• Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of fire, combining devastating armaments with all the flexibility of a footsoldier. Heavy flamers project a roaring torrent of burning promethium capable of incinerating infantry and flushing foes from cover, while multi-meltas reduce enemy tanks to molten slag with a flash of energy, and plasma cannons unleash volatile blasts of superheated matter. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful heavy weapons, suitable for use in a Legion Heavy Support Squad. The kit includes 10 heavy flamers, 10 multi-meltas, and 10 shoulder-mounted plasma cannons, along with arms suited to each weapon, allowing you to upgrade up to three Heavy Support Squads of 10 models, or six units of five models. Also included are four augury scanners which can be carried alongside a heavy weapon, allowing your Heavy Support Squads to detect and eliminate enemy units. This upgrade kit comprises 160 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of fire, combining devastating armaments with all the flexibility of a footsoldier. Volkite culverins emit scorching heat rays that burn through swathes of infantry, while versatile autocannons spit shells that shred troops and light vehicles alike. Lascannons are the most powerful laser weapons available to Legionaries, firing devastating beams to punch clean through tank armour. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful heavy weapons, suitable for use in a Legion Heavy Support Squad. The kit includes 10 volkite culverins, 10 autocannons, and 10 shoulder-mounted lascannons, along with arms suited to each weapon, allowing you to upgrade up to three Heavy Support Squads of 10 models, or six units of five models. Also included are four augury scanners which can be carried alongside a heavy weapon, allowing your Heavy Support Squads to detect and eliminate enemy units. This upgrade kit comprises 160 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    The Predator is perhaps the best known and most widespread variant of the basic Rhino chassis. Augmented with superior armour and firepower, it entirely sacrifices the Rhino’s troop transport capacity in favour of ammunition and generators for its formidable weapon systems. The result is an effective and versatile tank of the line, with an excellent balance of speed, firepower, and protection. The Predator's robust design can field a wide variety of armament configurations – the Legiones standard is a rapid-firing turret mounted autocannon, but other configurations include a powerful heavy lascannon, or more exotic grav and volkite weapons. This multipart plastic kit builds one Legion Predator, a versatile battle tank in the Deimos pattern. This powerful tank stalks the battlefield in armoured squadrons, and can be built with one of four turret weapons – a rapid-fire Predator cannon, a tank-busting gravis lascannon, a potent volkite macro-saker, or a crushing graviton cannon. It also boasts a pair of sponson weapons – heavy bolters, heavy flamers, lascannons, or volkite culverins – that can supplement its primary weapon or allow it to engage a more diverse range of threats. The kit also includes components to upgrade the Legion Predator with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. This kit comprises 104 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Ahzek Ahriman has the unique distinction of being both the first and last Chief Librarian of the Thousand Sons, and is the most gifted mystic among their already-formidable psyker corps. A respected commander even before his Legion's reunion with its missing Primarch, Ahriman's keen intelligence and talent in warpcraft soon made him Magnus' foremost apprentice, but his greatest strength is his indefatigable will. Ultimately, this determination would see him play a pivotal role in the Burning of Prospero – and walk strange and terrible paths long after the close of the Horus Heresy. This multipart plastic kit bullds one Ahzek Ahriman, Chief Librarian of the Thousand Sons. Armed with his elegant force stave, the Corvidaean Sceptre, and adorned with the occultic talismans and symbology of the XV Legion, Ahriman is a powerful psyker who takes to the field crackling with arcane energies. As master of the soothsaying Corvidae Cult, Ahriman uses his prophetic powers to guide allies on the battlefield – combined with his abilities as a field commander and close quarters combatant, he is an ideal linchpin around which to build a Thousand Sons army for Warhammer: The Horus Heresy. This set comprises six plastic components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Hereticus: Traitor Legiones Army Book to make full use of this model.
  • Prideful and impetuous, Geigor Fell-Hand is a Thegn of the Space Wolves with a long record of valorous deeds. Yet despite his skill and fury as a warrior, Geigor's record as a commander is marred by a number of battlefield reversals – most notably the loss of his entire war pack while fighting alongside the Thousand Sons, after his allies retreated in the face of an Ork onslaught. Geigor harboured a bitter grudge against the XV Legion for this perceived betrayal – and leapt at the chance to punish them in the Censure of Prospero. This multipart plastic kit builds one Geigor Fell-Hand, Commander of the Broken Claw. Armed with his relic frost claw, The Fell-Hand, and decorated with the furs and knotwork characteristic of Fenris, Geigor is a devastating close combat fighter with a particular fondness for hunting down enemy leaders alongside a retinue of elite warriors. As a Thegn of the Space Wolves, Geigor is a commander to equal any other Legion's Praetors, making him an ideal choice to lead a Space Wolves army for Warhammer: The Horus Heresy when fast, brutal assaults are the best course of action. This set comprises 12 plastic components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Astartes: Loyalist Legiones Astartes Army Book to make full use of this model.
  • Praetors are the mightiest warriors and battle-leaders of the Space Marine Legions, second only to the god-like Primarchs in martial skill and generalship. Amongst their ranks can be found chapter masters and lord commanders, captains and khans, warsmiths and jarls, as the traditions of their Legions dictate. Each is a vastly experienced warrior and warlord who has writ for themselves a legend in blood, and carries into battle the finest wargear and weapons known to humanity, leading hosts that have conquered worlds unnumbered. This multipart plastic kit builds one Legion Praetor, wielding a menacing two-handed power axe with a deadly archaeotech pistol hanging from his belt. This intimidating figure is clad in heavily modified Mark VI power armour, covered in ornate details and honours befitting of his rank, and wears a sweeping cape with a sculpted rim – topped by an iron halo resembling a trophy rack. The kit includes a choice of two heads – a beaked helmet with a crest of spikes, or a bare head sporting a glorious topknot. This model makes for an incredible painting project, festooned with decorative elements and opportunities for showcasing various textures and materials. This kit comprises 27 plastic components, and is supplied with a Citadel 40mm Round Base. Also included is a Legiones Astartes Infantry Transfer Sheet containing 339 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Cerastus Knights are sophisticated and towering war-suits, with speed and agility that far exceeds the lumbering Questoris-class. The Knight Lancer is the most widely-known variant of the Cerastus chassis, held in high esteem by more impetuous House scions. Its protective ion gauntlet and potent shock lance are perfectly suited to duelling titanic foes face-to-face, and such pilots often race ahead to seek glory by vanquishing the enemy's most prized war machines. This multipart plastic kit builds one Cerastus Knight Lancer, a swift and aggressive Knight armed for close combat. Even taller than its Questoris-class cousins, the Knight Lancer's long legs allow it to stride across the battlefield in moments. It deflects incoming attacks with its ion gauntlet shield as it races forward, unleashing crackling bolts from its colossal arm-mounted shock lance before charging in to impale the heaviest threats. This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, waist, and even individual fingers, allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads, greaves, and pauldrons, four hull-mounted icons to represent different allegiances, an armorial shield, and three different pennants. You can also build the Knight with an open hatch, exposing the seated pilot within. This kit comprises 208 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Transfer Knight Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Rules for using this miniature in your games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • Terminator suits are the ultimate in personal armour technology, gifted to the finest veteran forces of the Legiones Astartes. Squads clad in Terminator armour become devastating frontline assault units, able to withstand the heaviest enemy fire and deliver a ruthless hammer blow to crush their foes. Tartaros armour is perhaps the most advanced form of Terminator suit ever designed – offering greater durability and protection than power armour, while sacrificing none of its mobility. This multipart plastic kit builds 10 Tartaros Terminators, which can be fielded in games of Warhammer: The Horus Heresy as a Legion Terminator Tartaros Squad of 10 models, or two units of 5 models. Each of these Terminators is armed with a Tigris-pattern combi-bolter and either a power fist, chainfist, or lightning claw – you can also choose to swap out the combi-bolter for a pair of lightning claws. The box also includes two volkite chargers and two power swords, as well as a variety of other specialist weapons – two each of heavy flamers, plasma blasters, and reaper autocannons. Components are included to build a Tartaros Sergeant for each of your squads, with special torsos, loincloths, and pauldrons, as well as alternate heads and two grenade harnesses. These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose – however, the box includes a transfer sheet with 339 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This set comprises 204 plastic components, and is supplied with 10x Citadel 40mm Round Bases and 1x Legiones Astartes Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Praetors are the mightiest warriors and battle-leaders of the Space Marine Legions, second only to the god-like Primarchs in martial skill and generalship. Those that choose to march to war clad in Cataphractii Terminator armour place great value in its enhanced resilience, which can stoically weather even the heaviest of incoming fire. These hulking warlords stride into the thickest fighting, leading their warriors to victory across hundreds of battlefields. The Chaplain Order, established towards the end of the Great Crusade, was intended to create a cadre of fearsome veteran warriors who would enforce a cohesion of doctrine and belief in the scattered and increasingly idiosyncratic Legions. These officers are a fanatical exemplar of the martial oaths of the Astartes, wielding their deadly badge of office – the Crozius Arcanum – as they inspire their allies on the battlefield. This multipart plastic kit builds one Legion Cataphractii Praetor and one Legion Chaplain Consul. These each make ideal leaders for a Legiones Astartes force, and can lend support to larger armies where needed. Clad in formidable Cataphractii Terminator armour, the Praetor can survive a barrage of firepower to strike back with his roaring chainfist and devastating combi-melta. He can alternatively be fielded as a Legion Cataphractii Centurion. The Legion Chaplain Consul rouses his comrades into an unyielding fury, armed with a plasma pistol and an ornate Crozius Arcanium. These models have no Legion markings, allowing Warhammer hobbyists to paint them in whichever colours they choose – however, the box includes a transfer sheet with 339 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This set comprises 12 plastic components, and is supplied with a Citadel 32mm Round Base, a Citadel 40mm Round Base, and a Legiones Astartes Infantry Transfer Sheet. These miniatures are supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these models.
  • The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father – and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict humanity has ever known, civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The Book This 336-page hardback book is a treasure trove of lore, illustrations, and background information for the far-future setting of Warhammer: The Horus Heresy, with comprehensive guides to help you build and paint your collection of models. It also includes the core rules for reenacting the ferocious conflicts of the Age of Darkness with your own armies, and an explanation of different modes of play to suit any hobbyist. AGE OF DARKNESS The book opens with a full exploration of the galaxy in which the wars of the Horus Heresy are fought – from its dark past to its shining peak – and the technologies, factions, armies, and ideals that came to dominate it. – The Age of the Emperor: An overview of humanity's fall and the Imperium's rise. You’ll learn about the Age of Strife from which the Emperor arose, the Great Crusade he began to unite the galaxy under his banner, and some of the most important groups he founded or aligned himself with to support this epic undertaking. – The Imperium of Mankind: A closer look at the structure of the Imperium at the advent of the Horus Heresy. You’ll learn about some of the most important events, people, and groups that dominated humanity's destiny. This section also explains the significance of the Warp, psykers, and the Imperial Truth – the strict, rationalist philosophy the Emperor imposed on his conquests. – The Legiones Astartes: The Space Marines are far more than just an army. They’re genetically modified, equipped with the finest wargear, and psycho-indoctrinated in a rigorous and brutal process that creates ideal weapons of war. This massive, in-depth section explains just what goes into creating a Space Marine, illustrates the various types of weapons and power armour employed by the Legions, and provides a dedicated look at each of the 18 Space Marine Legions, including information on their distinctive history, tactics, organisation, and the mighty Primarchs that lead them – as well as a visual guide to their heraldry and colour schemes. – Additional Factions: Despite being primarily a war between the Legiones Astartes, many other armies are involved in the Horus Heresy, including the Talons of the Emperor, the Solar Auxilia, and Mechanicum. This section explains the roles these groups played in the Imperium – and its downfall – including their histories, favoured tactics, and military structures. – An Age of Darkness: At the dawn of the 31st Millennium, the Emperor's favoured son plunged the galaxy into darkness. This section delves into the opening acts of the Horus Heresy, setting the stage for the most devastating war in human history. It includes a summary of the brutal events of the Isstvan Drop Site Massacre, the advances made by the Traitor war machine, and the emergence of the cosmic Ruinstorm, from which daemonic entities spill into reality. – Pivotal Events of the Horus Heresy: An in-depth timeline of major conflicts and engagements within the Horus Heresy itself, leading up to the final Siege of Terra. This section offers crucial insight into where the Legions are, who they're fighting, and what terrible grudges are being formed at various stages of the war. PLAYING THE GAME You'll then learn how to play Warhammer: the Horus Heresy on the tabletop, with all the core rules you'll need to make full use of its supplements. – Core Rules: You’ll learn about the general principles of the game, its turns and phases, how to command your units, measure distances, shoot at enemies, and charge into melee. You’ll also learn about Reactions, which allow each player to respond to unfolding events even when it's not their turn. – Unit Types: The Age of Darkness is dominated by mighty heroes and terrifying war machines. This section explains how to use distinct unit types, such as Characters, Vehicles, and Automata, as well as the unnatural Psychic Powers that can be wielded in battle. – Terrain: The galaxy is littered with exotic and dangerous battlefields. This section provides rules for using different kinds of terrain on your tabletop, including Barricades, Jungles, and Ruins, as well as how to claim Fortifications and use a variety of Buildings. – Special Rules: The battles of the Horus Heresy encompass a huge variety of soldiers and equipment, each with their own unique qualities. This section offers a centralised roster of all the universal special rules that govern different units and weapons, from cunning Scouts to explosive Blast weapons. GAMING IN THE AGE OF DARKNESS This final section provides an overview of the Warhammer: The Horus Heresy hobby, whether setting up games or building an army of your own. – Showcase: The book includes a photographic showcase of seven stunning Legiones Astartes armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction. It also offers four battlefield showcases, demonstrating the cinematic ways you can recreate the settings of the Age of Darkness. – Modes of Play: Different hobbyists enjoy different kinds of gameplay. This section breaks down the various ways to play your games, including the broad categories of Narrative Play, Matched Play, and Open Play, as well as Campaigns and even team games. – Preparing for Battle: This section explains how to start (and finish) a game, including Force Organisation Charts for assembling your army list, a guide to setting up your table and deploying your armies, a variety of victory conditions, and six missions and six deployment maps to combine for standard games. – Reference & Index: The book closes out with a reference section, with quick-and-simple rules summaries to help your games run smoothly, and a lengthy index to make looking up specific rules much easier.
  • Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of fire, combining devastating armaments with all the flexibility of a footsoldier. Heavy bolters are the largest bolt weapons available to infantry, unleashing a storm of shells that tear apart enemy formations, while missile launchers are prized for their versatility, offering a variety of explosive munitions suited to eliminating infantry, tanks, or aircraft. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful heavy weapons, suitable for use in a Legion Heavy Support Squad. The kit includes 10 heavy bolters and 10 missile launchers with arms suited to each weapon, allowing you to upgrade a full MKVI Tactical Squad set into two Heavy Support Squads of 10 models, or four units of five models. Also included are four augury scanners which can be carried alongside a heavy weapon, allowing each of your Heavy Support Squads to detect and eliminate enemy units. This upgrade kit comprises 120 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these upgrades.
  • Tactical Support Squads replace the utilitarian bolter of their comrades with more specialised weapons, enabling a Legiones Astartes strike force to act with even more versatility and engage a wider range of targets on its own terms. Each of the armaments used by Tactical Support Squads has its place – flamers are ideal for clearing bunkers, trenches, and urban zones, while rapid-firing rotor cannons see use against hordes of lightly-armoured foes. Meltaguns provide bursts of thermic energy for tank-busting, and volatile plasma guns can melt even heavily-armoured elites. Arcane volkite weapons – both the volkite caliver and lighter volkite charger – sear through targets with beams of thermal energy. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful special weapons, suitable for use in a Legion Tactical Support Squad. The kit includes 10 flamers, 10 plasma guns, 10 meltaguns, 10 rotor cannons, 10 volkite chargers, and 10 volkite calivers, allowing you to upgrade up to three full MKVI Tactical Squad sets into six Tactical Support Squads of 10 models, or 12 units of five models. The kit includes five slightly different designs for each type of special weapon, ensuring your Legionaries will remain distinct when massed on the battlefield. This upgrade kit comprises 100 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of these upgrades.
  • The Rhino is the most widely used armoured personnel carrier in the Imperium. Based on ancient STC technology, the fundamental design is robust, reliable, and easy to maintain, with an adaptive power plant that can run off a wide variety of fuels, making it perfect for the wide-ranging armies of the Great Crusade – and the wars of the Horus Heresy. As such, the Rhino chassis serves as a basis for many other war machines, and these transports are produced in their thousands – several distinct patterns are in common use throughout the galaxy, with the heavily-armed Deimos being the most widespread amongst the Space Marine Legions. This multipart plastic kit builds one Legion Rhino Transport, in the distinctive Deimos pattern. This efficient transport vehicle has the capacity to carry a 10-man squad of Legionaries across the battlefields of the 31st Millennium, with room for characters to join the unit. Protected from enemy fire by thick armour plating and its defensive smoke launchers, the Legion Rhino Transport is armed with twin-linked bolters, and can be further customised with a range of weapons and utility gear. This kit includes the components to add a pintle-mounted havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite), as well as a searchlight, a dozer blade, and a hunter-killer missile. It also offers a number of cosmetic options, such as towing hooks and a choice of a Space Marine gunner, spotter, or closed hatch. This model has no Legion markings, allowing Warhammer hobbyists to paint it in whichever colours they choose – however, the box includes a transfer sheet with 42 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. This kit comprises 102 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of this model.
  • An Age of Darkness has descended upon the galaxy. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father and sent the Imperium spiralling into bloody civil war. Of the eighteen great Space Marine Legions, finest of all humanity's soldiers, fully half have sided with the traitorous Warmaster, while the remainder stand staunchly loyal to the Emperor. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood. In Warhammer: The Horus Heresy you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed game is the perfect first step to joining the epic conflicts that reshaped the galaxy. The titanic Warhammer: The Horus Heresy – Age of Darkness boxed set contains a treasure trove of content, from a massive rulebook detailing the setting and stories of the Horus Heresy, as well as gorgeous photography and art, and all the core rules you need to play the game. The box also contains 54 Citadel miniatures – including a massive Spartan Assault Tank and a host of MKVI 'Corvus Armour' Tactical Marines – allowing you to build two opposing forces for out-of-the-box play, or construct a huge Legion force all your own. Alongside all of this, you'll get all the game accessories and rules reference materials you need to immerse yourself in the worlds of the Age of Darkness. This boxed set contains: 54 plastic miniatures, each supplied with the appropriate Citadel bases: – Praetor with Power Axe – Praetor with Power Sword – 10 Cataphractii Terminators – 40 MKVI Legion Tactical Marines – Contemptor Dreadnought – Spartan Assault Tank A 336-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook, including: – Extensive background on the Emperor, the Great Crusade, the Imperium, the 18 Legiones Astartes, and the galaxy-spanning conflict that became known as the Horus Heresy – Core rules for playing Warhammer: The Horus Heresy, including general principles, shooting and fighting, unit types, special rules, and more – Rules for the five modes of play: Narrative Play, Campaign Play, Open Play, Team Play, and Matched Play – A miniatures showcase containing eight armies created by members of the Warhammer: The Horus Heresy Studio and beyond All of the accessories you need to play: – Two 4-page Warhammer: The Horus Heresy Reference Sheets – 20 six-sided dice and one Scatter dice – Three weapon templates in translucent orange plastic – Two red plastic measuring sticks – One Warhammer: The Horus Heresy transfer sheet, with more than 300 transfers to customise your miniatures with the iconography of the Imperial Fists and Sons of Horus – A 36-page construction guide which also features an introductory army list These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The castle ballrooms and grand halls used as Blood Bowl pitches by the Vampire dynasties are far removed from the traditional stadia that feature across the known world. The hard stone floors can make for a rough landing but, occasionally, a soft luxurious carpet will break the fall of those on the receiving end of a bone-shuddering tackle, although these games are held inside, there are still plenty of chances for games to be disrupted. One side shows the stunning castle floor with luxurious fabrics and numerous candles, while the flip side shows the pitch ablaze after the candles have burned the Vampires’ coffins and the chandelier has collapsed on the carpet – must have been a fang-tastic party! You'll also find a pair of matching double-sided dugouts to complete the theme. Each dugout features score, turn, and re-roll trackers, plus Reserves, Knocked-out, and Casualty boxes. Rules for using each side of the pitch in your games of Blood Bowl are included – these rules can also be found in Spike! Journal: Issue 16, which is sold separately.
  • Cerastus Knights are sophisticated and towering war-suits, far more agile than the smaller Questoris class. The Knight Castigator scythes down hordes of lesser foes that might otherwise overwhelm even a Knight through sheer numbers. Capable of obliterating infantry formations in a thunderous rain of mass-reactive explosions or carving apart light vehicles with ease, the Castigator is renowned for the stoic nature of its machine spirit, and often relied on to hold the line. This multipart plastic kit builds one Cerastus Knight Castigator – a lofty war engine that devastates enemies at any distance. Even taller than its Questoris-class cousins, the Knight Castigator strides across the battlefield to deliver a roaring fusillade of shots from its arm-mounted bolt cannon, then moves in to slice through enemy armour with its crackling tempest warblade, which is as long as a Rhino armoured personnel carrier. This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, and waist allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads and greaves, and four hull-mounted icons – one each for Loyalist, Traitor, Mechanicum, and Questoris Household Knights. You can also build the Knight with an open hatch, revealing the seated pilot within. This kit comprises 247 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Knight Transfer Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Rules for using this miniature in your games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • Cerastus Knights are sophisticated and towering war-suits, faster and more agile than the smaller Questoris class. The Knight Acheron is a fearsome sight on the battlefield, a reaper of lives designed not only to destroy, but also to inspire terror. The presence of a Knight Acheron warns the foe to expect no mercy, for such grim weapons are only deployed for missions of extermination, to topple the works of the enemy and scour clean their lands with flame. This multipart plastic kit builds one Cerastus Knight Acheron – a terrifying war engine that reduces all opposition to ashes. Even taller than its Questoris-class cousins, the Knight Acheron strides across the battlefield unleashing bursts of baleful fire from its arm-mounted flamestorm cannon and shredding tougher enemies with blows from its wicked reaper chainfist. . This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, and waist allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads and greaves, and four hull-mounted icons – one each for Loyalist, Traitor, Mechanicum, and Questoris Household Knights. You can also build the Knight with an open hatch, revealing the seated pilot within. This kit comprises 253 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Knight Transfer Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Rules for using this miniature in your games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • Out of stock!
    Exsanguinate your opponents on every turn with this Vampire Team Dice Set, decorated with blood-red swirls and bronze-coloured ink. Each six-sided dice in this set features the winged skull symbol of the Vampire Team in place of the 6 pips, so you can put the frighteners up your opposition. This set contains all of the dice you need to play. It includes: – 3x Blood Bowl Block dice – 2x 6-sided dice with the Vampire Team logo in place of the 6 face – 1x 8-sided Blood Bowl Scatter dice – 1x 16-sided dice
  • Noble Vampires often partake in games of Blood Bowl alongside their human Thralls to showcase their immortal superiority and indulge in a little bloodlust. Due to their wealthy status, these Nobles are adorned in the highest quality gear. Meanwhile, their Thralls are dishevelled and diminutive, wearing little more than basic equipment and blouses – and their gaunt and malnourished appearances may or may not have something to do with Thralls becoming a mid-match snack for the Vampires when they get thirsty. Vampires who choose to play Blood Bowl among the underclasses are undeniably powerful, however, their teams can become undone when they occasionally give in to their Bloodlust and feed off their Thralls mid-game! But, if they can keep their hunger in check, their speed and strength make them a match for any other team out on the astrogranite. This multipart kit allows you to assemble The Drakfang Thirsters, a Vampire team for use in games of Blood Bowl. The team comprises eight Thrall Linemen, two Vampire Runners, two Vampire Blitzers, and two Vampire Throwers. You'll find alternate heads for each of your Vampire players, and an alternate arm for your Thrower, to help customise your team. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four balls, and a transfer sheet. Rules for using Vampire teams in your games of Blood Bowl can be found in Spike! Journal 16, which is sold separately. This kit comprises 96 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Vampire Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Creaking open their coffin, this issue's guest editor Leigh von Kristoff has all the juicy info for you to get your teeth into. Already enticed by the title of Blood Bowl alone, Vampire Teams have long been involved with this brutal sport. In this issue of Spike! Journal, we have been invited into the ornate castles of Sylvania to discover more about these highly skilled, if often a little peckish, Blood Bowl players and find out just how they keep their appetites in check while on the pitch. With the contents of this magazine, you'll be in thrall to the Vampires, and just dying to start your own team. This issue includes: Supernatural Superstars Background on the origins of Vampire teams in Blood Bowl and how they play on the pitch. This includes information on their team positions, including Thrall Lineman, Vampire Thrower, Vampire Runner, Vampire Blitzer, and Vargheist. Features the Vampire Team Roster and the 11 eligible star players that can play for the team: Akhorne the Squirrel, Bryce ‘the Slice’ Cambuel, ‘Captain’ Karina von Riesz, Count Luthor von Drakenborg, Frank ‘n’ Stein, Grak & Crumbleberry, Gretchen Wächter, Helmut Wulf, Ivan ‘The Animal’ Deathshroud, Skrull Halfheight and Wilhelm Chaney. Famous Vampire Teams Descriptions and background on some of the more famous Vampire teams, including Craggen Counts, Duskfall Darkwings, Debonair Nightwings, and Varanheim Vampires. Team Spotlight: Drakfang Thirsters An in-depth article focusing on the Drakfang Thirsters, one of the most famous and successful Vampire teams ever to grace the Blood Bowl pitch. Includes details of their history; team profile which includes team colours, honours, Spike! team rating as well as the roster of their famous 2502-2503 squad, plus the team's highlights from 2459 to 2503. Star Player - Count Luthor Von Drakenborg A profile on the much beloved Count Luthor Von Drakenborg, also known as the "Count of Cool", plus the rules to unleash the Count in your games. Dirt from the Dugout Spike! Journal's gossip column. This time Mindy Piewhistle travels to Sylvania to investigate the perplexing mystery of the sudden disappearance of the Waldenhof Varghulfs. Star Player - 'Captain' Karina Von Riesz A profile on the ruthless runner 'Captain' Karina Von Riesz, also known as "The Scourge of Sartosa", plus rules to use her in game so you can join her crew. Vampire Noble Leagues Brand new rules and advice for running Vampire Noble Leagues - a variant on the standard Blood Bowl League Season rules in the current Blood Bowl rulebook. Vampire Castle Blood Bowl Pitch Includes rules for using the Vampire Castle Blood Bowl Pitch in your games, including special rules for a Soft Landing and Raging Inferno. These rules are also included with the Vampire Team - Double-sided Pitch and Dugouts Set. Coffin Corner Spike! Journal's obituaries column commemorating those players who are no longer with us, whether trampled on the pitch, torn apart, or possibly eaten. Vampire Balls Includes background and rules for 2 unique Vampire balls - the bat ball and the restrained vargling ball. Chat with the Rat Ace Skaven reporter Hackspit ‘the Scribbler’ Quillchewer talks with the eccentric Viktor Vonescu, head coach of the Sanguine Seekers, to discuss what qualities make for the ideal Thrall. Pro Playbook: Midnight Mayhem A detailed introduction to coaching Vampire teams. Includes an overview of the strengths of their team, positions, tactics, and managing the Bloodlust mechanic. Star Player - Ivan 'The Animal' Deathshroud A profile on the bony Blitzer named Ivan 'The Animal' Deathshroud, plus rules for you to use him in game and continue his grudge with the Dwarfs. Dungeon Bowl Update: Vampire Teams Provides a narrative and rules update for players to use your Vampire team miniatures in games of Dungeon Bowl. Mighty Blow! - When You're Strange A look back on some of the tall tales from the career of Bob Bifford. Includes a comic strip Bob Bifford reminiscing about his time playing against Vampires.
  • It's time to raise the stakes! This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Vampire teams can include a diverse array of Star Players, so these cards will ensure you have everything you need to hand. CONTENTS - 5x Vampire players reference cards for Thrall Lineman, Vampire Blitzer, Vampire Runner, Vampire Thrower. and Vargheist. - 3x Star Player Cards for Count Luthor von Drakenborg, ‘Captain’ Karina von Riesz, and Ivan 'the Animal' Deathshroud. - 8x Miscellaneous Mayhem Special Play Cards - 8x Heroic Feats Special Play Cards - 19x Blank Positional Cards, to fill in for each player on your team: 12x Thrall Lineman, 2x Vampire Blitzer, 2x Vampire Runner, 2x Vampire Thrower, and 1x Vargheist. - One all-important card that explains how to use all of the above cards, with a red card on the reverse You'll need a copy of Blood Bowl – The Official Rules and Spike! Journal: Issue 16 to make full use of these cards, which are sold separately.
  • The Adeptus Astartes know no fear, which explains why their armour is painted with bold heraldry and markings. These dice will fit right in with your miniatures, featuring a blue and silver colour scheme. This set includes 16 six-sided dice, measuring 16mm along each squared-off edge. They are cast in blue with a pearlescent swirl effect, with silver markings and the Space Marines icon – the Imperialis winged skull – on the 6 face for each dice.
  • A Flesh Tearers Novel Having secured Baal, the Flesh Tearers receive timely reinforcements from the Indomitus Crusade. In that moment of hope, however, they realise they've not heard from their now isolated homeworld of Cretacia in far too long… READ IT BECAUSE The Flesh Tearers are Sanguinius' wrath writ in flesh and blood. Spared extinction thanks to reinforcements from the Indomitus Crusade, they are the vanguard of the Angelic Host, securing Baal and its neighbouring worlds for the Great Angels and the Imperium. Yet in fulfilling their oath to Lord Dante, they have isolated themselves from their homeworld, Cretacia – and there has been no word from the garrison left behind to hold it. THE STORY Ordered by Gabriel Seth to secure Cretacia, Chaplain Dumah and Apothecary Barachial set course for the Flesh Tearers' homeworld. But when they finally lay eyes on it once more, will they find a garrison standing firm or a desolate wasteland scoured by their enemies? The Space Marines must walk in the footsteps of their chapter's mythic founder, and along the way, they will learn what it means to embrace the Wrath of the Lost – or die trying. Written by Chris Forrester.
  • Out of stock!
    Sale!

    SPACE MARINES: DESOLATION SQUAD

    Original price was: €47.50.Current price is: €33.25.
    Desolation Marines specialise in unleashing widespread devastation throughout the enemy ranks. Whether direct-firing warheads into massed infantry and enemy armour, or raining down arcing salvoes with their airbursting castellan launchers, these warriors reap a grievous toll amongst the foe. This multipart plastic kit builds five Desolation Marines, dedicated heavy weapon troops. Each model's rocket launcher can be loaded with either infantry-shredding superfrag or tank-busting superkrak rockets, and features an underslung castellan launcher. You can build one model as a Sergeant, who sports more advanced targeting optics and can upgrade his rockets to a vengor launcher – a guided heavy missile. The kit also includes a variety of cosmetic options – purity seals, holstered pistols, different targeting optics, closed and open flaps for both types of warhead, and variant heads and arms for your Sergeant. This kit contains 120 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Terminator Squads go to battle clad in Tactical Dreadnought armour – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking artillery bombardments. These elite Space Marines stride inexorably across the field or simply appear in a crackle of teleportation energy, shrugging off enemy attacks as they unleash a steady barrage of return fire. This multipart plastic kit builds five Terminators, hardened Space Marines clad in heavy, nigh-impenetrable armour. Each Terminator is armed with a rapid fire storm bolter alongside a crushing power fist or armour-shredding chainfist, and one can instead carry a special weapon – a heavy flamer, an assault cannon, or a back-mounted cyclone missile launcher. You can also build a Terminator Sergeant bedecked in honour markings, with an optional power weapon to replace his fist. This versatile kit includes a teleport homer on its own base, and offers plenty of cosmetic choices to customise your Terminators – interchangeable fist and gun arms, purity seals and battle honours, decorated tassets, a variety of tilting plates for the Sergeant, and enough bare heads or helmets for your whole squad. This kit contains 140 plastic components, 5x Citadel 40mm Round Bases, 1x Citadel 25mm Round Base, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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