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Chaplains rouse Space Marines to war with their litanies of faith, and never is this spiritual fortification more vital than amidst the blood and horror of boarding actions and beachhead strikes. Thus, Chaplains are trained to wear formidable Terminator armour so they can fight alongside veteran battle-brothers in the heaviest combat. This multipart plastic kit builds one Space Marine Chaplain clad in durable Terminator armour. This inspiring orator stomps into battle, crushing skulls with a crozius arcanum – his deadly staff of office. In his other hand, he carries either a shell-spitting storm bolter or a massive bone-bedecked relic shield, offering him further protection in battle. The kit also offers the choice of a helmet or a bare head with rebreather, both in the skeletal style of the Chaplains, as well as two different heads for the crozius. This kit contains 25 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Rhino is the most widely used armoured personnel carrier in the Imperium. Based on ancient STC technology, the fundamental design is robust, reliable, and easy to maintain, with an adaptive power plant that can run off a wide variety of fuels, making it perfect for the wide-ranging armies of the Great Crusade – and the wars of the Horus Heresy. As such, the Rhino chassis serves as a basis for many other war machines, and these transports are produced in their thousands – several distinct patterns are in common use throughout the galaxy, with the heavily-armed Deimos being the most widespread amongst the Space Marine Legions. This multipart plastic kit builds one Legion Rhino Transport, in the distinctive Deimos pattern. This efficient transport vehicle has the capacity to carry a 10-man squad of Legionaries across the battlefields of the 31st Millennium, with room for characters to join the unit. Protected from enemy fire by thick armour plating and its defensive smoke launchers, the Legion Rhino Transport is armed with twin-linked bolters, and can be further customised with a range of weapons and utility gear. This kit includes the components to add a pintle-mounted havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite), as well as a searchlight, a dozer blade, and a hunter-killer missile. It also offers a number of cosmetic options, such as towing hooks and a choice of a Space Marine gunner, spotter, or closed hatch. This model has no Legion markings, allowing Warhammer hobbyists to paint it in whichever colours they choose – however, the box includes a transfer sheet with 42 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This kit comprises 102 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of this model. -
Chaos Lords are the most powerful of the Chaos Space Marines. With the genetic advantages of a Space Marine and the blessings of the Dark Gods there are few more dangerous entities in the galaxy. This Lord is clad in Terminator armour and can be armed with a variety of weapons. This boxed set contains 1 multi-part plastic Chaos Space Marines Terminator Lord, and includes options for a Chaos Space marines Terminator Sorcerer, combi-weapons, power weapons and more. -
The Drukhari rely heavily on surprise and raw speed, and hence their skycraft are all fast and manoeuvrable. The most deft of all Commorite transports is the Venom, an arrow-swift skimmer that carries an elite cadre of warriors into battle to strike like a poisoned dart at the heart of the foe. Should even a single Venom penetrate the enemy defences it can be enough to sow the seeds of destruction, laying down supporting fire as its lethal cargo goes to work. For this reason, the Venom is the perfect transport vehicle for Archons, Succubi and their respective bodyguards. This multi-part plastic kit contains one Drukhari Venom in 62 components. The kit includes two Wyches that represent a unit being transported into battle, a third Wych firing the on-board splinter cannon and a clear plastic canopy, giving you the option to paint the pilot and still be able to see him once the kit is fully assembled. It is also supplied with a ball and socket flying stand and a large flying base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Clonefather. Primogenitor. Spider. Fabius Bile has laboured under many epithets during his long and wicked life, but none truly convey the unrepentant evil of this heretic crypto-scientist. A twister of flesh and a sculptor of nightmares, Fabius Bile is one of the most abominable renegades to blight the Emperor's realm. In command of Fabius, you can unleash gene-spliced horrors upon an unsuspecting galaxy, bringing your enemies to their knees. Bile is also more than capable of taking care of himself too, carrying as he does the deadly Rod of Torment. He can be accompanied by a Surgeon Acolyte, who assists him in his twisted work. This pair make an excellent modelling or painting project and are an excellent addition to a Chaos Space Marines army. This 21-piece kit creates one Fabius Bile and one Surgeon Acolyte. It comes supplied with a 40mm Citadel round base and a 32mm Citadel round base. -
Biovores are living artillery pieces, swollen with the clutch of explosive Spore Mines that they nurture within their bodies. Upon anchoring itself to the ground with chitinous spurs, a Biovore undergoes violent spasms that expel its volatile offspring in high arcs as living ammunition. From there, the gas-bloated Spore Mines detonate in a shower of bone shards and acid rain, or else drift languidly down onto the battlefield, primed to explode whenever prey draws near. This multipart plastic kit builds a Biovore – a sentient Tyranid mortar – as well as three floating Spore Mines. The Biovore's lumbering form supports a symbiotic dorsal launcher, its spore-sac bulging with biological explosives waiting to be fired. The Spore Mines can be launched onto the battlefield by the Biovore, or simply rain down from the skies. The kit offers several alternate leg poses and basing elements for the Biovore, as well as three distinct designs of Spore Mine, allowing you to maintain variety in your brood as you build a whole battery of artillery-beasts. The Biovore in this kit can alternatively be built as a Pyrovore, a fire-spewing Tyranid creature. This kit comprises 37 plastic components, and comes with a Citadel 80mm Round Base and 3x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
he Necrons are a deathless species of The Necrons are a deathless species of alien androids who dominated the galaxy in ages past. After millions of years in self-imposed slumber, they are rising from their hidden tomb complexes to march in conquest once more. Clad in self-repairing bodies of living metal, armed with weapons that harness the devastating energies of the cosmos, the Necrons are a terrifying enemy. They are without fear or mercy, soulless mechanoids who advance in eerie lockstep to lay down an annihilating storm.
These phalanxes are joined by techno-sorcerous war engines, scuttling constructs, and shards of shattered star gods, led to war by undying nobles with wills and bodies of unyielding metal, driven by the absolute conviction that they are the rightful rulers of the galaxy. Ravaged by their long sleep, many Necrons have been reduced to murderous monsters or delusional demigods. Yet their madness only makes them an even greater and more inescapable threat. Codex: Necrons is an essential guide for anyone who wants to collect Necrons and display the might of their phaeron on the tabletop. In this book you'll find the rules you need to play a Necrons army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as detailed background material and stunning art showcasing their ancient origins, impossibly advanced technology, and dynastic courts. Inside this 136-page hardback book, you’ll find: – Terrifying background information exploring the awakened Necrons, from their unfathomably ancient history to the structure of the tyrannical dynasties – Stunning artwork that brings these undying legions and ancient tomb worlds to life (of a sort) – 47 datasheets detailing the profiles, wargear, and unique abilities of every Necrons unit, from mindless Necron Warriors to Imotekh the Stormlord – Five themed Detachments for Necrons armies, such as the Annihilation Legion and Canoptek Court, each with their own set of special rules – Crusade rules for steadily awakening the systems of your slumbering tomb world, earning ever-greater mechanical powers – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Amonhotekh's Guard – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Necron dynasty colour schemes This book also contains a one-use code to unlock Codex: Necrons content in Warhammer 40,000: The App.READ LESS
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A Sydonian Skatros is a sinister cybernetic sentinel, stoic and unmoving until the moment an enemy strays into range of their huge rifle. Mechanical, stilt-like limbs allow them to traverse hazardous terrain and survey the environment, shrouded by a smog of incense-exhaust. With protocol-driven precision and an advanced scanner known as the achillan eye, they lock on to their foes’ weakpoints and unleash pinpoint fire that sows panic and agony – all the better for eroding enemy morale. This multipart plastic kit builds one Sydonian Skatros, an augmented sniper created by the Adeptus Mechanicus. This Skitarii sharpshooter can be armed with one of two long-barrelled guns – a radium jezzail, which fires radioactive bullets that pierce armour and poison flesh, or a high-powered transuranic arquebus. Each weapon comes with its own bionic loader-arm, as well as an ammunition pack for the Skatros' belt, which sports a holstered pistol for closer foes. The kit also includes a choice of two different headset designs for the Skatros – a sinister mono-visor, or a pair of staring goggle-lenses – which can be worn over their cyborg facemask or pushed up onto their forehead. This kit comprises 21 plastic components, and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerous hull-mounted guns are crushed mercilessly beneath their heavy treads. These reliable and formidable tanks can be found in nearly every Astra Militarum regiment in the galaxy, and have become synonymous with the Imperium's fury. This multipart plastic kit builds a Leman Russ Battle Tank – a versatile armoured vehicle with a wide range of variants. This tank can be built with one of seven powerful turret weapons – a battle cannon, demolisher battle cannon, eradicator nova cannon, executioner plasma cannon, exterminator autocannon, punisher gatling cannon, or vanquisher battle cannon – allowing you to arm your Leman Russ for busting open tanks, shredding alien swarms, or anything in between. It also sports a hull-mounted secondary weapon – a lascannon, heavy bolter, or heavy flamer – and can be equipped with two optional sponson-mounted guns – a pair of heavy bolters, heavy flamers, multi-meltas, or plasma cannons. The kit includes cosmetic options such as a searchlight, handles, and a choice of an exposed crewman or closed hatch. It can alternatively build a Tank Commander – a skilled squadron officer for the Astra Militarum, mounted in a Leman Russ. This kit comprises 150 plastic components and includes an Astra Militarum Vehicle Transfer Sheet, with 475 transfers featuring numerals, sigils, and a variety of regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servo-arms and mechadendrites. Techmarines specialise in repairing tanks and war machines, so if you favour armoured warfare, never leave home without a Techmarine or two in order to keep them in tip-top shape! This kit builds one Primaris Techmarine. He is equipped with a grav-pistol, Omnissian power axe, servo-arm, mechadendrite, and a shoulder-mounted forge bolter. It is supplied in 24 plastic components and comes with a Citadel 40mm Round Base. -
An iconic rendering of T'au technological progress and ingenuity, the XV8 Crisis Battlesuit is a thing of joy to behold in battle - unless you're its target. Skimming along on the jets of their repulsor engines, Crisis Battlesuits close on their enemy with a surprising speed, unloading their diverse weaponry and leaping away in a split second. Only the best T'au warriors are allowed to pilot these machines, spending years on the front line before even being considered for this honour. Able to be dropped from a planet's upper atmosphere, slamming into ranks of enemies like a tidal wave, the XV8 Crisis Battlesuit is the ultimate balance of firepower, speed and resilience. This multi-part plastic kit contains everything needed to build three XV8 Crisis Battlesuits, with six accompanying drones. There's an impressive level of customisation available, with ball fittings allowing unprecedented posability. One miniature can be optionally assembled as a Shas'vre, with special head and chest plate, and there's a prodigious amount of advanced T'au weaponry in the box: four plasma rifles, three flamers, four fusion blasters, four burst cannons, three missile pods and three shield generators. The accompanying drones have options for gun, shield or marker variants, and you can build a total of six drones, with up to three of any one type. The kit also includes an assortment of battlesuit electronics systems. One model in the kit can even be built as the new, experimental Iridium-class XV8-02 Crisis Battlesuit - distinguishable by its thicker armour and aggressive appearance. Huge variety! 152 components are included in total, with three Citadel 50mm Round bases and three Citadel small Flying bases. -
The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'. Morgrim's Butchas are a ferocious warband of Beast Snaggas, rugged Orks eager to prove their toughness by bringing down the biggest, baddest prey the galaxy has to offer. Whether they ride atop bad-tempered Squighogs or rush forward in bellowing mobs of Boyz, no foe is safe from becoming a Beast Snagga's next trophy. Kickstart the Waaagh! with Combat Patrol: Orks! This boxed set contains all the units you need to start your army or expand an existing collection, and will save you money compared to buying the contents individually. These miniatures provide an aggressive, hard-bitten core for any Orks army, and can also be used as a complete force in Combat Patrol games of Warhammer 40,000 – the Combat Patrol rules are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Beastboss - 4x Squighog Boyz, accompanied by 1x Bomb Squig - 20x Beast Snagga Boyz All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Adepta Sororitas are the armed wing of the Imperial faith. They defend the Emperor's cathedrums, chapels, and holy shrines from the heretic, the mutant, the witch, and the alien. Encased within power armour, the Battle Sisters of the Orders Militant wield boltguns, flamers, and chainswords as they march relentlessly towards their enemies, bearing relics of fallen martyrs and singing prayers above the din of battle. Their tanks and wargear are bedecked with the iconography of the Adeptus Ministorum, a demonstration of their zeal to any who would opposed them. Where the Adepta Sororitas tread, so does the light of the Emperor shine. This 129-page book is richly embellished with art and background information celebrating the courage, strength, and zeal of the Sisters of Battle. You'll find within these pages all the rules, inspiration, and reference material you'll need to collect, build, and play games with your mighty armies, including datasheets for every unit in the army, and a Combat Patrol for playing fast-paced games of Warhammer 40,000. This hardback Codex contains: – Background material illustrating the rich history, organization, and ethos of these holy warriors – Stunning art capturing the majesty of the Adepta Sororitas, and the horrors into which they charge headlong, plus a showcase of beautifully painted miniatures to inspire you – Full rules for every unit in the army, including 30 datasheets, and four specialised Detachments – A full complement of rules for launching a cleansing crusade with your Adepta Sororitas, even resulting in one of them possibly becoming a living saint – Concise datasheets and rules for fast-paced Combat Patrol games This book also contains a one-use code to unlock Codex: Adepta Sororitas content in Warhammer 40,000: The App -
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.This deck takes a defensive stance, planning for the late game while occasionally hitting opponents with precise attacks where it hurts the most. Your strengths are animal companions, Anarch tactics and the Protean shape-changing powers of your minions, which help to pass blockers, intercept enemies and excel in combat. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12 cards) 1 Crow 1 Dario Ziggler 1 Hanna Nokelainen 1 Indira 1 Joaquín de Cádiz 1 Kamile Paukstys 2 Martina Srnankova 2 Massimiliano 1 Nathan Turner 1 Ruslan Fedorenko Library (77 cards) 1 Anarch Railroad 1 Backways 4 Blood Doll 1 Ecoterrorists 1 Fame 1 Haven Uncovered 1 Rack, The 1 Smiling Jack, The Anarch 1 Zoo Hunting Ground 2 Constant Revolution 6 Deep Song 1 Rewilding 4 Thing 1 Double Deuce 2 Murder of Crows 2 Raven Spy 4 Earth Control 2 Form of the Bat 2 Bear’s Skin 6 Carrion Crows 2 Claws of the Dead 2 Form of the Wolf 4 Hidden Strength 4 Cats’ Guidance 6 Deep Ecology 6 Eyes of the Wild 5 On the Qui Vive 4 Protection Racket
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Clan Toreador are artists and divas, obsessed with beauty and passion. They are the social elite among the undead, mesmerizing and awestriking to behold. This deck tries to take political control over the game, using diversion and other tricks to pass enemy defenses. It does damage with both bleeds and political actions. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (6 cards) 1 Carmelita Neillson (New card) 1 Catalina Vega 1 Flávio Gonçalves 1 Mateo García (New card) 1 Mkhokheli 1 Nik Sikko Library (49 cards) 1 Art Museum 1 Dummy Corporation 2 Minion Tap 4 Toreador Grand Ball 5 Enchant Kindred 1 Entrancement 1 Conservative Agitation 1 Domain Challenge 3 Kine Resources Contested 3 Parity Shift 2 Aire of Elation 2 Bewitching Oration (New art) 1 Scorn of Adonis 2 Voter Captivation 4 Resist Earth’s Grasp 1 Scalpel Tongue 6 Majesty (New art) 2 On the Qui Vive (New art) 3 Second Tradition: Domain (New art) 2 Telepathic Counter 2 Telepathic Misdirection 1 rules reference card Note: Cellophane wrapped only – no tuckbox. -
Imperial Agents emerge from the shadows when heresy threatens to destabilise worlds, cultists seek to summon daemonic abominations, and xenos corruption endangers Humanity's realm. Some are Inquisitors of the Holy Ordos and their motley cadres, but this umbrella term also encompasses terrifying Assassins, swashbuckling Rogue Traders, fanatical priests of the Imperial faith, and other more specialised individuals. Some join more conventional Imperial armies to either further their own ends or lend their resources to an important battle. No matter the cause or nature, Imperial agents are amongst the most secretive and esoteric servants of the Golden Throne. Codex: Imperial Agents delves deeply into the murky origins of these clandestine organisations, offering insight into their methods of war. This also includes the mysterious Deathwatch Chapter of Space Marines, seconded as they are to the Ordo Xenos, and other key units attached to various agencies, including the Sisters of Battle, Grey Knights, Imperial Navy, Adeptus Arbites, and more. You'll find loads of grim and sinister artwork to inspire you, along with beautiful galleries of painted miniatures. This hallowed tome gives you all the rules you'll need for engaging in the shadow war for the heart of the Imperium, whether it's in Combat Patrol, narrative Crusade campaigns, or matched play games of Warhammer 40,000. Inside this 128-page hardback book, you'll find: – Background material and lore for the various different types of Imperial Agents, from the Assassin temples, to the Ordos of the Inquisition, and the forces that commonly fight alongside them – Evocative artwork and photography that will inspire your own collection and unleash your creativity – Full rules for using Imperial Agents in your games, with 26 datasheets for each available unit, including Deathwatch, Assassins, Grey Knights, Sisters of Battle, Imperial Navy, Adeptus Arbites, and more, plus four Detachments – A full set of rules for running your own Shadow Operations narrative Crusade campaign, as well as playing fast-paced Combat Patrol skirmishes This book also contains a one-use code to unlock Codex: Imperial Agents content in Warhammer 40,000: The App -
A Horus Heresy novel As the Great Crusade draws to a close, primarch Fulgrim and the Emperor's Children continue their pursuit of perfection. But pride comes before a fall, and this most proud of Legions is about to fall a very, very long way... READ IT BECAUSE Graham McNeill paints a masterly portrait of a Legion brough low by their own hubris. And we see the epic Dropsite Massacre of Isstvan V, and the death of a primarch. Doesn't get much bigger than that. THE STORY Under the command of the newly appointed Warmaster Horus, the Great Crusade continues. Fulgrim, Primarch of the Emperor's Children, leads his warriors into battle against a vile alien foe, unaware of the darker forces that have already set their sights upon the Imperium of Man. Loyalties are tested, and every murderous whim indulged as the Emperor's Children take their first steps down the road to true corruption - a road that will ultimately lead them to the killing fields of Isstvan V... Written by Graham McNeill -
Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the course of entire engagements. This multipart plastic kit builds 10 Tempestus Aquilons and a servo-sentry for use in games of Kill Team, or fielded in an Astra Militarum army in games of Warhammer 40,000. The kit includes options, accessories, and interchangable parts to customise your kill team, plus components to build specialists like the quick-drawing Gunfighter, explosive Grenadier, and servo-sentry, which can be armed with a flamer, grenade launcher, or a hot-shot volley gun. Inside the box, you will also find a sheet of 28 doulbe-sided Tempestus Aquilons tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 181 plastic components, 10x Citadel 28.5mm Round Bases, and 1x Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Death Korps of Krieg's grim regiments excel in the most gruelling of conditions – their famous siege troops holding key positions no matter the onslaught unleashed upon them. They're not unlike a pitiless cult of sacrifice – with their legendary endurance, death often claims their foes first. This multipart plastic kit builds 10 stalwart Death Korps of Krieg troopers for your Astra Militarum armies in games of Warhammer 40,000. Armed with utilitarian lasguns and equipped with gas masks, they are ready to enter the meatgrinder of war. This kit is extremely versatile, with lots of options to customise your unit. One miniature can be built as a Watchmaster – armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon in the other hand. One miniature can be equipped with a sharpshooter's long-las, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. The vox-operator can be assembled with either binoculars or a grenade in their left hand, and one miniature can be built carrying a medi-pack. There are also plenty of cosmetic accessories to further decorate your miniatures, including bayonets, pickaxes, belt pouches, grenades, and more. This kit comprises 130 plastic components, and 10x Citadel 25mm Round Bases. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.