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Situated on the shores of the Long Lake, Lake-town is a place of wooden jetties and houses standing upon wooden pillars. It is a place of busy trade, with packed fish markets making up the bulk of its narrow streets. Creaking wooden jetties jab out into the Long Lake itself – these wooden structures were infamously swamped in flame by the great Smaug the Terrible, who met his final fate here at the hands of Bard the Bowman. This detailed scenery piece allows you to build a Lake-town house. The Lake-town House features a great deal of modularity, meaning multiple kits can be easily converted to create your own Lake-town settlement. The house itself features reversible gable ends, and the kit includes a ton of extras: - 1 rowing boat with separate oars; - 2 barrels; - 2 fish baskets; - 1 glass float; - 3 lanterns; - 1 hanging sign board; - 1 outhouse, including seat and door; - 1 loading hook; - 3 long walkways and 1 short walkway. © 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20) -
A Warhammer 40,000 Novel Across the warp storms of the Great Rift, a distress beacon calls for aid. The Rock is listening, for the Dark Angels have only their oaths to remind them of who they are. READ IT BECAUSE See what happens when the Dark Angels encounter a planet that might have even more secrets than they do! Can Master Lazarus cope with discovering what it really means to be defined by your oaths? THE STORY Supreme Grand Master Azrael summons Lazarus and his Fifth Company to honour an old debt on the Knight world of Reis – a planet upon which the warp has set its hungry gaze. But Lazarus is not so sure Reis wants to be saved – its Knights are long lost, its governance is dogged by political strife, and internecine conflict hampers the world’s defence against an ancient evil. An evil which, like Lazarus himself, refuses to die. Written by Gary Kloster. -
- Tutorial: Sprays
- Makes undercoating and basing your models simple
- Realistic metallic finish
- Can size: 400ml
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Leadbelchers are generally regarded as unhinged by most other Ogors, but also highly entertaining. They are obsessed with destruction and noise, and arm themselves with great portable Leadbelcher guns. Before battle, Leadbelchers fill their gun's barrel with crude black powder, metal shot, rusty nails, an assortment of wickedly bladed weapons and even the occasional cannon ball. Suffice to say, their approach to warfare is unsubtle, though entirely effective. If a volley of fast-moving, sharp missiles doesn't kill their foe, then a quick beating with their guns should finish the job. This multi-part plastic set contains 107 components with which to build four Leadbelchers armed with Leadbelcher guns. The set comes with plenty of optional extras including powder Grots and plenty of spiky ammunition to ram into the cannons. These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Arkanyst Evaluators unleash deadly experimental energies into the foe while clad in heavy‑duty hauberks to shield themselves from the worst emissions of their weapons. Their transmatter inverters painfully rupture cellular tissue or trigger lethal atomic transformations, all to provide the Evaluator with the field data needed to hone their weapon further. This multipart plastic kit builds one Arkanyst Evaluator, a Science Guild field operator for your Leagues of Votann armies in games of Warhammer 40,000. These scientists go to war to test their experimental weapons, lending significant firepower to your force. They are armed with transmatter inverters, which can be fired on different settings, depending on the target. This miniature comes with a choice of two different heads – one with a helmet and one bare. This kit comprises 13 plastic components, and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle. Able to shrug off whatever punishment his enemies level against him and keep on fighting, Berehk is an unstoppable force of destruction who specialises in laying the enemy's champions low. This multipart plastic kit builds Berehk Stornbröw, a close combat powerhouse for your Leagues of Votann armies in games of Warhammer 40,000. Use the hammer-end of Kromlôk's Revenge to smash apart even the toughest of targets, such as the unfortunate Ork Warboss whose head Berehk has claimed as a trophy, or use the pick-end to reap a terrible toll of enemy troops. He is ideal for leading the charge and lending his strength to the thickest action at the head of your Cthonian Beserks. This kit comprises 17 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Brôkhyrs are the engineers and artisans of the Leagues, and Iron-masters are the most accomplished of their kind. In battle, they take on the duty of maintaining damaged Kin war engines, often aided by Ironkin and COG repair crews. These veteran Brôkhyrs also bring their most powerful creations to war, taking satisfaction in unleashing them upon the foe with their own hands. This multipart plastic kit builds one Brôkhyr Iron-master, a high-ranking field engineer with an accompanying retinue. Armed with a graviton rifle and graviton hammer of their own creation, the Iron-master's technological skill is displayed by the many tools strung about their void-suit – a panoply spread across their four aides. A reliable Ironkin Assistant carries plenty of extra hardware, including a las-beam cutter, and three E-COGs hover with specialist tools in tow – a plasma torch, manipulator arms, and an Autoch-pattern bolt pistol, respectively. The kit includes a multispectral visor for the Iron-master, which can be worn over the eyes or pushed up onto their forehead. This set comprises 33 plastic components, and is supplied with 1x Citadel 32mm Round base, 1x Citadel 28.5mm Round Base, 3x Citadel 25mm Round Bases, and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Brôkhyr are the artisans of the Kin, makers of technological marvels – when one of these seasoned engineers hooks into a powerful exo-frame, they become Thunderkyn. Adapted from void-rigs used to maintain the spacecraft of the Leagues, the armoured exo-skeletons worn by the Thunderkyn exchange repair tools for massive heavy weapons, which the Brôkhyr use to pick off enemy armour and lay down covering fire for their Oathband. This multipart plastic kit builds three Brôkhyr Thunderkyn, combat engineers wielding powerful ranged weapons. These Kin are encased in hefty exo-frames that help support their heavy armaments, and wear advanced omni-visors for scanning the battlefield. Each model can be armed with a rugged and reliable bolt cannon, a graviton blast cannon that turns the enemy's weight against them, or a powerful SP conversion beamer. The kit includes seven different heads – including an Ironkin head! – as well as four different, interchangeable omni-visor designs, providing you with loads of different ways to build your Thunderkyn. This set comprises 74 plastic components, and is supplied with 3x Citadel 40mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Buri Aegnirssen surges into the foe with the ferocious abandon of one with nothing left to lose. With sweeps of his adaptable darkstar glaive, Bane, this hardened survivor carves a bloody path through the enemy. Not even the most monstrous prey can evade the colossal reach of the Thrice‑devoured’s vengeance. This multipart plastic kit builds Buri Aegnirssen, a ferocious leader for your Leagues of Votann armies in games of Warhammer 40,000. This savage soldier has seen countless battles and endured injuries that would have laid most Kin low. He wields a custom darkstar glaive and an Autoch-pattern bolt pistol sidearm with expert skill. Buri is the ideal commander for an aggressive force as he likes to get to grips with his foes, no matter who or what they are. This kit comprises 13 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Cthonian Earthshakers undermine enemy positions with subterranean artillery fire. Some batteries use tremor shells to destabilise strongpoints with deadly quakes. Breacher ordnance, meanwhile, drills to the surface before detonating in a storm of shrapnel, whilst those payloads which initially fail to lock onto their targets hunt them down using geomantic echolocation. This multipart plastic kit builds two Cthonian Earthshaker siege weapons, and their crew, for your Leagues of Votann armies in games of Warhammer 40,000. These deadly weapons send their payloads tunnelling underground, like a reverse mortar, detonating either just below the surface or just after breaking ground. They are ideal for supporting the rest of your advancing force and devastating opponents from afar. Each weapon is crewed by three Cthonian mining guild members who load the weapon and direct its fire. The barrels of the weapons can be customised to reflect one of two different types of ordnance, and the Ironkin crew can be built holding either of the different types of ammunition. The other crew have some interchangeable parts, offering a degree of customisation. The sculpted base toppers can be used with either Earthshaker, and there are optional cosmetic accessories for the bases, including an axe and ammo cases. Two breacher shells bursting from the ground are also included. This kit comprises 87 plastic components, 2x Citadel 80mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Clad in formidable exo-armour and equipped with a fearsome array of weaponry, Einhyr Hearthguard are a force to be reckoned with. Whether forming bodyguards around their Oathband's heroes or striking deep into the heart of enemy territory, they are all but unstoppable on the attack and nigh-immovable in defence. This multipart plastic kit builds five Einhyr Hearthguard, elite Kin equipped with the finest armour and weapons available. Their bulky, rune-etched exo-armour allows them to withstand concentrated enemy fire, and incorporates a shoulder-mounted grenade launcher. Each model can be armed with a choice of ranged and melee weapons – an EtaCarn plasma gun or volkanite disintegrator for blasting away at a distance, and a concussion gauntlet or plasma blade gauntlet for close fighting. The kit includes 19 interchangeable heads – 12 unique bare heads, five helmets, and two helmets with open visors. One model can also be built as a Hesyr leader, equipped with a concussion hammer and a choice of two different crests. This set comprises 117 plastic components, and is supplied with 5x Citadel 32mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Well-armoured, well-trained, and equipped with an array of powerful weaponry, Hearthkyn Warriors form the backbone of most Oathbands. Led by their Theyns, these hardy fighters lay down hails of firepower, shrugging off the enemy's return volleys before storming in to shatter their wavering foes for good. This multipart plastic kit builds 10 Hearthkyn Warriors, sturdy Kin soldiers clad in enclosed void armour. Each Hearthkyn Warrior is equipped with a Autoch-pattern bolt pistol and gravitic concussion grenades, and can be armed with your choice of an Autoch-pattern bolter or an ion blaster. The kit includes a huge armoury of weapons and wargear – you'll find a medipack, multiwave comms array, and pan spectral scanner, as well as a magna-rail rifle, HYLas auto rifle, L7 missile launcher, and EtaCarn plasma beamer to arm up to two specialists. There's also equipment for a Theyn, including an ion pistol, EtaCarn plasma pistol, concussion gauntlet, plasma axe, and plasma sword. The kit offers loads of cosmetic options, so no two squads need look the same – you’ll find both helmeted and bare heads, Ironkin heads, extra arms holding a variety of weapons and grenades, loads of pouches and tools, and three different cosmetic crests for the Theyn. This set is comprised of 169 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The iconic battle tank and armoured transport of the Leagues of Votann, the Hekaton Land Fortress is as venerable and well-respected as it is powerful. With a fearsome arsenal of heavy weaponry and tremendously resilient armour – and with the ability to bear bands of Kin soldiery into battle – it is a versatile military asset, and a formidable bulwark against any foe. This multipart plastic kit builds one Hekaton Land Fortress, an indomitable heavy transport loaded with powerful guns. This mighty six-wheeled vehicle can be built with one of three powerful, adjustable turret weapons – a cyclic ion cannon to gun down the heaviest infantry, an SP heavy conversion beamer to carve a swathe through any target, or a heavy magna-rail cannon that can reduce even the toughest tanks to slag. This main gun is reinforced by two pairs of adjustable ball-turret sponson weapons – either bolt cannons or ion beamers. The Hekaton also sports a rear-facing MATR autocannon, and a pan spectral scanner which can be replaced by a missile silo – containing either a Kin's wrath, mountain breaker, or Ancestor's vengeance wearhead. The tank boasts reinforced layers of armour, all-around transport hatches for delivering its pugnacious cargo, and a pilot visible beneath a screen of clear plastic – the kit includes a choice of three different heads to customise your driver, as well as optional lights for the rollbars. This kit comprises 88 plastic components and 5 clear plastic components, and is supplied with a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ironkin Steeljacks are natural soldiers, gifted by the Votann with innate martial talents. They can anchor entire battle lines, shrugging off enemy firepower that would fell lesser Kin. When on the offensive, they unleash precision salvoes of searing volkanite beams that scour chosen foes from sites of value to their kindred. When equipped with plasma swords or concussion gauntlets, they excel as piledriving shock troops. Such squads can smash breaches in enemy lines, pulverise the foe’s elite infantry, and tear holes in armoured plating and monstrous flesh alike. This multipart plastic kit builds three Ironkin Steeljacks, immensely strong and resilient warriors for your Leagues of Votann armies in games of Warhammer 40,000. These hulking creations make ideal shock troops and are an excellent way to add more character to your collection, both tactically and aesthetically, given their height and mechanical nature. The unit can be armed with heavy volkanite disintegrators to obliterate enemies at distance, or an Autoch-pattern bolter, and either a plasma sword or concussion gauntlet, to devastate them in melee. There are also parts to build one of the Ironkin Steeljacks as an optional Steeljack Theyn. This kit comprises 82 plastic components, 3x Citadel 40mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Kapricus Defenders are swift, magna‑coil scouting engines. Heavily armed, some carry magna‑rail cannons that can annihilate battle tanks many times the Defender’s mass. Others carry rapid‑firing rotary cannons, which, paired with a Defender’s magna‑coil autocannons, enable their Hernkyn crew to scythe through enemy infantry to support Kin advances. This multipart plastic kit builds a Kapricus Defender, a swift fire support vehicle for your Leagues of Votann armies in games of Warhammer 40,000. It's fast and tough with one pintle-mounted heavy weapon – your choice between an armour-busting magna-rail cannon, or an infantry-shredding HYLas rotary cannon – and twin-mounted magna-coil autocannons. It's ideal for supporting your advance with plenty of extra firepower. You'll find six heads in the kit to customise the crew, including a pair of Ironkin heads. This kit can alternatively be built as a Kapricus Carrier, sacrificing firepower for transport capacity. This kit comprises 79 plastic components, 1x Citadel 105mm by 70mm Oval Base, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Memnyr Strategists are superlative martial tacticians. They offer insights to outmanoeuvre the foe and map the enemy’s vulnerabilities. They can extrapolate a foe’s plans so well that their advice borders on supernatural precognition, enabling the Kin to strike devastating blows when least expected. This multipart plastic kit builds one Memnyr Strategist, a tactical genius for your Leagues of Votann armies in games of Warhammer 40,000. Capable of calculating the variables of battle, they can lend their logistical prowess to units they command and your force as a whole. These characterful heroes are ideal for giving you the edge in battle. This kit comprises 13 plastic components, and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Gotrek Gurnisson Novel The Slayer returns. Spat out of the Realm of Chaos after an eternity of battle, Gotrek Gurnisson finds himself in the unfamiliar surroundings of the Mortal Realms. With no axe, no oaths, and no Felix, he sets out to find his place in this new universe… READ IT BECAUSE This is the novelisation of the Realmslayer audio dramas, spinning yarns of exhilarating adventure that take Gotrek across the realms and introduces him to new companions and enemies. THE STORY Gotrek Gurnisson was the greatest monster slayer of the age, who met his doom at the End Times. The heroic Slayer stepped forth into the Realm of Chaos to fight the daemons gnawing at the world's ending and satisfy his death oath, leaving behind his companion Felix Jaeger. Now Gotrek has returned, having outlived the old gods and the Old World. Spat from the ruinous depths with his redemption unfulfilled, he emerges into the Mortal Realms, a strange new world where gods walk the earth and dark forces are ascendant. Nothing is as he remembers. His oaths are dust, and the lands are torn asunder by Chaos. Yet when Gotrek learns of human champions being elevated to immortality for Sigmar’s fight against this darkness, the so-called 'Stormcast Eternals', he knows why fate has brought him into this new age. To find Felix. For only then can he find the peace in death he seeks, but is there more to Gotrek's apotheosis than even he can fathom? Has he truly been chosen by Grimnir, and for what purpose? Written by David Guymer. -
A Warhammer 40,000 Omnibus The feral warrior-kings of Fenris. The sons of Leman Russ. Savage heroes of the Imperium. This is the saga of Járnhamar pack. READ IT BECAUSE Follow Járnhamar pack across the galaxy as they fight against the enemies of the Allfather and fate itself. Chris Wraight presents their saga with the skill of a Fenrisian skjald as he dives into what makes the Space Wolves such a beloved Chapter – ferocity, loyalty, and the unique culture of Fenris. THE STORY In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart. In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself. The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass. CONTENTS – Blood of Asaheim (novel) – Stormcaller (novel) – The Helwinter Gate (novel) – Kraken (short story) Written by Chris Wraight.