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A Horus Heresy novel As the Great Crusade draws to a close, primarch Fulgrim and the Emperor's Children continue their pursuit of perfection. But pride comes before a fall, and this most proud of Legions is about to fall a very, very long way... READ IT BECAUSE Graham McNeill paints a masterly portrait of a Legion brough low by their own hubris. And we see the epic Dropsite Massacre of Isstvan V, and the death of a primarch. Doesn't get much bigger than that. THE STORY Under the command of the newly appointed Warmaster Horus, the Great Crusade continues. Fulgrim, Primarch of the Emperor's Children, leads his warriors into battle against a vile alien foe, unaware of the darker forces that have already set their sights upon the Imperium of Man. Loyalties are tested, and every murderous whim indulged as the Emperor's Children take their first steps down the road to true corruption - a road that will ultimately lead them to the killing fields of Isstvan V... Written by Graham McNeill -
A Horus Heresy novel Chastised by the Emperor, the Word Bearers set out on their own path - one that will eventually lead them to damnation and heresy and plunge the galaxy into war. READ IT BECAUSE The dramatic backstory to the Horus Heresy is revealed at last. Discover the manipulations that led to Horus' fall and mankind's civil war. And where does it start? With the Emperor himself forcing an entire Legion to kneel before him in a scene that will stay with you for a long time... THE STORY Amidst the galaxy-wide war of the Great Crusade, the Emperor castigates the Word Bearers for their worship. Distraught at this judgement, Lorgar and his Legion seek another path while devastating world after world, venting their fury and fervour on the battlefield. Their search for a new purpose leads them to the edge of the material universe, where they meet ancient forces far more powerful than they could have imagined. Having set out to illuminate the Imperium, the corruption of Chaos takes hold and their path to damnation begins. Unbeknownst to the Word Bearers, their quest for truth contains the very roots of heresy... Written by Aaron Dembski-Bowden -
A Horus Heresy novel Unaware of the wider Heresy and following the Warmaster’s increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. READ IT BECAUSE It's the beginning of one of the Horus Heresy's most infamous and epic battles. Dan Abnett's story grabs you by the shoulders and throws you into the midst of the Betrayal at Calth. The moment when the build-up ends and the battle begins is breathtaking and brutal and the rest of the novel doesn't let up. THE STORY Unaware of the wider Heresy and following the Warmaster's increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. Without warning, their supposed allies in the Word Bearers Legion launch a devastating invasion of Calth, scattering the Ultramarines fleet and slaughtering all who stand in their way. This confirms the worst scenario Guilliman can imagine – Lorgar means to settle their bitter rivalry once and for all. As the traitors summon foul daemonic hosts and all the forces of Chaos, the Ultramarines are drawn into a grim and deadly struggle in which neither side can prevail. Written by Dan Abnett -
Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulking gunners bombard enemy positions with massive cannons, pinning the foe down even as sword-wielding bladesmen and keen-eyed snipers move in for the kill. Through the ruins of towering cities, along the twisting corridors of derelict spacecraft, and among the glittering remains of once-glorious cathedrums, the kill teams seek to complete their vital missions. Whether it’s assassination, reconnaissance, sabotage, or dark ritual, the fates of entire worlds may hang on to their success or failure. Kill Team is an action-packed strategy game of skirmish combat, set in the war-torn 41st Millennium. This hardcover core book is loaded with everything you need to start playing, including a streamlined, straightforward ruleset, background and reference material, stunning artwork and photography, and gaming aids. This book is essential for playing games of Kill Team, whether you're just getting started or are a veteran special operative commander. There are rules for solo and co-op play, plus a set of tokens to keep track of the status of your operatives, mark objectives, and easily measure short distances. This 112-page hardcover book and box includes: - Comprehensive overview of the setting and faction, and a look at some example kill teams to inspire you - Rules section with streamlined ruleset focusing on fast action – breaks down the core rules, phases, and actions your operatives can perform - Missions for standard matched play, co-op, solo play, and multiplayer games - Appendix with helpful guides and reference material - 92x tokens to track Orders, status, grenades, objectives, and loads more -
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This multipart plastic kit allows you to build 10 Space Marines Scouts, skilled reconnaissance and infiltration specialists. These miniatures can be used as Scout Squad kill team operatives in games of Kill Team, or fielded with Space Marines armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a cunning Scout Tracker, deadly Scout Sniper, and vicious Scout Hunter. Inside the box you will also find a set of 38 Scout Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 218 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. This set also includes 1x Space Marines Transfer Sheet containing 758 high-quality waterslide transfers, and 2x Raven Guard Primaris Transfer Sheets, each containing a further 93 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints -
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This multipart plastic kit allows you to build 10 Nemesis Claw Chaos Space Marines – twisted and sadistic killers from the Night Lords Legion. These miniatures can be used as Nemesis Claw kill team operatives in games of Kill Team, or fielded with Chaos Space Marines armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a cruel Fearmonger, grotesque Ventrilokar, and a Skinthief wielding a vicious Nostraman chainglaive. Inside the box you will also find a set of 39 Nemesis Claw tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 196 plastic components and is supplied with 10x Citadel 32mm Round Bases. This set also includes 1x Chaos Space Marines Transfer Sheet containing 364 high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This pack contains the rules you'll need to deploy your Blooded in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: - 13x Operative datacards - 1x Faction rule cards - 4x Faction equipment cards - 4x Strategy ploy cards - 4x Firefight ploy cards - 1x Marker/Token guide card - 1x Team selection card - 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Out of stock!
Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This pack contains the rules you'll need to deploy your Nemesis Claw operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This pack contains the rules you'll need to deploy your Kommandos in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer. This pack contains the rules you'll need to deploy your Corsair Voidscarred in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This multipart plastic kit allows you to build 10 Mandrakes, otherworldly shadow-assassins from the outer depths of the Drukhari's Dark City, Commorragh. These miniatures can be used as Mandrakes operatives in games of Kill Team, or fielded with Drukhari armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a balefire-slinging Abyssal, a terrifying Nightfiend, and a greatblade-wielding Chooser of the Flesh. Inside the box you will also find a set of 38 Mandrakes tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 124 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This pack contains the rules you'll need to deploy your Mandrake operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This multipart plastic kit allows you to build 10 Brood Brothers operatives, ready to be deployed in games of Kill Team or fielded with Genestealer Cults armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your Kill Team – such as the Medic, Sniper, Vox-Operator, and more. Inside the box you will also find a set of 39 Brood Brothers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 165 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This pack contains the rules you'll need to deploy your Brood Brothers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 40 Cards: – 15x Operative datacards – 1x Faction rule cards – 4x Faction equipment ards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This multipart plastic kit allows you to build 10 Hernkyn Yaegirs, brave prospectors of the Leagues of Votann. These miniatures can be used as Hernkyn Yaegirs operatives in games of Kill Team, or fielded with Leagues of Votann armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your Kill Team – such as the Riflekin, Bombast, Gunner, and more. Inside the box you will also find a set of 38 Hernkyn Yaegirs tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 151 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This pack contains the rules you'll need to deploy your Hernkyn Yaegirs in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
This deck is about power and manipulation. Your vampires use their powers of Dominate to gain influence and subdue those who oppose you. They keep their motives hidden with the powers of Oblivion, seeing the darkness from the other side and coming back stronger. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. Languages: English, French, Spanish SKU: BCP062, FR062, ES062 MSRP: £20 / €22 / $24 Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12) 1 Aintzane Arriaga (NEW) 1 Araceli “Celia” Rivera (NEW) 1 Azucena (NEW) 1 Braden White (NEW) 2 Gnaeus Aemilius Augustinus (NEW) 1 Kamaluddin (NEW) 2 María del Toro (NEW) 1 Rinaldo Albizzi (NEW) 2 Yewon Ong (NEW) Library (77) 1 Elysian Fields 1 Information Highway 1 Oblivion (NEW) 1 Political Hunting Ground 1 Power Structure 2 Sudden Reversal 3 Villein 7 Govern the Unaligned 2 Puppet Master (NEW) 1 Ancilla Empowerment 2 Camarilla’s Iron Fist 2 Expulsion (NEW) 3 Kine Resources Contested 2 Parity Shift 4 Amici Noctis (NEW) 4 Shadow Cast (NEW) 4 Shadow Cloak (NEW) 4 Stygian Shroud (NEW) 2 The Sleeping Mind 4 Where the Veil Thins (NEW) 4 Ominous Chorus (NEW) 2 Arms of Ahriman (NEW) 4 Pass Through Shadow (NEW) 2 Touch of Oblivion (NEW) 6 Deflection 6 Second Tradition: Domain 2 Truth in Darkness (NEW) 1 reference card
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Box Contents:
● 1 Raj ● 24 Ghols ● 24 Rajakur ● 3 Efreet ● 49 Infantry Bases and Stands ● 3 Cavalry Bases and Stands ● 7 Command Cards ● Conquest: The Last Argument of Kings Quick Start Guide ● Conquest: First Blood Quick Start Guide ● Sorcerer Kings Path of Conquest Brochure ● Assembly Instructions ● 5th Anniversary Measuring Tool ● Foldable paper Map of EA ● 5th Anniversary Logo DecalProduct Information:
● Assembly: Required ● Box size: 30.5x17x19.5cm; 1520grs ● Material: Plastic, Resin ● Scale: 38mm