• Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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    ORC & GOBLIN TRIBES: ORC BOYZ MOB

    Original price was: €67.50.Current price is: €47.25.
    Orc Boyz form into rag-tag regiments that enthusiastically surge towards the enemy. These mobs fight with crude hand weapons and hefty shields, stabbing and battering their way through their foes. This multipart plastic kit builds 31 Orc Boyz, who are just itching to get stuck into melee for your Orc & Goblin Tribes. These brutish fighters can be built carrying rugged shields and hand weapons, or with shields and thrusting spears. Alternatively, the unit can maraud into battle armed with a pair of hand weapons – perfect for splitting enemy skulls. You’ll also find components to build a full command section – a mighty Boss to lead your unit, a musician, and a standard bearer with a choice of a skull or a cloth banner. This kit contains 416 plastic components, and 35x Citadel 30mm Square Bases. It also includes 1x Orc Transfer Sheet featuring 75 high-quality waterslide transfers to decorate your models further. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The core of the Silent Sisterhood are its Prosecutors, mercilessly effective both in attack and defence. No normal soldiers are these, each is a precious resource that cannot be squandered, a living weapon whose unnatural aura can scramble the minds and wound the souls of those who channel Chaos energy. The Prosecutors advance in tight bands, Umbra-pattern bolters booming more stridently than any possible vocal challenge. This multi-part plastic kit contains the parts necessary to assemble a 5-model Prosecutor Squad, Silent Sisterhood warriors who specialise in longer-range combat with their powerful Umbra-pattern bolters. One model can be assembled as a Sister Superior, with her own loincloth, shoulder pad, seal and choice of 2 heads. The kit can be optionally be assembled as Vigilators, who specialise in melee and carry executioner greatswords, and Witchseekers, who carry flamers for devastating multi-target assaults. It includes 6 executioner greatswords, 5 Umbra-pattern boltguns and 5 flamers. This kit comprises 67 components, and is supplied with 5 Citadel 32mm Round bases and a Burning of Prospero transfer sheet.
  • So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths, but when called upon, they don their war masks and take to the battlefield. This Guardian militia is a match even for elite Human soldiers, and supports the craftworld's Aspect Warriors as infantry, artillery gunners, or vehicle crews. This kit builds 10 Guardian Defenders, accompanied by a Heavy Weapon Platform. Guardian Defenders are versatile support troops, suited to holding objectives as they unleash withering hails of fire from their shuriken catapults. Their hovering Heavy Weapon Platforms can be fitted with a variety of powerful guns to sunder enemy armour or mow down swathes of infantry. This kit comes with a variety of accessories and 11 unhelmeted heads. You can also choose to build this kit as close-combat focused Storm Guardians. This set comprises 152 plastic components and is supplied with 10x Citadel 28.5mm Round Bases, 1x Citadel 40mmm Round base, and 1x Aeldari Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates. This box contains everything you need to make a highly personalised 10 man Tactical Squad, including Sergeant and Special Weapon. There are so many options and extra details provided that we recommend that you take some time to look through the photos above to fully appreciate them all. Space Marines In order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder pads; 10 backpacks (of which 9 are individual designs); and 10 sets of left and right arms. Weapons There are 10 unique boltguns, a gravgun, a meltagun, a plasma gun, a flamer, a missile launcher (including backpack and spare missiles). The squad Sergeant can be armed with a combination of power fist, power sword or chainsword, and plasma pistol, grav pistol or bolt pistol. You can also make any 1 of the following combi-bolters – combi-grav, combi-melta, combi-plasma, or combi-flamer. The squad can also be armed with a melta bomb, a selection of combat knives, and enough Frag and Krak grenades to arm each Space Marine. Extra equipment As if that wasn’t enough, you also get: a back banner for the squad sergeant (with the choice of 3 different banner tops); a holstered bolt pistol; targeting scopes for the boltguns; parchments and purity seals; ammo pouches; an auspex; and 3 spare hands (1 pointing, 1 holding a grenade, and 1 holding a boltgun cartridge). This plastic kit contains 179 components with which to make a 10 man Tactical Squad (and so much more!). Also included are 2 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the Chapter’s most ancient and revered melee weapons. The 5 man Space Marine Vanguard Veteran Squad are sculpted with a great sense of action and energy and contains a huge variety of weapon options with which to arm the unit. When building the squad there are 5 different sets of running legs; 5 unique torso fronts; 16 different shoulder pads; 9 heads (8 helmeted, 1 bare); and 5 individual jump packs; Every member of the squad can be armed with either chainsword and bolt pistol (each individual weapon bears a unique design); there are 4 sets of lightning claws; 4 pairs of thunder hammer and storm shield. The Sergeant has choice of relic blade, power sword, power fist or power axe; and there is also a grav pistol; a plasma pistol; a melta bomb; and a selection of frag and krak grenades. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Depending on how they are assembled, this box set can make hundreds of varieties of Vanguard Veterans. If you want your squad to include alternative shoulder pads, heads or weapons then grab them from any other Space Marine plastic kit and they’ll fit. This allows the opportunity for truly unique collections of miniatures. This plastic kit contains 98 components with which to make a 5 man Space Marine Vanguard Veteran Squad (and so much more!). This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of these vastly experienced Space Marines has fought to preserve the Imperium across uncounted worlds. Lead the charge with these close combat masters. Each is armed with a master-crafted power sword and equipped with a storm shield. There is an option to make one of the squad into a sergeant. The kit also includes multiple head, tilting plate, pistol, and holster variants as well as plasma pistol and neo-volkite pistol options for the sergeant. These grizzled veterans are clad in the finest plate, which looks great in the colours of any Chapter. This 78-part plastic kit makes three Bladeguard Veterans and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet.
  • Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making them versatile troops; while they are often employed in specific circumstances or on certain terrain, Aggressor Squads are used as reserves to plug breaches in gun lines or to spearhead an advance. The range of their weaponry is not too long, but when they get close enough to open fire, the result is a sweeping fusillade of large-calibre bolter shells that can shatter enemy charges. This multi-part plastic kit contains the components necessary to assemble a 3-man Primaris Aggressor Squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher. You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls. The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
  • Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away looking for their next prey. Each model in this squad can be armed either with a las fusil, which is perfect for taking out the toughest targets, or a bolt sniper rifle, which provides a choice of ammunition to suit any situation. The Sergeant can also be armed with an instigator bolt carbine. All three models can be assembled with or without helmets and the kit comes with a number of optional parts allowing you to individualise the unit. The plastic kit is made up of 60 components and makes three Eliminators. Each model is supplied with a Citadel 40mm Round base. The set also includes a Primaris Space Marines Infantry transfer sheet.
  • As the Necrons stir ever more into wakefulness, the Triarch Praetorians have re-emerged to join the dynastic legions. Triarch Praetorians hold a great responsibility - to ensure that the Necron dynasties never fall. The Triarch Praetorian models are highly detailed, and display the rich iconography and dynastic glyphs of the Necron race in all their glory across their ancient armour. As well as the classic skeletal metal frame, they wear segmented metallic loincloths and carry bulky weaponry. Triarch Praetorians carry the rod of covenant and can be upgraded to carry voidblades and particle casters. This multi-part plastic boxed set contains 111 components, five Citadel 32mm Round Bases and two Necron transfer sheets with which to build five Necron Triarch Praetorians or five Lychguard.
  • While embarked upon a Command Barge, a Necron Overlord is able to oversee the battle, ensuring that his troops are engaged with appropriate targets and that everything is going to plan.   The Command Barge is a striking and imposing model. Adorned with Necron iconography and dynastic glyphs, it makes for an impressive addition to any Necron collection. It features a scythe-like mid section, the points of which surround two Necron minions that attend the control dashboard. Above them, a skeletal Necron Lord stands defiantly behind an elegant rail, gesturing forward with his warscythe.   This multi-part plastic boxed set contains 84 components, two Citadel Flying Stems, one Citadel 60mm Flying Base, one Citadel 32mm Round Base and two Necron transfer sheets, with which to build one Necron Catacomb Command Barge or one Annihilation Barge.
  • One of four deadly Mek Gunz, this clanky field gun has enough dakka to crush even the toughest of targets. Crewed by long-suffering grots the Mek Gunz have heralded the end for many a hapless foe. Based on lifta-droppa technology, this weapon traps it’s target in a localised force field. It then hoists them aloft and, with horrible finality, crushes them like a massive invisible fist. Of course, the biggest hazard for those facing the Mek Gunz is that, until they start firing, no-one is really sure what they will do. This multi-part plastic kit makes one of four possible Mek Gunz and has a six-strong grot crew. It can be assembled as a bubblechukka, a smasha gun, a traktor kannon or a kustom mega-kannon.
  • There are few Orks alive who are tougher or more belligerent than Mozrog Skragbad. A beast hunter of infamy, Mozrog once spent many days in self-imposed exile, hunting the most dangerous beasts he could find. One such monster nearly got the better of him, eating him alive, but Mozrog is nothing if not pugnacious – clawing his way out, he returned to his tribe to be patched up with all manner of bionic bits. In battle, he rides the unmissable pale-skinned squigosaur, Big Chompa – the only living creature as cantankerous as Mozrog himself. Should your Waaagh! need a Warboss as powerful as a living deff rokkit, Mozrog and his mount Big Chompa are the perfect pair to add to your army. Between Mozrog’s bionics and Big Chompa’s unstoppable jaws, no foe can escape unharmed. Years of arduous hunting and a stubborn attitude have also rendered Mozrog nearly impervious to damage, shrugging off wounds that would lay low even most savage Beast Snagga Orks. This multipart plastic kit is comprised of 43 components with which you can build the Beast Snagga Orks Character Mozrog Skragbad and his squigosaur, Big Chompa. Alternatively, this kit can be assembled as a Beastboss on Squigosaur. It comes supplied with one 80mm Citadel Round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Allarus Custodians deploy with sudden fury to tear the throat from the enemy army. Where a strongpoint must be cracked wide open, a traitor warship boarded or a foul demagogue slain even as he stands amidst his dedicated bodyguards, there are the Allarus Custodians unleashed. These warriors wear suits of Allarus Terminator plate, expertly crafted armour whose worth can be measured in worlds. Their weapons, too, are formidable, guardian spears twice the height of a man, or castellan axes that can lop the head from an Ork psyker with a single blow. Allarus Custodians eliminate key targets, sow anarchy and confusion through unsuspecting forces and completely destabilise the foe’s formations. This multi-part plastic kit contains the components necessary to assemble a 3-model squad of Allarus Custodians. Each is clad in spectacular, expertly-crafted Allarus Terminator armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. They are armed as standard with with castellan axe and wrist-mounted balistus grenade launcher – each model can replace the axe with a guardian spear, as 3 are included. 4 misericordia daggers are also in the kit, 1 of which is a special variant for a Shield-Captain. 3 helmets and 3 bare heads are included, with 4 helmet plumes. You have the option to assemble 1 model as a Shield-Captain, using the specific shoulder pads, thigh plates, helmet plume and misericordia supplied, and 1 model can be assembled as a Vexilus Praetor, using the ornate vexilla in the kit. This kit comes as 73 components, and is supplied with 3 Citadel 40mm Round bases.
  • The Sanguinary Guard are the utmost elite of the Blood Angels chapter. They fight with wrist-mounted Angelus boltguns that leave both hands free to wield crackling power glaives. The Sanguinary Guard are a brotherhood of mortals-become-gods and their deeds are the stuff of legend. This 95-piece kit makes 5 multi-part plastic Blood Angels Sanguinary Guard. It includes 15 different heads (five with helmets, five bare heads and five Death Masks), 15 elaborate shoulder pads, 5 Glaives Encarmine, 6 Angelus boltguns, an inferno pistol, a plasma pistol, five variations of legs and five different torsos. Also included are a banner with sculpted detailing and a range of pouches and Blood Angels accessories that allow you to further customise your unit. Models supplied with 5 x 32mm round bases.
  • Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed. Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed. This multi-part plastic kit contains the components necessary to assemble a 7-man squad of Plague Marines. Each is posed dynamically, with the usual Death Guard accoutrements – cracked, rotting armour revealing grasping tentacles, severed heads displayed proudly on belts, backpacks sloshing with unnatural diseases and pipework leading from rebreathers to Nurgle knows what foul concoctions. There’s an Icon of Despair included, so your unit can feature an icon bearer. These models feature a wide range of weapons and heads, many of which are designed to fit a specific model – there are 8 boltguns, 4 plague knives, 2 bubotic axes, a blight launcher, a plasma gun, a meltagun, a plaguebelcher, a heavy plaguespewer (with backpack), a mace of contagion, a great plague cleaver, a plague flail, a plasma pistol and a bolt pistol. There are 2 weapon options available for the unit Champion: a specific plaguesword and power fist, and there are a total of 16 bare and helmeted heads. 2 specific arms are included for a model holding a blight grenade, with one hand pulling the pin. This kit comes as 146 components, and is supplied with 7 Citadel 32mm Round bases.
  • The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space Marines drive home the attack. Equipped with jump packs and reinforced armour, Inceptors can be dropped from the very edge of a planet’s atmospheric envelope, weaving and twisting through the skies before slamming down into the enemy’s midst. This multi-part plastic kit contains the components necessary to assemble a set of 3 Primaris Inceptors. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines mounted on the Space Marine’s back, enabling fast, bounding leaps to close on the foe at dizzying speed – they present a unique, easily recognisable silhouette. The jump pack itself and the blast shield cowl that protects the Inceptors’ heads from the immense heat of the pack’s rockets dominate the miniature, with posable fins, shock-absorbing devices attached to the boots and extra cabling and vents unique to this kit. The Inceptors can be armed with either 2 plasma exterminators each or 2 assault bolters each – the plasma exterminators are heavily shielded to provide protection against heat discharge and the assault bolters feature distinctive box magazines. 5 helmets are included, designed to be used with the blast shield cowl – no bare heads here, obviously! 3 blast shield helms are included and 4 purity seals – this includes 1 double seal used to distinguish the Sergeant. The Primaris Inceptors come as 117 components, and are supplied with 3 Citadel 40mm Round bases, 3 45mm flying stems and an Ultramarines Infantry Transfer Sheet.
  • The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing hour. These single-minded metapredators cannot be reasoned with, bought off, or put to flight. They seek only to strip each new world they encounter, devouring every shred of biomass to feed the relentless advance of the hive fleets and leaving dead, airless husks in their wake. Endlessly adaptable, the Tyranids possess no mechanical technology. Instead, their weapons and wargear are symbiotic or parasitic organisms, bonded with their wielders and capable of annihilating prey with hails of bio-acid, living projectiles, and ravaging psionic energies. From seething masses of warrior organisms to malevolent leader-beasts and walking battle-tank-sized monsters, the Tyranid swarms are as nightmarish as they are unstoppable. This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyranids army in games of Warhammer 40,000 – including Crusade and Combat Patrol rules – along with detailed accounts of their rapacious behaviour, divergent hive fleets, horrifying biotechnology, and invasions past and present. Inside this 120-page hardback book, you'll find: – In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars – Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms – 47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary – Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules – Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes This book also contains a one-use code to unlock Codex: Tyranids content in Warhammer 40,000: The App.
  • Viewed by some as wild, even barbaric, the Space Wolves are nonetheless a proud brethren, as noble as they are fierce. Those who dare to oppose them quickly feel the fangs of the wolf around their throats, for the Sons of Russ are dedicated to the hunt. This multi-part plastic kit contains 218 components with which to build ten Space Wolves miniatures. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack - assemble them as Grey Hunters, Blood Claws or Wolf Guard! This kit includes ten Citadel 32mm Round bases.
  • Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their race, fight with unstoppable fervour and enviable skill. Benefiting from the astonishing rate of technological advance displayed by T'au engineers, their armour is lightweight yet durable and their weaponry reliable yet powerful. The Fire Warriors Breacher Team specialises in brutally effective close-range assaults, clearing buildings of threats in a tight, tactical formation and delivering sharp, shockingly sudden frontline displays of raw incendiary power that grind enemy soldiers into dust, discharging pulse blasters and hurling photon grenades until they are certain every path is clear. This multi-part plastic kit gives you everything you need to build ten T'au Empire Fire Warriors, in their Breacher Team configuration. One model may be upgraded to a Shas'ui, and the kit includes two drones, a DS8 tactical support turret, a selection of different shoulder pads and back packs and a choice of weapons - pulse pistols, pulse shotguns, EMP and photon grenades! 230 components in total, with ten Citadel 25mm Round bases, one Citadel 40mm Round base and two small flying bases. This kit can also be assembled as a Fire Warriors Strike Team.
  • Equipped with a wide variety of close combat and ranged weapons, the Grey Knight Terminators are teleported into the thick of battle, where they can exterminate their foes quickly and efficiently. These Grey Knights Terminator models feature an array of staggering detail, from the rich iconography, books and skulls through to elegant purity seals, chains, rippled garments, and the personal heraldry upon their shoulder. Their armour-style, whilst clearly that of a Space Marine, suggests a more ancient design influence, and their wide-standing poses indicates the immense power of the Grey Knights. This multi-part plastic boxed set contains 153 components and five 40mm round bases with which to make either a Grey Knight Terminator Squad or a Grey Knight Paladin Squad. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, a psycannon, a psilencer and an incinerator. This kit is unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Now more machine than man, the Sicarian Infiltrators are a hideous, frightening strike force - the height of Adeptus Mechanicus posthuman engineering. Enemies fall, deafened and blinded by the scree of a brutally disruptive audiovisual assault; battles are often decided before even a single kill is confirmed. This multi-part plastic kit contains all the parts necessary to build five Adeptus Mechanicus Sicarians - either Sicarian Ruststalkers or Sicarian Infiltrators, including one princeps. Each model features extensive body modification - flesh has given way to machine, and what little remains is encased in pressurised armour. Sensors, pressure gauges and data arrays cover their surfaces, and an included five sets of legs add a variety of posing options, making your squad truly your own. The Sicarian Infiltrators are the scout class; almost their entire human heads have been replaced with an intricate domed helm allowing a three-hundred and sixty degree view of the battlefield. Two weapon options are available to each model - ten sets of stubcarbine and power sword, or ten sets of taser goad and flechette blaster; a total of twenty weapons in the box. Their princeps carries a stubcarbine and power sword, with an included infoslave skull - every movement recorded and analysed for the optimisation of battle. The box contains 117 components, and is supplied with five 40mm Round bases.
  • Arkanaut Companies are the backbone of the Kharadron airfleets, grizzled privateers who crew the skyvessels, repel boarders, and put duardin boots on the ground. Armed with aether-powered firearms and a motley assortment of deck tools, Arkanauts rush from their ship's hold to win glory – and shares of aether-gold – through daring deeds in battle. This multipart plastic kit builds an Arkanaut Company of 10 duardin privateers, clad in sealed suits of armoured leather. Each Arkanaut wields a privateer pistol alongside an Arkanaut cutter, and the kit also includes three special weapons – a long-handled skypike, a multi-barrelled aethermatic volley gun, and a light skyhook. One Arkanaut can be built as a Company Captain armed with either a volley pistol or aetherflare pistol – the Captain also has a choice of two unique heads and two unique cutters, including a bladed anchor! This kit provides a boatload of possible builds, ensuring that your Arkanauts stay distinct no matter how large your airfleet grows. All of the Arkanaut heads, bodies, backpacks, and pistols can be combined with each other however you like, as can their cutters – which come in the form of duardin axes or naval cutlasses. This kit comprises 83 plastic components, and comes with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Space Marines are genetically augmented warriors, created as Humanity’s ultimate shock troops. Formally known as the Adeptus Astartes, the Space Marines have defended the Imperium for over ten thousand years. They go to war armed and armoured with the best wargear the Imperium can provide, complementing their enhanced strength, agility, and resilience. They are steeled in mind, body and soul to endure ceaseless war, facing the most monstrous threats throughout the galaxy and knowing no fear. These steadfast warrior knights each belong to a Chapter – a close-knit brotherhood that dispatches strike forces of Space Marines across the galaxy. Supported by transport vehicles, battle tanks, combat walkers, attack craft, and powerful artillery, they execute lightning assaults of blistering speed and power. The Space Marines are the Emperor’s fury made manifest, and all his enemies fear them as the Angels of Death. Codex: Space Marines is an essential guide for anyone who collects the Adeptus Astartes and wants to claim glory in tabletop battles. In this book you'll find all the rules you need to play a Space Marines army in games of Warhammer 40,000 – including narrative Crusade campaigns and Combat Patrol skirmishes – as well as pages of background material and artwork detailing how Space Marines are made, wage war, mark their ranks and decorate their armour, and the dizzying variety of different Chapters. Inside this 216-page hardback book, you'll find: – Extensive background information regarding the Imperium's Space Marines, ranging from their genetic enhancements to the deeds of famous Chapters – Exhilarating artwork depicting the Adeptus Astartes in epic battles against innumerable enemies – 93 datasheets detailing the profiles, wargear, and unique abilities of every Space Marines unit, from newly-recruited Scouts to mighty Dreadnoughts – Seven themed Detachments, such as the Anvil Siege Force and Vanguard Spearhead, each with their own set of special rules – Crusade rules that will see your heroes fulfil mighty oaths as they defeat Humanity’s enemies, earning glory and honour – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with Strike Force Octavius – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Space Marines Chapters This book also contains a one-use code to unlock Codex: Space Marines content in Warhammer 40,000: The App.
  • Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and furious slashes from their chainswords, before launching off to engage the next target. This multipart plastic kit builds five Jump Pack Intercessors, a rapid assault force of airborne Space Marines. These warriors wear bulky but powerful jump packs, and are armed with heavy bolt pistols and roaring chainswords – one Intercessor can trade their heavy bolt pistol for a searing plasma pistol. You can also build a Sergeant with an armoury of extra weapon options – a hand flamer or plasma pistol, and a power sword or power fist. The kit includes plenty of cosmetic options, including bare or helmeted heads for every Intercessor, unique heads and tilting plates for the Sergeant, and a variety of grenades, holsters, pouches, and relics to accessorise each squad. This kit contains 108 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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