• Space Marines are genetically augmented warriors, created as Humanity’s ultimate shock troops. Formally known as the Adeptus Astartes, the Space Marines have defended the Imperium for over ten thousand years. They go to war armed and armoured with the best wargear the Imperium can provide, complementing their enhanced strength, agility, and resilience. They are steeled in mind, body and soul to endure ceaseless war, facing the most monstrous threats throughout the galaxy and knowing no fear. These steadfast warrior knights each belong to a Chapter – a close-knit brotherhood that dispatches strike forces of Space Marines across the galaxy. Supported by transport vehicles, battle tanks, combat walkers, attack craft, and powerful artillery, they execute lightning assaults of blistering speed and power. The Space Marines are the Emperor’s fury made manifest, and all his enemies fear them as the Angels of Death. Codex: Space Marines is an essential guide for anyone who collects the Adeptus Astartes and wants to claim glory in tabletop battles. In this book you'll find all the rules you need to play a Space Marines army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as pages of background material and artwork detailing how Space Marines are made, wage war, mark their ranks and decorate their armour, and the dizzying variety of different Chapters. Inside this 216-page hardback book, you'll find: – Extensive background information regarding the Imperium's Space Marines, ranging from their genetic enhancements to the deeds of famous Chapters – Exhilarating artwork depicting the Adeptus Astartes in epic battles against innumerable enemies – 93 datasheets detailing the profiles, wargear, and unique abilities of every Space Marines unit, from newly-recruited Scouts to mighty Dreadnoughts – Seven themed Detachments, such as the Anvil Siege Force and Vanguard Spearhead, each with their own set of special rules – Crusade rules that will see your heroes fulfil mighty oaths as they defeat Humanity’s enemies, earning glory and honour – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Strike Force Octavius – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Space Marines Chapters This book also contains a one-use code to unlock Codex: Space Marines content in Warhammer 40,000: The App.
  • With pinpoint accuracy, the Gladiator Lancer picks off the heaviest enemy armour, the laser destroyer punching smouldering holes in their hulls. Such is the range of its heavy cannon that it can eliminate threats to the Space Marines before they encounter them, storming past burning wrecks to claim their objectives. Like the Predator is to a Rhino, the design of the Gladiator is based upon that of an Impulsor’s chassis, and has been designed to serve as a front line battle tank rather than a transport vehicle. If you're looking to shore up your batteline while offering some formidable fire support, a Gladiator will fit the role perfectly! The Lancer-pattern Gladiator is armed with a turret-mounted laser destroyer, making it the perfect choice for obliterating monsters, tanks or other high-value targets from extreme range. This set is supplied in 157 plastic components and also contains 1x Citadel 100mm Round Base and 1x Clear Tank Hover Stand. A Primaris Vehicle Transfer Sheet is also included. This kit can alternatively be used to assemble a Gladiator Valiant, Gladiator Reaper or an Impulsor.
  • Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making them versatile troops; while they are often employed in specific circumstances or on certain terrain, Aggressor Squads are used as reserves to plug breaches in gun lines or to spearhead an advance. The range of their weaponry is not too long, but when they get close enough to open fire, the result is a sweeping fusillade of large-calibre bolter shells that can shatter enemy charges. This multi-part plastic kit contains the components necessary to assemble a 3-man Primaris Aggressor Squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher. You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls. The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
  • Infernus Marines are close assault specialists, sending jets of burning promethium into enemy trench lines and bunkers with their pyreblasters, ensuring no foe escapes their fiery wrath. This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them for battle and a paintbrush to get you started. These models are push-fit, requiring only clippers to assemble – no glue, no mess. Each Infernus Marine is armed with a pyreblaster and a holstered bolt pistol, posed as though standing firm in the face of the enemy. Their armour includes moulded squad markings and Ultramarines Chapter iconography, making these details easy to paint. These miniatures are supplied with appropriate bases. The six Citadel Colour paints are supplied in 12ml pots, and feature the essential colours needed to paint these miniatures as Ultramarines as well as a Technical paint to create textured bases: - Corax White (Base) - Macragge Blue (Base) - Balthasar Gold (Base) - Abaddon Black (Base) - Agrax Earthshade (Shade) - Armageddon Dust (Technical) The box also includes a Citadel Starter Brush included to get you painting quickly.
  • Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and furious slashes from their chainswords, before launching off to engage the next target. This multipart plastic kit builds five Jump Pack Intercessors, a rapid assault force of airborne Space Marines. These warriors wear bulky but powerful jump packs, and are armed with heavy bolt pistols and roaring chainswords – one Intercessor can trade their heavy bolt pistol for a searing plasma pistol. You can also build a Sergeant with an armoury of extra weapon options – a hand flamer or plasma pistol, and a power sword or power fist. The kit includes plenty of cosmetic options, including bare or helmeted heads for every Intercessor, unique heads and tilting plates for the Sergeant, and a variety of grenades, holsters, pouches, and relics to accessorise each squad. This kit contains 108 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space Marines drive home the attack. Equipped with jump packs and reinforced armour, Inceptors can be dropped from the very edge of a planet’s atmospheric envelope, weaving and twisting through the skies before slamming down into the enemy’s midst. This multi-part plastic kit contains the components necessary to assemble a set of 3 Primaris Inceptors. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines mounted on the Space Marine’s back, enabling fast, bounding leaps to close on the foe at dizzying speed – they present a unique, easily recognisable silhouette. The jump pack itself and the blast shield cowl that protects the Inceptors’ heads from the immense heat of the pack’s rockets dominate the miniature, with posable fins, shock-absorbing devices attached to the boots and extra cabling and vents unique to this kit. The Inceptors can be armed with either 2 plasma exterminators each or 2 assault bolters each – the plasma exterminators are heavily shielded to provide protection against heat discharge and the assault bolters feature distinctive box magazines. 5 helmets are included, designed to be used with the blast shield cowl – no bare heads here, obviously! 3 blast shield helms are included and 4 purity seals – this includes 1 double seal used to distinguish the Sergeant. The Primaris Inceptors come as 117 components, and are supplied with 3 Citadel 40mm Round bases, 3 45mm flying stems and an Ultramarines Infantry Transfer Sheet.
  • Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of traditional design, these goliaths of battle are powered by hyper-dense reactors and sophisticated fibre bundles. They can accelerate from a thudding stomp to a loping, thunderous gait that shakes the ground, barrelling through hails of fire in glorious defiance. Such is the miraculous design of the Redemptor’s neural links that its inhabitant, despite being entombed in the sarcophagus within the Dreadnought’s chest, can exercise control with surprising dexterity and speed. This multi-part plastic kit contains the components necessary to assemble a Primaris Redemptor Dreadnought. Standing twice the height of the already-tall Primaris Space Marines – and taller and broader than the standard Dreadnought – this is an exceptionally aggressive-looking model that befits its status as a powerhouse on the gaming table. It comes with a choice of gatling cannon or plasma incinerator on the right arm, with a Redemptor fist and heavy flamer support weapon or gatling cannon on the left, 2 chest-mounted fragstorm grenade launchers or storm bolters and a carapace-mounted Icarus rocket pod for aerial denial. The heavy armour on the chest – replete with flat surfaces and sharp lines, perfect for adding transfers and detail – of the Redemptor Dreadnought can be modelled to pivot open, showing the sarcophagus interred within. The adventurous hobbyist can remove the pegs from the waist, arms and legs of the model too, allowing for a greater range of posing options. The Primaris Redemptor Dreadnought comes as 109 components, and is supplied with a Citadel 90mm Round base and a transfer sheet.
  • A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Primaris battle-brothers, this role is fulfilled by the Intercessor Squads. Capable of levelling overlapping salvoes of firepower, these squads often form the flexible fighting core of newly-founded Primaris Chapters – though of course many established Chapters have eagerly leveraged their abilities, fielding them alongside Tactical Squads. This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Intercessors. Wearing Mk X Tacticus armour in order to take advantage of its protection and mobility, they prove to be reliable and adaptable warriors, each armed with bolt rifles. Their bolt rifles can be 1 of 3 variants – the standard bolt rifle with sickle magazine, auto bolt rifle with overcharger and box magazine, or stalker bolt rifle with longer-range sight and straight magazine. There are 16 right-hand shoulder pads decorated with the iconography of the Intercessors – enough to cover each of the variant arms, including 2 with an open radio panel, 2 gesturing for their squad to halt, 2 holding combat knives and 2 firing bolt pistols. There are a total of 24 different heads available in this kit, covering helmeted and bare options. The models can be assembled as either a 10-man squad, a squad of 9 Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The Sergeants feature unique heads, with a helmet mag-locked to their belt, and unique tilting plates to help them stand out. Reflecting their battlefield versatility, the Intercessors come with lots of extra details to be added to their armour – 12 pistol holsters (2 empty, for the Intercessors actually wielding them), 10 ammunition and grenade pouches, 6 combat knife scabbards (4 empty), 4 single grenade pouches and 4 bolt pistol ammunition pouches. The Primaris Intercessors come as 266 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
  • Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of these vastly experienced Space Marines has fought to preserve the Imperium across uncounted worlds. Lead the charge with these close combat masters. Each is armed with a master-crafted power sword and equipped with a storm shield. There is an option to make one of the squad into a sergeant. The kit also includes multiple head, tilting plate, pistol, and holster variants as well as plasma pistol and neo-volkite pistol options for the sergeant. These grizzled veterans are clad in the finest plate, which looks great in the colours of any Chapter. This 78-part plastic kit makes three Bladeguard Veterans and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet.
  • In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium. Take your first steps into the 41st Millennium with this Introductory Set for Warhammer 40,000. This box is a great way to get familiar with this amazing hobby, as you build and paint incredible models, then play your first games. It includes two sets of push-fit models, a set of hobby tools and paints, a game mat, helpful guides, tokens and terrain markers, plus all the dice and tools you need to play. Pick the noble Space Marines or swarming Tyranids, give control of the other models to a friend or family member, and battle it out for hours of entertainment. If you’re thinking about giving Warhammer 40,000 a try, this is your chance – it's also an excellent way to expand your existing collections. This boxed set includes: 1x 48-page softcover Warhammer 40,000 Introductory Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 16x plastic push-fit Citadel miniatures – This box includes two sets of miniatures to build, paint, and play with, all designed to be assembled without glue so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 5x Space Marines Genetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 11x Tyranids Utterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 10x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition - 1x Ripper Swarm: Small beasts tasked with finishing off weakened enemies and picking their bones clean 1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side. 1x range ruler and 6x dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. 22x cardboard tokens and terrain markers – These tokens represent walls and objectives, plus activation tokens to keep track of your turns. 1x Citadel Starter Clippers – The perfect tool for removing your new models from the frame. 1x Citadel Colour Starter Brush – A great all-rounder paintbrush that will help you prepare your models for battle. 5x 12ml Citadel Colour paints – Ideal colours for getting your models ready to play in the colours of the Ultramarines and Hive Fleet Leviathan, including: - 1x Abaddon Black - 1x Wraithbone - 1x Balthasar Gold - 1x Naggaroth Night - 1x Macragge Blue These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unharmed through waves of incoming fire before bringing their own destructive weaponry to bear at close range. Completely eradicate anything that stands against you with these destructive warriors. Each member of the squad can be armed with a melta rifle or a heavy melta rifle and one can be alternately armed with a multi-melta. There is also the option to make one of the squad into a sergeant. There are 20 heads in the kit, along with a range of other various accessories. This 122-part plastic kit makes three Eradicators and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet.
  • Outrider Squads rove in advance of the main Space Marine lines, guarding flanks of larger formations or hunting down enemy infiltrators. When battle is joined, they conduct lightning-fast hit-and-run attacks on defended positions, and run down those who would try to escape the vengeance of their Chapter. Look no further than the aptly named Outriders to roar ahead of your main army and take the fight to the enemy vanguard from the outset, or to sweep around your opponent’s flanks and encircle their forces. This set is supplied in 40 plastic components and also contains 3x Citadel 90mm Hex Holed Oval Bases. The miniatures are push-fit, so require no glue to assemble. A Primaris Space Marines Transfer Sheet is also included.
  • Sternguard Veterans possess an unshakeable calm and are renowned amongst their brothers for their exemplary marksmanship in the fiercest battles. Proficient in all of the Chapter’s ranged weaponry, they can always be found where their pinpoint volleys will best shatter the foe. This multipart plastic kit builds five Sternguard Veterans, experienced Space Marine marksmen. Every Veteran can be armed with a Sternguard bolt rifle or a combi-weapon, and one can alternatively carry either a heavy bolter or flame-spewing pyrecannon. You can also build a Sergeant with a backpack-mounted banner or sigil, who can be armed with a power weapon, chainsword, or power fist alongside his bolt rifle. This incredibly versatile kit includes loads of cosmetic options to personalise your Veterans – including different shoulder pads, decorated greaves, bolt rifle configurations, combi-weapon types, a variety of helmeted or bare heads, and accessories such as ammo pouches and purity seals. This kit contains 171 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Strategist. Hero. Avenging Son. Roboute Guilliman is the Primarch of the Ultramarines, Lord of Ultramar, and a peerless leader of men. Resurrected by the Adeptus Mechanicus and the Ynnari, he seeks to muster the strength of the Imperium and drive back the minions of the Dark Gods. Towering over even the heroic battle-brothers of his Chapter, Guilliman storms to war with a thunderous scowl. He clutches the burning sword of the Emperor, and wears the Hand of Dominion, with which he can tear apart tanks and crush his foes with ease. Yet it is the Primarch’s strategic brilliance that is his greatest weapon, dooming enemies to defeat before the battle has even begun. This multi-part plastic kit contains the components necessary to assemble Roboute Guilliman, Primarch of the Ultramarines. An impressively-sized model, standing head and shoulders above the Primaris Space Marines, he is a riot of detail – the Armour of Fate that encases his body is covered in beautiful, ornate filigree patterns on every part of the armour, with sculpted aquilæ, purity seals, skulls and Ultramarine Chapter icons on every surface. His winged backpack features an Adeptus Mechanicus maker’s plate and glorious iron halo, with many cables and hoses attaching it to the weaponry it feeds. The Emperor’s Sword, held in his right hand, is a huge blade that burns with righteous fury (and fire), while the Hand of Dominion, the enormous gauntlet on his left, is also capable of unleashing hails of armour piercing gunfire. You have the choice to model Guilliman with his head bare, or with an especially aggressive-looking helmet – both options feature a wreath. This model comes as 44 components, and is supplied with a 60mm Round sculpted base depicting Guilliman standing astride a broken Imperial eagle, flanked by 2 burning torches.
  • A towering construct of man and machine, the Space Wolves Venerable Dreadnought is a walking colossus of adamantium and ceramite. Within the talisman-covered sarcophagus lies the remains of an honoured hero of the Chaper, broken in body but not in mind. These warriors have taken to the field of battle in the name of Russ for thousands of years, their wisdom as deep as the ocean and their intuition as sharp as a kraken’s teeth. They are the Allfather’s vengeance made manifest. This multi-part plastic kit makes one Space Wolves Venerable Dreadnought armed with a Fenrisian great axe and blizzard shield. It comes with a selection of additional weaponry, including a helfrost cannon and a multi-melta. This kit can also be assembled as Bjorn the Fell-Handed or Murderfang.
  • Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servo-arms and mechadendrites. Techmarines specialise in repairing tanks and war machines, so if you favour armoured warfare, never leave home without a Techmarine or two in order to keep them in tip-top shape! This kit builds one Primaris Techmarine. He is equipped with a grav-pistol, Omnissian power axe, servo-arm, mechadendrite, and a shoulder-mounted forge bolter. It is supplied in 24 plastic components and comes with a Citadel 40mm Round Base.
  • Chaplains rouse Space Marines to war with their litanies of faith, and never is this spiritual fortification more vital than amidst the blood and horror of boarding actions and beachhead strikes. Thus, Chaplains are trained to wear formidable Terminator armour so they can fight alongside veteran battle-brothers in the heaviest combat. This multipart plastic kit builds one Space Marine Chaplain clad in durable Terminator armour. This inspiring orator stomps into battle, crushing skulls with a crozius arcanum – his deadly staff of office. In his other hand, he carries either a shell-spitting storm bolter or a massive bone-bedecked relic shield, offering him further protection in battle. The kit also offers the choice of a helmet or a bare head with rebreather, both in the skeletal style of the Chaplains, as well as two different heads for the crozius. This kit contains 25 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Amongst the most honoured Space Marines of a Chapter are its Apothecaries. It is their role to to mind the physical well-being of their battle-brothers – this is seen most obviously on the battlefield, where an Apothecary serves as an emergency medic. Their most important duty, though, concerns the dead; an Apothecary can harvest the progenoid organs from a fallen Space Marine, ensuring the creation of further warriors and the continuation of the Chapter. This multi-part plastic kit contains the components necessary to assemble a Primaris Apothecary. Strikingly detailed, clad as he is in Mk X power armour, this miniature features far more accoutrements and gadgets than the standard Primaris Space Marine – as befits his battlefield role. Strung around the chest plate are several canopic jars, bearing purity seals: these are filled with progenoid organs that have passed his scrutiny, and will be used in the creation of further Primaris Space Marines. In his right hand he clutches a freshly-hewn organ upon which his gaze is fixed; another canopic jar hangs from his arm, ready. His left arm holds a narthecium, the grisly instrument of his craft, though this can be replaced with an optional absolver pistol (often the last thing a fallen brother will see…) Adding to the detail and options of this kit are a selection of lamps and surgical inspection lenses, with a chainsaw, injector servo arm, drill and stapler amongst the possible modelling options. As a macabre narrative extra, a slain Space Marine is included with a huge incision made by the Apothecary’s narthecium, to be added to the base. The Primaris Apothecary comes as 28 components, and is supplied with a Citadel 40mm Round base. The kit also includes a Ultramarines-Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography.
  • The Ravenwing Black Knights are the 2nd Company’s greatest warriors, elite fighters who style themselves after the monster-hunting knights of old Caliban. They speed towards the foe, swinging their corvus hammers with such force that the spiked end punctures even the thickest armour. Black Knights are the elite of the Ravenwing. Between their bike-mounted plasma talons and the variety of powerful melee weapons they carry, they're capable of downing enemies many times their size, making them a swift and deadly addition to your collection. This kit is comprised of 122 plastic components with which to make a unit of three Ravenwing Black Knights. It is also supplied with a Dark Angels Transfer Sheet, and 3x Citadel 75mm x 41.5mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Repulsor armoured transport is a deadly combination of manoeuvrability and raw brute force. Due to the turbine array at its rear, it has tremendous motive power, held aloft by powerful anti-gravitic generators. The Repulsor is so heavily armed and armoured that is doesn’t skim over the landscape but instead crushes the ground below it. The tank grinds forward with a deep bass thrum, reducing rock to gravel and fallen bodies to smears of gore and powdered bone. This multi-part plastic kit contains the components necessary to assemble a Space Marines Primaris Repulsor, an armoured transport not only capable of ferrying 10 Primaris Space Marines into battle, but also defending itself with the vast array of weaponry at its disposal. The Repulsor has a choice of: - a turret-mounted heavy onslaught gatling cannon, which can be replaced with a las-talon; - a front-mounted twin heavy bolter, which can be replaced with a twin lascannon; - a pintle-mounted ironhail heavy stubber, which can be replaced with an onslaught gatling cannon; - a rear-mounted Icarus ironhail heavy stubber, which can be replaced with an an Icarus rocket pod, storm bolter or - fragstorm grenade launcher; - 2 storm bolters, which can be replaced 2 fragstorm grenade launchers; - Auto Launchers, which can be replaced 2 fragstorm grenade launchers. The repulsor is also equipped with a pair of krakstorm grenade launchers and may take an additional ironhail heavy stubber. The body of the Repulsor itself features numerous modelling options – there are 6 stowage assemblies, which are entirely modular, configurable in countless different ways with cases of grenades and rocket pods modelled open or closed. The top hatch can be modelled closed or open; should you choose the open option, you can place a Tech-marine in the hatch either pointing toward the foe or operating the pintle-mounted weapon. There are also the usual details you would expect from an Imperial craft – lights, radar arrays, huge exhaust vents and an aquila displayed proudly at the fore. The Primaris Repulsor comes as 168 components, and includes a transfer sheet and a Citadel 100mm Round base – this features a clear hover stand, which can be set at an angle, adding a certain degree of camber to your model.
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