• The Grand Masters of the Grey Knights take to their Nemesis Dreadknights and march to war with heavy strides as the sinister warriors in their charge level esoteric weapons and unleash psychic storms of destruction. Each warrior is a powerful psyker and a superlative warrior in their own right. When they band together, they are nigh unstoppable. This boxed set builds a mighty Grey Knights force for use in games of Warhammer 40,000. Led by a Grand Master in Nemesis Dreadknight, they are ready to take on some of the toughest targets in the galaxy. In their wake walk resilient, experienced Terminators in custom armour, and power-armoured battle brothers ready to bend their minds to the purpose of cleansing daemonic taint. This set includes the following multipart plastic miniatures: – 1x Grand Master in Nemesis Dreadknight (which can alternatively be built as a Nemesis Dreadknight) – 10x Brotherhood Terminators (which can alternatively be built as Paladins) – 20x Strike Squad miniatures (which can alternatively be built as Interceptor Squad, Purifier Squad, or Purgation Squad miniatures) The miniatures in this box are easy to customise. The Grand Master in Nemesis Dreadknight can be armed with up to two ranged weapons from your choice of a gatling psilencer, heavy psycannon, heavy incinerator, and sublimator. For banishing daemons in close combat, choose from a Nemesis flail, Nemesis daemon greathammer, Nemesis greatsword, Nemesis mace, or a pair of dreadfists. There are also many cosmetic options, including tilting shields, purity seals, and more. The kit can alternatively be built as a Nemesis Dreadknight. The Strike Squad miniatures include parts to build two optional Justicars, and options to equip the squads with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons. The Brotherhood Terminators include parts to build two optional Justicars, Ancient banner bearers, and apothecaries, plus options to equip the squad with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as even more elite Paladin miniatures. This kit comprises 903 plastic components, 1x Citadel 120mm by 92mm Oval Base, 10x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Grand Master in Nemesis Dreadknight will be available separately at a later date. The other miniatures in this box are available separately.
  • The Grey Knights pay heed to their Prognosticars, who use mysterious auguries to divine the future and set a course for where the Chapter goes to fend off the next daemonic incursion. In battle, they trust in their predictions as much as their own skills and the might of their machines. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Grey Knights. They are cast in pearlised grey acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the daemon-banishing icon of the Grey Knights.
  • The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed with crackling Nemesis force weapons and devastating psy-active firearms, they are all ruthless destroyers. It can be no other way, for this Chapter wages a war in utmost secrecy against the Dark Gods of Chaos to prevent the death of reality itself. Codex: Grey Knights is a vital book for stalwart collectors who seek to defend the galaxy from the wicked plans of daemons. This tome is packed with atmospheric artwork, fascinating background material, inspiring photography, and the rules you'll need to banish your enemies in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. No matter how you prefer to collect, paint, and play, this book will guide you as surely as the prognostications of the Chapter seers. Inside this 104-page hardback book, you'll find: – Forbidden lore and background material detailing the long history and unusual organisation of this most secretive Chapter – Disquieting artwork and dynamic photography that will inspire your collection and stir your creativity – Rules for using the Grey Knights in games of Warhammer 40,000, with 25 datasheets, five Detachments, and the Gate of Infinity army-wide rule – A set of rules to launch your own narrative Crusade, tracking down impending daemonic incursions and banishing them – A guide to painting your Combat Patrol and rules for fielding Crowe's Sanctifiers in skirmish-sized games This book also contains a one-use code to unlock Codex: Grey Knights content in Warhammer 40,000: The App.
  • Drop Pods are launched from ships in low orbit, slamming into the battlefield with hatches blowing open upon violent impact. Within seconds, a squad of Space Marines burst out with weapons firing. Such deadly strikes send the foe into disarray as their lines are torn apart in the furious assault. This multipart plastic kit builds two Drop Pods, transport vehicles for your Space Marines armies in games of Warhammer 40,000. Disrupt enemy plans by deploying your troops directly into the heart of the enemy army, behind their lines, or on exposed flanks to claim key objectives. The kit includes the following parts to customise your miniatures: – 10x Imperial Aquila icons – 2x Ultramarines icons – 2x Space Wolves icons – 2x Imperial Fists/Crimson Fists icons – 2x Black Templars icons – 2x Raven Guard icons – 2x Dark Angels icons – 2x Blood Angels icons – 26x pieces of optional rubble This kit comprises 66 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Arjac Rockfist is a towering mass of muscle and a taciturn anvil of endurance. Wielding the enormous Foehammer, he crushes his foes with pulverising strength. As the personal champion of the Great Wolf, Arjac upholds the honour of the Chapter. This multipart plastic kit builds Arjac Rockfist, a mighty champion for your Space Wolves armies in games of Warhammer 40,000. Clad in the finest Terminator armour, he is a towering figure – able to go toe-to-toe with the worst horrors of the galaxy and cause grievous damage with his legendary weapon, Foehammer. He can be assembled throwing his hammer forward or brandishing it, ready to strike in melee. This kit comprises 22 plastic components, and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Njal Stormcaller is an elemental focus of psychic fury, summoning ice‑toothed blizzards to scatter his foes. He is High Rune Priest of the Space Wolves and wields a crackling staff by which he nullifies enemy sorceries. This multipart plastic kit builds Njal Stormcaller, a mighty psyker for your Space Wolves armies in games of Warhammer 40,000. The High Rune Priest of the Chapter carries the Staff of the Stormcaller into battle, which he uses to control the elements themselves, using wind and lightning as weapons. This legendary warrior is ideal for supporting your army, making them even deadlier on the battlefield while also posing a potent threat in his own right. He's accompanied by his augmented raven, Nightwing, and is a characterful addition to any collection. This kit comprises 19 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wolf Priests are elder sages who tend to the spiritual and physical well‑being of their battle‑brothers. Clad in black, bedecked with shamanistic totems and wearing macabre wolf‑skull helms, they are terrifying to behold. This multipart plastic kit builds one Wolf Priest, a spiritual leader for your Space Wolves armies in games of Warhammer 40,000. Part Apothecary and part Chaplain, they are ideal for supporting key units, inspiring your warriors and tending to injuries. They can be equipped with your choice of absolvor bolt pistol or ritual dagger, and have a choice of three heads – one with a wolf skull helmet and two without – making it easy to customise your fearsome warrior. This kit comprises 20 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formations and harry prey, enabling their handlers to close in and dispense the Allfather’s justice. This multipart plastic kit builds three Wolf Guard Headtakers and three Hunting Wolves for your Space Wolves armies in games of Warhammer 40,000. These veteran warriors are ideal for taking out the toughest of enemy targets. Nothing can hide from the heightened senses of their pack. Each Headtaker can be armed with a pair of master-crafted power weapons, or equipped with a master-crafted power weapon and a storm shield. The kit includes a choice of nine different heads – three helmeted and six bare – making it easy to add character to your Headtakers. This kit comprises 65 plastic components, 3x Citadel 40mm Round Bases, 3x Citadel 60mm by 35mm Oval Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with cleansing holy sites of corruption, burning away the taint of Chaos and reconsecrating recaptured ground with blood, incense, and prayer. This multipart plastic kit builds 11 Sanctifiers. These miniatures can be used as zealous Sanctifiers operatives in games of Kill Team, or fielded in an Adepta Sororitas army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the flame-loving Conflagrator, stealthy Death Cult Assassin, unnatural Miraculist, and more. Inside the box, you will also find a sheet of 39 double-sided Sanctifiers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 88 plastic components, 1x Citadel 32mm Round Base, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Blood Claws are the youngest and most inexperienced of all the Space Wolves, and most eager to prove themselves in battle. They are savage and aggressive without exception and will plunge headlong into battle against maniacs and monsters alike, for they are young enough to still believe in their own invincibility. Each Blood Claw miniature is furnished with an abundance of fur, skulls, wolf tail talismans, knives and icons that give them a feral appearance. Within this kit are a selection of weapon options including: plasma pistols, chainswords and boltguns. It also includes: power swords, thunder hammers and storm shields, wolf claws, plasma guns, storm bolters and power fists. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack. This multi-part plastic kit contains 327 components with which to build 15 Blood Claws miniatures, and includes 15 Citadel 32mm Round bases.
  • With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into being, and from its cursed depths flood torrents of empyric energy and tides of bloodthirsty daemons. As the corruption spreads, Armageddon's hives seethe with heretic uprisings and rebellions. Crusade: Armageddon is a narrative expansion for Warhammer 40,000. It details the brutal next chapter in the ongoing saga of the conflict raging around Armageddon, and the bleak state of the war efforts. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. This 128-page hardback book contains: – Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes. – In-depth Crusade rules to grow and evolve your forces as you play battles, writing your own story. – An exciting Crusade campaign designed to evoke the brutal battle over the Fire Wastes, with new Crusade Badges, Battle Traits, champions, and Crusade Relics. – 16 thrilling missions to play through on your conquest to save or destroy this beleaguered world. – A six-page gatefold section, including rules references and blank pages you can copy for your own use. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
  • Yvraine

    34.00
    Yvraine, known as the Daughter of Shades, is a fearsome warrior and psyker. She was once brought back to life by the power of the Aeldari God of the Dead and now operates as their emissary. In battle she wields the Cronesword Kha-vir, the Sword of Sorrows, which can turn an enemy to ash with the slightest touch. The power of Ynnead manifests when she fights, lending strength to the warriors around her such that they appear as blurs of violence. This kit builds Yvraine and her Gyrinx familiar. Formidable in combat and an exemplary psyker, her poise and grace mask her merciless nature in battle. When her allies fall, she gains strength from them, thanks to her pact with Ynnead, the Aeldari God of the Dead. This set comprises 19 plastic components and is supplied with a Citadel 75mm x 42mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Broodcoven

    55.00
    The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generations to ensure their targets are torn down in short order. Every word spoken by the Magus or Primus is obeyed to the letter by their faithful congregation, for they speak on behalf of the Star Saviour himself. This cocktail of psychic power, inspirational presence and dark charisma is a potent stimulant to the cultists around them. Perhaps realising they would soon be doomed should their masters leave them, the lesser warriors of the cult will fight tooth and claw to defend them – and on the day of battle, the best form of defence is attack... This box contains all the parts necessary to assemble the Broodcoven, a formation found in Codex: Genestealer Cults. You’ll receive a Patriarch, a Primus armed with needle pistol, bonesword and toxin injector, and a Magus, armed with autopistol and force stave and including 2 Genestealer Familiars – a charismatic and deadly combination of Genestealer Cults miniatures.
  • A Warhammer 40,000 Omnibus The feral warrior-kings of Fenris. The sons of Leman Russ. Savage heroes of the Imperium. This is the saga of Járnhamar pack. READ IT BECAUSE Follow Járnhamar pack across the galaxy as they fight against the enemies of the Allfather and fate itself. Chris Wraight presents their saga with the skill of a Fenrisian skjald as he dives into what makes the Space Wolves such a beloved Chapter – ferocity, loyalty, and the unique culture of Fenris. THE STORY In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart. In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself. The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass. CONTENTS – Blood of Asaheim (novel) – Stormcaller (novel) – The Helwinter Gate (novel) – Kraken (short story) Written by Chris Wraight.
  • Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive front-line troops who prioritise aggression and speed, always seeking new and greater experiences, and revelling in the gory deaths they inflict upon their enemies. This multipart plastic kit builds 10 Tormentors, aggressive infantry for your Emperor's Children armies in games of Warhammer 40,000. They make a solid core for your force, revelling in the pain they inflict on your enemies. The kit can alternatively be built as a unit of Infractors – a melee-focused squad that likes to get up close and personal with your foes. The Tormentors are armed with a boltgun and a close combat weapon, and two can be armed with an optional special weapon – there are two meltaguns and two plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes an Obsessionist to lead your squad – they have a choice of two different loincloths and can be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squad – interchangeable heads and shoulder pads – there are 12 helmeted heads, 8 bare heads, 12 Emperor's Children shoulder pads, and 20 standard ones. There's also different power packs, and a multitude of accessories, including grenades, pouches, and combat stims. This kit comprises 212 plastic components, 10x Citadel 32mm Round Bases, and 1x Emperor's Children Transfer Sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Noise Marines orchestrate riotous destruction on a massive scale. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psychosonic attacks. These hedonistic worshippers of Slaanesh are inured to most stimuli and seek to unleash ever-increasing cacophonous destruction to stir their jaded senses. This multipart plastic kit builds six Noise Marines, devastating fire support specialists for your Emperor's Children or Chaos Space Marines armies in games of Warhammer 40,000. These Heretic Astartes use their signature sonic weaponry to blast their enemies, shattering their sanity along with their bodies. They are ideal for adding deadly firepower to your force as it advances. One Noise Marine can be built as an optional Disharmonist, and two can be armed with an optional blastmaster. The Disharmonist has three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 9 helmeted heads, 5 bare heads, 6 Emperor's Children shoulder pads, and 12 standard ones. There are also different power packs, and speakers for their sonic blasters, making it simple to personalise your squad. This kit comprises 123 plastic components, 6x Citadel 40mm Round Bases, and 1x Emperor's Children Transfer sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Monolith

    150.00
    Nothing is so emblematic of Necron implacability as the Monolith. Like all Necron constructs, it is composed of living metal – a complex semi-sentient alloy that ripples and flows to repair damage in a blink of an eye. When combined with the vehicle’s slab-sided armour plates, this makes the Monolith an incredibly daunting opponent for any enemy. Support your Necron army's implacable advance with a Monolith. Not only can it provide covering fire with its gauss flux arcs, but it can also bring in reinforcements through its eternity gate. The gauss flux arcs can be replaced with death rays, while the kit also comes with a choice of eternity gate. This 123-part plastic kit makes one Necron Monolith. It is supplied with a 160mm round Citadel base and a clear hover stand.
  • Clad in thick Gravis armour, Heavy Intercessors secure ground and are immovable in defence. Always ready for any sign of enemy counter-attack, they stand firm, laying down volleys of heavy fire that keep all but the most determined or foolhardy enemies at bay. Heavy Intercessors are the final say in defensive warfare. Look no further than this super-tough Troops choice to hold objectives, all the while laying down long-range fire with a variety of heavy bolt rifles and heavy bolters. This 120-part plastic kit makes five Heavy Intercessors and is supplied with five Citadel 40mm Round Bases. The entire squad can be equipped with heavy bolt rifles, Hellstorm bolt rifles, or Executor bolt rifles, and a single member can be upgraded to carry a heavy bolter, Hellstorm heavy bolter, or Executor heavy bolter. The box also includes a Space Marines transfer sheet.
  • When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his brothers to victory as he bellows his catechisms and charges headlong into the foe, crozius arcanum swinging. Zealotry just got faster. Every Space Marines player knows the value of a Chaplain, enhancing nearby troops with a suite of powerful abilities – but how do you keep pace with the fastest elements of your army? Simple – you grab one of these guys. The Primaris Chaplain on Bike is part tactical lynchpin, part ceramite-clad comet of righteous fury, and the ideal accompaniment to your Outriders or forward units like Incursors. This kit builds one Primaris Chaplain on bike. It is supplied with helmeted and unhelmeted heads. It comes in 33 plastic components and includes a 90mm oval base and a Primaris Character Transfer Sheet.
  • A Cadian Command Squad, consisting of officers and the veteran warriors who protect them, leads their elite force into battle. The core of the army comprises grizzled Kasrkin, armed with a potent arsenal of weapons. They are supported by Attilan Rough Riders, highly mobile cavalry who are devastating on the charge and able to easily outflank slower enemy units. This box contains 25 plastic miniatures that represent a complete Drayden's Lance force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Astra Militarum army or easily add to an existing collection, and you'll save money compared to buying the contents separately. In the Cadian Command Squad, the Commander is armed with your choice of a laspistol, bolt pistol, or plasma pistol in one hand, and a chainsword, power sword, or power fist for the other. Each of the accompanying Veterans is equipped differently – one field medic with a lasgun and medi-pack, one vox operator with a laspistol and master vox system, one bodyguard with a laspistol and your choice of chainsword, power sword, or power fist, and one standard bearer carrying a lasgun alongside a regimental standard. The bodyguard and banner bearer can each instead be built as weapons specialists, armed with your choice of a flamer, grenade launcher, meltagun, or plasma gun. The Kasrkin are highly-trained soldiers, each armed with hot-shot lasguns fuelled by a back-mounted power-pack. They can alternatively be equipped with various special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your squad, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. The Attilan Rough Riders each wield an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. Two Rough Riders can also be built with an electrical goad lance, and the kit includes components to assemble two Rough Rider Sergeants, each with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. This set includes the following multipart plastic miniatures: – 5x Cadian Command Squad soldiers – 10x Kasrkin – 10x Attilan Rough Riders This kit comprises 533 plastic components, 15x Citadel 28.5mm Round Bases, and 10x Citadel 60mm by 35.5mm Oval Bases. This set also includes 2x Astra Militarum Transfer Sheets, each containing 597 high-quality waterslide transfers to customise your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Go to Top