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Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This pack contains the rules you'll need to deploy your Mandrake operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer. This pack contains the rules you'll need to deploy your Corsair Voidscarred in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This pack contains the rules you'll need to deploy your Kommandos in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This multipart plastic kit allows you to build 10 Kommandos, fierce and sneaky Ork fighters. These miniatures can be used as Kommandos operatives in games of Kill Team, or fielded with Ork armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as the team's Nob leader, a conniving Kommando Grot, and an explosive Bomb Squig. Inside the box you will also find a set of 38 Kommandos tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 150 plastic components and is supplied with 10x Citadel 32mm Round Bases and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This pack contains the rules you'll need to deploy your Nemesis Claw operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This pack contains the rules you'll need to deploy your Blooded in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: - 13x Operative datacards - 1x Faction rule cards - 4x Faction equipment cards - 4x Strategy ploy cards - 4x Firefight ploy cards - 1x Marker/Token guide card - 1x Team selection card - 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This multipart plastic kit allows you to build 10 Traitor Guard operatives, plus a Traitor Enforcer and his Traitor Ogryn. These miniatures can be used as Blooded operatives in games of Kill Team or fielded with Chaos Space Marines armies in games of Warhammer 40,000. This kit includes a huge variety of weapons, heads, and accessories, allowing you to assemble a truly unique squad of ragged rebels and build Traitor Troopers as specialists for your Kill Team – such as the Sharpshooter, Brimstone Grenadier, Trench Sweeper, and more. Inside the box you will also find a set of 39 Blooded tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 151 plastic components and is supplied with 10x Citadel 25mm Round Bases, 1x Citadel 32mm Round Base, and 1x Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulking gunners bombard enemy positions with massive cannons, pinning the foe down even as sword-wielding bladesmen and keen-eyed snipers move in for the kill. Through the ruins of towering cities, along the twisting corridors of derelict spacecraft, and among the glittering remains of once-glorious cathedrums, the kill teams seek to complete their vital missions. Whether it’s assassination, reconnaissance, sabotage, or dark ritual, the fates of entire worlds may hang on to their success or failure. Kill Team is an action-packed strategy game of skirmish combat, set in the war-torn 41st Millennium. This hardcover core book is loaded with everything you need to start playing, including a streamlined, straightforward ruleset, background and reference material, stunning artwork and photography, and gaming aids. This book is essential for playing games of Kill Team, whether you're just getting started or are a veteran special operative commander. There are rules for solo and co-op play, plus a set of tokens to keep track of the status of your operatives, mark objectives, and easily measure short distances. This 112-page hardcover book and box includes: - Comprehensive overview of the setting and faction, and a look at some example kill teams to inspire you - Rules section with streamlined ruleset focusing on fast action – breaks down the core rules, phases, and actions your operatives can perform - Missions for standard matched play, co-op, solo play, and multiplayer games - Appendix with helpful guides and reference material - 92x tokens to track Orders, status, grenades, objectives, and loads more
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A Warhammer Age of Sigmar Novel The intrepid Galen and Doralia ven Denst continue their adventures – the father and daughter return from a taxing mission, seeking solace in the mysterious Temple of Silence, only to find it houses a dark secret. READ IT BECAUSE Drawn into a terrible conspiracy and beset by enemies on all sides, Galen and Doralia are forced to fight not only the fell beasts stalking the forest, but merciless rulers who will stop at nothing to cling to power. See how the ven Densts cope with their toughest challenge
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Warplock Jezzail teams are masters of long-range warfare, a respected art amongst the Skaven. Skilled snipers amongst the Clans Skryre take up the Warplock Jezzails, from which they can spit death from a safe distance. Two Skaven are needed to carry a Jezzail – the second one makes themselves useful by clutching a large shield that props up the heavy rifle and provides a measure of defence against return fire. This multipart plastic kit builds three Warplock Jezzail teams, skilled ranged units for your Skaven army. The long-ranged assassins are adept at taking down your foes from a safe distance, and their shields make them surprisingly durable. Each shield-bearer works with each gunner in the kit, and there’s an option for a champion with a double-barrelled weapon, making it easy to customise your unit. This kit contains 24 plastic components, and 3x Citadel 60mm x 35mm Oval Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
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Brood Terrors are among the most hideous aberrations of the Clans Moulder. These twin-headed titans lurch between bouts of low cunning and bestial rage. Surrounded by clouds of mutagenic fog, they lumber forth with an ungainly but definite purpose. Hooked flails drag their prey closer, bathing them in warpflame or vivisecting them with swift knife arms. This multipart plastic kit builds a massive Brood Terror, a hulking beast to bolster the front lines of your Skaven army. Clearly the handiwork of the Clans Moulder, these creatures are a mess of limbs and integrated machines, all claws, blades, chains, and gnashing teeth. Soften up your targets with bouts of warpflame, then close in to finish the job in a gory frenzy. Tremendously hard to kill, these creatures are sure to put a dent in your opponent's plans. This kit contains 16 plastic components, and 1x Citadel 90mm Round Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
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Warlock Galvaneers are connoisseurs of electrically charged annihilation. These twitchy maniacs are obsessed with channelling the voltaic energies that course through the veins of the Dark Innovator. Wielding battery-powered warpvolt obliterators, they scamper into the fray, their weapons spitting crackling arcs of warp-corrupted lightning that scorch flesh and turn even heavily armoured foes into jerking, smoking corpses. This multipart plastic kit builds a Warlock Galvaneer of the Clans Skryre, a support hero wielding a warpvolt obliterator. These diabolical creatures are incredibly deadly, able to blast apart enemies of the Horned Rat from a distance. This kit contains 10 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Krittok Foulblade is canny and cruel in equal measure, with a profound instinct for where his minions' deaths can best serve him. This same cold and calculating mindset is extended by the Clawlord to his dealings with his daemon-blade Doomfang, for the raging Verminlord trapped within its steel must be bargained with constantly if its powers are to bolster Krittok's own warrior abilities. This multipart plastic kit builds one Krittok Foulblade, a cruel Skaven leader of the Clans Verminus. Foulblade wields the cursed daemon-blade known as Doomfang, making him a deadly opponent in melee, despite his advancing years. This kit contains 19 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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An Arch-Warlock crouches at the head of every Skryre clan. They are masters of lethal science, and they have personally overseen the creation of all manner of temperamental, but utterly deadly, techno-arcane superweapons. An Arch-Warlock's mind is a thing of whirring brass gears, constantly churning out new schematics of death. This mulitpart plastic kit builds an Arch-Warlock, a hero of the Clans Skryre, for use in your Skaven army. Both a scientist and a wizard, their equipment and weaponry are truly bizarre, replete with unfathomable generators, alchemical alembics, bits of warpstone, and the like. Their warpfire gauntlets spit death at close range, before they close in and finish the job with piston-driven claws and cruel blades. This kit contains 19 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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A Warp-Grinder is an arcane reality-boring machine. Manoeuvred by straining thralls and operated by Warlocks who have taken their obsession with undermining their foes to terrifying extremes, these bulky constructs project powerful – if erratic – blasts of energy to open gnawholes, and tunnel into vulnerable regions of a battlefield to allow screeching warrior swarms to set upon enemies from quarters unforeseen. This multipart plastic kit builds a large drilling machine operated by a team of Skaven, and it opens up new tactical options for your army. Tunnel under enemy lines and unleash the power of a warpstone drill upon your enemies. The kit has plenty of options for the Warp-Grinder and its crew, making it easy to personalise your war machines. This kit contains 38 plastic components, and 1x Citadel 90mm by 52.5mm Oval Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Doom-Flayers were originally designed as mining devices, but now they trundle behind massed formations of Clanrats and Stormvermin, their operators impatiently revving the warp-engine. Eventually their destructive urges overtake them and they gun the acceleration to churn a great furrow forward through the earth. This multipart plastic kit builds two Doom-Flayers – terrifying and ramshackle Skaven war-engines. These machines careen across the battlefields of the Mortal Realms, viciously hacking their way through enemy lines with whirling blades of death. These miniatures come with a choice of two heads and two arms for each Doom-Flayer pilot, and can be built either leaning to the left or the right. This kit contains 32 plastic components, and 2x Citadel 50mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Master Moulders are experts in stitching muscle and flesh into new forms, and using warpstone to trigger mutations that twist mortal corpus beyond recognition. They take warped pride in the monsters they have brought into unholy life and consider the battlefield successes of these creatures to be their own. This multipart plastic kit builds one Master Moulder. After long exposure to warpstone in their experiments to make yet more bizarre minions, they have become twisted and mutated themselves. This kit contains 7 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Thanquol is fuelled by an addiction to warpstone and delusional self-confidence, remarkable even for a Skaven. While most of his plans go awry, he has become a master at spinning disasters to his advantage – as well as obliterating the bodies and minds of naysayers with powerful spellcraft. Thanquol is accompanied at all times by a colossal Rat Ogor that he calls Boneripper. This multipart plastic kit builds Thanquol on Boneripper, a pair of legendary characters for your Skaven army. Unleash the magical might of a Grey Seer and pummel foes into the ground with a mutated four-armed Rat Ogor. You can arm Boneripper with a choice of warpfire braziers or warpfire projectors, and they have alternate shoulder pad and head options. The kit also comes with 21 rats for you to decorate the base or spread throughout your Skaven collection to add a little more character. This kit contains 109 plastic components, and 1x Citadel 105x70mm Oval Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Rat Ogors are rabid war-mutants created by grafting nimble Skaven to the muscled bulk of ogorkind through strange flesh-crafting, sorcery and infusing them with warpstone shards. These misbegotten warriors are then pumped full of all manner of toxic serums designed to magnify both their regenerative properties and their natural frenzy. This multipart plastic kit builds three Rat Ogors, frenzied shock troops for your Skaven horde. You can arm one of these hulking monstrosities with a warpfire gun, and there are helmeted and unhelmeted head options for each one. This kit contains 48 plastic components, and 3x Citadel 50mm Round Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
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The Salamanders Ombibus The Salamanders – fire-born sons of Vulkan – unite to face a threat to their very existence in this collection of action-packed tales from Nick Kyme. READ IT BECAUSE Dive into the thrilling Tome of Fire trilogy with this collection of all three novels in the series, alongside an anthology of short stories and novellas, revealing further untold tales of the Salamanders Space Marines, their ways of waging war, and some of the Chapter's greatest heroes. THE STORY After the death of their captain at the hands of a traitorous brother, Da’kir and Tsu’gan – battle-brothers and rivals – face enemies from within and without the Chapter. As their paths diverge and they face trials that will test them to their very limits, their destinies draw them back together for one final confrontation that will decide the very fate of the Salamanders. CONTENTS – Salamander (Novel) – Firedrake (Novel) – Nocturne (Novel) – Tome of Fire (Anthology) Written by Nick Kyme.
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Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field in huge Cultist Mobs. This blasphemous militia charges headlong into battle with a motley collection of improvised, stolen and makeshift weapons, overwhelming even determined enemies through sheer weight of numbers. This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol. This set comprises 41 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. These models are designed to be visually compatible with the Cultists of the Abyss set, allowing you to expand your Cultist Mob with even more models and ranged weapon options.
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The Thallax are hulking, heavily augmented cyborg shock troops originating within the Ordo Reductor faction of the Mechanicum. They are distinguished by the Lorica Thallax which encases their major organs, nervous system, and cerebrum, and entirely replaces the skeleton and limbs with armoured mechanical systems. Carried into battle by their Incunabulan jet packs, the Thallax operate with a surgical lack of emotion, leveraging their remaining capacity for independent thought to destroy the enemies of the Omnissiah. This multipart plastic kit builds six Thallax, elite bionic destroyers created by the Mechanicum in the age of the Horus Heresy. Each Thallax is armed with a powerful lightning gun, which can be outfitted with a chain bayonet. The kit includes optional melta bombs for every model, as well as an arsenal of special weapons to replace the lightning guns – you'll find a pair of phased plasma-fusils, photon thrusters, and multi-meltas. The kit includes five different designs of faceplate, as well as three poses for legs and arms, which you can mix-and-match to squeeze more variety out of your terrifying cohorts. This kit contains 232 plastic components, and 6x Citadel 40mm Round Bases. This set also includes 1x Mechancium Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata in the Age of Darkness, relying on unique technologies held as arcana by the magos autokrator and never divulged for wider Imperial use, even by the Legiones Astartes. Its galvanic traction drives and hermetically sealed storage bay allow it to operate in hard vacuums and hostile environments, delivering Tech-thralls and even light automata into combat. Layered wardings, interlocking energy shields, and independently animated weapons servitors keep the Triaros protected from harm, while its reactor-fed shock ram can shatter and incinerate whatever it touches. This multipart plastic kit builds a Triaros Armoured Conveyor, an imposing heavy transport fielded by the Mechanicum in the age of the Horus Heresy. This awesome vehicle features a transport hatch on either side of its hull, with arcane mechanisms visible beneath its armoured frame. Its prow is dominated by a huge shock ram, with a pair of volkite calivers and a double-barrelled mauler bolt cannon mounted to its roof and sides. The rear of the Triaros features its advanced flare shield generators and a servo-guided searchlight, and the kit also contains two optional hunter-killer missiles that can be attached to the hull. This kit contains 119 plastic components. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Tech-thralls are a source of expendable labour on many forge worlds, typically created from those poor souls who transgress against their Tech-Priest masters. In times of war, this same fate befalls many in order to quickly raise a form of disposable militia, known as the adsecularis. The organic human bodies of the tech-thralls, already altered to lift heavy loads and function in hostile environments, are fitted with basic weapons systems and bodily protection. On the battlefield they serve as expendable troops, unskilled but relentless and indefatigable – an army of the alive-yet-dead, puppeted by the magi who command them. This multipart plastic kit builds 20 Adsecularis Tech-thralls, shambling cyborg militia fielded by the Mechanicum in the age of the Horus Heresy. Each Tech-thrall is (literally) armed with a cybernetic las-lock, connected to its power pack by trailing cables, and you'll also find optional bayonets to fit each las-lock's barrel. The kit provides 11 head designs and six styles of left arm, ranging from grasping hands to mechanical claws, which can be mix-and-matched across five different body designs to add variety to even the largest cybernetic covenant. To further customise your unit, four of these Tech-thralls may be built with either a mechanical or an organic right leg. This kit contains 284 plastic components, and 20x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.