-
Out of stock!
It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of mighty heroes, of bold deeds, and of great courage. Warhammer: the Old World – Forces of Fantasy is your indispensable guide to the armies of order and civilisation. This book, used in conjunction with the Warhammer: The Old World Rulebook, provides you with all the information required to command your collection of miniatures on the field of battle. Inside this 192-page hardback book you will find army lists containing profiles and special rules for every model available for the following factions, alongside magic items and unique spells: – Dwarfen Mountain Holds – Empire of Man – Kingdom of Bretonnia – Wood Elf Realms – High Elf Realms Each army list includes the Grand Army composition list for that faction, along with an introduction to the faction and a full description of each of the many characters and units it contains. Alongside this is a showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book. -
Sale!
It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of arcane magic, undead forces, and vicious warriors. Warhammer: The Old World – Ravening Hordes is your indispensable guide to the forces of evil in the World of Legend. This book, used in conjunction with the Warhammer: the Old World Rulebook, provides you with all the information required to command your collection of miniatures on the field of battle. Inside this 160-page hardback book you will find army lists containing -
Sale!
It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be mastered, and where brave soldiers clash against endless hordes of enemies. And for those who are victorious, it can be an age of glory, no matter how fleeting. Warhammer: the Old World is a game unlike any other, in which you command mighty armies of Citadel miniatures, relying upon your own tactical ingenuity to achieve victory. This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army. Inside this 352-page hardback book, you will find: The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it. The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat. The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games. Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells. Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team. Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war. -
Forged in battle and tempered through hardship, the history of the Dwarfs is a tale of constant war and tragedy. Yet, they are not worn down by their hardships, for each trial and tribulation they have faced has served to further steel the resolve of the indomitable Dwarfs. This supplement takes an in-depth look at the Karaz Ankor, exploring the traditions and beliefs of this powerful realm of stubborn and prideful warriors and artisans. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of grudgeful Dwarfs in new and exciting ways. Within this supplement, you will find: The Mountain Realm: A comprehensive look at the Karaz Ankor, the mountain realm of the Dwarfs – from the might of its impregnable holds, to the roles of its ruling guilds and clans. The Reclamation of Khazid Vosk: The saga of Burlok Damminson’s bold quest to reconquer the lost hold of Khazid Vosk and to reclaim its forgotten treasures. Heroes of Legend: Background and rules for three famous characters Thorgrim Ulleksson, Kharl of the Dammaz Kron, Ungrim Ironfist, the Slayer King of Karak Kadrin, and the infamous Engineer Burlok Damminson. Armies of Infamy: Rules to field two unique Dwarf Armies of Infamy: Royal Clans, and Engineers Expeditionary Forces. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book. -
The armies of the Wood Elf Realms rise up naturally in times of strife. Wide-ranging troops converge on the source of the conflict as the common folk take up their longbows and spears to march under the banner of their Glade Lords. Even the lowliest warriors are possessed of grace and skill, making them a deadly foe to face. This boxed set builds a solid core of a Wood Elf Realms army for use in games of Warhammer: The Old World. Wild Riders and Sisters of the Thorn – elite cavalry – lead the charge, while specialist Wildwood Rangers and spear-wielding Eternal Guard act as shock troops. A sizable unit of Glade Guard wielding Asrai longbows supports the rest of the army. The miniatures in this box are easy to customise. The Wild Riders, or Sisters of the Thorn, can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The kit includes cosmetic accessories, and the Wild Riders can each take an optional shield. The Wildwood Rangers, or Eternal Guard, can be assembled as one large unit or two units of 10 warriors – each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, and the Eternal Guard can each take an optional shield. The Glade Guard can be assembled as one large unit or two units of 16 archers – each with their own optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. These miniatures can also be used to represent Deepwood Scouts. No matter how you choose to build them, this box makes for a fantastic way to start a new Wood Elf Realms army, or expand your collection and save money over buying each kit separately. This boxed set contains 62 multipart plastic miniatures: – 10x Wild Riders (which can alternatively be built as Sisters of the Thorn) – 20x Wildwood Rangers (which can alternatively be built as Eternal Guard) – 32x Glade Guard This kit comprises 824 plastic components, 10x Citadel 30mm by 60mm Rectangle Bases, and 52x Citadel 25mm Square Bases. This set also includes 2x Wood Elf Realms Transfer sheets, each containing 186 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately. -
Necrosphinxes are terrifying war-constructs, patterned after the various mythical beasts that inhabit the Nehekharan underworld. A human torso and face extends from a colossal leonine body, combined with ornate, falcon-like wings and a deadly scorpion's tail. Equipped with gigantic, scything blades that can sever a Dragon's neck in a single slice, a Necrosphinx glides into battle with unnatural power, descending on its chosen prey and reaping souls like wheat. This multipart plastic kit builds a Necrosphinx, a colossal living statue for the Tomb Kings of Khemri. The Necrosphinx offers a choice of blade-arm and forelimb poses for scything and trampling its foes, and can be built with a bladed tail or venomous stinger. You can further customise your construct with a variety of head options – a regal death mask or giant skull, crowned by a choice of different ornaments. This kit also includes a Tomb King, who can be assembled on foot with a separate base. The kit can alternatively build a Khemrian Warsphinx, a guardian construct that carries a war-howdah into battle. This kit comprises 88 plastic components, and comes with 1x Citadel 25mm Square Base, and 1x Citadel 60x100mm Rectangular Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Settra the Imperishable is roused to anger by the audacity of Bretonnia, launching a war of vengeance in response to their disrespect. His undead legions march to reclaim land they believe belongs to them, while the Dwarfen Mountain Holds, Kingdom of Bretonnia, and the Empire of Man fight valiantly to protect their territory. This supplement explores the Tomb Kings of Khemri, Empire of Man, Kingdom of Bretonnia, and Dwarfen Mountain Holds in greater detail, including additional rules to help you get the most out of them in games of Warhammer: The Old World. It includes expanded lore, describing the vengeful wars launched by Settra's forces in the Border Princes. You will find rules to depict the clash of vanguard forces in mountain passes, and new options for Tomb Kings of Khemri mounts and incantations. The supplement includes two Armies of Infamy – one combining the Empire of Man and Kingdom of Bretonnia, and another for the Dwarfen Mountain Holds, enabling you to field a horde of Slayers. There are also additional rules that allow players of all armies to engage in smaller skirmish-sized games of Warhammer: The Old World. Within this 48-page softback supplement book, you will find: – Death in the Border Princes: A retelling of the wars waged by Settra's undead legions, including their passage through the Vaults, broken into smaller raiding parties. – Battle March: A new set of rules for playing small skirmish-level games, representing vanguard forces clashing in confined quarters. – Expanded Tomb Kings of Khemri rules: Guidelines for using new mounts and incantations in your armies. – Armies of Infamy: Rules to field a unique Renegade Crowns army, as well as a unique Dwarfen Mountain Holds Slayer Host. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: the Old World – Forces of Fantasy, and Warhammer: the Old World – Ravening Hordes, all available separately, to use the contents of this supplement. -
The vast nation of Grand Cathay is one of the oldest civilisations in the World of Legend, rivalling the great realms of the Elves or Dwarfs in its scope and power. It is a harmonious land that has survived largely unchanged for thousands of years – an empire that stands eternally as a bulwark against the evils of the world. This boxed set builds a solid core of an Armies of Grand Cathay force for use in games of Warhammer: The Old World. Elite Jade Lancers – heavily armoured cavalry – lead the charge to shatter the enemy front lines. Behind them are implacable lines of Jade Warriors, ready to defend your territory or march forward to claim ground. Supporting the attack are two artillery pieces, raining down fire from afar. This boxed set contains 50 multipart plastic miniatures: – 2x Cathayan Grand Cannons (which can alternatively be built as Fire Rain Rocket Batteries) – 10x Jade Lancers – 30x Jade Warriors The miniatures in this box are easy to customise. The Jade Lancers can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The Jade Warriors can be assembled as one large unit, two units of 15 warriors, or three units of 10 warriors – each with their own optional champion, standard bearer, and musician. They can be armed with either a hand weapon and shield or a halberd, and the heads, top knots, and cosmetic accessories are interchangeable across the miniatures. The Cathayan Great Cannons can alternatively be built as Fire Rain Rocket Batteries – both options come with three artillery crews and an optional ogre loader. No matter how you choose to build them, this box makes for a fantastic way to start a new Armies of Grand Cathay force, or expand your collection and save money over buying each kit separately. This kit comprises 734 plastic components, 2x Citadel 25mm by 50mm Rectangular Bases, 2x Citadel 40mm Square Bases, 2x Citadel 60mm by 100mm Rectangular Bases, 10x Citadel 30mm by 60mm Rectangular Bases, and 36x Citadel 25mm Square Bases. This set also includes 1x Jade Warriors/Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date. -
Across the Old World, mighty armies clash for territory or even mere survival. Elves, Dwarfs, Beastmen, and other, stranger creatures form ranks and march towards glory, or death. The Matched Play Guide is a supplement containing rules and advice for organising competitive games and events for Warhammer: The Old World. It features six matched play scenarios, designed to provide players with different tactical challenges, along with thematic and challenging Secondary objectives. There are additional rules for playing Doubles events and Team events, as well as a guide to Escalation tournaments. It's ideal whether you want to run an event for the ages or are preparing to attend one as a player. Within this 48-page softback gaming supplement, you will find: – Basic guidance for getting the most out of matched play games – Information about organising events, including army composition and terrain – Six scenarios, along with Secondary objectives – Rules for Doubles games and team events – Additional rules for Secret objectives and Escalation events You will need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this supplement. -
Every province and city-state in the Empire trains its State Troop regiments to fight together – swordsmen fight shoulder to shoulder with spearmen, as handgunners and crossbowmen fell their foes from afar. These brave soldiers are often accompanied in battle by Steam Tanks – monstrous, smoke-belching engines of war that rumble towards the enemy, firing deadly cannonballs from their steam-powered guns. This boxed set builds the core of a mighty Empire of Man army for Warhammer: The Old World. It's a great way to start a new force or easily add to an existing one. The State Troops in this box can be armed with a variety of weapon options including halberds and spears, and can also be used as Veteran State Troops. State Missile Troops can be built as a unit of 30 armed with handguns or crossbows, or alternatively 15 of each. The kit also includes additional components to mark members of these units out as champions, standard bearers, and musicians. These brave and versatile soldiers are joined in battle by a Steam Tank, which has multiple cosmetic options so you can personalise your deadly war machine. This boxed set contains 61 multipart plastic miniatures: – 1x Steam Tank – 30x State Troops – 30x State Missile Troops This kit contains 636 plastic components, 1x Citadel 100mm by 60mm Rectangular Base, and 61x Citadel 25mm Square Bases. This set also includes 2x Empire of Man Infantry Transfer Sheets, each containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Empire is a vast and prosperous, if troubled, land. Since the time of Sigmar – when a hero unified the twelve tribes of Men that dwelt between the Worlds Edge Mountains and the shores of the Sea of Claws – the Empire has stood defiant in the face of the encroaching darkness. This supplement explores the background and history of the myriad of states that make up the Empire of Man, as well as the forces and regiments that fight to defend them. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of mighty Empire of Man warriors and knights in new and exciting ways. Within this 48-page supplement book, you will find: – The Empire of Man: Lore and background of the Empire of Man and its many states. – Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders. – Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke. – Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights. – Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this book. -
Dwarf Lords are warriors with vast experience of battle who have been tutored in the art of war by the elders of their clans. When the time comes for them to lead, they will have learnt more than most commanders ever know and will have been tried and tested on the battlefield many times. Some lords are carried into battle by Shieldbearers – stout warriors who heft a shield to serve their liege as a fighting platform. This multipart plastic kit builds two Dwarf Lords – one carried aloft by Shieldbearers, the other marching into battle on foot – to lead the armies of the Dwarfen Mountain Holds. The kit includes two bearded heads, two ornate helmet crests, and two armoured bodies, which can be swapped together in any combination to customise your mighty leaders – either of which can be posed atop the accompanying Shieldbearers. You'll also find weapon options to build one Dwarf Lord with an axe and shield, and the other with a great weapon, plus an optional holstered pistol and a grim ancestral badge. This kit comprises 50 plastic components, and comes with a Citadel 50mm Square Base and a Citadel 25mm Square Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book. -
Orc Bosses are the biggest and brawniest of their kind, leading their tribes to battle, having bashed their way to a position of authority. Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two of these intimidating characters – one on foot and one mounted on a fierce War Boar. You get many options for your brutal Bosses, including a choice of great weapon, hand weapon and shield, spear and shield, or a pair of hand weapons. You can also build either Orc as a Battle Standard Bearer. There are also three head options and optional shoulder pads, allowing you to personalise your leader. This kit contains 27 plastic components, 1x Citadel 30mm Square Base and 1x Citadel 30mm x 60mm Rectangular Base. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Citadel Bases provide a stable, steady platform for your models to stand on, and can be painted any way you please to give your collection a unified look or to add character and atmosphere to your miniatures. Includes 20x Citadel 30mm x 60mm Rectangular Bases for use in games of Warhammer: The Old World. These bases are perfect for cavalry units such as Knights of the Realm, Empire Knights, Centigors, and Orc Boar Boy Mobs, all sold separately, Guidance for unit bases sizes can be found in Warhammer: The Old World - Ravening Hordes and Warhammer: The Old -
Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pass, the Stalkers burst from hiding, impaling foes on polearms and writhing tails before they even realise they are under attack. It is their cursed gaze for which the Stalkers are most feared, however – those who meet their hollow eyes wither into pillars of sand, to be scattered by the desert wind. This multipart plastic kit builds three Sepulchral Stalkers, snake-like constructs animated by the Tomb Kings of Khemri. Crafted from stone, metal, and bone, these ornate creations are nigh-impervious to lesser weapons, and slither across the battlefield with surprising speed. You can customise your constructs with three different segmented tails, poses for the Stalkers' polearms, and four different heads – three fanged skulls, and one with a noble death mask. This kit can alternatively build three Necropolis Knights, elite skeletons mounted atop Necroserpent constructs. This kit comprises 94 plastic components, and comes with 3x Citadel 50x100mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all their discipline and martial skill in death. In battle, they form unwavering ranks of armoured warriors. They have spilled the blood of their enemies for countless centuries, and numerous armies have been dashed against their implacable shieldwalls. This multipart plastic kit builds 20 Tomb Guard, the elite skeletal infantry of the Tomb Kings of Khemri. Each Tomb Guard is clad in light armour and scraps of mummified wrappings, carries a finely decorated shield, and can be armed with a bladed hand weapon or a sweeping halberd. This kit also provides components for all the command upgrades you'll need, whether you choose to field your Tomb Guard in small groups or as one large phalanx – you can build musicians, standard bearers with optional vultures to sit atop their icons, and Tomb Captains with ornate wargear and death masks. The kit includes a wide variety of different skeletal heads, shield designs, poses, bony torsos, and weapon arms, all of which are entirely interchangeable – so you can ensure your undead phalanx looks totally unique, no matter how large it grows. This kit contains 176 plastic components, and comes with 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A landscape cursed by the nefarious machinations of the dread necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the domain of the dead. This accursed land is ruled over by the ancient Tomb Kings and their legions of dread skeletal warriors. This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways. Within this 48-page supplement book, you will find: The Land of the Dead: A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult. Conflict in the Badlands: An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands. Heroes of Legend: Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra. Armies of Infamy: Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book. -
Out of stock!
Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number. When the evil forces gather, and darkness presses in upon the realms of Men, bold heroes muster gleaming hosts in the defence of their homes. Throughout Bretonnia, the earth trembles with the thunder of galloping hooves as noble knights charge to war. The Bretonnians are a warlike and valiant people who willingly seek out battle as a way of securing personal honour and pride. Their armies are feared and respected throughout the Old World, marching to war in the name of the Lady of the Lake, and sweeping aside all opposition on the field of battle. Kingdom of Bretonnia Edition Warhammer: The Old World is an exciting tabletop game for two or more players. This core box contains the main rules of the game, enough miniatures for one player to create their own Bretonnian army, plus gaming accessories such as dice and templates. Take command of the glorious hosts of Bretonnia and lead them to victory against the armies of your opponents in the World of Legend. This boxed set contains 76 multipart plastic Citadel Miniatures: – 1x Lord of Bretonnia on Royal Pegasus – 12x Bretonnian Knights of the Realm – 36x Bretonnian Men-at-Arms – 24x Bretonnian Peasant Bowmen with 2x Defence Stakes bases – 3x Bretonnian Pegasus Knights It also contains the following rules, and gaming accessories: – 1x 352-page Warhammer: The Old World Rulebook – 1x 16-page Kingdoms of Bretonnia Edition Construction Guide & Introductory Muster List – 1x 4-page Warhammer: The Old World Reference Sheet – 1x Bretonnian Transfer Sheet containing 176 transfers – 20x six-sided D6 dice – 1x six-sided scatter dice – 2x 18 red plastic measuring sticks – 3x weapon templates in translucent orange plastic All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.