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When the Ecclesiarchy sought to elect a new Abbess Sanctorum to lead the Adepta Sororitas, they chose Morvenn Vahl. Believing the young Celestian Superior to be easily manipulated in the political arena, they instead found a forthright and iron-willed warrior who wore her full battle plate to meetings of the Holy Synod and intimidated many who sought to influence her. Dissatisfied with exercising her command from the safety of Holy Terra, Vahl departed almost as soon as she arrived and has been at the forefront of many crusades since. The Supreme Commander of the Adepta Sororitas is a powerful figure to behold on the battlefield, marching to war in her relic Paragon Warsuit, Purgator Mirabilis, and carrying an ancient spear gifted to her by the Adeptus Custodes. Equally at home directing her Battle Sisters and getting stuck into the thick of combat, Vahl is a potent force multiplier capable of shifting the flow of the battle by her presence alone, driving nearby troops to the full extent of their ability and seeing the Emperor's will done beneath her steely gaze. The kit is comprised of 41 plastic components, with which you can assemble one Morvenn Vahl, Abbess Sanctorum of the Adepta Sororitas, and is supplied with 1x Citadel 60mm Round Base. This kit also includes three head options, one with a helmet and two without. -
Land Speeders streak over the battlefield on humming anti-grav engines, performing blistering attack runs to rake the enemy with shots, and darting away before the foe can respond. They are valuable rapid reconnaissance assets for Space Marine forces in the field, and excel at providing highly mobile fire support. Hit and Run This multipart plastic kit builds a Land Speeder, a rapid response support vehicle for your Space Marines armies in games of Warhammer 40,000. The vehicle is armed with a multi-melta for slagging enemy armour at close range, a mighty onslaught gatling cannon for dealing with heavy infantry and light vehicles, and a stormfury missile launcher for some long-range punch. Able to keep up with the fastest elements of your army, Land Speeders fulfil several battlefield roles – use them to add heavy firepower to your assault, take on enemy armour, soften up tough units, or disrupt enemy plans with a threat they cannot ignore. Customise Your Ride The miniature's onslaught gatling cannon can be replaced with a pyrecannon to deal with hordes of light infantry, and the Land Speeder pilots each come with head options, allowing you to build them with a helmet or bare head. This miniature can be assembled either perched above a rocky outcrop, or positioned on a clear ball-jointed stem. Contents: – 44 plastic components – 1 Citadel 105mm by 70mm Oval Hex Hole Base – 1 Citadel 50mm Ball Flying Stem – 1 Space Marine Vehicle Transfer Sheet – 1 construction guide The Space Marine Vehicle Transfer Sheet features 329 high-quality waterslide transfers. These include symbols and icons for the Ultramarines, Imperial Fists, Salamanders, and Raptors, as well as vehicle designations, numbers, honour markings, and campaign badges to decorate your miniatures. This push-fit miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
House Escher is at once ancient and young. Its all-female warriors prize speed and precision to take down foes. Their blades glisten with all manner of toxins, as do the claws of the xenos beasts they call pets. They are masters of the chem trade, and their gangs are all too keen to use every tool at their disposal in order to win – whatever the cost. Carve Out Your Territory This loaded supplement gives you new options to get the most out of your Escher gangs in games of Warhammer Necromunda Skirmish. You'll find fresh background material, variant gang lists, new fighter profiles, Equipment Lists, Gang Tactics, Finesse skills, Territories, Side Jobs, and rules for Escher Chem-alchemy. Every Escher gang will be able to take advantage of the new possibilities this journal opens up. This 48-page softcover supplement includes: – History of House Escher: An overview and timeline describing the House of Blades’ rise to power, as well as tales of infamous gangs and heroines. – Call of the Wyld: Brand new rules for creating gangs of Escher Wyld Runners and their deadly pets, as well as special benefits gained only by these gangs. – Chymist Cults: Lead a gang of Clan Chymists into battle as they fight for territory and ingredients – and to test their dubious experiments. – Expanded Rules: Escher gangs benefit from new fighter rules and access to Chem-alchemy. In addition, you will find exclusive new skills, Territories, Gang Tactics, and Side Jobs. You will need a copy of the Gangs of the Underhive and Necromunda Skirmish: Core Rulebook, available separately, to make full use of this supplement. -
A Warboss towers above his Boyz, reigning as a belligerent general and unleashing destructive violence in battle to inspire his ladz and terrify the foe. Warbosses are the most powerful of all the Orks in their tribe, and it is they who rule the warbands. They maintain their position thanks to their size and prowess in the savage arts of war, and carry the best wargear their Meks can provide. Might is Right This multipart plastic kit builds a Warboss, a muscle-bound leader for your Ork armies in games of Warhammer 40,000, along with an Ammo Runt token. Brutal and kunnin' in equal measure, this huge beast aptly demonstrates that Orks get bigger as they win fights. Leading from the front, he inspires nearby troops, whipping them into a killing frenzy. Brutality Incarnate This kit is highly customisable. Your Warboss can be armed with a kustom choppa or power klaw in one hand, and a kustom shoota in the other, with optional upgrades to make it a kombi-rokkit or kombi-skorcha. The kit also includes: – 3 boss pole topper options – 2 leg options featuring different armour details – 1 optional attack squig – 4 different heads, including 4 different jaw options Contents: – 35 plastic components – 1 Citadel 50mm Round Base – 1 Citadel 25mm Round Base – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Nazdreg Ug Urdgrub is an infamous Bad Moons warlord – the flashiest of all. His power klaw, Moonchewa, and his multi‑kombi Kustom Blasta X shoota reap a heavy toll as he leads his well-equipped Waaagh! from the front alongside the Toof Rippers, his elite troops. The Flashboss is known for his insatiable greed and mastery of tellyport assaults. Supreme Kunnin' This multipart plastic kit builds Nazdreg, a mega-armoured Bad Moons warlord for your Ork armies in games of Warhammer 40,000. His Kustom Blasta X is effectively an arsenal in itself, while his savage power klaw, Moonchewa, can crush everything from enemy leaders to tanks. His inspiring presence can whip nearby Ork units into a killing frenzy. This hulking brute is adorned with flashy details, making it an impressive centrepiece miniature that will look just as stunning on your display shelves as it will leading your armies. Contents: – 27 plastic components – 1 Citadel 60mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Trukks are built primarily for speed, and usually have little in the way of armour plating. No two Trukks look the same, but they're typically covered with a mass of excessive pipework, sheet metal, afterburners, exhausts, and other exposed gubbinz. They are also fitted with rails and runners so Orks can hang onto any bit they can reach while they hurtle towards the front lines. Get the Boyz to the Front This multipart plastic kit builds a Trukk, a ramshackle transport for your Ork armies in games of Warhammer 40,000. This fast, lightly armoured vehicle is intended to get your Boyz to wherever the fighting is thickest so they can get stuck in. Equipped with a dual big shoota and an optional grabbin' klaw or buzzsaw, they can also join in the fun of battle. Every self-respecting Orks player will want one of these impressive miniatures in their collection to open up new tactical options for their army and look extra Orky in the process. Kustomise Your Ride This versatile kit gives you loads of options that can be mixed and matched to get a variety of different designs – ideal for anyone with more than one Trukk in their army. – A heavy spiked ram or dozer blade can be added to the front – Wheel axles can be tilted left, right, or kept level – The shooting platform can be located on the vehicle's left or right – The dual big shoota can be replaced with a rokkit launcha – A Grot can be added hanging from the side – A flag with a choice of 2 toppers can be added – An optional grabbin' klaw or buzzsaw can be added – Comes with a choice of 2 air intakes – Each of the 3 Ork crew comes with a choice of 2 heads Contents: – 115 plastic components – 1 construction guide – 1 Orks Transfer Sheet The Orks Transfer Sheet features 385 high-quality waterslide transfers. These include symbols and icons for the Goffs, Bad Moons, Snakebites, Evil Suns, Blood Axes, and Deathskulls, as well as universal Ork glyphs, symbols, and decorations. This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Meks have an instinctive grasp of advanced technology and an intense compulsion to weld, rivet, and hammer away at chunks of scrap. They take to the battlefield armed with their favourite kustom mega-sluggas, and laden with heavy tools and gubbinz, capable of twisting enemies apart as easily as affecting quick and dirty repairs in the heat of battle. Bring the Clever Know-wotz to the Fight This multipart plastic kit builds a Mek, a mechanic for your Ork armies in games of Warhammer 40,000. Armed with a kustom mega-slugga and Mek's toolz, he's ready to mix it up with the rest of the boyz. Keep this cunnin' support character close to your deadly war machines to enhance their weapons and make sure they're in tip-top shape throughout the battle. Contents: – 8 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
As the most accomplished hero of the Greater Thurian League, Ûthar the Destined is a Kâhl marked for greatness. His clone-birth was an event shrouded in wonder and Votannic prophecy, foretelling an uncertain fate that he has spent his whole life striving and sacrificing to prepare for. Few can assess the foe as swiftly or mercilessly as Ûthar and – once he has his enemies’ measure – he soon cuts them to pieces with the glowing Blade of the Ancestors. This kit builds Ûthar the Destined, a legendary Kâhl chosen by prophecy to lead the Greater Thurian League. Clad in a finely-crafted battle-suit and protected by the defensive field of his rampart crest, Ûthar is posed raising the immaculately-crafted Blade of the Ancestors skyward, to signal the advance and inspire his troops to even greater acts of martial prowess. He wields a searing volkanite disintegrator in his other hand, to take on foes at any distance. This kit can alternatively build a Kâhl for any of the Leagues, armed with a variety of weapons and wargear. This kit is comprised of 24 plastic components and is supplied with 1x Citadel 40mm Round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Armageddon is a blasted wasteland after decades of unending war. Never a beautiful place, it's now a burned-out shadow of itself. Bands of warriors clash among the wreckage, creeping forward under the cover of broken buildings and the rusting detritus of industry. A Full Combat Patrol Battlefield This boxed set gives you a full game board, card terrain footprints, and 15 pieces of modular push-fit Battlefield Armageddon terrain pieces. It's enough for a full game of Combat Patrol with plenty of cover to make for a thrilling, dynamic battle among the rubble. These terrain kits can be built in a standard configuration to match prescribed terrain layouts, or combined in various ways to build other structures. No matter how you build them, they'll look fantastic on your tabletop. This box contains: – 2 fold-out card game boards, each measuring 762mm by 559mm – 16 full-colour double-sided card Terrain Objective Markers to mark the footprints of buildings – 4 Large Manufactorum Ruins – 4 Small Manufactorum Ruins – 1 Shock Array – 1 Capacitor Stack – 2 Rockcrete Barricades – 1 Generator Shrine – 2 Galvanic Pylons Each 1.5mm thick Terrain Objective Marker has a high-quality, water-resistant finish that will help your miniatures stay in place when placed on top of them. The Terrain Objective Markers are supplied in the following sizes: – 4 large rectangles measuring 177.8mm by 292.1mm – 2 large right-angle triangles measuring 203.2mm by 292.1mm – 4 medium rectangles measuring 152.4mm by 101.6mm – 2 long lines measuring 254mm by 63.5mm – 4 short lines measuring 152.4mm by 50.8mm The kit comes supplied with: – 66 plastic components These push-fit miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
Ogors are monstrous, marauding creatures – ravenous raiders entirely in thrall to their greed and convinced that all the world is theirs for the taking (and usually the eating, too). Their mawtribes, hordes of colossal warriors and snarling warbeasts, emerge from far beyond the settled frontiers to loot, crush, and consume with an utterly savage abandon, leaving behind plundered and gore-strewn wasteland. Feed the Gulping God Get ready to raid, pillage, and feast with this boxed army set. It's an ideal way to start a new Ogor Mawtribes collection – or expand an existing army – for your games of Warhammer Age of Sigmar. The force is led by a Tyrant, a mountain of flesh and iron. The core of the force is composed of Gluttons, hulking brutes driven by an insatiable hunger. They are supported by Ironguts, elite warriors protected by heavy armour and wielding heavy double-handed weapons. Marching alongside them are Maulbeast Cavalry, veteran warriors riding savage horned beasts. This box builds a complete Warglutt Marauders Spearhead force, ready for skirmish battles. You'll also find a hardcover Destruction Battletome: Ogor Mawtribes with a variant cover only found in this box, and a set of warscroll cards. This boxed set builds 16 multipart plastic Ogor Mawtribes miniatures: – 1 Tyrant – 2 Maulbeast Cavalry – 3 Ironguts – 10 Gluttons The miniatures in this kit offer a degree of customisation. The Tyrant has two belly plates to choose from, a cleaver or hammer for the left hand, and another cleaver or hammer for the right hand. You'll also find an optional fur pelt, 3 different head options, 2 directional necks, and 2 back banners. The Maulbeast Cavalry can alternatively be built as Maulbeast Raiders with different weapons. The beasts have 2 interchangeable horn and face options, and there are 2 optional beast armour plates for the champion. There are 2 interchangeable sets of Ogor legs, 6 Ogor head options, 2 interchangeable back banners, 1 Blood Vulture, 1 weapon-at-rest arm, and 2 Crossbows for the Raiders, 2 Gutbiter weapons for the Cavalry, 2 Cavalry torsos, and 2 Raider torsos. The Ironguts have 7 head options to choose from and 5 weapon options, including a champion blade, a cleaver, a double-handed hammer, and 2 double-handed blades. You'll also find 1 set of trophy tusks and 1 optional fur trim shoulder piece. The Gluttons have a variety of weapon options, including 10 swords, 10 hammers, 2 double-handed hammers, 10 right-hand knuckle-dusters, 6 left-hand knuckle-dusters, 4 back banners, 4 horns for musicians, 4 bag accessories, and a whopping 44 head options. This boxed set also includes: – Destruction Battletome: Ogor Mawtribes, a 114-page hardback book with artwork unique to this boxed set, red foil details on the cover, gilt page edges, and a black ribbon bookmark – 52 Ogor Mawtribes warscroll cards The kit comes supplied with: – 374 plastic components – 1 Citadel 50mm Round Base – 13 Citadel 40mm Round Bases – 2 Citadel 90mm by 52mm Oval Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints This boxed set is only available while stocks last. The miniatures in this box will be available separately at a later date. The supplement also contains a one-use code to unlock Destruction Battletome: Ogor Mawtribes content in the Warhammer Age of Sigmar App. -
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the July issue: WARHAMMER 40,000 A New Dawn Load your bolters, sharpen your chainswords, and polish your mouse as we take a look at Dawn of War IV. Paint Splatter: Blood Ravens Knowledge is power! Which is why we've created a stage-by-stage painting guide for the Blood Ravens. Use that knowledge well. Iron and Fire Treadheads unite – we take a closer look at some of the famous (well, infamous) tank battles of the far future. Insidious Industry Incredible constructions in this Genestealer Cults & Tyranids army converted by master artificer (and Neophyte Hybrid) Mark Kilburn. Escalating Combat: Gathering of Might From tiny acorns to mighty oaks – in the final article in the series, the Warhammer 40,000 team looks at escalating an army to 2,000 points. WARHAMMER AGE OF SIGMAR A Generals' Overview Tournament organisers Gareth Thomas and Anthony Magro discuss the features and benefits of the General’s Handbook 2026-2027. Har Kuron: Seized by Shadow Blood on the streets, gladiatorial battles, death in the shadows, and a giant snake-lady in charge. Anvilgard has really gone downhill… The Kraken Awakens A mini campaign pitching the Cities of Sigmar against the Daughters of Khaine in a guerrilla war to retake Anvilgard. OTHER ARTICLES The Great Bastion In far-off Grand Cathay, there is a wall. A big wall. Some might say a great wall. But now it has come under attack by the forces of Chaos. Battle Report: The Battle of Nan-Li The Great Bastion has been breached. Can the warriors and peasant militia of Nan-Li hold back a terrifying tide of murderous madmen? Brush Tips The ’Eavy Metal team join us to answer your painting questions, discuss faction colour schemes, and offer tips on painting armour. Ciaphas Cain Who is Ciaphas Cain, and is he really a hero of the Imperium? A look at a much-beloved Black Library character and his new miniature. Access Granted Here you will find painting challenges and the latest Bunker news. Your Warhammer Models and letters sent in by you, our readers. This time we're celebrating Dawn of War and our eastern cousin, Tokyo Blue Dwarf! Bunker Bingo It wouldn't be a bingo page without chevrons! Another Iron Warrior, plus Spearhead gaming, in this month’s team hobby activities. The White Dwarf Round-up Our favourite stuff of the issue, including aerial battlefield photography, a rather unfortunate fellow, a bomb, and our random musings. Each copy of White Dwarf 526 also comes with: – 1 double-sided A4 tear-out card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – 1 double-sided A4 card photography backdrop – 1 Blood Ravens Transfer Sheet containing 355 high-quality waterslide transfers -
For every great battle that rages across the World of Legend, a hundred or more smaller battles are fought between bold warbands. This book expands upon the core rules of Warhammer: the Old World, allowing players to fight desperate battles with smaller forces. Skirmish Battles in the Old World This expansion book contains everything you need to know to play smaller-scale Battle March games of Warhammer: The Old World, leading raiding parties, vanguards, and outriders in desperate battle. This book tells of the campaign fought within the Axe Bite Pass, and allows you to recreate key moments using the scenarios and muster lists provided. In addition, the Battle March General Principles section gives you all the information you need to write your own muster lists and create your own scenarios. The additional rules provide advice for anyone wishing to run a Battle March matched play event, allow you to include Random Happenings – events which capture the chaos of war – and add more objectives to your games. Inside this 48-page softcover gaming supplement, you will find: – Battle March Campaign: Based on the battles in Axe Bite Pass, this campaign includes 6 narrative scenarios and muster lists for the Empire of Man and Orc & Goblin Tribes – Battle March Rules: Learn how to play Battle March games, including Objectives, Deployment Maps, Matched Play rules, and Magic items – Muster Lists: Lists for the Dwarfen Mountain Holds, Beastmen Brayherds, Kingdom of Bretonnia, and High Elf Realms – Additional Rules: Including Secondary Objectives, Random Happenings, baggage carts, and more to keep your games exciting You will need a copy of the Warhammer: The Old World Rulebook, as well as the army lists found in Warhammer: The Old World – Forces of Fantasy, Warhammer: The Old World – Ravening Hordes and Arcane Journal: Armies of Grand Cathay, to make full use of the contents of this expansion. -
The Hippogriff Armoured Fighting Vehicle combines speed and agility with a range of turret-mounted weapon loadouts capable of handling almost any battlefield situation. Excellent rapid-response vehicles well suited to escort duties, reconnaissance in force, and armoured countercharges, these redoubtable armoured vehicles have been the bane of foes many times their size. Rapid-Response Fire Support This multipart plastic kit builds 1 Hippogriff AFV, a fast and agile vehicle for your Astra Militarum armies in games of Warhammer 40,000. Packing one of four primary weapons in the turret, they can be tailored to your preferred enemy, quickly rushing to where they can do the most damage. The turret also houses a secondary weapon to double down on either anti-infantry or armour-busting capabilities, or diversify your loadout for more flexibility. If you're looking for a simple way to add mobile fire support to your army, look no further than the Hippogriff AFV. Vehicular Violence The Hippogriff AFV is easy to customise. The top hatch can be assembled closed or with an optional vehicle commander, who has a choice of 2 head options and 2 right arms – either with a pistol or pointing. The wheels and turret can be assembled without glue, allowing a degree of poseability mid-battle. It can be armed with a flexible vigilator cannon, horde-shredding Chiron gatling cannon, tank-ending melta cannon, or bunker-busting heavy lascannon for its primary turret weapon, and with a heavy stubber or meltagun for its secondary turret weapon. The kit also includes the following cosmetic options: – 1 rope – 2 stowage hooks – 2 fuel cans – 1 storage pack – 1 crate – 1 set of wire cutters – 1 shovel Contents: – 85 plastic components – 1 Astra Militarum Vehicle Transfer Sheet – 1 construction guide The Astra Militarum Vehicle Transfer Sheet features 475 high-quality waterslide transfers. These include symbols for regiments from Cadia, Catachan, Valhalla, Armageddon, Vostroya, Mordian, Krieg, and Tallarn. There are also other logos, numerals, and markings to decorate your miniatures. This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
War spreads across the Great Parch of Aqshy like an unstoppable inferno. Skaven swarm out from the twisted hellscape of the Gnaw, and the lands that border the Heartblood Sea are subjected to near-constant raids from blood-crazed killers. This is only a taste of what is to come, for armies from far afield are converging upon this ravaged land in search of plunder and glory. Your Guide to Matched Play in the Mortal Realms The General's Handbook 2026-27 contains essential rules for fighting Matched Play battles in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. In this box you will find a battlepack that makes it simple to set up Matched Play games of Warhammer Age of Sigmar, from picking a battleplan to preparing the battlefield. This is the easiest way to structure and balance your games. Whether playing a one-off game or competing in a Grand Tournament, you’ll be able to quickly get to the business of proving who is the superior general. This 72-page softcover book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Battlepack 2026-27, including a section on special rules for linking games together into Aqshian Crusades. – Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army. – A blank army roster and tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12 brand-new Matched Play battleplans. – The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to Matched Play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models. This pack also contains the following: – 1 deck of battlepack cards, including 1 rules reference card, 6 battle tactics cards and 6 battleplan cards. The cards measure 161.1mm by 107.1mm. – 6 objective mats featuring a 40mm central objective. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface. The Warlord Edition also includes: – 1 game tracker board, a 3mm thick card with slot recesses to hold tokens to keep track of your games, measuring 322mm by 210mm. – 25 tokens designed to work with the game tracker, including 6 battle tactic tokens, 7 fury tokens, 6 command point tokens, and 6 battle tactic tokens. – 1 red polyester token bag. The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App. The Warlord Edition is only available while stocks last. -
A Warhammer 40,000 Novel Khemet, a disgraced praetorian charged with protecting her tomb world as it slumbers, is roused to action once more. This is her chance to prove she is meant for greater things. She will stop at nothing to see it done. READ IT BECAUSE It's a chance to see the necron empire in a new way. Join a lowly cryptek with lofty ambitions and a praetorian suffering from the worst punishment imaginable – can they work together to reclaim a necron planet now infested with humans? THE STORY As the necron empire sleeps, the Triarch praetorians watch and wait. Khemet has guarded the tombs of her people for millions of years, patiently waiting for the day when the numberless legions of the dead will rise again. As they finally begin to stir, old ambitions and treacheries are roused with them. Betrayed and imprisoned, dogged by the shame of a terrible failure, Khemet has endured the gravest punishment necron ingenuity can conjure. Now she is free, offered a single chance to restore her honour and reclaim her standing. For Khemet to rise, a world must die. Written by Jonathan D Beer. -
The armies of Sigmar’s great cities march into the roiling hellscape of the wild realms. With blade, pistol, and sorcery, they deliver the God-King’s justice to the enemies of civilisation, laying down their own lives for a vision of a grander future. The soldiers of the Cities of Sigmar might be overmatched by the monstrous foes that surround them, but the weapons they wield even out the odds – devastating cannons lay waste to the enemy as immense Cogforts lumber into battle like castles come to life. Yet it is their shared camaraderie and their faith in the mighty warrior-god Sigmar that are, perhaps, their greatest boons. Order Battletome: Cities of Sigmar is an essential book for collectors and gamers who want to protect the bastions of Order in the Mortal Realms. This noble tome is filled with inspiring artwork, background material about the many and varied holdings of Order, stunning photography, and the rules you'll need to assemble your forces. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you to battle, no matter how you like to collect, build, paint, and play with your Cities of Sigmar armies. This 122-page hardback book contains: – Background, art, and fiction exploring the various cultures and armies of the mortal warriors of Sigmar – A description of their many diverse units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Ironweld Innovations, Prayers, and Spells – 28 warscrolls, covering every unit – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for Zenestra's Zealots – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for 2 thematic Armies of Renown and 4 Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section, featuring details of Hammerhal Aqsha, Hammerhal Ghyra, and a map of the Crown of Capilaria This book also contains a one-use code to unlock Order Battletome: Cities of Sigmar content in Warhammer Age of Sigmar: The App. -
Erasmus Zonn is regarded as the most brilliant arcanist ever to emerge from the college of Settler’s Gain. He has mastered Hyshian magic to a level even aelven archmages must respect. An experienced realm-wanderer, Erasmus supplements his devastating radiant magic with the Lantern of All-Knowledge, a powerful device that can manipulate light to empower his allies. Shed Light on the Battlefield This multipart plastic kit builds Erasmus Zonn the Enlightened One, a powerful wizard for your Cities of Sigmar armies in Warhammer Age of Sigmar. Mounted on Glyphwing and a Master of Realmsphere magic, he uses his sorcery to offer boons to your army and manipulate the innate power of the realms. In battle, he wields the Rod of Radiance to blast his foes with deadly energies, while Glyphwing's heads lash out at enemies who get too close. Contents: – 35 plastic components – 1 Citadel 75mm by 42mm Oval Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The Cities of Sigmar fight to defend the holdings of Order across the Mortal Realms, putting their faith not only in the God-King but in steel and black powder. Though mere mortals, they hold back the forces of Chaos, Destruction, and Death. This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Cities of Sigmar. They are cast in red marble-effect acrylic plastic with cream ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the proud icon of the Cities of Sigmar. These themed dice are only available while stocks last.