• A Chapter's first company is known as the Veteran Company and contains its bravest and most heroic Space Marines. Invariably the most powerful Company in the Chapter, its warriors are trained to take to the field in the mighty Terminator armour. In battle Terminators are deployed where the fighting is certain to be at its bloodiest. This box set contains five multi-part plastic Terminators, and includes options for a Sergeant and the choice of either a pair of lightning claws or thunder hammer and storm shield for each Terminator. Models supplied with Citadel 40mm Round bases.
  • Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power shears or a great blood-encrusted buzz saw, whilst the other is a large calibre weapon welded to the opposite side. This box set contains three multi-part plastic Ork Killa Kans. This 94-piece set includes: three variations of Cockpit, three different close combat weapons, a big shoota, a rokkit launcha and a skorcha. Also included are a host of glyphs, armour plates, horns, metal teef and dangly bitz. Models supplied with 60mm round bases.
  • Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Powerful warrior organisms in their own right, each Hive Tyrant is also possessed of a depth of sentient autonomy and strategic cunning that makes them truly deadly foes. Every part of their body is perfectly sculpted to maim, kill, and consume – and guide lesser bioforms in doing the same. This multipart plastic kit builds one Hive Tyrant, an impressive and incredibly versatile leader-beast that can be built to take on a variety of battlefield roles. This looming creature is a fitting centrepiece for any Tyranid army – it boasts a distinctive chitinous shell studded with chimneys, a snarling head with a cruel horn, and a hideous skeletal underbody. The kit features a huge variety of weapons options, including two scything talons, a heavy venom cannon, a stranglethorn cannon, and a bonesword and a lash whip – as well as biomorphs like adrenal glands and toxin sacs, plus other components for customising your Hive Tyrant. You can also choose to build this kit as flying Winged Hive Tyrant, or the insidious Swarmlord. This set comprises 59 plastic components and is supplied with a Citadel 60mm Round Base. This miniature is supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Atalan Jackals are fourth generation Neophytes who form the outriders of their gene-sect. They roam the corners of the host planet in search of new regions for their cult to infest. Atalan Jackals provide fast-moving firepower and rapid assault support for your Genestealer Cults army. Capable of traversing the battlefield with incredible speed, they're great for exploiting weak points in your opponent's line or snatching key objectives. This set builds one squad of 5 Atalan Jackals – four on dirtcycles, accompanied by an Atalan Wolfquad. You'll be able to customise your squads with a host of melee weapons, blasting charges and ranged weapons, letting you kit the unit out for a range of battlefield roles. Likewise, the Wolfquad features options for a mining laser, Atalan incinerator or heavy stubber, offering you even more flexibility. All arms in the kit are interchangeable with one another, and you'll have a huge choice heads and accessories to individualise your models. This kit is supplied in 89 plastic components and contains 4x 60mm oval bases and 1x 60mm round base.
  • The Battle Sisters make up the vast majority of each of the Orders Militant, gunning down heretic, xenos and traitor alike with their holy trinity of weaponry – bolter, melta and flamer. They are the foot soldiers of the Emperor, his sword of defiance and his shield indomitable. Beneath their thundering bolters countless aliens, mutants, traitors and heretics have met their doom. Wherever they advance across the battlefield the light of the Emperor spreads like a holy dawn, manifesting in miracles that see the bolts and blasts of the enemy turned impossibly aside or the foe consumed by the fires of righteous retribution. Onwards the Battle Sisters march, their exultant prayers ringing out all the more stridently at these breathtaking proofs of the Emperor’s manifest divinity, and with every squeeze of their triggers they despatch more of the unworthy abominations that dare stand against the Master of Mankind. This kit builds 10 Battle Sisters and 1 Incensor Cherub. The Battle Sisters are equipped with boltguns, though up to two of them can be assembled with a special weapon (storm bolter, meltagun or flamer). Alternatively, one Battle Sister may carry a special weapon while another bears a heavy weapon (heavy bolter or heavy flamer). One of your Battle Sisters can carry a sacred Simulacrum Imperialis, with two variant options mounted atop the pole. The components also enable you to build a Sister Superior armed with a chainsword or power sword and a choice of ranged weapons, including a condemnor boltgun or combi-weapon (combi-flamer, -melta or -plasma). This set is supplied in 179 plastic components and contains 10x Citadel 32mm Round Bases and 1x Citadel 25mm Round Base. An Adepta Sororitas Transfer Sheet is also included.
  • Among the majority of the Orders Militant it takes long years to advance to the respected ranks of the Retributor Squads. The Sisters that comprise these warrior bands are amongst the most level-headed, imperturbable and bloodily determined of all their kind. They are also amongst each Order’s finest sharpshooters. It is well that all of this is so, for to the Retributors falls the weighty responsibility of providing targeted fire support for their advancing Sisters. In order to best fulfil this role, each squad of Retributors is armed with an array of heavy bolters, multi-meltas and heavy flamers that bring their firepower in line with that of a battle tank. Combined with the Sisters’ expert eye for target prioritisation, identifying enemy weak points and optimising firing solutions, these devastating armaments make each squad of Retributors a terrifyingly potent battlefield asset. This kit builds five Retributors and two Armorium Cherubs. The Retributors can be assembled with your choice of heavy bolter, heavy flamer or multi-melta (two of each weapon are included in the set), while the Retributor Superior can be armed with a variety of ranged and melee weapons. This set is supplied in 115 plastic components and contains 5x Citadel 32mm Round Bases and 2x Citadel 25mm Round Bases. An Adepta Sororitas Transfer Sheet is also included.
  • The angelic warriors known as Seraphim fight in the advanced guard of an Adepta Sororitas army. Equipped with San Leor pattern jump packs, they descend from on high and launch themselves at the enemy lines, using shock and awe to shatter formations before their fellow Sisters open fire. Each Seraphim wields a pair of pistols, chosen from amongst the holy trinity of weapons. Bolt pistols are used to spit hails of death as the Seraphim arc through the sky, hand flamers spew burning torrents to immolate packed ranks of foes, whilst inferno pistols fire focused beams of heat that melt through armour and flesh with contemptuous ease. The kit builds five Seraphim. The Seraphim each carry two bolt pistols, though two of their number can instead be equipped with hand flamers while two more can bear inferno pistols. One model can be assembled as a Seraphim Superior, armed with a bolt pistol or plasma pistol in one hand and a choice of bolt pistol, chainsword or power sword in the other. This set is supplied in 107 plastic components and contains 5x Citadel 32mm Round Bases and 2x Citadel 45mm Groove Stem Sets. An Adepta Sororitas Transfer Sheet is also included.
  • Celestian Sacresants are those elite members of the Adepta Sororitas who have departed the life of a bodyguard for their Canoness, instead questing across the Imperium on behalf of their order. Some root out heresy and sedition, while others hunt down lost relics and holy sites, but all return at their master's call to fight with shield, mace, and blade when the trumpets of war sound. Equipped with their distinct Sacresant shields and clad in the Adepta Sororitas' signature power armour, these close-combat specialists are a durable force on the battlefield, capable of withstanding tremendous firepower. With a choice of armour-piercing anointed halberds or heavy hallowed maces, the Celestian Sacresants are equipped to deal with the enemy's elite and emerge victorious. The kit is comprised of 69 plastic components, with which you can assemble five Celestian Sacresants, one of which may be assembled as a Celestian Superior, and is supplied with 5x Citadel 32mm Round Bases. This kit includes options for hooded or helmeted heads, and may be equipped with either anointed halberds or hallowed maces.
  • Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by a particle accelerator, a Broadside's heavy rail rifle shot can penetrate the thickest plasteel bunkers. With robust armouring, manoeuvrability and a stack of weapons within the box, the XV88 Broadside Battlesuit provides the T'au collector with a number of options. The kit brings a fresh twist to the line of T'au battlesuits – they're noticeably denser models with a great presence in a collection of miniatures. Each one features a particle accelerator on the back. The standard weapon is for the long and immensely powerful-looking twin-linked rail rifle, though they can be outfitted with eye-wateringly potent and somewhat fist-like twin-linked high yield missile system pods. If that wasn't enough, then you can also use the twin-linked smart missile – enough to please any T'au weapons connoisseur. The kit comes with a Shield Drone and Missile Drone. This multi-part plastic kit contains 91 components and a T'au transfer sheet with which to make a Broadside Battlesuit and two Drones. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anything, it's the strategic nous and ability to adapt to unpredictable situations that stands this pilot out from the others. Many, many years of tireless dedication are required to reach this prestigious rank; every T'au Commander has achieved their status the hard way. Their XV-85 Enforcer Armour Crisis Battlesuits are armed with immensely destructive weapon arrays - flamers, ion blasters and frag projectors are amongst the optional loadouts, with electronic countermeasure suites and huge data-processing capabilities enhancing their battle prowess. The XV86 Coldstar Battlesuit variant is covered in fins which streamline it, allowing super-fast movement across the theatre of battle, annihilating enemies with sharp shocks from its burst cannon. The on-board holophoton countermeasures and telemetry suites feed the Coldstar and its Commander pilot a massive variety of information that would overwhelm the untrained mind - instead, in this case, it allows the Coldstar Battlesuit to soar over its foes with a grace that enemy targeting systems simply cannot hope to catch. This multi-part plastic kit gives you everything you need in order to build one T'au Commander, in either an XV-85 Enforcer Armour Crisis Battlesuit or an XV86 Coldstar Battlesuit. There's an immense number of options available in the box - different heads, engines, leg and arm assemblies - and a ton of weapons! An airburst frag projector, a plasma rifle, a flamer, a fusion blaster, a cyclic ion blaster, a burst cannon (plus upgrade kit) and a missile pod. Included is a drone, which can be assembled as a gun, shield or marker drone. Seventy-seven components are included, and one Citadel 60mm Round base.
  • With a distinctive two-legged walking tank-shape, the artillery platform known as the Ironstrider Balistarius is a fearsome sight indeed. Gyroscopically balanced, with downlinks providing them with the sum knowledge of their enemies, the deadly accuracy of the Ironstrider Ballistarius would be the stuff of legend, were any survivors ever left to recall it. As a mobile artillery weapons platform, the Ironstrider Ballistarius can be fitted with one of two armament options: a twin-linked cognis autocannon or a twin-linked cognis lascannon. The split-toed legs can be posed in two different configurations, with suspensors that can be modelled at differing angles, and the entire surface of the machine crawls with sensors, data collection modules and antennae. The gunner has four head options; three hooded and one rebreather. This multi-part, 80-component plastic kit contains all the parts necessary to build either one Ironstrider Ballistarius or a Sydonian Dragoon, and features a small transfer sheet and a 105x70mm oval base.
  • To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shattered terrain, while their riders are mag-locked in gyro-stabilised positions. Serberys Raiders are long-range scouts and outriders. They excel at outflanking enemy forces and picking off unprotected assets. Advanced ocular arrays implanted into the riders’ skulls are noospherically linked with their mounts, ensuring maximum accuracy, while finely calibrated olfactory sensors and a suite of sensitive augury equipment make them dogged and feared trackers. Serberys Raiders are well equipped for combat at every distance, with galvanic carbines offering ranged punch and finely crafted cavalry sabres for melee combat. The squad’s alpha is also armed with a hard-hitting archeo-revolver. They make for a versatile vanguard unit, able to ride ahead of their fellow Skitarii and even snipe at enemy command assets. This kit can alternatively be used to build a unit of Serberys Sulphurhounds instead, meaning that regardless of which unit you assemble, you'll end up with plenty of spare components for customising your collection. This kit is supplied in 103 plastic components with which to assemble three models, each supplied with a Citadel 60mm x 35mm Oval Bases. Also included is an Adeptus Mechanicus transfer sheet.
  • Enormous, bloated warriors, festering with pustules and plague, the Putrid Blightkings are the favoured mortal servants of Nurgle. Blessed with the bite of the daemonfly, these rotting murderers lumber into battle with their tocsins tolling. Possessed of a shockingly deceptive speed, they wield scythes, mauls, axes and flails with a skill that belies their form.   This 105-piece plastic kit makes five Putrid Blightkings. Each model can be assembled in at least two distinct ways, with the option of building a Blightlord, Icon Bearer and a Sonorous Tocsin. You can ensure that each of your Blightkings looks totally unique by combining the 21 weapon arms with the 11 torsos and 17 head options. Includes five Citadel 40mm Round bases.
  • Blood Sisters are powerful warriors used as bodyguards to High Priestesses or Bloodwrack Medusae, or as a potent vanguard for the war covens. Each Blood Sister is equipped with a heartshard glaive – a heavy polearm ideal for driving driving through armour and ribs to cut out an opponent’s heart. Blood Sisters can also channel the blackness of their tainted souls into a strike known as the ‘scáth touch,’ solidifying victims into an unmoving crystal statue that remains horrifically aware. The ultimate in cruelty is for a Blood Sister to thrust her glaive quickly enough to tear out a foe’s beating heart even as the scáth touch turns them to crystal, trapping them forever in a state of unimaginable agony. This multi-part plastic kit contains the components necessary to assemble 5 Blood Sisters. The first thing you’re likely to notice about these miniatures is their legs, or rather their lack – reshaped in the image of their creator Morathi, everything below their torso has been reshaped into that of a sinister, twisted serpent. Above the this they feature metal waist pieces with attached sashes, and armoured breastplates. The Blood Sisters feature intimidating full-face masks, each with expressions of fury and snakes framing their wild, swept-back hair. You have the option to build 1 model as a Gorgai, the unit leader: she can be distinguished by her uniquely jeweled mask, specific heartshard glaive and her grisly trophy – the heart of an unfortunate victim, clutched proudly in her left hand. The Melusai Blood Sisters come as 100 components, and are supplied with 5 Citadel 40mm Round bases. This kit can optionally be used to assemble 5 Melusai Blood Stalkers.
  • Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel channels power into their arrowheads, they are all the more lethal. Auralan Sentinels are a superb ranged unit in your Lumineth Realm-lords army, capable of bombarding enemies at long range with hails of arrows. Enhanced with magical power, they'll make short work of even heavily armoured foes. Meanwhile, the unit's Scryhawk Lantern ensues that none can hide from their fusillades. This kit builds 10 Auralan Sentinels, in a variety of interchangeable and customisable designs. Thanks to a choice of bows, quivers and more, you’ll be able to ensure that even the most massive line of archers looks distinct. This kit also contains the options to build one Auralan Sentinel as a High Sentinel with a Scryhawk Lantern.
  • Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tide of green skin, angry shouting and tiny-minded aggression. After all, as they say – if smashing it ain’t working, get more boys to smash it with! Brutes seek out the largest enemies – or trees, or walls – that they can find, and set about them with determination, often being joined by dozens more, all clamouring to bring down whatever enemy (or object) has the temerity to be bigger than them. This multi-part plastic kit contains the components you’ll need in order to assemble five orruk Brutes! Festooned with trophies of war, featuring massive metal or bone jaws, they can be armed with two choppas, or a double-handed jagged gore-hacka. One in five can be armed with a massive gore-choppa, and one model can be assembled as a Brute Boss, armed with either a boss choppa or a boss klaw and brute smasha. 102 Components in total, with 5 Citadel 40mm Round bases.
  • Of all the Snatchabosses, Skumdrekk is the vilest and most kunnin'. As such, he has become a sort of celebrity to the Kruleboyz of Ghur. Owner of the Murkvast Menagerie – a huge, drained mangrove swamp that acts as prison for scores of vicious and unusual beasts – Swampboss Skumdrekk is a living legend. He rides into battle on his most prized conquest, Sloppklaw, the unusually fierce sludgeraker beast he turned to his will as a younger orruk. Skumdrekk and Sloppklaw are embodiments of kunnin' in battle. They spring out of concealment in skirmishes, abducting poor souls left and right and slaughtering those who resist with a combined flurry of attacks from snatcha-stikk, venom-encrusted claws, and swamp-rotted jaws. A potent force on the battlefield and a consummate Kruleboyz commander, Skumdrekk also has a reputation for gambling, and is frequently accompanied into combat by his Kountin' Krew – a gang of Hobgrotz who gleefully take bets on which of their allies will be the first to fall. This kit is comprised of 66 plastic components, with which you can assemble one Swampboss Skumdrekk, and is supplied with a Large Oval Base. This model can alternatively be assembled as a Snatchaboss on Sludgeraker Beast. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • One of the few deities worshipped by the sylvaneth alongside Alarielle, Kurnoth represents nature’s wildness and hunger. The Kurnoth Hunters are living embodiments of his wrath. Nearly twice the size of a Dryad, masters of sword, bow and scythe, they are strong enough to tear a Chaos warrior in two and tough enough to shrug off the hardest blows. Agile, graceful and stoic, they display little of the whimsy of some of their kin - they display absolute purpose, calm as ancient oaks, deeply focussed on their battles. This multi-part plastic kit contains all the components necessary to assemble three Kurnoth Hunters, armed with a choice of greatswords, scythes or greatbows. One model can be assembled as a huntmaster, with a special head crest and weapon, and the kit contains seven additional spites. Supplied with three Citadel 50mm Round bases.
  • Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of their previous intellect. They stride into battle at the behest of their sorcerous masters, advancing with an eerie, stoic calm; clad in ornate armour, they bear down on the foe in near-silence until their weaponry is unleashed. Then, the sickening sound of khopesh blades and Inferno combi-bolters tearing into flesh rings out, delivering death to those who insult the warriors of Prospero with their resistance. This multi-part plastic kit contains the components necessary to assemble 5 Scarab Occult Terminators, armed with Inferno combi-bolters and khopesh blades. One model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack. One model can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword. Supplied with 5 Citadel 40mm Round bases
  • Twisted arcanists, wicked of intent and strange of form, Exalted Sorcerers have an encyclopædic knowledge of spells and are able to bend reality to their desires. Amongst their number are warrior-mystics that have stalked the galaxy for ten thousand years – to these masters of the esoteric, matters of war are a crass distraction, but these visionaries bring a terrible focus to bear when battle rages. Enemies are torn to shreds by devastating magical barrages, hideously changed, twisted and distorted as the most ill-fated Chaos Spawn. This multi-part plastic kit contains all the parts necessary to make 3 Exalted Sorcerers, each armed with Inferno bolt pistols and force staves. The kit includes 6 different chest plates, 7 different heads and a Disc of Tzeentch – this can be modelled upside down with different visible details, and includes magic flame for elevation. Supplied with 3 32mm Round bases and 1 40mm Round base.
  • The Ravenwing Black Knights are the 2nd Company’s greatest warriors, elite fighters who style themselves after the monster-hunting knights of old Caliban. They speed towards the foe, swinging their corvus hammers with such force that the spiked end punctures even the thickest armour. Black Knights are the elite of the Ravenwing. Between their bike-mounted plasma talons and the variety of powerful melee weapons they carry, they're capable of downing enemies many times their size, making them a swift and deadly addition to your collection. This kit is comprised of 122 plastic components with which to make a unit of three Ravenwing Black Knights. It is also supplied with a Dark Angels Transfer Sheet, and 3x Citadel 75mm x 41.5mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Talos Pain Engines are seen as the pinnacle of the Haemonculi's art. Creations of mad genius, each one is part organic and part mechanical, festooned with surgical apparatus and horrible-looking weapons of war. Only the sickest minds could have created the bewildering Talos Pain Engine. From hooks to chains, to fat curved and serrated blades, there is an eye-watering array of barbaric implements. Within the armoured, shell-like carapace and scorpion-like aesthetic lurks a muscular beast that has been somehow blended with machine in the most horrific manner. This multi-part plastic kit contains 89 components with which to make one Drukhari Talos Pain Engine or one Cronos Parasite Engine. The box includes all manner of features: chain-flails, ichor injectors, a liquefier gun and many syringes, as well as several variant heads and arms. It is a remarkably macabre addition to any Drukhari collection.
  • All Space Marines are experts of the rapid strike, but Reivers take these skills to the next level. They are specially trained and equipped to launch brutally effective and unexpected assaults. They do this with a sudden fury and shocking violence, for the Reivers fulfil the role of terror troops that sow fear and confusion amongst their foes. This multi-part plastic kit contains the components necessary to assemble a 10-man Primaris Reiver Squad. Clad in sleek yet brutally functional Mk X power armour, they feature a great deal of practical details – they each carry a great deal of extra ammunition and equipment pouches, as well as grenade harnesses and blade sheaths. The models can be assembled as either a 10-man squad, a squad of 9 Reivers with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. Each has an impressive selection of weapon options; 10 heavy bolt pistols, 12 bolt carbines and 14 combat knives are included, with the loadout options being carbine, pistol and carbine or pistol and combat knife. 2 of the sets of arms for combat knives feature a communications array on the vambrace, designed for the Sergeants. The bolt carbines each feature foregrips and curved mags for that tactical look, and 2 of them are modelled in the middle of reloading. Each model can also take a grapnel launcher – 10 are included in holsters, with a further 4 to be held in the right hand. Each model can also feature grav-chutes – 20 fins are included, 10 for each side of the Reivers’ backpacks. They have plenty of helmet options, too – 10 helmets featuring their unique skull design, 10 with the top removed and the lower half remaining and 4 Sergeant-specific bare heads. Each chest plate is decorated with a skull and crossed dagger motif. The Primaris Reivers come as 228 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
  • A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Primaris battle-brothers, this role is fulfilled by the Intercessor Squads. Capable of levelling overlapping salvoes of firepower, these squads often form the flexible fighting core of newly-founded Primaris Chapters – though of course many established Chapters have eagerly leveraged their abilities, fielding them alongside Tactical Squads. This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Intercessors. Wearing Mk X Tacticus armour in order to take advantage of its protection and mobility, they prove to be reliable and adaptable warriors, each armed with bolt rifles. Their bolt rifles can be 1 of 3 variants – the standard bolt rifle with sickle magazine, auto bolt rifle with overcharger and box magazine, or stalker bolt rifle with longer-range sight and straight magazine. There are 16 right-hand shoulder pads decorated with the iconography of the Intercessors – enough to cover each of the variant arms, including 2 with an open radio panel, 2 gesturing for their squad to halt, 2 holding combat knives and 2 firing bolt pistols. There are a total of 24 different heads available in this kit, covering helmeted and bare options. The models can be assembled as either a 10-man squad, a squad of 9 Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The Sergeants feature unique heads, with a helmet mag-locked to their belt, and unique tilting plates to help them stand out. Reflecting their battlefield versatility, the Intercessors come with lots of extra details to be added to their armour – 12 pistol holsters (2 empty, for the Intercessors actually wielding them), 10 ammunition and grenade pouches, 6 combat knife scabbards (4 empty), 4 single grenade pouches and 4 bolt pistol ammunition pouches. The Primaris Intercessors come as 266 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
  • Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes. Even armoured fighting vehicles are swiftly reduced to heaps of metallic slag. Deployed at the correct point and time, a single Hellblaster Squad can blunt the thundering assault of an armoured spearhead, or lay low even the most titanic alien fiend. This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma. The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand. A problem (some call it a bonus…) of plasma weaponry is its tendency to overheat; there are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included. The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
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