• Celebrating 20 years of miniatures combat in the Iron Kingdoms...

    MAGNUS THE UNSTOPPABLE & INVICTUS

    A patriot, a traitor, a warlord — what Magnus has proven in all his incarnations is that he is unstoppable.

    Now, as Magnus returns to the life of a mercenary, he is joined by his greatest creation.

    Invictus is the first Super Heavy warjack ever to join the Warmachine battlefield. Magnus, along with Invictus, is available to leaders of existing MKIV as well as Prime Legacy armies. Note that Magnus does not replace a leader model, but is a solo that automatically comes with a super heavy warjack.

  • Emperor Carver Ultimus Esquire III & War Boar MMD47

    Down, but not out…

    After suffering life-threatening injury at the hands of the warcaster Asheth Magnus, Emperor Carver Ultimus Esquire III once again takes to the battlefield thanks to the surgery of Dr. Egan Arkadius. His destroyed body has been augmented with limbs of iron and steam. To complement Carver on the battlefield, Arkadius has produced the pinnacle of his fusion of meat and metal—the Most Massive Destruction. Together, they will grind all enemies of the Thornfall Alliance beneath an iron hoof.

  • A huge, ancient robot built ten thousand years ago, the Kastelan Robot is a perfect example of the Adeptus Mechanicus’ repurposing of technology. Nearly unstoppable, their only flaw is that of any mere machine; they will follow instructions to the letter, even if this results in their own demise. A specialist Tech-Priest - the Cybernetica Datasmith - must constantly update and reprogram the Kastelan via order dataslates, lest this enormous, clanking robot simply stride blindly into a nearby chasm. Make no mistake, however; when his controls are set to destroy, the Kastelan will destroy. This ninety-five component multi-part plastic kit contains everything you need to make two Kastelan Robots and one Cybernetica Datasmith. The Kastelan Robots are armed to where their teeth would be, if they had teeth - options include two sets of power fists, two sets of twin-linked phosphor blasters and a choice of carapace-mounted weaponry (incendine combustor or yet another phosphor blaster - two of each are supplied). The Cybernetica Datasmith is armed with a gamma pistol, dataspike and a servo arm assembly featuring a rivet gun. A prehensile socket drill allows him to reprogram the Kastelan Robots on-the-fly. He also features a choice of two heads. The Kastelan Robots are supplied with two Citadel 60mm Round Bases, and the Cybernetica Datasmith includes one Citadel 32mm Round Base.
  • The Brutalis Dreadnought is a line breaker and a terror weapon – a bipedal combat walker, armed for close combat and piloted by a fallen hero of its Chapter. This hulking war machine lays down a hail of covering fire as it storms towards the enemy lines, but the greatest threat lies in its massive arms. Mounted with crushing fists or ceramite-sheathed talons, these can crush an armoured warrior like spoiled fruit or punch through a bunker wall like parchment. This multipart plastic kit builds one Brutalis Dreadnought, an imposing melee-focused war machine. This powerful walker can be equipped with armoured fists that feature integrated bolt rifles, or a pair of sharpened talons for shredding armour and infantry alike. It also sports twinned Icarus ironhail heavy stubbers atop its hull, and a pair of chassis-mounted weapons – either heavy bolters or tank-busting multi-meltas. This impressive kit is tremendously customisable – you can create your own intimidating pose using joints in the legs, arms, waist, and even its mechanical toes and fingers. Glueless assembly options allow you to adjust the position of the frontal armour – revealing the sarcophagus within – as well as the secondary weapons. You'll even find a choice of armour decorations. This kit contains 131 plastic components, 1x Citadel 90mm Round Base, and a Space Marines Vehicles Transfer Sheet. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tactical Squads are the mainstay of the Space Marine Legions, highly versatile infantry units that can attack or defend at will, assault heavily fortified positions, and take and hold strategic objectives – or simply slaughter the enemy – in almost any terrain or situation. All 18 Legions make heavy use of Tactical Squads in different ways – it is by the fighting power of thousands of superhuman warriors such as these, armed with deadly bolters and armoured for battle in the harshest of war zones, that the Imperium has beat a bloody path across the galaxy at the head of the Great Crusade. MKVI 'Corvus' Power Armour is the most advanced mark of power armour approved for mass production at the time of the Horus Heresy, featuring an iconic 'beakie' helmet packed with additional sensor equipment. Production of these suits continued even as Forge Worlds were rocked by vicious civil wars, and the armour became commonplace in the years following the end of the Heresy. This multipart plastic kit builds 20 Space Marine Legionaries, which can be fielded in games of Warhammer: The Horus Heresy as a Legion Tactical Squad of 20 models, or two units of 10 models. Each of these Legionaries is armed with a Umbra-pattern bolter and bolt pistol, with a variety of additional components such as grenades and pouches, and can also be equipped with a bayonet or chain bayonet for melee fighting. You can also build up to two Legionaries with a Legion vexilla, two with a nuncio-vox, and two with an augury scanner. Accessories and alternate heads are included to build a Legion Tactical Sergeant for each of your squads – the kit offers a variety of extra weapon options for these unit leaders, including plasma pistols, power swords, power fists, and lightning claws. These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose – however, the box includes a transfer sheet with 293 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This set comprises 352 plastic components, and is supplied with 20x Citadel 32mm Round Bases and 1x Legiones Astartes Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these models.
  • Tactical Squads are the mainstay of the Space Marine Legions, highly versatile infantry units that can attack or defend at will, assault heavily fortified positions, and take and hold strategic objectives – or simply slaughter the enemy – in almost any terrain or situation. All 18 Legions make heavy use of Tactical Squads in different ways – it is by the fighting power of thousands of superhuman warriors such as these, armed with deadly bolters and armoured for battle in the harshest of war zones, that the Imperium has beat a bloody path across the galaxy at the head of the Great Crusade. Mark IV 'Maximus Armour' was designed to offer a fine balance of agility and durability, exploiting many of the advanced technologies recovered by the Great Crusade. Its comparatively lightweight design, armoured external cabling, and redesigned helm make it prized amongst the Legiones Astartes – in the Age of Darkness, the Mark IV is perhaps the most common pattern of power armour seen across the galaxy. This multipart plastic kit builds 20 Space Marine Legionaries, which can be fielded in games of Warhammer: The Horus Heresy as a Legion Tactical Squad of 20 models, or two units of 10 models. Each of these Legionaries is armed with a Tigrus-pattern bolter and bolt pistol, and can also be outfitted with a variety of additional components including combat knives, grenades, and pouches, while up to two Legionaries can be outfitted with a back-mounted Legion vexilla. Accessories and alternate heads are included to build a Legion Tactical Sergeant for each of your squads – the kit offers a variety of extra weapon options for these unit leaders, including plasma pistols, chainswords, power swords, power fists, lightning claws, melta bombs, and combi-weapons with three configurations (flamer, melta, or plasma). These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose – however, the box includes a transfer sheet with 339 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This set comprises 344 plastic components, and is supplied with 20x Citadel 32mm Round Bases and a Legiones Astartes Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these models. This kit also includes the components to equip Legionaries with up to two plasma guns, two melta guns, two flamers, two heavy bolters, and two missile launchers – note that these options are not valid for a Legion Tactical Squad as found in the Liber Astartes rulebooks, but can be used to create a Legion Veteran Squad, reinforce your Legion Tactical Support or Heavy Support Squads, or build Tactical Squads for games of Warhammer 40,000.
  • The Maleceptor is a living vessel for the Hive Mind. Warp energy spears from its eyeless cranium to vaporise anything in its path, and those with minds strong enough to survive its keening psychic screams are laid low by its powerful talons. This 55-piece plastic kit makes one Maleceptor equipped with a pair of scything talons, which can be posed crouching or rearing up on its hind limbs. This kit can alternatively be built as a Toxicrene. The full rules for using the Maleceptor and Toxicrene in games of Warhammer 40,000 are included in White Dwarf Issue 40.
  • HARUSPEX

    65.00
    The Haruspex is a ferocious beast created to consume biomass at a sickening pace. It can devour an entire platoon of soldiers in a matter of moments, shovelling victim after victim into its jaws without pause. The Haruspex’s most obvious feature is its grasping tongue that comes as part of an inside out stomach containing 3 sets of jaws. It’s also armed with a pair of crushing claws and has a horned head specific to this monster, and can be armed with a thresher scythe tail biomorph. This plastic kit contains 47 components with which to make either a Haruspex or Exocrine. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey worlds, until such time as intruders come within range of their deadly weapons. The Hive Guard can be armed with either an impaler cannon or shockcannon. There are enough weapons to arm the complete unit with either option. This plastic kit contains 102 components with which to make either 3 Hive Guard or 3 Tyrant Guard. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • The Stormreach Portal is a masterful example of Azyrite engineering, adapting the mystical powers of the Star Bridges for use in the field. Stormcast Eternals that enter its swirling interior can be instantly redeployed via lightning strike to a new area within the Portal's vicinity, as if dispatched from Sigmaron itself. This multipart plastic kit builds one Stormreach Portal – a piece of faction terrain for Stormcast Eternals armies in Warhammer Age of Sigmar. This stunning piece is used by Stormcast Eternals to redeploy across the battlefield and features master-crafted iconography and sigils with the option of using the icon of Sigmar or the skull-faced icon of the Ruination chambers. This kit contains 34 plastic components and is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can strike back. This multipart plastic kit builds two War Walkers – fast, versatile weapons platforms for your Aeldari armies in Warhammer 40,000. Armed with shuriken cannons as standard, one or both can be replaced with a missile launcher, bright lance, scatter laser, or starcannon, giving you the weapon options to take on all foes. This kit comprises 68 plastic components, 2x clear plastic components, and 2x Aeldari 60mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. These miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Cursed Sepulchres are drenched in the energies of death – sites of necromantic potential where hundreds or even thousands of souls met their tragic end amidst violence and horror. Such areas are rich pickings for the Soulblight Gravelords. They contain bounteous quantities of desiccated flesh and yellowed bone ready to be transformed into undead soldiery or used to patch up damaged warriors. This multipart plastic kit builds three faction terrain pieces to make up a Cursed Sepulchre, a focus for the necromantic energy of your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. These mournful structures offer benefits to your undead army, bolstering summoning spells, and healing itself whenever blood is spilt on its unhallowed ground. This kit can alternatively be built as a Nexus of Grief – faction terrain for your Nighthaunt armies. Whichever variant you choose, it's easy to customise with four decorative roof components for the buildings with roofs, and two tree trunks, each with an optional extra branch, for the building without a roof. This kit comprises 42 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Background and Art Book This stunning art and background book brings each of the First Founding Chapters to life with in-depth lore and phenomenal new illustrations. READ IT BECAUSE Take a deep dive into the background of the nine loyalist Chapters of the First Founding, legendary heroes who have remained true to the Emperor for 10,000 years. DESCRIPTION Following the Age of Strife, with Humanity teetering on the brink of annihilation, the Emperor of Mankind unleashed a weapon of unimaginable power. His Space Marines. These mighty warriors, forged in the furnace of war, were marshalled together into the twenty Legions known as the First Founding. In the Era Indomitus, nine of the warrior brotherhoods remain true. Once Legions, now Chapters, they stand defiant as mankind's bulwark against the heretic, the xenos and the daemon. This art and background book explores the iconic loyalist Chapters of the First Founding in depth, bringing to life their distinct identities, cultures, and doctrines of warfare through more than thirty specially commissioned illustrations, including nine phenomenal double-page artworks. Within its pages, you'll find detailed lore, background information, and stunning artwork for: – Dark Angels – White Scars – Space Wolves – Imperial Fists – Blood Angels – Iron Hands – Ultramarines – Salamanders – Raven Guard Written by Guy Haley, Nick Kyme, John French, David Guymer, and Callum Davis.
  • Centurion Devastator Squads are long-range specialists who pound enemy positions with salvos of heavy weapons fire. They are primarily employed to besiege defended enemy positions, or used as mobile firebases to strengthen the Space Marine battle lines. This 3 man kit makes the Centurion Devastator Squad, providing every weapon and upgrade available to the unit. Before you add the specific weapon combinations you need to build the bodies. There are 3 distinct torsos; 3 individual sets of legs; 6 unique shoulder pad designs; and 7 heads (3 bare, and 4 helmeted) to choose from. The Centurion Devastator Squad’s arms can be equipped with either twin-linked heavy bolters, twin-linked lascannons; or grav cannons and grav-amps. The chest plates can be armed with either a hurricane bolter or a missile launcher. To add the finishing touches to your squad there is an additional helmet plume to make it clear who the Sergeant is; an omniscope; an eagle back banner; purity seals; and an iron halo. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Whilst the Centurion Devastator Squad is a really unique unit all the heads can be interchanged with those of the rest of the Space Marine range. As can the myriad extra pieces of equipment that can be found in other Space Marine kits, allowing the opportunity to create truly unique collections of miniatures. This plastic kit contains 175 components with which to make either a 3 man Space Marine Centurion Devastator Squad or 3 man Centurion Assault Squad. Also included is 1 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Drop Pods are launched from ships in low orbit, slamming into the battlefield with hatches blowing open upon violent impact. Within seconds, a squad of Space Marines burst out with weapons firing. Such deadly strikes send the foe into disarray as their lines are torn apart in the furious assault. This multipart plastic kit builds two Drop Pods, transport vehicles for your Space Marines armies in games of Warhammer 40,000. Disrupt enemy plans by deploying your troops directly into the heart of the enemy army, behind their lines, or on exposed flanks to claim key objectives. The kit includes the following parts to customise your miniatures: – 10x Imperial Aquila icons – 2x Ultramarines icons – 2x Space Wolves icons – 2x Imperial Fists/Crimson Fists icons – 2x Black Templars icons – 2x Raven Guard icons – 2x Dark Angels icons – 2x Blood Angels icons – 26x pieces of optional rubble This kit comprises 66 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • By command of Primarch Roboute Guilliman, the ancient empire of the Five Hundred Worlds shall rise anew in the Imperium's darkest hour. Demetrian Titus, now Captain of the Ultramarines Second Company, fights at the forefront of this war of reclamation. Yet the task that lies before him and his battle-brothers is titanic. Upon the blighted world of Novamagnor, Titus meets a malevolent foe in a battle of wits and will. Can he defeat the monstrous Nekrosor Ammentar, its Destroyer legions, and its stygian shards of the Nightbringer, or will Novamagnor and all its defenders be smothered beneath the shroud of death? This galaxy-shaking expansion for Warhammer 40,000 gives everyone new ways to play games in the 41st Millennium, from narrative-focused campaigns to matched play meetups. This is the first instalment of the 500 Worlds story arc, detailing the brutal and bloody operation to wrest control of Novamagnor from a horrifying new Necron threat. Inside the slipcase, you'll find three books, a booklet, a foldout map, and a sticker sheet to track your game progress. No matter how you like to play Warhammer 40,000, there's something in here for you. Contents: – 500 Worlds: Titus – An 80-page softcover book featuring lore and background about the opening moves to reclaim the 500 Worlds of Ultramar, including the forces marshalled by the Ultramarines and the Necrons. – 500 Worlds: Titus – Dread Incursions – An 80-page softcover book covering boarding actions, giving you all the rules you'll need to play, along with two Boarding Actions Detachments, 12 new missions, and linked campaigns. – 500 Worlds: Titus – War on the Vespator Front – A 56-page softcover book offering a narrative campaign of the over-arching conflict, giving every gamer a chance to stake their claim, along with six new missions to try. – 500 Worlds: Titus – Detachments – A 16-page booklet including three new detachments for the Space Marines (Orbital Assault Force, Bastion Task Force, and Reclamation Force) and Necrons (Pantheon of Woe, Cursed Legion, and Cryptek Conclave). – 1x Fold-out map of the Vespator Front, measuring 594mm by 420mm. – 1x Sticker sheet to track your progress on the Vespator Front, with 252 individual stickers. This expansion is only available while stocks last.
  • Welcome to the Maelstrom – an expanse of swirling energy and detritus, where realspace overlaps with the twisted insanity of the Warp. It is a lair of outlaws and pirates, embittered exiles, and the dregs of the galaxy – Human, xenos, and worse besides. There is mutation and empyric corruption here, but also opportunities to seize priceless treasures. The Maelstrom is the haunt of Huron Blackheart, ruler of the Red Corsairs warband of Renegade Space Marines, and proclaimed by some as the Master of the Maelstrom. This piratical expansion for Warhammer 40,000 gives everyone new ways to play games in the 41st Millennium, from narrative-focused campaigns to creating your own characters. The books explore the Maelstrom and the ruthless warlords who call it home, as well as introducing the Crucible of Champions, a system for building your own heroes, plus a campaign to play through. No matter how you like to play Warhammer 40,000, there's something in here for you. Contents: – The Maelstrom: Lair of the Tyrant – An 80-page hardback book featuring lore and background about the Maelstrom, and the many piratical elements who vie for control. – The Maelstrom: Lair of the Tyrant – Crucible of Champions – A 64-page hardback book with special rules for creating your very own Crucible Champion for every faction in the game. – The Maelstrom: Lair of the Tyrant – Raid and Ruin – A 48-page hardback book offering a narrative campaign to gain power and loot in the Maelstrom, as well as matched play missions – you'll find 12 Incursion missions, ten Raid and Ruin missions, and two Mayhem missions. – The Maelstrom: Lair of the Tyrant – Detachments – A 16-page softcover booklet including two new detachments for Chaos Space Marines (Huron's Marauders and Renegade Warband) and Aeldari (Eldritch Raiders and Corsair Coterie), one for the Orks (Freebooter Krew) and another for the Leagues of Votann (Mercenary Oathband). This expansion is only available while stocks last.
  • In the great forest of the Spitewood, life magic surges through root and bough, and the power of the god Kurnoth grows. Lead your warband through its twisting paths to battle your rivals and claim the treasures beneath its branches! This expansion for Warhammer Underworlds takes you to Spitewood, a labyrinthine forest where the followers of an ambitious Chaos god clash with the hunters of the Sylvaneth. You'll find a double-sided game board that introduces additional game mechanics – reinvigorating Aqua Ghyranis and protective Waystone Hexes, plus two full warbands – the Blood of the Bull, and Kurnoth's Heralds. To make the most of them, one Strike deck and one Mastery deck are also included, along with tokens, fighter cards, and warscroll cards. When combined with the Warhammer Underworlds: Embergard boxed set, available separately, you'll have everything you need to start playing fast-paced, tactical games in the heart of the mysterious Spitewood. This boxed set contains: 3x Kurnoth's Heralds miniatures in green-coloured plastic – Ylarin, Master of the Paths – Cullon, Axe of Kurnoth – Lenwythe, Eye of the Forest 5x Blood of the Bull miniatures in grey-coloured plastic – Zuldrakka the Hateful – Morudok – Tokkor the Immolator – Imnidrin – Grisk Back-stabba – 1x 16-page softcover rulebook – 1x Double-sided game board – 1x Warhammer Underworlds token sheet – 8x Fighter cards – 2x Warband warscroll cards – 1x Spitewood Rules card 2x Rivals Decks – Hunting Grounds – Deadly Synergy This kit contains 48 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • At the outset of the Soul Wars, Nagash’s cataclysmic Necroquake flooded the Mortal Realms with the powers of the aether. Incantations summoned forth new conjurations of unprecedented power and frightful sentience, though these endless spells were often treacherous, as likely to turn upon their caster as they were to devastate the enemy. Endless spells are arcane abominations that can be summoned to the battlefield by your Wizards. From unleashing gnashing, disembodied jaws to devour your foes to raising prismatic barricades to protect your flanks, the addition of endless spells introduces a deadly new dimension to your games and offers a number of nuanced strategic options. This set includes the following 13 endless spells, comprising 17 push fit miniatures, each supplied with their own base: - 1x Purple Sun of Shyish - 1x Ravenak’s Gnashing Jaws - 1x Suffocating Gravetide - 1x Quicksilver Swords - 1x Aethervoid Pendulum - 1x Chronomantic Cogs - 1x Burning Head - 1x Malevolent Maelstrom - 1x Prismatic Palisade - 1x Emerald Lifeswarm - 1x Umbral Spellportal (2 miniatures are used to represent this endless spell) - 1x Soulsnare Shackles (3 miniatures are used to represent this endless spell) - 1x Geminids of Uhl-Ghysh (2 miniatures are used to represent this endless spell) These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Forgefiends are daemon engines devised to sow death amongst enemy forces from afar, their hulking bodies fused with enormous warp-welded weaponry. Guided by the hateful daemonic intelligence bound within its metal shell, a Forgefiend scythes down masses of enemy troops and blasts glowing craters into the sturdiest targets. This multipart plastic kit builds a Forgefiend – a predatory daemon engine built for ranged annihilation. Its monstrous form combines warped metal and twisted flesh, covered with mechanical details such as vents, wires, cables, pistons, and segmented plates. The Forgefiend can be armed with a pair of heavy hades autocannons to spit a hail of shells, or unleash superheated blasts with a pair of ectoplasma cannons. The kit also offers a choice of two heads – one with snapping jaws, another with an in-built ectoplasma cannon. This kit can alternatively be assembled as a Maulerfiend. This kit comprises 67 plastic components and comes with a Citadel 120x92mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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