• White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the October issue: Contact! Letters, questions, and pictures of miniatures sent in by you, our readers. Worlds of Warhammer We hope you like hot weather because we're taking a closer look at the Realm of Fire with Phil Kelly. Inside the Studio A look at the miniatures painted and the games played in the studio this month. WHITE DWARF BUNKER Access Granted! An introduction to this month’s action taking place in the White Dwarf Bunker. Challenges Join in with our ‘Psykers, Sorcerers, and Supernatural’ painting challenge. The Slidecrown Sundering Join us on the Slidecrown Isle for the start of this Age of Sigmar narrative campaign! Scenario of the Month New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus new gaming content for Warcry players. Basic Training Gaming and tactical advice. This issue is all about learning from your mistakes. Hopefully! Hobby Hangout Lewis Collins shows off the Tyranids he painted from the Leviathan box set. Spoiler Alert – They're very green! Satellite Uplink Lyle Lowry rounds up the studio’s Combat Patrol league, and we show off your wizards. WARHAMMER 40,000 A Tale of Four Warlords The warlords get creative with conversions as they add to their new forces. Strike Without Mercy A new short story about jump pack deployments that get you from space to planet in 60 seconds. Book and Blade Crusade Rules for White Dwarf's own Space Marines Chapter – the Tome Keepers. Wings of Vengeance An in-world treatise on the history, design, and application of Space Marines jump packs. WARHAMMER AGE OF SIGMAR Traverse the Forests A new battlepack set in the forests of the Slidecrown Isle. The Vinters Mance Claret has been spilled in this short story featuring Armand Callis and Hanniver Toll. Fantastic Warhosts Idoneth Deepkin Grab some flippers, because we're heading under the sea for this issue’s painting gallery. WARCRY Courage and Cruelty New Warcry quests and artefacts for Vulkyn Flameseekers and Kruleboyz Monsta-killaz. WARHAMMER: THE HORUS HERESY Full-scale War Rules for tying different-scale games of Warhammer: The Horus Heresy into one narrative campaign. WARHAMMER: THE HORUS HERESY – LEGIONS IMPERIALIS Battle Report: The Garmon Purge The Blood Angels battle the Death Guard in the inaugural Battle Report for Legions Imperialis. SPECIAL FEATURES Black Library – The Garrulous Saint A wholly disturbing short story written by J.H Archer. We recommend reading this one on an empty stomach… Each copy of issue 493 also comes with card inserts, including a dial card to represent the balance of power in The Slidecrown Sundering club campaign, Bunker achievement cards, a paint recipe card and a double-sided card featuring the Bunker scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.
  • Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they make short work of their enemies with brutal swings of their chainswords. Assault Intercessors are the perfect Troops choice unit for players who favour more aggressive strategies (or simply like to charge every enemy in sight!), where they can put their brutal close-range wargear to deadly use. This multipart plastic kit contains the components necessary to assemble a set of 10 Assault Intercessors. The models can be assembled as either a 10-man squad, a squad of 9 Assault Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. They are each armed with an Astartes chainsword and heavy bolt pistol. There are additional components in the kit that enable you to upgrade your Sergeant models with unique heads, a helmet mag-locked to their belt, and unique tilting plates to help them stand out. Your Sergeants can also each be equipped with a choice of specialist wargear, including a power sword, power first or thunder hammer instead of their Astartes chainsword, and a hand flamer or plasma pistol in place of their heavy bolt pistol. This kit is supplied with 10x Citadel 32mm Round Bases and an Ultramarines Transfer Sheet.
  • In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium. Take the plunge into the 41st Millennium with this Starter Set for Warhammer 40,000. This box gives you a compelling introductory experience, with incredible models, a game mat to fight over, helpful guides, and all the dice and tools you need to play your first games. Pick the noble Space Marines or swarming Tyranids, give control of the other army to a friend or family member, and battle it out for hours of entertainment. This box is a fantastic way to get into the Warhammer 40,000 hobby – it's also great for expandinng your existing collections. This boxed set includes: 1x 64-page softcover Warhammer 40,000 Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 38x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starter forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 11x Space Marines Genetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe - 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons - 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 27x Tyranids Utterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity - 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw - 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey - 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition - 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean 2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly. 1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side. 2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • Tyranid Warriors are the most adaptable of all the Hive Mind’s bioforms. They are efficient killing machines with the ability to employ a wide variety of bio-weapon symbiotes. On the battlefield they are found fighting in both close quarters and at long range, and form a vital link in the Tyranid swarm, acting as relays through which the Hive Tyrants issue their commands. The Tyranid Warrior models come in 3 distinct poses with every single combination of weapon available on the frame. There is a staggering choice of weapons to choose from including 3 pairs of lash whips; 3 pairs of spinefists; 3 devourers; 3 pairs of rending claws; 3 pairs of scything talons; 3 deathspitters; 3 pairs of boneswords; a venom cannon; a barbed strangler; and 3 pairs of flesh hooks. These can be taken in a variety of combinations depending on how you want to arm your Tyranid Warriors. This kit also includes the option to make a Tyranid Prime. This monster is distinguished with its own chest plate; head and crest; shoulder guards; and has the option to add a scythed tail. As well as this multitude of options there are also enough adrenal glands and toxic sacs to add to the entire unit, and a choice of 4 different faces for the Warriors. This plastic kit contains 89 components with which to make 3 Tyranid Warriors, or 2 Tyranid Warriors and a Tyranid Prime. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Aggressive and rebellious, Commander O'Shovah is an undisputed master of Mont'ka, the T'au metastrategy of the Killing Blow. Piloting his crimson battlesuit, he carves a bloody path into the enemy, leading his separatist Fire Caste forces from the front as he wields the enigmatic Dawn Blade with such strength and skill that no foe can stand against him. This multipart plastic kit builds Commander Farsight, leader to the breakaway Farsight Enclaves of the T'au Empire. His custom XV-86 Supernova battlesuit features advanced technology that provides greater agility and mobility, allowing him to put his prodigious skills with the blade to good use. Farsight wields the mysterious Dawn Blade in one hand, with a plasma rifle and shield generator mounted to his other arm. This legendary figure's wargear is loaded with details, from the ritual bonding knife strapped on his leg to the Farsight Enclaves icon worked into his shield's surface. His heroic pose atop a dramatic scenic base make Commander Farsight an eye-catching centrepiece for any collection or army. This kit comprises 48 plastic components, and comes with a Citadel 60mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Boss Snikrot is no mere Ork cutthroat – he is a murderous legend whose obsession with guerilla warfare has seen him hone the kunnin' taktiks of the Blood Axe clan into an almost supernatural mastery of infiltration. Snikrot is an unseen terror, leading his Red Skull Kommandos deep behind enemy lines – by the time his terrified foes realise he is upon them, the Boss is already opening their throats with his rip-toothed blades. This multipart plastic kit builds Boss Snikrot, an infamous Kommando leader and Ork assassin. He’s armed with a pair of combat blades known as Mork's Teeth, perfect for close quarters fighting behind enemy lines, as well as a custom silenced slugga. The kit includes loads of cosmetic details shared with Ork Kommandos, such as a backpack festooned with extra gear, a smoke grenade to decorate his base, and a choice of three head builds – one bare, one with Snikrot's trademark night-vision goggles over his eyes, and one with the goggles lifted onto his forehead. This kit comprises 17 plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • More rolling fortress than vehicle, the Baneblade super heavy tank is possessed of overwhelming firepower. Wherever a Baneblade sees battle, it becomes the centre of the battle line, Imperial Guardsmen and even smaller tanks sheltering in its lee as its enormous primary cannon and numerous other guns hammer the foe into submission. This gargantuan multipart plastic kit builds a super-heavy Baneblade, a thundering tank that wields a full arsenal and is capable of absorbing punishment that would annihilate a small army. If you’re looking for a lynchpin around which a mighty armoured column can be built, a super heavy tank is a fine choice that can shock your foes and soak up incredible amounts of firepower, sparing the rest of your army. It is armed with a mighty baneblade cannon and co-axial autocannon on the turret, plus a demolisher cannon on the forward hull, 2 lascannons on side turrets, twin heavy bolters on a forward hull turret, 2 twin heavy flamers in sponson mounts, and a heavy stubber in a pintle mount atop the turret. The sponson flamers can be replaced with another 2 twin heavy bolters, and extra sponsons can be added with additional lascannons and either twin heavy bolters or twin heavy flamers. That’s a LOT of firepower. You’ll also find cosmetic options, like extra stowage, additional armour plating on the treads, tow hooks, fuel, and options for gunners and tank commanders in the hatches – including a choice of different heads. You can alternatively build the tank commander on foot, armed with a bolt pistol or laspistol in one hand, and a power sword or pointing hand in the other. No matter how you build it, your bits box will appreciate all the extra plastic left over. This massive kit can alternatively build a variety of other super-heavy tanks: - Banesword – armed with a quake cannon to punish vehicles and fortifications at extreme range - Shadowsword– armed with a tank-slagging volcano cannon - Doomhammer – armed with a titan-slaying magma cannon and troop-carrying capacity - Stormsword – armed with a bunker-busting stormsword siege cannon - Banehammer – armed with a tremor cannon to slow down aggressive opponents - Stormlord – armed with a vulcan mega-bolter and large troop-carrying capacity - Hellhammer – armed with a hellhammer cannon for close-quarters warfare This kit is comprised of a staggering 381 plastic components and one Baneblade Transfer Sheet with 253 transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Perhaps the most advanced Dreadnought engine in the arsenal of the Great Crusade, the Contemptor Dreadnought fuses traditional technologies with arcane cybernetic lore. A powerful atomantic reactor fuels the Dreadnought's impressive speed and strength, while also supplying the defensive energy fields that further increase its battlefield durability. Equipped with a versatile armoury of weapons that allow it to serve as a mobile heavy weapons platform, assault powerhouse, or versatile linebreaker, the Contemptor has found a place within every Legion, no matter their preferred tactics. This multipart plastic kit builds one Contemptor Dreadnought, an impressive combat walker with an absolute trove of weapon options. The kit provides eight different ranged weapons to choose from – a conversion beam cannon, Gravis autocannon, Gravis bolt cannon, Gravis lascannon, Gravis melta cannon, Gravis plasma cannon, Kheres assault cannon, and volkite dual-culverin – each of which can be mounted on either of the Contemptor's arms. The kit also includes two melee fists, each of which can be built as either a Gravis power fist or Gravis chainfist, and sports your choice of in-built weapon – a combi-bolter, graviton gun, heavy flamer, meltagun, or plasma blaster. The model can even be built with a hull-mounted havoc launcher or head-mounted helical targeting array. You’ll also find a variety of alternate components and cosmetic options, including two heads, four different carapace designs, a choice of claws or fingers for the power fists, and scrollwork and tilting shield accessories. The model's joints, head, and power fist digits can all be assembled to offer a wide range of poses, ensuring that no two Contemptors look quite the same. This kit comprises 164 plastic components and is supplied with a Citadel 60mm Round Base, as well as a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. This kit is compatible with the Contemptor Dreadnought Weapon Frames, allowing you to outfit your Dreadnought with two copies of the same arm-mounted ranged weapon.
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    The Predator is perhaps the best known and most widespread variant of the basic Rhino chassis. Augmented with superior armour and firepower, it entirely sacrifices the Rhino’s troop transport capacity in favour of ammunition and generators for its formidable weapon systems. The result is an effective and versatile tank of the line, with an excellent balance of speed, firepower, and protection. The Predator's robust design can field a wide variety of armament configurations – the Legiones standard is a rapid-firing turret mounted autocannon, but other configurations include a powerful heavy lascannon, or more exotic grav and volkite weapons. This multipart plastic kit builds one Legion Predator, a versatile battle tank in the Deimos pattern. This powerful tank stalks the battlefield in armoured squadrons, and can be built with one of four turret weapons – a rapid-fire Predator cannon, a tank-busting gravis lascannon, a potent volkite macro-saker, or a crushing graviton cannon. It also boasts a pair of sponson weapons – heavy bolters, heavy flamers, lascannons, or volkite culverins – that can supplement its primary weapon or allow it to engage a more diverse range of threats. The kit also includes components to upgrade the Legion Predator with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. This kit comprises 104 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Tactical Support Squads replace the utilitarian bolter of their comrades with more specialised weapons, enabling a Legiones Astartes strike force to act with even more versatility and engage a wider range of targets on its own terms. Each of the armaments used by Tactical Support Squads has its place – flamers are ideal for clearing bunkers, trenches, and urban zones, while rapid-firing rotor cannons see use against hordes of lightly-armoured foes. Meltaguns provide bursts of thermic energy for tank-busting, and volatile plasma guns can melt even heavily-armoured elites. Arcane volkite weapons – both the volkite caliver and lighter volkite charger – sear through targets with beams of thermal energy. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful special weapons, suitable for use in a Legion Tactical Support Squad. The kit includes 10 flamers, 10 plasma guns, 10 meltaguns, 10 rotor cannons, 10 volkite chargers, and 10 volkite calivers, allowing you to upgrade up to three full MKVI Tactical Squad sets into six Tactical Support Squads of 10 models, or 12 units of five models. The kit includes five slightly different designs for each type of special weapon, ensuring your Legionaries will remain distinct when massed on the battlefield. This upgrade kit comprises 100 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these upgrades.
  • Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of fire, combining devastating armaments with all the flexibility of a footsoldier. Heavy bolters are the largest bolt weapons available to infantry, unleashing a storm of shells that tear apart enemy formations, while missile launchers are prized for their versatility, offering a variety of explosive munitions suited to eliminating infantry, tanks, or aircraft. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful heavy weapons, suitable for use in a Legion Heavy Support Squad. The kit includes 10 heavy bolters and 10 missile launchers with arms suited to each weapon, allowing you to upgrade a full MKVI Tactical Squad set into two Heavy Support Squads of 10 models, or four units of five models. Also included are four augury scanners which can be carried alongside a heavy weapon, allowing each of your Heavy Support Squads to detect and eliminate enemy units. This upgrade kit comprises 120 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these upgrades.
  • Terminator Squads go to battle clad in Tactical Dreadnought armour – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking artillery bombardments. These elite Space Marines stride inexorably across the field or simply appear in a crackle of teleportation energy, shrugging off enemy attacks as they unleash a steady barrage of return fire. This multipart plastic kit builds five Terminators, hardened Space Marines clad in heavy, nigh-impenetrable armour. Each Terminator is armed with a rapid fire storm bolter alongside a crushing power fist or armour-shredding chainfist, and one can instead carry a special weapon – a heavy flamer, an assault cannon, or a back-mounted cyclone missile launcher. You can also build a Terminator Sergeant bedecked in honour markings, with an optional power weapon to replace his fist. This versatile kit includes a teleport homer on its own base, and offers plenty of cosmetic choices to customise your Terminators – interchangeable fist and gun arms, purity seals and battle honours, decorated tassets, a variety of tilting plates for the Sergeant, and enough bare heads or helmets for your whole squad. This kit contains 140 plastic components, 5x Citadel 40mm Round Bases, 1x Citadel 25mm Round Base, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    Sale!

    SPACE MARINES: LIEUTENANT

    Original price was: €31.50.Current price is: €22.05.
    Space Marine Lieutenants are experienced tacticians, keen strategists, and highly skilled warriors. Experts in all the lethal weaponry of the Space Marines, they bellow orders and coordinate their brothers’ attacks even as they strike at the foe with their own arsenal of powerful weapons. This multipart plastic kit builds one Space Marine Lieutenant, a trusted officer of his Chapter's ranks. He comes with multiple weapon options – his left hand grips a heavy bolt pistol, a plasma pistol, or a master-crafted bolt weapon for shooting at a distance, while his right arm can wield a power sword, a power fist, or gesture toward a tactical goal. You'll also find a variety of cosmetic options to personalise your Lieutenants so they really stand out on the tabletop, including a bare head or helmet, different bolt weapon configurations, a sheathe for his sword, and a choice of loincloth designs. This kit contains 25 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sale!

    BLOOD BOWL: WOOD ELF TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Athelorn Avengers exemplify everything that makes Wood Elves some of the best teams in Blood Bowl: stunning speed and agility, unexpected savagery and natural talent. Star Players like Jordell Freshbreeze and Gloriel Summerbloom have become household names for Blood Bowl fans everywhere. Wood Elf teams are incredibly popular, as they're known to put on an impressive show – they're just as likely to (literally) dance circles around their rivals as they are to get smashed in (literally) spectacular fashion. They play the game better than just about anyone else, and they look stunning while they're at it. Wood Elves hit hard and fast, but they're not known for their endurance and resilience, alas. They’re the proverbial glass dagger, but in the hands of a skilled coach they can produce impressive results. If you're content to scrape by with minimal effort, this isn't the team for you – it takes finesse and skill to win games, but when you succeed, you know you've earned it. For their part, Wardancers are amongst the most impressive starting players in the game, all your Wood Elf players start with at least 7 Movement, and they have access to one of the wildest collections of Star Players to be found anywhere. This multipart plastic kit contains all the components you need to assemble the Athelorn Avengers, a Wood Elf team for use in games of Blood Bowl, containing 2 Catchers, 2 Throwers, 2 Wardancers and 6 Line Elves, plus a roster sheet. Also included are a transfer sheet, 2 turn markers featuring a Wood Elf motif, 3 thematic balls, and 14 Citadel 32mm Round bases featuring holes in which to place the ball. Rules for using Woold Elf teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Sale!

    BLOOD BOWL: GOBLIN TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Scarcrag Snivellers made a decision a long time ago to make an attempt at playing Blood Bowl without all the sneaky tricks employed by most Goblin teams. Eleven Goblins line up at the start of the match – no Trolls, no Secret Weapons – and do their very best to last at least a couple of drives before they’re stomped into the ground. Bizarrely, this doesn’t always end as badly for them as it probably should, and somehow the Scarcrag Snivellers seem to make it from season to season without being utterly wiped out… Pick up a Goblin team for your games of Blood Bowl with this set of plastic miniatures. In it, you’ll find 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 (eight!) team re-rolls and Fan Factor 4! Rules for Goblin teams can be found in Blood Bowl Death Zone Season Two.
  • At the heart of Shyish, the ancient city of Ulfenkarn stands upon the precipice of doom. The cruel vampire lord Radukar the Wolf has transformed this once-proud city into nothing more than a feasting table for him and his coterie of malicious servants. Now, a group of heroes seek to lift the curse and free the city. In Warhammer Quest: Cursed City, you and your friends take on the role of a group of disparate heroes seeking fame, treasure, and glory on the streets of Ulfenkarn. Only by working together and balancing your strengths and skills can you hope to survive. With each journey, you will learn more of the Cursed City's closely guarded secrets and encounter more of the murderous undead that haunt it... Each trip into the Cursed City is a race against time, as the forces of Radukar the Wolf become empowered when night falls. At the end of every journey into Ulfenkarn, the players are retrieved by the airship Adamant, so that they may heal, gain experience, and make their plans for the future. Only experienced heroes with the best weapons can hope to overcome Radukar and free Ulfenkarn from its undead curse – do you have what it takes to save the Cursed City? Warhammer Quest: Cursed City is a co-operative board game that you can play solo, or with up to 3 friends. Together you will enter Ulfenkarn to take part in one of four journeys – Hunt, Scavenge, Deliverance, and Decapitation, which are combined into a heroic quest to overthrow Radukar and his lieutenants to free the city from its undead curse. This set includes: Models 60x Plastic, push-fit, Citadel miniatures, including: – 8x Hero models: Emelda Braskov, Jelsen Darrock, Dagnai Holdenstock, Qulathis the Exile, Glaurio ven Alten III, Octren Glimscry, Cleona Zeitengale, and Brutogg Corpse-Eater – 42x Hostile models: Radukar the Wolf, Torgillius the Chamberlain, Watch Captain Halgrim, Gorslav the Gravekeeper, Vargskyr, 3x Vyrkos Blood-born, 2x Kosargi Nightguard, 10x Deadwalker Zombies, 10x Ulfenwatch, 6x Corpse Rats, and 6x Bat Swarms. – 10x Mysterious Objects: 2x Gnawbone Strays, 2x Diregoyles, 2x Gravestones, 2x Crows, and 2x Gibbets. Books – 1x 40-page Rulebook – 1x 56-page Quest book – 1x 16-page Warhammer Age of Sigmar Warscrolls booklet Gaming Content The box contains everything you need to set up and play a game of Cursed City including: –138x cards – 1x Ulfenkarn in Peril secret envelope – 180x tokens, counters, and markers – 20x Game Board Tiles – 1x Drop Zone Tile – 1x Extraction Zone Tile – 1x Skyvessel Board – 28 dice
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