• Spyrers are lethal hunters, noble children of House Helmawr equipped with an advanced hunting rig and sent into Necromunda's perilous depths to prove themselves. These cybernetic predators seek to rack up a body count worthy of their status, and enjoy the thrill of the hunt into the bargain. Malcadon, Yeld, and Jakara are light classes of Spyre warsuit, contrasting the heavy Orrus-class rigs. The Malcadon is a hyper-mobile brawler with grapnels and claws, while the Jakara duels with a shield and blade, and the Yeld soars above its prey. Veteran Spyrers may become Hunt Masters, entrusted with a rare Sovereign hunting rig capable of adapting to many different loadouts. This multipart plastic kit builds four elite Spyre Hunters – a Malcadon, Jakara, and Yeld Spyre Hunter, along with a veteran Hunt Master. These murderous predators are a terrifying core for Spyre Hunting Party gangs, or can join other House gangs as part of a Secundan Incursion. Each suit is designed to fit close to the Spyrer's body, giving them lethal manoeuvrability, with different wargear and loadouts for each specialist variant. This flexible kit includes enough components to build four Spyre Hunters – up to one winged Yeld Spyre Hunter, up to two Malcador and Jakara Spyre Hunters, and a Hunt Master to lead your gang. Contains: – 4x Spyre Hunter bodies in two different poses, each clad in light warsuits, with additional variation available in leg and arm poses – 8x Spyre Hunter heads in four different designs – Loads of weapons! 4 Malcadon slashing claws, 2 mirror shields, 2 monomolecular blades, 4 Yeld laser gauntlets, and a pair of Yeld wings This set comprises 72 plastic components and is supplied with 4x Necromunda 32mm Bases. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Malcadon, Yeld, and Jakara Spyre Hunters can be found in Necromunda: Book of Desolation, which is available separately.
  • The Empire is dotted with the estates of the wealthy, surrounded by sturdy walls to protect their valuables. These structures often become the focal point of conflicts, with both sides attempting to gain control of the easily-defensible manors. This multipart modular plastic kit builds a handsome household, surrounded by stone walls and fences. The kit builds a house and a tower, as well as a separate vestibule with stairs to join the two. You'll also find a small hut, plus sections of walls and fences to combine in different ways. You'll have lots of options to assemble the home of your dreams, including different doors, optional chimneys, statues, and other accessories to spruce the place up, and you can combine multiple kits to create even more sprawling constructions. This impressive terrain set is enough to make a centrepiece for larger battlefields, or completely dominate a smaller one, and you'll save money compared to buying the contents individually. This set includes the following terrain kits: – 1x Watchtower of the Empire – 1x Sigmarite Chapel of the Empire – 1x Walls & Fences – 2x Warhammer Building Upgrade Sprues This kit contains 146 plastic components. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sigmarite chapels can be found in nearly every settlement in the Empire of Man, often well-appointed by donations or wealthy donors. They're immediately recognisable from the twin-tailed comets that decorate their walls, as well as their ornate statuary and embellishments, and are often caught up in fighting between forces who wish to loot, protect, or garrison their blessed walls. This multipart modular plastic kit builds a gorgeous Sigmarite chapel of the Empire, lined with statues and adorned with holy imagery. The kit is loaded with optional components and accessories to tailor the temple of your tastes, or set your chapel apart from others in your collection. No matter how you build this holy sanctuary, it will fit perfectly onto the battlefield alongside the rest of your terrain. This kit contains 39 plastic components. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The World of Legend is host to a wealth of differing cultures and architectural styles, but some things are ubiquitous. The land is traced with stone walls, wooden fences, and cobbled-together barriers in various states of repair, which serve to break up the battlefields or provide hasty defensible positions. This multipart modular plastic kit builds a network of walls and fences that add structure to your battlefield, defining areas or funnelling the action into bottlenecks. They can be linked up to form intact, fenced-off areas, or used as scatter terrain, making it easy to move them between battles to change things up. This terrain kit includes: - 4x Signposts - 8x Walls - 10x Fences This kit contains 22 plastic components. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Watchtowers are erected along roads and rivers, on the borders between provinces, and on the outskirts of towns and forests. They exist for many reasons – some may be simple towers to observe, built as defensible structures garrisoned by troops, or even as strongholds for wizards to seclude themselves. This multipart modular plastic kit builds an imposing tower with ramparts, as well as a smaller ancillary structure that can be added to the tower, or built alongside the main building. You'll find loads of extra components to customise your tower, from an optional chimney and stairs to plenty of decorative elements, giving you plenty of options to mix up your architectural efforts. This kit can loom over the battlefield on its own, or be combined with other kits in the Warhammer: The Old World terrain range to construct more complex buildings. This kit contains 54 plastic components. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Dwarf Miners often join their brethren when they march to war. As a point of pride, they wield the same heavy, two-handed mining picks and mattocks they use to carve out tunnels, rather than the axes and hammers typically favoured by other Dwarfs. They are accompanied into battle by sturdy wooden carts drawn by rugged draft ponies to ensure they are properly equipped to face the trials that await them. This multipart plastic kit builds 20 Dwarf Miners and four Miner's Carts, tunnelling fighters from the Dwarfen Mountain Holds. Each of these doughty excavators is clad in heavy chainmail and carries a mining pick to crack open enemy armour. This kit also provides all the command upgrades you'll need, whether you choose to field your Dwarf Miners in small groups or as one large host – you can build musicians, champions who can optionally be armed with a steam drill, and standard bearers with a choice of icon or banner. The rugged Miner’s Carts are drawn by sturdy ponies, which can be mounted with optional drills of their own. This kit contains 248 plastic components, 20x Citadel 25mm Square Bases, and 4x Citadel 50mm x 75mm Rectangular Bases. Also included is 1x Dwarfen Mountain Holds transfer sheet, containing 342 high-quality waterslide transfers for you to decorate your army. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Gyrocopters are flying machines whose rotor blades are propelled by an ingenious lightweight steam engine. Having proven their effectiveness across many battlefields of the Old World, even smaller dwarf strongholds have an airborne fleet. When more firepower is required, Gyrobombers, armed with multiple rows of devastating bombs and potent nose-mounted guns, stream over the Dwarf battle lines, seeking to obliterate their foes. This multipart plastic kit builds two Dwarf Gyrocopters, airborne battle-contraptions from the Dwarfen Mountain Holds. This awesome kit comes with a choice of four different pilot heads and four different Dwarf icons for personalising your flying machines. Each Gyrocopter can instead be built as a bomb-laden Gyrobomber, and both aircraft can be armed with a brimstone gun, clattergun, or steam gun jutting from their prows. This kit contains 134 plastic components, 2x Citadel 50mm Square Bases, and 2x Flying Stems. Also included is 1x Dwarfen Mountain Holds transfer sheet, containing 342 high-quality waterslide transfers for you to decorate your army. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Dwarf Cannons are one of their most potent war machines, able to shatter the most heavily armoured foe, pour shots into massed enemy formations, level cities or fortifications and topple the largest of monsters. Taking this even further, the Dwarf Engineers Guild invented the Organ Gun – with all its barrels firing to maximum effect, these machines can blow away entire enemy formations at a time. This multipart plastic kit builds two war machines from the Dwarfen Mountain Holds – each can be built as either a Dwarf Cannon or an Organ Gun. This awesome kit also builds six crew – three for each war-machine – and features plenty of options and accessories to personalise your miniatures, including different arms for the crew and telescopes to assist their aim. This kit contains 114 plastic components, 2x Citadel 50mm Square Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Dwarfs who have suffered what they perceive to be a serious loss of honour might take the solemn and binding vows of the Slayer Cult, forsaking their home and kin in self-imposed exile. Taking only their axe, they venture into the wilderness to seek a great doom in battle at the hands of a worthy enemy. Those that survive the longest, eluding their doom and besting every foe fate places before them, become legendary figures amongst their kin. This multipart plastic kit builds a Dwarf Slayer of Legend, for use with Dwarfen Mountain Holds armies in games of Warhammer: The Old World. Leaping into battle, this Slayer is an ideal, characterful option for your vengeance-seeking force. This kit contains 10 plastic components and 1x Citadel 25mm Square Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Dwarf Kings are warriors with vast experience in battle who have been tutored in the art of war by the elders of their clans. When battle is joined, they seek out the enemy’s most powerful combatants, matching bestial fury or dark magic with courage, honour and honest steel. By standing atop a dressed stone inscribed with powerful runes and ancestral oaths of vengeance, a Lord increases the resolve of their followers and ensures that no foe can escape their wrath. This multipart plastic kit builds a Dwarf Lord, which can represent either a King or Thane in your games, standing atop an Oathstone – as stalwart a leader as any Dwarfen Mountain Holds army can hope for. This mighty ruler is armed with a one-handed iron hammer and a foe-defying shield, and the elaborate armour and personal icon also make this miniature an absolute feast for painters looking to show off their skills. This kit contains 11 plastic components and 1x Citadel 25mm Square Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • ORKS: BOYZ

    35.00
    Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and brutal, edged choppas, they blow great gouges from the enemy before hacking them apart. This boxed set contains 11 multi-part plastic Ork Boyz, and includes options for sluggas, choppas, shootas, heavy weapons and stikk bombz. Models supplied with 32 mm round bases.
  • KRIEG PB

    12.50
    A Death Korps Novel The Death Korps of Krieg are deployed to a soul-crushing siege in the Octarius War Zone. They’re the right regiment for the job – though victory may come at a price that some might baulk to pay. READ IT BECAUSE Steve Lyons lifts the mask on the enigmatic Death Korps of Krieg, to show us the true horror that lies at the heart of this storied regiment. If you’re looking for a meat-grinder war, you’ve found it. THE STORY Krieg is a dead world. Fifteen hundred years ago, it declared its independence from the Imperium of Man, and paid the price. One loyal soul defied its treacherous rulers, and laid the world to waste. From these ashes emerged a unique fighting force, forged and tempered in nuclear fire… Today, the Death Korps of Krieg lay siege to a captured hive ctiy on the outskirts of the system-spanning Octarius War, in a desperate attempt to secure the cordon that stops untold masses of Orks and Tyranids from spilling out into the Imperium at large. The Korpsmen are relentless, ruthless, implacable, and unstoppable, even in the face of a war that seems unwinnable. How far will they go to achieve victory, and is history doomed to repeat itself? Written by Steve Lyons
  • An Alpha Legion Novel The leader of an Alpha Legion warband continues the Long War against the Imperium of Mankind, while harbouring the ambition to become the Harrowmaster and unite his Legion. READ IT BECAUSE See the Alpha Legion in the wake of the Great Rift, as they face the power of the Primaris Space Marines of the Indomitus Crusade. THE STORY The Alpha Legion are devious beyond measure, but deceit is a double-edged sword. As the Indomitus Crusade pushes into the far reaches of the
  • If there is one constant to existence, it is decay. All things must bow to entropy in due time. None of the Ruinous Powers understand this better than Nurgle. The Plague God bears a thousand identities – yet to many of his worshippers, he is simply ‘Grandfather’. Beneath the buzz of a million flies, his ever-loyal Maggotkin armies march in order to spread misery and malady, snuffing out hope with rusted blades and foul sorceries. If you want to help bring Grandfather Nurgle's gifts to the Mortal Realms, then this box is an ideal place to start a new army or swell your existing Maggotkin of Nurgle horde, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a blighted legion to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Spoilpox Scrivener – 10x Plaguebearers of Nurgle – 5x Putrid Blightkings – 2x Pusgoyle Blightlords (which can alternatively be built as 1x Lord of Afflictions and 1x Pusgoyle Blightlord) All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The air sings with glorious life magic as the children of Alarielle surge into battle. Embittered noble spirits command the fury of the forest, hissing Branchwyches leading from the front as verdant wyldwoods burst forth from the heaving ground. Mighty wargroves advance in defence of life itself, Tree-Revenants striking without warning as relentless Kurnoth Hunters and ancient Treelords crush enemies with inexorable, arboreal strength. If you want to help spread Alarielle's blessings across the Mortal Realms, then this box is an ideal place to start a new army or grow your existing Sylvaneth force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a Sylvaneth army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Branchwych – 1x Treelord (which can alternatively be built as a Treelord Ancient or Spirit of Durthu) – 3x Kurnoth Hunters – 5x Tree-Revenants (which can alternatively be built as Spite-Revenants) All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Myrmourn banshees have a diabolical hunger, for they feast solely upon magic. No enemy spell is safe from the ravenous spirits, and they haunt the Mortal Realms in search of arcane energies to consume. Myrmourn Banshees are drawn to magic as carrion are drawn to the dead, and such is their bitterness toward life that any mortal creature in their way is likely to receive a swift jab from their cursed chill daggers. Sinister and shrieking, the Myrmourn banshees are a set of 4 Nighthaunt miniatures with a sense of despair about them – little more than empty bodices surrounded by ethereal vapour, shrouds covering skulls trapped in a screaming rictus, they drift and swoop weightlessly clutching their chill daggers. Each is hollow – this can be clearly seen, with the inside of each miniature visible. This kit comes as 16 components to build four Mymourn Banshees, and is supplied with 4 32mm sculpted round bases – these depict a sepulchral scene, with bones, broken statues and roses littering the graveyard the Banshees drift above. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • The reptilian Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms warped by the Dark Gods. Their armies see cold-blooded saurians and ferocious scaled beasts fight together as a single potent force – a fusion of predatory violence and esoteric cosmic power that few can withstand. If you want to cleanse the taint of Chaos from the Mortal Realms, then this box is an ideal place to start a new army or expand your existing Seraphon force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a reptilian Seraphon army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Saurus Oldblood on Carnosaur (which can alteratively be built as a Saurus Scar-Veteran on Carnosaur, or a Skink Oracle on Troglodon with a Saurus Oldblood on foot) – 3x Kroxigor (which can alternatively be built as Kroxigor Warspawned) – 10x Saurus Warriors All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Lumineth Realm-lords are masters of the mystical arts by nature and the art of war by training and focus. They seek to bring balance to the cosmos. Vanari troops are the mainstay of the armies of Hysh – well-equipped, exceptionally experienced, and deadly, whether armed with a greatblade, pike, or aelven bow. Led by Scinari mages – such as the Cathallar, who wields arcane emotion as a weapon—they are a force to be feared by the wicked. If you want to bring harmony to the Mortal Realms, then this box is an ideal place to start a new army or expand your existing Lumineth Realm-lords force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring an arcane Lumineth Realm-lords army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Scinari Cathallar – 5x Vanari Bladelords – 10x Vanari Auralan Wardens – 10x Vanari Auralan Sentinels All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Cado Ezechiar Novel In his first full-length novel, the vampiric anti-hero Cado Ezechiar finds himself caught in a web of war and deceit in the city of Aventhis. READ IT BECAUSE The cold-hearted Cado Ezechiar is obsessed with revenge and keeping to his strict moral code – can he stay true to himself and avenge those he has lost? THE STORY Cado Ezechiar is a wanderer who has outlived the memory of the age that made him. A Soulblight vampire who accepted the curse as his people and kingdom fell to Chaos, he now roams the Realm of Death and beyond seeking retribution and salvation for the ones he failed. Aided by the bound spirits of those he lost, Cado follows a path of revenge, hunting the servants of Chaos to slake his need for blood while seeking the Sorcerer of Change who destroyed his kingdom. When his hunt leads him to the free city of Aventhis, Cado becomes caught up in the machinations of greater powers – beings who see the city and its people as dust in the eyes of ambitious gods. Torn between his code of honour and his desire for vengeance, Cado must navigate a web of war and deceit, or lose everything. Written by John French
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