• The Gaunt Summoners are strange daemon-sorcerers of Tzeentch, custodians of the mysterious Silver Towers that link the Realm of Chaos to the mortal plane. Warping space and time with a mere gesture and a fickle whim, these master arcanists consume their foes in cascades of wyrdflame, while opening rifts in reality through which their daemonic minions pour. This multipart plastic kit builds a Gaunt Summoner – a sinister daemonic sorcerer with mastery over secret realmgates. Wielding a curved warptongue blade alongside a changestaff topped with the symbol of the Architect of Fate, this many-eyed cabalist is draped in flowing robes, avian armour, and fine feathers, with a burning book of profane secrets clutched in its third hand. The Gaunt Summoner can be fielded in Disciples of Tzeentch or Slaves to Darkness armies in games of Warhammer Age of Sigmar. This kit comprises 10 plastic components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Aetheric Navigators are an invaluable presence on any Kharadron skyvessel, masters of the guiding winds who use cutting-edge aethermatic science to decipher the ever-changing wind patterns of the Mortal Realms. These aero-cartographers employ arcane instruments to read patterns both meteorological and magical, plotting the optimal course for allied skyvessels and disrupting hostile flows of sorcerous power. This multipart plastic kit builds an Aetheric Navigator, a duardin wayfinder of arcane insight. He strikes a dramatic pose, clutching his zephyrscope and peering into an analytical gadget with a ranging pistol at his hip. The Navigator's sealed suit is covered head to toe in other devices used to gauge the aeronautical conditions and guide skyvessels to their goal – including magical lenses, filters, map cases, a sextant, and an anemometer mounted on his backpack. He's a striking example of Kharadron science and ingenuity. This kit comprises 10 plastic components, and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The 25th Anniversary product for Vampire: The Eternal Struggle contains:
    • a 100 card preconstructed deck, one of the games most classic deck archetypes,
    • an extra 18 iconic cards, reprints from all eras of the game’s history,
    • two copies of a powerful vampire new for this set.
    This product holds many sought-after reprints, making it attractive for existing players. It is also suitable for new players who want to start with a powerful but not overly complicated deck. The deck is ready for play out of the box or customisable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. PRECONSTRUCTED DECK: “Reign of Stanislava” Crypt (12 cards) 2 Hartmut Stover 2 Ingrid Rossler 2 Mark Decker 4 Stanislava 2 Xaviar (Adv) Library (88 cards) Master: 1 Backways 1 Coven, The 1 Dreams of the Sphinx 1 Ecoterrorists 1 Ennoia’s Theater 1 Fear of Mekhet 1 Giant’s Blood 1 Information Highway 1 Monastery of Shadows 1 Pentex(TM) Subversion (NEW ART) 5 Villein 4 Zillah’s Valley Action: 7 Govern the Unaligned Political Action: 1 Anarchist Uprising 1 Ancient Influence 1 Ancilla Empowerment 2 Banishment 4 Kine Resources Contested 1 Neonate Breach 5 Parity Shift (NEW ART) 1 Permanent Vacation 1 Political Stranglehold 1 Reins of Power Action Modifier: 1 Beast Meld 1 Foreshadowing Destruction (NEW ART) 4 Earth Control 1 Enkil Cog 3 Forced March 3 Freak Drive (NEW ART) 3 Instantaneous Transformation Action Modifier/Combat: 2 Rapid Change Action Modifier/Reaction: 2 Murmur of the False Will Combat: 6 Earth Meld 6 Form of Mist (NEW ART) Reaction: 6 Deflection 3 On the Qui Vive 3 Second Tradition: Domain ADDITIONAL CARDS (20): 1 Alamut 1 Ankara Citadel Turkey, The 1 Black Metamorphosis 1 Camarilla Vitae Slave (NEW ART) 1 Entombment 1 Femur of Toomler 1 Form of Corruption 2 Grimgroth (NEW CARD) 1 Hand of Conrad 1 Heidelberg Castle, Germany 1 Homunculus 1 Khobar Towers 1 Legendary Vampire 1 Life Boon 1 Rutor’s Hand 1 Sargon Fragment, The 1 Signet of King Saul 1 Talbot’s Chainsaw 1 Una
  • Out of stock!
    The Imperial Agents emerge from the shadows to fight the enemies of Humanity. May this set of themed dice grant you the blessings of the Golden Throne. This is a set of 16 square-cornered six-sided dice for games of Warhammer 40,000, themed around the Imperial Agents. These dice are cast with a metallic gold swirl, and black markings. The 1-5 facings are traditionally pipped, but each '6' facing is instead decorated with the three-barred "I" icon of the Inquisition, perfect for instilling fear in your foes. Contents: – 16x square-cornered D6 dice, each measuring 16x16x16mm, in a gold swirl colour with black ink
  • The Skaven make ingenious use of warpstone, harnessing its power in myriad ways, including carving it into trinkets imbued with the very essence of Chaos. This set of 16 dice are designed to remind you of warpstone, giving you the manic confidence you need to take down your enemies in games of Warhammer Age of Sigmar. Each dice is 16mm cubed with rounded edges, cast in a deep green. The markings are picked out in a bright green, and the '6'-face bears the icon of the Skaven.
  • Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This pack contains the rules you'll need to deploy your Blooded in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: - 13x Operative datacards - 1x Faction rule cards - 4x Faction equipment cards - 4x Strategy ploy cards - 4x Firefight ploy cards - 1x Marker/Token guide card - 1x Team selection card - 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This pack contains the rules you'll need to deploy your Nemesis Claw operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This pack contains the rules you'll need to deploy your Kommandos in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer. This pack contains the rules you'll need to deploy your Corsair Voidscarred in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This pack contains the rules you'll need to deploy your Mandrake operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This pack contains the rules you'll need to deploy your Brood Brothers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 40 Cards: – 15x Operative datacards – 1x Faction rule cards – 4x Faction equipment ards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This pack contains the rules you'll need to deploy your Hernkyn Yaegirs in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • This set of themed dice shows your dedication to the scions of Sanguinius – both beautiful and terrible. This set of 16 six-sided dice for games of Warhammer 40,000 is themed around the legendary Blood Angels. These dice are cast in gem-effect red plastic, like frozen blood, with gleaming gold markings. The 1-5 facings are traditionally pipped, but each '6' facing is emblazoned with the iconic winged blood drop of the Blood Angels. Contents: - 16x square-cornered D6 dice, each measuring 16x16x16mm, in a gem-effect red with gold markings.
  • The Stormcast Eternals are Sigmar’s chosen champions – immortal heroes imbued with the power of the celestial lightning that drops them into the heat of battle. This set of 16 dice is coloured like that very lightning, giving you the many blessings of the God-King you may need to take down your enemies in games of Warhammer Age of Sigmar. Each 16mm cubed dice with rounded edges is cast in royal blue. The markings are picked out in white, and the '6' face bears the icon of the Stormcast Eternals.
  • Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force to end any skirmish as quickly as possible. This pack contains the rules you'll need to deploy your Phobos Strike Team in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 13x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack
  • Legionaries are Space Marines that have fallen to the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or have recently turned traitor, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers. This pack contains the rules you'll need to deploy your Legionaries in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 10x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women who have fallen to promises of temporal power. Under the command of vile Accursed Cultists and fanatical Dark Communes, they enter a killzone armed with a motley collection of improvised, stolen, and makeshift weapons. This pack contains the rules you'll need to deploy your Chaos Cult operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: – 7x Operative datacards – 8x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to protect them in the most dangerous killzones. This pack contains the rules you'll need to deploy your Kasrkin in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 8x Operative datacards – 5x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This pack contains the rules you'll need to deploy your Inquisitorial Agents in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 49 Cards: – 18x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Pathfinders are deployed to wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or drive the enemy back with gravitic waves. This pack contains the rules you'll need to deploy your Pathfinders in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 16x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • The Slaves to Darkness are mortals who have pledged allegiance to the ruinous powers of Chaos for the promise of twisted blessings. This set of 16 dice is designed to remind you of the darkness that comes from the Ruinous Powers, giving you the corrupted confidence you need to take down your enemies in games of Warhammer Age of Sigmar. Each 16mm cubed dice with rounded edges is cast in black. The markings are picked out in white, and the '6' face bears the icon of the Slaves to Darkness.
  • Angels of Death kill teams emphasise speed and savagery – any patrols that dare stand in their way are swiftly pulverised by a hail of explosive bolt shells and bone-shattering blows.While squads are small, a handful of Space Marines in the right place at the right time can make history. This pack contains the rules you'll need to deploy your Angels of Death in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, and faction and universal equipment rules. Contains 35 Cards: – 9x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Fellgor Ravagers are a cut above their Beastmen herd-fellows, boasting superior hunting skills, greater strength and even more formidable endurance. Having won a level of prestige among their kind, they are convinced that the gods favour them, rendering them even more ardent worshippers of Chaos. This pack contains the rules you'll need to deploy your Fellgor Ravagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Plague Marine kill teams are sent to spread mayhem and despair, either advancing ahead of the Legion’s vast armies or remaining behind enemy lines when the front lines roll back. They are akin to a deadly parasite moving through the body of an unsuspecting host, poisoning vital supply lines, spreading plagues, and laying traps wherever they go. This pack contains the rules you'll need to deploy your Plague Marines in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, and faction and universal equipment rules. Contains 33 Cards: – 7x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
Go to Top