• Angron is the Red Angel, Lord of the World Eaters, the Daemon Primarch of Khorne. Raised as a slave in the brutal fighting pits of Nuceria, this maddened demigod sought glorious death in the battles of the Horus Heresy – only to be damned to an eternity of undying rage. For ten thousand years he has savaged the Imperium, fury given immortal form, the butchers of the XII Legion following in his bloody wake. When he steps forth into realspace, Angron is an unstoppable engine of destruction with the strength to tear apart bastions with his bare hands and stop Titans in their tracks. His very presence drives those around him into a frenzy of wrath and fear, as he carves his way through entire armies in a whirlwind of apocalyptic bloodshed. This multipart kit builds Angron, Daemon Primarch of Khorne – the eternal master of the World Eaters Legion. This imposing warrior towers head and shoulders above most miniatures on the battlefield, including his own frenzied sons amongst the World Eaters. He's armed with his massive chainaxe, Spinegrinder, and the brutal rune-etched daemon sword known as Samni’arius – both weapons chained to his wrists in true Nucerian style. His warped form is festooned with grisly trophies and World Eaters iconography, with a barbed club-tail whipping behind him, shadowed by a pair of sinister spiked wings. Even his base is littered with skulls, as his hooved feet mount a broken rocky outcrop. Angron's monstrous visage can be built in a fanged roar or close-mouthed snarl, and he can be assembled with his infernal musculature laid bare, or clad in the twisted Armour of Mars – the same gladiatorial plate that he wore during the Horus Heresy, warped to match his daemonic form. However you build him, the powerful physique, dynamic pose, and sheer size of this fallen Primarch commands immediate attention, making him a truly impressive centrepiece in any World Eaters army and an absolute treat for painters and collectors of all stripes. This kit comprises 77 plastic components, and is supplied with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Lord Invocatus is a master of swift raids, devastating counter-attacks, and relentless hit-and-run strategies. Also known as Khorne's Thunderbolt, this born marauder thunders through the air as if riding across solid ground, mounted on his massive juggernaut, Khal’guruth. Devoted above all to the Blood God's service, Lord Invocatus leads his warbands from one battlefield to the next with supernatural speed, seeking always to spill as much blood as he can. This multipart plastic kit builds Lord Invocatus – a legendary warlord of the World Eaters Legion. This mysterious figure is mounted atop his mighty juggernaut Khal'guruth, Steed of the Burning Sky, and wields a pair of signature weapons – a bolt pistol called Trickster's Doom, kept holstered at his waist, and a peerless chainaxe dubbed Coward's Bane. His ornate armour bears all the signs of Khorne's hellish favour – from the sigils of Chaos to his biomechanical daemonic helm. This kit can alternatively build a World Eaters Lord on Juggernaut. This kit comprises 66 plastic components, and is supplied with 1x Citadel 90x52mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Archons lead their kabals in battle with a mixture of malevolent cunning, arrogant self-assuredness, and breathtaking martial skill. To these qualities, they add an arsenal of esoteric weaponry and wargear that enable them to go to battle wreathed in concealing shadows, drag the souls from their victims' bodies, and reduce enemies to desiccated ashes with a single blow. This multipart plastic kit builds one Archon, a cruel and sadistic leader for your Drukhari armies in games of Warhammer 40,000. They specialise in leading realspace raids and claiming captives to be taken back to the dark city of Commorragh. The Archon can be equipped with your choice of soul trap, blast pistol, or splinter pistol, and agoniser, huskblade, or master-crafted power weapon. There are two different options for the chest, three heads, a choice of two belts, and a striking scenic base. No matter how you build them, their dynamic pose and sinister details will look fantastic whether leading your army to victory or being worked on at your painting table. This kit comprises 23 plastic components and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • One of many specialised castes of cyborg warriors available to the Adeptus Mechanicus, the Pteraxii are optimised for instinctive reaction and agility. Pteraxii’s reflexes are accentuated by paring back elements of cogitation that impede their primary function. Implanted with additional limbstumps – scapuli superior – on their back, a flight pack of thrusters and reactive life surfaces is connected to them. The flight packs become part of the Pteraxii, who serve in several roles. Sterylizors are honed for aggression, and their legs end in vicious, spur-like talons. They scour cavernous forge temples free of technosites and cyblight infestations, and Tech-Priests do not hesitate to turn the Sterylizors’ phosphor torches on intelligent adversaries. Pteraxii Sterylizors bear phosphor torches, deadly long-barrelled flamer weapons, and swoop down upon their prey to gouge and tear them with their Pteraxii talons. The unit's Alpha is instead equipped with a flechette blaster and taser goad. They will make an excellent close support unit for your advancing Skitarii. This kit can alternatively be used to build a unit of Pteraxii Skystalkers instead, meaning that regardless of which unit you assemble, you'll end up with plenty of spare components for customising your collection. This kit is supplied in 115 plastic components and is supplied with 5 Citadel 40mm Round Bases and flying stems. Also included is an Adeptus Mechanicus transfer sheet.
  • Many a Space Marine Captain favours fury and speed, and devises ingenious strategies to use these to devastating effect against their enemies. As superlative warriors and inspiring leaders, their place is at the very forefront of battle. With a jump pack, Captains can lead their warriors as speartips for their assaults. This multipart plastic kit builds a Captain with Jump Pack and Relic Shield, a melee powerhouse for your Space Marines in games of Warhammer 40,000. He's ideal for leading aggressive assaults where he can hack his way through enemy warriors. This leader can be armed with your choice of Astartes chainsword or thunder hammer, and the kit comes with two heads – one helmeted and one bare, allowing for a degree of customisation for your hand-to-hand combat specialist. This kit comprises 23 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website.
  • The Iron Hands appear cold and reserved, but their fury is revealed when they fight. They are ferocious in their efficiency, utilising the blessings of the Omnissiah in ways few other Chapters do. None can withstand their dedicated attention as they dismantle the opposition. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Iron Hands. They are cast in metallic grey swirl acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the stylised gauntlet icon of the Iron Hands.
  • Caanok Var, the Iron Captain of Clan Company Avernii, is a consummate battle leader and warrior champion. He demonstrates a cold and calculating precision in command, yet a burning rage remains within him. In battle, he unleashes this fury, crushing the enemy with punishing blows from his power maul, Axiom. This multipart plastic kit builds Caanok Var, a cold and calculating leader for your Iron Hands Space Marines armies in games of Warhammer 40,000. Clad in custom Terminator armour, he is a tough target to kill, and his fury in melee as he swings his devastating power maul, or aims his storm bolter, will make your enemies regret facing him. Gamers will love the destruction he causes on the tabletop. Painters will appreciate the details, including a pair of servo-skulls providing tactical information and various augmented body parts, such as a bionic eye, heart, and the obligatory iron hand. This kit comprises 25 plastic components and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Support weapons are hovering artillery platforms, known by the Aeldari as Vaul's Wrath, in honour of their smith god's deadly skills. Each is operated by a pair of Guardians and can be fitted with a variety of weapons. This multipart plastic kit builds one Support Weapon with Guardian Defender crew, a devastating artillery platform for your Aeldari armies in games of Warhammer 40,000. It's ideal for adding long-range fire support to your force, and can be assembled with a D-cannon, vibro cannon, or shadow weaver – giving you options to take down a variety of foes. This kit comprises 41 plastic components, and 1x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    The sinister Drukhari go to war with a wide variety of soldiers in their forces – from stim-addicted melee specialists, speed-obsessed Hellions and Venom crews, to flying Scourges and elite Incubi. They are led by tactically minded and cruel Archons, and backed up by legions of Kabalite Warriors. No matter what they bring with them to battle, they revel in inflicting pain and suffering on their ill-fated victims. This packed boxed set is ideal for starting a new Drukhari collection – or expanding an existing army – to unleash in games of Warhammer 40,000. Led by a cruel Archon and their Incubi bodyguards, these Drukhari are ready to lay waste to their realspace targets and take what they need to survive. The force is built around a solid core of Kabalite Warriors and Wyches, giving you options for both ranged and melee combat. To support them, you'll find a deadly Venom, Scourges, and Hellions, giving you massive amounts of highly mobile board coverage to take and hold objectives, split your opponent's attention, or harass and destroy stray units. This boxed set builds 38 multipart plastic Drukhari miniatures: – 1x Archon – 1x Venom – 5x Scourges – 5x Incubi (plus 1x Incubi Shrine Token) – 5x Hellions – 10x Kabalite Warriors – 10x Wyches The miniatures in this kit are easy to customise. The Archon can be equipped with a blast pistol, splinter pistol, or soul trap, and an agoniser, huskblade, or master-crafted power weapon. There are also options for either a feminine or masculine torso and head. The Venom transport can swap its twin splinter rifle for an additional splinter cannon. It also has two different canopies for the pilot, optional trophy racks and chainsnares, and a choice of three different banner poles. Three optional Wych riders can be added to the Venom – one firing the splinter cannon, and two others holding on. One of the Wyches can be assembled as an optional Hekatrix who can be armed with a splinter pistol or blast pistol, and a Hekatarii blade or a power weapon. There are three different types of gladiatorial weapons, and 14 heads. The legs, bodies, arms, and heads are all interchangeable across the unit. One of the Kabalite Warriors can be assembled as an optional Sybarite who can be armed with a splinter pistol, splinter rifle, or blast pistol, and a power weapon or close combat weapon. The kit includes a shredder, a blaster, a splinter cannon, and a dark lance, along with 15 different heads. The legs, bodies, arms, and heads are all interchangeable across the unit. The Incubi include parts to build optional Klaivex, who can be armed with a klaive or demiklaives, and has the option of a helmet or a bare head. One of the Scourges can be assembled as an optional Solarite who can be armed with a shardcarbine, or a power weapon and a splinter pistol or blast pistol. The kit includes a shredder, a blaster, a splinter cannon, a dark lance, a heat lance, and a haywire blaster. The Helliarch of the Hellions can replace their hellglaive with a splinter pistol, and stunclaw or power weapon. The other members of the unit each have a choice of two heads, and there are further optional cosmetic extras, including skulls, to further personalise your hunting gang. This kit comprises 510 plastic components, 5x Citadel 32mm Round Slotta Bases, 11x Citadel 25mm Round Bases, 10x Citadel 25mm Round Slotta Bases, 5x Citadel 28.5mm Round Bases, 1x Citadel 32mm Round Base, 5x Citadel Small Flying Bases, 1x Citadel Large Flying Base, and 4x Ball Socket Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Archon will be available separately at a later date. The other miniatures in this box are available separately.
  • Drukhari who cannot fight and win will soon fall prey to those who can. Masters of misdirection and manipulation, the Kabal of the Poisoned Tongue – led by Aurelia Malys – specialise in outmanoeuvring and out‑thinking their victims. Wherever the Fangs of Malys sink deep, confusion and calamity follow. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Drukhari. They are cast in pearlised blue acrylic plastic with yellow ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the Kabal of the Poisoned Tongue icon.
  • The Silent King rides to war aboard his Dais of Dominion, flanked by the phaerons of his Triarch and orbited by crackling noctilith Menhirs. He unleashes god-like powers of annihilation upon his dismayed foes, even as his absolute authority radiates out to empower the Necron legions and drive them to inevitable victory. Behold, the Silent King has returned to the galaxy! The ultimate Necron character, Szarekh has a place in any Necron collection. Use his terrifying skills as a commander to enhance the units in your army, shatter even the toughest enemies with a blistering range of attacks, or just give yourself a gorgeous model to build and paint. This kit builds Szarekh, the Silent King and two Triarchal Menhirs. It is supplied in 155 plastic components and comes with 1x 100mm round base and 2x 50mm round bases.
  • Illuminor Szeras labours to unravel the mysteries of life, for he fears that he would be a poor sort of god without the secrets of life at his fingertips. Szeras has been on the brink of understanding for many centuries, yet somehow final comprehension always escapes him. Though this is his obsession, his aptitude for augmenting the weaponry and even the mechanical bodies of his fellow Necrons is peerless. On occasion, Szeras' talents are in such demand that he can name his own price – invariably a harvesting raid targeted against a world of his choosing. Above all, Szeras cherishes Aeldari subjects, as they inevitably produce more intriguing results than any other of the galaxy's creatures. Once seized, his specimens can look forward only to a pain-filled, though not necessarily brief, existence in the bloodstained laboratory catacombs of Zantragora. Illuminor Szeras is a powerful HQ choice for the Necrons army, able to mechanically augment his warriors to new heights of battlefield potency. He wields an eldritch lance – an ancient and terrible weapon that can be used to smite foes from afar or strike them down in combat. This pack is supplied as 34 plastic components and comes with a Citadel 80mm Round Base. The updated Warhammer 40,000 datasheet for Illuminor Szeras is included in the box
  • Kommandos aren't trusted by any right-thinking Orks – they sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people's backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This multipart plastic kit builds 12 Kommandos, sneaky gits for your Orks armies in games of Warhammer 40,000. Unlike most Orks, they use stealth to get close to the enemy before cutting them down in cold blood, which opens new tactical options for a cunning (but brutal) warlord. This highly customisable kit builds 9 Kommandos armed with sluggas and choppas and a Boss Nob, plus a Bomb Squig and Distraction Grot. There are loads of build options to customise your miniatures, along with ammo pouches, grenades, sheathed knives, holstered weapons, and some of the Kommandos also have head options. The kit contains: – 1x Boss Nob armed with a slugga and either power klaw or big choppa – 1x Kommando armed with a slugga and choppa, or a pair of choppas – 1x Kommando armed with a slugga and choppa, or a rokkit launcher – 1x Kommando armed with a slugga and choppa, or a custom sniper-style shoota – 1x Kommando armed with a slugga and choppa, or extra communication equipment – 1x Kommando armed with a slugga and choppa, or a breacher ram – 1x Kommando armed with a slugga and choppa, or a burna – 1x Kommando armed with a slugga and choppa, or a kustom shoota – 2x Kommandos, each armed with a slugga and choppa – 1x Distraction Grot – 1x Bomb Squig This kit comprises 150 plastic components, 10x Citadel 32mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Maugan Ra

    35.00
    Maugan Ra, also known as the Harvester of Souls, is the Phoenix Lord of the Dark Reapers – among the most grim and foreboding Aspects of the Asuryani. A master at killing from a distance, Maugan Ra wields the Maugetar. This scythe-like weapon fires mind-linked shuriken discs large enough to decapitate a swathe of foes before vanishing into nothingness. Should the enemy survive this barrage, they will meet a swift end on the curved edge of the Maugetar's built-in reaping blade. This kit builds Maugan Ra, the Harvester of Souls, armed with the deadly shuriken cannon Maugetar. Able to deliver the kiss of death from leagues away or cut down hordes of enemies like so much tall grass, Maugan Ra is a silent whirlwind of violence, the physical embodiment of the inevitability of death, and a powerful addition to any Aeldari army. This set comprises 14 plastic components and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Out of stock!
    Adrax Agatone, the Salamanders 3rd Company Captain, is a tightly focused force of destruction, striking hard and true in battle without tiring. He leads his brethren into combat, wielding a mighty thunder hammer. In his wake are Assault Intercessors, ready to get stuck in alongside him. A core of Infernus marines stands prepared to put their enemies to flame, claiming and holding objectives to complete the mission. Eradicators and an Invader ATV support the army with heavy weapons, making for a balanced strike force. If you want to cleanse the galaxy with the flames of Nocturne, this box is the perfect way to start a new Salamanders collection – or expand an existing army – and save money compared to buying the kits individually. The force is led by Adrax Agatone, who is followed into the thickest of fighting by a squad of Assault Intercessors. A unit of Infernus Marines brings fire to bear, sweeping enemies off vital objectives and holding them until the mission is complete. A trio of Eradicators wield their heavy melta weapons in support of their brethren, while an Invader ATV is fast enough to keep up with your front lines, or act as a harassment and reactive support. These 20 plastic miniatures represent a complete force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set builds 20 multipart plastic Salamanders miniatures: – 1x Adrax Agatone – 1x Invader ATV – 3x Eradicators – 5x Assault Intercessors – 10x Infernus Marines The miniatures in this box are easy to customise. The Invader ATV can be armed with your choice of tank-scrapping multi-melta or horde-sweeping onslaught gatling cannon. The Eradicators can build an optional sergeant, who has a choice of seven different heads. Each member of the squad can be armed with a melta rifle or a heavy melta rifle, and one can be armed with a multi-melta. There are nine interchangeable heads and accessories, including pistol holsters, pouches, and purity seals. The Assault Intercessors can build an optional sergeant, who can be armed with a heavy bolt pistol, inferno pistol, or plasma pistol, and a chainsword, power weapon, power fist, or thunder hammer. The arms, heads, and accessories – including pistol holsters and pouches – are interchangeable across the unit, and there are narrative options, including a Space Marine reloading their pistol and one with a bandolier of grenades. The Infernus Squad also includes parts to make an optional sergeant so you can further personalise your chosen of Vulkan. This kit comprises 361 plastic components, 4x Citadel 40mm Round Bases, 5x Citadel 32mm Round Bases, 10x Citadel 32mm Round Hex Hole Bases, and 2x Salamanders Transfer Sheets each containing 561 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Vynn Bane‑slayer is renowned amongst his kindred as an executioner of the most dire threats and a ruthless guardian of his people’s future. He leads a flexible strike force of versatile Hearthkyn Warriors, elite Einhyr Hearthguard, and heavy Brôkhyr Thunderkyn to expand the Kin's holdings. If you want to secure your claim in the name of the Ancestors, this box is the perfect way to start a new Leagues of Votann collection – or expand an existing army – and save money compared to buying the kits individually. The force is led by Vynn Bane-slayer, a mighty hero equipped with heavy exoarmour, and accompanied by a bodyguard of Einhyr Hearthguard. A unit of Brôkhyr Thunderkyn provides ranged support as Hearthkyn Warriors claim key objectives. These 19 plastic miniatures represent a complete Bane‑slayer's Bulwark force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 19 multipart plastic Leagues of Votann miniatures: – 1x Einhyr Champion – 3x Brôkhyr Thunderkyn – 5x Einhyr Hearthguard – 10x Hearthkyn Warriors The miniatures in this box are easy to customise. The Einhyr Champion has a choice of a mass hammer or darkstar axe, as well as two options for overhead crests, two heads to choose from, and two designs for their RAM shield. The Brôkhyr Thunderkyn can each be armed with the choice of bolt cannons, graviton blast cannons, or powerful SP conversion beamers. There are also seven interchangeable heads and four different visors. The Einhyr Hearthguard are each equipped with either an EtaCarn plasma gun or volkanite disintegrator, and either a concussion gauntlet or plasma blade gauntlet. There are also parts to build an optional squad leader who can alternatively be armed with a graviton hammer and has a choice of two different crests. There are 19 interchangeable heads, including male, female, and fully closed visors. Each of the Hearthkyn Warriors can be armed with either an Autoch-pattern bolt pistol or an ion blaster. There are parts to build an optional squad leader, who can be armed with a special pistol and a close combat weapon. There is a magna-rail rifle, HYLas auto rifle, L7 missile launcher, EtaCarn plasma beamer, and a pair of plasma knives to upgrade your warriors, along with cosmetic options, including a medipack, multiwave comms array, pan spectral scanner, and 21 interchangeable heads. This kit comprises 382 plastic components, 4x Citadel 40mm Round Bases, 5x Citadel 32mm Round Bases, 10x Citadel 28.5mm Round Bases, and 2x Leagues of Votann Transfer Sheets, each containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Cthonian Earthshakers undermine enemy positions with subterranean artillery fire. Some batteries use tremor shells to destabilise strongpoints with deadly quakes. Breacher ordnance, meanwhile, drills to the surface before detonating in a storm of shrapnel, whilst those payloads which initially fail to lock onto their targets hunt them down using geomantic echolocation. This multipart plastic kit builds two Cthonian Earthshaker siege weapons, and their crew, for your Leagues of Votann armies in games of Warhammer 40,000. These deadly weapons send their payloads tunnelling underground, like a reverse mortar, detonating either just below the surface or just after breaking ground. They are ideal for supporting the rest of your advancing force and devastating opponents from afar. Each weapon is crewed by three Cthonian mining guild members who load the weapon and direct its fire. The barrels of the weapons can be customised to reflect one of two different types of ordnance, and the Ironkin crew can be built holding either of the different types of ammunition. The other crew have some interchangeable parts, offering a degree of customisation. The sculpted base toppers can be used with either Earthshaker, and there are optional cosmetic accessories for the bases, including an axe and ammo cases. Two breacher shells bursting from the ground are also included. This kit comprises 87 plastic components, 2x Citadel 80mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Arkanyst Evaluators unleash deadly experimental energies into the foe while clad in heavy‑duty hauberks to shield themselves from the worst emissions of their weapons. Their transmatter inverters painfully rupture cellular tissue or trigger lethal atomic transformations, all to provide the Evaluator with the field data needed to hone their weapon further. This multipart plastic kit builds one Arkanyst Evaluator, a Science Guild field operator for your Leagues of Votann armies in games of Warhammer 40,000. These scientists go to war to test their experimental weapons, lending significant firepower to your force. They are armed with transmatter inverters, which can be fired on different settings, depending on the target. This miniature comes with a choice of two different heads – one with a helmet and one bare. This kit comprises 13 plastic components, and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Omnibus The Grey Knights are servants of the Ordo Malleus – incorruptible warriors whose very purpose is to seek out and destroy the most dangerous foes that humanity will ever face: daemons. These stalwart Adeptus Astartes bring death and destruction to the immortal denizens of the warp. They rush to places where others dare not tread. Without the Grey Knights, humanity would be but a feast on the sacrificial altar of darkness… READ IT BECAUSE This most mysterious, yet important, of all Space Marine Chapters exists in the shadows – most Imperial citizens have no idea they exist. These stories give you rare insight into their structure and organisation, and are packed with daemon-hunting action. THE STORY In Grey Knights, the daemonhunter Mandulis gives his life to banish a foul daemon prince back to the warp for a thousand years. A millennium later, Justicar Alaric of the Grey Knights leads an elite team of his brothers to thwart a prophecy which heralds the fiend's return. Alaric returns in Dark Adeptus. His strike force is sent to a forge world that disappeared amidst rumours of corruption and civil war. The elite daemonhunters are sent to investigate Chaeroneia, determine the presence of any daemonic influence, and terminate with extreme prejudice. Hammer of Daemons follows Alaric as he's taken to the Eye of Terror and stripped of his armour and weapons – forced to fight in a gladiatorial arena for his daemonic masters who worship Khorne. His only chance to escape is to find a legendary weapon with the power to destroy the forces of Chaos that imprison him, before he is killed, or worse, corrupted. CONTENTS – Grey Knights – Dark Adeptus – Hammer of Daemons Written by Ben Counter.
Go to Top