• Citadel Bases provide a stable, steady platform for your models to stand on, and can be painted any way you please to add character and atmosphere to your armies. This pack contains three Citadel 60mm Round Bases.
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    YNDRASTA: THE CELESTIAL SPEAR (PB)

    Original price was: €11.50.Current price is: €8.05.
    An Age of Sigmar Novel Only the kill soothes the storm in my soul. Only the kill proves I am the daughter Sigmar made me to be. READ IT BECAUSE Follow Sigmar’s Prime Huntress, Yndrasta, as she stalks her prey through the treacherous Realm of Ghur. Can she find and slay this creature, or will she discover a more dangerous monster in her own reflection? THE STORY The nomadic sled-city of Riika-Min glides endlessly along the icy tundra of Ghur, its denizens’ existence entwined with the rhythm of the realm. But something is disrupting the balance of the Realm of Beasts, and when a kraken suddenly attacks, Sigmar sends his master tracker, Yndrasta, the Celestial Spear, to hunt it down. In Riika-Min, Yndrasta meets Njda, trying to guide her people to safety. Njda is at once fearful and in awe of the golden-clad warrior from the sky, and soon learns how dangerous it can be to get between a hunter and her quarry – because for all her fearsome beauty, Yndrasta is just as deadly as the beast they seek. As they close in on their target, Njda must teach Yndrasta the ways of the Realm of Beasts, and she soon finds herself wondering who the real monster is – the leviathan lurking in the deep, or the Celestial Spear sent down from the heavens? Written by Noah Van Nguyen.
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    GHOULSLAYER (PB)

    Original price was: €12.50.Current price is: €8.75.
    A Gotrek Gurnisson Novel Gotrek Gurnisson, last survivor of the world-that-was, seeks the Undying King himself amidst the bleak underworlds of Shyish. Surrounded by the ghosts of the past, can Gotrek achieve his goal, or will his soul be forfeit? READ IT BECAUSE It's Gotrek's first full-length novel in the Mortal Realms, and it pits him against all the horrors of the Realm of Death, as he seeks almighty Nagash! THE STORY In the bleak, haunted underworld of Shyish, a vengeful Slayer seeks the Lord of Undeath. Gotrek Gurnisson returns, his oaths now ashes alongside the world-that-was, his fury undiminished. Branded with the Master Rune of Grimnir, the god that betrayed him, and joined by Maleneth Witchblade, a former Daughter of Khaine turned agent of the Order of Azyr, the hunt has taken them far and wide through the Realm of Death. Will Gotrek find a path to the Undying King or will the underworlds claim him as their own? Written by Darius Hinks
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    DOMINION (PB)

    Original price was: €12.50.Current price is: €8.75.
    A Warhammer Age of Sigmar Novel Witness the destructive forces that are on the rise in the Realm of Beasts first-hand, testing the indomitable defences of Excelsis like never before. READ IT BECAUSE This tie-in novel coincided with the launch of Warhammer Age of Sigmar: Dominion, and brings you right up to date with the events taking place in the bestial realm of Ghur. THE STORY In the rain-soaked shanty towns of Excelsis, sellsword Niksar Astaboras drunkenly barters his way through a meaningless existence. Little does he care for the war that rages between men and monsters beyond the city walls, despite portents of its encroaching threat. Mortal life in the Realm of Beasts is short enough, and to leave the shelter of civilisation is to surrender to certain death. But death is coming to Excelsis. The forces of Destruction are on the move and the realm quakes with each thunderous step. In the wildlands, a sinister new foe overwhelms even the mighty Stormcast Eternals. Yet just as all seems lost, an unexpected champion rises – one to whom Niksar is inextricably linked – ready to lead a crusade into the very heart of darkness. Embroiled in this harrowing journey, Niksar is forced to choose between loyalty and the chance of survival, and in so doing discover his true worth in the greatest battle yet against the savage forces of Destruction. Written by Darius Hinks
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the October issue: Planet Warhammer Models, letters and questions sent in by readers. Plus, scenery! Worlds of Warhammer Exploring the planets of the 41st Millennium through their battlefields. WARHAMMER 40,000 Cavalry Engagement Sound the bugle! Rev your horses! Charge into a new suite of rules for cavalry battles in the grim darkness of the far future. Aethon Shaan Master of Shadows Shhhh! You haven't seen the new Chapter Master of the Raven Guard. Retaliation Cadre A well-weathered, war-torn army from the T’au Empire painted by Gue’vesa Gordon Miller. Space Marine Operations In part three, your Space Marines come face-to-face with a Carnifex. That escalated quickly! WARHAMMER AGE OF SIGMAR A Tale of Four Warlords: Blighted Wilds The classic series returns with four new warlords, four new armies, and a thrilling narrative to drive their gaming endeavours. Warfront Ayadah A Kharadron report on the conflict in the Spiral Crux (and its impact on their bottom line). War in the Skies Draconiths, sky-vessels, daemons – it’s time for aerial combat in the Mortal Realms. OTHER ARTICLES Hobby Hangout Check out this rocky montage of hobby tips for building and painting big ol’ boulders! The Defence of Inwit As part of our scenery special, we show off an inspirational Warhammer: The Horus Heresy battlefield. Winter in the Westfold Another board-building feature, this time for a winter wonderland. There’s snow way you’ll want to miss it. Battle Report: The Long Winter The Defenders of the Hornburg – led by a half-mad Helm Hammerhand – sally forth to fight Wulf’s raiders in a wintry snowstorm. Tattered Sails Sunshine, flowers, happiness and peace. None of these are present in this horrifying short story that’ll have your insides squirming. White Dwarf Bunker Welcome to the Bunker, a worldwide Warhammer club made for you! Access Granted! Here you will find painting challenges and the latest Bunker news. Battles in Middle-earth We feature some of our favourite collections from the studio’s Middle-earth league. Tombs Beyond Counting New Kill Team rules for fighting on Necron Tomb Worlds. Beware the Flayer curse! Battlefield Biomes Eight pages of inspirational scenery projects created by members of the studio. Satellite Uplink! The Rusty Nurgling hits Dallas-Fort Worth, while Mr Pink shows off a Tyranids diorama. Bunker Bingo! Will you complete your Bunker Bingo sheet by the end of the year? Each copy of White Dwarf 517 also comes with a cardboard insert containing the scenarios of the month for Warhammer 40,000 and Warhammer Age of Sigmar, Terminus threat Level Enemy cards for the Space Marine Operations mini-game, and Kill Team: Tomb World event cards are also included.
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the November issue: Planet Warhammer Miniatures, letters, and questions sent in by readers. Plus, Troggoths in the Pantry. WARHAMMER 40,000 The Blessed Boltgun For 38 years, the boltgun has reigned supreme as the iconic firearm of the 41st Millennium. We take a closer look at it (not down the barrel). Battle Through the Ages Classic box sets of Warhammer 40,000, but played with modern rules. Bring your blast templates, kids! Are we mad? Yep! Battle Report: The Battle for Kasr Kraf Writer Dan and photographer Adam recreate one of Warhammer 40,000's most epic events in a Battle Report. It took them ages! WARHAMMER AGE OF SIGMAR Wasteland Death Race Rev your… horses? The Mortal Realms celebrates 50 years of Games Workshop with rules for chariot racing! Death on Wheels Bit of wood, couple of wheels, something to pull it (preferably quickly). Beware the chariot! Legions of Fire An in-depth look at the Helsmiths of Hashut miniatures, with glorious pictures, insights from the designers, and some big ol’ hats. Paint Splatter Fancy painting some Helsmiths? Here's a handy guide showing you how. OTHER ARTICLES Black Library: A Tale of Many Tales Black Library joins in our 50-year celebrations with a look at its many stories over the years. 50 Years of Games Workshop Since 1975, Games Workshop has brought Warhammer, Citadel Miniatures and White Dwarf to the world. We take a look at what makes Games Workshop... Games Workshop! White Dwarf Bunker Welcome to the Bunker, a worldwide Warhammer club made for you! Access Granted! Here you will find painting challenges and the latest Bunker news. Satellite Uplink! A 50-year celebration of some classic miniatures from back in the day. Bunker Bingo! It's the penultimate month, and some of the team have completed their bingo sheets! Each copy of White Dwarf 518 also comes with a cardboard insert containing a punch-out 5th Edition board overlay and a story card for the Talisman board game, which sees players take on The Dead King. You'll also find a Tacticus card for the Tacticus app game that unlocks Nicodemus – Sanguinary Priest, and one double-sided card showing the scenarios of the month for Warhammer 40,000 and Warhammer Age of Sigmar. Also included is 1x racing card (12.8cm by 17.2cm), 1x pivot template (16.7cm by 10.3cm), 12x artefacts of power, and 12x boosted tokens (2.2cm diameter) for the Chariot Racing Game. Finally, 1x Circular blast template (7.3cm diameter), and 1x long blast template (20.5cm) for classic Warhammer 40,000 are also included. Scissors are required to cut out and use these cards, tokens, and templates.
  • Is it luck, or do some dice roll better? We can't guarantee that these dice will always roll what you're hoping for, when you need it, but for those times you want to randomly generate a number between 1 and 6, they are perfect. This is a set of 20 six-sided dice with rounded edges for use in games of Warhammer 40,000, Warhammer Age of Sigmar, Warhammer: The Horus Heresy, Warhammer: The Old World, and other systems. They are cast in ivory-coloured acrylic plastic with black ink markings, and measure 12mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with a grim skull icon.
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the January issue: WARHAMMER 40,000 500 Worlds: Titus The Warhammer 40,000 team brief you on the action-packed new supplement. The Wardens of Ultramar The heroes of the Ultramarian Reclamation profiled – including some chap called ‘Titus’. Warriors of the Vespator Front Cometh the dread Nightbringer… and a bunch of other minis too! The designers reveal all. Silver Skulls The bones have been cast and the portents are clear – a force of Silver Skulls is inbound! Space Marine Operations A raft of new missions and nefarious foes for our Warhammer 40,000: Space Marine 2-inspired mini-game. WARHAMMER AGE OF SIGMAR The Legend of the Jade Abbey Gather ye round and hear the tale of how the Abbey bloomed, then failed… Madness in a Good Cause Four champions of the Flesh-eater Courts join the quest for the Jade Abbey. Huzz-AAARGH! Paint Splatter Emily provides a crash course on painting the putrid and pustulent warriors of the Maggotkin. Blighted Wilds Explore scenic Ghyran with a showcase of Nurgle-y terrain! Hope you’ve had your jabs. From the Amethyst Realm ‘Till death do them part. Two Shyishan armies painted by spouses Martin and Claire Waller. OTHER ARTICLES The Chronicles of Bain: Skullchewa In this first instalment of a new serial, a driven young Guardsman faces a head-munching Ork. Access Granted! Here you will find painting challenges and the latest Bunker news. Your Warhammer Models, letters, and questions sent in by readers. Plus, the studio's models too! Chariots on Parade It's race day! Whose weird and wonderful chariot will win, and whose will end up in bits? Vanishing of the Emberwing Things are hotting up (get it?) in the race for emberstone as the studio campaign continues. Bunker Bingo! The White Dwarf team share their latest hobby efforts – and a new dwarf joins the crew! Each copy of White Dwarf 520 also comes with a double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month. Also included are 4x Flesh-eater Courts Character cards, 8x double-sided Initiative tokens, and 4x Equipment/Upgraded Equipment cards for Warhammer Quest: Darkwater, plus 1x double-sided Bunker rank tracker. You'll also find a set of scan-and-print cards for the Space Marine Operations game, including 2x Threat Level Minoris cards, 3x Threat Level Majoris cards, 4x Threat Level Extremis cards, and 2x Threat Level Terminus cards.
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the February issue: WARHAMMER 40,000 Deadly Encounters: Tomb Worlds Ancient anomalies and technological terrors abound in these new game rules for Kill Team. Paint Splatter The Night Lords may be murderous, but painting them doesn't have to be! Hobby Hangout Dan provides a crash course in Necron interior design with this scenery painting guide. The Battle of Sanctuary 101 Long-lost pict-captures of this fateful battle revealed! [Note: vermillion-class clearance required.] Space Marine Operations Our mini-game returns with new missions, new enemies, and new options for your squad. Gaunt's Ghosts Living legends or just propaganda? Have a real good look at this article and see for yourself. WARHAMMER AGE OF SIGMAR A Shining Company Bring light to the darkness of the Jade Abbey with four heroes of the Lumineth Realm-lords. Legends of the World-that-Was Where are they now? Grombrindal remembers some fellow survivors of the End Times. Arc Arcana: The Realms Remarkable Notes from the journal of Erasmus Zonn on some of the realms' remarkable sights. War in the Blighted Wilds Going into battle in the Jade Kingdoms, traveller? These new rules will help you adapt. A Tale of Four Warlords: Blighted Wilds The warlords have taken their first steps on the Path to Glory! How are they faring in the wilds? OTHER ARTICLES Tales From the Underhive Dan resurfaces from the sump with tall tales of his gaming group's Necromunda campaign! Battle Report: Barons vs Nightmares Twenty glorious pages of tense Blood Bowl action, each more climactic than the last! The Chronicles of Bain: The Hole Trooper Elias Bain finds himself in deep (deep) trouble in the latest chapter of his story. Access Granted! Here you will find painting challenges and the latest Bunker news. Your Warhammer Models, letters, and questions sent in by readers. Plus, skirmish game minis galore! Bunker Bingo! Matt and Dan are our Bunker Bingo stars this issue. Don't make a fuss, it'll go to their heads. Each copy of White Dwarf 521 also comes with: – 1x double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – A set of tokens and cards for Warhammer Quest: Darkwater, including 8x double-sided tokens, 4x Lumineth Realm-lords character cards, and 4x equipment/upgraded equipment cards – 1x double-sided Bunker rank tracker – Scan-and-print Space Marine Operations game cards, including 1x Threat Level Extremis card, and 2x Threat Level Terminus cards
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the March issue: WARHAMMER 40,000 Masters of the Maelstrom Huron Blackheart is back with a vengeance, and he's brought friends! Let's meet them. Rise and Fall of a Tyrant From prodigy to pirate lord – Lugft Huron's ascent to glory and descent into infamy. Temporal Distort A retrospective on the Tyrant of Badab in words and miniatures. Data Exload: The Badab War The story of the greatest conflict between Space Marines since the Horus Heresy. Paint Splatter Half of being a good pirate is nailing the look, right? Luckily, we're on hand to advise. Battle Report: A Chaotic Hunt Pirate king takes on Corsair Prince in this bloody Boarding Actions clash. Light of the Fallen Suns Stare directly at the Sun(-blitz Brotherhood) in this radiant gallery of Aeldari Corsairs. Escalating Conflict: An Army-Building Incursion An introduction to escalation campaigns. Take your army from Combat Patrol to Strike Force! Traversing the Void A deep dive into interstellar travel! Please keep your limbs inside the Geller field at all times. WARHAMMER AGE OF SIGMAR Secrets of the Necropolis Notes on the macabre design of an Ossiarch stronghold (published posthumously). Legions of Nagash Wield the combined might of all the forces of Death with these new army rules. Hail Nagash! Hobby Hangout Unite your disparate forces with colour theory, consistent bases, and other powerful magics! Fantastic War Hosts: Cities of Sigmar Part 1 Muster the Freeguilds! Part one of our showcase of the Cities of Sigmar at war. Heroes of the Abyss Four heroes of the Idoneth Deepkin rise from the depths to take on a Warhammer Quest! OTHER ARTICLES Chronicles of Bain: Glory Makes Us Fools In the third chapter of his tale, Bain has just as much to fear from his allies as his enemies. Access Granted! Here you will find painting challenges and the latest Bunker news. Your Warhammer Models, letters, and questions sent in by readers. Plus, a regular rogues' gallery! Creature Feature Who's a pretty boy then? Every single one of the fantastical pets in this article, that's who! Vanishing of the Emberwing The hunt for lost booty continues in the studio's Path to Glory campaign. Bunker Bingo! As Andrew rejoins the Bunker Bingo table, everyone else tuts and shuffles down a bit. Each copy of White Dwarf 522 also comes with: – 1 double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – A set of tokens and cards for Warhammer Quest: Darkwater, including 8 double-sided tokens, 4 Idoneth Deepkin character cards, and 4 equipment/upgraded equipment cards – 1 double-sided Bunker rank tracker
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the April issue: WARHAMMER 40,000 Tapestry of Honour Knightly heraldry can be a complex topic, but luckily for you, we've prepared an in-depth primer! Yes, this will all be on the exam. Galactic War Hosts: Knightly Crusade – Part 1 A cavalcade of Knights, both Chaotic and Imperial, brought to you by hard-working Sacristans from across the Warhammer Studio. Titanic Duel Get ready for a super-heavyweight bout, as our new mini-game sees Knight pitted against Knight in a one-on-one battle for supremacy! Daemon Forged The Defiler is reborn! Showing off the all-new infernal engine and chatting with the evil geniuses (or 'designers') who made it. Iron Within Not a fan of kitbashing? We reckon you'll be converted (heh) after you see this incredible army of Iron Warriors. WARHAMMER AGE OF SIGMAR Tower of Blades Learn all about the deadly trials of Draichi Ganeth – and then face them yourself in yet another mini-game! Don't we spoil you? A Tale of Four Warlords As the warlords venture deeper into Thyria, they discover a new pastime: magical football. It's much more serious than it sounds. Hobby Hangout Andrew shares his new passion for re-wilding with a guide to creating battlefield terrain reclaimed by nature. OTHER ARTICLES The Chronicles of Bain: A Life That Matters In the latest instalment of Bain's tale, an extraction mission becomes a race for survival. But whose life is really worth saving? Access Granted Here you will find painting challenges and the latest Bunker news. Your Warhammer Models, letters, and questions sent in by readers. Plus, a Minotaur on tour and some very helpful Nurglings. Small Miniatures, Big Impact Shining a spotlight on the amazing work of Models for Heroes and their members' recent exhibition in Warhammer World. Bunker Bingo Tiny Knights! Funny robot noises! Accusations of hat theft! Just another normal Bunker Bingo. Each copy of White Dwarf 523 also comes with: – 1 double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – 2 double-sided reference cards for the Titanic Duel mini-game
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the May issue: WARHAMMER 40,000 Armageddon: A Planet at War Get your coat (and your gas mask), we're heading for Armageddon to take a look around. Temporal Distort: Commissar Yarrick We shine our temporal light on Commissar Yarrick, also known as Ol’ Bale Eye. Galactic War Hosts: Knights (Part 2) Remember all those wonderful Knights from April's issue? Well, we've got more of them! Escalating Conflict: Incursion Underway Escalate your army to new heights with this army-building article. Waaagh! Wazdakka The coolest Ork in all of Orkdom races in, pulls a wheelie, makes some doughnuts, and gets his very own biography. Battle Report: Armoured Breakthrough Ork Speed Freeks have a head-on collision with a column of armoured infantry. This can only end in absolute carnage. Da Baddest Bikeboss A Designers’ Notes/’Eavy Metal mash-up where we look at the new Wazdakka model. Paint Splatter: Boomdakka Snazzwagon Not the first ‘snazz’ in this contents page, but definitely the snazziest stage-by-stage painting guide in this issue. Joint Ops: Escape The Submersible A new Kill Team mission set in a sinking Ork sub. What could possibly go wrong? WARHAMMER AGE OF SIGMAR Arcane Inferno Do you know the colours of magic? Of course not, you can't see magic! But the Battlemages of the Collegiate Arcane can. Anvil of Apotheosis: Collegiate Battlemages Build a wizard, complete with spells, staffs, and snazzy robes. No squeaker, though. Arcane Duel Walk ten paces. Draw your wands. Turn to face your opponent. And… start zapping! It’s a magical mini-game. OTHER ARTICLES The Chronicles of Bain: Da Nasty Git Who is da nasty git? And what happens when they meet an ever nastier git in the concluding part of this serialised story? Access Granted Here you will find painting challenges and the latest Bunker news. Your Warhammer Models and letters sent in by our readers. Plus, one of the largest battles we've ever seen. Would you like to know more? Bunker Bingo Stuff wot the team has been working on. Also, we've lost one of the Dwarfers. But which one is it? The White Dwarf Round-Up Bit of the Month is back! Weapon of the Month is back! Shot of the Month is… new! It’s all the best stuff of the month in one neat package. Each copy of White Dwarf 524 also comes with: – 1 double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – 1 Arcane Duel arena, along with 8 game cards
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    Conquest Tokens

    Original price was: €14.99.Current price is: €10.49.
    36 total tokens for use in First Blood or The Last Argument of Kings gameplay. This set includes 7 different designs: 10 Wound Markers, 8 Conquest Markers. 5 Draw Event Markers, 5 Casualty Markers, 5 Broken Markers, 2 Reinforcement Line Markers, and 1 Supremacy Marker. These come in a box for transport.
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    First Blood Rulebook

    Original price was: €14.99.Current price is: €10.49.
    “Conquest: First Blood” is a fast-paced, narrative Wargame of thrilling battles, set in the world of Conquest and designed to provide to the players the opportunity to experience a different type of Conquest combat – but still play a Conquest battle. Unlike the grand battles of TLAOK, Conquest: First Blood! focuses on a single Character and their entourage, allowing players to experience the world of Conquest through the eyes of a soldier in the shieldwall rather than the eagle eye view of an army Commander.
  • Branchwraiths are the oldest of the Dryads – shapeshifters that have protected their forest home and served the Ancients of Athel Loren since the world itself was young. In the earliest days, it was they who ruled within the forest and tamed the Winds of Magic to bring sustenance to bough and branch. This multipart metal kit builds one Branchwraith, a twisted Wizard for your Wood Elf Realms armies in games of Warhammer: The Old World. Stronger and tougher than a standard mage, this creature of the forest makes a fantastic addition to an aggressive force, providing you with magical support. This kit comprises 2 metal components, and 1x Citadel 30mm Square Slotta Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Colour paints.
  • A Cado Ezechiar Novel In his first full-length novel, the vampiric anti-hero Cado Ezechiar finds himself caught in a web of war and deceit in the city of Aventhis. READ IT BECAUSE The cold-hearted Cado Ezechiar is obsessed with revenge and keeping to his strict moral code – can he stay true to himself and avenge those he has lost? THE STORY Cado Ezechiar is a wanderer who has outlived the memory of the age that made him. A Soulblight vampire who accepted the curse as his people and kingdom fell to Chaos, he now roams the Realm of Death and beyond seeking retribution and salvation for the ones he failed. Aided by the bound spirits of those he lost, Cado follows a path of revenge, hunting the servants of Chaos to slake his need for blood while seeking the Sorcerer of Change who destroyed his kingdom. When his hunt leads him to the free city of Aventhis, Cado becomes caught up in the machinations of greater powers – beings who see the city and its people as dust in the eyes of ambitious gods. Torn between his code of honour and his desire for vengeance, Cado must navigate a web of war and deceit, or lose everything. Written by John French
  • A Warhammer Age of Sigmar Novel Heldanarr Fall just wants to be left in peace in Aqshy, but the gleaming golden warriors of Sigmar won’t let him be. So he fights back – and draws upon a more primal power. READ IT BECAUSE It's a Mortal Realms story with a twist – a virtuous man succumbs to the path of darkness, and wages a war against Sigmar himself. THE STORY Heldanarr Fall dreams of a world without gods. When the Azyrites descended upon the Burning Valley – a kingdom carved from the Aqshian desert – they brought arrogance and cruelty with their riches, and a god who seemed blind to it all. Despite harrowing losses, Held clung to his people’s ways, forging a new existence without a single prayer to the armoured deity, Sigmar. Now, all Held wants is solitude. But after saving a Sigmarite priestess from violent death, her troubles catch up to them and destroy the last of his peace. First broken, then enraged, he launches a brutal war of vengeance against Sigmar’s worshippers and soon finds himself thrust against the Stormcast Eternals, led by the cunning strategist Ildrid Stormsworn. Alone, he cannot hope to win, yet surrender would mean accepting the mercy of a god he despises. To defeat the Stormcasts and avenge his fate, Held must embrace older, darker powers that risk the very freedom for which he fights. But when Sigmar's rulers are tyrants and the Champions of Chaos prove worthy, which path is the most righteous? And once he makes his choice, who will Heldanarr Fall become? Written by Noah Van Nguyen.
  • A Warhammer Age of Sigmar Novel Zograt was once a puny runt of a grot, but thanks to his brilliant cunning, the blessing of the Bad Moon, and a loyal troggoth, he's now ready to prove himself the greatest Loonboss ever. READ IT BECAUSE Follow a rags-to-riches story of a weak and weaselly git who now aspires to be seen as the best Loonboss in all the Mortal Realms! Of course, not everyone's going to let him have things his own way. THE STORY Despite being gifted with superior cunning, Zograt was born a puny git with a hammy leg. As the weakest runt of his tribe, he was always one beating away from a nasty end until the Bad Moon bestowed a blessing upon him. Now, Zogrot wields the Clammy Hand, and back-stabbing gitz scurry to his cause, afraid of the vengeance their new boss will inflict with his powerful magic. But for every grot suffocated with noxious fungi, Zograt stages a magnanimous gesture, for he is all too wary that power is fragile. Yet in his heart boils an obsession – to become the most formidable Loonboss ever. Where better to proclaim his new-found majesty than the gloom-shrouded mountain of Muttering Peak? To lay claim to his throne, Zograt must evade a sinister coven of wizards that seek to harness the power of the mountain for their own dark designs. But with his razor-sharp mind and a loyal troggoth at his side, Zograt’s ambitions may not be so daft, after all. Written by Andy Clark.
  • A Gotrek Gurnisson Novel The Slayer returns. Spat out of the Realm of Chaos after an eternity of battle, Gotrek Gurnisson finds himself in the unfamiliar surroundings of the Mortal Realms. With no axe, no oaths, and no Felix, he sets out to find his place in this new universe… READ IT BECAUSE This is the novelisation of the Realmslayer audio dramas, spinning yarns of exhilarating adventure that take Gotrek across the realms and introduces him to new companions and enemies. THE STORY Gotrek Gurnisson was the greatest monster slayer of the age, who met his doom at the End Times. The heroic Slayer stepped forth into the Realm of Chaos to fight the daemons gnawing at the world's ending and satisfy his death oath, leaving behind his companion Felix Jaeger. Now Gotrek has returned, having outlived the old gods and the Old World. Spat from the ruinous depths with his redemption unfulfilled, he emerges into the Mortal Realms, a strange new world where gods walk the earth and dark forces are ascendant. Nothing is as he remembers. His oaths are dust, and the lands are torn asunder by Chaos. Yet when Gotrek learns of human champions being elevated to immortality for Sigmar’s fight against this darkness, the so-called 'Stormcast Eternals', he knows why fate has brought him into this new age. To find Felix. For only then can he find the peace in death he seeks, but is there more to Gotrek's apotheosis than even he can fathom? Has he truly been chosen by Grimnir, and for what purpose? Written by David Guymer.
  • A Neave Blacktalon Novel The Blacktalons are Sigmar's chosen assassins, a hand-picked crack team of Stormcast Eternals whose lethal skills enable them to strike down even the most powerful foes with ruthless efficiency. READ IT BECAUSE The discovery of a devastating, long-buried weapon threatens Sigmar himself! Legendary warrior Neave and her lethal companions, the Blacktalons, are charged with eliminating the Chaos threat and defending the Mortal Realms once again. THE STORY When Sigmar sends the Blacktalons on an ambiguous and troubling vision of their latest quarry, they leap faithfully into action as they have done for countless centuries – killing first and asking questions later. But this hunt is no simple task. Neave and her companions are charged with slaying five powerful champions of Chaos. They must do so before these brutal followers of the Dark Gods can procure a long-buried, devastating weapon – one whose destructive power will be felt across all the Mortal Realms. A weapon that could even threaten Sigmar himself. Written by Liane Merciel.
  • A Warhammer Age of Sigmar Novel The intrepid Galen and Doralia ven Denst continue their adventures – the father and daughter return from a taxing mission, seeking solace in the mysterious Temple of Silence, only to find it houses a dark secret. READ IT BECAUSE Drawn into a terrible conspiracy and beset by enemies on all sides, Galen and Doralia are forced to fight not only the fell beasts stalking the forest, but merciless rulers who will stop at nothing to cling to power. See how the ven Densts cope with their toughest challenge
  • A Warhammer Age of Sigmar Novel Beyond the mountain range of the Adamantine Chain, Aqshy lies destroyed. Noxious fires light up the horizon, death skitters in the smoke, and a wasteland of horror threatens the entire realm. Humanity has but a single hope: the Reclusians of the Ruination Chamber. These Stormcast Eternals, though few in number, are the only force capable of enduring the perils of this dark era, for their souls are already broken. READ IT BECAUSE Experience a desperate race against time as Stormcast Eternals of the Ruination Chamber find themselves fighting not only the scheming and skittering Skaven, but also the cruel realities of their own shattered souls, and inevitable destinies. THE STORY Deep in the heart of the Skaven apocalypse, where survival lies on a knife edge, ratmen and Reclusians alike race towards a prize that will turn the tide of war – a lost Stormcast brother. Should the enemy uncover his forbidden knowledge, Aqshy will surely fall, so, for the chosen of Sigmar, failure is not an option. The journey is long and full of strife, and for the mortal acolytes who accompany the Reclusians – guardians of their memories and faith – it may be the last steps they take. Yet together, they are hope when hope is dying, a truth they all must seize upon. For without it, they are victims of nightmares and shadow, ushering in this new Hour of Ruin. Written by Gary Kloster.
  • A Warhammer Age of Sigmar Novel When a long-lost crew member returns from seemingly certain death, Drekki Flynt is thrown into an adventure that could make his fortune – or doom him and all the crew of the Aelsling to eternal torment. READ IT BECAUSE Drekki Flint's adventures continue as he embarks on a quest to find the legendary Barak-Minoz. Can he walk away with its riches or has the swashbuckler bitten off more than he can chew? THE STORY Drekki Flynt is in trouble… again. Believed lost after falling into the deadly maelstrom known as the Eye of Testudinous, Evtorr, one of Flynt’s old crew, is found alive and well. Kind of. He’s raving mad, won't shut up about the fabled Dead Air, and worse, shadowy assassins from Ulgu seem dead set on making sure Evtorr doesn't rejoin his fellows aboard the Aelsling. There is something in Evtorr’s ravings that piques Drekki’s interest and that he can't let go – the Dead Air is the last known location of the famed Barak-Minoz. If they can just get there… Well, Drekki Flynt can smell aether-gold a realm off, and surely Barak-Minoz is dripping with riches just ripe for the taking. But there are forces at work that would stop Drekki from finding out what happened to Barak-Minoz. To even locate it, he must do what no captain has ever done before – navigate the Eye of Testudinous, and live to tell the tale! Written by Guy Haley.
  • A Warhammer Age of Sigmar Anthology To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. CONTENTS – On the Shoulders of Giants (novella) by Adrian Tchaikovsky – The Wanderer (short story) by Hal Wilson – Hounds (short story) by Christopher Allen – Roadwarden (short story) by Liane Merciel – Murder by Moonlight (short story) by Noah Van Nguyen – The Manse of Mirrors (short story) by Nick Horth – Past Returns (short story) by Hal Wilson – False Dawn (short story) by Christopher Allen – River of Death (short story) by Anna Stephens – The Siege of Greenspire (short story) by Anna Stephens – The Book of Transformations (short story) by Matt Keefe – The Nameless (short story) by Hal Wilson
  • A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas.
  • A Gotrek Gurnisson Novel Greywater Fastness – an industrial canker in the heart of Ghyran. Foundries and metalworks pump soot and fire endlessly into the skies of the Realm of Life. Dusty streets hide peril at every turn, and attacks by the Dreadwood Sylvaneth hamper the city’s relentless encroachment. READ IT BECAUSE Gotrek takes on some of his earliest enemies again – the scheming skaven! It may be a different time, and a different world, but the legendary Slayer hasn't lost his knack for dealing with vermin. THE STORY Gotrek Gurnisson barges into Greywater Fastness seeking answers as to why his Fyreslayer rune is mysteriously waning. But finding them in the stronghold's clogged and blackened arteries may prove far more difficult than first thought, and with skaven warlocks building something deep underground – something that will cement their place in skavendom forever – Gotrek begins to wonder if he might instead find that which has eluded him these past ages – his doom. Written by David Guymer.
  • A Warhammer Age of Sigmar Novel When the Crimson Keep abandoned her in the wilds of Aqshy over a century ago, Nyssa Volari should have died. Instead, she forged a kingdom and claimed a throne. Now, she is a queen. READ IT BECAUSE Nyssa Volari, the star of The Last Volari, returns and is struggling to deal with the pressures of ruling a kingdom. This classic tale of intrigue features vampiric politics, diplomacy, and lashings of extreme violence. Can Nyssa hold on to the throne she has worked so hard to claim? THE STORY Amidst the triumphs of Nyssa Volari, an army of beasts rampages across the Broken Plains, seeking a totem of necromantic power. As this mysterious force corrupts her empire, threatening allegiances and exposing mortal enemies, Nyssa soon discovers that the Rose Throne is ever uncertain. To prove her sovereignty once and for all, she must confront the long-lost ghosts of her past to acquire a new power, one that will enable her to claim dominion over both the living and the dead. Written by Gary Kloster.
  • A Maleneth Witchblade Novel Abandoned by her allies and hunted by the Order of Azyr, master assassin Maleneth Witchblade searches for purpose in a place from her past: Nightcliff, the City of Echoes. READ IT BECAUSE Maleneth Witchblade steps out from Gotrek Gurnisson's shadow in her first full-length solo adventure! Of course, she soon finds other shadows as she sneaks around Nightcliff, seeking to avenge her sisters. THE STORY Maleneth's return to the City of Echoes is not a happy one – Nightcliff has collapsed into violent, decadent debauchery. Khaine himself is usurped, and her precious coven lies in tatters. Accompanied by an ogor mercenary and a Kharadron anarchist, Maleneth sets out to avenge her sisters, but soon finds herself embroiled in a conspiracy, the ramifications of which threaten not just the city, but the Realm of Shadow itself. To stop it, she must ascend to the blood-soaked summit of Nightcliff’s Bladed Spire, and face an enemy of sky-cracking power before time itself slips out of reach. Written by Evan Dicken.
  • Citadel Bases provide a stable, steady platform for your models to stand on, and can be painted any way you please to give your collection a unified look or to add character and atmosphere to your miniatures. Includes 20x Citadel 30mm x 60mm Rectangular Bases for use in games of Warhammer: The Old World. These bases are perfect for cavalry units such as Knights of the Realm, Empire Knights, Centigors, and Orc Boar Boy Mobs, all sold separately, Guidance for unit bases sizes can be found in Warhammer: The Old World - Ravening Hordes and Warhammer: The Old
  • Hidden behind the dread mask of one of Nurgle’s executioners, the Lord of Plagues gazes impassively at the victims of the vile blessings that swathe him. Able to poison a man from a dozen paces away, he visits grim fates on those foolish enough to get close with his Plague-ridden Great Blade. His frame is a repulsive collection of rancid boils, open sores and cankerous bulges - truly, blessed by Nurgle. This multi-part plastic kit gives you everything needed to assemble one Lord of Plagues, wielding a Plague-ridden Great Blade.
  • Out of stock!
    Cairn Wraiths are amongst the most powerful of the Undead. Though they lack physical form, their touch drains the life of a mortal. Their very presence fills the air with dread, and most who face them are driven mad with fear long before they are killed. Filled with rage, these vengeful spirits fall upon their enemies, tearing them apart with great sweeps of their ancient, magical scythes. In return, those who do stand against them find their pitiful attacks merely pass straight through the Cairn Wraith, making contact with nothing but foul air and tattered robes. It doesn't take long for the Wraiths to punish them for their insolence. This plastic kit contains one Cairn Wraith - a finely detailed miniature that comes in 7 components (including 3 variant heads), supplied with a Citadel 25mm Round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • The flagship of Para Bellum Games, “Conquest: The Last Argument of Kings” is a table top game of fantasy mass rank and-file battles. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest was conceptualized and designed to provide to its players and carriers for years to come. A5 112 page fully illustrated and color rulebook.
  • Warhammer Age of Sigmar is an action-packed, strategic tabletop wargame. No matter which of the many unique factions of warriors, monsters, and strange creatures you choose to play, you'll have an opportunity to carve out your slice of the near-infinite Mortal Realms. Amidst the chaos and battles, you'll collect, build, and paint your ever-growing army, then play nail-biting games against other Warhammer Age of Sigmar fans to see who emerges victorious! This magazine will give you the information you need to plunge into the strange and beautiful Mortal Realms. Your adventure starts here! Inside this 88-page magazine, you'll find loads of information about the fantasy setting of Warhammer Age of Sigmar – including the eight realms and the people and creatures who dwell there. You'll then be able to read about every aspect of the Warhammer Age of Sigmar hobby, from collecting armies of stunning Citadel miniatures, painting them in the colours of your choice, and leading them into battle in a thrilling tabletop wargame. This package also includes the following multipart plastic miniatures: - 1x Stormcast Eternals Liberator on a scenic base - 1x Skaven Clanrat on a scenic base These push-fit miniatures are designed to be pushed off their frames without using clippers, can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • The Myrmourn banshees have a diabolical hunger, for they feast solely upon magic. No enemy spell is safe from the ravenous spirits, and they haunt the Mortal Realms in search of arcane energies to consume. Myrmourn Banshees are drawn to magic as carrion are drawn to the dead, and such is their bitterness toward life that any mortal creature in their way is likely to receive a swift jab from their cursed chill daggers. Sinister and shrieking, the Myrmourn banshees are a set of 4 Nighthaunt miniatures with a sense of despair about them – little more than empty bodices surrounded by ethereal vapour, shrouds covering skulls trapped in a screaming rictus, they drift and swoop weightlessly clutching their chill daggers. Each is hollow – this can be clearly seen, with the inside of each miniature visible. This kit comes as 16 components to build four Mymourn Banshees, and is supplied with 4 32mm sculpted round bases – these depict a sepulchral scene, with bones, broken statues and roses littering the graveyard the Banshees drift above. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • High Elves are a refined and deadly hybrid team, blending martial strength with unmatched passing precision. Their armour gives them staying power few agility teams can match, while their Thrower opens up the field with pinpoint passes at just the right moment. This is a set of 7 dice with rounded edges for use in games of Blood Bowl, themed around High Elf teams. They are cast in royal blue and light blue swirl effect acrylic plastic with white ink markings. The six-sided dice measure 16mm along each edge, the eight-sided dice measures 14.5mm, and the 16-sided dice measures 17.4mm. On the standard D6s, the 1-5 facings are traditionally pipped, and each '6' face is decorated with the elegant icon of the High Elves. These themed dice are only available while stocks last. Contents: – 3 D6 Blood Bowl Block dice – 2 D6 dice with the icon of High Elves on the '6' face – 1 D8 Blood Bowl Scatter dice – 1 D16 dice
  • Sale!

    AGE OF SIGMAR: GRAND ALLIANCE ORDER DICE

    Original price was: €24.00.Current price is: €16.80.
    Serve the God-King Sigmar with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the celestial power of Azyr. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Sigmarite halo icon in place of the '6'. The dice are all blue – a colour synonymous with the Realm of Heavens – with gold-coloured pips, and come presented in a box covered in thematic artwork.
  • Sale!

    AGE OF SIGMAR: GRAND ALLIANCE DEATH DICE

    Original price was: €24.00.Current price is: €16.80.
    Dice with (the forces of) Death with this dice set for Warhammer Age of Sigmar! It contains the dice you need to play the game and channel the deathly energies of Shyish. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a skull icon in place of the '6'. The dice are all purple – a colour synonymous with the Realm of Death – with bone-coloured pips, and come presented in a box covered in thematic artwork.
  • A Warhammer Chronicles Omnibus Of all the heroes of the world-that-was, Gotrek and Felix may be the greatest – and this collection of novels and short stories showcases their earliest adventures. READ IT BECAUSE The saga of Gotrek and Felix starts here, with three novels that introduce a host of fan-favourite characters and feature some of the heroic duo's most memorable adventures. DESCRIPTION Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere inbetween, and depends entirely on who you ask… Relive the early adventures of the Slayer and his human companion. From the haunted forests of the Empire to the darkness beneath the Worlds Edge Mountains, Gotrek and Felix face demented cultists, sinister goblins and a monstrous troll. In the city of Nuln, they get involved in an invasion by the sewer-dwelling skaven. And in the frozen north, an expedition to the lost dwarf hold of Karag Dum brings Gotrek and Felix face-to-face with a dread Bloodthirster of Chaos… This omnibus contains the first three Gotrek & Felix novels by William King, plus five additional short stories that take the heroic duo into dark adventures in the depths of the Old World. CONTENTS Trollslayer, Skavenslayer, Daemonslayer & Death and Glory by William King A Place of Quiet Assembly by John Brunner Blood Sport by Josh Reynolds Kineater by Jordan Ellinger Mind-Stealer by C L Werner Also includes a Gotrek & Felix Gazetteer, a guide to the characters and locations of the series.
  • A Warhammer Age of Sigmar Omnibus I have a story to tell you… I shall start at the breaking of the Tempest, where history begins… READ IT BECAUSE Follow the tumultuous saga of the Mortal Realms in a single volume – from the battles against the forces of Chaos, through the Soul Wars against the hordes of Nagash, to the chosen warriors of Sigmar fighting in the Era of the Beast. THE STORY The Mortal Realms are lost. From the ashes of the World-that-Was, the God-King Sigmar plucks from oblivion the souls of warriors that die in his name, and on the Anvil of Apotheosis reforges them anew. These brave but damaged Stormcast Eternals face near-insurmountable odds to bring Sigmar’s light back to the Mortal Realms, and reclaim them from the grasp of the ascendant Ruinous Powers of Chaos. CONTENTS: - The Gates of Azyr (Novella) by Chris Wraight - Soul Wars (Novel) by Josh Reynolds - Dominion (Novel) by Darius Hinks
  • A Warhammer 40,000 Omnibus On the surface, the galaxy’s finest warriors ward against the dark forces that plague humanity, but emerging cracks are everywhere. Chaos festers within the sprawling web of the Dark Coil, and xenos threats grow ever stronger. READ IT BECAUSE The Dark Coil continues to wrap its tendrils around the grim darkness of the far future. Peter Fehervari, a master of the horror at the heart of Warhammer 40,000, explores the deepest recesses of both the mind and the stars in a series of seemingly disparate stories that combine into a whole more sinister than the sum of its parts. THE STORY In The Reverie, the dark secret of a seemingly glorious Chapter of Space Marines is exposed, while The Crown of ThornsThe Sins of My Brothers, and The Thirteenth Psalm follow as the censured Space Marines seek to atone for their sins. Nightbleed brings us to the bowels of a hive city where a disgraced medicae and a street preacher find their fates intertwined. Nightshift Nineteen tells the tale of a cursed hive city maintenance crew plagued by seemingly random misfortunes. Requiem Infernal and Aria Arcana follow the Adepta Sororitas of the Last Candle, exploring deeply-held secrets as remnants of a decimated Astra Militarum force seek aid. In The Walker in Fire, a Deathwatch Space Marine of the Salamanders is sent on a mission to find and eradicate a pair of rogue Adeptus Mechanicus agents. Finally, Nightfall sees young men take part in a ritual they don't truly understand, with the Night Lords waiting in the wings. Contents – The Reverie (novel) – The Crown of Thorns (short story) – The Sins of My Brothers (short story) – The Thirteenth Psalm (short story) – Nightbleed (short story) – Nightshift Nineteen (short story) – Requiem Infernal (novel) – Aria Arcana (short story) – The Walker in Fire (short story) – Nightfall (short story) Written by Peter Fehervari.
  • A Warhammer 40,000 Omnibus Lord Commissar Sebastian Yarrick is one of the foremost heroes of the Imperium, with a legend forged in the brutal crucible of battle on Armageddon. But his career didn't start there. This anthology will give you a full account of his rise to fame. With two full novels and seven short stories, there's a lot to cover. READ IT BECAUSE Few characters in the Imperium are as inspirational as Commissar Yarrick. Famed for his actions on Armageddon and his connection to Ghazghkull Thraka, you can now trace his evolution through stories that give an account of his many deeds. THE STORY In Imperial Creed, we meet a young Commissar Yarrick on his first real assignment. He quickly learns that in war, things are not always as they seem, and he must adapt to a rapidly evolving situation as loyalties are tested. The Pyres of Armageddon takes us to the world of Armageddon, where the largest ork horde seen for centuries has hit the hive world. As battle rages across the planet, Yarrick and his allies will not let Armageddon fall. In Chains of Golgotha, Commissar Yarrick tracks down Ghazghkull Thraka to the desolate world of Golgotha, leading an armoured company to destroy the beast. A Plague of Saints takes us to the barren world of Molossus. With the inquisition at his back and a ragged force of rebels before him, Yarrick must discover the cause of an uprising and bring it to an end. Thrown into battle alongside the charismatic but reckless Captain Marsec, Commissar Yarrick faces a tough decision in The Wreckage. Will he unleash the Emperor's judgement and risk damaging morale, or trust in Marsec's ability to lead? Evil Eye tells the tale of a tortured prisoner protected by a fellow captive on an ork warship. But what manner of man dares to stand up to a mighty ork? Only one man – Commissar Sebastian Yarrick. In The Gallows Saint, Commissar Yarrick deploys to Abydos to watch a great triumph in honour of the forces who liberated the world from the grip of the alien t'au. But when the planet's governor is assassinated, Yarrick is drawn into a political game with deadly consequences. Sacrificial tells of a young Yarrick and the Armageddon Steel Legion facing corrupted cultists on the planet Mistral. The collection is rounded out with Sarcophagus, as Yarrick is trapped in an overturned tank after being caught in a bombing run on Armageddon. He fights to escape and return to his forces, but as he emerges, he finds himself surrounded by foes. Contents – Imperial Creed (novel) – The Pyres of Armageddon (novel) – Chains of Golgotha (short story) – A Plague of Saints (short story) – The Wreckage (short story) – Evil Eye (short story) – The Gallows Saint (short story) – Sacrificial (short story) – Sarcophagus (short story) Written by David Annandale.
  • Bretonnia is one of the great realms of the Old World, and its vast armies counted amongst the most powerful of all the nations of mankind. This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways. Within this 48-page supplement book, you will find: Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples. War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea. Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne. Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • A landscape cursed by the nefarious machinations of the dread necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the domain of the dead. This accursed land is ruled over by the ancient Tomb Kings and their legions of dread skeletal warriors. This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways. Within this 48-page supplement book, you will find: The Land of the Dead: A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult. Conflict in the Badlands: An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands. Heroes of Legend: Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra. Armies of Infamy: Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
  • Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
  • Forged in battle and tempered through hardship, the history of the Dwarfs is a tale of constant war and tragedy. Yet, they are not worn down by their hardships, for each trial and tribulation they have faced has served to further steel the resolve of the indomitable Dwarfs. This supplement takes an in-depth look at the Karaz Ankor, exploring the traditions and beliefs of this powerful realm of stubborn and prideful warriors and artisans. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of grudgeful Dwarfs in new and exciting ways. Within this supplement, you will find: The Mountain Realm: A comprehensive look at the Karaz Ankor, the mountain realm of the Dwarfs – from the might of its impregnable holds, to the roles of its ruling guilds and clans. The Reclamation of Khazid Vosk: The saga of Burlok Damminson’s bold quest to reconquer the lost hold of Khazid Vosk and to reclaim its forgotten treasures. Heroes of Legend: Background and rules for three famous characters Thorgrim Ulleksson, Kharl of the Dammaz Kron, Ungrim Ironfist, the Slayer King of Karak Kadrin, and the infamous Engineer Burlok Damminson. Armies of Infamy: Rules to field two unique Dwarf Armies of Infamy: Royal Clans, and Engineers Expeditionary Forces. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • Who can say when Chaos first cast its darkness upon the world? Only the most ancient scrolls of the High Elves, locked deep within the twisting and labyrinthine libraries of the Tower of Hoeth, dimly recall the coming of Chaos. But even these records are incomplete, for too much knowledge has been lost to long centuries of war and hardship. This supplement embarks upon the Path to Glory, exploring the beliefs of the innumerable Marauder tribes and the mighty Warriors of Chaos that battle endlessly in the frozen north. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and content, allowing you to use your collection of Chaos-worshipping barbarians in new and exciting ways. Inside this 48-page supplement, you will find: The Chaos Wastes: An in-depth exploration of the accursed shadowland at the top of the world where the inhospitable wilderness meets the Realm of Chaos. The Saga of the Chainmaker: The tale of Frydaal the Chainmaker's conquest of the doomed town of Hollum and the creation of a Chaos wasteland within the borders of the Empire. The Lost and The Damned: Background and rules for two infamous characters – Frydaal the Chainmaker and Galrauch, the Great Drake. Armies of Infamy: Rules to field two unique Chaos Armies of Infamy – Wolves of the Sea and Heralds of Darkness. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books, both available separately, to use the contents of this book.
  • After years of invasions and warfare, the Barony of Westerland stands upon the brink of destruction, its northern reaches overrun by the forces of Chaos. The warriors of Marienburg discover an unexpected ally when a grand fleet of Cathayan junks arrives in the Manaansport Sea, heralding the arrival of Miao Ying, the Storm Dragon. This supplement explores the Armies of Grand Cathay even more deeply, and includes additional rules to help you get the most out of them in your games of Warhammer: The Old World. It includes expanded lore, delving into the relationships the nation of Grand Cathay has with the inhabitants of the Old World and the events that led to the sailing of the Jade Fleet. There are rules for allying your Armies of Grand Cathay with the Empire of Man, additional terrain rules, a guide to multiplayer battles, and a series of linked scenarios to play. There are also additional magic items for your Armies of Grand Cathay, including weapons, armour, talismans, and more. Within this 48-page softback supplement book, you will find: – The Shadow of Chaos: A recounting of the events that led to Frydaal the Chainmaker conquering the northern reaches of the Empire, leading to the arrival of the Jade Fleet in the Old World. – Diplomacy of the Dragon: An in-depth look at the long-standing relationships between Grand Cathay and the nations of the Old World. – War in Westerland: Rules and scenarios that allow you to recreate the battles of Grand Cathay in the unique terrain of the Wasteland. – Armies of Infamy: Rules to field a unique Grand Cathay Army of Infamy: the Jade Fleet, allowing you to ally the warriors of Grand Cathay with the brave soldiers of the Empire of Man. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World RulebookArcane Journal – Armies of Grand Cathay, and Warhammer: The Old World – Forces of Fantasy, all available separately, to use the contents of this book.
  • A Warhammer Chronicles Omnibus From a humble tribesman to the founder of a great empire to God-King, the journey of Sigmar begins here in an epic trilogy of novels. READ IT BECAUSE Nowadays, he's the God-King, ruling a Celestial realm and sending out gold-armoured heroes to reconquer the Mortal Realms from Chaos. But once he was a man, and this is the story of how he went from the son of a tribal leader to the most powerful warrior in the world. One of the books in the series – Empire – won the David Gemmell Legend Award as well. THE STORY Sigmar is the greatest leader of men the world has ever known. By saving the High King of the dwarfs, he earned the eternal friendship of the mountain folk. When a mighty horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. In defeating the Great Necromancer Nagash, he saved mankind and secured the future of his empire. His deeds are legend. This is his story. CONTENTS – Heldenhammer (novel) – Empire (novel) – God King (novel) – Let the Great Axe Fall (short story) – Gods of Flesh and Blood (short story) – Sword Guardian (short story) Written by Graham McNeill.
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