-
Saturnine pattern Dreadnoughts and armours were reintroduced and championed by the Primarch Vulkan, and caused ripples through the Legions as this powerful technology was put to use. They played a key part in several crucial battles of the Horus Heresy. This gaming supplement for Warhammer: The Horus Heresy explores the ground-breaking Saturnine technology developed by Vulkan, the Primarch of the Salamanders, including new ways to make use of it during your games. Inside, you'll find a detailed account of the development of Saturnine armour, its distribution and use within the Legions, and descriptions of how they were used in several key battles. The rules section provides several missions designed around heavy assaults, Detachments and Unit Profiles for the Legiones Astartes, and an Arcana upgrade for the Thousand Sons. This 48-page softcover supplement contains: – Exemplary Battles: How Saturnine Terminators and Dreadnoughts fought at key engagements, including the Dropsite Massacre at Isstvan V, the War of Bitter Iron, and the Kolarne-Distal Incident. – Saturnine Plate: Rules for Centurions in Saturnine Terminator Armour, Saturnine Terminator Command Squads and Word Bearers Phraetus Anointed Conclaves, alongside the Thousand Sons Osiraean Prosperine Arcana. – Historical Detachments: Rules for Linebreaker Echelon Apex Detachments and Maelstrom Sentry Battery Auxiliary Detachments to include in Legiones Astartes armies. – Additional Missions: The historical Ignis Sector Assault Legendary Mission and the Onslaught Mission Pack, featuring heavy assault scenarios pitching indomitable attackers against staunch defenders. You will need a copy of theWarhammer: The Horus Heresy – Age of Darkness Rulebook and either Liber Hereticus: Traitor Legiones Astartes Army Book or Liber Astartes: Loyalist Legiones Astartes Army Book to make use of this supplement.
-
A Warhammer 40,000 Novel Since the T’au Empire annexed the world of Cao Quo, its benighted human population has caused setback after setback for their new rulers, resisting the light of the Greater Good. Now, an armed rebellion has taken root, led by the ruthless but brilliant Artamax – a Space Marine of the Raptors Chapter. READ IT BECAUSE Explore the inner workings, politics, and challenges facing members of the T'au as they face a full-scale planetary insurrection from within their own empire. Can a selection of experts from across the castes come together to defeat this insurgency? THE STORY In a moment of crisis for the T'au Empire, the enigmatic ethereal Yor’i assembles an elite Elemental Council – a veteran Fireblade, a water caste spy, a peerless air caste pilot, and a maverick earth caste engineer – in the hope of curtailing the growing insurgency on the planet Cao Quo. But as a full-scale planetary insurrection looms, enemies more cunning than Yor’i’s council could have imagined begin to surface from both sides, and Cao Quo soon finds itself teetering on the brink of being plunged back into a dark age of ignorance, and all-out war. Written by Noah Van Nguyen.
-
Necromunda exists on the brink of complete societal collapse and revolution. The teeming masses outnumber their noble masters many times over, and even the staunchest defence wouldn't be enough to hold them back if they ever united. Enter the Palanite Enforcers – loyal to the spires, ruthless, and well-equipped, they suppress and subjugate the lawless, protecting their patrons by ensuring the status quo remains firmly in place. No depths of the underhive are truly safe from their domineering presence. This book peels back the veneer to uncover the brutal truth of the Palanite Enforcers, merciless soldiers whose remit is to impose law and order on the chaotic underhives in service to their noble masters. You'll find rules for different precincts, an exhaustive armoury, new scenarios to get them into the action, a fresh set of Hangers-on and Hired Guns, and loads more. This 128-page hardback book contains: – Background of the Palanite Enforcers: In-depth background material for the callous lawmen who patrol Necromunda with impunity, including their organisation and hierarchy. – Palanite Enforcer Patrols: Rules for running your own patrol, including an extensive list of weapons and Wargear. – Hangers-on, Hired Guns, and Dramatis Personae: Add everything from psychic Haunts to the Scrutinator-Primus Servalen to your gang. – Additional Rules: Palanite Drill skills, rules for different Prefectures, and forming alliances with the Imperial House. – Palanite Enforcer Scenarios: Two scenarios involving the Enforcers – Asset Seizure and The Getaway. – Badzone Enforcer Gangs: Rules for creating Enforcers from isolated or abandoned fortress-precincts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book.
-
Imperial Knights are towering war machines piloted by an elite few – men and women whose nobility is etched into their every deed. They champion the virtues of the Code Chivalric and stamp down upon the enemies of the Imperium as they battle against treachery, dishonour, and infamy across the galaxy. Codex: Imperial Knights is a vital book for collectors who enjoy the thunderous steps of mighty war machines. This impressive tome is packed with noble artwork, chivalrous background material, stunning photography, and the rules you need to unleash your titanic steeds in games of Warhammer 40,000. You’ll find datasheets, Detachments, rules for using Freeblades in your other Imperial armies, and narrative Crusade rules. This book will bring honour to your household no matter how you like to collect, paint, and play with your Imperial Knights. Inside this 112-page hardback book, you'll find: – Riveting background material about the Knight Houses, including how they operate, and their unique heraldry – Photography of massed Knight charges, and artwork that will set your imagination ablaze – Rules for using Imperial Knights in games of Warhammer 40,000, with four Detachments, and 12 datasheets to cover the available configurations – A set of rules for working out your own Chivalric Quest narrative campaign This book also contains a one-use code to unlock Codex: Imperial Knights content in Warhammer 40,000: The App.
-
A Warhammer Chronicles Omnibus From a humble tribesman to the founder of a great empire to God-King, the journey of Sigmar begins here in an epic trilogy of novels. READ IT BECAUSE Nowadays, he's the God-King, ruling a Celestial realm and sending out gold-armoured heroes to reconquer the Mortal Realms from Chaos. But once he was a man, and this is the story of how he went from the son of a tribal leader to the most powerful warrior in the world. One of the books in the series – Empire – won the David Gemmell Legend Award as well. THE STORY Sigmar is the greatest leader of men the world has ever known. By saving the High King of the dwarfs, he earned the eternal friendship of the mountain folk. When a mighty horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. In defeating the Great Necromancer Nagash, he saved mankind and secured the future of his empire. His deeds are legend. This is his story. CONTENTS – Heldenhammer (novel) – Empire (novel) – God King (novel) – Let the Great Axe Fall (short story) – Gods of Flesh and Blood (short story) – Sword Guardian (short story) Written by Graham McNeill.
-
The Flesh-eater Courts are accursed and terrifying. Neither fully dead nor alive, ruled by bestial vampire monarchs, these ghouls are trapped in a reality-warping delusion that blinds them to their grim nature. In the dark places of the realms, the Flesh-eater Courts congregate – festering wherever war and tragedy has ripped apart proud kingdoms. Stooped and malformed, these cannibals tear at living flesh with savage abandon, all while believing themselves to be noble knights and feudal lords. Death Battletome: Flesh-eater Courts is a macabre tome for collectors and gamers who wish to lead a crusade to liberate the Mortal Realms. This hardcover book is packed with twisted artwork, chilling background material about the debased cannibals, epic photography, and the rules you'll need to do your liege lord proud. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your deluded campaigns, no matter how you like to collect, paint, and play with your Flesh-eater Courts. This 98-page hardcover book contains: – Background, art, and fiction giving you an overview of the Flesh-eater Courts' tragic history and deluded culture – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 27 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Charnel Watch – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Flesh-eater Courts content in Warhammer Age of Sigmar: The App.
-
The Nighthaunt gather across graveyards and battlefields. Ethereal horrors, they seek to visit their agonies upon the living and turn all the lands into a lifeless Necrotopia. Coalescing in dread processions, they descend upon their foes in a frenzied and incorporeal horde. Embittered and consumed by misery, they hate the living and vent their fury with ghastly talons and grave-iron blades. Surging from the lightless underworlds in their spectral masses, they will drown the realms in fear. Death Battletome: Nighthaunt is a chilling book for collectors and gamers who wish to punish the living throughout the Mortal Realms. This hardcover tome is packed with macabre artwork, hair-raising background material about the tortured souls, epic photography, and the rules you'll need to enact the will of Nagash. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your campaigns of terror, no matter how you like to collect, paint, and play with your Nighthaunt. This 106-page hardcover book contains: – Background, art, and fiction giving you an overview of the calamitous fate of the Nighthaunt – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 29 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Cursed Shacklehorde – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Nighthaunt content in Warhammer Age of Sigmar: The App.
-
After years of invasions and warfare, the Barony of Westerland stands upon the brink of destruction, its northern reaches overrun by the forces of Chaos. The warriors of Marienburg discover an unexpected ally when a grand fleet of Cathayan junks arrives in the Manaansport Sea, heralding the arrival of Miao Ying, the Storm Dragon. This supplement explores the Armies of Grand Cathay even more deeply, and includes additional rules to help you get the most out of them in your games of Warhammer: The Old World. It includes expanded lore, delving into the relationships the nation of Grand Cathay has with the inhabitants of the Old World and the events that led to the sailing of the Jade Fleet. There are rules for allying your Armies of Grand Cathay with the Empire of Man, additional terrain rules, a guide to multiplayer battles, and a series of linked scenarios to play. There are also additional magic items for your Armies of Grand Cathay, including weapons, armour, talismans, and more. Within this 48-page softback supplement book, you will find: – The Shadow of Chaos: A recounting of the events that led to Frydaal the Chainmaker conquering the northern reaches of the Empire, leading to the arrival of the Jade Fleet in the Old World. – Diplomacy of the Dragon: An in-depth look at the long-standing relationships between Grand Cathay and the nations of the Old World. – War in Westerland: Rules and scenarios that allow you to recreate the battles of Grand Cathay in the unique terrain of the Wasteland. – Armies of Infamy: Rules to field a unique Grand Cathay Army of Infamy: the Jade Fleet, allowing you to ally the warriors of Grand Cathay with the brave soldiers of the Empire of Man. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Arcane Journal – Armies of Grand Cathay, and Warhammer: The Old World – Forces of Fantasy, all available separately, to use the contents of this book.
-
Across the battlefields of the 31st Millennium, Humanity fights for its very survival. The Warmaster, Horus Lupercal, has turned against the Emperor, along with half of the armies of the Imperium. They march relentlessly for Terra, as vast cohorts of titanic war machines clash against each other in a brutal and bloody civil war. This is the Age of Darkness. This essential gaming supplement for Warhammer: The Horus Heresy – Legions Imperialis collates the army lists for Legiones Astartes, Solar Auxilia, Mechanicum Taghmata, Dark Mechanicum, Collegia Titanica, and Knight Households. Having the Detachments and Formations for each force in one place makes army building easy, and keeping track of your rules in the heat of battle straightforward. The book also contains Iconic Formations and Bonded Cybernetica Support Formations to add even more narrative flavour to your armies. Inside this 240-page hardback book, you will find: – Army Lists: Exhaustive Formations and Detachments for Legiones Astartes, Solar Auxilia, Mechanicum Taghmata, Dark Mechanicum, Collegia Titanica, and Knight Households. – Miniatures Showcases: Painted Legions Imperialis miniatures to inspire you. – Iconic Formations: Legendary Formations of warriors you can unleash on the battlefield. – Bonded Cybernetica Support Formations: Cohorts of Legio Cybernetica constructs you can add to your force. To use the contents of this book, you'll need a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately.
-
A Warhammer 40,000 Novel The Emperor’s Children seek sensation above all else, but when Xantine's warband come upon an isolated Imperial world, he sees an opportunity to pursue the finer things in life. How long can the proud warlord maintain his 'perfect' rule – and will the planet survive his reign? READ IT BECAUSE It's a tantalising look into the gleefully twisted minds of the Emperor's Children as an arrogant warlord strives to 'save' an Imperial world from its own imperfections. THE STORY Once a united Legion, the disparate splinters of the Emperor’s Children now eke out a violent, hedonistic existence between the stars, raiding and ravaging worlds to indulge their fathomless appetites. Xantine, proud leader of the Adored and a true son of Fulgrim, wants more than to simply pillage backwater worlds. He soon finds what he has been searching for – Serrine, a wealthy but cruel planet festering under misrule and inequality, cut off from the Imperium by warp storms. It is too tantalising a prize to ignore, and Xantine sets out to bring perfection to his new world. But perfection is an elusive concept, and as threats creep from the depths of Serrine and the ranks of the Adored, the rot at the heart of Xantine’s perfect rule is laid bare… Written by Rich McCormick.
-
A Warhammer 40,000 Novel A saviour pod screams a flaming path through the skies of Fortuna Minor, almost lost amidst the debris that rains down over the arid plains below. The Imperial fleet in orbit is in full retreat, their deployment undone by orkish cunning. READ IT BECAUSE Follow the story of a leading Imperial military strategist as he attempts to almost single-handedly turn the tide of war against a ferocious ork Waaagh!. Discover how the Astra Militarum fight when they're outnumbered and outgunned. THE STORY Fortuna Minor is overrun by Speed Waaagh!s, its population enslaved to build weaponised effigies of the orks’ foul gods. For the Imperial forces on the planet, every hour is a hopeless fight for survival. But into this nightmare steps Arcadian Leontus – Lord Commander of the Segmentum Solar, peerless tactician and mastermind of countless victories. Even stripped of his armies, Leontus has no intention to merely survive this war. He intends to win it. Written by Rob Young.
-
An Astra Militarum Omnibus The Imperium of Man calls daily upon the sacrifice of millions – soldiers who go gladly unto death, the inevitable and only release from service most are likely to get. It is the duty of the Astra Militarum to ensure the alien and the heretic alike are put to the sword, and the worlds on which they fight are often as dangerous as the foes themselves. READ IT BECAUSE This collection of novels and short stories from across the front lines of the Astra Militarum includes several gripping tales of human grit and bravery in the face of the nightmarish alien horrors of the 41st Millennium. THE STORY In the novel Death World, by Steve Lyons, the iconic Catachan Jungle Fighters must battle a xenos threat on Rogar III. A crucially important general must be rescued from the T’au Empire in Kasrkin by Edoardo Albert, and Witchbringer, by Steven B Fischer, sees a sanctioned psyker forced to fight both prophecy and betrayal. Four related short stories by the same authors are also included for you to explore the characters and settings even further. CONTENTS: – Death World (Novel) by Steve Lyons – Kasrkin (Novel) by Edoardo Albert – Witchbringer (Novel) by Steven B Fischer – The Weight of Silver (Short story) by Steven B Fischer – The Taste of Fire (Short story) by Steven B Fischer – Green and Grey (Short story) by Edoardo Albert – Waiting Death (Short story) by Steve Lyons
-
The Empire is a vast and prosperous, if troubled, land. Since the time of Sigmar – when a hero unified the twelve tribes of Men that dwelt between the Worlds Edge Mountains and the shores of the Sea of Claws – the Empire has stood defiant in the face of the encroaching darkness. This supplement explores the background and history of the myriad of states that make up the Empire of Man, as well as the forces and regiments that fight to defend them. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of mighty Empire of Man warriors and knights in new and exciting ways. Within this 48-page supplement book, you will find: – The Empire of Man: Lore and background of the Empire of Man and its many states. – Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders. – Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke. – Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights. – Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this book.
-
A Warhammer 40,000 Novel Across the warp storms of the Great Rift, a distress beacon calls for aid. The Rock is listening, for the Dark Angels have only their oaths to remind them of who they are. READ IT BECAUSE See what happens when the Dark Angels encounter a planet that might have even more secrets than they do! Can Master Lazarus cope with discovering what it really means to be defined by your oaths? THE STORY Supreme Grand Master Azrael summons Lazarus and his Fifth Company to honour an old debt on the Knight world of Reis – a planet upon which the warp has set its hungry gaze. But Lazarus is not so sure Reis wants to be saved – its Knights are long lost, its governance is dogged by political strife, and internecine conflict hampers the world’s defence against an ancient evil. An evil which, like Lazarus himself, refuses to die. Written by Gary Kloster.
-
An Ufthak Blackhawk Novel Ufthak Blackhawk reckons he’s in for it. Da Meklord has summoned him, and the Gargantsmasha just knows his boss wants to kick his teef in and be done with it. READ IT BECAUSE Follow Ufthak Blackhawk as he faces the drukhari in the teeming fighting pits of their dark city of Commorragh and he finds himself challenged to gladiatorial combat against the masters of pain. THE STORY Out of options, Ufthak leads his Waaagh! through the mysterious webway, to a place where kunnin’, sneakin’, and thinkin’ are the name of the game. A place with little truck for muscle and brawn – Commorragh, the Dark City. Here, where kabals and haemonculus covens pump psychic viscera into the warp, Ufthak is thrown into gladiatorial combat and soon finds himself up against an archon who will stop at nothing to prove she deserves to rule the Dark City – even if it means bringing Commorragh down around her. But the drukhari are about to discover that while orks may be simple, very little about them is ever straightforward. Written by Mike Brooks.
-
A Black Templars Novel The Black Templars of the Second Dornean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer.
-
During the Age of Darkness, the Mechanicum of Mars split in two, just as the Astartes did. Fueled by righteous fury on both sides, they tore into each other with the most devastating weaponry unleashed during those bleak times, holding nothing back. Contained within this 128-page hardback book you will find a comprehensive history of the rift that tore the Mechanicum apart, detailing the corrupt technologies employed by the Dark Mechanicum, as they came to be known. You'll learn of the Doom of Magma City, the largest conflict of this internecine war, and the forces that took part. Also included are rules for both the loyal Mechanicum, and the traitorous Dark Mechanicum, plus their Formations, and Detachments. This supplement book presents a full campaign system for linking Legions Imperialis battles together, including an Escalation Campaign that sees the forces ramping up to a final apocalyptic battle. You'll also find rules for three Formations of Legend, with their own unique special rules, plus army lists for Collegia Titanica and Questoris Familia forces. In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.
-
A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas.
-
A Cities of Sigmar Anthology To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. Contents: – On the Shoulders of Giants, by Adrian Tchaikovsky – The Wanderer, by Hal Wilson – Hounds, by Christopher Allen – Roadwarden, by Liane Merciel – Murder by Moonlight, by Noah Van Nguyen – The Manse of Mirrors, by Nick Horth – Past Returns, by Hal Wilson – False Dawn, by Christopher Allen – River of Death, by Anna Stephens – The Siege of Greenspire, by Anna Stephens – The Book of Transformations, by Matt Keefe – The Nameless, by Hal Wilson
-
The Stormcast Eternals are Sigmar’s chosen champions – immortal heroes imbued with the power of the celestial tempest. With lightning-wreathed hammers in their hands and a hymn of vengeance on their lips, they defend mortalkind against the tide of darkness that seeks to consume it. Now the God-King’s chosen face their greatest challenge, for the Hour of Ruin is nigh. Order Battletome: Stormcast Eternals is crucial for collectors and gamers alike. This impressive tome is packed with inspiring artwork, background material, stunning photography, and the rules you need to unleash Sigmar’s glorious warriors upon the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help get you started playing small, fast-paced, and intense games, quickly. No matter how you like to collect, paint, and play with your Stormcast Eternals, this book is for you. This 152-page hardback book contains: – Background material detailing the history, culture, and organisation of the Sigmar’s immortal champions – the Stormcast Eternals – A thorough description of each unit, combining detailed photography, artwork, and background material – Faction rules including four battle traits, four battle formations, three heroic traits, and three artefacts of power – Three Spells, three Prayers, and three Manifestations – 60 warscrolls, for units, terrain, and Manifestations – Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, spells, and battle traits This book also contains a one-use code to unlock Order Battletome: Stormcast Eternals content in Warhammer Age of Sigmar: The App.
-
A Horus Heresy Novel Lord Commander Primus Eidolon has claimed many titles along the annals of his infamy. He is the Exemplar and the Risen, the Soul-Severed, and the Auric Hammer. Now, fallen far from his primarch’s grace, he carves a path to Terra, where the culmination of Horus’ grand heresy awaits. READ IT BECAUSE Eidolon has been a key figure of the Emperor's Children Legion from the beginning. Now, on the eve of the Siege of Terra, he’s fallen far from grace and is facing a long overdue reckoning for his many misdeeds during the Horus Heresy. Can he come to terms with his tainted legacy? THE STORY Coaxed and goaded by the wiles of the warp – and an entity whose whispered truths stretch even his credulity – Eidolon finds himself stranded around the world of Tatricala, where the ghosts of his past haunt every fated step. Now he must choose which life he wants to lead… and how much of his soul he is willing to sacrifice for it. If Eidolon cannot banish his daemons, then they will surely take him for their own. Written by Marc Collins.
-
The Blood Angels are one of the most revered of all the original Space Marine Legions, but are also the bearers of a terrible curse caused by the death of their beloved Primarch, Sanguinius. As one of the oldest and most successful Chapters, they have a proud heritage, culture, and aesthetic that diverges from what is now considered standard. They celebrate their beauty, but do not shy away from their savage nature in the heat of battle. Codex Supplement: Blood Angels is your essential guide to using the Sons of Sanguinius and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. When combined with the contents of Codex: Space Marines, you’ll be able to build an army with their own fighting style, specialised units, and unique formations. You'll also find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and fascinating background material to inspire you. Inside this 104-page hardback book, you'll find: – History and background of the Sons of Sanguinius, starting with their glorious origins in the Age of Darkness, to the death of their beloved Primarch, and its effects on the current Chapter – Beautiful artwork, shedding light on both their glorious record of deeds, and the secret darkness at the heart of their bloodline – 15 datasheets to add to those found in Codex: Space Marines, including the Death Company, Baal Predators, and Sanguinary Guard – Three themed Detachments – the Lost Brethren, Liberator Assault Group, and the Angelic Host – each with their own special rules – Crusade rules to show how your characters either ascend to the Sanguinary Guard, or succumb to the Black Rage – Combat Patrol rules to take command of the Sanguinary Spearhead in fast-paced games – An 'Eavy Metal showcase of expertly-painted Citadel miniatures to inspire you You'll need a copy of Codex: Space Marines, available separately, to use the contents of this book fully. This book also contains a one-use code to unlock Codex Supplement: Blood Angels content in Warhammer 40,000: The App.