• Warhammer 40,000 is a fast-paced and explosive tabletop wargame. Will you choose to play as the mighty Space Marines, the all-consuming alien Tyranids, or one of the many other unique factions of warriors, aliens, machines, and monsters? Amidst the raging fires of a galaxy at war, collect, build, and paint your evergrowing army, then play nail-biting games against other Warhammer 40,000 fans to see who emerges victorious! This magazine will give you all the information you need to plunge into the vast Warhammer 40,000 galaxy. Your adventure starts here! Inside, you’ll find information on the bleak, war-torn setting of Warhammer 40,000 – it's known as the grim darkness of the far future for good reason! You'll then be able to read about every aspect of the Warhammer 40,000 hobby, from collecting armies of stunning Citadel miniatures, painting them in the colours of your choice, and leading them into battle in a thrilling tabletop wargame. This magazine also includes the following multipart plastic miniatures: - 1x Space Marines Infernus Marine (supplied with a 32mm round scenic base) - 1x Tyranids Termagant (supplied with a 28mm round scenic base) These push-fit miniatures are designed to be pushed off their frames without using clippers, can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • Sale!

    BLOOD BOWL: GOBLIN TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Scarcrag Snivellers made a decision a long time ago to make an attempt at playing Blood Bowl without all the sneaky tricks employed by most Goblin teams. Eleven Goblins line up at the start of the match – no Trolls, no Secret Weapons – and do their very best to last at least a couple of drives before they’re stomped into the ground. Bizarrely, this doesn’t always end as badly for them as it probably should, and somehow the Scarcrag Snivellers seem to make it from season to season without being utterly wiped out… Pick up a Goblin team for your games of Blood Bowl with this set of plastic miniatures. In it, you’ll find 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 (eight!) team re-rolls and Fan Factor 4! Rules for Goblin teams can be found in Blood Bowl Death Zone Season Two.
  • Out of stock!
    The Dwarf Giants are an old team with a very long and distinguished history. They were one of the original Blood Bowl sects, and have been present for every major development in the game’s history. In more recent times they have consolidated their talents and re-launched themselves as major players in the modern Blood Bowl leagues. Field the Dwarf Giants Blood Bowl team on the pitch with this set of 12 plastic miniatures! In the box you’ll find 2 Troll Slayers, 2 Blitzers, 2 Runners and 6 Linemen, with alternative heads for the Troll Slayer and Blitzer, as well as 6 Dwarf balls, 2 double-sided score coins and 2 turn counters. There’s also a decal sheet featuring symbols for the Dwarf Giants, and a 1,000,000 gp roster allowing a coach to use the team straight out of the box, and 12 32mm bases. Full rules for putting together your own Dwarf teams can be found in Death Zone Season 1.
  • Bloodthirsters are the mightiest of Khorne’s daemons, the fury of war given terrible form. Every one of these towering beasts is the equal of an entire mortal army. This multi-part plastic kit allows you to make any one of three specific types of Bloodthirster: the Wrath of Khorne Bloodthirster, the Bloodthirster of Insensate Rage, or the Bloodthirster of Unfettered Fury. The Wrath of Khorne Bloodthirster is armed with a wrathaxe - a double-headed axe that bears two equal-sized blades - and a bloodflail. The head is designed to represent the classic Bloodthirster hounds face, framed with the Khorne icon. The Bloodthirster of Insensate Rage is armed with an enormous double-handed axe. His head has a fanged maw with a forked tongue protruding between the teeth, and there are four horns atop his head. The Bloodthirster of Unfettered Fury is armed with an axe - a double-headed version with two different sized blades - and a long whip. As with the other Bloodthirsters there is a specific head for this variant; the most gruesomely skull-like of the three. Whichever variant you choose to build, the model is absolutely covered in the iconography of Khorne, from the weapons through to the pair of wings and armour detailing. There is a choice of two sets of legs, either running or leaping atop flames. There are three different torso fronts, two designs of belly plates, two choices of loincloth and the option of adding armour plates to the legs and torso should you wish. All in all, this model is a total monster, in every sense of the word. The Khorne Bloodthirster has 80 components and is supplied with a 120 mm x 92 mm Citadel base.
  • She is the Mourning Bride, the Unrequited Queen, the Veiled Lady and the Mortarch of Grief. She is despair made manifest, gloom given form. She is Lady Olynder, and in her are bound all the sorrows and anguishes of the realms. Her power transcends the melancholic, for she exudes mind-crippling waves of pure desolation. Mortals in her presence are overwhelmed by a gloom so heavy that only the strongest willed can stay upright. Most fall to their knees, mentally battered by their own utter hopelessness. It is a sorrow potent enough to cause a mother to forsake her child, a warrior to lay down his sword and accept the inevitable, to stop a beating heart. This multi-part plastic kit contains the components necessary to assemble Lady Olynder, Mortarch of Grief. As the Mortarch of Grief, she is surrounded by an aura of absolute misery – this miniature does an impressive job of capturing the bleakness. Hovering above the ground in her ghastly bridal dress and veil, little can actually be seen of her form other than the outline of a skull. Her bridal train, ruined and shredded, flows out behind her, with a wisp of this ethereal garment attaching the miniature to its base. Thorny vines of grave-roses, which sprout wherever she floats, wrap themselves around her waist and up to her headdress, which itself resembles a thorned briar. In her right hand she wields the Staff of Midnight, an ornate stave topped with a polished gemstone of vitrified grave-sand. She is accompanied by 2 macabre Banshee Handmaidens, horrifying skull-faced spectres. Each carries a gift – an ensorcelled grave-sand hourglass given by Nagash himself which can be smashed asunder with lethal effect, and a sealed casket, the contents of which are a mystery; hardly likely to be anything at all positive... This model comes as 23 components, and is supplied with a Citadel 60mm Round base.
  • Much larger and far more powerful than the servitors used by the rest of the Imperium, Kataphron Breachers are not so much born as assembled. Fulfilling the role of living shield and battering ram, they are used by Tech-Priests to smash apart enemy lines and fortifications on their insatiable quest for technology to assimilate. Utterly deadly at close-quarters, their heavily-armoured torsos and covered tracks carve a brutal swathe through anything in their path. These miniatures truly capture the techno-centric nature of the Adeptus Mechanicus; only half a head and a part of their torso remains human. Included are three track assemblies(with optional armour and mud guards for Breachers), three sets of Breacher heads and torso armour, three interchangeable exhausts and a HUGE array of weapons: arc rifles, torsion cannons, arc claws, hydraulic claws, plasma culverin assemblies, heavy grav cannon assemblies, phosphor blaster assemblies and three cognis flamer assemblies. Twenty-four weapon options in total! This multi-part plastic kit contains an impressive 157 components, with which you can make three Battle Servitors, either Kataphron Breachers or Kataphron Destroyers. Supplied are three Citadel 60mm Round Bases.
  • An absolute colossus of a machine, piloted by graduates of the Ves'oni'Vash, the KV128 Stormsurge is designed as an extreme heavy-weapons platform. Not as manoeuvrable as a Riptide, instead relying on thick armour and devastating loadouts, these hulking, squat ballistic suits are capable of changing the course of a battle in seconds with a decisive volley of astonishing firepower. Fitted with thrusters to counter recoil, bristling with pulse weaponry and missile pods, the Stormsurge is the T'au Empire's Titan-killer. The Stormsurge comes with a truly amazing amount of offensive firepower - two missile pod assemblies, a pulse driver cannon, a pulse ARC cannon, two ballistic burst cannons, two airbust frag projectors and twin-linked flamers! This multi-part plastic kit contains all the components necessary to build one KV128 Stormsurge, ballistic suit of the T'au Empire. It includes an astonishing 171 components - four head options, two pilot assemblies, a reactor suite, two leg assemblies and two sets of stabilising thrusters! Various vents and assemblies can be modelled optionally closed or open, and the whole miniature has incredible posability. Includes one Citadel 170mm Oval base.
  • Like a hungry predator on the prowl, the Hammerhead Gunship is a menacing sight. It skims over a planet's surface with its massive turret-mounted gun swivelling back and forth to track potential targets before unleashing a devastating salvo to destroy them utterly. The Hammerhead Gunship kit is an impressive centrepiece to a collection of T'au Empire miniatures. Notable about the kit is the laterally extended nose, the tips of which can feature a pair of burst cannons or smart missiles systems. Its sleek panels curve up towards a wider body that can support a fearsome turret-mounted gun – either a railgun or ion cannon – which can swivel in different directions. It features two vectored engines, which can also be tilted at various angles. The kit also comes with a pair of optional weapon upgrades in the form of powerful seeker missiles. This multipart plastic kit contains 88 components and a T'au transfer sheet, and can be assembled as either a Hammerhead Gunship or a Sky Ray Gunship. This kit comes supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Paints.
  • Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their race, fight with unstoppable fervour and enviable skill. Benefiting from the astonishing rate of technological advance displayed by T'au engineers, their armour is lightweight yet durable and their weaponry reliable yet powerful. The Fire Warriors Breacher Team specialises in brutally effective close-range assaults, clearing buildings of threats in a tight, tactical formation and delivering sharp, shockingly sudden frontline displays of raw incendiary power that grind enemy soldiers into dust, discharging pulse blasters and hurling photon grenades until they are certain every path is clear. This multi-part plastic kit gives you everything you need to build ten T'au Empire Fire Warriors, in their Breacher Team configuration. One model may be upgraded to a Shas'ui, and the kit includes two drones, a DS8 tactical support turret, a selection of different shoulder pads and back packs and a choice of weapons - pulse pistols, pulse shotguns, EMP and photon grenades! 230 components in total, with ten Citadel 25mm Round bases, one Citadel 40mm Round base and two small flying bases. This kit can also be assembled as a Fire Warriors Strike Team.
  • Viewed by some as wild, even barbaric, the Space Wolves are nonetheless a proud brethren, as noble as they are fierce. Those who dare to oppose them quickly feel the fangs of the wolf around their throats, for the Sons of Russ are dedicated to the hunt. This multi-part plastic kit contains 218 components with which to build ten Space Wolves miniatures. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack - assemble them as Grey Hunters, Blood Claws or Wolf Guard! This kit includes ten Citadel 32mm Round bases.
  • Heavily armed and armoured, Valkyries are agile carrier-gunships with experienced crews. Their pilots weave them through enemy fighters and ground fire to deliver their payload of soldiers, dropping them from high altitude via grav-chutes or hovering at lower levels while the troops jump out to storm the landing zone. This multipart plastic kit builds one Valkyrie – a twin-engine attack aircraft that can transport troops into battle. It sports a choice of nose-mounted weapon – either a lascannon or multi-laser – as well as a pair of underslung hellstrike missiles or rocket pods, mounted beneath its wings. The Valkyrie features a highly detailed interior, including a pair of optional door-gunners crewing heavy bolters, as well as two pilots with a choice of heads, visible beneath a clear plastic canopy. The kit provides a number of other components to customise your Valkyrie, including an aquila sigil and variant targeting systems, and includes a clear flying stand to secure the Valkyrie in a heightened position – the stand can be attached gluelessly, allowing you to remove it to represent landing. ​This kit comprises 128 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Looming ghost warriors many times larger than even the mighty Wraithlords, the war machines known as Wraithknights are still dextrous enough to run through the ruin of a shattered city, leaping from pillar to spar as their arcane weapons bring oblivion to the enemies of the Aeldari. Dominating the tabletop, the Wraightknight is an enormous model, standing almost 9” tall at its highest point at the top of the Warp vanes. There are a variety of different armaments available to this kit. Its left arm can be equipped with either a wraithcannon or a scattershield. The right arm has a choice of wraithcannon, ghostglaive or suncannon. There are two of each of the following secondary weapons: shuriken cannon, a scatter laser and a starcannon, These are shoulder mounted and can be taken in any combination. As if that wasn't enough, there are a variety of closed and open fists, allowing you even more options for customisation. This multi-part plastic kit contains 114 components with which to make one Aeldari Wraithknight. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium. Take the plunge into the 41st Millennium with the Ultimate Starter Set for Warhammer 40,000. This box gives you a complete introductory experience, with loads of incredible models, a battlefield to fight over, helpful guides, and all the dice, tools, and rules you need to play your first games. Pick the noble Space Marines or swarming Tyranids, give control of the other army to a friend or family member, and battle it out for hours of entertainment. There’s no better way to get into the Warhammer 40,000 hobby – this box is also an excellent way to expand your existing collections. This boxed set includes: 1x 72-page softcover Warhammer 40,000 Ultimate Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 1x 72-page softcover Warhammer 40,000 Core Rules Booklet – Learn how to move your models, engage in combat, and win games. Also includes full rules for Combat Patrol games, a fast-paced, fully balanced version of the game where each side plays a pre-built army. The armies in this box can be used as full Combat Patrols for Space Marines and Tyranids. 44x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starting forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 12x Space Marines Genetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe - 1x Librarian in Terminator Armour: All the power of a Space Marine, combined with terrifying psychic powers - 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons - 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 32x Tyranids Utterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity - 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw - 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey - 5x Barbgaunts: Living artillery slaved to their symbiotic weapons - 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition - 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean 9x plastic Citadel modular terrain pieces – The border worlds of the Imperium are strewn with rugged structures, built following time-tested designs to withstand the ravages of war. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following: - 1x STC Hab-bunker: A rough-and-ready shelter, mass-produced for use on many Imperial worlds - 8x Stockades: Spike-lined defensive walls that can be arranged and combined in a variety of ways 2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly. 2x 30" by 22.4" double-sided gaming boards – Two heavy card game boards, with different battlefield art on each side, that can be folded for easy transport. Combine them for an expansive playing field. 2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints. The terrain in this set is glue-fit – we recommend using Citadel Plastic Glue for assembly.
  • In the grim darkness of the far future, there is only war. The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all. In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars… The Book This 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBY The book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUM This expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONS Explore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULES The Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROL Combat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
  • Siege of Terra Book 2 The Solar War is over. The Siege of Terra has begun. As the Traitors unleash their deadliest weapons, the defenders of the Throneworld face nightmare and plague – but Terra must stand. READ IT BECAUSE Discover the lengths to which Horus will go to claim Terra as his own – and the horrors he is willing to set upon its defenders. THE STORY On the thirteenth day of Secundus, the bombardment of Terra began. With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meat grinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them, for Horus has his own generals to call upon. Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle. Written by Guy Haley
  • Dawn of Fire Book 1 As the Indomitus Crusade spreads out across the galaxy, one battlefleet must face a dread Slaughter Host of Chaos. Their success or failure may define the very future of the crusade – and the Imperium. READ IT BECAUSE The brand-new Warhammer 40,000 saga begins here. Experience the Indomitus Crusade and a battle that will be a tipping point for the future in an all-action tale by Guy Haley. THE STORY A great darkness has befallen the galaxy, and the armies of Chaos are rampant. To survive, humanity must retaliate and take back what they have lost. By the will of the reborn primarch, Roboute Guilliman, is the Indomitus Crusade launched – a military undertaking that eclipses all others in known history. From the Throneworld of Terra does the Avenging Son hurl his fleets, their mission the very salvation of mankind. As vessels in their thousands burn through the cold void, the attention of Fleetmistress VanLeskus turns to the Machorta Sound – a region under attack by a dreaded Slaughter Host of the Dark Gods. The success of the Indomitus Crusade will be determined by this conflict, and the desperate mission of Battlegroup Saint Aster, led by Space Marine Lieutenant Messinius. Even then it is but a prelude to the forthcoming bloodshed. Written by Guy Haley
  • Distant moons or undead kingdoms, the Deadland Tuft allows you recreate the chilling atmosphere of death. Creates super realistic bases and the tufts comes in 3 different sizes. Easy to use and attaches quickly with our super glue. Contains 77 tufts.
    • Bring your miniatures to life - Pair your painted minis with The Army Painter tufts.
    • Easy to apply - Simply apply glue to your chosen model grass tufts and place on terrain model.
    • 3 different sizes for any base size.
    • 77 tufts in this package: 12 large tufts, 35 medium tufts, and 30 small tufts.
  • Create miniature scenery bases with these model basing materials. Tufts are very easily applicable, and can be used to add details to your battlefields as well as your individual miniatures. Super realistic looking and comes in 3 different sizes for any base size.
    • Bring your painted miniatures to the next level - Use The Army Painter tufts to compliment your brilliantly painted miniatures by adding a touch of scenery to them.
    • Apply with ease - Tufts are easy to use. Simply remove your chosen model grass tufts from the pad, add a little Super Glue or Basing Glue to the underside, and place it on your chosen spot on your miniature base or terrain model.
    • Diorama supplies for your project.
    • A package of plenty - You get 77 tufts in this package. 12 large tufts, 35 medium tufts, and 30 small tufts allowing plenty variety for your basing and scenery needs.
  • Bright green and full of imaginary mosquitoes, this tuft closely mimics the jungle or spring grass early in the season. Super realistic looking and comes in 3 different sizes for any base size. Attach easily with the help of our Tweezer Set and Super Glue.Contains 77 tufts.
    • Bring your miniatures to the next level - Pair your painted minis with The Army Painter tufts.
    • Apply with ease - Simply apply glue to your chosen model grass tufts and place on terrain model.
    • Diorama supplies for your projects - Create miniature scenery bases with these model basing materials.
    • A package of plenty - 77 tufts in this package: 12 large tufts, 35 medium tufts, and 30 small tufts.
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