• The Gloomspite Gitz are a motley collection of grots, squigs, and troggoths – all eager to wreak havoc. Should they have their way, the Mortal Realms would be plunged into eternal dankness – a musty fungal twilight without end. When their lunar deity appears in the skies, they emerge from their holes upon giant arachnids, cunning lupines, and all manner of squiggly beasts to form an unstoppable horde. Destruction Battletome: Gloomspite Gitz is a vital book for collectors and gamers who enjoy a little backstabbing now and then. This impressive tome is packed with atmospheric artwork, madcap background material, stunning photography, and the rules you'll need to wreak your own trail of carnage on the surface dwellers of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will be your constant companion in the dank depths, no matter how you like to collect, paint, and play with your Gloomspite Gitz. This 122-page hardback book contains: – Background, art, and fiction giving you an overview of the Gloomspite Gitz and their various subfactions – A description of their many units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 43 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Destruction armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section This book also contains a one-use code to unlock Destruction Battletome: Gloomspite Gitz content in Warhammer Age of Sigmar: The App.
  • Spiritseer Kygharil guides their small band of determined Aeldari through the Webway to defend their craftworld's hidden gateways and ancient, precious ruins. Lightning-fast Dire Avengers make up the bulk of this swift and deadly Combat Patrol. Joining them are a squad of elite Wraithblades armed with deadly ghostaxes, and a unit of Warp Spiders who attack by making short but dangerous leaps through the Immaterium before firing clouds of razor-sharp monofilament wire at the foe. This box contains 24 plastic miniatures that represent a complete Kygharil's Protectors force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Aeldari army or easily add to an existing collection, and save money compared to buying the contents separately. The Wraithblades can be armed with either a pair of ghostswords or with a ghost axe and forceshield. They can alternatively be built as Wraithguard, which can be armed with a wraith cannon or a D-scythe to banish foes into the warp. Two of the Dire Avengers can be assembled as an optional Exarch who can be armed with a shuriken catapult, two shuriken catapults, a diresword and a shuriken pistol, or a power weapon and shimmershield. Each Exarch also has an optional back banner, and a choice of two heads – one helmeted and one bare, making it easy to personalise your squad leaders. One of the Warp Spiders can be assembled as an optional Warp Spider Exarch who can be armed with powerblades and death weavers, a powerblade array, death weavers and spinneret rifle, or an Exarch's death spinner. The Warp Spiders can each take one of various head options, including bare heads, and there are also decorative base parts to further customise your miniatures. This set includes the following multipart plastic miniatures: – 1x Spiritseer – 5x Wraithblades (which can alternatively be built as Wraithguard) – 5x Warp Spiders with 1x Aspect Shrine token – 10x Dire Avengers with 2x Aspect Shrine tokens This kit comprises 320 plastic components, 15x Citadel 28.5mm Round Bases, 5x Citadel 40mm Round Bases, and 4x Citadel 25mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The most aggressive High Elf Lords will ride a Dragon into battle, where few can withstand their onslaught. These mighty and noble creatures hail from Ulthuan, and can be found slumbering in colossal caverns, deep within the Dragon Spine Mountains. This multipart plastic kit builds a Lord on a Moon or Sun Dragon, who can be used to represent a Prince in High Elf Realms armies in Warhammer: The Old World. Both terrible and graceful, these ferocious creatures are feared by any who would oppose the High Elves, and their riders make ideal generals for larger armies. You can alternatively build the rider as an Archmage on a Moon or Sun Dragon, or a Dragon Mage on a Star Dragon, combining magic and a monster to open up even more tactical options for your force. The Lord has a choice of two heads, can be armed with a lance, hand weapon, great weapon, or bow, and can be equipped with a shield or horn. The Mage has two head options, and a choice of different magical staffs. The dragon has different cosmetic options for the head, spine, and tail, and there are also optional basing accessories. However you choose to build the kit, you'll be able to personalise it as you wish. This kit contains 75 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Swordmasters of Hoeth are exemplars of the martial arts, capable of incredible feats of arms. Trained at the White Tower, the greatest seat of learning in the world, these warrior-scholars master every nuance and facet of sword fighting. This multipart plastic kit builds 30 Swordmasters of Hoeth, an elite heavily armoured infantry unit for your High Elf Realms armies in games of Warhammer: The Old World. They are designed to be fielded as two units of 15, each with their own champion, standard bearer, and musician. The champion can be built with his arm raised or with his sword at rest, the standard bearer has a choice of two banners, and the musician can take one of two different horns, making it easy to customise both units. This kit contains 44 plastic components, and 30x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The White Lions of Chrace have served the Phoenix Kings since the time of Caledor the First. A warrior can only join the ranks of the White Lions after displaying considerable valour and skill upon the battlefield. They must then also complete the traditional rite of a Chracian warrior – to hunt and kill a white lion. This multipart plastic kit builds 20 White Lions of Chrace, tough and hard-hitting elite infantry for your High Elf Realms armies in games of Warhammer: The Old World. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The champion has multiple head and arm options to choose from, and the standard bearer has a choice of two different banner toppers, making it easy to customise your units. This kit contains 204 plastic components, and 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The High Elf Realms are able to muster some of the finest fighting forces across the World of Legend. Clad in scale armour with gleaming peaked helms and wielding long spears, elegantly curved bows, and tall shields, they are a sight to behold. This boxed set builds a solid core of a High Elf Realms army for Warhammer: The Old World. It's ideal if you're looking to start a new collection or bolster an existing one, and features units offering a good deal of tactical versatility. The Spearmen are a fantastic defensive force, well protected and difficult to shift. The Archers are some of the best you can field, unleashing withering hails of accurate arrows. You'll also find a pair of chariots, which can be built as either Tiranoc Chariots, or fierce Lion Chariots of Chrace. This boxed set contains 66 multipart plastic miniatures: – 2x Tiranoc Chariots (which can alternatively be built as Lion Chariots of Chrace) – 32x Elven Spearmen – 32x Elven Archers This kit contains 946 plastic components, 2x Citadel 50mm by 100mm Rectangle Bases, and 73x Citadel 25mm Square Bases. This set also includes 1x High Elf Realms Transfer Sheet, containing 356 high-quality waterslide transfers to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date.
  • Eagle-claw Bolt Throwers are used for heavy support. Its clever design allows its crews to alternate between different modes of fire – one moment shooting single shots capable of disembowelling a rampaging Giant, the next unleashing clutches of smaller bolts to mow down massed infantry before they reach the High Elf lines. This multipart plastic kit builds two Eagle-claw Bolt Throwers, each with two crew, for your High Elf Realms armies in games of Warhammer: The Old World. These mighty, yet refined, engines of war are ideal for taking out your enemies from afar, and also come with four Sea Guard crew – two for each artillery piece. The bolt throwers can be assembled armed with either a single bolt or a volley, and come with an optional spear and case of bolts to use as scenery accessories. The arms and heads are interchangeable across the crew members, making it easy to customise your Sea Guard. This kit contains 70 plastic components, 2x Citadel 50mm Square Bases, and 4x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The High Elves march to war from the ten kingdoms of Ulthuan, the mysterious island paradise where their race was birthed, to their colonies and outposts upon the infinite coastlines of distant lands. They have defended this world for millennia, battling hosts of Daemons, worshippers of the Dark Gods, and all who would try to defile and pillage it. This essential guidebook studies the rich history and background of the various cultures of High Elves, and offers rules to use them in your games of Warhammer: The Old World. When used alongside The Old World – Forces of Fantasy, this book gives you more options and in-depth rules, allowing you to muster a mighty collection of noble warriors, and get the most out of them on the tabletop. Within this 48-page supplement, you will find: – Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection. – Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost. – Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle. – High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need a copy of Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • Across the Iron Kingdoms, where powerful steam engines and arcane magics intertwine, the factions of WARMACHINE clash in a relentless struggle for dominance. With the world teetering on the brink of chaos, mighty warcasters and warlocks command brutal machines and savage creatures into battle, forging the fates of their unyielding nations in the fires of war. 

    Stride into the Iron Kingdoms with this Starter Set. Inside, you’ll find two opposing armies depicted as detailed HIPS miniatures and terrain to fight across. Choose advanced Cygnar or militaristic Khador, give control of the other to a friend, and go head-to-head in cinematic battles for hours of entertainment. This box is an excellent way to get into Warmachine or expand your existing collection.

    What’s in the box?

    • Major Allister Caine (Cygnar waracaster)
    • Deuce (Cygnar character warjack)
    • Captain Bastian Falk (Cygnar character solo)
    • The Black 13th (Cygnar character 3-model unit)
    • Kapitan Zahara Vilkul (Khador warcaster)
    • Razor (Khador character warjack)
    • Sergeant Goran Lazarenko, the Jackal (Khador character solo)
    • The Hounds (Khador character 3-model unit)
    • Scatter Terrain (4x Walls and 2x Shallow Water/Hazards)

    Models supplied unpainted

  • Captains of the Empire are trusted officers chosen to lead their province’s forces. Many such officers will also be of noble birth, educated in martial pursuits from an early age, whereas others have risen through the ranks from humble origins. This multipart plastic kit builds a Captain of the Empire for use in Empire of Man armies in games of Warhammer: The Old World. Lead your force from the front and inspire your warriors to victory with this experienced commander. The kit comes with options for either a fine feathered helm or hat. This kit contains 7 plastic components, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Novel With the Imperial forces locked in a gruelling war of attrition over the dead hive city of Vesperus, a former ace fighter pilot returns to the cockpit as the Aeronautica risks it all to secure Interceptor City for the Imperium. READ IT BECAUSE Twenty years after the release of the highly acclaimed Double Eagle, Dan Abnett returns to the Aeronautica Imperialis for the long-awaited follow-up. Follow along as an ace dogfighter is forced out of her comfortable “retirement” and back into deadly aerial combat. THE STORY Former ace fighter pilot Bree Jagdea’s days of high-octane, white-knuckle dogfights are long behind her. Content with executing supply runs for the war effort, Jagdea considers herself retired. But when enemy forces start a relentless bombing campaign through the hive city of Vesperus, Jagdea is forced back into the Aeronautica – stationed with the infamous Circus 66 squadron, executing near-suicidal dead-drops and blistering interception runs through Vesperus’ lethal rat runs. Plunged back into a world where the smallest of errors means instant death, can Jagdea outfly the enemy aces, secure Interceptor City for the Imperium, and return to solid ground with her sanity intact? Written by Dan Abnett.
  • A Cadian Command Squad, consisting of officers and the veteran warriors who protect them, leads their elite force into battle. The core of the army comprises grizzled Kasrkin, armed with a potent arsenal of weapons. They are supported by Attilan Rough Riders, highly mobile cavalry who are devastating on the charge and able to easily outflank slower enemy units. This box contains 25 plastic miniatures that represent a complete Drayden's Lance force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Astra Militarum army or easily add to an existing collection, and you'll save money compared to buying the contents separately. In the Cadian Command Squad, the Commander is armed with your choice of a laspistol, bolt pistol, or plasma pistol in one hand, and a chainsword, power sword, or power fist for the other. Each of the accompanying Veterans is equipped differently – one field medic with a lasgun and medi-pack, one vox operator with a laspistol and master vox system, one bodyguard with a laspistol and your choice of chainsword, power sword, or power fist, and one standard bearer carrying a lasgun alongside a regimental standard. The bodyguard and banner bearer can each instead be built as weapons specialists, armed with your choice of a flamer, grenade launcher, meltagun, or plasma gun. The Kasrkin are highly-trained soldiers, each armed with hot-shot lasguns fuelled by a back-mounted power-pack. They can alternatively be equipped with various special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your squad, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. The Attilan Rough Riders each wield an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. Two Rough Riders can also be built with an electrical goad lance, and the kit includes components to assemble two Rough Rider Sergeants, each with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. This set includes the following multipart plastic miniatures: – 5x Cadian Command Squad soldiers – 10x Kasrkin – 10x Attilan Rough Riders This kit comprises 533 plastic components, 15x Citadel 28.5mm Round Bases, and 10x Citadel 60mm by 35.5mm Oval Bases. This set also includes 2x Astra Militarum Transfer Sheets, each containing 597 high-quality waterslide transfers to customise your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Astra Militarum have access to one of the most versatile arsenals in the galaxy. Thay are able to bring a dizzying array of wargear and equipment to the front, from columns of heavy tanks, to cavalry, field guns, and nearly endless legions of often-specialised soldiers. This set of 68 cards will help you keep track of your Astra Militarum in games of Warhammer 40,000 with individual datasheets for every unit – detailing their profiles, wargear, options, and special abilities. You'll also find a reference card for the Astra Militarum army rule and special datasheet cards for use in Combat Patrol games. Contents: – 1x Army Rule Card – 64x Astra Militarum Datasheet Cards – 3x Combat Patrol Datasheet Cards All cards measure 161.5mm by 107.1mm and feature a dark silver metallic edge. You'll need a copy of Codex: Astra Militarum, which is available separately, to make full use of these cards.
  • The Invasion Begins The Nachmund Gauntlet is the largest and most stable of the known routes across the Great Rift. Once a lifeline to deliver reinforcements to those cut off from Holy Terra, it is now a channel through which the destructive treachery of the Traitor Legions can flow from the Imperium Nihilus. The forces of Abaddon the Despoiler have bludgeoned their way through the Nachmund Gauntlet, with his herald – Haarken Worldclaimer – at their speartip. Only the hastily defended Sanctus Wall of loyal systems stand poised to resist, already weakened by heretical agents. On the fortified world of Sangua Terra, grand strategies of conquest and defiance are entwined with bold heroism and darkest betrayal. This 120-page hardback book is a Crusade expansion for Warhammer 40,000. It captures the rich narrative of the battle for the Nachmund Gauntlet as Haarken Worldclaimer unveils his grand strategies of conquest and defiance. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. PATHS OF RUINATION A narrative introduction to the setting, the trail of destruction leading to the heretic assault on the Sanctus Wall, and the strategies made in preparation. The story of this frantic battle for survival is told through stories, maps, illustrations, and a comprehensive bestiary of the Warlords of Sangua Terra. CRUSADE RULES The rules you will need to take your army on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources – and injuries – with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. THE SANGUA TERRAN WAR A wealth of exciting Crusade rules content to help you play out a Nachmund Gauntlet campaign on the tabletop, as any number of players form alliances between Guardians, Despoilers, and Marauders. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Sangua Terran War. MISSIONS 15 immersive and exciting Crusade missions, perfect for narrative games and for your Nachmund Gauntlet campaign. These include Purge After Inload, Heralds of Vengeance, Beachhead Offensive, and All-out War. ADDITIONAL FEATURES Included with the book are a set of photocopiable assets comprising two Crusade cards and an Order of Battle, as well as a double-sided A2 poster depicting the Urbanosprawl Alpha which can be used to track Campaign progress. The reverse side shows artwork of the Adepta Sororitas battling the Night Lords. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
  • Twisted by the energies of Chaos, many predators and scavengers across the Mortal Realms possess an unsettling cunning. These beasts will often follow warbands into battle in return for fresh meat or some other, darker incentive. Furies are spiteful daemonic imps that throng lands under the sway of Chaos, swarming weakened victims in opportunistic hit-and-run attacks, while Raptoryx are vicious and ill-tempered beasts that cross the land in vast flocks, pulling down prey many times their size in a frenzy of talons and beaks. This multipart plastic kit builds a flock of Furies and Raptoyrx – corrupted chaotic beasts that can be fielded in Slaves to Darkness armies in Warhammer Age of Sigmar, or used as Thralls for Chaos warbands in games of Warcry. Sneering Furies glide on bat-like wings, manes whipping in the wind as they brandish razor-sharp daggers in their clawed paws. Raptoryx race forward, flightless wings raised in an aggressive screech. This set contains 12 plastic miniatures: - 6x Furies - 6x Raptoryx This kit comprises 84 plastic components, and comes supplied with 6x Citadel 32mm Round bases, and 6x Citadel 60x35mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Furies and Raptoryx in games of Warcry can be found in the Warcry: Compendium book and downloaded from the Warhammer Community website.
  • Wave Serpents are the leading troop carriers in a craftworld's arsenal, bringing warriors to any part of the battlefield at immense speeds. The embarked soldiers are protected by a powerful energy field and receive covering fire from the vehicle's powerful array of heavy weapons. Falcon grav-tanks are sleek battle tanks of the Asuryani, mounting a diverse array of potent weapons that make them the bane of enemy war machines and foot troops alike. This multipart plastic kit builds a Wave Serpent – a fast and well-protected transport vehicle for your Aeldari armies in Warhammer 40,000. It can alternatively build a Falcon, trading some transport capacity for turret-mounted heavy weapons. The Wave Serpent is equipped with a turret-mounted twin shuriken cannon, and twin shuriken catapults mounted on the hull. The twin shuriken catapults can be replaced by a single shuriken cannon, while the twin shuriken cannon can be replaced with a twin missile launcher, bright lance, scatter laser, or star cannon, making your transport incredibly flexible. The Falcon is equipped as standard with a turret-mounted scatter laser, and a hull-mounted twin shuriken catapult. The twin shuriken catapult can be replaced by a single shuriken cannon, while the scatter laser can be replaced with a missile launcher, bright lance, shuriken cannon, or star cannon, ensuring you always have the right weapon for your target. This kit comprises 57 plastic components, 2x clear plastic components, 1x 60mm Flying Base, and 2x flying stems. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your models. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can strike back. This multipart plastic kit builds two War Walkers – fast, versatile weapons platforms for your Aeldari armies in Warhammer 40,000. Armed with shuriken cannons as standard, one or both can be replaced with a missile launcher, bright lance, scatter laser, or starcannon, giving you the weapon options to take on all foes. This kit comprises 68 plastic components, 2x clear plastic components, and 2x Aeldari 60mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. These miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • The Arvus Lighter is a utility shuttle used by the Imperialis Armada for transferring supplies or small groups of personnel. It's a workhorse, used to insert infantry sections and command units into a war zone with pinpoint accuracy. This multipart plastic kit builds an Arvus Lighter, a utility vehicle that can ferry small units for your Solar Auxilia army in games of Warhammer: The Horus Heresy. This kit includes several customisation options including an optional rear door gunner with multi-laser, as well as full interior detail. The "little pig" just might win you a battle by getting elite troops or command sections to the right place at the right time. This kit contains 105 plastic components, plus 5 clear plastic canopy components, 1x Citadel 120mm by 92mm Oval Base, and 1x 115mm Ball Socket Flight Stand. This set also includes 1x Age of Darkness Divisio Aeronautica Transfer Sheet containing 149x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Malcador Infernus is, in effect, a huge flamer on tracks, with a fuel trailer towed behind it. They are generally deployed to lead advances against enemy forces occupying especially dense terrain, such as trench lines, city ruins, or heavily forested areas. This multipart plastic kit builds the Malcador Infernus, an infantry-roasting heavy tank for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. This kit includes options to customise your tank, including auxiliary weapons and support systems. Two side sponsons can mount heavy bolters, lascannons, autocannons, multi-lasers, or heavy flamers. You'll also find a flare shield, hunter-killer missile, dozer blade, and other optional accessories. The top hatch can be built closed, or with a crew-member, and can also sport a pintle-mounted heavy flamer, multi-laser, or heavy stubber. This kit contains 201 plastic components and 1x Solar Auxilia Vehicle Transfer Sheet containing 180x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Valdor Tank Destroyer mounts a devastating neutron laser – each a meticulously wrought iteration of a recovered relic of the Dark Age of Technology. Though rare, they're in high demand as the Solar Auxilia are called upon to fight the Legiones Astartes and their fighting vehicles. This multipart plastic kit builds the Valdor Tank Destroyer, an armour-busting heavy tank for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. This kit includes options for customising your tank, including auxiliary weapons and support systems. One side sponson can mount a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. You'll also find a flare shield, hunter-killer missile, dozer blade, and other optional accessories. The top hatch can be built closed, or with a Tank Commander with loads of options - they can be armed with a pintle-mounted heavy flamer, multi-laser, or heavy stubber. This kit contains 179 plastic components and 1x Solar Auxilia Vehicle Transfer Sheet containing 180x high-quality waterslide transfers to customise your model. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Helstorm Rocket Battery was inspired by a particularly impressive fireworks display. Early prototypes blew apart some of the Imperial Engineers School, but the engineers persevered and created a deadly, if unpredictable, weapon. The Helblaster Volley Gun, meanwhile, is one of the most infamous black powder weapons ever invented – its devastating firepower can tear apart an entire regiment in one thunderous volley. This multipart plastic kit builds two Helblaster Volley Guns or two Helstorm Rocket Batteries, or one of each for Empire of Man armies in games of Warhammer: The Old World. It also builds six crew members – three for each artillery piece. However you choose to field these deadly creations, you'll be able to pick off your foes from afar. The kit also comes with optional extras, such as tools and weaponry, making it easy to customise your artillery. This kit contains 114 plastic components, 2x Citadel 50mm x 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Empire Archers are organised into small groups of skirmishers who support regimented units in battle. These units scout ahead of the main body of the army to gather intelligence, disrupt enemy movements, and pick off war machine crews with deadly accurate bowfire. This multipart plastic kit builds 20 Empire Archers for use in Empire of Man armies in games of Warhammer: The Old World. They can be fielded as one large 20 man unit, or two units of 10 archers each. Armed with warbows, they can take down enemies from afar. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit also includes a pair of unfortunate Orcs who have been caught in the crossfire – they can be used as scenery, or to decorate a base. This kit contains 214 plastic components, and 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Empire Greatsword regiments are made up of distinguished and decorated State Troops veterans. They are personally chosen to serve amongst the ranks of the elite by their commanding officers. This multipart plastic kit builds 20 Empire Greatswords for use in Empire of Man armies in games of Warhammer: The Old World. These elite melee soldiers may be fielded as one large unit of 20, or two smaller units of 10, each with an optional Champion, musician, and standard bearer. Both the horn-blowing musician and the standard bearer come with a choice of an axe or a sword as their hand weapon, and you can choose between two different tops for your banner poles. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit contains 264 plastic components, and 20x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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