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The Dwarf Giants are an old team with a very long and distinguished history. They were one of the original Blood Bowl sects, and have been present for every major development in the game’s history. In more recent times they have consolidated their talents and re-launched themselves as major players in the modern Blood Bowl leagues. Field the Dwarf Giants Blood Bowl team on the pitch with this set of 12 plastic miniatures! In the box you’ll find 2 Troll Slayers, 2 Blitzers, 2 Runners and 6 Linemen, with alternative heads for the Troll Slayer and Blitzer, as well as 6 Dwarf balls, 2 double-sided score coins and 2 turn counters. There’s also a decal sheet featuring symbols for the Dwarf Giants, and a 1,000,000 gp roster allowing a coach to use the team straight out of the box, and 12 32mm bases. Full rules for putting together your own Dwarf teams can be found in Death Zone Season 1. -
The exact identity of the owner of the Doom Lords is unknown – he is referred to commonly as ‘The Overfiend’. When establishing his team, the Overfiend cut no corners. He hired the best coach money could buy and equipped him with the best assistants, entered into numerous dark pacts with various daemonic entities and searched long and hard for the best players who could be coerced into joining him. Those who refused soon learned that the Overfiend has a very literal interpretation of the term ‘headhunting’... This multi-part plastic kit contains the components needed to assemble The Doom Lords, a Chaos Chosen Blood Bowl team. The team consists of 4 Chaos Blockers and 8 Beastmen – each Beastman’s head is interchangeable, meaning your team can represent a unique fielding of horned aberrations! The Blockers’ heads are interchangeable amongst themselves, too. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins in the shape of Chaos stars and 6 balls – 2 each of a flaming ball, a skull ball and another skull ball, these lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and an Chaos transfer sheet. -
A new team founded after the collapse of the NAF, many Nightmares players previously played for the disbanded Naggaroth Nightwings who fell into receivership when the head coach took flight with the team treasury. Despite their status as a new team then, they have an influx of incredible talent, and are already proving themselves to be nightmares (do you see?) for their opponents… This multi-part plastic kit contains the components necessary to assemble the Naggaroth Nightmares, a Dark Elf Blood Bowl team. The team consists of 6 Linemen, 2 Blitzers, 2 Runners and 2 Witch Elves – each is clad in some pretty spikesome armour, with the hides of Cold Ones draped over their shoulders. The Witch Elves are ...slightly less armoured, and can be modelled either with hands pointing imperiously toward their opponents – or clutching a still-beating heart. The Linemen have 3 different designs of head. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins featuring a Dark Elves icon and 4 balls – 2 kraken eggs (with protruding tentacles) and 2 balls made from the hide of a Cold One, lacking pegs. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Dark Elf transfer sheet. -
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The Rotters rose to fame long ago, having the distinction of being one of the earliest Chaos teams on the circuit to dedicate themselves to a single Chaos god – Grandfather Nurgle himself. Their patron was delighted, lavishing gifts and mutations upon his favoured followers. Today, despite numerous recent setbacks, the Rotters stand poised to once again spread their influence across the leagues and tournaments of the world, bringing Nurgle’s blessings to lands far and wide… This multi-part plastic kit contains the components necessary to assemble Nurgle’s Rotters, a particularly foul and dripsome Nurgle team for use in games of Blood Bowl. Appropriately putrid and ‘orrible, each player is mutated and pus-covered with exposed guts, claws and warts featuring heavily. The team consists of 4 Bloaters, 2 Pestigor and 6 Rotters. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins in the shape of Nurgle’s icon and 4 balls – 2 of these are being chomped upon by a cheeky Nurgling, and 2 have… something… emerging from them, all gribbly teeth and eldritch horror. Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Nurgle transfer sheet. -
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If rumours are to be believed, the origins of Blood Bowl lay in Lustria, home of the ancient and powerful Slann, and their Lizardmen servants, at the very dawn of time. Though the game has moved on and evolved in the Old World, the Lustrian League is working with the NAF to bring the old and new closer together. The Gwaka'moli Crater Gators have made the leap across the world-pond to match their skills against some of the biggest names in the sport, and their natural talent and unconventional playing style have proven to be a massive hit with fans. If you're looking for a funky and fresh new twist to the game, Lizardmen teams are where it's at. They have access to the best of both worlds, with players that are strong and tough, plus fast and agile ones. Once you get the hang of using your Saurus Blockers (not to mention Kroxigors if you really want to make an impact) to protect the nimble Skinks long enough to perform some slick plays, you'll find yourself scoring again and again. Add their unconventional aesthetic to the mix, and you've got a team that looks great, plays well and scores big. This multipart plastic kit contains all the components you need to assemble the Gwaka'moli Crater Gators, a Lizardmen team for use in games of Blood Bowl, containing 6 Saurus Blockers, 4 Skink Runners, and 2 Chameleon Skinks, plus a roster sheet. Also includes a transfer sheet, 2 Slann-statue turn markers, egg-themed balls, and 12x 32mm Citadel Round Blood Bowl bases which feature holes to place the ball. Rules for using Lizardmen teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Norse teams enjoy nothing more than a good scrap – and that’s certainly how they perform best on the pitch! Norscans have spent their entire lives in the harsh, freezing north, making them quite a tough bunch. These hardened players excel in getting up close and personal with the opposition, throwing blocks left and right as they mercilessly hammer their way to the end zone – and no doubt the tavern that lies beyond! Of course, it’s not only about causing a punch-up in the middle of the gridiron; there is also the small matter of scoring those all-important touchdowns. Norse teams work best when they can use their abundance of hitting power to punch a hole in the opposition’s defence, allowing their Valkyries to use their impressive speed to run through and claim victory. The multi-part kit is comprised of 120 plastic components with which you can assemble the Norsca Rampagers, a Norse team for use in games of Blood Bowl. The team is made up of 6 Norse Raider Linemen, 2 Beer Boar, 2 Norse Berserkers, 2 Ulfwereners and 2 Valkyries. In addition, there are 2 double-sided Blood Bowl coins, 2 turn and re-roll markers, 4 balls, and a transfer sheet with 292 decals. The rules for using Norse teams in your games of Blood Bowl can be found in Spike! Journal 14. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Highly skilled and agile, Amazons are among the very best players of Nuffle’s sacred game. These warrior-athletes possess an exceptional blend of agility, tactical prowess, and violence that makes them thrilling to watch on the pitch, with an acrobatic style of play honed by years spent darting through dense rainforest and evading apex predators. With tactics moulded around the deadliest animals of their jungle home, these players unleash vicious hit-and-run moves that dazzle Blood Bowl fans and opponents alike. On the pitch, Amazon teams are a force to behold – though relatively lightly armoured, their agility allows them to dance around sluggish teams, while raining down blows on the Old World's complacent weaklings. With a fearsome reputation as both warriors and players, it’s no surprise that these explosively agile teams regularly crush competition at the very top of the sport. The multipart plastic kit allows you to assemble the Kara Temple Harpies, an Amazon team for use in games of Blood Bowl. The team is made up of 6 Eagle Warrior Linewomen, 2 Piranha Warrior Blitzers, 2 Python Warrior Throwers, and 2 Jaguar Warrior Blockers. In addition, the box includes 2 double-sided Blood Bowl coins, 2 turn and re-roll markers, 4 balls, and a transfer sheet with 292 decals, all themed around Amazon teams. Rules for using Amazon teams in your games of Blood Bowl can be found in Spike! Journal 15. This kit comprises 102 plastic components, and is supplied with 12x Citadel 32mm Round Bases and 1x Amazon Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Noble Vampires often partake in games of Blood Bowl alongside their human Thralls to showcase their immortal superiority and indulge in a little bloodlust. Due to their wealthy status, these Nobles are adorned in the highest quality gear. Meanwhile, their Thralls are dishevelled and diminutive, wearing little more than basic equipment and blouses – and their gaunt and malnourished appearances may or may not have something to do with Thralls becoming a mid-match snack for the Vampires when they get thirsty. Vampires who choose to play Blood Bowl among the underclasses are undeniably powerful, however, their teams can become undone when they occasionally give in to their Bloodlust and feed off their Thralls mid-game! But, if they can keep their hunger in check, their speed and strength make them a match for any other team out on the astrogranite. This multipart kit allows you to assemble The Drakfang Thirsters, a Vampire team for use in games of Blood Bowl. The team comprises eight Thrall Linemen, two Vampire Runners, two Vampire Blitzers, and two Vampire Throwers. You'll find alternate heads for each of your Vampire players, and an alternate arm for your Thrower, to help customise your team. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four balls, and a transfer sheet. Rules for using Vampire teams in your games of Blood Bowl can be found in Spike! Journal 16, which is sold separately. This kit comprises 96 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Vampire Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, Gnomes are quite fond of the game. While individual players are hardly paragons of athleticism, their mastery of magical illusions and the befriending of forest beasts gives them certain advantages not enjoyed by less gloriously bearded teams. This multipart plastic kit builds the Glimdwarrow Groundhogs, a Gnome team for use in games of Blood Bowl. The team comprises eight Gnome Linemen, two Woodland Foxes, two Gnome Illusionists, and two Gnome Beastmasters. You'll find four head options that can be used with any of the four different Lineman bodies, as well as two alternative heads for each of the other positions. The Beastmasters have a choice of staff toppers, as well as either goose or badger friends. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four balls, and a transfer sheet. Rules for using Gnome teams in your games of Blood Bowl can be found in Spike! Journal: Issue 17, which is sold separately. This kit comprises 102 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Gnome Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints -
The Chaos Dwarfs approach Blood Bowl in the same way they tackle a new project in the workshop – plan meticulously for far too long, practise until they have achieved one successful test, before throwing a good chunk of that out of the window in favour of hammering away with as much ferocity as they can muster. This approach has served them incredibly well when it comes to action on the gridiron, where their physical dominance is hard to overlook. This multipart plastic kit builds the Zharr-Naggrund Ziggurats, a Chaos Dwarf team for use in games of Blood Bowl. The team is comprised of six Hobgoblin Linemen, four Chaos Dwarf Blockers, two Hobgoblin Sneaky Stabbas, and two Chaos Dwarf Flamesmiths. You'll find two head options for every body, plus more options to customise your team. In addition, there are two double-sided Blood Bowl coins, two turn and re-roll markers, four themed balls, and a transfer sheet. Rules for using Chaos Dwarf teams in your games of Blood Bowl can be found in Spike! Journal: Issue 18, which is available separately. This kit comprises 122 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Blood Bowl Chaos Dwarf Team Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rohan has no shortage of noble and experienced warriors to lead them into battle. The nephew of Helm Hammerhand, Fréaláf, is the First Marshal of the Riddermark and the Lord of Harrowdale. The Shieldmaiden Olwyn is an exceptional warrior who will fight valiantly to protect those she is close to, in particular Hera, to whom she imparts the ways of the Shieldmaidens of old. The young esquire to the king, Lief, acts as Helm's personal attendant within his court. This multipart plastic kit builds three mighty warriors – Olwyn, Shieldmaiden of Rohan and Lief, Page of Helm, for your Army of Edoras and Defenders of the Hornburg armies, and Fréaláf, First Marshal of the Riddermark, for your Armies of Edoras forces in the Middle-earth Strategy Battle Game. There are two versions of each hero – mounted or on foot, opening up more tactical options for your army. Whichever version you select, they bring a range of special abilities that will give you the edge in battle. This kit comprises 43 plastic components, 1x Citadel 40mm Round Hex Hole Base, 2x Citadel 40mm Round Bases, and 3x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Olwyn, Lief, and Fréaláf in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately. -
Every Royal Herald is the personal champion and trusted bodyguard of one of Nehekhara’s many rulers. Obedient to a fault, these mummified warriors cut down their lord’s enemies without pause or hesitation, slicing through flesh and bone with every strike until all their foes lie dead or dying at their feet. So devoted to their masters, and so ever present are those bodyguards, that those who would seek to harm a member of Nehekhara’s nobility can be assured they will first have to deal with their Herald. This multipart plastic kit builds two Royal Heralds – one on foot and one mounted on a barded skeletal steed – potent champions for your Tomb Kings of Khemri armies in games of Warhammer: The Old World. Both miniatures can be used to represent a Royal Herald, Tomb Prince, or Tomb King. These macabre miniatures are ideal for bolstering your army and are powerful warriors in their own right. The kit includes the following interchangeable parts: – 2x Herald heads – 2x Tomb Prince/ Tomb King heads – 1x Right-handed khopesh (can be assembled as an open hand) – 1x Right-handed khopesh – 1x Left-handed axe – 1x Left-handed shield – 1x Left-handed banner – 2x Chest plates Both miniatures can also be assembled with or without a cape. This kit comprises 47 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangle Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints -
Liche Priests are the undying members of Nehekhara’s Mortuary Cult and holders of the secrets to unlife. They perform the rituals necessary to draw spirits from the Realm of Souls and bind them once more into corporeal bodies, rousing the Tomb Kings and their courts from their slumber, and awakening their armies for war. This multipart plastic kit builds two Liche Priests – one on foot and one mounted on a barded skeletal steed – powerful wizards for your Tomb Kings of Khemri armies in games of Warhammer: The Old World. Both miniatures can be used to represent a High Priest or a Mortuary Priest. As members of the Mortuary Cult, these powerful priests add magical mastery to your force, allowing you to unleash a variety of different spells to dominate the battlefield. The kit includes the following interchangeable parts: – 4x Heads – 2x Staff toppers – 1x Set of scales Both miniatures can also be assembled with an open right hand. The Liche Priest on foot has a choice of two tabards as well as optional cosmetic parts for a floating scroll and magical energy for their base. This kit comprises 42 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangle Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while their military training combines with bitterness and hate to render them a potent threat. This multipart plastic kit builds 10 Traitor Guardsmen, cannon fodder for your Chaos Space Marines armies in games of Warhammer 40,000. Armed with lasguns and a handful of specialist weapons, they are ideal for screening their Space Marine overlords and claiming vital objectives. There are lots of wargear options to customise your miniatures. Four of the Traitor Guardsmen each have a choice of two different heads, and the Sergeant has a choice of six different heads. The kit contains: – 1x Traitor Sergeant armed with a boltgun or a corrupted pistol, and chainsword, power weapon, or close combat weapon (can alternatively be built as a Traitor Guardsman with a lasgun) – 1x Traitor Guardsman armed with a lasgun or meltagun – 1x Traitor Guardsman armed with a lasgun or plasma gun – 1x Traitor Guardsman armed with a lasgun or flamer – 1x Traitor Guardsman armed with a lasgun or Cultist sniper rifle – 1x Traitor Guardsman armed with a lasgun or Cultist grenade launcher – 1x Traitor Guardsman armed with a lasgun and optionally equipped with a vox communicator – 3x Traitor Guardsmen, each armed with a lasgun This kit comprises 108 plastic components and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Saturnine armour is bulkier than the more widely utilised Cataphractii and Tartaros patterns of Tactical Dreadnought armour. Mounting an array of fearsome energy weapons, combined with complex and potent energy shielding, those warriors capable of wearing such armour see the already legendary resilience of a Legionary improved significantly, allowing them to stride through the fires of battle with impunity. Saturnine Dreadnoughts were developed at the same time, standing even taller than the mighty Leviathan – they obliterate foes with overwhelming firepower. This multipart plastic kit builds Saturnine Command Squads, Saturnine Terminator Squads, and Saturnine Dreadnoughts for your Legiones Astartes armies in games of Legions Imperialis. Their mighty armour allows them to shrug off incoming firepower, and they wield devastating weaponry to unleash in return. They are an ideal way to add an unstoppable assault force to your army. The set includes 28 multipart plastic miniatures, which combine to build 12 Legiones Astartes models: – 6x Saturnine Terminator Squads – 4x Saturnine Dreadnoughts – 2x Saturnine Command Squads The miniatures in this kit are easy to customise. The Saturnine Dreadnoughts have four interchangeable torsos (of two different designs). Their weapons are also interchangeable – there are two inversion beamers, two heavy plasma bombards, two graviton pulverisers, and two disintegrator cannons. The Saturnine Terminators have 18 interchangeable bodies (of six different designs). Their weapons are also interchangeable – there are 12 right arm plasma bombards, 12 right arm twin heavy disintegrators, six left arm plasma bombards, six left arm twin heavy disintegrators, and 18 left arm disruption fists. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 178 plastic components and 12x Legions Imperialis 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Araknae platforms are manned turrets, dropped into position by transport aircraft. Usually armed with potent quad accelerator cannons to engage a variety of targets, including light armour units, the Araknae can also be armed with a variety of anti-infantry weaponry, including Orias heavy frag missiles and a devastating twin punisher cannon. This multipart plastic kit builds eight Araknae Weapons Platform Batteries for your Legiones Astartes armies in games of Legions Imperialis. These defensive arrays are ideal for denying swathes of the battlefield to your enemy. Up to four can be armed with flexible quad accelerator autocannons, up to two can be equipped with Orias heavy frag missiles for taking out hordes of light infantry, and up to four can take twin punisher cannons for engaging light armour, flyers, and heavy infantry. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 116 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
The Fellblade is built around the rugged Baneblade chassis. Its reinforced metaplas alloy hull is crowned by a traversable turret mounting a formidable twin-barreled accelerator cannon, capable of firing a variety of specialised shells. The Glaive, on the other hand, utilises a vast volkite carronade on its turret. This multipart plastic kit builds two super-heavy tanks for your Legiones Astartes armies in games of Legions Imperialis. Each vehicle can be assembled either as a Fellblade, bearing an armour-busting Fellblade accelerator cannon and a hull-mounted demolisher cannon, or as a Glaive with a fearsome volkite carronade to take out swathes of heavy infantry. Whichever variant you choose, these tanks are capable of turning the tide of any battle. Both versions are equipped with a hull-mounted heavy bolter, and your choice of sponson-mounted laser destroyers, quad heavy bolters, or quad lascannons. They can also be built with a closed hatch, or an open hatch with either a crew member, or a gunner with a pintle-mounted multi-melta or heavy bolter. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 112 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
The Falchion was originally designed to engage gargantuan enemies. With a potent mounted neutron wave cannon, it’s capable of inflicting catastrophic damage on even the heaviest of armoured foes. Developed from the Falchion chassis, the Ascalon instead mounts an inferno gun similar to those found on titans of the Collegia Titanica. This multipart plastic kit builds two super-heavy tanks for your Legiones Astartes armies in games of Legions Imperialis. Each vehicle can be assembled either as a Falchion bearing a neutron wave cannon, to take out your opponent’s heaviest units, or as an Ascalon with a flame-spewing inferno gun. Whichever variant you choose, these tanks are capable of turning the tide of any battle. Both versions are equipped with your choice of sponson-mounted laser destroyers, quad heavy bolters, or quad lascannons. They can also be built with a closed hatch, or an open hatch with either a crew member, or a gunner with a pintle-mounted multi-melta or heavy bolter. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 104 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Ironhead Squat Charter Masters and Drill Masters are seasoned warriors who have survived and thrived, climbing the ranks until they stand at the top. Unsurprisingly, only the most veteran Squats rise to this level. Often hundreds of years old, these grizzled explorers of the wasteland are armed with the finest weapons their clan can provide. More important than their gear is their grim determination to plunder the mineral riches of Necromunda. This multipart plastic kit builds two Exo Masters, two Charter Masters, two Drill Masters, and two Techmite Autoveyors for your Ironhead Squat prospectors gangs in games of Necromunda. No matter your preferred playstyle, you'll find some hard-hitting options to defend your claims and stake some new ones. The Exo Masters each have a choice of two heads and can be armed with a heavy melta or a heavy drill and an Ironhead combat shotgun. The Charter Masters can be armed with a bolt spitter and either an Ironhead inferno pistol or a two-handed chainaxe. The Drill Masters each have a choice of three heads and can be armed with an Ironhead grenade launcher or an Ironhead power fist and an axe. The Techmite Autoveyors are both armed with bolt spitters to add to your gang's firepower. This kit comprises 128 plastic components, 4x Citadel 32mm Round Bases, and 4x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Necromunda can be found in Necromunda: Halls of the Ancients, which is available separately. -
Ozostium Aranthus has claimed rulership of Necromunda. However, Lady Haera Helmawr has allied with her brother Tamino to recover a weapon capable of ending even an undying Aranthian – a Sthenian-pattern Spyrer Suit. Now is the final stand for Lady Haera, her Spyrers, and those gangs loyal to the Helmawr. It is up to these holdout forces to strike deep into Hive Primus and reclaim the spire in the name of Lord Gerontius. Yet it is not only Ozostium’s loyal Enforcers and gangs they must contend with – at the very peak of the hive, deep within the Imperial Spire, the Aranthian himself waits for one final showdown… This narrative expansion follows on from the explosive events of Necromunda: The Aranthian Succession – Ruins of Jardlan, and concludes the Succession Campaign. It also introduces new rules to add even more variety, scope, and excitement to your battles on Necromunda. This 128-page hardback supplement contains: – Ozostium Enthroned: Thrilling background chronicles the events bringing this campaign arc to its conclusion, including the savage battles between Lady Haera and Ozostium Aranthus himself. – The Succession Campaign: Rules for playing the fourth and final instalment in the Succession Campaign through a series of linked games. Gangs take sides between the Aranthians and those still loyal to Helmawr, as the Spyrers and Lady Haera attempt to take control back from Ozostium and those he's swayed to his cause. – Narrative Scenarios: Seven narrative scenarios, and one multi-player scenario, that reflect the events of the fight to the highest levels of the Spire, district by district, including Death from Above, Breach the Spire, Psychic War, Fortress Assault, and Escape the Spire! – Dramatis Personae: Ozostium Aranthus joins the fight in person, allowing you to petition this incredibly powerful fighter to aid your gang. – Additional Rules: New rules for Spyre Hunters, Hangers-on, Aranthian-aligned gangs, and Justicar Courts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook to use the contents of this book. This expansion is only available while stocks last.