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Chaos Spawn are hideous victims of their own ambition, their wracked minds and distorted bodies unable to withstand the gifts – or curses – of the Dark Gods. Reduced to lumpen mounds of muscle and flailing mutated limbs, these malformed beasts are herded into battle by their former brethren – or simply lurch forth to share their suffering, lashing out at horrified enemies with unnatural strength. This multipart plastic kit builds two Chaos Spawn – wretched souls overwhelmed by mutation. This twisted kit features a truly mind-boggling variety of interchangeable components and optional extras for customising your creatures – more than a dozen hideous heads and aberrant arms, plus loads of spikes, tentacles, extra eyeballs, and other mutations to create the Chaos Spawn of your nightmares! Chaos Spawn can be used by Chaos armies in both Warhammer Age of Sigmar and Warhammer 40,000. This kit comprises 89 plastic components, and is supplied with two Citadel 50mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Myrmidesh are an elite warrior-cult who exemplify the pride of the Dark Prince. Each of their blade-sects considers their own favoured technique to be supreme, and on the rare occasions they are proven wrong, their spiteful rage is terrible to behold. Add a unit of graceful and deadly infantry to your Hedonites of Slaanesh army. Clad in the finest armour and wielding wicked blades, they dance their way into battle, slicing through enemy formations. One of the models may be assembled as a Painmaster, making it even easier for you to bring the pain. This 86-part plastic kit makes five Mymidesh Painbringers for use in Warhammer Age of Sigmar. It comes supplied with five 32mm Round Citadel bases. The kit can alternately be built as Symbaresh Twinsouls. -
Arkanaut Companies are the backbone of the Kharadron airfleets, grizzled privateers who crew the skyvessels, repel boarders, and put duardin boots on the ground. Armed with aether-powered firearms and a motley assortment of deck tools, Arkanauts rush from their ship's hold to win glory – and shares of aether-gold – through daring deeds in battle. This multipart plastic kit builds an Arkanaut Company of 10 duardin privateers, clad in sealed suits of armoured leather. Each Arkanaut wields a privateer pistol alongside an Arkanaut cutter, and the kit also includes three special weapons – a long-handled skypike, a multi-barrelled aethermatic volley gun, and a light skyhook. One Arkanaut can be built as a Company Captain armed with either a volley pistol or aetherflare pistol – the Captain also has a choice of two unique heads and two unique cutters, including a bladed anchor! This kit provides a boatload of possible builds, ensuring that your Arkanauts stay distinct no matter how large your airfleet grows. All of the Arkanaut heads, bodies, backpacks, and pistols can be combined with each other however you like, as can their cutters – which come in the form of duardin axes or naval cutlasses. This kit comprises 83 plastic components, and comes with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; those pierced by them are slain in a heartbeat. Auralan Wardens are the front line of any Lumineth Realm-lords force, forming a nigh-impenetrable wall of pikes that's ideal for repelling enemy charges and dominating the objectives. Capable of making themselves even deadlier with magical spells, they're essential in nearly any force. This kit builds 10 Auralan Wardens in a variety of interchangeable and customisable designs. With various weapons, shields, helms and accessories, you'll be able to ensure that your pike block looks distinct. This kit also contains option to build one Auralan Warden as a High Warden. -
The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach. The more fights an orruk wins, the bigger they get; Megabosses are understandably massive, and more than happy to use their immense, muscular bulk to kick in the heads of anything and everything in their path. Covered in scraps of iron taken from bested foes, festooned with trophies of war and armed with some utterly brutal weaponry, orruk Megabosses are absolutely terrifying to even behold, let alone actually take on in battle. This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base. -
Rockgut Troggoths have stony hides that are proof against blade, bolt and magical blast alike. Their lumpen claws pass through stone as though it were water, allowing them to scoop up huge clubs and throwing boulders at will. Subtle they are not. In battle, Rockgut Troggoths are incredibly durable, and a great way to tackle your opponent's more dangerous units. They're even deadly at range, thanks to their ability to hurl boulders at foes. This kit allows you to build and customise three Rockgut Troggoths, featuring a huge host of components and interchangeable parts that allows you to make each one unique. With loads of heads, weapons and poses, you’ll be able to field a full army of these brutes without any two looking the same. This kit contains 91 components and is supplied with 3 x 50mm round bases. These miniatures are supplied unpainted and require assembly. -
The latest creations from the crazed laboratories of the Clans Skryre, Stormfiends are hulking brutes stitched together from a variety of body parts. Armed with a deadly array of experimental weaponry, they are able to wade through densely-packed enemies, or single-handedly halt enemy charges with blistering fire-storms. This multipart plastic kit makes three Stormfiends that can be assembled with a variety of weapon options. The three Stormfiends each have a unique pose, and warpstone armour that is different for each model. They are covered in all manner of pipes, cables, stitched skin and runes. Any miniature has the option to be armed with a pair of one of the following: ratling cannon, grinderfists, doomflayer gauntlets, shock gauntlets, warpfire projectors or windlaunchers. The Skaven Stormfiends have 101 components and are supplied with 3x 60mm round bases. -
She is the Mourning Bride, the Unrequited Queen, the Veiled Lady and the Mortarch of Grief. She is despair made manifest, gloom given form. She is Lady Olynder, and in her are bound all the sorrows and anguishes of the realms. Her power transcends the melancholic, for she exudes mind-crippling waves of pure desolation. Mortals in her presence are overwhelmed by a gloom so heavy that only the strongest willed can stay upright. Most fall to their knees, mentally battered by their own utter hopelessness. It is a sorrow potent enough to cause a mother to forsake her child, a warrior to lay down his sword and accept the inevitable, to stop a beating heart. This multi-part plastic kit contains the components necessary to assemble Lady Olynder, Mortarch of Grief. As the Mortarch of Grief, she is surrounded by an aura of absolute misery – this miniature does an impressive job of capturing the bleakness. Hovering above the ground in her ghastly bridal dress and veil, little can actually be seen of her form other than the outline of a skull. Her bridal train, ruined and shredded, flows out behind her, with a wisp of this ethereal garment attaching the miniature to its base. Thorny vines of grave-roses, which sprout wherever she floats, wrap themselves around her waist and up to her headdress, which itself resembles a thorned briar. In her right hand she wields the Staff of Midnight, an ornate stave topped with a polished gemstone of vitrified grave-sand. She is accompanied by 2 macabre Banshee Handmaidens, horrifying skull-faced spectres. Each carries a gift – an ensorcelled grave-sand hourglass given by Nagash himself which can be smashed asunder with lethal effect, and a sealed casket, the contents of which are a mystery; hardly likely to be anything at all positive... This model comes as 23 components, and is supplied with a Citadel 60mm Round base. -
Merciless, fast and graceful, Tree-Revenants have a number of duties in a sylvaneth Household. Patrol, defence, conquering and crushing; huge bands of Tree-Revenants, with their sombre outlook and delicate limbs make the bulk of a Household force. Everything they do is reminiscent of the Protectors of ancient days – their intention is is to uphold and strengthen the memory of those beings. This multi-part plastic kit contains all the components necessary to assemble five Tree-Revenants, armed with a variety of enchanted blades (swords, scythes, an axe and a pick are included.) One model can be assembled as a Scion, wielding a Protector Glaive, one can be assembled as a Glade Banner and one can be assembled with Waypipes. Supplied with five Citadel 32mm Round bases. This kit can also be used to assemble five Spite-Revenants. -
When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain. They seek every chance to prey upon those foolish enough to stray beneath their shadowed boughs. A deadly piece of faction terrain, Wyldwoods allow the Sylvaneth to transform even the most barren battlefield into a mystical glade. Allowing your units passage through the Realmroots, shielding you from enemy missile fire and even striking down foes, it’s a deadly tactical lynchpin that offers your Sylvaneth force even more flexible. Available at no matched play points, it’s a natural choice for any general commanding a force of these vengeful protectors of nature. What’s more, the Awakened Wyldwood is perfect for adding interest and thematic depth to your battlefields. Each tree is designed with a special modular base that allows you to use them on their own as scatter terrain, or together as a tactical gaming piece. Care has been taken to ensure that even the densest of Wyldwoods are easy to use in game and won't obstruct play, measurements or errant dice rolls. This kit is supplied in 42 plastic components and builds one Awakened Wyldwood, consisting of three customisable trees. -
The Bloodletters form the core of the vast legions of the Lord of Battle. Believed to have been foremost amongst the Blood God's followers in mortal life, their will is as implacable and blood-hungry as Khorne himself. Festooned with rippling muscles, knotted sinews and driven by an unparallel killing instinct, Bloodletters are fearsome opponents. This plastic box set contains 10 complete miniatures. These finely detailed plastic kits contain a host of extra parts and accessories, enabling you to assemble your Bloodletters in a large variety of ways. Includes ten Citadel 32mm Round bases. -
The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzeentch. Such canny creatures can steal opponents’ spells for their own use, or send mutating rays from their rod of sorcery to destroy entire enemy formations. This multi-part plastic kit contains the components necessary to assemble a Lord of Change. A huge, imposing model, he makes an ideal centrepiece for any Tzeentchian army, covered as he is in the symbolism of Tzeentch that marks him out as a true master of magic. His enormous wings can be modelled in 2 different positions, and he features a choice of 3 different, sinister heads. He wields a staff of Tzeentch, which can be topped with either a symbol of Tzeentch or a flame blade; or can alternatively wield a baleful sword and Tzeentchian wand. He is accompanied by 2 Brimstone Horrors, which can be added to his base. This kit is supplied as 72 components, and includes a Citadel 100mm Round base. This kit can alternatively be used to assemble Kairos Fateweaver. -
Bloodthirsters are the mightiest of Khorne’s daemons, the fury of war given terrible form. Every one of these towering beasts is the equal of an entire mortal army. This multi-part plastic kit allows you to make any one of three specific types of Bloodthirster: the Wrath of Khorne Bloodthirster, the Bloodthirster of Insensate Rage, or the Bloodthirster of Unfettered Fury. The Wrath of Khorne Bloodthirster is armed with a wrathaxe - a double-headed axe that bears two equal-sized blades - and a bloodflail. The head is designed to represent the classic Bloodthirster hounds face, framed with the Khorne icon. The Bloodthirster of Insensate Rage is armed with an enormous double-handed axe. His head has a fanged maw with a forked tongue protruding between the teeth, and there are four horns atop his head. The Bloodthirster of Unfettered Fury is armed with an axe - a double-headed version with two different sized blades - and a long whip. As with the other Bloodthirsters there is a specific head for this variant; the most gruesomely skull-like of the three. Whichever variant you choose to build, the model is absolutely covered in the iconography of Khorne, from the weapons through to the pair of wings and armour detailing. There is a choice of two sets of legs, either running or leaping atop flames. There are three different torso fronts, two designs of belly plates, two choices of loincloth and the option of adding armour plates to the legs and torso should you wish. All in all, this model is a total monster, in every sense of the word. The Khorne Bloodthirster has 80 components and is supplied with a 120 mm x 92 mm Citadel base. -
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Hello again, sports fans! Blood Bowl – the legendary game of fantasy football – returns for a new season of ultra-violent sports mayhem. The plays are bigger, the hits are harder, and every game will be filled with moments to remember. No two matchups are the same. From the moment your team stomps out on the gridiron, your grit, wits, and capacity for grievous violence is put to the test. The action’s fast and furious, but if you keep your head in the game you just might best your opponent and score the most points – or make sure they can’t get back up to stop you. Fame, wealth, and glory await if you win… Every coach, whether fresh-faced and green or hoary old pros, needs a copy of this essential update. This 136-page hardback book is absolutely stuffed with everything a budding coach needs to know about Blood Bowl. - The History of Blood Bowl: from the ancient origins of the game, surrounded in myth and legend, to the evolution of the modern sport. The story of Blood Bowl is as wild as the fanatics who love it. - Rules and Regulations: streamlined and updated for the Second Season Edition. Everything is explored in detail, from the basics, to recruiting a team, through to the actions your players can take, and the aftermath of the game. - League vs Exhibition Games: Blood Bowl can be played as one-off matches, and long-running leagues with loads of coaches competing for the top prize. Learn all about both. - Blood Bowl Teams: Updated rules including new Region and Team Special Rules, a tiered ranking system, and rosters for the following teams: Black Orc, Chaos Chosen, Chaos Renegade, Dark Elf, Dwarf, Elven Union, Goblin, Halfling, Human, Imperial Nobility, Lizardmen, Necromantic Horror, Nurgle, Ogre, Old World Alliance, Orc, Shambling Undead, Skaven, Snotling, Underworld Denizens, and Wood Elf. - Star Players: Rules for the following star players: The Black Gobbo, Deeproot Strongbranch, Eldril Sidewinder, Glart Smashrip, Gloriel Summerbloom, Grak Crumbleberry, Gretchen Wächter, Griff Oberwald, Grim Inronjaw, Hakflem Skuttlespike, Helmut Wulf, Karla Von Kill, Lord Borak the Despoiler, Mighy Zug, Morn 'n' Thorg, Roxanna Darknail, Rumbelow Sheepskin, Skrull Halfheight, Lucien Swift, Valen Swift, Varag Ghoul-Chewer, Grombrindal the White Dwarf, Willow Rosebark, and Zolacth the Zoat. -
The only team to have ever won the Blood Bowl trophy two years on the run (Blood Bowl XVII and XVIII, fact fans,) the Skavenblight Scramblers are at least a bit legendary. They’ve had a run of bad luck since then, but since the recent appointment of their new head coach, Sandch Blackpelt, they’ve seen a new lease of life. Being Skaven, they naturally have a love for absolute, mindless violence, and their recent uptick in confidence and aggression has seen them elected Team of the Year 2493 in Spike! Magazine. Perhaps another trophy is within their grasp… This multi-part plastic kit contains the components necessary to assemble a Skaven team for use in games of Blood Bowl. You’ll receive 2 Blitzers, 2 Throwers, 2 Gutter Runners and 6 Linemen, the perfect core for your roster. Also included are a transfer sheet, turn markers, extra balls, an example roster sheet, and 12 Citadel 32mm Round Blood Bowl bases featuring holes to keep the ball in. Rules for using Skaven teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
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The Dwarf Giants are an old team with a very long and distinguished history. They were one of the original Blood Bowl sects, and have been present for every major development in the game’s history. In more recent times they have consolidated their talents and re-launched themselves as major players in the modern Blood Bowl leagues. Field the Dwarf Giants Blood Bowl team on the pitch with this set of 12 plastic miniatures! In the box you’ll find 2 Troll Slayers, 2 Blitzers, 2 Runners and 6 Linemen, with alternative heads for the Troll Slayer and Blitzer, as well as 6 Dwarf balls, 2 double-sided score coins and 2 turn counters. There’s also a decal sheet featuring symbols for the Dwarf Giants, and a 1,000,000 gp roster allowing a coach to use the team straight out of the box, and 12 32mm bases. Full rules for putting together your own Dwarf teams can be found in Death Zone Season 1. -
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The Scarcrag Snivellers made a decision a long time ago to make an attempt at playing Blood Bowl without all the sneaky tricks employed by most Goblin teams. Eleven Goblins line up at the start of the match – no Trolls, no Secret Weapons – and do their very best to last at least a couple of drives before they’re stomped into the ground. Bizarrely, this doesn’t always end as badly for them as it probably should, and somehow the Scarcrag Snivellers seem to make it from season to season without being utterly wiped out… Pick up a Goblin team for your games of Blood Bowl with this set of plastic miniatures. In it, you’ll find 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 (eight!) team re-rolls and Fan Factor 4! Rules for Goblin teams can be found in Blood Bowl Death Zone Season Two. -
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The Elfheim Eagles are notable for eschewing the fancy outfits and extravagant parties of Elven teams past in favour of drills, training sessions and even more drills. The fans may have disapproved at first, but after the Elfheim Eagles nudged out Nurgle’s Rotters to win Blood Bowl XX they became known as one of the finest passing play teams to ever grace the pitch. This multi-part plastic kit contains the components needed to assemble The Elfheim Eagles, an Elven Union Blood Bowl team. The team consists of 6 Linemen (4 of which are actually Linewomen), 2 Blitzers, 2 Throwers and 2 Catchers, each of whom are as impressively-cheekboned and beautiful as you might expect from an Elven team. The heads and shoulder pads are interchangeable between the miniatures, meaning your team can look unique. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins and 6 balls, 4 of which are encrusted with opulent gemstones. Supplied with 12 32mm Blood Bowl bases and an Elven Union transfer sheet. -
The exact identity of the owner of the Doom Lords is unknown – he is referred to commonly as ‘The Overfiend’. When establishing his team, the Overfiend cut no corners. He hired the best coach money could buy and equipped him with the best assistants, entered into numerous dark pacts with various daemonic entities and searched long and hard for the best players who could be coerced into joining him. Those who refused soon learned that the Overfiend has a very literal interpretation of the term ‘headhunting’... This multi-part plastic kit contains the components needed to assemble The Doom Lords, a Chaos Chosen Blood Bowl team. The team consists of 4 Chaos Blockers and 8 Beastmen – each Beastman’s head is interchangeable, meaning your team can represent a unique fielding of horned aberrations! The Blockers’ heads are interchangeable amongst themselves, too. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins in the shape of Chaos stars and 6 balls – 2 each of a flaming ball, a skull ball and another skull ball, these lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and an Chaos transfer sheet. -
A new team founded after the collapse of the NAF, many Nightmares players previously played for the disbanded Naggaroth Nightwings who fell into receivership when the head coach took flight with the team treasury. Despite their status as a new team then, they have an influx of incredible talent, and are already proving themselves to be nightmares (do you see?) for their opponents… This multi-part plastic kit contains the components necessary to assemble the Naggaroth Nightmares, a Dark Elf Blood Bowl team. The team consists of 6 Linemen, 2 Blitzers, 2 Runners and 2 Witch Elves – each is clad in some pretty spikesome armour, with the hides of Cold Ones draped over their shoulders. The Witch Elves are ...slightly less armoured, and can be modelled either with hands pointing imperiously toward their opponents – or clutching a still-beating heart. The Linemen have 3 different designs of head. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins featuring a Dark Elves icon and 4 balls – 2 kraken eggs (with protruding tentacles) and 2 balls made from the hide of a Cold One, lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Dark Elf transfer sheet.