25mm Bases, and 6x 35mm grove stems. . Miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures can be found in Necromunda: Book of Desolation, which is available separately.
  • A morbid set of disease-ridden triplets, held in check and balance by their opposing attitudes and desires, the brains of the Glottkin - the pragmatic Otto and devious sorcerer Ethrac - ride to battle on the shoulders of their brother Ghurk, a creature so grotesquely swollen by the blessings of Nurgle that he could flatten most enemies unfortunate enough to get in the way of his putrid advance without even noticing. This multi-part plastic kit contains everything you need to assemble the Glottkin, wielding Flailing Tentacles, Poison-Slick Scythe and able to launch horrifying, corrosive Pestilent Torrents. It includes a Citadel 130mm Round base.
  • Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
    This deck applies constant pressure with both nefarious politics and heavy bleeding using Presence and Dominate. Your vampires are tireless, fueled with Fortitude powers, and can hail multiple actions towards your enemy each turn. Your defenses are sturdy, with resilient minions and abilities to redirect attacks. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12 cards): 1 Alexa Draper 2 Alice Chen 1 Brock Sterling 1 Chelsea Blake 2 Horst von Brühl 1 Madison 1 Naomi Stewart 1 Oshri Dahan 2 Sybren van Oosten Library (77 cards): 1 Anarch Troublemaker 3 Blood Doll 1 Information Highway 1 Misdirection 1 Uptown Hunting Ground 1 Ventrue Headquarters 1 Visit From the Capuchin 2 Wider View 8 Enchant Kindred 4 Intimidation 1 Ancilla Empowerment 7 Kine Resources Contested 5 Parity Shift 4 Bewitching Oration 4 Conditioning 1 Daring the Dawn 6 Freak Drive 2 Voter Captivation 4 Hidden Strength 6 Majesty 6 Deflection 4 The Second Tradition: Domain 4 Wake with Evening’s Freshness
  • The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle. This deck is a fast machine of devastation. Your vampires use Obfuscate stealth tactics to sneak past blockers and deliver heavy bleed attacks powered by Dominate. Your combat defense is limited, but who needs protection when your rivals are already ousted? Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt: (12 cards) 1 Ashley 1 Dr. Stephen Norton 1 Sully 1 Colette 1 Gelasia Fotiou 1 Meaghan 2 Andi Liu 2 Alexander Silverson 2 Donny Kowalczyk Library: (77 cards) 1 Asylum Hunting Ground 1 Barrens, The 4 Blood Doll 1 Dreams of the Sphinx 1 Elder Library 2 Life in the City 1 Wider View 12 Govern the Unaligned 4 Revelations 4 Bonding 4 Cloak the Gathering 4 Conditioning 4 Faceless Night 2 Foreshadowing Destruction 4 Lost in Crowds 4 Spying Mission 4 Swallowed by the Night 5 Deflection 5 Eyes of Argus 5 On the Qui Vive 5 Telepathic Misdirection
  • C'tan Shards are beings of near-unlimited power. They can manifest energy blasts, control the minds of lesser beings, manipulate the flow of time, and banish foes to alternate realities. Indeed, a C'tan Shard's abilities are limited only by two things: its imagination - which is immense - and glimmering memories of the being from which it was severed many years ago. While no C'tan Shard has full recall of the omnipotent creature it once was, each carries the personality and hubris of that far vaster and more puissant being. As such, these eccentric and unpredictable Shards will often dispatch their foes in an unexpected, though surprisingly pragmatic way. They could project a transdimensional thunderbolt from their fingertips, bombard their enemies with rocks and boulders, turn themselves into a singularity and destabilise gravity, or just fling their adversary backwards through time until they disintegrate. This box contains one C'tan Shard of The Nightbringer - a finely detailed resin cast kit that comes as six components, and is supplied with a 40mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints
  • While a Tomb World slumbers, Canoptek Wraiths are its eyes and ears. Canoptek Wraiths flit silently through the dusty halls, patrolling for intruders and inspecting systems for damage and decay. Their most notable feature is their dimensional destabilisation matrix - a phase shifter that allows them to skip in and out of reality. While originally designed to allow a Canoptek Wraith to reach into and repair solid machinery, the dimensional destabilisation matrix is no less valuable when dealing with intruders. A Canoptek Wraith can phase its claws and tendrils inside an opponent, swiftly resolidifying them to sever arteries, nerve clusters and other vital pathways without leaving an external mark to show for it. There's always going to be an enemy unit that's going to mess with your strategy, and the Canoptek Wraiths are ideal for taking down that unit. Because of their speed and their ability to move undeterred through terrain (quite literally), the Canoptek Wraiths can soon hunt down the most irritating models within your enemy's army, no matter where they're hiding, ensuring that your well-calculated plans are brought back into line. This multi-part plastic boxed set contains 135 components with which to build 3 Necron Canoptek Wraiths. This set comes with 3 Citadel 50mm Round bases.
  • Genestealers are peerless predators, swift vanguard organisms armoured in chitinous plates and possessed of terrifying strength and agility. Their broods move far ahead of the Tyranid hive fleets, to seek out fresh feeding grounds and spread their insidious genetic infection amongst the defenders. When the invasion swarms finally descend, the Genestealers burst from hiding to begin the slaughter. This multipart plastic kit builds 10 Genestealers, fast and deadly melee killers for Tyranids and Genestealer Cults armies. These terrifying, four-armed creatures sport clutching talons alongside deadly rending claws, and each features a different dynamic pose for stalking across the battlefield. The kit includes cosmetic head options for every Genestealer, allowing you to build your entire brood with fanged maws and slavering tongues, feeder tendrils for that classic Ymgarl look, or mix-and-match for evolutionary variety. You'll also find four heads with protruding, barbed ovipositors – ready to deliver the infamous Genestealer's Kiss... This kit comprises 109 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The spiritual leaders of the Chapter, roaring into battle clad in jet-black armour covered in grim portents of death, Chaplains are a terrifying, death-dealing icon of the Space Marines, feared and respected by all who encounter them. The Chaplains of the Blood Angels must constantly watch for signs of the Black Rage, as only they are able to communicate with those who succumb and successfully lead them into glorious battle. This Chaplain wears a jump pack - eager to lead by example and leap directly into the heart of the foe. This kit contains all the components necessary to assemble on Blood Angels Chaplain with Jump Pack, a single-pose miniature. Armed with an Inferno Pistol and wielding a Crozius, the tread of his boots features a Blood Angels symbol - grind this icon into the faces of your foes! Supplied with one Citadel 32mm Round base.
  • The Medusa and Basilisk artillery tanks employed by the Solar Auxilia are armoured bombardment platforms, their heavy guns mounted on a hull derived from the Leman Russ. Enclosed against enemy fire and protected from the hazardous atmospheres of toxic or alien worlds, these mobile siege batteries can keep pace with the cohort's advance, pummelling the foe's positions even as main line units move to engage any survivors. This multipart plastic kit builds one Solar Auxilia Basilisk or Medusa, an armoured artillery tank mounted with a powerful siege gun. The Basilisk's long-barrelled Earthshaker cannon hurls explosive shells across incredible distances, while the Medusa's mortar fires munitions heavy enough to shatter mighty walls. The tank has a fully detailed interior, and the rear door and roof can be opened to reveal two crew loading its siege gun. Both the gun and rear door feature glueless assembly options, allowing you to adjust their positions mid-game. The tank's forward hatch can be assembled with closed doors, or opened for a Solar Auxilia spotter or gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. The kit includes components to upgrade your Basilisk or Medusa with a hunter-killer missile and dozer blade, and you'll also find cosmetic options such as sigils and a choice of gunner heads. This kit comprises 187 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Armed with a formidable prism cannon that can blast smoking holes into enemy vehicles or vaporise infantry, the Fire Prism is a versatile and deadly addition to any Aeldari army. The Fire Prism is a large and sleek model, which would make a great centrepiece for any Aeldari collection. With two cockpits - one on a turret that bears the prism cannon, and one on the main body of the tank - the Fire Prism is both an imposing yet remarkably elegant vehicle. At the centre of the long prism cannon, pentagonal frames contain opaque plastic within. The rest of the vehicle is composed of sleek panels, curved grills, gemstones and large engines towards the rear of the model. This multi-part plastic box set contains 64 components, a set of Aeldari Vehicle water-slide transfers, and a flying base with which to make an Aeldari Fire Prism or a Night Spinner. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Orc Bosses are the biggest and brawniest of their kind, leading their tribes to battle, having bashed their way to a position of authority. Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two of these intimidating characters – one on foot and one mounted on a fierce War Boar. You get many options for your brutal Bosses, including a choice of great weapon, hand weapon and shield, spear and shield, or a pair of hand weapons. You can also build either Orc as a Battle Standard Bearer. There are also three head options and optional shoulder pads, allowing you to personalise your leader. This kit contains 27 plastic components, 1x Citadel 30mm Square Base and 1x Citadel 30mm x 60mm Rectangular Base. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • None fight with more grim determination than the battle-brothers of the Dark Angels – they are held in awe by their allies and enemies alike. Yet behind their devotion to the Imperium lies a shadowy obsession. Combat Patrol: Dark Angels is an army in a box, containing all the units you’ll need to field them as the Vengeful Brethren in Combat Patrol games of Warhammer 40,000, or simply to expand your existing collection. This selection of infantry offers a balanced force, with heavy fire support provided by the Hellblasters, line-breaking melee specialists in the form of Bladeguard Veterans, and a solid core of ten Intercessors – all led by a mighty Captain clad in Gravis Armour. You can download a free copy of the Combat Patrol rules on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Captain in Gravis Armour - 3x Bladeguard Veterans - 5x Hellblasters - 10x Intercessors - 2x Dark Angels Primaris Upgrade frames, featuring a variety of shoulder pads and other accessories for your Intercessors - 3x Dark Angels Transfers Sheets All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Dark Angels are a dour brotherhood, characterised by their deep commitment to millennia-old rituals, loyalty, discipline, and self-sufficiency. They are a fighting force whose allegiance to the Emperor and Imperium is nigh impossible to dispute, yet they hide deep secrets. Codex Supplement: Dark Angels is your essential guide to using the Dark Angels and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. When combined with the contents of Codex: Space Marines, you’ll be able to build an army with their own fighting style, specialised units, and unique formations. You'll also find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and fascinating background material to inspire you. Inside this 96-page hardback book, you'll find: – History and background of the Sons of the Lion, from their origins in the Age of Darkness to the return of their Primarch. – Atmospheric artwork, shedding light on the darkest corners of this most enigmatic of Chapters – 16 datasheets to add to those found in Codex: Space Marines, including the Dark Talon, Land Speeder Vengeance, and more – Three themed Detachments, the Unforgiven Task Force, Inner Circle Task Force, and Company of Hunters, each with their own special rules – Crusade rules to show how your characters plunge deeper into the Chapter’s mysteries as they hunt the Fallen – Combat Patrol rules to take command of the Vengeful Brethren in fast-paced games – An 'Eavy Metal showcase of expertly-painted Citadel miniatures to inspire you You'll need a copy of Codex: Space Marines, available separately, to use the contents of this book fully. This book also contains a one-use code to unlock Codex Supplement: Dark Angels content in Warhammer 40,000: The App.
  • Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name. Formal records of their exploits are not available - it is not known precisely how many worlds have been saved from destruction by these secretive killers, but it is safe to say billions of lives are owed to their selfless actions. The Assassins work silently and without thanks. They are the bloody-handed and secret saviours of the Imperium. Capable of infiltrating even the most highly-secure facilities, Callidus Assassins use shape-altering drugs to appear in almost any form they want, whether a beautiful human woman or a slightly less pleasing to the eye, hulking Ork. Preferring to attack with the element of surprise that this affords them, they are rarely found in the midst of battle, rather attacking suddenly and disappearing immediately. Panic, terror and confusion are their calling cards. This pack contains one multi-part Callidus Assassin, and is supplied with one Citadel 32mm Round base.
  • Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden flesh, they bring full-blown rebellion to Necromunda. This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols. Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases. Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising.
  • The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith – devotion to the Cult of the Redemption guides the actions of all members of House Cawdor, as they unearth and make use of ‘blessed’ relics from amongst the detritus of the underhive. Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included: - 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment; - Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end). Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
  • A towering slab of muscle, teef and bad attitude, a Warboss leads the charge from the very front, with glee. With klaw, fist and dakka this green behemoths bulldozes a bloody path through enemy lines. Meanwhile, his ear-splitting war cry and weapons-grade glower motivate his boyz to ever more gratuitous violence. This kit makes one Ork Warboss armed with a power klaw, kombi-rokkit, two sluggaz, and stikkbombs. Alongside this preposterous array of weaponry that’s sure to make short work of any enemy, he is also joined by a slavering attack squig, hungry for action. This kit comprises 12 plastic components with which you can assemble one Ork Warboss with Attack Squig, and is supplied with 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pass, the Stalkers burst from hiding, impaling foes on polearms and writhing tails before they even realise they are under attack. It is their cursed gaze for which the Stalkers are most feared, however – those who meet their hollow eyes wither into pillars of sand, to be scattered by the desert wind. This multipart plastic kit builds three Sepulchral Stalkers, snake-like constructs animated by the Tomb Kings of Khemri. Crafted from stone, metal, and bone, these ornate creations are nigh-impervious to lesser weapons, and slither across the battlefield with surprising speed. You can customise your constructs with three different segmented tails, poses for the Stalkers' polearms, and four different heads – three fanged skulls, and one with a noble death mask. This kit can alternatively build three Necropolis Knights, elite skeletons mounted atop Necroserpent constructs. This kit comprises 94 plastic components, and comes with 3x Citadel 50x100mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all their discipline and martial skill in death. In battle, they form unwavering ranks of armoured warriors. They have spilled the blood of their enemies for countless centuries, and numerous armies have been dashed against their implacable shieldwalls. This multipart plastic kit builds 20 Tomb Guard, the elite skeletal infantry of the Tomb Kings of Khemri. Each Tomb Guard is clad in light armour and scraps of mummified wrappings, carries a finely decorated shield, and can be armed with a bladed hand weapon or a sweeping halberd. This kit also provides components for all the command upgrades you'll need, whether you choose to field your Tomb Guard in small groups or as one large phalanx – you can build musicians, standard bearers with optional vultures to sit atop their icons, and Tomb Captains with ornate wargear and death masks. The kit includes a wide variety of different skeletal heads, shield designs, poses, bony torsos, and weapon arms, all of which are entirely interchangeable – so you can ensure your undead phalanx looks totally unique, no matter how large it grows. This kit contains 176 plastic components, and comes with 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Possessed are bestial slaughter incarnate – Astartes warriors merged with fell daemons of the Chaos Gods in a blasphemous union. Warped and mutated by their empyric parasites, the armoured forms of the Possessed flow like wax, shrugging off lethal blows as they manifest talons, snapping maws, and vestigial wings to unleash an unholy orgy of bloodshed. This multipart plastic kit builds five Possessed, monstrous close combat fighters who bear a host of repulsive mutations, from claws and tentacles to bladed limbs. Each model comes with a variety of cosmetic choices – including alternative heads, daemonic limbs, interchangeable backpacks, and other accessories – to ensure that no two models look the same, even within larger units or multiple squads of half-daemon monstrosities. The kit also includes an optional Chaos icon, for a Possessed Champion to invoke the dark blessings of the Ruinous Powers. This set comprises 56 plastic components and is supplied with 5x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Syll Lewdtongue has inspired thousands of warlords to acts of tyranny and misrule, but since uniting their powers with the megalomaniacal Daemon monarch Esske, the Herald of Slaanesh has become a force of conquest like no other. Combine the might of a Daemon Prince and the cunning of a Herald of Slaanesh, and you get Syll’Esske – a terrifying tag-team skilled at carving a bloody path across the battlefields of Warhammer 40,000 and Warhammer Age of Sigmar alike. Capable of piling in and attacking twice, Syll’Esske is fantastic as a front-line combatant, as well as being armed with an arsenal of support abilities that’ll empower the Daemons they fight alongside. This kit is supplied in 20 plastic components, and includes 1 x 50mm round base.
  • The Questor Soulsworn exist outside the chamber structure of Sigmar's heavenly armies, wandering fellowships bound together by prophecies and omens from the God-King himself. Each of these elite Stormcast Eternals is a storied champion in their own right, expected to overcome impossible odds as they undertake quests of the grandest import. This multipart plastic kit builds a full warband of Questor Soulsworn, for use in games of Warcry. First among equals, the Questor-Prime brings the light of Azyr to the darkest places in the Mortal Realms, advised by a Soulsworn Knight-Relictor clad in the sinister Mortis armour of their order. The rest of this highly customisable warband is composed of Errant-Questors, armed with a variety of heavy, two-handed weapons or paired twinblades. These miniatures can also be used as part of a Stormcast Eternals army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains six plastic miniatures: - 2x Errant-Questors armed with a choice of grandaxes or grandspears, each of which can alternatively be built as a Questor-Prime - 2x Errant-Questors armed with a choice of grandhammers or grandblades, each of which can alternatively be built as a Soulsworn Knight-Relictor - 2x Errant-Questors armed with a choice of grandhammers or grandaxes, each of which can alternatively be built as an Errant-Questor Duellist with Twinblades This set also includes: - A Questor Soulsworn abilities card, to aid you in executing your noble quest in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Questor Soulsworn fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 130 plastic components, and comes with 6x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sanctioners are semi-sentient servo-automata, employed by Palanite Enforcers in times of particular crisis. These hulking cybernetic brutes are controlled by the salvaged cranial remains of particularly merciless Enforcers, psycho-conditioned for utter dedication to the letter of the law. As such, they are known on the streets of Necromunda as ‘Lawtomata’, relentless armoured constructs protected by thick carapace plating, shrugging off small arms fire and putting down whole uprisings with heavier weaponry than any flesh-and-blood Enforcer could bring to bear. This multipart plastic kit builds two Enforcer 'Sanctioner' Pattern Automata, armoured robots that can be used by any Palanite Enforcer gang. Each of these cybernetic sluggers sports a built-in grenade launcher and can be armed with a variety of fearsome weaponry – the kit includes two right-handed pacifier assault claws, as well as two heavy shock batons, two concussion cannons, two assault rams, and two mancatchers that can be mounted on either arm, or even both. Each Sanctioner's arms can be posed as you see fit, and the kit offers multiple ways to pose their legs, adding extra variety to your robot reinforcements. The kit comprises 104 plastic components, and comes with 2x Necromunda 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Enforcer 'Sanctioner' Pattern Automata in your games of Necromunda can be found in The Aranthian Succession: Vaults of Temenos supplement.
  • While other Clan Houses proudly proclaim their strengths – and their dominance – to all who will listen, the underhive denizens of Delaque silently wait and watch, leaving others to wonder what dark thoughts the House of Secrets harbours. Upgrade your Delaque fighters with a selection of devastating weaponry allowing you to create a truly unique and formidable gang. Also included in this set are alternate heads and arms, allowing you to personalise your gang even further. This 86-piece plastic kit includes: - 2x Flamer - 4x Lasguns - 2x Long Rifle - 2x Web Pistol - 2x Plasma Pistol - 2x Plasma Gun - 2x Web Gun - 2x Meltagun - 2x Throwing Knives - 2x Heavy Flamer - 2x Grav Gun - 10x Alternative Heads - 4x Scopes These parts are compatible with the Delaque Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. Please note that the House Delaque ganger shown in some images on this page is for illustrative purposes only and is not included in this product.
  • The Adeptus Mechanicus march to war as a disturbing fusion of flesh and machine, ruling Tech-Priests and fanatical cyborg followers raising modified voices in binharic praise of the Machine God. Purge Corps Deltic-9 are equipped to scour the contamination of enemy presence from locations of strategic or exploratory importance, employing cybernetic speed and terrifying weapons. Cavalry and winged Pteraxii unleash gouts of purging flame, before radioactive Skitarii bring up the rear to reclaim whatever remains. Fight for the Omnissiah with Combat Patrol: Adeptus Mechanicus! This boxed set contains all the units you need to start your army or expand an existing collection, and will save you money compared to buying the contents individually. These miniatures provide a balanced fast-moving core for any Adeptus Mechanicus army, and can also be used as a complete force for Combat Patrol games of Warhammer 40,000 – the Combat Patrol rules are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Tech-Priest Manipulus - 3x Serberys Sulphurhounds (which can alternatively be built as 3x Serberys Raiders) - 5x Pteraxii Sterylizors (which can alternatively be built as 5x Pteraxii Skystalkers) - 10x Skitarii Vanguard (which can alternatively be built as 10x Skitarii Rangers) All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Solar Auxilia are the elite corps of the Imperial Army, recruited from all across the galaxy. The soldiers of the Solar Auxilia are equipped with the weapons and gear to persecute war in some of the harshest environments imaginable. Though outmatched individually by the mighty Space Marines, these troops are far greater in number and prepared to throw down their lives for the cause – whether sworn to the Golden Throne of Terra, or the ambition of the Imperium's rebellious Warmaster. This multipart plastic kit builds 104 epic scale Solar Auxilia miniatures, split over 26 bases. From the lasrifle-toting tercios of Auxilia troopers to the elite axe-wielding Veletarii, the Solar Auxilia stand ready to take and hold objectives through firm discipline and sheer weight of numbers. Supported by the likes of Legate Commanders, flamer squadrons, the massive Charonite Ogryns, and Aethon Heavy Sentinels, they pack a deadly punch for anyone that underestimates the worth of mortal soldiery. The set includes 104 miniatures, broken down into: - 2x Legate Commander bases, which can also be built as Auxilia Tactical Command bases - 8x Auxilia bases - 4x Veletarii bases - 4x Auxiliaries with Flamers bases - 4x Charonite Ogryn bases - 4x Aethon Heavy Sentinels - 26x Legions Imperialis 25mm Round Bases These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Please note that the base designs shown in the imagery may differ to those supplied in this product.
  • The Legiones Astartes employ their superhuman infantry to deadly effect. Clad in durable power-armour, armed with explosive boltguns and an array of heavier weapons, these Legionaries flow through debris-choked cities like water, bringing firepower to bear from unexpected quarters and charging in to strike where the enemy is most vulnerable. With the Legions split between the Loyalist Primarchs and the Warmaster's Traitors, the galaxy's most potent fighting forces now display their might against their own brothers for the first time. This multipart plastic kit builds 106 epic scale Legiones Astartes miniatures, split over 22 bases. Not only is there a sizeable core of Tactical Legionaries, the kit builds loads of support elements including Command Squads, Assault Marines, special and heavy weapons, and even Contemptor Dreadnoughts and Terminators. These troops are the heart and soul of every Legiones Astartes formation, and you’ll find them effective in every game of Legions Imperialis. The set includes 106 miniatures, broken down into: - 2x Legion Command Squads - 8x Tactical Legionary bases - 2x Legion Terminator bases - 2x Assault Marine bases - 2x Support Legionaries with Plasma Guns bases - 2x Support Legionaries with Missile Launchers bases - 4x Contemptor Dreadnoughts - 22x Legions Imperialis 25mm Round Bases These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Please note that the base designs shown in the imagery may differ to those supplied in this product.
  • Azrael is Supreme Grand Master of the Dark Angels, defender of his Chapter's honour, and a beacon of inspiration to his battle-brothers. The Keeper of the Truth is renowned for his tactical abilities, a masterful commander who quickly grasps changing battlefield realities and orchestrates his forces to maximum advantage. Even in the fray, Azrael fights with decisive precision, decapitating enemies of the Unforgiven with every strike from the Sword of Secrets. This multipart plastic kit builds Azrael, Chapter Master of the Dark Angels. This respected leader has crossed the Rubicon Primaris and now wears Mk X Tacticus armour, draped in robes and adorned with the symbols of his Chapter. Azrael raises the Sword of Secrets in one hand, while the other holds the Lion's Wrath – an ancient combi-plasma weapon of fabled power. Beside him walks a Watcher in the Dark, one of the mysterious robed guardians of The Rock, which can be assembled carrying either an ornate scabbard or the Lion Helm – a sacred relic worn by Lion El'Jonson himself. Azrael himself can be built wearing the Lion Helm, or with a bare head. This kit comprises 24 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Paint your own Azrael in glorious green and resplendent robes with help from the Citadel Colour painting guide. Full rules for using Azrael in games of Warhammer 40,000 can be found in Arks of Omen: Vashtorr and are available as a free downloadable PDF from the Warhammer Community website.
  • Ghazghkull Mag Uruk Thraka is a mighty prophet of the Waaagh!, capable of rousing billions of Orks into a frenzy of conquest and bloodshed. He is the most influential greenskin in the galaxy, and commands billions to war. Lead your Ork army with this incredible centrepiece model. He can be assembled leaning to his right, gunning down his enemies with the four-barrelled Mork's Roar, or leaning to his left, about to krump someone with the devastating Gork's Klaw. He is accompanied into battle by his lucky banner waver Makari. Whether you're looking for an absolute beast on the tabletop or your next painting challenge, Ghazghkull Thraka is ideal. He truly is the prophet of the Waaagh!. This kit builds one Ghazghkull Thraka and one Makari. It is supplied in 61 plastic components and comes supplied with one 80mm round Citadel base and one 25mm round Citadel base.
  • The Deathleaper is a rare and advanced development of the Lictor strain, perfectly evolved to act as a terror weapon. This apex Lictor possesses an instinctive understanding of how to spread fear through hostile forces and prey populations alike, using its skills in stealth, infiltration, and assassination to sow paranoia and dread before the hive fleet attacks en masse. This multipart plastic kit builds Deathleaper, the evolutionary pinnacle of the Lictor bioform. This epic creature looms dramatically over its lesser cousins, perched atop the infested wreckage of a ruined facility. Deathleaper exhibits all the classic Lictor features, augmented to be even more impressive and terrifying – more powerful talons and claws, extended and spiked tendrils, two additional pairs of eyes, and a living cloak of membranous webbing that shifts to obscure its silhouette even further. It's a fantastic project for painters, covered with alien biological details, and makes a sinister centrepiece model for stealthy Tyranid armies. This kit comprises 44 plastic components and comes with a Citadel 60mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Aggressive and rebellious, Commander O'Shovah is an undisputed master of Mont'ka, the T'au metastrategy of the Killing Blow. Piloting his crimson battlesuit, he carves a bloody path into the enemy, leading his separatist Fire Caste forces from the front as he wields the enigmatic Dawn Blade with such strength and skill that no foe can stand against him. This multipart plastic kit builds Commander Farsight, leader to the breakaway Farsight Enclaves of the T'au Empire. His custom XV-86 Supernova battlesuit features advanced technology that provides greater agility and mobility, allowing him to put his prodigious skills with the blade to good use. Farsight wields the mysterious Dawn Blade in one hand, with a plasma rifle and shield generator mounted to his other arm. This legendary figure's wargear is loaded with details, from the ritual bonding knife strapped on his leg to the Farsight Enclaves icon worked into his shield's surface. His heroic pose atop a dramatic scenic base make Commander Farsight an eye-catching centrepiece for any collection or army. This kit comprises 48 plastic components, and comes with a Citadel 60mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • ORKS: NOBZ

    34.00
    The Orks call their ruling caste Nobz. Nobz are bigger and scarier than other Orks and revel in cruel or casual violence. Nobz lead by example, plunging into the thick of the fighting and breaking skulls left, right and centre. In this way each Nob acts as a sergeant-at-arms, champion, oppressor and role model for the Boyz they lead. This box set contains five multi-part plastic Ork Nobz. This 104-piece set includes: 10 head variations, five different torso-fronts and five body variations allowing you to assemble a unique looking squad. Also included are a range of weapon options including: big choppas, power klaws, shoota/rokkit kombi-weapons, a shoota/skorcha kombi-weapon, sluggas and choppas. Additonally there are a host of extra components to allow you to further customise your squad, including parts to upgrade your Nobz with Cybork bodies and a Grot ammo runt. Models supplied with 32 mm round bases.
  • More rolling fortress than vehicle, the Baneblade super heavy tank is possessed of overwhelming firepower. Wherever a Baneblade sees battle, it becomes the centre of the battle line, Imperial Guardsmen and even smaller tanks sheltering in its lee as its enormous primary cannon and numerous other guns hammer the foe into submission. This gargantuan multipart plastic kit builds a super-heavy Baneblade, a thundering tank that wields a full arsenal and is capable of absorbing punishment that would annihilate a small army. If you’re looking for a lynchpin around which a mighty armoured column can be built, a super heavy tank is a fine choice that can shock your foes and soak up incredible amounts of firepower, sparing the rest of your army. It is armed with a mighty baneblade cannon and co-axial autocannon on the turret, plus a demolisher cannon on the forward hull, 2 lascannons on side turrets, twin heavy bolters on a forward hull turret, 2 twin heavy flamers in sponson mounts, and a heavy stubber in a pintle mount atop the turret. The sponson flamers can be replaced with another 2 twin heavy bolters, and extra sponsons can be added with additional lascannons and either twin heavy bolters or twin heavy flamers. That’s a LOT of firepower. You’ll also find cosmetic options, like extra stowage, additional armour plating on the treads, tow hooks, fuel, and options for gunners and tank commanders in the hatches – including a choice of different heads. You can alternatively build the tank commander on foot, armed with a bolt pistol or laspistol in one hand, and a power sword or pointing hand in the other. No matter how you build it, your bits box will appreciate all the extra plastic left over. This massive kit can alternatively build a variety of other super-heavy tanks: - Banesword – armed with a quake cannon to punish vehicles and fortifications at extreme range - Shadowsword– armed with a tank-slagging volcano cannon - Doomhammer – armed with a titan-slaying magma cannon and troop-carrying capacity - Stormsword – armed with a bunker-busting stormsword siege cannon - Banehammer – armed with a tremor cannon to slow down aggressive opponents - Stormlord – armed with a vulcan mega-bolter and large troop-carrying capacity - Hellhammer – armed with a hellhammer cannon for close-quarters warfare This kit is comprised of a staggering 381 plastic components and one Baneblade Transfer Sheet with 253 transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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    The Land Raider is regarded by many as the finest armoured fighting vehicle of its class in the Imperium’s arsenal, and is the mainstay battle tank of the Space Marine Legions. It is a phenomenally powerful war machine, its multi-layered composite armour and reinforced hull all but impervious to even heavy weapons, being a sealed unit designed to resist enemy attack from any approach. Intended to serve in almost any environment as both war machine and exploration vehicle, it can operate freely in war zones ranging from acid swamps to rad-deserts without any noticeable impediment to its performance, and can even operate in hard vacuum, ensuring there is no open battlefield on which its armoured wrath cannot be unleashed. This multipart plastic kit builds one Land Raider Proteus, a mighty battlefield transport employed by the Legiones Astartes. This vehicle can be assembled as either a Proteus Carrier with a frontal assault ramp for delivering troops or a Proteus Explorator with a dozer blade for traversing broken terrain. Both variants sport two sets of sponson-mounted lascannons, and can be equipped with your choice of hull-mounted weapon – twin-linked heavy bolters, heavy flamers, or lascannons. The Proteus Explorator also offers an alternate frontal hull with sealed armour plating and a visor. The kit also includes components to upgrade the Land Raider Proteus with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. This kit comprises 159 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Perhaps the most advanced Dreadnought engine in the arsenal of the Great Crusade, the Contemptor Dreadnought fuses traditional technologies with arcane cybernetic lore. A powerful atomantic reactor fuels the Dreadnought's impressive speed and strength, while also supplying the defensive energy fields that further increase its battlefield durability. Equipped with a versatile armoury of weapons that allow it to serve as a mobile heavy weapons platform, assault powerhouse, or versatile linebreaker, the Contemptor has found a place within every Legion, no matter their preferred tactics. This multipart plastic kit builds one Contemptor Dreadnought, an impressive combat walker with an absolute trove of weapon options. The kit provides eight different ranged weapons to choose from – a conversion beam cannon, Gravis autocannon, Gravis bolt cannon, Gravis lascannon, Gravis melta cannon, Gravis plasma cannon, Kheres assault cannon, and volkite dual-culverin – each of which can be mounted on either of the Contemptor's arms. The kit also includes two melee fists, each of which can be built as either a Gravis power fist or Gravis chainfist, and sports your choice of in-built weapon – a combi-bolter, graviton gun, heavy flamer, meltagun, or plasma blaster. The model can even be built with a hull-mounted havoc launcher or head-mounted helical targeting array. You’ll also find a variety of alternate components and cosmetic options, including two heads, four different carapace designs, a choice of claws or fingers for the power fists, and scrollwork and tilting shield accessories. The model's joints, head, and power fist digits can all be assembled to offer a wide range of poses, ensuring that no two Contemptors look quite the same. This kit comprises 164 plastic components and is supplied with a Citadel 60mm Round Base, as well as a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. This kit is compatible with the Contemptor Dreadnought Weapon Frames, allowing you to outfit your Dreadnought with two copies of the same arm-mounted ranged weapon.
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